spv.sample.frag // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 13 Capability Shader Capability SampleRateShading 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 9 11 ExecutionMode 4 OriginUpperLeft Source GLSL 450 Name 4 "main" Name 9 "color" Name 11 "samp" Decorate 9(color) Location 0 Decorate 11(samp) Sample Decorate 11(samp) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypePointer Output 7(fvec4) 9(color): 8(ptr) Variable Output 10: TypePointer Input 7(fvec4) 11(samp): 10(ptr) Variable Input 4(main): 2 Function None 3 5: Label 12: 7(fvec4) Load 11(samp) Store 9(color) 12 Return FunctionEnd