// // Copyright 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // X11Window.h: Definition of the implementation of OSWindow for X11 #ifndef UTIL_X11_WINDOW_H #define UTIL_X11_WINDOW_H #include #include #include #include #include "util/OSWindow.h" #include "util/util_export.h" class ANGLE_UTIL_EXPORT X11Window : public OSWindow { public: X11Window(); X11Window(int visualId); ~X11Window() override; void disableErrorMessageDialog() override; void destroy() override; void resetNativeWindow() override; EGLNativeWindowType getNativeWindow() const override; EGLNativeDisplayType getNativeDisplay() const override; void messageLoop() override; void setMousePosition(int x, int y) override; bool setOrientation(int width, int height) override; bool setPosition(int x, int y) override; bool resize(int width, int height) override; void setVisible(bool isVisible) override; void signalTestEvent() override; private: bool initializeImpl(const std::string &name, int width, int height) override; void processEvent(const XEvent &event); Atom WM_DELETE_WINDOW; Atom WM_PROTOCOLS; Atom TEST_EVENT; Display *mDisplay; Window mWindow; int mRequestedVisualId; bool mVisible; }; #endif // UTIL_X11_WINDOW_H