// // Copyright 2002 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // #include "compiler/translator/tree_ops/InitializeVariables.h" #include "angle_gl.h" #include "common/debug.h" #include "compiler/translator/Compiler.h" #include "compiler/translator/StaticType.h" #include "compiler/translator/SymbolTable.h" #include "compiler/translator/tree_util/FindMain.h" #include "compiler/translator/tree_util/IntermNode_util.h" #include "compiler/translator/tree_util/IntermTraverse.h" #include "compiler/translator/util.h" namespace sh { namespace { void AddArrayZeroInitSequence(const TIntermTyped *initializedNode, bool canUseLoopsToInitialize, bool highPrecisionSupported, TIntermSequence *initSequenceOut, TSymbolTable *symbolTable); void AddStructZeroInitSequence(const TIntermTyped *initializedNode, bool canUseLoopsToInitialize, bool highPrecisionSupported, TIntermSequence *initSequenceOut, TSymbolTable *symbolTable); TIntermBinary *CreateZeroInitAssignment(const TIntermTyped *initializedNode) { TIntermTyped *zero = CreateZeroNode(initializedNode->getType()); return new TIntermBinary(EOpAssign, initializedNode->deepCopy(), zero); } void AddZeroInitSequence(const TIntermTyped *initializedNode, bool canUseLoopsToInitialize, bool highPrecisionSupported, TIntermSequence *initSequenceOut, TSymbolTable *symbolTable) { if (initializedNode->isArray()) { AddArrayZeroInitSequence(initializedNode, canUseLoopsToInitialize, highPrecisionSupported, initSequenceOut, symbolTable); } else if (initializedNode->getType().isStructureContainingArrays() || initializedNode->getType().isNamelessStruct()) { AddStructZeroInitSequence(initializedNode, canUseLoopsToInitialize, highPrecisionSupported, initSequenceOut, symbolTable); } else { initSequenceOut->push_back(CreateZeroInitAssignment(initializedNode)); } } void AddStructZeroInitSequence(const TIntermTyped *initializedNode, bool canUseLoopsToInitialize, bool highPrecisionSupported, TIntermSequence *initSequenceOut, TSymbolTable *symbolTable) { ASSERT(initializedNode->getBasicType() == EbtStruct); const TStructure *structType = initializedNode->getType().getStruct(); for (int i = 0; i < static_cast(structType->fields().size()); ++i) { TIntermBinary *element = new TIntermBinary(EOpIndexDirectStruct, initializedNode->deepCopy(), CreateIndexNode(i)); // Structs can't be defined inside structs, so the type of a struct field can't be a // nameless struct. ASSERT(!element->getType().isNamelessStruct()); AddZeroInitSequence(element, canUseLoopsToInitialize, highPrecisionSupported, initSequenceOut, symbolTable); } } void AddArrayZeroInitStatementList(const TIntermTyped *initializedNode, bool canUseLoopsToInitialize, bool highPrecisionSupported, TIntermSequence *initSequenceOut, TSymbolTable *symbolTable) { for (unsigned int i = 0; i < initializedNode->getOutermostArraySize(); ++i) { TIntermBinary *element = new TIntermBinary(EOpIndexDirect, initializedNode->deepCopy(), CreateIndexNode(i)); AddZeroInitSequence(element, canUseLoopsToInitialize, highPrecisionSupported, initSequenceOut, symbolTable); } } void AddArrayZeroInitForLoop(const TIntermTyped *initializedNode, bool highPrecisionSupported, TIntermSequence *initSequenceOut, TSymbolTable *symbolTable) { ASSERT(initializedNode->isArray()); const TType *mediumpIndexType = StaticType::Get(); const TType *highpIndexType = StaticType::Get(); TVariable *indexVariable = CreateTempVariable(symbolTable, highPrecisionSupported ? highpIndexType : mediumpIndexType); TIntermSymbol *indexSymbolNode = CreateTempSymbolNode(indexVariable); TIntermDeclaration *indexInit = CreateTempInitDeclarationNode(indexVariable, CreateZeroNode(indexVariable->getType())); TIntermConstantUnion *arraySizeNode = CreateIndexNode(initializedNode->getOutermostArraySize()); TIntermBinary *indexSmallerThanSize = new TIntermBinary(EOpLessThan, indexSymbolNode->deepCopy(), arraySizeNode); TIntermUnary *indexIncrement = new TIntermUnary(EOpPreIncrement, indexSymbolNode->deepCopy(), nullptr); TIntermBlock *forLoopBody = new TIntermBlock(); TIntermSequence *forLoopBodySeq = forLoopBody->getSequence(); TIntermBinary *element = new TIntermBinary(EOpIndexIndirect, initializedNode->deepCopy(), indexSymbolNode->deepCopy()); AddZeroInitSequence(element, true, highPrecisionSupported, forLoopBodySeq, symbolTable); TIntermLoop *forLoop = new TIntermLoop(ELoopFor, indexInit, indexSmallerThanSize, indexIncrement, forLoopBody); initSequenceOut->push_back(forLoop); } void AddArrayZeroInitSequence(const TIntermTyped *initializedNode, bool canUseLoopsToInitialize, bool highPrecisionSupported, TIntermSequence *initSequenceOut, TSymbolTable *symbolTable) { // The array elements are assigned one by one to keep the AST compatible with ESSL 1.00 which // doesn't have array assignment. We'll do this either with a for loop or just a list of // statements assigning to each array index. Note that it is important to have the array init in // the right order to workaround http://crbug.com/709317 bool isSmallArray = initializedNode->getOutermostArraySize() <= 1u || (initializedNode->getBasicType() != EbtStruct && !initializedNode->getType().isArrayOfArrays() && initializedNode->getOutermostArraySize() <= 3u); if (initializedNode->getQualifier() == EvqFragData || initializedNode->getQualifier() == EvqFragmentOut || isSmallArray || !canUseLoopsToInitialize) { // Fragment outputs should not be indexed by non-constant indices. // Also it doesn't make sense to use loops to initialize very small arrays. AddArrayZeroInitStatementList(initializedNode, canUseLoopsToInitialize, highPrecisionSupported, initSequenceOut, symbolTable); } else { AddArrayZeroInitForLoop(initializedNode, highPrecisionSupported, initSequenceOut, symbolTable); } } void InsertInitCode(TCompiler *compiler, TIntermSequence *mainBody, const InitVariableList &variables, TSymbolTable *symbolTable, int shaderVersion, const TExtensionBehavior &extensionBehavior, bool canUseLoopsToInitialize, bool highPrecisionSupported) { for (const auto &var : variables) { // Note that tempVariableName will reference a short-lived char array here - that's fine // since we're only using it to find symbols. ImmutableString tempVariableName(var.name.c_str(), var.name.length()); TIntermTyped *initializedSymbol = nullptr; if (var.isBuiltIn()) { initializedSymbol = ReferenceBuiltInVariable(tempVariableName, *symbolTable, shaderVersion); if (initializedSymbol->getQualifier() == EvqFragData && !IsExtensionEnabled(extensionBehavior, TExtension::EXT_draw_buffers)) { // If GL_EXT_draw_buffers is disabled, only the 0th index of gl_FragData can be // written to. // TODO(oetuaho): This is a bit hacky and would be better to remove, if we came up // with a good way to do it. Right now "gl_FragData" in symbol table is initialized // to have the array size of MaxDrawBuffers, and the initialization happens before // the shader sets the extensions it is using. initializedSymbol = new TIntermBinary(EOpIndexDirect, initializedSymbol, CreateIndexNode(0)); } } else { initializedSymbol = ReferenceGlobalVariable(tempVariableName, *symbolTable); } ASSERT(initializedSymbol != nullptr); TIntermSequence initCode; CreateInitCode(initializedSymbol, canUseLoopsToInitialize, highPrecisionSupported, &initCode, symbolTable); mainBody->insert(mainBody->begin(), initCode.begin(), initCode.end()); } } class InitializeLocalsTraverser : public TIntermTraverser { public: InitializeLocalsTraverser(int shaderVersion, TSymbolTable *symbolTable, bool canUseLoopsToInitialize, bool highPrecisionSupported) : TIntermTraverser(true, false, false, symbolTable), mShaderVersion(shaderVersion), mCanUseLoopsToInitialize(canUseLoopsToInitialize), mHighPrecisionSupported(highPrecisionSupported) {} protected: bool visitDeclaration(Visit visit, TIntermDeclaration *node) override { for (TIntermNode *declarator : *node->getSequence()) { if (!mInGlobalScope && !declarator->getAsBinaryNode()) { TIntermSymbol *symbol = declarator->getAsSymbolNode(); ASSERT(symbol); if (symbol->variable().symbolType() == SymbolType::Empty) { continue; } // Arrays may need to be initialized one element at a time, since ESSL 1.00 does not // support array constructors or assigning arrays. bool arrayConstructorUnavailable = (symbol->isArray() || symbol->getType().isStructureContainingArrays()) && mShaderVersion == 100; // Nameless struct constructors can't be referred to, so they also need to be // initialized one element at a time. // TODO(oetuaho): Check if it makes sense to initialize using a loop, even if we // could use an initializer. It could at least reduce code size for very large // arrays, but could hurt runtime performance. if (arrayConstructorUnavailable || symbol->getType().isNamelessStruct()) { // SimplifyLoopConditions should have been run so the parent node of this node // should not be a loop. ASSERT(getParentNode()->getAsLoopNode() == nullptr); // SeparateDeclarations should have already been run, so we don't need to worry // about further declarators in this declaration depending on the effects of // this declarator. ASSERT(node->getSequence()->size() == 1); TIntermSequence initCode; CreateInitCode(symbol, mCanUseLoopsToInitialize, mHighPrecisionSupported, &initCode, mSymbolTable); insertStatementsInParentBlock(TIntermSequence(), initCode); } else { TIntermBinary *init = new TIntermBinary(EOpInitialize, symbol, CreateZeroNode(symbol->getType())); queueReplacementWithParent(node, symbol, init, OriginalNode::BECOMES_CHILD); } } } return false; } private: int mShaderVersion; bool mCanUseLoopsToInitialize; bool mHighPrecisionSupported; }; } // namespace void CreateInitCode(const TIntermTyped *initializedSymbol, bool canUseLoopsToInitialize, bool highPrecisionSupported, TIntermSequence *initCode, TSymbolTable *symbolTable) { AddZeroInitSequence(initializedSymbol, canUseLoopsToInitialize, highPrecisionSupported, initCode, symbolTable); } bool InitializeUninitializedLocals(TCompiler *compiler, TIntermBlock *root, int shaderVersion, bool canUseLoopsToInitialize, bool highPrecisionSupported, TSymbolTable *symbolTable) { InitializeLocalsTraverser traverser(shaderVersion, symbolTable, canUseLoopsToInitialize, highPrecisionSupported); root->traverse(&traverser); return traverser.updateTree(compiler, root); } bool InitializeVariables(TCompiler *compiler, TIntermBlock *root, const InitVariableList &vars, TSymbolTable *symbolTable, int shaderVersion, const TExtensionBehavior &extensionBehavior, bool canUseLoopsToInitialize, bool highPrecisionSupported) { TIntermBlock *body = FindMainBody(root); InsertInitCode(compiler, body->getSequence(), vars, symbolTable, shaderVersion, extensionBehavior, canUseLoopsToInitialize, highPrecisionSupported); return compiler->validateAST(root); } } // namespace sh