// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // DeviceVk.cpp: // Implements the class methods for DeviceVk. // #include "libANGLE/renderer/vulkan/DeviceVk.h" #include "common/debug.h" namespace rx { DeviceVk::DeviceVk() : DeviceImpl() {} DeviceVk::~DeviceVk() {} egl::Error DeviceVk::initialize() { UNIMPLEMENTED(); return egl::NoError(); } egl::Error DeviceVk::getAttribute(const egl::Display *display, EGLint attribute, void **outValue) { UNIMPLEMENTED(); return egl::EglBadAccess(); } EGLint DeviceVk::getType() { UNIMPLEMENTED(); return EGLint(); } void DeviceVk::generateExtensions(egl::DeviceExtensions *outExtensions) const { UNIMPLEMENTED(); } } // namespace rx