spv.dead-after-discard.frag // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 15 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 8 14 ExecutionMode 4 OriginUpperLeft Source GLSL 450 Name 4 "main" Name 8 "o" Name 14 "c" Decorate 8(o) Location 0 Decorate 14(c) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 1 7: TypePointer Output 6(int) 8(o): 7(ptr) Variable Output 9: 6(int) Constant 1 11: 6(int) Constant 3 12: TypeFloat 32 13: TypePointer Input 12(float) 14(c): 13(ptr) Variable Input 4(main): 2 Function None 3 5: Label Store 8(o) 9 Kill FunctionEnd