// Copyright 2019 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include #include void xnn_qu8_vadd_minmax_ukernel__scalar( size_t n, const uint8_t* a, const uint8_t* b, uint8_t* y, const union xnn_qu8_add_params params[restrict XNN_MIN_ELEMENTS(1)]) { assert(n != 0); const int32_t vzero_point_product = params->scalar.zero_point_product; const uint32_t va_multiplier = params->scalar.a_multiplier; const uint32_t vb_multiplier = params->scalar.b_multiplier; const uint32_t vshift = params->scalar.shift; const int32_t vremainder_mask = params->scalar.remainder_mask; const int32_t vremainder_threshold = params->scalar.remainder_threshold; const int32_t vy_zero_point = params->scalar.y_zero_point; const int32_t vy_max = params->scalar.y_max; const int32_t vy_min = params->scalar.y_min; do { const int32_t va = (int32_t) (uint32_t) *a++; const int32_t vb = (int32_t) (uint32_t) *b++; // Multiply by factors. const int32_t va_product = va * va_multiplier; const int32_t vb_product = vb * vb_multiplier; // Accumulate products. const int32_t vacc = vzero_point_product + va_product + vb_product; // Shift right and round. const int32_t vremainder = (vacc & vremainder_mask) - (int32_t) (vacc < 0); int32_t vy = asr_s32(vacc, vshift) + (int32_t) (vremainder > vremainder_threshold); // Pack, saturate, and add output zero point. vy += vy_zero_point; vy = vy < vy_min ? vy_min : vy; vy = vy > vy_max ? vy_max : vy; *y++ = vy; n -= sizeof(uint8_t); } while (n != 0); }