// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // PbufferSurfaceEGL.h: EGL implementation of egl::Surface for pbuffers #include "libANGLE/renderer/gl/egl/PbufferSurfaceEGL.h" #include "libANGLE/Surface.h" #include "libANGLE/renderer/gl/egl/egl_utils.h" namespace rx { PbufferSurfaceEGL::PbufferSurfaceEGL(const egl::SurfaceState &state, const FunctionsEGL *egl, EGLConfig config) : SurfaceEGL(state, egl, config) {} PbufferSurfaceEGL::~PbufferSurfaceEGL() {} egl::Error PbufferSurfaceEGL::initialize(const egl::Display *display) { constexpr EGLint kForwardedPBufferSurfaceAttributes[] = { EGL_WIDTH, EGL_HEIGHT, EGL_LARGEST_PBUFFER, EGL_TEXTURE_FORMAT, EGL_TEXTURE_TARGET, EGL_MIPMAP_TEXTURE, EGL_VG_COLORSPACE, EGL_VG_ALPHA_FORMAT, }; native_egl::AttributeVector nativeAttribs = native_egl::TrimAttributeMap(mState.attributes, kForwardedPBufferSurfaceAttributes); native_egl::FinalizeAttributeVector(&nativeAttribs); mSurface = mEGL->createPbufferSurface(mConfig, nativeAttribs.data()); if (mSurface == EGL_NO_SURFACE) { return egl::Error(mEGL->getError(), "eglCreatePbufferSurface failed"); } return egl::NoError(); } } // namespace rx