// // Copyright 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // BufferGL.h: Defines the class interface for BufferGL. #ifndef LIBANGLE_RENDERER_GL_BUFFERGL_H_ #define LIBANGLE_RENDERER_GL_BUFFERGL_H_ #include "common/MemoryBuffer.h" #include "libANGLE/renderer/BufferImpl.h" namespace rx { class FunctionsGL; class StateManagerGL; class BufferGL : public BufferImpl { public: BufferGL(const gl::BufferState &state, GLuint buffer); ~BufferGL() override; void destroy(const gl::Context *context) override; angle::Result setData(const gl::Context *context, gl::BufferBinding target, const void *data, size_t size, gl::BufferUsage usage) override; angle::Result setSubData(const gl::Context *context, gl::BufferBinding target, const void *data, size_t size, size_t offset) override; angle::Result copySubData(const gl::Context *context, BufferImpl *source, GLintptr sourceOffset, GLintptr destOffset, GLsizeiptr size) override; angle::Result map(const gl::Context *context, GLenum access, void **mapPtr) override; angle::Result mapRange(const gl::Context *context, size_t offset, size_t length, GLbitfield access, void **mapPtr) override; angle::Result unmap(const gl::Context *context, GLboolean *result) override; angle::Result getIndexRange(const gl::Context *context, gl::DrawElementsType type, size_t offset, size_t count, bool primitiveRestartEnabled, gl::IndexRange *outRange) override; GLuint getBufferID() const; private: bool mIsMapped; size_t mMapOffset; size_t mMapSize; angle::MemoryBuffer mShadowCopy; size_t mBufferSize; GLuint mBufferID; }; } // namespace rx #endif // LIBANGLE_RENDERER_GL_BUFFERGL_H_