// // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // FunctionsCGL.cpp: Exposing the soft-linked CGL interface. #include "common/gl/cgl/FunctionsCGL.h" #include "common/platform.h" #if defined(ANGLE_PLATFORM_MACOS) || defined(ANGLE_PLATFORM_MACCATALYST) SOFT_LINK_FRAMEWORK_SOURCE(OpenGL) SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLChoosePixelFormat, CGLError, (const CGLPixelFormatAttribute *attribs, CGLPixelFormatObj *pix, GLint *npix), (attribs, pix, npix)) SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLCreateContext, CGLError, (CGLPixelFormatObj pix, CGLContextObj share, CGLContextObj *ctx), (pix, share, ctx)) SOFT_LINK_FUNCTION_SOURCE( OpenGL, CGLDescribePixelFormat, CGLError, (CGLPixelFormatObj pix, GLint pix_num, CGLPixelFormatAttribute attrib, GLint *value), (pix, pix_num, attrib, value)) SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLDestroyContext, CGLError, (CGLContextObj ctx), (ctx)) SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLDestroyPixelFormat, CGLError, (CGLPixelFormatObj pix), (pix)) SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLErrorString, const char *, (CGLError error), (error)) SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLReleaseContext, void, (CGLContextObj ctx), (ctx)) SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLGetCurrentContext, CGLContextObj, (void), ()) SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLSetCurrentContext, CGLError, (CGLContextObj ctx), (ctx)) SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLSetVirtualScreen, CGLError, (CGLContextObj ctx, GLint screen), (ctx, screen)) SOFT_LINK_FUNCTION_SOURCE( OpenGL, CGLTexImageIOSurface2D, CGLError, (CGLContextObj ctx, GLenum target, GLenum internal_format, GLsizei width, GLsizei height, GLenum format, GLenum type, IOSurfaceRef ioSurface, GLuint plane), (ctx, target, internal_format, width, height, format, type, ioSurface, plane)) SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLUpdateContext, CGLError, (CGLContextObj ctx), (ctx)) SOFT_LINK_FUNCTION_SOURCE( OpenGL, CGLDescribeRenderer, CGLError, (CGLRendererInfoObj rend, GLint rend_num, CGLRendererProperty prop, GLint *value), (rend, rend_num, prop, value)) SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLDestroyRendererInfo, CGLError, (CGLRendererInfoObj rend), (rend)) SOFT_LINK_FUNCTION_SOURCE(OpenGL, CGLQueryRendererInfo, CGLError, (GLuint display_mask, CGLRendererInfoObj *rend, GLint *nrend), (display_mask, rend, nrend)) #endif // defined(ANGLE_PLATFORM_MACOS) || defined(ANGLE_PLATFORM_MACCATALYST)