// Copyright 2020 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. $assert BATCH_TILE >= 1 #include #include #include #include #include extern XNN_INTERNAL const uint32_t xnn_table_exp2minus_k_over_16[16]; void xnn_f32_velu_ukernel__${"wasm" if WASM else "scalar"}_rr2_lut16_p3_x${BATCH_TILE}( size_t n, const float* x, float* y, const union xnn_f32_elu_params params[restrict XNN_MIN_ELEMENTS(1)]) { assert(n % sizeof(float) == 0); const float vprescale = params->scalar.prescale; const float valpha = params->scalar.alpha; const float vbeta = params->scalar.beta; const float vmagic_bias = 0x1.800000p19f; const float vlog2e = 0x1.715476p+0f; const uint32_t vindex_mask = UINT32_C(0xF); const float vsat_cutoff = -0x1.154246p+4f; const float vminus_ln2_hi = -0x1.62E400p-1f; const float vminus_ln2_lo = -0x1.7F7D1Cp-20f; const float vc3 = 0x1.55561Cp-3f; const float vc2 = 0x1.0001ECp-1f; const float vone = 1.0f; $if BATCH_TILE > 1: for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) { $for N in range(BATCH_TILE): float vx${N} = x[${N}]; x += ${BATCH_TILE}; $for N in range(BATCH_TILE): $if WASM: const float vz${N} = __builtin_wasm_min_f32(__builtin_wasm_max_f32(vx${N} * vprescale, vsat_cutoff), 0.0f); $else: const float vz${N} = vx${N} * vprescale; $for N in range(BATCH_TILE): float vn${N} = vz${N} * vlog2e + vmagic_bias; $for N in range(BATCH_TILE): const uint32_t ven${N} = fp32_to_bits(vn${N}) << 19; const uint32_t vidx${N} = fp32_to_bits(vn${N}) & vindex_mask; vn${N} -= vmagic_bias; $for N in range(BATCH_TILE): float vt${N} = vn${N} * vminus_ln2_hi + vz${N}; float vs${N} = fp32_from_bits(xnn_table_exp2minus_k_over_16[vidx${N}] + ven${N}); $for N in range(BATCH_TILE): vt${N} = vn${N} * vminus_ln2_lo + vt${N}; $if not WASM: if XNN_UNPREDICTABLE(vz${N} <= vsat_cutoff) { vs${N} = 0.0f; vt${N} = 0.0f; } $for N in range(BATCH_TILE): float vp${N} = vc3 * vt${N} + vc2; $for N in range(BATCH_TILE): vp${N} *= vt${N}; $for N in range(BATCH_TILE): vt${N} *= vs${N}; vs${N} -= vone; $for N in range(BATCH_TILE): vp${N} = vp${N} * vt${N} + vt${N}; $for N in range(BATCH_TILE): const float ve${N} = (vp${N} + vs${N}) * valpha; $if WASM: float vy${N} = __builtin_wasm_max_f32(vx${N} * vbeta, 0.0f); $else: float vy${N} = vx${N} * vbeta; $if WASM: $for N in range(BATCH_TILE): vy${N} += __builtin_wasm_min_f32(ve${N}, 0.0f); $else: $for N in range(BATCH_TILE): if XNN_UNPREDICTABLE(vx${N} < 0.0f) { vy${N} = ve${N}; } $for N in range(BATCH_TILE): y[${N}] = vy${N}; y += ${BATCH_TILE}; } $if BATCH_TILE == 1: do { float vx = *x++; $if WASM: const float vz = __builtin_wasm_min_f32(__builtin_wasm_max_f32(vx * vprescale, vsat_cutoff), 0.0f); $else: const float vz = vx * vprescale; float vn = vz * vlog2e + vmagic_bias; const uint32_t ven = fp32_to_bits(vn) << 19; const uint32_t vidx = fp32_to_bits(vn) & vindex_mask; vn -= vmagic_bias; float vt = vn * vminus_ln2_hi + vz; float vs = fp32_from_bits(xnn_table_exp2minus_k_over_16[vidx] + ven); vt = vn * vminus_ln2_lo + vt; $if not WASM: if XNN_UNPREDICTABLE(vz <= vsat_cutoff) { vs = 0.0f; vt = 0.0f; } float vp = vc3 * vt + vc2; vp *= vt; vt *= vs; vs -= vone; vp = vp * vt + vt; const float ve = (vp + vs) * valpha; $if WASM: float vy = __builtin_wasm_max_f32(vx * vbeta, 0.0f); vy += __builtin_wasm_min_f32(ve, 0.0f); $else: float vy = vx * vbeta; if XNN_UNPREDICTABLE(vx < 0.0f) { vy = ve; } *y++ = vy; n -= sizeof(float); } while (n != 0); $elif BATCH_TILE == 2: if XNN_UNLIKELY(n != 0) { float vx = *x; $if WASM: const float vz = __builtin_wasm_min_f32(__builtin_wasm_max_f32(vx * vprescale, vsat_cutoff), 0.0f); $else: const float vz = vx * vprescale; float vn = vz * vlog2e + vmagic_bias; const uint32_t ven = fp32_to_bits(vn) << 19; const uint32_t vidx = fp32_to_bits(vn) & vindex_mask; vn -= vmagic_bias; float vt = vn * vminus_ln2_hi + vz; float vs = fp32_from_bits(xnn_table_exp2minus_k_over_16[vidx] + ven); vt = vn * vminus_ln2_lo + vt; $if not WASM: if XNN_UNPREDICTABLE(vz <= vsat_cutoff) { vs = 0.0f; vt = 0.0f; } float vp = vc3 * vt + vc2; vp *= vt; vt *= vs; vs -= vone; vp = vp * vt + vt; const float ve = (vp + vs) * valpha; $if WASM: float vy = __builtin_wasm_max_f32(vx * vbeta, 0.0f); vy += __builtin_wasm_min_f32(ve, 0.0f); $else: float vy = vx * vbeta; if XNN_UNPREDICTABLE(vx < 0.0f) { vy = ve; } *y = vy; } $else: if XNN_UNLIKELY(n != 0) { do { float vx = *x++; $if WASM: const float vz = __builtin_wasm_min_f32(__builtin_wasm_max_f32(vx * vprescale, vsat_cutoff), 0.0f); $else: const float vz = vx * vprescale; float vn = vz * vlog2e + vmagic_bias; const uint32_t ven = fp32_to_bits(vn) << 19; const uint32_t vidx = fp32_to_bits(vn) & vindex_mask; vn -= vmagic_bias; float vt = vn * vminus_ln2_hi + vz; float vs = fp32_from_bits(xnn_table_exp2minus_k_over_16[vidx] + ven); vt = vn * vminus_ln2_lo + vt; $if not WASM: if XNN_UNPREDICTABLE(vz <= vsat_cutoff) { vs = 0.0f; vt = 0.0f; } float vp = vc3 * vt + vc2; vp *= vt; vt *= vs; vs -= vone; vp = vp * vt + vt; const float ve = (vp + vs) * valpha; $if WASM: float vy = __builtin_wasm_max_f32(vx * vbeta, 0.0f); vy += __builtin_wasm_min_f32(ve, 0.0f); $else: float vy = vx * vbeta; if XNN_UNPREDICTABLE(vx < 0.0f) { vy = ve; } *y++ = vy; n -= sizeof(float); } while (n != 0); } }