spv.meshShaderRedeclPerViewBuiltins.mesh // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 120 Capability PerViewAttributesNV Capability MeshShadingNV Extension "SPV_NVX_multiview_per_view_attributes" Extension "SPV_NV_mesh_shader" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint MeshNV 4 "main" 11 20 21 35 67 ExecutionMode 4 LocalSize 32 1 1 ExecutionMode 4 OutputVertices 81 ExecutionMode 4 OutputPrimitivesNV 32 ExecutionMode 4 OutputTrianglesNV Source GLSL 450 SourceExtension "GL_NV_mesh_shader" Name 4 "main" Name 8 "iid" Name 11 "gl_LocalInvocationID" Name 16 "viewID" Name 20 "gl_MeshViewIndicesNV" Name 21 "gl_MeshViewCountNV" Name 31 "gl_MeshPerVertexNV" MemberName 31(gl_MeshPerVertexNV) 0 "gl_PositionPerViewNV" MemberName 31(gl_MeshPerVertexNV) 1 "gl_ClipDistancePerViewNV" MemberName 31(gl_MeshPerVertexNV) 2 "gl_CullDistancePerViewNV" Name 35 "gl_MeshVerticesNV" Name 63 "gl_MeshPerPrimitiveNV" MemberName 63(gl_MeshPerPrimitiveNV) 0 "gl_LayerPerViewNV" MemberName 63(gl_MeshPerPrimitiveNV) 1 "gl_ViewportMaskPerViewNV" Name 67 "gl_MeshPrimitivesNV" Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId Decorate 20(gl_MeshViewIndicesNV) BuiltIn MeshViewIndicesNV Decorate 21(gl_MeshViewCountNV) BuiltIn MeshViewCountNV MemberDecorate 31(gl_MeshPerVertexNV) 0 PerViewNV MemberDecorate 31(gl_MeshPerVertexNV) 0 BuiltIn PositionPerViewNV MemberDecorate 31(gl_MeshPerVertexNV) 1 PerViewNV MemberDecorate 31(gl_MeshPerVertexNV) 1 BuiltIn ClipDistancePerViewNV MemberDecorate 31(gl_MeshPerVertexNV) 2 PerViewNV MemberDecorate 31(gl_MeshPerVertexNV) 2 BuiltIn CullDistancePerViewNV Decorate 31(gl_MeshPerVertexNV) Block MemberDecorate 63(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV MemberDecorate 63(gl_MeshPerPrimitiveNV) 0 PerViewNV MemberDecorate 63(gl_MeshPerPrimitiveNV) 0 BuiltIn LayerPerViewNV MemberDecorate 63(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV MemberDecorate 63(gl_MeshPerPrimitiveNV) 1 PerViewNV MemberDecorate 63(gl_MeshPerPrimitiveNV) 1 BuiltIn ViewportMaskPerViewNV Decorate 63(gl_MeshPerPrimitiveNV) Block Decorate 119 BuiltIn WorkgroupSize 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 0 7: TypePointer Function 6(int) 9: TypeVector 6(int) 3 10: TypePointer Input 9(ivec3) 11(gl_LocalInvocationID): 10(ptr) Variable Input 12: 6(int) Constant 0 13: TypePointer Input 6(int) 17: 6(int) Constant 4 18: TypeArray 6(int) 17 19: TypePointer Input 18 20(gl_MeshViewIndicesNV): 19(ptr) Variable Input 21(gl_MeshViewCountNV): 13(ptr) Variable Input 26: TypeFloat 32 27: TypeVector 26(float) 4 28: TypeArray 27(fvec4) 17 29: TypeArray 26(float) 17 30: TypeArray 29 17 31(gl_MeshPerVertexNV): TypeStruct 28 30 30 32: 6(int) Constant 81 33: TypeArray 31(gl_MeshPerVertexNV) 32 34: TypePointer Output 33 35(gl_MeshVerticesNV): 34(ptr) Variable Output 37: TypeInt 32 1 38: 37(int) Constant 0 40: 26(float) Constant 1065353216 41: 26(float) Constant 1073741824 42: 26(float) Constant 1077936128 43: 26(float) Constant 1082130432 44: 27(fvec4) ConstantComposite 40 41 42 43 45: TypePointer Output 27(fvec4) 48: 37(int) Constant 1 50: 37(int) Constant 2 51: 26(float) Constant 1084227584 52: TypePointer Output 26(float) 56: 37(int) Constant 3 57: 26(float) Constant 1086324736 59: TypeArray 37(int) 17 60: 6(int) Constant 1 61: TypeArray 37(int) 60 62: TypeArray 61 17 63(gl_MeshPerPrimitiveNV): TypeStruct 59 62 64: 6(int) Constant 32 65: TypeArray 63(gl_MeshPerPrimitiveNV) 64 66: TypePointer Output 65 67(gl_MeshPrimitivesNV): 66(ptr) Variable Output 70: 37(int) Constant 7 71: TypePointer Output 37(int) 75: 37(int) Constant 8 77: 6(int) Constant 264 78: 6(int) Constant 2 119: 9(ivec3) ConstantComposite 64 60 60 4(main): 2 Function None 3 5: Label 8(iid): 7(ptr) Variable Function 16(viewID): 7(ptr) Variable Function 14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12 15: 6(int) Load 14 Store 8(iid) 15 22: 6(int) Load 21(gl_MeshViewCountNV) 23: 6(int) UMod 22 17 24: 13(ptr) AccessChain 20(gl_MeshViewIndicesNV) 23 25: 6(int) Load 24 Store 16(viewID) 25 36: 6(int) Load 8(iid) 39: 6(int) Load 16(viewID) 46: 45(ptr) AccessChain 35(gl_MeshVerticesNV) 36 38 39 Store 46 44 47: 6(int) Load 8(iid) 49: 6(int) Load 16(viewID) 53: 52(ptr) AccessChain 35(gl_MeshVerticesNV) 47 48 49 50 Store 53 51 54: 6(int) Load 8(iid) 55: 6(int) Load 16(viewID) 58: 52(ptr) AccessChain 35(gl_MeshVerticesNV) 54 50 55 56 Store 58 57 68: 6(int) Load 8(iid) 69: 6(int) Load 16(viewID) 72: 71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 68 38 69 Store 72 70 73: 6(int) Load 8(iid) 74: 6(int) Load 16(viewID) 76: 71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 73 48 74 38 Store 76 75 MemoryBarrier 60 77 ControlBarrier 78 78 77 79: 6(int) Load 8(iid) 80: 6(int) IAdd 79 60 81: 6(int) Load 16(viewID) 82: 6(int) Load 8(iid) 83: 6(int) Load 16(viewID) 84: 45(ptr) AccessChain 35(gl_MeshVerticesNV) 82 38 83 85: 27(fvec4) Load 84 86: 45(ptr) AccessChain 35(gl_MeshVerticesNV) 80 38 81 Store 86 85 87: 6(int) Load 8(iid) 88: 6(int) IAdd 87 60 89: 6(int) Load 16(viewID) 90: 6(int) Load 8(iid) 91: 6(int) Load 16(viewID) 92: 52(ptr) AccessChain 35(gl_MeshVerticesNV) 90 48 91 50 93: 26(float) Load 92 94: 52(ptr) AccessChain 35(gl_MeshVerticesNV) 88 48 89 50 Store 94 93 95: 6(int) Load 8(iid) 96: 6(int) IAdd 95 60 97: 6(int) Load 16(viewID) 98: 6(int) Load 8(iid) 99: 6(int) Load 16(viewID) 100: 52(ptr) AccessChain 35(gl_MeshVerticesNV) 98 50 99 56 101: 26(float) Load 100 102: 52(ptr) AccessChain 35(gl_MeshVerticesNV) 96 50 97 56 Store 102 101 103: 6(int) Load 8(iid) 104: 6(int) IAdd 103 60 105: 6(int) Load 16(viewID) 106: 6(int) Load 8(iid) 107: 6(int) Load 16(viewID) 108: 71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 106 38 107 109: 37(int) Load 108 110: 71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 104 38 105 Store 110 109 111: 6(int) Load 8(iid) 112: 6(int) IAdd 111 60 113: 6(int) Load 16(viewID) 114: 6(int) Load 8(iid) 115: 6(int) Load 16(viewID) 116: 71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 114 48 115 38 117: 37(int) Load 116 118: 71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 112 48 113 38 Store 118 117 MemoryBarrier 60 77 ControlBarrier 78 78 77 Return FunctionEnd