// RUN: %clang_cc1 -triple arm64-none-linux-gnu -target-feature +neon \ // RUN: -fallow-half-arguments-and-returns -ffp-contract=fast -S -emit-llvm -o - %s \ // RUN: | opt -S -mem2reg \ // RUN: | FileCheck %s // Test new aarch64 intrinsics and types #include // CHECK-LABEL: define <8 x i8> @test_vadd_s8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[ADD_I:%.*]] = add <8 x i8> %v1, %v2 // CHECK: ret <8 x i8> [[ADD_I]] int8x8_t test_vadd_s8(int8x8_t v1, int8x8_t v2) { return vadd_s8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vadd_s16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[ADD_I:%.*]] = add <4 x i16> %v1, %v2 // CHECK: ret <4 x i16> [[ADD_I]] int16x4_t test_vadd_s16(int16x4_t v1, int16x4_t v2) { return vadd_s16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vadd_s32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[ADD_I:%.*]] = add <2 x i32> %v1, %v2 // CHECK: ret <2 x i32> [[ADD_I]] int32x2_t test_vadd_s32(int32x2_t v1, int32x2_t v2) { return vadd_s32(v1, v2); } // CHECK-LABEL: define <1 x i64> @test_vadd_s64(<1 x i64> %v1, <1 x i64> %v2) #0 { // CHECK: [[ADD_I:%.*]] = add <1 x i64> %v1, %v2 // CHECK: ret <1 x i64> [[ADD_I]] int64x1_t test_vadd_s64(int64x1_t v1, int64x1_t v2) { return vadd_s64(v1, v2); } // CHECK-LABEL: define <2 x float> @test_vadd_f32(<2 x float> %v1, <2 x float> %v2) #0 { // CHECK: [[ADD_I:%.*]] = fadd <2 x float> %v1, %v2 // CHECK: ret <2 x float> [[ADD_I]] float32x2_t test_vadd_f32(float32x2_t v1, float32x2_t v2) { return vadd_f32(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vadd_u8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[ADD_I:%.*]] = add <8 x i8> %v1, %v2 // CHECK: ret <8 x i8> [[ADD_I]] uint8x8_t test_vadd_u8(uint8x8_t v1, uint8x8_t v2) { return vadd_u8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vadd_u16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[ADD_I:%.*]] = add <4 x i16> %v1, %v2 // CHECK: ret <4 x i16> [[ADD_I]] uint16x4_t test_vadd_u16(uint16x4_t v1, uint16x4_t v2) { return vadd_u16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vadd_u32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[ADD_I:%.*]] = add <2 x i32> %v1, %v2 // CHECK: ret <2 x i32> [[ADD_I]] uint32x2_t test_vadd_u32(uint32x2_t v1, uint32x2_t v2) { return vadd_u32(v1, v2); } // CHECK-LABEL: define <1 x i64> @test_vadd_u64(<1 x i64> %v1, <1 x i64> %v2) #0 { // CHECK: [[ADD_I:%.*]] = add <1 x i64> %v1, %v2 // CHECK: ret <1 x i64> [[ADD_I]] uint64x1_t test_vadd_u64(uint64x1_t v1, uint64x1_t v2) { return vadd_u64(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vaddq_s8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[ADD_I:%.*]] = add <16 x i8> %v1, %v2 // CHECK: ret <16 x i8> [[ADD_I]] int8x16_t test_vaddq_s8(int8x16_t v1, int8x16_t v2) { return vaddq_s8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vaddq_s16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[ADD_I:%.*]] = add <8 x i16> %v1, %v2 // CHECK: ret <8 x i16> [[ADD_I]] int16x8_t test_vaddq_s16(int16x8_t v1, int16x8_t v2) { return vaddq_s16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vaddq_s32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[ADD_I:%.*]] = add <4 x i32> %v1, %v2 // CHECK: ret <4 x i32> [[ADD_I]] int32x4_t test_vaddq_s32(int32x4_t v1,int32x4_t v2) { return vaddq_s32(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vaddq_s64(<2 x i64> %v1, <2 x i64> %v2) #0 { // CHECK: [[ADD_I:%.*]] = add <2 x i64> %v1, %v2 // CHECK: ret <2 x i64> [[ADD_I]] int64x2_t test_vaddq_s64(int64x2_t v1, int64x2_t v2) { return vaddq_s64(v1, v2); } // CHECK-LABEL: define <4 x float> @test_vaddq_f32(<4 x float> %v1, <4 x float> %v2) #0 { // CHECK: [[ADD_I:%.*]] = fadd <4 x float> %v1, %v2 // CHECK: ret <4 x float> [[ADD_I]] float32x4_t test_vaddq_f32(float32x4_t v1, float32x4_t v2) { return vaddq_f32(v1, v2); } // CHECK-LABEL: define <2 x double> @test_vaddq_f64(<2 x double> %v1, <2 x double> %v2) #0 { // CHECK: [[ADD_I:%.*]] = fadd <2 x double> %v1, %v2 // CHECK: ret <2 x double> [[ADD_I]] float64x2_t test_vaddq_f64(float64x2_t v1, float64x2_t v2) { return vaddq_f64(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vaddq_u8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[ADD_I:%.*]] = add <16 x i8> %v1, %v2 // CHECK: ret <16 x i8> [[ADD_I]] uint8x16_t test_vaddq_u8(uint8x16_t v1, uint8x16_t v2) { return vaddq_u8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vaddq_u16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[ADD_I:%.*]] = add <8 x i16> %v1, %v2 // CHECK: ret <8 x i16> [[ADD_I]] uint16x8_t test_vaddq_u16(uint16x8_t v1, uint16x8_t v2) { return vaddq_u16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vaddq_u32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[ADD_I:%.*]] = add <4 x i32> %v1, %v2 // CHECK: ret <4 x i32> [[ADD_I]] uint32x4_t test_vaddq_u32(uint32x4_t v1, uint32x4_t v2) { return vaddq_u32(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vaddq_u64(<2 x i64> %v1, <2 x i64> %v2) #0 { // CHECK: [[ADD_I:%.*]] = add <2 x i64> %v1, %v2 // CHECK: ret <2 x i64> [[ADD_I]] uint64x2_t test_vaddq_u64(uint64x2_t v1, uint64x2_t v2) { return vaddq_u64(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vsub_s8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[SUB_I:%.*]] = sub <8 x i8> %v1, %v2 // CHECK: ret <8 x i8> [[SUB_I]] int8x8_t test_vsub_s8(int8x8_t v1, int8x8_t v2) { return vsub_s8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vsub_s16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[SUB_I:%.*]] = sub <4 x i16> %v1, %v2 // CHECK: ret <4 x i16> [[SUB_I]] int16x4_t test_vsub_s16(int16x4_t v1, int16x4_t v2) { return vsub_s16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vsub_s32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[SUB_I:%.*]] = sub <2 x i32> %v1, %v2 // CHECK: ret <2 x i32> [[SUB_I]] int32x2_t test_vsub_s32(int32x2_t v1, int32x2_t v2) { return vsub_s32(v1, v2); } // CHECK-LABEL: define <1 x i64> @test_vsub_s64(<1 x i64> %v1, <1 x i64> %v2) #0 { // CHECK: [[SUB_I:%.*]] = sub <1 x i64> %v1, %v2 // CHECK: ret <1 x i64> [[SUB_I]] int64x1_t test_vsub_s64(int64x1_t v1, int64x1_t v2) { return vsub_s64(v1, v2); } // CHECK-LABEL: define <2 x float> @test_vsub_f32(<2 x float> %v1, <2 x float> %v2) #0 { // CHECK: [[SUB_I:%.*]] = fsub <2 x float> %v1, %v2 // CHECK: ret <2 x float> [[SUB_I]] float32x2_t test_vsub_f32(float32x2_t v1, float32x2_t v2) { return vsub_f32(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vsub_u8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[SUB_I:%.*]] = sub <8 x i8> %v1, %v2 // CHECK: ret <8 x i8> [[SUB_I]] uint8x8_t test_vsub_u8(uint8x8_t v1, uint8x8_t v2) { return vsub_u8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vsub_u16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[SUB_I:%.*]] = sub <4 x i16> %v1, %v2 // CHECK: ret <4 x i16> [[SUB_I]] uint16x4_t test_vsub_u16(uint16x4_t v1, uint16x4_t v2) { return vsub_u16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vsub_u32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[SUB_I:%.*]] = sub <2 x i32> %v1, %v2 // CHECK: ret <2 x i32> [[SUB_I]] uint32x2_t test_vsub_u32(uint32x2_t v1, uint32x2_t v2) { return vsub_u32(v1, v2); } // CHECK-LABEL: define <1 x i64> @test_vsub_u64(<1 x i64> %v1, <1 x i64> %v2) #0 { // CHECK: [[SUB_I:%.*]] = sub <1 x i64> %v1, %v2 // CHECK: ret <1 x i64> [[SUB_I]] uint64x1_t test_vsub_u64(uint64x1_t v1, uint64x1_t v2) { return vsub_u64(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vsubq_s8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[SUB_I:%.*]] = sub <16 x i8> %v1, %v2 // CHECK: ret <16 x i8> [[SUB_I]] int8x16_t test_vsubq_s8(int8x16_t v1, int8x16_t v2) { return vsubq_s8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vsubq_s16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[SUB_I:%.*]] = sub <8 x i16> %v1, %v2 // CHECK: ret <8 x i16> [[SUB_I]] int16x8_t test_vsubq_s16(int16x8_t v1, int16x8_t v2) { return vsubq_s16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vsubq_s32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[SUB_I:%.*]] = sub <4 x i32> %v1, %v2 // CHECK: ret <4 x i32> [[SUB_I]] int32x4_t test_vsubq_s32(int32x4_t v1,int32x4_t v2) { return vsubq_s32(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vsubq_s64(<2 x i64> %v1, <2 x i64> %v2) #0 { // CHECK: [[SUB_I:%.*]] = sub <2 x i64> %v1, %v2 // CHECK: ret <2 x i64> [[SUB_I]] int64x2_t test_vsubq_s64(int64x2_t v1, int64x2_t v2) { return vsubq_s64(v1, v2); } // CHECK-LABEL: define <4 x float> @test_vsubq_f32(<4 x float> %v1, <4 x float> %v2) #0 { // CHECK: [[SUB_I:%.*]] = fsub <4 x float> %v1, %v2 // CHECK: ret <4 x float> [[SUB_I]] float32x4_t test_vsubq_f32(float32x4_t v1, float32x4_t v2) { return vsubq_f32(v1, v2); } // CHECK-LABEL: define <2 x double> @test_vsubq_f64(<2 x double> %v1, <2 x double> %v2) #0 { // CHECK: [[SUB_I:%.*]] = fsub <2 x double> %v1, %v2 // CHECK: ret <2 x double> [[SUB_I]] float64x2_t test_vsubq_f64(float64x2_t v1, float64x2_t v2) { return vsubq_f64(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vsubq_u8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[SUB_I:%.*]] = sub <16 x i8> %v1, %v2 // CHECK: ret <16 x i8> [[SUB_I]] uint8x16_t test_vsubq_u8(uint8x16_t v1, uint8x16_t v2) { return vsubq_u8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vsubq_u16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[SUB_I:%.*]] = sub <8 x i16> %v1, %v2 // CHECK: ret <8 x i16> [[SUB_I]] uint16x8_t test_vsubq_u16(uint16x8_t v1, uint16x8_t v2) { return vsubq_u16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vsubq_u32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[SUB_I:%.*]] = sub <4 x i32> %v1, %v2 // CHECK: ret <4 x i32> [[SUB_I]] uint32x4_t test_vsubq_u32(uint32x4_t v1, uint32x4_t v2) { return vsubq_u32(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vsubq_u64(<2 x i64> %v1, <2 x i64> %v2) #0 { // CHECK: [[SUB_I:%.*]] = sub <2 x i64> %v1, %v2 // CHECK: ret <2 x i64> [[SUB_I]] uint64x2_t test_vsubq_u64(uint64x2_t v1, uint64x2_t v2) { return vsubq_u64(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vmul_s8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[MUL_I:%.*]] = mul <8 x i8> %v1, %v2 // CHECK: ret <8 x i8> [[MUL_I]] int8x8_t test_vmul_s8(int8x8_t v1, int8x8_t v2) { return vmul_s8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vmul_s16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[MUL_I:%.*]] = mul <4 x i16> %v1, %v2 // CHECK: ret <4 x i16> [[MUL_I]] int16x4_t test_vmul_s16(int16x4_t v1, int16x4_t v2) { return vmul_s16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vmul_s32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[MUL_I:%.*]] = mul <2 x i32> %v1, %v2 // CHECK: ret <2 x i32> [[MUL_I]] int32x2_t test_vmul_s32(int32x2_t v1, int32x2_t v2) { return vmul_s32(v1, v2); } // CHECK-LABEL: define <2 x float> @test_vmul_f32(<2 x float> %v1, <2 x float> %v2) #0 { // CHECK: [[MUL_I:%.*]] = fmul <2 x float> %v1, %v2 // CHECK: ret <2 x float> [[MUL_I]] float32x2_t test_vmul_f32(float32x2_t v1, float32x2_t v2) { return vmul_f32(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vmul_u8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[MUL_I:%.*]] = mul <8 x i8> %v1, %v2 // CHECK: ret <8 x i8> [[MUL_I]] uint8x8_t test_vmul_u8(uint8x8_t v1, uint8x8_t v2) { return vmul_u8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vmul_u16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[MUL_I:%.*]] = mul <4 x i16> %v1, %v2 // CHECK: ret <4 x i16> [[MUL_I]] uint16x4_t test_vmul_u16(uint16x4_t v1, uint16x4_t v2) { return vmul_u16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vmul_u32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[MUL_I:%.*]] = mul <2 x i32> %v1, %v2 // CHECK: ret <2 x i32> [[MUL_I]] uint32x2_t test_vmul_u32(uint32x2_t v1, uint32x2_t v2) { return vmul_u32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vmulq_s8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[MUL_I:%.*]] = mul <16 x i8> %v1, %v2 // CHECK: ret <16 x i8> [[MUL_I]] int8x16_t test_vmulq_s8(int8x16_t v1, int8x16_t v2) { return vmulq_s8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vmulq_s16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[MUL_I:%.*]] = mul <8 x i16> %v1, %v2 // CHECK: ret <8 x i16> [[MUL_I]] int16x8_t test_vmulq_s16(int16x8_t v1, int16x8_t v2) { return vmulq_s16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vmulq_s32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[MUL_I:%.*]] = mul <4 x i32> %v1, %v2 // CHECK: ret <4 x i32> [[MUL_I]] int32x4_t test_vmulq_s32(int32x4_t v1, int32x4_t v2) { return vmulq_s32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vmulq_u8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[MUL_I:%.*]] = mul <16 x i8> %v1, %v2 // CHECK: ret <16 x i8> [[MUL_I]] uint8x16_t test_vmulq_u8(uint8x16_t v1, uint8x16_t v2) { return vmulq_u8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vmulq_u16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[MUL_I:%.*]] = mul <8 x i16> %v1, %v2 // CHECK: ret <8 x i16> [[MUL_I]] uint16x8_t test_vmulq_u16(uint16x8_t v1, uint16x8_t v2) { return vmulq_u16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vmulq_u32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[MUL_I:%.*]] = mul <4 x i32> %v1, %v2 // CHECK: ret <4 x i32> [[MUL_I]] uint32x4_t test_vmulq_u32(uint32x4_t v1, uint32x4_t v2) { return vmulq_u32(v1, v2); } // CHECK-LABEL: define <4 x float> @test_vmulq_f32(<4 x float> %v1, <4 x float> %v2) #0 { // CHECK: [[MUL_I:%.*]] = fmul <4 x float> %v1, %v2 // CHECK: ret <4 x float> [[MUL_I]] float32x4_t test_vmulq_f32(float32x4_t v1, float32x4_t v2) { return vmulq_f32(v1, v2); } // CHECK-LABEL: define <2 x double> @test_vmulq_f64(<2 x double> %v1, <2 x double> %v2) #0 { // CHECK: [[MUL_I:%.*]] = fmul <2 x double> %v1, %v2 // CHECK: ret <2 x double> [[MUL_I]] float64x2_t test_vmulq_f64(float64x2_t v1, float64x2_t v2) { return vmulq_f64(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vmul_p8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[VMUL_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.pmul.v8i8(<8 x i8> %v1, <8 x i8> %v2) #4 // CHECK: ret <8 x i8> [[VMUL_V_I]] poly8x8_t test_vmul_p8(poly8x8_t v1, poly8x8_t v2) { // test_vmul_p8 return vmul_p8(v1, v2); // pmul {{v[0-9]+}}.8b, {{v[0-9]+}}.8b, {{v[0-9]+}}.8b } // CHECK-LABEL: define <16 x i8> @test_vmulq_p8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[VMULQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.pmul.v16i8(<16 x i8> %v1, <16 x i8> %v2) #4 // CHECK: ret <16 x i8> [[VMULQ_V_I]] poly8x16_t test_vmulq_p8(poly8x16_t v1, poly8x16_t v2) { // test_vmulq_p8 return vmulq_p8(v1, v2); // pmul {{v[0-9]+}}.16b, {{v[0-9]+}}.16b, {{v[0-9]+}}.16b } // CHECK-LABEL: define <8 x i8> @test_vmla_s8(<8 x i8> %v1, <8 x i8> %v2, <8 x i8> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <8 x i8> %v2, %v3 // CHECK: [[ADD_I:%.*]] = add <8 x i8> %v1, [[MUL_I]] // CHECK: ret <8 x i8> [[ADD_I]] int8x8_t test_vmla_s8(int8x8_t v1, int8x8_t v2, int8x8_t v3) { return vmla_s8(v1, v2, v3); } // CHECK-LABEL: define <8 x i8> @test_vmla_s16(<4 x i16> %v1, <4 x i16> %v2, <4 x i16> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <4 x i16> %v2, %v3 // CHECK: [[ADD_I:%.*]] = add <4 x i16> %v1, [[MUL_I]] // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[ADD_I]] to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] int8x8_t test_vmla_s16(int16x4_t v1, int16x4_t v2, int16x4_t v3) { return vmla_s16(v1, v2, v3); } // CHECK-LABEL: define <2 x i32> @test_vmla_s32(<2 x i32> %v1, <2 x i32> %v2, <2 x i32> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <2 x i32> %v2, %v3 // CHECK: [[ADD_I:%.*]] = add <2 x i32> %v1, [[MUL_I]] // CHECK: ret <2 x i32> [[ADD_I]] int32x2_t test_vmla_s32(int32x2_t v1, int32x2_t v2, int32x2_t v3) { return vmla_s32(v1, v2, v3); } // CHECK-LABEL: define <2 x float> @test_vmla_f32(<2 x float> %v1, <2 x float> %v2, <2 x float> %v3) #0 { // CHECK: [[MUL_I:%.*]] = fmul <2 x float> %v2, %v3 // CHECK: [[ADD_I:%.*]] = fadd <2 x float> %v1, [[MUL_I]] // CHECK: ret <2 x float> [[ADD_I]] float32x2_t test_vmla_f32(float32x2_t v1, float32x2_t v2, float32x2_t v3) { return vmla_f32(v1, v2, v3); } // CHECK-LABEL: define <8 x i8> @test_vmla_u8(<8 x i8> %v1, <8 x i8> %v2, <8 x i8> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <8 x i8> %v2, %v3 // CHECK: [[ADD_I:%.*]] = add <8 x i8> %v1, [[MUL_I]] // CHECK: ret <8 x i8> [[ADD_I]] uint8x8_t test_vmla_u8(uint8x8_t v1, uint8x8_t v2, uint8x8_t v3) { return vmla_u8(v1, v2, v3); } // CHECK-LABEL: define <4 x i16> @test_vmla_u16(<4 x i16> %v1, <4 x i16> %v2, <4 x i16> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <4 x i16> %v2, %v3 // CHECK: [[ADD_I:%.*]] = add <4 x i16> %v1, [[MUL_I]] // CHECK: ret <4 x i16> [[ADD_I]] uint16x4_t test_vmla_u16(uint16x4_t v1, uint16x4_t v2, uint16x4_t v3) { return vmla_u16(v1, v2, v3); } // CHECK-LABEL: define <2 x i32> @test_vmla_u32(<2 x i32> %v1, <2 x i32> %v2, <2 x i32> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <2 x i32> %v2, %v3 // CHECK: [[ADD_I:%.*]] = add <2 x i32> %v1, [[MUL_I]] // CHECK: ret <2 x i32> [[ADD_I]] uint32x2_t test_vmla_u32(uint32x2_t v1, uint32x2_t v2, uint32x2_t v3) { return vmla_u32(v1, v2, v3); } // CHECK-LABEL: define <16 x i8> @test_vmlaq_s8(<16 x i8> %v1, <16 x i8> %v2, <16 x i8> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <16 x i8> %v2, %v3 // CHECK: [[ADD_I:%.*]] = add <16 x i8> %v1, [[MUL_I]] // CHECK: ret <16 x i8> [[ADD_I]] int8x16_t test_vmlaq_s8(int8x16_t v1, int8x16_t v2, int8x16_t v3) { return vmlaq_s8(v1, v2, v3); } // CHECK-LABEL: define <8 x i16> @test_vmlaq_s16(<8 x i16> %v1, <8 x i16> %v2, <8 x i16> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <8 x i16> %v2, %v3 // CHECK: [[ADD_I:%.*]] = add <8 x i16> %v1, [[MUL_I]] // CHECK: ret <8 x i16> [[ADD_I]] int16x8_t test_vmlaq_s16(int16x8_t v1, int16x8_t v2, int16x8_t v3) { return vmlaq_s16(v1, v2, v3); } // CHECK-LABEL: define <4 x i32> @test_vmlaq_s32(<4 x i32> %v1, <4 x i32> %v2, <4 x i32> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <4 x i32> %v2, %v3 // CHECK: [[ADD_I:%.*]] = add <4 x i32> %v1, [[MUL_I]] // CHECK: ret <4 x i32> [[ADD_I]] int32x4_t test_vmlaq_s32(int32x4_t v1, int32x4_t v2, int32x4_t v3) { return vmlaq_s32(v1, v2, v3); } // CHECK-LABEL: define <4 x float> @test_vmlaq_f32(<4 x float> %v1, <4 x float> %v2, <4 x float> %v3) #0 { // CHECK: [[MUL_I:%.*]] = fmul <4 x float> %v2, %v3 // CHECK: [[ADD_I:%.*]] = fadd <4 x float> %v1, [[MUL_I]] // CHECK: ret <4 x float> [[ADD_I]] float32x4_t test_vmlaq_f32(float32x4_t v1, float32x4_t v2, float32x4_t v3) { return vmlaq_f32(v1, v2, v3); } // CHECK-LABEL: define <16 x i8> @test_vmlaq_u8(<16 x i8> %v1, <16 x i8> %v2, <16 x i8> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <16 x i8> %v2, %v3 // CHECK: [[ADD_I:%.*]] = add <16 x i8> %v1, [[MUL_I]] // CHECK: ret <16 x i8> [[ADD_I]] uint8x16_t test_vmlaq_u8(uint8x16_t v1, uint8x16_t v2, uint8x16_t v3) { return vmlaq_u8(v1, v2, v3); } // CHECK-LABEL: define <8 x i16> @test_vmlaq_u16(<8 x i16> %v1, <8 x i16> %v2, <8 x i16> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <8 x i16> %v2, %v3 // CHECK: [[ADD_I:%.*]] = add <8 x i16> %v1, [[MUL_I]] // CHECK: ret <8 x i16> [[ADD_I]] uint16x8_t test_vmlaq_u16(uint16x8_t v1, uint16x8_t v2, uint16x8_t v3) { return vmlaq_u16(v1, v2, v3); } // CHECK-LABEL: define <4 x i32> @test_vmlaq_u32(<4 x i32> %v1, <4 x i32> %v2, <4 x i32> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <4 x i32> %v2, %v3 // CHECK: [[ADD_I:%.*]] = add <4 x i32> %v1, [[MUL_I]] // CHECK: ret <4 x i32> [[ADD_I]] uint32x4_t test_vmlaq_u32(uint32x4_t v1, uint32x4_t v2, uint32x4_t v3) { return vmlaq_u32(v1, v2, v3); } // CHECK-LABEL: define <2 x double> @test_vmlaq_f64(<2 x double> %v1, <2 x double> %v2, <2 x double> %v3) #0 { // CHECK: [[MUL_I:%.*]] = fmul <2 x double> %v2, %v3 // CHECK: [[ADD_I:%.*]] = fadd <2 x double> %v1, [[MUL_I]] // CHECK: ret <2 x double> [[ADD_I]] float64x2_t test_vmlaq_f64(float64x2_t v1, float64x2_t v2, float64x2_t v3) { return vmlaq_f64(v1, v2, v3); } // CHECK-LABEL: define <8 x i8> @test_vmls_s8(<8 x i8> %v1, <8 x i8> %v2, <8 x i8> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <8 x i8> %v2, %v3 // CHECK: [[SUB_I:%.*]] = sub <8 x i8> %v1, [[MUL_I]] // CHECK: ret <8 x i8> [[SUB_I]] int8x8_t test_vmls_s8(int8x8_t v1, int8x8_t v2, int8x8_t v3) { return vmls_s8(v1, v2, v3); } // CHECK-LABEL: define <8 x i8> @test_vmls_s16(<4 x i16> %v1, <4 x i16> %v2, <4 x i16> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <4 x i16> %v2, %v3 // CHECK: [[SUB_I:%.*]] = sub <4 x i16> %v1, [[MUL_I]] // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SUB_I]] to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] int8x8_t test_vmls_s16(int16x4_t v1, int16x4_t v2, int16x4_t v3) { return vmls_s16(v1, v2, v3); } // CHECK-LABEL: define <2 x i32> @test_vmls_s32(<2 x i32> %v1, <2 x i32> %v2, <2 x i32> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <2 x i32> %v2, %v3 // CHECK: [[SUB_I:%.*]] = sub <2 x i32> %v1, [[MUL_I]] // CHECK: ret <2 x i32> [[SUB_I]] int32x2_t test_vmls_s32(int32x2_t v1, int32x2_t v2, int32x2_t v3) { return vmls_s32(v1, v2, v3); } // CHECK-LABEL: define <2 x float> @test_vmls_f32(<2 x float> %v1, <2 x float> %v2, <2 x float> %v3) #0 { // CHECK: [[MUL_I:%.*]] = fmul <2 x float> %v2, %v3 // CHECK: [[SUB_I:%.*]] = fsub <2 x float> %v1, [[MUL_I]] // CHECK: ret <2 x float> [[SUB_I]] float32x2_t test_vmls_f32(float32x2_t v1, float32x2_t v2, float32x2_t v3) { return vmls_f32(v1, v2, v3); } // CHECK-LABEL: define <8 x i8> @test_vmls_u8(<8 x i8> %v1, <8 x i8> %v2, <8 x i8> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <8 x i8> %v2, %v3 // CHECK: [[SUB_I:%.*]] = sub <8 x i8> %v1, [[MUL_I]] // CHECK: ret <8 x i8> [[SUB_I]] uint8x8_t test_vmls_u8(uint8x8_t v1, uint8x8_t v2, uint8x8_t v3) { return vmls_u8(v1, v2, v3); } // CHECK-LABEL: define <4 x i16> @test_vmls_u16(<4 x i16> %v1, <4 x i16> %v2, <4 x i16> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <4 x i16> %v2, %v3 // CHECK: [[SUB_I:%.*]] = sub <4 x i16> %v1, [[MUL_I]] // CHECK: ret <4 x i16> [[SUB_I]] uint16x4_t test_vmls_u16(uint16x4_t v1, uint16x4_t v2, uint16x4_t v3) { return vmls_u16(v1, v2, v3); } // CHECK-LABEL: define <2 x i32> @test_vmls_u32(<2 x i32> %v1, <2 x i32> %v2, <2 x i32> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <2 x i32> %v2, %v3 // CHECK: [[SUB_I:%.*]] = sub <2 x i32> %v1, [[MUL_I]] // CHECK: ret <2 x i32> [[SUB_I]] uint32x2_t test_vmls_u32(uint32x2_t v1, uint32x2_t v2, uint32x2_t v3) { return vmls_u32(v1, v2, v3); } // CHECK-LABEL: define <16 x i8> @test_vmlsq_s8(<16 x i8> %v1, <16 x i8> %v2, <16 x i8> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <16 x i8> %v2, %v3 // CHECK: [[SUB_I:%.*]] = sub <16 x i8> %v1, [[MUL_I]] // CHECK: ret <16 x i8> [[SUB_I]] int8x16_t test_vmlsq_s8(int8x16_t v1, int8x16_t v2, int8x16_t v3) { return vmlsq_s8(v1, v2, v3); } // CHECK-LABEL: define <8 x i16> @test_vmlsq_s16(<8 x i16> %v1, <8 x i16> %v2, <8 x i16> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <8 x i16> %v2, %v3 // CHECK: [[SUB_I:%.*]] = sub <8 x i16> %v1, [[MUL_I]] // CHECK: ret <8 x i16> [[SUB_I]] int16x8_t test_vmlsq_s16(int16x8_t v1, int16x8_t v2, int16x8_t v3) { return vmlsq_s16(v1, v2, v3); } // CHECK-LABEL: define <4 x i32> @test_vmlsq_s32(<4 x i32> %v1, <4 x i32> %v2, <4 x i32> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <4 x i32> %v2, %v3 // CHECK: [[SUB_I:%.*]] = sub <4 x i32> %v1, [[MUL_I]] // CHECK: ret <4 x i32> [[SUB_I]] int32x4_t test_vmlsq_s32(int32x4_t v1, int32x4_t v2, int32x4_t v3) { return vmlsq_s32(v1, v2, v3); } // CHECK-LABEL: define <4 x float> @test_vmlsq_f32(<4 x float> %v1, <4 x float> %v2, <4 x float> %v3) #0 { // CHECK: [[MUL_I:%.*]] = fmul <4 x float> %v2, %v3 // CHECK: [[SUB_I:%.*]] = fsub <4 x float> %v1, [[MUL_I]] // CHECK: ret <4 x float> [[SUB_I]] float32x4_t test_vmlsq_f32(float32x4_t v1, float32x4_t v2, float32x4_t v3) { return vmlsq_f32(v1, v2, v3); } // CHECK-LABEL: define <16 x i8> @test_vmlsq_u8(<16 x i8> %v1, <16 x i8> %v2, <16 x i8> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <16 x i8> %v2, %v3 // CHECK: [[SUB_I:%.*]] = sub <16 x i8> %v1, [[MUL_I]] // CHECK: ret <16 x i8> [[SUB_I]] uint8x16_t test_vmlsq_u8(uint8x16_t v1, uint8x16_t v2, uint8x16_t v3) { return vmlsq_u8(v1, v2, v3); } // CHECK-LABEL: define <8 x i16> @test_vmlsq_u16(<8 x i16> %v1, <8 x i16> %v2, <8 x i16> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <8 x i16> %v2, %v3 // CHECK: [[SUB_I:%.*]] = sub <8 x i16> %v1, [[MUL_I]] // CHECK: ret <8 x i16> [[SUB_I]] uint16x8_t test_vmlsq_u16(uint16x8_t v1, uint16x8_t v2, uint16x8_t v3) { return vmlsq_u16(v1, v2, v3); } // CHECK-LABEL: define <4 x i32> @test_vmlsq_u32(<4 x i32> %v1, <4 x i32> %v2, <4 x i32> %v3) #0 { // CHECK: [[MUL_I:%.*]] = mul <4 x i32> %v2, %v3 // CHECK: [[SUB_I:%.*]] = sub <4 x i32> %v1, [[MUL_I]] // CHECK: ret <4 x i32> [[SUB_I]] uint32x4_t test_vmlsq_u32(uint32x4_t v1, uint32x4_t v2, uint32x4_t v3) { return vmlsq_u32(v1, v2, v3); } // CHECK-LABEL: define <2 x double> @test_vmlsq_f64(<2 x double> %v1, <2 x double> %v2, <2 x double> %v3) #0 { // CHECK: [[MUL_I:%.*]] = fmul <2 x double> %v2, %v3 // CHECK: [[SUB_I:%.*]] = fsub <2 x double> %v1, [[MUL_I]] // CHECK: ret <2 x double> [[SUB_I]] float64x2_t test_vmlsq_f64(float64x2_t v1, float64x2_t v2, float64x2_t v3) { return vmlsq_f64(v1, v2, v3); } // CHECK-LABEL: define <2 x float> @test_vfma_f32(<2 x float> %v1, <2 x float> %v2, <2 x float> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %v2 to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <2 x float> %v3 to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[TMP5:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x float> // CHECK: [[TMP6:%.*]] = call <2 x float> @llvm.fma.v2f32(<2 x float> [[TMP4]], <2 x float> [[TMP5]], <2 x float> [[TMP3]]) #4 // CHECK: ret <2 x float> [[TMP6]] float32x2_t test_vfma_f32(float32x2_t v1, float32x2_t v2, float32x2_t v3) { return vfma_f32(v1, v2, v3); } // CHECK-LABEL: define <4 x float> @test_vfmaq_f32(<4 x float> %v1, <4 x float> %v2, <4 x float> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <4 x float> %v3 to <16 x i8> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[TMP4:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <4 x float> // CHECK: [[TMP6:%.*]] = call <4 x float> @llvm.fma.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP5]], <4 x float> [[TMP3]]) #4 // CHECK: ret <4 x float> [[TMP6]] float32x4_t test_vfmaq_f32(float32x4_t v1, float32x4_t v2, float32x4_t v3) { return vfmaq_f32(v1, v2, v3); } // CHECK-LABEL: define <2 x double> @test_vfmaq_f64(<2 x double> %v1, <2 x double> %v2, <2 x double> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <2 x double> %v3 to <16 x i8> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[TMP4:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <2 x double> // CHECK: [[TMP6:%.*]] = call <2 x double> @llvm.fma.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP5]], <2 x double> [[TMP3]]) #4 // CHECK: ret <2 x double> [[TMP6]] float64x2_t test_vfmaq_f64(float64x2_t v1, float64x2_t v2, float64x2_t v3) { return vfmaq_f64(v1, v2, v3); } // CHECK-LABEL: define <2 x float> @test_vfms_f32(<2 x float> %v1, <2 x float> %v2, <2 x float> %v3) #0 { // CHECK: [[SUB_I:%.*]] = fsub <2 x float> , %v2 // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> [[SUB_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <2 x float> %v3 to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[TMP5:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x float> // CHECK: [[TMP6:%.*]] = call <2 x float> @llvm.fma.v2f32(<2 x float> [[TMP4]], <2 x float> [[TMP5]], <2 x float> [[TMP3]]) #4 // CHECK: ret <2 x float> [[TMP6]] float32x2_t test_vfms_f32(float32x2_t v1, float32x2_t v2, float32x2_t v3) { return vfms_f32(v1, v2, v3); } // CHECK-LABEL: define <4 x float> @test_vfmsq_f32(<4 x float> %v1, <4 x float> %v2, <4 x float> %v3) #0 { // CHECK: [[SUB_I:%.*]] = fsub <4 x float> , %v2 // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> [[SUB_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <4 x float> %v3 to <16 x i8> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[TMP4:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <4 x float> // CHECK: [[TMP6:%.*]] = call <4 x float> @llvm.fma.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP5]], <4 x float> [[TMP3]]) #4 // CHECK: ret <4 x float> [[TMP6]] float32x4_t test_vfmsq_f32(float32x4_t v1, float32x4_t v2, float32x4_t v3) { return vfmsq_f32(v1, v2, v3); } // CHECK-LABEL: define <2 x double> @test_vfmsq_f64(<2 x double> %v1, <2 x double> %v2, <2 x double> %v3) #0 { // CHECK: [[SUB_I:%.*]] = fsub <2 x double> , %v2 // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> [[SUB_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <2 x double> %v3 to <16 x i8> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[TMP4:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <2 x double> // CHECK: [[TMP6:%.*]] = call <2 x double> @llvm.fma.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP5]], <2 x double> [[TMP3]]) #4 // CHECK: ret <2 x double> [[TMP6]] float64x2_t test_vfmsq_f64(float64x2_t v1, float64x2_t v2, float64x2_t v3) { return vfmsq_f64(v1, v2, v3); } // CHECK-LABEL: define <2 x double> @test_vdivq_f64(<2 x double> %v1, <2 x double> %v2) #0 { // CHECK: [[DIV_I:%.*]] = fdiv <2 x double> %v1, %v2 // CHECK: ret <2 x double> [[DIV_I]] float64x2_t test_vdivq_f64(float64x2_t v1, float64x2_t v2) { return vdivq_f64(v1, v2); } // CHECK-LABEL: define <4 x float> @test_vdivq_f32(<4 x float> %v1, <4 x float> %v2) #0 { // CHECK: [[DIV_I:%.*]] = fdiv <4 x float> %v1, %v2 // CHECK: ret <4 x float> [[DIV_I]] float32x4_t test_vdivq_f32(float32x4_t v1, float32x4_t v2) { return vdivq_f32(v1, v2); } // CHECK-LABEL: define <2 x float> @test_vdiv_f32(<2 x float> %v1, <2 x float> %v2) #0 { // CHECK: [[DIV_I:%.*]] = fdiv <2 x float> %v1, %v2 // CHECK: ret <2 x float> [[DIV_I]] float32x2_t test_vdiv_f32(float32x2_t v1, float32x2_t v2) { return vdiv_f32(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vaba_s8(<8 x i8> %v1, <8 x i8> %v2, <8 x i8> %v3) #0 { // CHECK: [[VABD_I_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sabd.v8i8(<8 x i8> %v2, <8 x i8> %v3) #4 // CHECK: [[ADD_I:%.*]] = add <8 x i8> %v1, [[VABD_I_I]] // CHECK: ret <8 x i8> [[ADD_I]] int8x8_t test_vaba_s8(int8x8_t v1, int8x8_t v2, int8x8_t v3) { return vaba_s8(v1, v2, v3); } // CHECK-LABEL: define <4 x i16> @test_vaba_s16(<4 x i16> %v1, <4 x i16> %v2, <4 x i16> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %v2 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %v3 to <8 x i8> // CHECK: [[VABD_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VABD1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VABD2_I_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sabd.v4i16(<4 x i16> [[VABD_I_I]], <4 x i16> [[VABD1_I_I]]) #4 // CHECK: [[ADD_I:%.*]] = add <4 x i16> %v1, [[VABD2_I_I]] // CHECK: ret <4 x i16> [[ADD_I]] int16x4_t test_vaba_s16(int16x4_t v1, int16x4_t v2, int16x4_t v3) { return vaba_s16(v1, v2, v3); } // CHECK-LABEL: define <2 x i32> @test_vaba_s32(<2 x i32> %v1, <2 x i32> %v2, <2 x i32> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %v2 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %v3 to <8 x i8> // CHECK: [[VABD_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VABD1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VABD2_I_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.sabd.v2i32(<2 x i32> [[VABD_I_I]], <2 x i32> [[VABD1_I_I]]) #4 // CHECK: [[ADD_I:%.*]] = add <2 x i32> %v1, [[VABD2_I_I]] // CHECK: ret <2 x i32> [[ADD_I]] int32x2_t test_vaba_s32(int32x2_t v1, int32x2_t v2, int32x2_t v3) { return vaba_s32(v1, v2, v3); } // CHECK-LABEL: define <8 x i8> @test_vaba_u8(<8 x i8> %v1, <8 x i8> %v2, <8 x i8> %v3) #0 { // CHECK: [[VABD_I_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uabd.v8i8(<8 x i8> %v2, <8 x i8> %v3) #4 // CHECK: [[ADD_I:%.*]] = add <8 x i8> %v1, [[VABD_I_I]] // CHECK: ret <8 x i8> [[ADD_I]] uint8x8_t test_vaba_u8(uint8x8_t v1, uint8x8_t v2, uint8x8_t v3) { return vaba_u8(v1, v2, v3); } // CHECK-LABEL: define <4 x i16> @test_vaba_u16(<4 x i16> %v1, <4 x i16> %v2, <4 x i16> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %v2 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %v3 to <8 x i8> // CHECK: [[VABD_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VABD1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VABD2_I_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uabd.v4i16(<4 x i16> [[VABD_I_I]], <4 x i16> [[VABD1_I_I]]) #4 // CHECK: [[ADD_I:%.*]] = add <4 x i16> %v1, [[VABD2_I_I]] // CHECK: ret <4 x i16> [[ADD_I]] uint16x4_t test_vaba_u16(uint16x4_t v1, uint16x4_t v2, uint16x4_t v3) { return vaba_u16(v1, v2, v3); } // CHECK-LABEL: define <2 x i32> @test_vaba_u32(<2 x i32> %v1, <2 x i32> %v2, <2 x i32> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %v2 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %v3 to <8 x i8> // CHECK: [[VABD_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VABD1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VABD2_I_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.uabd.v2i32(<2 x i32> [[VABD_I_I]], <2 x i32> [[VABD1_I_I]]) #4 // CHECK: [[ADD_I:%.*]] = add <2 x i32> %v1, [[VABD2_I_I]] // CHECK: ret <2 x i32> [[ADD_I]] uint32x2_t test_vaba_u32(uint32x2_t v1, uint32x2_t v2, uint32x2_t v3) { return vaba_u32(v1, v2, v3); } // CHECK-LABEL: define <16 x i8> @test_vabaq_s8(<16 x i8> %v1, <16 x i8> %v2, <16 x i8> %v3) #0 { // CHECK: [[VABD_I_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.sabd.v16i8(<16 x i8> %v2, <16 x i8> %v3) #4 // CHECK: [[ADD_I:%.*]] = add <16 x i8> %v1, [[VABD_I_I]] // CHECK: ret <16 x i8> [[ADD_I]] int8x16_t test_vabaq_s8(int8x16_t v1, int8x16_t v2, int8x16_t v3) { return vabaq_s8(v1, v2, v3); } // CHECK-LABEL: define <8 x i16> @test_vabaq_s16(<8 x i16> %v1, <8 x i16> %v2, <8 x i16> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %v2 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %v3 to <16 x i8> // CHECK: [[VABD_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VABD1_I_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VABD2_I_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.sabd.v8i16(<8 x i16> [[VABD_I_I]], <8 x i16> [[VABD1_I_I]]) #4 // CHECK: [[ADD_I:%.*]] = add <8 x i16> %v1, [[VABD2_I_I]] // CHECK: ret <8 x i16> [[ADD_I]] int16x8_t test_vabaq_s16(int16x8_t v1, int16x8_t v2, int16x8_t v3) { return vabaq_s16(v1, v2, v3); } // CHECK-LABEL: define <4 x i32> @test_vabaq_s32(<4 x i32> %v1, <4 x i32> %v2, <4 x i32> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %v2 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %v3 to <16 x i8> // CHECK: [[VABD_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VABD1_I_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VABD2_I_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sabd.v4i32(<4 x i32> [[VABD_I_I]], <4 x i32> [[VABD1_I_I]]) #4 // CHECK: [[ADD_I:%.*]] = add <4 x i32> %v1, [[VABD2_I_I]] // CHECK: ret <4 x i32> [[ADD_I]] int32x4_t test_vabaq_s32(int32x4_t v1, int32x4_t v2, int32x4_t v3) { return vabaq_s32(v1, v2, v3); } // CHECK-LABEL: define <16 x i8> @test_vabaq_u8(<16 x i8> %v1, <16 x i8> %v2, <16 x i8> %v3) #0 { // CHECK: [[VABD_I_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.uabd.v16i8(<16 x i8> %v2, <16 x i8> %v3) #4 // CHECK: [[ADD_I:%.*]] = add <16 x i8> %v1, [[VABD_I_I]] // CHECK: ret <16 x i8> [[ADD_I]] uint8x16_t test_vabaq_u8(uint8x16_t v1, uint8x16_t v2, uint8x16_t v3) { return vabaq_u8(v1, v2, v3); } // CHECK-LABEL: define <8 x i16> @test_vabaq_u16(<8 x i16> %v1, <8 x i16> %v2, <8 x i16> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %v2 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %v3 to <16 x i8> // CHECK: [[VABD_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VABD1_I_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VABD2_I_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.uabd.v8i16(<8 x i16> [[VABD_I_I]], <8 x i16> [[VABD1_I_I]]) #4 // CHECK: [[ADD_I:%.*]] = add <8 x i16> %v1, [[VABD2_I_I]] // CHECK: ret <8 x i16> [[ADD_I]] uint16x8_t test_vabaq_u16(uint16x8_t v1, uint16x8_t v2, uint16x8_t v3) { return vabaq_u16(v1, v2, v3); } // CHECK-LABEL: define <4 x i32> @test_vabaq_u32(<4 x i32> %v1, <4 x i32> %v2, <4 x i32> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %v2 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %v3 to <16 x i8> // CHECK: [[VABD_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VABD1_I_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VABD2_I_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.uabd.v4i32(<4 x i32> [[VABD_I_I]], <4 x i32> [[VABD1_I_I]]) #4 // CHECK: [[ADD_I:%.*]] = add <4 x i32> %v1, [[VABD2_I_I]] // CHECK: ret <4 x i32> [[ADD_I]] uint32x4_t test_vabaq_u32(uint32x4_t v1, uint32x4_t v2, uint32x4_t v3) { return vabaq_u32(v1, v2, v3); } // CHECK-LABEL: define <8 x i8> @test_vabd_s8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[VABD_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sabd.v8i8(<8 x i8> %v1, <8 x i8> %v2) #4 // CHECK: ret <8 x i8> [[VABD_I]] int8x8_t test_vabd_s8(int8x8_t v1, int8x8_t v2) { return vabd_s8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vabd_s16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %v2 to <8 x i8> // CHECK: [[VABD_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VABD1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VABD2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sabd.v4i16(<4 x i16> [[VABD_I]], <4 x i16> [[VABD1_I]]) #4 // CHECK: ret <4 x i16> [[VABD2_I]] int16x4_t test_vabd_s16(int16x4_t v1, int16x4_t v2) { return vabd_s16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vabd_s32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %v2 to <8 x i8> // CHECK: [[VABD_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VABD1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VABD2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.sabd.v2i32(<2 x i32> [[VABD_I]], <2 x i32> [[VABD1_I]]) #4 // CHECK: ret <2 x i32> [[VABD2_I]] int32x2_t test_vabd_s32(int32x2_t v1, int32x2_t v2) { return vabd_s32(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vabd_u8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[VABD_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uabd.v8i8(<8 x i8> %v1, <8 x i8> %v2) #4 // CHECK: ret <8 x i8> [[VABD_I]] uint8x8_t test_vabd_u8(uint8x8_t v1, uint8x8_t v2) { return vabd_u8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vabd_u16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %v2 to <8 x i8> // CHECK: [[VABD_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VABD1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VABD2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uabd.v4i16(<4 x i16> [[VABD_I]], <4 x i16> [[VABD1_I]]) #4 // CHECK: ret <4 x i16> [[VABD2_I]] uint16x4_t test_vabd_u16(uint16x4_t v1, uint16x4_t v2) { return vabd_u16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vabd_u32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %v2 to <8 x i8> // CHECK: [[VABD_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VABD1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VABD2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.uabd.v2i32(<2 x i32> [[VABD_I]], <2 x i32> [[VABD1_I]]) #4 // CHECK: ret <2 x i32> [[VABD2_I]] uint32x2_t test_vabd_u32(uint32x2_t v1, uint32x2_t v2) { return vabd_u32(v1, v2); } // CHECK-LABEL: define <2 x float> @test_vabd_f32(<2 x float> %v1, <2 x float> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %v2 to <8 x i8> // CHECK: [[VABD_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VABD1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[VABD2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fabd.v2f32(<2 x float> [[VABD_I]], <2 x float> [[VABD1_I]]) #4 // CHECK: ret <2 x float> [[VABD2_I]] float32x2_t test_vabd_f32(float32x2_t v1, float32x2_t v2) { return vabd_f32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vabdq_s8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[VABD_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.sabd.v16i8(<16 x i8> %v1, <16 x i8> %v2) #4 // CHECK: ret <16 x i8> [[VABD_I]] int8x16_t test_vabdq_s8(int8x16_t v1, int8x16_t v2) { return vabdq_s8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vabdq_s16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %v2 to <16 x i8> // CHECK: [[VABD_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VABD1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VABD2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.sabd.v8i16(<8 x i16> [[VABD_I]], <8 x i16> [[VABD1_I]]) #4 // CHECK: ret <8 x i16> [[VABD2_I]] int16x8_t test_vabdq_s16(int16x8_t v1, int16x8_t v2) { return vabdq_s16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vabdq_s32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %v2 to <16 x i8> // CHECK: [[VABD_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VABD1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VABD2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sabd.v4i32(<4 x i32> [[VABD_I]], <4 x i32> [[VABD1_I]]) #4 // CHECK: ret <4 x i32> [[VABD2_I]] int32x4_t test_vabdq_s32(int32x4_t v1, int32x4_t v2) { return vabdq_s32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vabdq_u8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[VABD_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.uabd.v16i8(<16 x i8> %v1, <16 x i8> %v2) #4 // CHECK: ret <16 x i8> [[VABD_I]] uint8x16_t test_vabdq_u8(uint8x16_t v1, uint8x16_t v2) { return vabdq_u8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vabdq_u16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %v2 to <16 x i8> // CHECK: [[VABD_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VABD1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VABD2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.uabd.v8i16(<8 x i16> [[VABD_I]], <8 x i16> [[VABD1_I]]) #4 // CHECK: ret <8 x i16> [[VABD2_I]] uint16x8_t test_vabdq_u16(uint16x8_t v1, uint16x8_t v2) { return vabdq_u16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vabdq_u32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %v2 to <16 x i8> // CHECK: [[VABD_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VABD1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VABD2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.uabd.v4i32(<4 x i32> [[VABD_I]], <4 x i32> [[VABD1_I]]) #4 // CHECK: ret <4 x i32> [[VABD2_I]] uint32x4_t test_vabdq_u32(uint32x4_t v1, uint32x4_t v2) { return vabdq_u32(v1, v2); } // CHECK-LABEL: define <4 x float> @test_vabdq_f32(<4 x float> %v1, <4 x float> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %v2 to <16 x i8> // CHECK: [[VABD_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VABD1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[VABD2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fabd.v4f32(<4 x float> [[VABD_I]], <4 x float> [[VABD1_I]]) #4 // CHECK: ret <4 x float> [[VABD2_I]] float32x4_t test_vabdq_f32(float32x4_t v1, float32x4_t v2) { return vabdq_f32(v1, v2); } // CHECK-LABEL: define <2 x double> @test_vabdq_f64(<2 x double> %v1, <2 x double> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %v2 to <16 x i8> // CHECK: [[VABD_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VABD1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[VABD2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fabd.v2f64(<2 x double> [[VABD_I]], <2 x double> [[VABD1_I]]) #4 // CHECK: ret <2 x double> [[VABD2_I]] float64x2_t test_vabdq_f64(float64x2_t v1, float64x2_t v2) { return vabdq_f64(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vbsl_s8(<8 x i8> %v1, <8 x i8> %v2, <8 x i8> %v3) #0 { // CHECK: [[VBSL_I:%.*]] = and <8 x i8> %v1, %v2 // CHECK: [[TMP0:%.*]] = xor <8 x i8> %v1, // CHECK: [[VBSL1_I:%.*]] = and <8 x i8> [[TMP0]], %v3 // CHECK: [[VBSL2_I:%.*]] = or <8 x i8> [[VBSL_I]], [[VBSL1_I]] // CHECK: ret <8 x i8> [[VBSL2_I]] int8x8_t test_vbsl_s8(uint8x8_t v1, int8x8_t v2, int8x8_t v3) { return vbsl_s8(v1, v2, v3); } // CHECK-LABEL: define <8 x i8> @test_vbsl_s16(<4 x i16> %v1, <4 x i16> %v2, <4 x i16> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %v2 to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> %v3 to <8 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VBSL1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VBSL2_I:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VBSL3_I:%.*]] = and <4 x i16> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP3:%.*]] = xor <4 x i16> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <4 x i16> [[TMP3]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <4 x i16> [[VBSL3_I]], [[VBSL4_I]] // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[VBSL5_I]] to <8 x i8> // CHECK: ret <8 x i8> [[TMP4]] int8x8_t test_vbsl_s16(uint16x4_t v1, int16x4_t v2, int16x4_t v3) { return vbsl_s16(v1, v2, v3); } // CHECK-LABEL: define <2 x i32> @test_vbsl_s32(<2 x i32> %v1, <2 x i32> %v2, <2 x i32> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %v2 to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> %v3 to <8 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VBSL1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VBSL2_I:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VBSL3_I:%.*]] = and <2 x i32> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP3:%.*]] = xor <2 x i32> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <2 x i32> [[TMP3]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <2 x i32> [[VBSL3_I]], [[VBSL4_I]] // CHECK: ret <2 x i32> [[VBSL5_I]] int32x2_t test_vbsl_s32(uint32x2_t v1, int32x2_t v2, int32x2_t v3) { return vbsl_s32(v1, v2, v3); } // CHECK-LABEL: define <1 x i64> @test_vbsl_s64(<1 x i64> %v1, <1 x i64> %v2, <1 x i64> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %v2 to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <1 x i64> %v3 to <8 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VBSL1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VBSL2_I:%.*]] = bitcast <8 x i8> [[TMP2]] to <1 x i64> // CHECK: [[VBSL3_I:%.*]] = and <1 x i64> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP3:%.*]] = xor <1 x i64> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <1 x i64> [[TMP3]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <1 x i64> [[VBSL3_I]], [[VBSL4_I]] // CHECK: ret <1 x i64> [[VBSL5_I]] uint64x1_t test_vbsl_s64(uint64x1_t v1, uint64x1_t v2, uint64x1_t v3) { return vbsl_s64(v1, v2, v3); } // CHECK-LABEL: define <8 x i8> @test_vbsl_u8(<8 x i8> %v1, <8 x i8> %v2, <8 x i8> %v3) #0 { // CHECK: [[VBSL_I:%.*]] = and <8 x i8> %v1, %v2 // CHECK: [[TMP0:%.*]] = xor <8 x i8> %v1, // CHECK: [[VBSL1_I:%.*]] = and <8 x i8> [[TMP0]], %v3 // CHECK: [[VBSL2_I:%.*]] = or <8 x i8> [[VBSL_I]], [[VBSL1_I]] // CHECK: ret <8 x i8> [[VBSL2_I]] uint8x8_t test_vbsl_u8(uint8x8_t v1, uint8x8_t v2, uint8x8_t v3) { return vbsl_u8(v1, v2, v3); } // CHECK-LABEL: define <4 x i16> @test_vbsl_u16(<4 x i16> %v1, <4 x i16> %v2, <4 x i16> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %v2 to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> %v3 to <8 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VBSL1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VBSL2_I:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VBSL3_I:%.*]] = and <4 x i16> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP3:%.*]] = xor <4 x i16> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <4 x i16> [[TMP3]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <4 x i16> [[VBSL3_I]], [[VBSL4_I]] // CHECK: ret <4 x i16> [[VBSL5_I]] uint16x4_t test_vbsl_u16(uint16x4_t v1, uint16x4_t v2, uint16x4_t v3) { return vbsl_u16(v1, v2, v3); } // CHECK-LABEL: define <2 x i32> @test_vbsl_u32(<2 x i32> %v1, <2 x i32> %v2, <2 x i32> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %v2 to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> %v3 to <8 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VBSL1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VBSL2_I:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VBSL3_I:%.*]] = and <2 x i32> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP3:%.*]] = xor <2 x i32> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <2 x i32> [[TMP3]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <2 x i32> [[VBSL3_I]], [[VBSL4_I]] // CHECK: ret <2 x i32> [[VBSL5_I]] uint32x2_t test_vbsl_u32(uint32x2_t v1, uint32x2_t v2, uint32x2_t v3) { return vbsl_u32(v1, v2, v3); } // CHECK-LABEL: define <1 x i64> @test_vbsl_u64(<1 x i64> %v1, <1 x i64> %v2, <1 x i64> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %v2 to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <1 x i64> %v3 to <8 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VBSL1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VBSL2_I:%.*]] = bitcast <8 x i8> [[TMP2]] to <1 x i64> // CHECK: [[VBSL3_I:%.*]] = and <1 x i64> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP3:%.*]] = xor <1 x i64> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <1 x i64> [[TMP3]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <1 x i64> [[VBSL3_I]], [[VBSL4_I]] // CHECK: ret <1 x i64> [[VBSL5_I]] uint64x1_t test_vbsl_u64(uint64x1_t v1, uint64x1_t v2, uint64x1_t v3) { return vbsl_u64(v1, v2, v3); } // CHECK-LABEL: define <2 x float> @test_vbsl_f32(<2 x float> %v1, <2 x float> %v2, <2 x float> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %v1 to <2 x i32> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[TMP0]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <2 x float> %v2 to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <2 x float> %v3 to <8 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VBSL1_I:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VBSL2_I:%.*]] = bitcast <8 x i8> [[TMP3]] to <2 x i32> // CHECK: [[VBSL3_I:%.*]] = and <2 x i32> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP4:%.*]] = xor <2 x i32> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <2 x i32> [[TMP4]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <2 x i32> [[VBSL3_I]], [[VBSL4_I]] // CHECK: [[TMP5:%.*]] = bitcast <2 x i32> [[VBSL5_I]] to <2 x float> // CHECK: ret <2 x float> [[TMP5]] float32x2_t test_vbsl_f32(float32x2_t v1, float32x2_t v2, float32x2_t v3) { return vbsl_f32(v1, v2, v3); } // CHECK-LABEL: define <1 x double> @test_vbsl_f64(<1 x i64> %v1, <1 x double> %v2, <1 x double> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x double> %v2 to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <1 x double> %v3 to <8 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VBSL1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VBSL2_I:%.*]] = bitcast <8 x i8> [[TMP2]] to <1 x i64> // CHECK: [[VBSL3_I:%.*]] = and <1 x i64> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP3:%.*]] = xor <1 x i64> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <1 x i64> [[TMP3]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <1 x i64> [[VBSL3_I]], [[VBSL4_I]] // CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[VBSL5_I]] to <1 x double> // CHECK: ret <1 x double> [[TMP4]] float64x1_t test_vbsl_f64(uint64x1_t v1, float64x1_t v2, float64x1_t v3) { return vbsl_f64(v1, v2, v3); } // CHECK-LABEL: define <8 x i8> @test_vbsl_p8(<8 x i8> %v1, <8 x i8> %v2, <8 x i8> %v3) #0 { // CHECK: [[VBSL_I:%.*]] = and <8 x i8> %v1, %v2 // CHECK: [[TMP0:%.*]] = xor <8 x i8> %v1, // CHECK: [[VBSL1_I:%.*]] = and <8 x i8> [[TMP0]], %v3 // CHECK: [[VBSL2_I:%.*]] = or <8 x i8> [[VBSL_I]], [[VBSL1_I]] // CHECK: ret <8 x i8> [[VBSL2_I]] poly8x8_t test_vbsl_p8(uint8x8_t v1, poly8x8_t v2, poly8x8_t v3) { return vbsl_p8(v1, v2, v3); } // CHECK-LABEL: define <4 x i16> @test_vbsl_p16(<4 x i16> %v1, <4 x i16> %v2, <4 x i16> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %v2 to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> %v3 to <8 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VBSL1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VBSL2_I:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VBSL3_I:%.*]] = and <4 x i16> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP3:%.*]] = xor <4 x i16> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <4 x i16> [[TMP3]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <4 x i16> [[VBSL3_I]], [[VBSL4_I]] // CHECK: ret <4 x i16> [[VBSL5_I]] poly16x4_t test_vbsl_p16(uint16x4_t v1, poly16x4_t v2, poly16x4_t v3) { return vbsl_p16(v1, v2, v3); } // CHECK-LABEL: define <16 x i8> @test_vbslq_s8(<16 x i8> %v1, <16 x i8> %v2, <16 x i8> %v3) #0 { // CHECK: [[VBSL_I:%.*]] = and <16 x i8> %v1, %v2 // CHECK: [[TMP0:%.*]] = xor <16 x i8> %v1, // CHECK: [[VBSL1_I:%.*]] = and <16 x i8> [[TMP0]], %v3 // CHECK: [[VBSL2_I:%.*]] = or <16 x i8> [[VBSL_I]], [[VBSL1_I]] // CHECK: ret <16 x i8> [[VBSL2_I]] int8x16_t test_vbslq_s8(uint8x16_t v1, int8x16_t v2, int8x16_t v3) { return vbslq_s8(v1, v2, v3); } // CHECK-LABEL: define <8 x i16> @test_vbslq_s16(<8 x i16> %v1, <8 x i16> %v2, <8 x i16> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i16> %v3 to <16 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VBSL1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VBSL2_I:%.*]] = bitcast <16 x i8> [[TMP2]] to <8 x i16> // CHECK: [[VBSL3_I:%.*]] = and <8 x i16> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP3:%.*]] = xor <8 x i16> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <8 x i16> [[TMP3]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <8 x i16> [[VBSL3_I]], [[VBSL4_I]] // CHECK: ret <8 x i16> [[VBSL5_I]] int16x8_t test_vbslq_s16(uint16x8_t v1, int16x8_t v2, int16x8_t v3) { return vbslq_s16(v1, v2, v3); } // CHECK-LABEL: define <4 x i32> @test_vbslq_s32(<4 x i32> %v1, <4 x i32> %v2, <4 x i32> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <4 x i32> %v3 to <16 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VBSL1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VBSL2_I:%.*]] = bitcast <16 x i8> [[TMP2]] to <4 x i32> // CHECK: [[VBSL3_I:%.*]] = and <4 x i32> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP3:%.*]] = xor <4 x i32> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <4 x i32> [[TMP3]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <4 x i32> [[VBSL3_I]], [[VBSL4_I]] // CHECK: ret <4 x i32> [[VBSL5_I]] int32x4_t test_vbslq_s32(uint32x4_t v1, int32x4_t v2, int32x4_t v3) { return vbslq_s32(v1, v2, v3); } // CHECK-LABEL: define <2 x i64> @test_vbslq_s64(<2 x i64> %v1, <2 x i64> %v2, <2 x i64> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <2 x i64> %v3 to <16 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VBSL1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VBSL2_I:%.*]] = bitcast <16 x i8> [[TMP2]] to <2 x i64> // CHECK: [[VBSL3_I:%.*]] = and <2 x i64> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP3:%.*]] = xor <2 x i64> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <2 x i64> [[TMP3]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <2 x i64> [[VBSL3_I]], [[VBSL4_I]] // CHECK: ret <2 x i64> [[VBSL5_I]] int64x2_t test_vbslq_s64(uint64x2_t v1, int64x2_t v2, int64x2_t v3) { return vbslq_s64(v1, v2, v3); } // CHECK-LABEL: define <16 x i8> @test_vbslq_u8(<16 x i8> %v1, <16 x i8> %v2, <16 x i8> %v3) #0 { // CHECK: [[VBSL_I:%.*]] = and <16 x i8> %v1, %v2 // CHECK: [[TMP0:%.*]] = xor <16 x i8> %v1, // CHECK: [[VBSL1_I:%.*]] = and <16 x i8> [[TMP0]], %v3 // CHECK: [[VBSL2_I:%.*]] = or <16 x i8> [[VBSL_I]], [[VBSL1_I]] // CHECK: ret <16 x i8> [[VBSL2_I]] uint8x16_t test_vbslq_u8(uint8x16_t v1, uint8x16_t v2, uint8x16_t v3) { return vbslq_u8(v1, v2, v3); } // CHECK-LABEL: define <8 x i16> @test_vbslq_u16(<8 x i16> %v1, <8 x i16> %v2, <8 x i16> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i16> %v3 to <16 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VBSL1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VBSL2_I:%.*]] = bitcast <16 x i8> [[TMP2]] to <8 x i16> // CHECK: [[VBSL3_I:%.*]] = and <8 x i16> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP3:%.*]] = xor <8 x i16> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <8 x i16> [[TMP3]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <8 x i16> [[VBSL3_I]], [[VBSL4_I]] // CHECK: ret <8 x i16> [[VBSL5_I]] uint16x8_t test_vbslq_u16(uint16x8_t v1, uint16x8_t v2, uint16x8_t v3) { return vbslq_u16(v1, v2, v3); } // CHECK-LABEL: define <4 x i32> @test_vbslq_u32(<4 x i32> %v1, <4 x i32> %v2, <4 x i32> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <4 x i32> %v3 to <16 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VBSL1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VBSL2_I:%.*]] = bitcast <16 x i8> [[TMP2]] to <4 x i32> // CHECK: [[VBSL3_I:%.*]] = and <4 x i32> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP3:%.*]] = xor <4 x i32> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <4 x i32> [[TMP3]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <4 x i32> [[VBSL3_I]], [[VBSL4_I]] // CHECK: ret <4 x i32> [[VBSL5_I]] int32x4_t test_vbslq_u32(uint32x4_t v1, int32x4_t v2, int32x4_t v3) { return vbslq_s32(v1, v2, v3); } // CHECK-LABEL: define <2 x i64> @test_vbslq_u64(<2 x i64> %v1, <2 x i64> %v2, <2 x i64> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <2 x i64> %v3 to <16 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VBSL1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VBSL2_I:%.*]] = bitcast <16 x i8> [[TMP2]] to <2 x i64> // CHECK: [[VBSL3_I:%.*]] = and <2 x i64> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP3:%.*]] = xor <2 x i64> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <2 x i64> [[TMP3]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <2 x i64> [[VBSL3_I]], [[VBSL4_I]] // CHECK: ret <2 x i64> [[VBSL5_I]] uint64x2_t test_vbslq_u64(uint64x2_t v1, uint64x2_t v2, uint64x2_t v3) { return vbslq_u64(v1, v2, v3); } // CHECK-LABEL: define <4 x float> @test_vbslq_f32(<4 x i32> %v1, <4 x float> %v2, <4 x float> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <4 x float> %v3 to <16 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VBSL1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VBSL2_I:%.*]] = bitcast <16 x i8> [[TMP2]] to <4 x i32> // CHECK: [[VBSL3_I:%.*]] = and <4 x i32> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP3:%.*]] = xor <4 x i32> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <4 x i32> [[TMP3]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <4 x i32> [[VBSL3_I]], [[VBSL4_I]] // CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[VBSL5_I]] to <4 x float> // CHECK: ret <4 x float> [[TMP4]] float32x4_t test_vbslq_f32(uint32x4_t v1, float32x4_t v2, float32x4_t v3) { return vbslq_f32(v1, v2, v3); } // CHECK-LABEL: define <16 x i8> @test_vbslq_p8(<16 x i8> %v1, <16 x i8> %v2, <16 x i8> %v3) #0 { // CHECK: [[VBSL_I:%.*]] = and <16 x i8> %v1, %v2 // CHECK: [[TMP0:%.*]] = xor <16 x i8> %v1, // CHECK: [[VBSL1_I:%.*]] = and <16 x i8> [[TMP0]], %v3 // CHECK: [[VBSL2_I:%.*]] = or <16 x i8> [[VBSL_I]], [[VBSL1_I]] // CHECK: ret <16 x i8> [[VBSL2_I]] poly8x16_t test_vbslq_p8(uint8x16_t v1, poly8x16_t v2, poly8x16_t v3) { return vbslq_p8(v1, v2, v3); } // CHECK-LABEL: define <8 x i16> @test_vbslq_p16(<8 x i16> %v1, <8 x i16> %v2, <8 x i16> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i16> %v3 to <16 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VBSL1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VBSL2_I:%.*]] = bitcast <16 x i8> [[TMP2]] to <8 x i16> // CHECK: [[VBSL3_I:%.*]] = and <8 x i16> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP3:%.*]] = xor <8 x i16> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <8 x i16> [[TMP3]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <8 x i16> [[VBSL3_I]], [[VBSL4_I]] // CHECK: ret <8 x i16> [[VBSL5_I]] poly16x8_t test_vbslq_p16(uint16x8_t v1, poly16x8_t v2, poly16x8_t v3) { return vbslq_p16(v1, v2, v3); } // CHECK-LABEL: define <2 x double> @test_vbslq_f64(<2 x i64> %v1, <2 x double> %v2, <2 x double> %v3) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <2 x double> %v3 to <16 x i8> // CHECK: [[VBSL_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VBSL1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VBSL2_I:%.*]] = bitcast <16 x i8> [[TMP2]] to <2 x i64> // CHECK: [[VBSL3_I:%.*]] = and <2 x i64> [[VBSL_I]], [[VBSL1_I]] // CHECK: [[TMP3:%.*]] = xor <2 x i64> [[VBSL_I]], // CHECK: [[VBSL4_I:%.*]] = and <2 x i64> [[TMP3]], [[VBSL2_I]] // CHECK: [[VBSL5_I:%.*]] = or <2 x i64> [[VBSL3_I]], [[VBSL4_I]] // CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[VBSL5_I]] to <2 x double> // CHECK: ret <2 x double> [[TMP4]] float64x2_t test_vbslq_f64(uint64x2_t v1, float64x2_t v2, float64x2_t v3) { return vbslq_f64(v1, v2, v3); } // CHECK-LABEL: define <2 x float> @test_vrecps_f32(<2 x float> %v1, <2 x float> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %v2 to <8 x i8> // CHECK: [[VRECPS_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VRECPS_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[VRECPS_V2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.frecps.v2f32(<2 x float> [[VRECPS_V_I]], <2 x float> [[VRECPS_V1_I]]) #4 // CHECK: [[VRECPS_V3_I:%.*]] = bitcast <2 x float> [[VRECPS_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRECPS_V3_I]] to <2 x float> // CHECK: ret <2 x float> [[TMP2]] float32x2_t test_vrecps_f32(float32x2_t v1, float32x2_t v2) { return vrecps_f32(v1, v2); } // CHECK-LABEL: define <4 x float> @test_vrecpsq_f32(<4 x float> %v1, <4 x float> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %v2 to <16 x i8> // CHECK: [[VRECPSQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VRECPSQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[VRECPSQ_V2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.frecps.v4f32(<4 x float> [[VRECPSQ_V_I]], <4 x float> [[VRECPSQ_V1_I]]) #4 // CHECK: [[VRECPSQ_V3_I:%.*]] = bitcast <4 x float> [[VRECPSQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VRECPSQ_V3_I]] to <4 x float> // CHECK: ret <4 x float> [[TMP2]] float32x4_t test_vrecpsq_f32(float32x4_t v1, float32x4_t v2) { return vrecpsq_f32(v1, v2); } // CHECK-LABEL: define <2 x double> @test_vrecpsq_f64(<2 x double> %v1, <2 x double> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %v2 to <16 x i8> // CHECK: [[VRECPSQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VRECPSQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[VRECPSQ_V2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.frecps.v2f64(<2 x double> [[VRECPSQ_V_I]], <2 x double> [[VRECPSQ_V1_I]]) #4 // CHECK: [[VRECPSQ_V3_I:%.*]] = bitcast <2 x double> [[VRECPSQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VRECPSQ_V3_I]] to <2 x double> // CHECK: ret <2 x double> [[TMP2]] float64x2_t test_vrecpsq_f64(float64x2_t v1, float64x2_t v2) { return vrecpsq_f64(v1, v2); } // CHECK-LABEL: define <2 x float> @test_vrsqrts_f32(<2 x float> %v1, <2 x float> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %v2 to <8 x i8> // CHECK: [[VRSQRTS_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VRSQRTS_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[VRSQRTS_V2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.frsqrts.v2f32(<2 x float> [[VRSQRTS_V_I]], <2 x float> [[VRSQRTS_V1_I]]) #4 // CHECK: [[VRSQRTS_V3_I:%.*]] = bitcast <2 x float> [[VRSQRTS_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRSQRTS_V3_I]] to <2 x float> // CHECK: ret <2 x float> [[TMP2]] float32x2_t test_vrsqrts_f32(float32x2_t v1, float32x2_t v2) { return vrsqrts_f32(v1, v2); } // CHECK-LABEL: define <4 x float> @test_vrsqrtsq_f32(<4 x float> %v1, <4 x float> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %v2 to <16 x i8> // CHECK: [[VRSQRTSQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VRSQRTSQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[VRSQRTSQ_V2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.frsqrts.v4f32(<4 x float> [[VRSQRTSQ_V_I]], <4 x float> [[VRSQRTSQ_V1_I]]) #4 // CHECK: [[VRSQRTSQ_V3_I:%.*]] = bitcast <4 x float> [[VRSQRTSQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VRSQRTSQ_V3_I]] to <4 x float> // CHECK: ret <4 x float> [[TMP2]] float32x4_t test_vrsqrtsq_f32(float32x4_t v1, float32x4_t v2) { return vrsqrtsq_f32(v1, v2); } // CHECK-LABEL: define <2 x double> @test_vrsqrtsq_f64(<2 x double> %v1, <2 x double> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %v2 to <16 x i8> // CHECK: [[VRSQRTSQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VRSQRTSQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[VRSQRTSQ_V2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.frsqrts.v2f64(<2 x double> [[VRSQRTSQ_V_I]], <2 x double> [[VRSQRTSQ_V1_I]]) #4 // CHECK: [[VRSQRTSQ_V3_I:%.*]] = bitcast <2 x double> [[VRSQRTSQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VRSQRTSQ_V3_I]] to <2 x double> // CHECK: ret <2 x double> [[TMP2]] float64x2_t test_vrsqrtsq_f64(float64x2_t v1, float64x2_t v2) { return vrsqrtsq_f64(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vcage_f32(<2 x float> %v1, <2 x float> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %v2 to <8 x i8> // CHECK: [[VCAGE_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VCAGE_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[VCAGE_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.facge.v2i32.v2f32(<2 x float> [[VCAGE_V_I]], <2 x float> [[VCAGE_V1_I]]) #4 // CHECK: ret <2 x i32> [[VCAGE_V2_I]] uint32x2_t test_vcage_f32(float32x2_t v1, float32x2_t v2) { return vcage_f32(v1, v2); } // CHECK-LABEL: define <1 x i64> @test_vcage_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> // CHECK: [[VCAGE_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VCAGE_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> // CHECK: [[VCAGE_V2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.facge.v1i64.v1f64(<1 x double> [[VCAGE_V_I]], <1 x double> [[VCAGE_V1_I]]) #4 // CHECK: ret <1 x i64> [[VCAGE_V2_I]] uint64x1_t test_vcage_f64(float64x1_t a, float64x1_t b) { return vcage_f64(a, b); } // CHECK-LABEL: define <4 x i32> @test_vcageq_f32(<4 x float> %v1, <4 x float> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %v2 to <16 x i8> // CHECK: [[VCAGEQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VCAGEQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[VCAGEQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.facge.v4i32.v4f32(<4 x float> [[VCAGEQ_V_I]], <4 x float> [[VCAGEQ_V1_I]]) #4 // CHECK: ret <4 x i32> [[VCAGEQ_V2_I]] uint32x4_t test_vcageq_f32(float32x4_t v1, float32x4_t v2) { return vcageq_f32(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vcageq_f64(<2 x double> %v1, <2 x double> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %v2 to <16 x i8> // CHECK: [[VCAGEQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VCAGEQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[VCAGEQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.facge.v2i64.v2f64(<2 x double> [[VCAGEQ_V_I]], <2 x double> [[VCAGEQ_V1_I]]) #4 // CHECK: ret <2 x i64> [[VCAGEQ_V2_I]] uint64x2_t test_vcageq_f64(float64x2_t v1, float64x2_t v2) { return vcageq_f64(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vcagt_f32(<2 x float> %v1, <2 x float> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %v2 to <8 x i8> // CHECK: [[VCAGT_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VCAGT_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[VCAGT_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.facgt.v2i32.v2f32(<2 x float> [[VCAGT_V_I]], <2 x float> [[VCAGT_V1_I]]) #4 // CHECK: ret <2 x i32> [[VCAGT_V2_I]] uint32x2_t test_vcagt_f32(float32x2_t v1, float32x2_t v2) { return vcagt_f32(v1, v2); } // CHECK-LABEL: define <1 x i64> @test_vcagt_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> // CHECK: [[VCAGT_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VCAGT_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> // CHECK: [[VCAGT_V2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.facgt.v1i64.v1f64(<1 x double> [[VCAGT_V_I]], <1 x double> [[VCAGT_V1_I]]) #4 // CHECK: ret <1 x i64> [[VCAGT_V2_I]] uint64x1_t test_vcagt_f64(float64x1_t a, float64x1_t b) { return vcagt_f64(a, b); } // CHECK-LABEL: define <4 x i32> @test_vcagtq_f32(<4 x float> %v1, <4 x float> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %v2 to <16 x i8> // CHECK: [[VCAGTQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VCAGTQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[VCAGTQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.facgt.v4i32.v4f32(<4 x float> [[VCAGTQ_V_I]], <4 x float> [[VCAGTQ_V1_I]]) #4 // CHECK: ret <4 x i32> [[VCAGTQ_V2_I]] uint32x4_t test_vcagtq_f32(float32x4_t v1, float32x4_t v2) { return vcagtq_f32(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vcagtq_f64(<2 x double> %v1, <2 x double> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %v2 to <16 x i8> // CHECK: [[VCAGTQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VCAGTQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[VCAGTQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.facgt.v2i64.v2f64(<2 x double> [[VCAGTQ_V_I]], <2 x double> [[VCAGTQ_V1_I]]) #4 // CHECK: ret <2 x i64> [[VCAGTQ_V2_I]] uint64x2_t test_vcagtq_f64(float64x2_t v1, float64x2_t v2) { return vcagtq_f64(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vcale_f32(<2 x float> %v1, <2 x float> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %v2 to <8 x i8> // CHECK: [[VCALE_V_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[VCALE_V1_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VCALE_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.facge.v2i32.v2f32(<2 x float> [[VCALE_V_I]], <2 x float> [[VCALE_V1_I]]) #4 // CHECK: ret <2 x i32> [[VCALE_V2_I]] uint32x2_t test_vcale_f32(float32x2_t v1, float32x2_t v2) { return vcale_f32(v1, v2); // Using registers other than v0, v1 are possible, but would be odd. } // CHECK-LABEL: define <1 x i64> @test_vcale_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> // CHECK: [[VCALE_V_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> // CHECK: [[VCALE_V1_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VCALE_V2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.facge.v1i64.v1f64(<1 x double> [[VCALE_V_I]], <1 x double> [[VCALE_V1_I]]) #4 // CHECK: ret <1 x i64> [[VCALE_V2_I]] uint64x1_t test_vcale_f64(float64x1_t a, float64x1_t b) { return vcale_f64(a, b); } // CHECK-LABEL: define <4 x i32> @test_vcaleq_f32(<4 x float> %v1, <4 x float> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %v2 to <16 x i8> // CHECK: [[VCALEQ_V_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[VCALEQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VCALEQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.facge.v4i32.v4f32(<4 x float> [[VCALEQ_V_I]], <4 x float> [[VCALEQ_V1_I]]) #4 // CHECK: ret <4 x i32> [[VCALEQ_V2_I]] uint32x4_t test_vcaleq_f32(float32x4_t v1, float32x4_t v2) { return vcaleq_f32(v1, v2); // Using registers other than v0, v1 are possible, but would be odd. } // CHECK-LABEL: define <2 x i64> @test_vcaleq_f64(<2 x double> %v1, <2 x double> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %v2 to <16 x i8> // CHECK: [[VCALEQ_V_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[VCALEQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VCALEQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.facge.v2i64.v2f64(<2 x double> [[VCALEQ_V_I]], <2 x double> [[VCALEQ_V1_I]]) #4 // CHECK: ret <2 x i64> [[VCALEQ_V2_I]] uint64x2_t test_vcaleq_f64(float64x2_t v1, float64x2_t v2) { return vcaleq_f64(v1, v2); // Using registers other than v0, v1 are possible, but would be odd. } // CHECK-LABEL: define <2 x i32> @test_vcalt_f32(<2 x float> %v1, <2 x float> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %v2 to <8 x i8> // CHECK: [[VCALT_V_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[VCALT_V1_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VCALT_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.facgt.v2i32.v2f32(<2 x float> [[VCALT_V_I]], <2 x float> [[VCALT_V1_I]]) #4 // CHECK: ret <2 x i32> [[VCALT_V2_I]] uint32x2_t test_vcalt_f32(float32x2_t v1, float32x2_t v2) { return vcalt_f32(v1, v2); // Using registers other than v0, v1 are possible, but would be odd. } // CHECK-LABEL: define <1 x i64> @test_vcalt_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> // CHECK: [[VCALT_V_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> // CHECK: [[VCALT_V1_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VCALT_V2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.facgt.v1i64.v1f64(<1 x double> [[VCALT_V_I]], <1 x double> [[VCALT_V1_I]]) #4 // CHECK: ret <1 x i64> [[VCALT_V2_I]] uint64x1_t test_vcalt_f64(float64x1_t a, float64x1_t b) { return vcalt_f64(a, b); } // CHECK-LABEL: define <4 x i32> @test_vcaltq_f32(<4 x float> %v1, <4 x float> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %v2 to <16 x i8> // CHECK: [[VCALTQ_V_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[VCALTQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VCALTQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.facgt.v4i32.v4f32(<4 x float> [[VCALTQ_V_I]], <4 x float> [[VCALTQ_V1_I]]) #4 // CHECK: ret <4 x i32> [[VCALTQ_V2_I]] uint32x4_t test_vcaltq_f32(float32x4_t v1, float32x4_t v2) { return vcaltq_f32(v1, v2); // Using registers other than v0, v1 are possible, but would be odd. } // CHECK-LABEL: define <2 x i64> @test_vcaltq_f64(<2 x double> %v1, <2 x double> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %v2 to <16 x i8> // CHECK: [[VCALTQ_V_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[VCALTQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VCALTQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.facgt.v2i64.v2f64(<2 x double> [[VCALTQ_V_I]], <2 x double> [[VCALTQ_V1_I]]) #4 // CHECK: ret <2 x i64> [[VCALTQ_V2_I]] uint64x2_t test_vcaltq_f64(float64x2_t v1, float64x2_t v2) { return vcaltq_f64(v1, v2); // Using registers other than v0, v1 are possible, but would be odd. } // CHECK-LABEL: define <8 x i8> @test_vtst_s8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[TMP0:%.*]] = and <8 x i8> %v1, %v2 // CHECK: [[TMP1:%.*]] = icmp ne <8 x i8> [[TMP0]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <8 x i1> [[TMP1]] to <8 x i8> // CHECK: ret <8 x i8> [[VTST_I]] uint8x8_t test_vtst_s8(int8x8_t v1, int8x8_t v2) { return vtst_s8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vtst_s16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %v2 to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[TMP4:%.*]] = and <4 x i16> [[TMP2]], [[TMP3]] // CHECK: [[TMP5:%.*]] = icmp ne <4 x i16> [[TMP4]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <4 x i1> [[TMP5]] to <4 x i16> // CHECK: ret <4 x i16> [[VTST_I]] uint16x4_t test_vtst_s16(int16x4_t v1, int16x4_t v2) { return vtst_s16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vtst_s32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %v2 to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[TMP4:%.*]] = and <2 x i32> [[TMP2]], [[TMP3]] // CHECK: [[TMP5:%.*]] = icmp ne <2 x i32> [[TMP4]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <2 x i1> [[TMP5]] to <2 x i32> // CHECK: ret <2 x i32> [[VTST_I]] uint32x2_t test_vtst_s32(int32x2_t v1, int32x2_t v2) { return vtst_s32(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vtst_u8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[TMP0:%.*]] = and <8 x i8> %v1, %v2 // CHECK: [[TMP1:%.*]] = icmp ne <8 x i8> [[TMP0]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <8 x i1> [[TMP1]] to <8 x i8> // CHECK: ret <8 x i8> [[VTST_I]] uint8x8_t test_vtst_u8(uint8x8_t v1, uint8x8_t v2) { return vtst_u8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vtst_u16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %v2 to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[TMP4:%.*]] = and <4 x i16> [[TMP2]], [[TMP3]] // CHECK: [[TMP5:%.*]] = icmp ne <4 x i16> [[TMP4]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <4 x i1> [[TMP5]] to <4 x i16> // CHECK: ret <4 x i16> [[VTST_I]] uint16x4_t test_vtst_u16(uint16x4_t v1, uint16x4_t v2) { return vtst_u16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vtst_u32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %v2 to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[TMP4:%.*]] = and <2 x i32> [[TMP2]], [[TMP3]] // CHECK: [[TMP5:%.*]] = icmp ne <2 x i32> [[TMP4]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <2 x i1> [[TMP5]] to <2 x i32> // CHECK: ret <2 x i32> [[VTST_I]] uint32x2_t test_vtst_u32(uint32x2_t v1, uint32x2_t v2) { return vtst_u32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vtstq_s8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[TMP0:%.*]] = and <16 x i8> %v1, %v2 // CHECK: [[TMP1:%.*]] = icmp ne <16 x i8> [[TMP0]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <16 x i1> [[TMP1]] to <16 x i8> // CHECK: ret <16 x i8> [[VTST_I]] uint8x16_t test_vtstq_s8(int8x16_t v1, int8x16_t v2) { return vtstq_s8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vtstq_s16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[TMP4:%.*]] = and <8 x i16> [[TMP2]], [[TMP3]] // CHECK: [[TMP5:%.*]] = icmp ne <8 x i16> [[TMP4]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <8 x i1> [[TMP5]] to <8 x i16> // CHECK: ret <8 x i16> [[VTST_I]] uint16x8_t test_vtstq_s16(int16x8_t v1, int16x8_t v2) { return vtstq_s16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vtstq_s32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[TMP4:%.*]] = and <4 x i32> [[TMP2]], [[TMP3]] // CHECK: [[TMP5:%.*]] = icmp ne <4 x i32> [[TMP4]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <4 x i1> [[TMP5]] to <4 x i32> // CHECK: ret <4 x i32> [[VTST_I]] uint32x4_t test_vtstq_s32(int32x4_t v1, int32x4_t v2) { return vtstq_s32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vtstq_u8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[TMP0:%.*]] = and <16 x i8> %v1, %v2 // CHECK: [[TMP1:%.*]] = icmp ne <16 x i8> [[TMP0]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <16 x i1> [[TMP1]] to <16 x i8> // CHECK: ret <16 x i8> [[VTST_I]] uint8x16_t test_vtstq_u8(uint8x16_t v1, uint8x16_t v2) { return vtstq_u8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vtstq_u16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[TMP4:%.*]] = and <8 x i16> [[TMP2]], [[TMP3]] // CHECK: [[TMP5:%.*]] = icmp ne <8 x i16> [[TMP4]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <8 x i1> [[TMP5]] to <8 x i16> // CHECK: ret <8 x i16> [[VTST_I]] uint16x8_t test_vtstq_u16(uint16x8_t v1, uint16x8_t v2) { return vtstq_u16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vtstq_u32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[TMP4:%.*]] = and <4 x i32> [[TMP2]], [[TMP3]] // CHECK: [[TMP5:%.*]] = icmp ne <4 x i32> [[TMP4]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <4 x i1> [[TMP5]] to <4 x i32> // CHECK: ret <4 x i32> [[VTST_I]] uint32x4_t test_vtstq_u32(uint32x4_t v1, uint32x4_t v2) { return vtstq_u32(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vtstq_s64(<2 x i64> %v1, <2 x i64> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[TMP4:%.*]] = and <2 x i64> [[TMP2]], [[TMP3]] // CHECK: [[TMP5:%.*]] = icmp ne <2 x i64> [[TMP4]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <2 x i1> [[TMP5]] to <2 x i64> // CHECK: ret <2 x i64> [[VTST_I]] uint64x2_t test_vtstq_s64(int64x2_t v1, int64x2_t v2) { return vtstq_s64(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vtstq_u64(<2 x i64> %v1, <2 x i64> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[TMP4:%.*]] = and <2 x i64> [[TMP2]], [[TMP3]] // CHECK: [[TMP5:%.*]] = icmp ne <2 x i64> [[TMP4]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <2 x i1> [[TMP5]] to <2 x i64> // CHECK: ret <2 x i64> [[VTST_I]] uint64x2_t test_vtstq_u64(uint64x2_t v1, uint64x2_t v2) { return vtstq_u64(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vtst_p8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[TMP0:%.*]] = and <8 x i8> %v1, %v2 // CHECK: [[TMP1:%.*]] = icmp ne <8 x i8> [[TMP0]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <8 x i1> [[TMP1]] to <8 x i8> // CHECK: ret <8 x i8> [[VTST_I]] uint8x8_t test_vtst_p8(poly8x8_t v1, poly8x8_t v2) { return vtst_p8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vtst_p16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %v2 to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[TMP4:%.*]] = and <4 x i16> [[TMP2]], [[TMP3]] // CHECK: [[TMP5:%.*]] = icmp ne <4 x i16> [[TMP4]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <4 x i1> [[TMP5]] to <4 x i16> // CHECK: ret <4 x i16> [[VTST_I]] uint16x4_t test_vtst_p16(poly16x4_t v1, poly16x4_t v2) { return vtst_p16(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vtstq_p8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[TMP0:%.*]] = and <16 x i8> %v1, %v2 // CHECK: [[TMP1:%.*]] = icmp ne <16 x i8> [[TMP0]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <16 x i1> [[TMP1]] to <16 x i8> // CHECK: ret <16 x i8> [[VTST_I]] uint8x16_t test_vtstq_p8(poly8x16_t v1, poly8x16_t v2) { return vtstq_p8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vtstq_p16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %v2 to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[TMP4:%.*]] = and <8 x i16> [[TMP2]], [[TMP3]] // CHECK: [[TMP5:%.*]] = icmp ne <8 x i16> [[TMP4]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <8 x i1> [[TMP5]] to <8 x i16> // CHECK: ret <8 x i16> [[VTST_I]] uint16x8_t test_vtstq_p16(poly16x8_t v1, poly16x8_t v2) { return vtstq_p16(v1, v2); } // CHECK-LABEL: define <1 x i64> @test_vtst_s64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[TMP4:%.*]] = and <1 x i64> [[TMP2]], [[TMP3]] // CHECK: [[TMP5:%.*]] = icmp ne <1 x i64> [[TMP4]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <1 x i1> [[TMP5]] to <1 x i64> // CHECK: ret <1 x i64> [[VTST_I]] uint64x1_t test_vtst_s64(int64x1_t a, int64x1_t b) { return vtst_s64(a, b); } // CHECK-LABEL: define <1 x i64> @test_vtst_u64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[TMP4:%.*]] = and <1 x i64> [[TMP2]], [[TMP3]] // CHECK: [[TMP5:%.*]] = icmp ne <1 x i64> [[TMP4]], zeroinitializer // CHECK: [[VTST_I:%.*]] = sext <1 x i1> [[TMP5]] to <1 x i64> // CHECK: ret <1 x i64> [[VTST_I]] uint64x1_t test_vtst_u64(uint64x1_t a, uint64x1_t b) { return vtst_u64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vceq_s8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <8 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i8> // CHECK: ret <8 x i8> [[SEXT_I]] uint8x8_t test_vceq_s8(int8x8_t v1, int8x8_t v2) { return vceq_s8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vceq_s16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <4 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i16> // CHECK: ret <4 x i16> [[SEXT_I]] uint16x4_t test_vceq_s16(int16x4_t v1, int16x4_t v2) { return vceq_s16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vceq_s32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <2 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i32> // CHECK: ret <2 x i32> [[SEXT_I]] uint32x2_t test_vceq_s32(int32x2_t v1, int32x2_t v2) { return vceq_s32(v1, v2); } // CHECK-LABEL: define <1 x i64> @test_vceq_s64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <1 x i64> %a, %b // CHECK: [[SEXT_I:%.*]] = sext <1 x i1> [[CMP_I]] to <1 x i64> // CHECK: ret <1 x i64> [[SEXT_I]] uint64x1_t test_vceq_s64(int64x1_t a, int64x1_t b) { return vceq_s64(a, b); } // CHECK-LABEL: define <1 x i64> @test_vceq_u64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <1 x i64> %a, %b // CHECK: [[SEXT_I:%.*]] = sext <1 x i1> [[CMP_I]] to <1 x i64> // CHECK: ret <1 x i64> [[SEXT_I]] uint64x1_t test_vceq_u64(uint64x1_t a, uint64x1_t b) { return vceq_u64(a, b); } // CHECK-LABEL: define <2 x i32> @test_vceq_f32(<2 x float> %v1, <2 x float> %v2) #0 { // CHECK: [[CMP_I:%.*]] = fcmp oeq <2 x float> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i32> // CHECK: ret <2 x i32> [[SEXT_I]] uint32x2_t test_vceq_f32(float32x2_t v1, float32x2_t v2) { return vceq_f32(v1, v2); } // CHECK-LABEL: define <1 x i64> @test_vceq_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[CMP_I:%.*]] = fcmp oeq <1 x double> %a, %b // CHECK: [[SEXT_I:%.*]] = sext <1 x i1> [[CMP_I]] to <1 x i64> // CHECK: ret <1 x i64> [[SEXT_I]] uint64x1_t test_vceq_f64(float64x1_t a, float64x1_t b) { return vceq_f64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vceq_u8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <8 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i8> // CHECK: ret <8 x i8> [[SEXT_I]] uint8x8_t test_vceq_u8(uint8x8_t v1, uint8x8_t v2) { return vceq_u8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vceq_u16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <4 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i16> // CHECK: ret <4 x i16> [[SEXT_I]] uint16x4_t test_vceq_u16(uint16x4_t v1, uint16x4_t v2) { return vceq_u16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vceq_u32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <2 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i32> // CHECK: ret <2 x i32> [[SEXT_I]] uint32x2_t test_vceq_u32(uint32x2_t v1, uint32x2_t v2) { return vceq_u32(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vceq_p8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <8 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i8> // CHECK: ret <8 x i8> [[SEXT_I]] uint8x8_t test_vceq_p8(poly8x8_t v1, poly8x8_t v2) { return vceq_p8(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vceqq_s8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <16 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <16 x i1> [[CMP_I]] to <16 x i8> // CHECK: ret <16 x i8> [[SEXT_I]] uint8x16_t test_vceqq_s8(int8x16_t v1, int8x16_t v2) { return vceqq_s8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vceqq_s16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <8 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i16> // CHECK: ret <8 x i16> [[SEXT_I]] uint16x8_t test_vceqq_s16(int16x8_t v1, int16x8_t v2) { return vceqq_s16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vceqq_s32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <4 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i32> // CHECK: ret <4 x i32> [[SEXT_I]] uint32x4_t test_vceqq_s32(int32x4_t v1, int32x4_t v2) { return vceqq_s32(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vceqq_f32(<4 x float> %v1, <4 x float> %v2) #0 { // CHECK: [[CMP_I:%.*]] = fcmp oeq <4 x float> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i32> // CHECK: ret <4 x i32> [[SEXT_I]] uint32x4_t test_vceqq_f32(float32x4_t v1, float32x4_t v2) { return vceqq_f32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vceqq_u8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <16 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <16 x i1> [[CMP_I]] to <16 x i8> // CHECK: ret <16 x i8> [[SEXT_I]] uint8x16_t test_vceqq_u8(uint8x16_t v1, uint8x16_t v2) { return vceqq_u8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vceqq_u16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <8 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i16> // CHECK: ret <8 x i16> [[SEXT_I]] uint16x8_t test_vceqq_u16(uint16x8_t v1, uint16x8_t v2) { return vceqq_u16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vceqq_u32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <4 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i32> // CHECK: ret <4 x i32> [[SEXT_I]] uint32x4_t test_vceqq_u32(uint32x4_t v1, uint32x4_t v2) { return vceqq_u32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vceqq_p8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <16 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <16 x i1> [[CMP_I]] to <16 x i8> // CHECK: ret <16 x i8> [[SEXT_I]] uint8x16_t test_vceqq_p8(poly8x16_t v1, poly8x16_t v2) { return vceqq_p8(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vceqq_s64(<2 x i64> %v1, <2 x i64> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <2 x i64> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i64> // CHECK: ret <2 x i64> [[SEXT_I]] uint64x2_t test_vceqq_s64(int64x2_t v1, int64x2_t v2) { return vceqq_s64(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vceqq_u64(<2 x i64> %v1, <2 x i64> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp eq <2 x i64> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i64> // CHECK: ret <2 x i64> [[SEXT_I]] uint64x2_t test_vceqq_u64(uint64x2_t v1, uint64x2_t v2) { return vceqq_u64(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vceqq_f64(<2 x double> %v1, <2 x double> %v2) #0 { // CHECK: [[CMP_I:%.*]] = fcmp oeq <2 x double> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i64> // CHECK: ret <2 x i64> [[SEXT_I]] uint64x2_t test_vceqq_f64(float64x2_t v1, float64x2_t v2) { return vceqq_f64(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vcge_s8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sge <8 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i8> // CHECK: ret <8 x i8> [[SEXT_I]] uint8x8_t test_vcge_s8(int8x8_t v1, int8x8_t v2) { return vcge_s8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vcge_s16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sge <4 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i16> // CHECK: ret <4 x i16> [[SEXT_I]] uint16x4_t test_vcge_s16(int16x4_t v1, int16x4_t v2) { return vcge_s16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vcge_s32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sge <2 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i32> // CHECK: ret <2 x i32> [[SEXT_I]] uint32x2_t test_vcge_s32(int32x2_t v1, int32x2_t v2) { return vcge_s32(v1, v2); } // CHECK-LABEL: define <1 x i64> @test_vcge_s64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[CMP_I:%.*]] = icmp sge <1 x i64> %a, %b // CHECK: [[SEXT_I:%.*]] = sext <1 x i1> [[CMP_I]] to <1 x i64> // CHECK: ret <1 x i64> [[SEXT_I]] uint64x1_t test_vcge_s64(int64x1_t a, int64x1_t b) { return vcge_s64(a, b); } // CHECK-LABEL: define <1 x i64> @test_vcge_u64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[CMP_I:%.*]] = icmp uge <1 x i64> %a, %b // CHECK: [[SEXT_I:%.*]] = sext <1 x i1> [[CMP_I]] to <1 x i64> // CHECK: ret <1 x i64> [[SEXT_I]] uint64x1_t test_vcge_u64(uint64x1_t a, uint64x1_t b) { return vcge_u64(a, b); } // CHECK-LABEL: define <2 x i32> @test_vcge_f32(<2 x float> %v1, <2 x float> %v2) #0 { // CHECK: [[CMP_I:%.*]] = fcmp oge <2 x float> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i32> // CHECK: ret <2 x i32> [[SEXT_I]] uint32x2_t test_vcge_f32(float32x2_t v1, float32x2_t v2) { return vcge_f32(v1, v2); } // CHECK-LABEL: define <1 x i64> @test_vcge_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[CMP_I:%.*]] = fcmp oge <1 x double> %a, %b // CHECK: [[SEXT_I:%.*]] = sext <1 x i1> [[CMP_I]] to <1 x i64> // CHECK: ret <1 x i64> [[SEXT_I]] uint64x1_t test_vcge_f64(float64x1_t a, float64x1_t b) { return vcge_f64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vcge_u8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp uge <8 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i8> // CHECK: ret <8 x i8> [[SEXT_I]] uint8x8_t test_vcge_u8(uint8x8_t v1, uint8x8_t v2) { return vcge_u8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vcge_u16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp uge <4 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i16> // CHECK: ret <4 x i16> [[SEXT_I]] uint16x4_t test_vcge_u16(uint16x4_t v1, uint16x4_t v2) { return vcge_u16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vcge_u32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp uge <2 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i32> // CHECK: ret <2 x i32> [[SEXT_I]] uint32x2_t test_vcge_u32(uint32x2_t v1, uint32x2_t v2) { return vcge_u32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vcgeq_s8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sge <16 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <16 x i1> [[CMP_I]] to <16 x i8> // CHECK: ret <16 x i8> [[SEXT_I]] uint8x16_t test_vcgeq_s8(int8x16_t v1, int8x16_t v2) { return vcgeq_s8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vcgeq_s16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sge <8 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i16> // CHECK: ret <8 x i16> [[SEXT_I]] uint16x8_t test_vcgeq_s16(int16x8_t v1, int16x8_t v2) { return vcgeq_s16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vcgeq_s32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sge <4 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i32> // CHECK: ret <4 x i32> [[SEXT_I]] uint32x4_t test_vcgeq_s32(int32x4_t v1, int32x4_t v2) { return vcgeq_s32(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vcgeq_f32(<4 x float> %v1, <4 x float> %v2) #0 { // CHECK: [[CMP_I:%.*]] = fcmp oge <4 x float> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i32> // CHECK: ret <4 x i32> [[SEXT_I]] uint32x4_t test_vcgeq_f32(float32x4_t v1, float32x4_t v2) { return vcgeq_f32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vcgeq_u8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp uge <16 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <16 x i1> [[CMP_I]] to <16 x i8> // CHECK: ret <16 x i8> [[SEXT_I]] uint8x16_t test_vcgeq_u8(uint8x16_t v1, uint8x16_t v2) { return vcgeq_u8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vcgeq_u16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp uge <8 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i16> // CHECK: ret <8 x i16> [[SEXT_I]] uint16x8_t test_vcgeq_u16(uint16x8_t v1, uint16x8_t v2) { return vcgeq_u16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vcgeq_u32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp uge <4 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i32> // CHECK: ret <4 x i32> [[SEXT_I]] uint32x4_t test_vcgeq_u32(uint32x4_t v1, uint32x4_t v2) { return vcgeq_u32(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vcgeq_s64(<2 x i64> %v1, <2 x i64> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sge <2 x i64> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i64> // CHECK: ret <2 x i64> [[SEXT_I]] uint64x2_t test_vcgeq_s64(int64x2_t v1, int64x2_t v2) { return vcgeq_s64(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vcgeq_u64(<2 x i64> %v1, <2 x i64> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp uge <2 x i64> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i64> // CHECK: ret <2 x i64> [[SEXT_I]] uint64x2_t test_vcgeq_u64(uint64x2_t v1, uint64x2_t v2) { return vcgeq_u64(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vcgeq_f64(<2 x double> %v1, <2 x double> %v2) #0 { // CHECK: [[CMP_I:%.*]] = fcmp oge <2 x double> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i64> // CHECK: ret <2 x i64> [[SEXT_I]] uint64x2_t test_vcgeq_f64(float64x2_t v1, float64x2_t v2) { return vcgeq_f64(v1, v2); } // Notes about vcle: // LE condition predicate implemented as GE, so check reversed operands. // Using registers other than v0, v1 are possible, but would be odd. // CHECK-LABEL: define <8 x i8> @test_vcle_s8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sle <8 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i8> // CHECK: ret <8 x i8> [[SEXT_I]] uint8x8_t test_vcle_s8(int8x8_t v1, int8x8_t v2) { return vcle_s8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vcle_s16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sle <4 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i16> // CHECK: ret <4 x i16> [[SEXT_I]] uint16x4_t test_vcle_s16(int16x4_t v1, int16x4_t v2) { return vcle_s16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vcle_s32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sle <2 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i32> // CHECK: ret <2 x i32> [[SEXT_I]] uint32x2_t test_vcle_s32(int32x2_t v1, int32x2_t v2) { return vcle_s32(v1, v2); } // CHECK-LABEL: define <1 x i64> @test_vcle_s64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[CMP_I:%.*]] = icmp sle <1 x i64> %a, %b // CHECK: [[SEXT_I:%.*]] = sext <1 x i1> [[CMP_I]] to <1 x i64> // CHECK: ret <1 x i64> [[SEXT_I]] uint64x1_t test_vcle_s64(int64x1_t a, int64x1_t b) { return vcle_s64(a, b); } // CHECK-LABEL: define <1 x i64> @test_vcle_u64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[CMP_I:%.*]] = icmp ule <1 x i64> %a, %b // CHECK: [[SEXT_I:%.*]] = sext <1 x i1> [[CMP_I]] to <1 x i64> // CHECK: ret <1 x i64> [[SEXT_I]] uint64x1_t test_vcle_u64(uint64x1_t a, uint64x1_t b) { return vcle_u64(a, b); } // CHECK-LABEL: define <2 x i32> @test_vcle_f32(<2 x float> %v1, <2 x float> %v2) #0 { // CHECK: [[CMP_I:%.*]] = fcmp ole <2 x float> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i32> // CHECK: ret <2 x i32> [[SEXT_I]] uint32x2_t test_vcle_f32(float32x2_t v1, float32x2_t v2) { return vcle_f32(v1, v2); } // CHECK-LABEL: define <1 x i64> @test_vcle_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[CMP_I:%.*]] = fcmp ole <1 x double> %a, %b // CHECK: [[SEXT_I:%.*]] = sext <1 x i1> [[CMP_I]] to <1 x i64> // CHECK: ret <1 x i64> [[SEXT_I]] uint64x1_t test_vcle_f64(float64x1_t a, float64x1_t b) { return vcle_f64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vcle_u8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ule <8 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i8> // CHECK: ret <8 x i8> [[SEXT_I]] uint8x8_t test_vcle_u8(uint8x8_t v1, uint8x8_t v2) { return vcle_u8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vcle_u16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ule <4 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i16> // CHECK: ret <4 x i16> [[SEXT_I]] uint16x4_t test_vcle_u16(uint16x4_t v1, uint16x4_t v2) { return vcle_u16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vcle_u32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ule <2 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i32> // CHECK: ret <2 x i32> [[SEXT_I]] uint32x2_t test_vcle_u32(uint32x2_t v1, uint32x2_t v2) { return vcle_u32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vcleq_s8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sle <16 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <16 x i1> [[CMP_I]] to <16 x i8> // CHECK: ret <16 x i8> [[SEXT_I]] uint8x16_t test_vcleq_s8(int8x16_t v1, int8x16_t v2) { return vcleq_s8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vcleq_s16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sle <8 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i16> // CHECK: ret <8 x i16> [[SEXT_I]] uint16x8_t test_vcleq_s16(int16x8_t v1, int16x8_t v2) { return vcleq_s16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vcleq_s32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sle <4 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i32> // CHECK: ret <4 x i32> [[SEXT_I]] uint32x4_t test_vcleq_s32(int32x4_t v1, int32x4_t v2) { return vcleq_s32(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vcleq_f32(<4 x float> %v1, <4 x float> %v2) #0 { // CHECK: [[CMP_I:%.*]] = fcmp ole <4 x float> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i32> // CHECK: ret <4 x i32> [[SEXT_I]] uint32x4_t test_vcleq_f32(float32x4_t v1, float32x4_t v2) { return vcleq_f32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vcleq_u8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ule <16 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <16 x i1> [[CMP_I]] to <16 x i8> // CHECK: ret <16 x i8> [[SEXT_I]] uint8x16_t test_vcleq_u8(uint8x16_t v1, uint8x16_t v2) { return vcleq_u8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vcleq_u16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ule <8 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i16> // CHECK: ret <8 x i16> [[SEXT_I]] uint16x8_t test_vcleq_u16(uint16x8_t v1, uint16x8_t v2) { return vcleq_u16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vcleq_u32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ule <4 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i32> // CHECK: ret <4 x i32> [[SEXT_I]] uint32x4_t test_vcleq_u32(uint32x4_t v1, uint32x4_t v2) { return vcleq_u32(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vcleq_s64(<2 x i64> %v1, <2 x i64> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sle <2 x i64> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i64> // CHECK: ret <2 x i64> [[SEXT_I]] uint64x2_t test_vcleq_s64(int64x2_t v1, int64x2_t v2) { return vcleq_s64(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vcleq_u64(<2 x i64> %v1, <2 x i64> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ule <2 x i64> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i64> // CHECK: ret <2 x i64> [[SEXT_I]] uint64x2_t test_vcleq_u64(uint64x2_t v1, uint64x2_t v2) { return vcleq_u64(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vcleq_f64(<2 x double> %v1, <2 x double> %v2) #0 { // CHECK: [[CMP_I:%.*]] = fcmp ole <2 x double> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i64> // CHECK: ret <2 x i64> [[SEXT_I]] uint64x2_t test_vcleq_f64(float64x2_t v1, float64x2_t v2) { return vcleq_f64(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vcgt_s8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sgt <8 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i8> // CHECK: ret <8 x i8> [[SEXT_I]] uint8x8_t test_vcgt_s8(int8x8_t v1, int8x8_t v2) { return vcgt_s8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vcgt_s16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sgt <4 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i16> // CHECK: ret <4 x i16> [[SEXT_I]] uint16x4_t test_vcgt_s16(int16x4_t v1, int16x4_t v2) { return vcgt_s16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vcgt_s32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sgt <2 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i32> // CHECK: ret <2 x i32> [[SEXT_I]] uint32x2_t test_vcgt_s32(int32x2_t v1, int32x2_t v2) { return vcgt_s32(v1, v2); } // CHECK-LABEL: define <1 x i64> @test_vcgt_s64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[CMP_I:%.*]] = icmp sgt <1 x i64> %a, %b // CHECK: [[SEXT_I:%.*]] = sext <1 x i1> [[CMP_I]] to <1 x i64> // CHECK: ret <1 x i64> [[SEXT_I]] uint64x1_t test_vcgt_s64(int64x1_t a, int64x1_t b) { return vcgt_s64(a, b); } // CHECK-LABEL: define <1 x i64> @test_vcgt_u64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[CMP_I:%.*]] = icmp ugt <1 x i64> %a, %b // CHECK: [[SEXT_I:%.*]] = sext <1 x i1> [[CMP_I]] to <1 x i64> // CHECK: ret <1 x i64> [[SEXT_I]] uint64x1_t test_vcgt_u64(uint64x1_t a, uint64x1_t b) { return vcgt_u64(a, b); } // CHECK-LABEL: define <2 x i32> @test_vcgt_f32(<2 x float> %v1, <2 x float> %v2) #0 { // CHECK: [[CMP_I:%.*]] = fcmp ogt <2 x float> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i32> // CHECK: ret <2 x i32> [[SEXT_I]] uint32x2_t test_vcgt_f32(float32x2_t v1, float32x2_t v2) { return vcgt_f32(v1, v2); } // CHECK-LABEL: define <1 x i64> @test_vcgt_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[CMP_I:%.*]] = fcmp ogt <1 x double> %a, %b // CHECK: [[SEXT_I:%.*]] = sext <1 x i1> [[CMP_I]] to <1 x i64> // CHECK: ret <1 x i64> [[SEXT_I]] uint64x1_t test_vcgt_f64(float64x1_t a, float64x1_t b) { return vcgt_f64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vcgt_u8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ugt <8 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i8> // CHECK: ret <8 x i8> [[SEXT_I]] uint8x8_t test_vcgt_u8(uint8x8_t v1, uint8x8_t v2) { return vcgt_u8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vcgt_u16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ugt <4 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i16> // CHECK: ret <4 x i16> [[SEXT_I]] uint16x4_t test_vcgt_u16(uint16x4_t v1, uint16x4_t v2) { return vcgt_u16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vcgt_u32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ugt <2 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i32> // CHECK: ret <2 x i32> [[SEXT_I]] uint32x2_t test_vcgt_u32(uint32x2_t v1, uint32x2_t v2) { return vcgt_u32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vcgtq_s8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sgt <16 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <16 x i1> [[CMP_I]] to <16 x i8> // CHECK: ret <16 x i8> [[SEXT_I]] uint8x16_t test_vcgtq_s8(int8x16_t v1, int8x16_t v2) { return vcgtq_s8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vcgtq_s16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sgt <8 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i16> // CHECK: ret <8 x i16> [[SEXT_I]] uint16x8_t test_vcgtq_s16(int16x8_t v1, int16x8_t v2) { return vcgtq_s16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vcgtq_s32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sgt <4 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i32> // CHECK: ret <4 x i32> [[SEXT_I]] uint32x4_t test_vcgtq_s32(int32x4_t v1, int32x4_t v2) { return vcgtq_s32(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vcgtq_f32(<4 x float> %v1, <4 x float> %v2) #0 { // CHECK: [[CMP_I:%.*]] = fcmp ogt <4 x float> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i32> // CHECK: ret <4 x i32> [[SEXT_I]] uint32x4_t test_vcgtq_f32(float32x4_t v1, float32x4_t v2) { return vcgtq_f32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vcgtq_u8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ugt <16 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <16 x i1> [[CMP_I]] to <16 x i8> // CHECK: ret <16 x i8> [[SEXT_I]] uint8x16_t test_vcgtq_u8(uint8x16_t v1, uint8x16_t v2) { return vcgtq_u8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vcgtq_u16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ugt <8 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i16> // CHECK: ret <8 x i16> [[SEXT_I]] uint16x8_t test_vcgtq_u16(uint16x8_t v1, uint16x8_t v2) { return vcgtq_u16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vcgtq_u32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ugt <4 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i32> // CHECK: ret <4 x i32> [[SEXT_I]] uint32x4_t test_vcgtq_u32(uint32x4_t v1, uint32x4_t v2) { return vcgtq_u32(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vcgtq_s64(<2 x i64> %v1, <2 x i64> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp sgt <2 x i64> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i64> // CHECK: ret <2 x i64> [[SEXT_I]] uint64x2_t test_vcgtq_s64(int64x2_t v1, int64x2_t v2) { return vcgtq_s64(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vcgtq_u64(<2 x i64> %v1, <2 x i64> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ugt <2 x i64> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i64> // CHECK: ret <2 x i64> [[SEXT_I]] uint64x2_t test_vcgtq_u64(uint64x2_t v1, uint64x2_t v2) { return vcgtq_u64(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vcgtq_f64(<2 x double> %v1, <2 x double> %v2) #0 { // CHECK: [[CMP_I:%.*]] = fcmp ogt <2 x double> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i64> // CHECK: ret <2 x i64> [[SEXT_I]] uint64x2_t test_vcgtq_f64(float64x2_t v1, float64x2_t v2) { return vcgtq_f64(v1, v2); } // Notes about vclt: // LT condition predicate implemented as GT, so check reversed operands. // Using registers other than v0, v1 are possible, but would be odd. // CHECK-LABEL: define <8 x i8> @test_vclt_s8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp slt <8 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i8> // CHECK: ret <8 x i8> [[SEXT_I]] uint8x8_t test_vclt_s8(int8x8_t v1, int8x8_t v2) { return vclt_s8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vclt_s16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp slt <4 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i16> // CHECK: ret <4 x i16> [[SEXT_I]] uint16x4_t test_vclt_s16(int16x4_t v1, int16x4_t v2) { return vclt_s16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vclt_s32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp slt <2 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i32> // CHECK: ret <2 x i32> [[SEXT_I]] uint32x2_t test_vclt_s32(int32x2_t v1, int32x2_t v2) { return vclt_s32(v1, v2); } // CHECK-LABEL: define <1 x i64> @test_vclt_s64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[CMP_I:%.*]] = icmp slt <1 x i64> %a, %b // CHECK: [[SEXT_I:%.*]] = sext <1 x i1> [[CMP_I]] to <1 x i64> // CHECK: ret <1 x i64> [[SEXT_I]] uint64x1_t test_vclt_s64(int64x1_t a, int64x1_t b) { return vclt_s64(a, b); } // CHECK-LABEL: define <1 x i64> @test_vclt_u64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[CMP_I:%.*]] = icmp ult <1 x i64> %a, %b // CHECK: [[SEXT_I:%.*]] = sext <1 x i1> [[CMP_I]] to <1 x i64> // CHECK: ret <1 x i64> [[SEXT_I]] uint64x1_t test_vclt_u64(uint64x1_t a, uint64x1_t b) { return vclt_u64(a, b); } // CHECK-LABEL: define <2 x i32> @test_vclt_f32(<2 x float> %v1, <2 x float> %v2) #0 { // CHECK: [[CMP_I:%.*]] = fcmp olt <2 x float> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i32> // CHECK: ret <2 x i32> [[SEXT_I]] uint32x2_t test_vclt_f32(float32x2_t v1, float32x2_t v2) { return vclt_f32(v1, v2); } // CHECK-LABEL: define <1 x i64> @test_vclt_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[CMP_I:%.*]] = fcmp olt <1 x double> %a, %b // CHECK: [[SEXT_I:%.*]] = sext <1 x i1> [[CMP_I]] to <1 x i64> // CHECK: ret <1 x i64> [[SEXT_I]] uint64x1_t test_vclt_f64(float64x1_t a, float64x1_t b) { return vclt_f64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vclt_u8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ult <8 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i8> // CHECK: ret <8 x i8> [[SEXT_I]] uint8x8_t test_vclt_u8(uint8x8_t v1, uint8x8_t v2) { return vclt_u8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vclt_u16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ult <4 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i16> // CHECK: ret <4 x i16> [[SEXT_I]] uint16x4_t test_vclt_u16(uint16x4_t v1, uint16x4_t v2) { return vclt_u16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vclt_u32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ult <2 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i32> // CHECK: ret <2 x i32> [[SEXT_I]] uint32x2_t test_vclt_u32(uint32x2_t v1, uint32x2_t v2) { return vclt_u32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vcltq_s8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp slt <16 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <16 x i1> [[CMP_I]] to <16 x i8> // CHECK: ret <16 x i8> [[SEXT_I]] uint8x16_t test_vcltq_s8(int8x16_t v1, int8x16_t v2) { return vcltq_s8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vcltq_s16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp slt <8 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i16> // CHECK: ret <8 x i16> [[SEXT_I]] uint16x8_t test_vcltq_s16(int16x8_t v1, int16x8_t v2) { return vcltq_s16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vcltq_s32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp slt <4 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i32> // CHECK: ret <4 x i32> [[SEXT_I]] uint32x4_t test_vcltq_s32(int32x4_t v1, int32x4_t v2) { return vcltq_s32(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vcltq_f32(<4 x float> %v1, <4 x float> %v2) #0 { // CHECK: [[CMP_I:%.*]] = fcmp olt <4 x float> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i32> // CHECK: ret <4 x i32> [[SEXT_I]] uint32x4_t test_vcltq_f32(float32x4_t v1, float32x4_t v2) { return vcltq_f32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vcltq_u8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ult <16 x i8> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <16 x i1> [[CMP_I]] to <16 x i8> // CHECK: ret <16 x i8> [[SEXT_I]] uint8x16_t test_vcltq_u8(uint8x16_t v1, uint8x16_t v2) { return vcltq_u8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vcltq_u16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ult <8 x i16> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <8 x i1> [[CMP_I]] to <8 x i16> // CHECK: ret <8 x i16> [[SEXT_I]] uint16x8_t test_vcltq_u16(uint16x8_t v1, uint16x8_t v2) { return vcltq_u16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vcltq_u32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ult <4 x i32> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <4 x i1> [[CMP_I]] to <4 x i32> // CHECK: ret <4 x i32> [[SEXT_I]] uint32x4_t test_vcltq_u32(uint32x4_t v1, uint32x4_t v2) { return vcltq_u32(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vcltq_s64(<2 x i64> %v1, <2 x i64> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp slt <2 x i64> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i64> // CHECK: ret <2 x i64> [[SEXT_I]] uint64x2_t test_vcltq_s64(int64x2_t v1, int64x2_t v2) { return vcltq_s64(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vcltq_u64(<2 x i64> %v1, <2 x i64> %v2) #0 { // CHECK: [[CMP_I:%.*]] = icmp ult <2 x i64> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i64> // CHECK: ret <2 x i64> [[SEXT_I]] uint64x2_t test_vcltq_u64(uint64x2_t v1, uint64x2_t v2) { return vcltq_u64(v1, v2); } // CHECK-LABEL: define <2 x i64> @test_vcltq_f64(<2 x double> %v1, <2 x double> %v2) #0 { // CHECK: [[CMP_I:%.*]] = fcmp olt <2 x double> %v1, %v2 // CHECK: [[SEXT_I:%.*]] = sext <2 x i1> [[CMP_I]] to <2 x i64> // CHECK: ret <2 x i64> [[SEXT_I]] uint64x2_t test_vcltq_f64(float64x2_t v1, float64x2_t v2) { return vcltq_f64(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vhadd_s8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[VHADD_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.shadd.v8i8(<8 x i8> %v1, <8 x i8> %v2) #4 // CHECK: ret <8 x i8> [[VHADD_V_I]] int8x8_t test_vhadd_s8(int8x8_t v1, int8x8_t v2) { return vhadd_s8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vhadd_s16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %v2 to <8 x i8> // CHECK: [[VHADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VHADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VHADD_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.shadd.v4i16(<4 x i16> [[VHADD_V_I]], <4 x i16> [[VHADD_V1_I]]) #4 // CHECK: [[VHADD_V3_I:%.*]] = bitcast <4 x i16> [[VHADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VHADD_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] int16x4_t test_vhadd_s16(int16x4_t v1, int16x4_t v2) { return vhadd_s16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vhadd_s32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %v2 to <8 x i8> // CHECK: [[VHADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VHADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VHADD_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.shadd.v2i32(<2 x i32> [[VHADD_V_I]], <2 x i32> [[VHADD_V1_I]]) #4 // CHECK: [[VHADD_V3_I:%.*]] = bitcast <2 x i32> [[VHADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VHADD_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] int32x2_t test_vhadd_s32(int32x2_t v1, int32x2_t v2) { return vhadd_s32(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vhadd_u8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[VHADD_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uhadd.v8i8(<8 x i8> %v1, <8 x i8> %v2) #4 // CHECK: ret <8 x i8> [[VHADD_V_I]] uint8x8_t test_vhadd_u8(uint8x8_t v1, uint8x8_t v2) { return vhadd_u8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vhadd_u16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %v2 to <8 x i8> // CHECK: [[VHADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VHADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VHADD_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uhadd.v4i16(<4 x i16> [[VHADD_V_I]], <4 x i16> [[VHADD_V1_I]]) #4 // CHECK: [[VHADD_V3_I:%.*]] = bitcast <4 x i16> [[VHADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VHADD_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] uint16x4_t test_vhadd_u16(uint16x4_t v1, uint16x4_t v2) { return vhadd_u16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vhadd_u32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %v2 to <8 x i8> // CHECK: [[VHADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VHADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VHADD_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.uhadd.v2i32(<2 x i32> [[VHADD_V_I]], <2 x i32> [[VHADD_V1_I]]) #4 // CHECK: [[VHADD_V3_I:%.*]] = bitcast <2 x i32> [[VHADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VHADD_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] uint32x2_t test_vhadd_u32(uint32x2_t v1, uint32x2_t v2) { return vhadd_u32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vhaddq_s8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[VHADDQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.shadd.v16i8(<16 x i8> %v1, <16 x i8> %v2) #4 // CHECK: ret <16 x i8> [[VHADDQ_V_I]] int8x16_t test_vhaddq_s8(int8x16_t v1, int8x16_t v2) { return vhaddq_s8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vhaddq_s16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %v2 to <16 x i8> // CHECK: [[VHADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VHADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VHADDQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.shadd.v8i16(<8 x i16> [[VHADDQ_V_I]], <8 x i16> [[VHADDQ_V1_I]]) #4 // CHECK: [[VHADDQ_V3_I:%.*]] = bitcast <8 x i16> [[VHADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VHADDQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] int16x8_t test_vhaddq_s16(int16x8_t v1, int16x8_t v2) { return vhaddq_s16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vhaddq_s32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %v2 to <16 x i8> // CHECK: [[VHADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VHADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VHADDQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.shadd.v4i32(<4 x i32> [[VHADDQ_V_I]], <4 x i32> [[VHADDQ_V1_I]]) #4 // CHECK: [[VHADDQ_V3_I:%.*]] = bitcast <4 x i32> [[VHADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VHADDQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] int32x4_t test_vhaddq_s32(int32x4_t v1, int32x4_t v2) { return vhaddq_s32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vhaddq_u8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[VHADDQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.uhadd.v16i8(<16 x i8> %v1, <16 x i8> %v2) #4 // CHECK: ret <16 x i8> [[VHADDQ_V_I]] uint8x16_t test_vhaddq_u8(uint8x16_t v1, uint8x16_t v2) { return vhaddq_u8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vhaddq_u16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %v2 to <16 x i8> // CHECK: [[VHADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VHADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VHADDQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.uhadd.v8i16(<8 x i16> [[VHADDQ_V_I]], <8 x i16> [[VHADDQ_V1_I]]) #4 // CHECK: [[VHADDQ_V3_I:%.*]] = bitcast <8 x i16> [[VHADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VHADDQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] uint16x8_t test_vhaddq_u16(uint16x8_t v1, uint16x8_t v2) { return vhaddq_u16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vhaddq_u32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %v2 to <16 x i8> // CHECK: [[VHADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VHADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VHADDQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.uhadd.v4i32(<4 x i32> [[VHADDQ_V_I]], <4 x i32> [[VHADDQ_V1_I]]) #4 // CHECK: [[VHADDQ_V3_I:%.*]] = bitcast <4 x i32> [[VHADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VHADDQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] uint32x4_t test_vhaddq_u32(uint32x4_t v1, uint32x4_t v2) { return vhaddq_u32(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vhsub_s8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[VHSUB_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.shsub.v8i8(<8 x i8> %v1, <8 x i8> %v2) #4 // CHECK: ret <8 x i8> [[VHSUB_V_I]] int8x8_t test_vhsub_s8(int8x8_t v1, int8x8_t v2) { return vhsub_s8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vhsub_s16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %v2 to <8 x i8> // CHECK: [[VHSUB_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VHSUB_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VHSUB_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.shsub.v4i16(<4 x i16> [[VHSUB_V_I]], <4 x i16> [[VHSUB_V1_I]]) #4 // CHECK: [[VHSUB_V3_I:%.*]] = bitcast <4 x i16> [[VHSUB_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VHSUB_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] int16x4_t test_vhsub_s16(int16x4_t v1, int16x4_t v2) { return vhsub_s16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vhsub_s32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %v2 to <8 x i8> // CHECK: [[VHSUB_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VHSUB_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VHSUB_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.shsub.v2i32(<2 x i32> [[VHSUB_V_I]], <2 x i32> [[VHSUB_V1_I]]) #4 // CHECK: [[VHSUB_V3_I:%.*]] = bitcast <2 x i32> [[VHSUB_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VHSUB_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] int32x2_t test_vhsub_s32(int32x2_t v1, int32x2_t v2) { return vhsub_s32(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vhsub_u8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[VHSUB_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uhsub.v8i8(<8 x i8> %v1, <8 x i8> %v2) #4 // CHECK: ret <8 x i8> [[VHSUB_V_I]] uint8x8_t test_vhsub_u8(uint8x8_t v1, uint8x8_t v2) { return vhsub_u8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vhsub_u16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %v2 to <8 x i8> // CHECK: [[VHSUB_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VHSUB_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VHSUB_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uhsub.v4i16(<4 x i16> [[VHSUB_V_I]], <4 x i16> [[VHSUB_V1_I]]) #4 // CHECK: [[VHSUB_V3_I:%.*]] = bitcast <4 x i16> [[VHSUB_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VHSUB_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] uint16x4_t test_vhsub_u16(uint16x4_t v1, uint16x4_t v2) { return vhsub_u16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vhsub_u32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %v2 to <8 x i8> // CHECK: [[VHSUB_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VHSUB_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VHSUB_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.uhsub.v2i32(<2 x i32> [[VHSUB_V_I]], <2 x i32> [[VHSUB_V1_I]]) #4 // CHECK: [[VHSUB_V3_I:%.*]] = bitcast <2 x i32> [[VHSUB_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VHSUB_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] uint32x2_t test_vhsub_u32(uint32x2_t v1, uint32x2_t v2) { return vhsub_u32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vhsubq_s8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[VHSUBQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.shsub.v16i8(<16 x i8> %v1, <16 x i8> %v2) #4 // CHECK: ret <16 x i8> [[VHSUBQ_V_I]] int8x16_t test_vhsubq_s8(int8x16_t v1, int8x16_t v2) { return vhsubq_s8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vhsubq_s16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %v2 to <16 x i8> // CHECK: [[VHSUBQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VHSUBQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VHSUBQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.shsub.v8i16(<8 x i16> [[VHSUBQ_V_I]], <8 x i16> [[VHSUBQ_V1_I]]) #4 // CHECK: [[VHSUBQ_V3_I:%.*]] = bitcast <8 x i16> [[VHSUBQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VHSUBQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] int16x8_t test_vhsubq_s16(int16x8_t v1, int16x8_t v2) { return vhsubq_s16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vhsubq_s32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %v2 to <16 x i8> // CHECK: [[VHSUBQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VHSUBQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VHSUBQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.shsub.v4i32(<4 x i32> [[VHSUBQ_V_I]], <4 x i32> [[VHSUBQ_V1_I]]) #4 // CHECK: [[VHSUBQ_V3_I:%.*]] = bitcast <4 x i32> [[VHSUBQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VHSUBQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] int32x4_t test_vhsubq_s32(int32x4_t v1, int32x4_t v2) { return vhsubq_s32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vhsubq_u8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[VHSUBQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.uhsub.v16i8(<16 x i8> %v1, <16 x i8> %v2) #4 // CHECK: ret <16 x i8> [[VHSUBQ_V_I]] uint8x16_t test_vhsubq_u8(uint8x16_t v1, uint8x16_t v2) { return vhsubq_u8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vhsubq_u16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %v2 to <16 x i8> // CHECK: [[VHSUBQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VHSUBQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VHSUBQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.uhsub.v8i16(<8 x i16> [[VHSUBQ_V_I]], <8 x i16> [[VHSUBQ_V1_I]]) #4 // CHECK: [[VHSUBQ_V3_I:%.*]] = bitcast <8 x i16> [[VHSUBQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VHSUBQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] uint16x8_t test_vhsubq_u16(uint16x8_t v1, uint16x8_t v2) { return vhsubq_u16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vhsubq_u32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %v2 to <16 x i8> // CHECK: [[VHSUBQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VHSUBQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VHSUBQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.uhsub.v4i32(<4 x i32> [[VHSUBQ_V_I]], <4 x i32> [[VHSUBQ_V1_I]]) #4 // CHECK: [[VHSUBQ_V3_I:%.*]] = bitcast <4 x i32> [[VHSUBQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VHSUBQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] uint32x4_t test_vhsubq_u32(uint32x4_t v1, uint32x4_t v2) { return vhsubq_u32(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vrhadd_s8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[VRHADD_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.srhadd.v8i8(<8 x i8> %v1, <8 x i8> %v2) #4 // CHECK: ret <8 x i8> [[VRHADD_V_I]] int8x8_t test_vrhadd_s8(int8x8_t v1, int8x8_t v2) { return vrhadd_s8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vrhadd_s16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %v2 to <8 x i8> // CHECK: [[VRHADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VRHADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VRHADD_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.srhadd.v4i16(<4 x i16> [[VRHADD_V_I]], <4 x i16> [[VRHADD_V1_I]]) #4 // CHECK: [[VRHADD_V3_I:%.*]] = bitcast <4 x i16> [[VRHADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRHADD_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] int16x4_t test_vrhadd_s16(int16x4_t v1, int16x4_t v2) { return vrhadd_s16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vrhadd_s32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %v2 to <8 x i8> // CHECK: [[VRHADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VRHADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VRHADD_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.srhadd.v2i32(<2 x i32> [[VRHADD_V_I]], <2 x i32> [[VRHADD_V1_I]]) #4 // CHECK: [[VRHADD_V3_I:%.*]] = bitcast <2 x i32> [[VRHADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRHADD_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] int32x2_t test_vrhadd_s32(int32x2_t v1, int32x2_t v2) { return vrhadd_s32(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vrhadd_u8(<8 x i8> %v1, <8 x i8> %v2) #0 { // CHECK: [[VRHADD_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.urhadd.v8i8(<8 x i8> %v1, <8 x i8> %v2) #4 // CHECK: ret <8 x i8> [[VRHADD_V_I]] uint8x8_t test_vrhadd_u8(uint8x8_t v1, uint8x8_t v2) { return vrhadd_u8(v1, v2); } // CHECK-LABEL: define <4 x i16> @test_vrhadd_u16(<4 x i16> %v1, <4 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %v2 to <8 x i8> // CHECK: [[VRHADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VRHADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VRHADD_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.urhadd.v4i16(<4 x i16> [[VRHADD_V_I]], <4 x i16> [[VRHADD_V1_I]]) #4 // CHECK: [[VRHADD_V3_I:%.*]] = bitcast <4 x i16> [[VRHADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRHADD_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] uint16x4_t test_vrhadd_u16(uint16x4_t v1, uint16x4_t v2) { return vrhadd_u16(v1, v2); } // CHECK-LABEL: define <2 x i32> @test_vrhadd_u32(<2 x i32> %v1, <2 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %v1 to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %v2 to <8 x i8> // CHECK: [[VRHADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VRHADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VRHADD_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.urhadd.v2i32(<2 x i32> [[VRHADD_V_I]], <2 x i32> [[VRHADD_V1_I]]) #4 // CHECK: [[VRHADD_V3_I:%.*]] = bitcast <2 x i32> [[VRHADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRHADD_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] uint32x2_t test_vrhadd_u32(uint32x2_t v1, uint32x2_t v2) { return vrhadd_u32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vrhaddq_s8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[VRHADDQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.srhadd.v16i8(<16 x i8> %v1, <16 x i8> %v2) #4 // CHECK: ret <16 x i8> [[VRHADDQ_V_I]] int8x16_t test_vrhaddq_s8(int8x16_t v1, int8x16_t v2) { return vrhaddq_s8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vrhaddq_s16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %v2 to <16 x i8> // CHECK: [[VRHADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRHADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VRHADDQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.srhadd.v8i16(<8 x i16> [[VRHADDQ_V_I]], <8 x i16> [[VRHADDQ_V1_I]]) #4 // CHECK: [[VRHADDQ_V3_I:%.*]] = bitcast <8 x i16> [[VRHADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VRHADDQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] int16x8_t test_vrhaddq_s16(int16x8_t v1, int16x8_t v2) { return vrhaddq_s16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vrhaddq_s32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %v2 to <16 x i8> // CHECK: [[VRHADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRHADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VRHADDQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.srhadd.v4i32(<4 x i32> [[VRHADDQ_V_I]], <4 x i32> [[VRHADDQ_V1_I]]) #4 // CHECK: [[VRHADDQ_V3_I:%.*]] = bitcast <4 x i32> [[VRHADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VRHADDQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] int32x4_t test_vrhaddq_s32(int32x4_t v1, int32x4_t v2) { return vrhaddq_s32(v1, v2); } // CHECK-LABEL: define <16 x i8> @test_vrhaddq_u8(<16 x i8> %v1, <16 x i8> %v2) #0 { // CHECK: [[VRHADDQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.urhadd.v16i8(<16 x i8> %v1, <16 x i8> %v2) #4 // CHECK: ret <16 x i8> [[VRHADDQ_V_I]] uint8x16_t test_vrhaddq_u8(uint8x16_t v1, uint8x16_t v2) { return vrhaddq_u8(v1, v2); } // CHECK-LABEL: define <8 x i16> @test_vrhaddq_u16(<8 x i16> %v1, <8 x i16> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %v2 to <16 x i8> // CHECK: [[VRHADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRHADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VRHADDQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.urhadd.v8i16(<8 x i16> [[VRHADDQ_V_I]], <8 x i16> [[VRHADDQ_V1_I]]) #4 // CHECK: [[VRHADDQ_V3_I:%.*]] = bitcast <8 x i16> [[VRHADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VRHADDQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] uint16x8_t test_vrhaddq_u16(uint16x8_t v1, uint16x8_t v2) { return vrhaddq_u16(v1, v2); } // CHECK-LABEL: define <4 x i32> @test_vrhaddq_u32(<4 x i32> %v1, <4 x i32> %v2) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %v1 to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %v2 to <16 x i8> // CHECK: [[VRHADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRHADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VRHADDQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.urhadd.v4i32(<4 x i32> [[VRHADDQ_V_I]], <4 x i32> [[VRHADDQ_V1_I]]) #4 // CHECK: [[VRHADDQ_V3_I:%.*]] = bitcast <4 x i32> [[VRHADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VRHADDQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] uint32x4_t test_vrhaddq_u32(uint32x4_t v1, uint32x4_t v2) { return vrhaddq_u32(v1, v2); } // CHECK-LABEL: define <8 x i8> @test_vqadd_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VQADD_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqadd.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VQADD_V_I]] int8x8_t test_vqadd_s8(int8x8_t a, int8x8_t b) { return vqadd_s8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vqadd_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VQADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VQADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VQADD_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqadd.v4i16(<4 x i16> [[VQADD_V_I]], <4 x i16> [[VQADD_V1_I]]) #4 // CHECK: [[VQADD_V3_I:%.*]] = bitcast <4 x i16> [[VQADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQADD_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] int16x4_t test_vqadd_s16(int16x4_t a, int16x4_t b) { return vqadd_s16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vqadd_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VQADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VQADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VQADD_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.sqadd.v2i32(<2 x i32> [[VQADD_V_I]], <2 x i32> [[VQADD_V1_I]]) #4 // CHECK: [[VQADD_V3_I:%.*]] = bitcast <2 x i32> [[VQADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQADD_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] int32x2_t test_vqadd_s32(int32x2_t a, int32x2_t b) { return vqadd_s32(a, b); } // CHECK-LABEL: define <1 x i64> @test_vqadd_s64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VQADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VQADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VQADD_V2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.sqadd.v1i64(<1 x i64> [[VQADD_V_I]], <1 x i64> [[VQADD_V1_I]]) #4 // CHECK: [[VQADD_V3_I:%.*]] = bitcast <1 x i64> [[VQADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQADD_V3_I]] to <1 x i64> // CHECK: ret <1 x i64> [[TMP2]] int64x1_t test_vqadd_s64(int64x1_t a, int64x1_t b) { return vqadd_s64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vqadd_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VQADD_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uqadd.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VQADD_V_I]] uint8x8_t test_vqadd_u8(uint8x8_t a, uint8x8_t b) { return vqadd_u8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vqadd_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VQADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VQADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VQADD_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uqadd.v4i16(<4 x i16> [[VQADD_V_I]], <4 x i16> [[VQADD_V1_I]]) #4 // CHECK: [[VQADD_V3_I:%.*]] = bitcast <4 x i16> [[VQADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQADD_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] uint16x4_t test_vqadd_u16(uint16x4_t a, uint16x4_t b) { return vqadd_u16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vqadd_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VQADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VQADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VQADD_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.uqadd.v2i32(<2 x i32> [[VQADD_V_I]], <2 x i32> [[VQADD_V1_I]]) #4 // CHECK: [[VQADD_V3_I:%.*]] = bitcast <2 x i32> [[VQADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQADD_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] uint32x2_t test_vqadd_u32(uint32x2_t a, uint32x2_t b) { return vqadd_u32(a, b); } // CHECK-LABEL: define <1 x i64> @test_vqadd_u64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VQADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VQADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VQADD_V2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.uqadd.v1i64(<1 x i64> [[VQADD_V_I]], <1 x i64> [[VQADD_V1_I]]) #4 // CHECK: [[VQADD_V3_I:%.*]] = bitcast <1 x i64> [[VQADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQADD_V3_I]] to <1 x i64> // CHECK: ret <1 x i64> [[TMP2]] uint64x1_t test_vqadd_u64(uint64x1_t a, uint64x1_t b) { return vqadd_u64(a, b); } // CHECK-LABEL: define <16 x i8> @test_vqaddq_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VQADDQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.sqadd.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VQADDQ_V_I]] int8x16_t test_vqaddq_s8(int8x16_t a, int8x16_t b) { return vqaddq_s8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vqaddq_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VQADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VQADDQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.sqadd.v8i16(<8 x i16> [[VQADDQ_V_I]], <8 x i16> [[VQADDQ_V1_I]]) #4 // CHECK: [[VQADDQ_V3_I:%.*]] = bitcast <8 x i16> [[VQADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQADDQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] int16x8_t test_vqaddq_s16(int16x8_t a, int16x8_t b) { return vqaddq_s16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vqaddq_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VQADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VQADDQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqadd.v4i32(<4 x i32> [[VQADDQ_V_I]], <4 x i32> [[VQADDQ_V1_I]]) #4 // CHECK: [[VQADDQ_V3_I:%.*]] = bitcast <4 x i32> [[VQADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQADDQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] int32x4_t test_vqaddq_s32(int32x4_t a, int32x4_t b) { return vqaddq_s32(a, b); } // CHECK-LABEL: define <2 x i64> @test_vqaddq_s64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VQADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VQADDQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqadd.v2i64(<2 x i64> [[VQADDQ_V_I]], <2 x i64> [[VQADDQ_V1_I]]) #4 // CHECK: [[VQADDQ_V3_I:%.*]] = bitcast <2 x i64> [[VQADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQADDQ_V3_I]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] int64x2_t test_vqaddq_s64(int64x2_t a, int64x2_t b) { return vqaddq_s64(a, b); } // CHECK-LABEL: define <16 x i8> @test_vqaddq_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VQADDQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.uqadd.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VQADDQ_V_I]] uint8x16_t test_vqaddq_u8(uint8x16_t a, uint8x16_t b) { return vqaddq_u8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vqaddq_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VQADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VQADDQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.uqadd.v8i16(<8 x i16> [[VQADDQ_V_I]], <8 x i16> [[VQADDQ_V1_I]]) #4 // CHECK: [[VQADDQ_V3_I:%.*]] = bitcast <8 x i16> [[VQADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQADDQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] uint16x8_t test_vqaddq_u16(uint16x8_t a, uint16x8_t b) { return vqaddq_u16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vqaddq_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VQADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VQADDQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.uqadd.v4i32(<4 x i32> [[VQADDQ_V_I]], <4 x i32> [[VQADDQ_V1_I]]) #4 // CHECK: [[VQADDQ_V3_I:%.*]] = bitcast <4 x i32> [[VQADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQADDQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] uint32x4_t test_vqaddq_u32(uint32x4_t a, uint32x4_t b) { return vqaddq_u32(a, b); } // CHECK-LABEL: define <2 x i64> @test_vqaddq_u64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VQADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VQADDQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.uqadd.v2i64(<2 x i64> [[VQADDQ_V_I]], <2 x i64> [[VQADDQ_V1_I]]) #4 // CHECK: [[VQADDQ_V3_I:%.*]] = bitcast <2 x i64> [[VQADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQADDQ_V3_I]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] uint64x2_t test_vqaddq_u64(uint64x2_t a, uint64x2_t b) { return vqaddq_u64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vqsub_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VQSUB_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqsub.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VQSUB_V_I]] int8x8_t test_vqsub_s8(int8x8_t a, int8x8_t b) { return vqsub_s8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vqsub_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VQSUB_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VQSUB_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VQSUB_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqsub.v4i16(<4 x i16> [[VQSUB_V_I]], <4 x i16> [[VQSUB_V1_I]]) #4 // CHECK: [[VQSUB_V3_I:%.*]] = bitcast <4 x i16> [[VQSUB_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQSUB_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] int16x4_t test_vqsub_s16(int16x4_t a, int16x4_t b) { return vqsub_s16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vqsub_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VQSUB_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VQSUB_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VQSUB_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.sqsub.v2i32(<2 x i32> [[VQSUB_V_I]], <2 x i32> [[VQSUB_V1_I]]) #4 // CHECK: [[VQSUB_V3_I:%.*]] = bitcast <2 x i32> [[VQSUB_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQSUB_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] int32x2_t test_vqsub_s32(int32x2_t a, int32x2_t b) { return vqsub_s32(a, b); } // CHECK-LABEL: define <1 x i64> @test_vqsub_s64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VQSUB_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VQSUB_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VQSUB_V2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.sqsub.v1i64(<1 x i64> [[VQSUB_V_I]], <1 x i64> [[VQSUB_V1_I]]) #4 // CHECK: [[VQSUB_V3_I:%.*]] = bitcast <1 x i64> [[VQSUB_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQSUB_V3_I]] to <1 x i64> // CHECK: ret <1 x i64> [[TMP2]] int64x1_t test_vqsub_s64(int64x1_t a, int64x1_t b) { return vqsub_s64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vqsub_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VQSUB_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uqsub.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VQSUB_V_I]] uint8x8_t test_vqsub_u8(uint8x8_t a, uint8x8_t b) { return vqsub_u8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vqsub_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VQSUB_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VQSUB_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VQSUB_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uqsub.v4i16(<4 x i16> [[VQSUB_V_I]], <4 x i16> [[VQSUB_V1_I]]) #4 // CHECK: [[VQSUB_V3_I:%.*]] = bitcast <4 x i16> [[VQSUB_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQSUB_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] uint16x4_t test_vqsub_u16(uint16x4_t a, uint16x4_t b) { return vqsub_u16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vqsub_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VQSUB_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VQSUB_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VQSUB_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.uqsub.v2i32(<2 x i32> [[VQSUB_V_I]], <2 x i32> [[VQSUB_V1_I]]) #4 // CHECK: [[VQSUB_V3_I:%.*]] = bitcast <2 x i32> [[VQSUB_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQSUB_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] uint32x2_t test_vqsub_u32(uint32x2_t a, uint32x2_t b) { return vqsub_u32(a, b); } // CHECK-LABEL: define <1 x i64> @test_vqsub_u64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VQSUB_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VQSUB_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VQSUB_V2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.uqsub.v1i64(<1 x i64> [[VQSUB_V_I]], <1 x i64> [[VQSUB_V1_I]]) #4 // CHECK: [[VQSUB_V3_I:%.*]] = bitcast <1 x i64> [[VQSUB_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQSUB_V3_I]] to <1 x i64> // CHECK: ret <1 x i64> [[TMP2]] uint64x1_t test_vqsub_u64(uint64x1_t a, uint64x1_t b) { return vqsub_u64(a, b); } // CHECK-LABEL: define <16 x i8> @test_vqsubq_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VQSUBQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.sqsub.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VQSUBQ_V_I]] int8x16_t test_vqsubq_s8(int8x16_t a, int8x16_t b) { return vqsubq_s8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vqsubq_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VQSUBQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQSUBQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VQSUBQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.sqsub.v8i16(<8 x i16> [[VQSUBQ_V_I]], <8 x i16> [[VQSUBQ_V1_I]]) #4 // CHECK: [[VQSUBQ_V3_I:%.*]] = bitcast <8 x i16> [[VQSUBQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQSUBQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] int16x8_t test_vqsubq_s16(int16x8_t a, int16x8_t b) { return vqsubq_s16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vqsubq_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VQSUBQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQSUBQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VQSUBQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqsub.v4i32(<4 x i32> [[VQSUBQ_V_I]], <4 x i32> [[VQSUBQ_V1_I]]) #4 // CHECK: [[VQSUBQ_V3_I:%.*]] = bitcast <4 x i32> [[VQSUBQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQSUBQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] int32x4_t test_vqsubq_s32(int32x4_t a, int32x4_t b) { return vqsubq_s32(a, b); } // CHECK-LABEL: define <2 x i64> @test_vqsubq_s64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VQSUBQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQSUBQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VQSUBQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqsub.v2i64(<2 x i64> [[VQSUBQ_V_I]], <2 x i64> [[VQSUBQ_V1_I]]) #4 // CHECK: [[VQSUBQ_V3_I:%.*]] = bitcast <2 x i64> [[VQSUBQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQSUBQ_V3_I]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] int64x2_t test_vqsubq_s64(int64x2_t a, int64x2_t b) { return vqsubq_s64(a, b); } // CHECK-LABEL: define <16 x i8> @test_vqsubq_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VQSUBQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.uqsub.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VQSUBQ_V_I]] uint8x16_t test_vqsubq_u8(uint8x16_t a, uint8x16_t b) { return vqsubq_u8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vqsubq_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VQSUBQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQSUBQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VQSUBQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.uqsub.v8i16(<8 x i16> [[VQSUBQ_V_I]], <8 x i16> [[VQSUBQ_V1_I]]) #4 // CHECK: [[VQSUBQ_V3_I:%.*]] = bitcast <8 x i16> [[VQSUBQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQSUBQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] uint16x8_t test_vqsubq_u16(uint16x8_t a, uint16x8_t b) { return vqsubq_u16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vqsubq_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VQSUBQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQSUBQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VQSUBQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.uqsub.v4i32(<4 x i32> [[VQSUBQ_V_I]], <4 x i32> [[VQSUBQ_V1_I]]) #4 // CHECK: [[VQSUBQ_V3_I:%.*]] = bitcast <4 x i32> [[VQSUBQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQSUBQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] uint32x4_t test_vqsubq_u32(uint32x4_t a, uint32x4_t b) { return vqsubq_u32(a, b); } // CHECK-LABEL: define <2 x i64> @test_vqsubq_u64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VQSUBQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQSUBQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VQSUBQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.uqsub.v2i64(<2 x i64> [[VQSUBQ_V_I]], <2 x i64> [[VQSUBQ_V1_I]]) #4 // CHECK: [[VQSUBQ_V3_I:%.*]] = bitcast <2 x i64> [[VQSUBQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQSUBQ_V3_I]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] uint64x2_t test_vqsubq_u64(uint64x2_t a, uint64x2_t b) { return vqsubq_u64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vshl_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VSHL_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sshl.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VSHL_V_I]] int8x8_t test_vshl_s8(int8x8_t a, int8x8_t b) { return vshl_s8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vshl_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VSHL_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sshl.v4i16(<4 x i16> [[VSHL_V_I]], <4 x i16> [[VSHL_V1_I]]) #4 // CHECK: [[VSHL_V3_I:%.*]] = bitcast <4 x i16> [[VSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VSHL_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] int16x4_t test_vshl_s16(int16x4_t a, int16x4_t b) { return vshl_s16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vshl_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VSHL_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.sshl.v2i32(<2 x i32> [[VSHL_V_I]], <2 x i32> [[VSHL_V1_I]]) #4 // CHECK: [[VSHL_V3_I:%.*]] = bitcast <2 x i32> [[VSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VSHL_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] int32x2_t test_vshl_s32(int32x2_t a, int32x2_t b) { return vshl_s32(a, b); } // CHECK-LABEL: define <1 x i64> @test_vshl_s64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VSHL_V2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.sshl.v1i64(<1 x i64> [[VSHL_V_I]], <1 x i64> [[VSHL_V1_I]]) #4 // CHECK: [[VSHL_V3_I:%.*]] = bitcast <1 x i64> [[VSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VSHL_V3_I]] to <1 x i64> // CHECK: ret <1 x i64> [[TMP2]] int64x1_t test_vshl_s64(int64x1_t a, int64x1_t b) { return vshl_s64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vshl_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VSHL_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.ushl.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VSHL_V_I]] uint8x8_t test_vshl_u8(uint8x8_t a, int8x8_t b) { return vshl_u8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vshl_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VSHL_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.ushl.v4i16(<4 x i16> [[VSHL_V_I]], <4 x i16> [[VSHL_V1_I]]) #4 // CHECK: [[VSHL_V3_I:%.*]] = bitcast <4 x i16> [[VSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VSHL_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] uint16x4_t test_vshl_u16(uint16x4_t a, int16x4_t b) { return vshl_u16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vshl_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VSHL_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.ushl.v2i32(<2 x i32> [[VSHL_V_I]], <2 x i32> [[VSHL_V1_I]]) #4 // CHECK: [[VSHL_V3_I:%.*]] = bitcast <2 x i32> [[VSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VSHL_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] uint32x2_t test_vshl_u32(uint32x2_t a, int32x2_t b) { return vshl_u32(a, b); } // CHECK-LABEL: define <1 x i64> @test_vshl_u64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VSHL_V2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.ushl.v1i64(<1 x i64> [[VSHL_V_I]], <1 x i64> [[VSHL_V1_I]]) #4 // CHECK: [[VSHL_V3_I:%.*]] = bitcast <1 x i64> [[VSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VSHL_V3_I]] to <1 x i64> // CHECK: ret <1 x i64> [[TMP2]] uint64x1_t test_vshl_u64(uint64x1_t a, int64x1_t b) { return vshl_u64(a, b); } // CHECK-LABEL: define <16 x i8> @test_vshlq_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VSHLQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.sshl.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VSHLQ_V_I]] int8x16_t test_vshlq_s8(int8x16_t a, int8x16_t b) { return vshlq_s8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vshlq_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VSHLQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.sshl.v8i16(<8 x i16> [[VSHLQ_V_I]], <8 x i16> [[VSHLQ_V1_I]]) #4 // CHECK: [[VSHLQ_V3_I:%.*]] = bitcast <8 x i16> [[VSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VSHLQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] int16x8_t test_vshlq_s16(int16x8_t a, int16x8_t b) { return vshlq_s16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vshlq_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VSHLQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sshl.v4i32(<4 x i32> [[VSHLQ_V_I]], <4 x i32> [[VSHLQ_V1_I]]) #4 // CHECK: [[VSHLQ_V3_I:%.*]] = bitcast <4 x i32> [[VSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VSHLQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] int32x4_t test_vshlq_s32(int32x4_t a, int32x4_t b) { return vshlq_s32(a, b); } // CHECK-LABEL: define <2 x i64> @test_vshlq_s64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VSHLQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sshl.v2i64(<2 x i64> [[VSHLQ_V_I]], <2 x i64> [[VSHLQ_V1_I]]) #4 // CHECK: [[VSHLQ_V3_I:%.*]] = bitcast <2 x i64> [[VSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VSHLQ_V3_I]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] int64x2_t test_vshlq_s64(int64x2_t a, int64x2_t b) { return vshlq_s64(a, b); } // CHECK-LABEL: define <16 x i8> @test_vshlq_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VSHLQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.ushl.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VSHLQ_V_I]] uint8x16_t test_vshlq_u8(uint8x16_t a, int8x16_t b) { return vshlq_u8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vshlq_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VSHLQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.ushl.v8i16(<8 x i16> [[VSHLQ_V_I]], <8 x i16> [[VSHLQ_V1_I]]) #4 // CHECK: [[VSHLQ_V3_I:%.*]] = bitcast <8 x i16> [[VSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VSHLQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] uint16x8_t test_vshlq_u16(uint16x8_t a, int16x8_t b) { return vshlq_u16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vshlq_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VSHLQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.ushl.v4i32(<4 x i32> [[VSHLQ_V_I]], <4 x i32> [[VSHLQ_V1_I]]) #4 // CHECK: [[VSHLQ_V3_I:%.*]] = bitcast <4 x i32> [[VSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VSHLQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] uint32x4_t test_vshlq_u32(uint32x4_t a, int32x4_t b) { return vshlq_u32(a, b); } // CHECK-LABEL: define <2 x i64> @test_vshlq_u64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VSHLQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.ushl.v2i64(<2 x i64> [[VSHLQ_V_I]], <2 x i64> [[VSHLQ_V1_I]]) #4 // CHECK: [[VSHLQ_V3_I:%.*]] = bitcast <2 x i64> [[VSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VSHLQ_V3_I]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] uint64x2_t test_vshlq_u64(uint64x2_t a, int64x2_t b) { return vshlq_u64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vqshl_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VQSHL_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqshl.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VQSHL_V_I]] int8x8_t test_vqshl_s8(int8x8_t a, int8x8_t b) { return vqshl_s8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vqshl_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VQSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VQSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VQSHL_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqshl.v4i16(<4 x i16> [[VQSHL_V_I]], <4 x i16> [[VQSHL_V1_I]]) #4 // CHECK: [[VQSHL_V3_I:%.*]] = bitcast <4 x i16> [[VQSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQSHL_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] int16x4_t test_vqshl_s16(int16x4_t a, int16x4_t b) { return vqshl_s16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vqshl_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VQSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VQSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VQSHL_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.sqshl.v2i32(<2 x i32> [[VQSHL_V_I]], <2 x i32> [[VQSHL_V1_I]]) #4 // CHECK: [[VQSHL_V3_I:%.*]] = bitcast <2 x i32> [[VQSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQSHL_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] int32x2_t test_vqshl_s32(int32x2_t a, int32x2_t b) { return vqshl_s32(a, b); } // CHECK-LABEL: define <1 x i64> @test_vqshl_s64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VQSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VQSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VQSHL_V2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.sqshl.v1i64(<1 x i64> [[VQSHL_V_I]], <1 x i64> [[VQSHL_V1_I]]) #4 // CHECK: [[VQSHL_V3_I:%.*]] = bitcast <1 x i64> [[VQSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQSHL_V3_I]] to <1 x i64> // CHECK: ret <1 x i64> [[TMP2]] int64x1_t test_vqshl_s64(int64x1_t a, int64x1_t b) { return vqshl_s64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vqshl_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VQSHL_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uqshl.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VQSHL_V_I]] uint8x8_t test_vqshl_u8(uint8x8_t a, int8x8_t b) { return vqshl_u8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vqshl_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VQSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VQSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VQSHL_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uqshl.v4i16(<4 x i16> [[VQSHL_V_I]], <4 x i16> [[VQSHL_V1_I]]) #4 // CHECK: [[VQSHL_V3_I:%.*]] = bitcast <4 x i16> [[VQSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQSHL_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] uint16x4_t test_vqshl_u16(uint16x4_t a, int16x4_t b) { return vqshl_u16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vqshl_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VQSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VQSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VQSHL_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.uqshl.v2i32(<2 x i32> [[VQSHL_V_I]], <2 x i32> [[VQSHL_V1_I]]) #4 // CHECK: [[VQSHL_V3_I:%.*]] = bitcast <2 x i32> [[VQSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQSHL_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] uint32x2_t test_vqshl_u32(uint32x2_t a, int32x2_t b) { return vqshl_u32(a, b); } // CHECK-LABEL: define <1 x i64> @test_vqshl_u64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VQSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VQSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VQSHL_V2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.uqshl.v1i64(<1 x i64> [[VQSHL_V_I]], <1 x i64> [[VQSHL_V1_I]]) #4 // CHECK: [[VQSHL_V3_I:%.*]] = bitcast <1 x i64> [[VQSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQSHL_V3_I]] to <1 x i64> // CHECK: ret <1 x i64> [[TMP2]] uint64x1_t test_vqshl_u64(uint64x1_t a, int64x1_t b) { return vqshl_u64(a, b); } // CHECK-LABEL: define <16 x i8> @test_vqshlq_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VQSHLQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.sqshl.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VQSHLQ_V_I]] int8x16_t test_vqshlq_s8(int8x16_t a, int8x16_t b) { return vqshlq_s8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vqshlq_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VQSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VQSHLQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.sqshl.v8i16(<8 x i16> [[VQSHLQ_V_I]], <8 x i16> [[VQSHLQ_V1_I]]) #4 // CHECK: [[VQSHLQ_V3_I:%.*]] = bitcast <8 x i16> [[VQSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQSHLQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] int16x8_t test_vqshlq_s16(int16x8_t a, int16x8_t b) { return vqshlq_s16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vqshlq_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VQSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VQSHLQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqshl.v4i32(<4 x i32> [[VQSHLQ_V_I]], <4 x i32> [[VQSHLQ_V1_I]]) #4 // CHECK: [[VQSHLQ_V3_I:%.*]] = bitcast <4 x i32> [[VQSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQSHLQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] int32x4_t test_vqshlq_s32(int32x4_t a, int32x4_t b) { return vqshlq_s32(a, b); } // CHECK-LABEL: define <2 x i64> @test_vqshlq_s64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VQSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VQSHLQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqshl.v2i64(<2 x i64> [[VQSHLQ_V_I]], <2 x i64> [[VQSHLQ_V1_I]]) #4 // CHECK: [[VQSHLQ_V3_I:%.*]] = bitcast <2 x i64> [[VQSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQSHLQ_V3_I]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] int64x2_t test_vqshlq_s64(int64x2_t a, int64x2_t b) { return vqshlq_s64(a, b); } // CHECK-LABEL: define <16 x i8> @test_vqshlq_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VQSHLQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.uqshl.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VQSHLQ_V_I]] uint8x16_t test_vqshlq_u8(uint8x16_t a, int8x16_t b) { return vqshlq_u8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vqshlq_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VQSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VQSHLQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.uqshl.v8i16(<8 x i16> [[VQSHLQ_V_I]], <8 x i16> [[VQSHLQ_V1_I]]) #4 // CHECK: [[VQSHLQ_V3_I:%.*]] = bitcast <8 x i16> [[VQSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQSHLQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] uint16x8_t test_vqshlq_u16(uint16x8_t a, int16x8_t b) { return vqshlq_u16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vqshlq_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VQSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VQSHLQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.uqshl.v4i32(<4 x i32> [[VQSHLQ_V_I]], <4 x i32> [[VQSHLQ_V1_I]]) #4 // CHECK: [[VQSHLQ_V3_I:%.*]] = bitcast <4 x i32> [[VQSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQSHLQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] uint32x4_t test_vqshlq_u32(uint32x4_t a, int32x4_t b) { return vqshlq_u32(a, b); } // CHECK-LABEL: define <2 x i64> @test_vqshlq_u64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VQSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VQSHLQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.uqshl.v2i64(<2 x i64> [[VQSHLQ_V_I]], <2 x i64> [[VQSHLQ_V1_I]]) #4 // CHECK: [[VQSHLQ_V3_I:%.*]] = bitcast <2 x i64> [[VQSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQSHLQ_V3_I]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] uint64x2_t test_vqshlq_u64(uint64x2_t a, int64x2_t b) { return vqshlq_u64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vrshl_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VRSHL_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.srshl.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VRSHL_V_I]] int8x8_t test_vrshl_s8(int8x8_t a, int8x8_t b) { return vrshl_s8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vrshl_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VRSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VRSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VRSHL_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.srshl.v4i16(<4 x i16> [[VRSHL_V_I]], <4 x i16> [[VRSHL_V1_I]]) #4 // CHECK: [[VRSHL_V3_I:%.*]] = bitcast <4 x i16> [[VRSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRSHL_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] int16x4_t test_vrshl_s16(int16x4_t a, int16x4_t b) { return vrshl_s16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vrshl_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VRSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VRSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VRSHL_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.srshl.v2i32(<2 x i32> [[VRSHL_V_I]], <2 x i32> [[VRSHL_V1_I]]) #4 // CHECK: [[VRSHL_V3_I:%.*]] = bitcast <2 x i32> [[VRSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRSHL_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] int32x2_t test_vrshl_s32(int32x2_t a, int32x2_t b) { return vrshl_s32(a, b); } // CHECK-LABEL: define <1 x i64> @test_vrshl_s64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VRSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VRSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VRSHL_V2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.srshl.v1i64(<1 x i64> [[VRSHL_V_I]], <1 x i64> [[VRSHL_V1_I]]) #4 // CHECK: [[VRSHL_V3_I:%.*]] = bitcast <1 x i64> [[VRSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRSHL_V3_I]] to <1 x i64> // CHECK: ret <1 x i64> [[TMP2]] int64x1_t test_vrshl_s64(int64x1_t a, int64x1_t b) { return vrshl_s64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vrshl_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VRSHL_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.urshl.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VRSHL_V_I]] uint8x8_t test_vrshl_u8(uint8x8_t a, int8x8_t b) { return vrshl_u8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vrshl_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VRSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VRSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VRSHL_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.urshl.v4i16(<4 x i16> [[VRSHL_V_I]], <4 x i16> [[VRSHL_V1_I]]) #4 // CHECK: [[VRSHL_V3_I:%.*]] = bitcast <4 x i16> [[VRSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRSHL_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] uint16x4_t test_vrshl_u16(uint16x4_t a, int16x4_t b) { return vrshl_u16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vrshl_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VRSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VRSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VRSHL_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.urshl.v2i32(<2 x i32> [[VRSHL_V_I]], <2 x i32> [[VRSHL_V1_I]]) #4 // CHECK: [[VRSHL_V3_I:%.*]] = bitcast <2 x i32> [[VRSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRSHL_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] uint32x2_t test_vrshl_u32(uint32x2_t a, int32x2_t b) { return vrshl_u32(a, b); } // CHECK-LABEL: define <1 x i64> @test_vrshl_u64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VRSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VRSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VRSHL_V2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.urshl.v1i64(<1 x i64> [[VRSHL_V_I]], <1 x i64> [[VRSHL_V1_I]]) #4 // CHECK: [[VRSHL_V3_I:%.*]] = bitcast <1 x i64> [[VRSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRSHL_V3_I]] to <1 x i64> // CHECK: ret <1 x i64> [[TMP2]] uint64x1_t test_vrshl_u64(uint64x1_t a, int64x1_t b) { return vrshl_u64(a, b); } // CHECK-LABEL: define <16 x i8> @test_vrshlq_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VRSHLQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.srshl.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VRSHLQ_V_I]] int8x16_t test_vrshlq_s8(int8x16_t a, int8x16_t b) { return vrshlq_s8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vrshlq_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VRSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VRSHLQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.srshl.v8i16(<8 x i16> [[VRSHLQ_V_I]], <8 x i16> [[VRSHLQ_V1_I]]) #4 // CHECK: [[VRSHLQ_V3_I:%.*]] = bitcast <8 x i16> [[VRSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VRSHLQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] int16x8_t test_vrshlq_s16(int16x8_t a, int16x8_t b) { return vrshlq_s16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vrshlq_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VRSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VRSHLQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.srshl.v4i32(<4 x i32> [[VRSHLQ_V_I]], <4 x i32> [[VRSHLQ_V1_I]]) #4 // CHECK: [[VRSHLQ_V3_I:%.*]] = bitcast <4 x i32> [[VRSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VRSHLQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] int32x4_t test_vrshlq_s32(int32x4_t a, int32x4_t b) { return vrshlq_s32(a, b); } // CHECK-LABEL: define <2 x i64> @test_vrshlq_s64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VRSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VRSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VRSHLQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.srshl.v2i64(<2 x i64> [[VRSHLQ_V_I]], <2 x i64> [[VRSHLQ_V1_I]]) #4 // CHECK: [[VRSHLQ_V3_I:%.*]] = bitcast <2 x i64> [[VRSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VRSHLQ_V3_I]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] int64x2_t test_vrshlq_s64(int64x2_t a, int64x2_t b) { return vrshlq_s64(a, b); } // CHECK-LABEL: define <16 x i8> @test_vrshlq_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VRSHLQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.urshl.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VRSHLQ_V_I]] uint8x16_t test_vrshlq_u8(uint8x16_t a, int8x16_t b) { return vrshlq_u8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vrshlq_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VRSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VRSHLQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.urshl.v8i16(<8 x i16> [[VRSHLQ_V_I]], <8 x i16> [[VRSHLQ_V1_I]]) #4 // CHECK: [[VRSHLQ_V3_I:%.*]] = bitcast <8 x i16> [[VRSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VRSHLQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] uint16x8_t test_vrshlq_u16(uint16x8_t a, int16x8_t b) { return vrshlq_u16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vrshlq_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VRSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VRSHLQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.urshl.v4i32(<4 x i32> [[VRSHLQ_V_I]], <4 x i32> [[VRSHLQ_V1_I]]) #4 // CHECK: [[VRSHLQ_V3_I:%.*]] = bitcast <4 x i32> [[VRSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VRSHLQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] uint32x4_t test_vrshlq_u32(uint32x4_t a, int32x4_t b) { return vrshlq_u32(a, b); } // CHECK-LABEL: define <2 x i64> @test_vrshlq_u64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VRSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VRSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VRSHLQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.urshl.v2i64(<2 x i64> [[VRSHLQ_V_I]], <2 x i64> [[VRSHLQ_V1_I]]) #4 // CHECK: [[VRSHLQ_V3_I:%.*]] = bitcast <2 x i64> [[VRSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VRSHLQ_V3_I]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] uint64x2_t test_vrshlq_u64(uint64x2_t a, int64x2_t b) { return vrshlq_u64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vqrshl_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VQRSHL_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqrshl.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VQRSHL_V_I]] int8x8_t test_vqrshl_s8(int8x8_t a, int8x8_t b) { return vqrshl_s8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vqrshl_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VQRSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VQRSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VQRSHL_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqrshl.v4i16(<4 x i16> [[VQRSHL_V_I]], <4 x i16> [[VQRSHL_V1_I]]) #4 // CHECK: [[VQRSHL_V3_I:%.*]] = bitcast <4 x i16> [[VQRSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQRSHL_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] int16x4_t test_vqrshl_s16(int16x4_t a, int16x4_t b) { return vqrshl_s16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vqrshl_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VQRSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VQRSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VQRSHL_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.sqrshl.v2i32(<2 x i32> [[VQRSHL_V_I]], <2 x i32> [[VQRSHL_V1_I]]) #4 // CHECK: [[VQRSHL_V3_I:%.*]] = bitcast <2 x i32> [[VQRSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQRSHL_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] int32x2_t test_vqrshl_s32(int32x2_t a, int32x2_t b) { return vqrshl_s32(a, b); } // CHECK-LABEL: define <1 x i64> @test_vqrshl_s64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VQRSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VQRSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VQRSHL_V2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.sqrshl.v1i64(<1 x i64> [[VQRSHL_V_I]], <1 x i64> [[VQRSHL_V1_I]]) #4 // CHECK: [[VQRSHL_V3_I:%.*]] = bitcast <1 x i64> [[VQRSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQRSHL_V3_I]] to <1 x i64> // CHECK: ret <1 x i64> [[TMP2]] int64x1_t test_vqrshl_s64(int64x1_t a, int64x1_t b) { return vqrshl_s64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vqrshl_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VQRSHL_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uqrshl.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VQRSHL_V_I]] uint8x8_t test_vqrshl_u8(uint8x8_t a, int8x8_t b) { return vqrshl_u8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vqrshl_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VQRSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VQRSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VQRSHL_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uqrshl.v4i16(<4 x i16> [[VQRSHL_V_I]], <4 x i16> [[VQRSHL_V1_I]]) #4 // CHECK: [[VQRSHL_V3_I:%.*]] = bitcast <4 x i16> [[VQRSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQRSHL_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] uint16x4_t test_vqrshl_u16(uint16x4_t a, int16x4_t b) { return vqrshl_u16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vqrshl_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VQRSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VQRSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VQRSHL_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.uqrshl.v2i32(<2 x i32> [[VQRSHL_V_I]], <2 x i32> [[VQRSHL_V1_I]]) #4 // CHECK: [[VQRSHL_V3_I:%.*]] = bitcast <2 x i32> [[VQRSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQRSHL_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] uint32x2_t test_vqrshl_u32(uint32x2_t a, int32x2_t b) { return vqrshl_u32(a, b); } // CHECK-LABEL: define <1 x i64> @test_vqrshl_u64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VQRSHL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VQRSHL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VQRSHL_V2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.uqrshl.v1i64(<1 x i64> [[VQRSHL_V_I]], <1 x i64> [[VQRSHL_V1_I]]) #4 // CHECK: [[VQRSHL_V3_I:%.*]] = bitcast <1 x i64> [[VQRSHL_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQRSHL_V3_I]] to <1 x i64> // CHECK: ret <1 x i64> [[TMP2]] uint64x1_t test_vqrshl_u64(uint64x1_t a, int64x1_t b) { return vqrshl_u64(a, b); } // CHECK-LABEL: define <16 x i8> @test_vqrshlq_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VQRSHLQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.sqrshl.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VQRSHLQ_V_I]] int8x16_t test_vqrshlq_s8(int8x16_t a, int8x16_t b) { return vqrshlq_s8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vqrshlq_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VQRSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQRSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VQRSHLQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.sqrshl.v8i16(<8 x i16> [[VQRSHLQ_V_I]], <8 x i16> [[VQRSHLQ_V1_I]]) #4 // CHECK: [[VQRSHLQ_V3_I:%.*]] = bitcast <8 x i16> [[VQRSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQRSHLQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] int16x8_t test_vqrshlq_s16(int16x8_t a, int16x8_t b) { return vqrshlq_s16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vqrshlq_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VQRSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQRSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VQRSHLQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqrshl.v4i32(<4 x i32> [[VQRSHLQ_V_I]], <4 x i32> [[VQRSHLQ_V1_I]]) #4 // CHECK: [[VQRSHLQ_V3_I:%.*]] = bitcast <4 x i32> [[VQRSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQRSHLQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] int32x4_t test_vqrshlq_s32(int32x4_t a, int32x4_t b) { return vqrshlq_s32(a, b); } // CHECK-LABEL: define <2 x i64> @test_vqrshlq_s64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VQRSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQRSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VQRSHLQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqrshl.v2i64(<2 x i64> [[VQRSHLQ_V_I]], <2 x i64> [[VQRSHLQ_V1_I]]) #4 // CHECK: [[VQRSHLQ_V3_I:%.*]] = bitcast <2 x i64> [[VQRSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQRSHLQ_V3_I]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] int64x2_t test_vqrshlq_s64(int64x2_t a, int64x2_t b) { return vqrshlq_s64(a, b); } // CHECK-LABEL: define <16 x i8> @test_vqrshlq_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VQRSHLQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.uqrshl.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VQRSHLQ_V_I]] uint8x16_t test_vqrshlq_u8(uint8x16_t a, int8x16_t b) { return vqrshlq_u8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vqrshlq_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VQRSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQRSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VQRSHLQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.uqrshl.v8i16(<8 x i16> [[VQRSHLQ_V_I]], <8 x i16> [[VQRSHLQ_V1_I]]) #4 // CHECK: [[VQRSHLQ_V3_I:%.*]] = bitcast <8 x i16> [[VQRSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQRSHLQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] uint16x8_t test_vqrshlq_u16(uint16x8_t a, int16x8_t b) { return vqrshlq_u16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vqrshlq_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VQRSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQRSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VQRSHLQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.uqrshl.v4i32(<4 x i32> [[VQRSHLQ_V_I]], <4 x i32> [[VQRSHLQ_V1_I]]) #4 // CHECK: [[VQRSHLQ_V3_I:%.*]] = bitcast <4 x i32> [[VQRSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQRSHLQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] uint32x4_t test_vqrshlq_u32(uint32x4_t a, int32x4_t b) { return vqrshlq_u32(a, b); } // CHECK-LABEL: define <2 x i64> @test_vqrshlq_u64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VQRSHLQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQRSHLQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VQRSHLQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.uqrshl.v2i64(<2 x i64> [[VQRSHLQ_V_I]], <2 x i64> [[VQRSHLQ_V1_I]]) #4 // CHECK: [[VQRSHLQ_V3_I:%.*]] = bitcast <2 x i64> [[VQRSHLQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQRSHLQ_V3_I]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] uint64x2_t test_vqrshlq_u64(uint64x2_t a, int64x2_t b) { return vqrshlq_u64(a, b); } // CHECK-LABEL: define <1 x i64> @test_vsli_n_p64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VSLI_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VSLI_N1:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VSLI_N2:%.*]] = call <1 x i64> @llvm.aarch64.neon.vsli.v1i64(<1 x i64> [[VSLI_N]], <1 x i64> [[VSLI_N1]], i32 0) // CHECK: ret <1 x i64> [[VSLI_N2]] poly64x1_t test_vsli_n_p64(poly64x1_t a, poly64x1_t b) { return vsli_n_p64(a, b, 0); } // CHECK-LABEL: define <2 x i64> @test_vsliq_n_p64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VSLI_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VSLI_N1:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VSLI_N2:%.*]] = call <2 x i64> @llvm.aarch64.neon.vsli.v2i64(<2 x i64> [[VSLI_N]], <2 x i64> [[VSLI_N1]], i32 0) // CHECK: ret <2 x i64> [[VSLI_N2]] poly64x2_t test_vsliq_n_p64(poly64x2_t a, poly64x2_t b) { return vsliq_n_p64(a, b, 0); } // CHECK-LABEL: define <8 x i8> @test_vmax_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VMAX_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.smax.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VMAX_I]] int8x8_t test_vmax_s8(int8x8_t a, int8x8_t b) { return vmax_s8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vmax_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VMAX_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMAX1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VMAX2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.smax.v4i16(<4 x i16> [[VMAX_I]], <4 x i16> [[VMAX1_I]]) #4 // CHECK: ret <4 x i16> [[VMAX2_I]] int16x4_t test_vmax_s16(int16x4_t a, int16x4_t b) { return vmax_s16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vmax_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VMAX_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMAX1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VMAX2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.smax.v2i32(<2 x i32> [[VMAX_I]], <2 x i32> [[VMAX1_I]]) #4 // CHECK: ret <2 x i32> [[VMAX2_I]] int32x2_t test_vmax_s32(int32x2_t a, int32x2_t b) { return vmax_s32(a, b); } // CHECK-LABEL: define <8 x i8> @test_vmax_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VMAX_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.umax.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VMAX_I]] uint8x8_t test_vmax_u8(uint8x8_t a, uint8x8_t b) { return vmax_u8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vmax_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VMAX_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMAX1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VMAX2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.umax.v4i16(<4 x i16> [[VMAX_I]], <4 x i16> [[VMAX1_I]]) #4 // CHECK: ret <4 x i16> [[VMAX2_I]] uint16x4_t test_vmax_u16(uint16x4_t a, uint16x4_t b) { return vmax_u16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vmax_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VMAX_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMAX1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VMAX2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.umax.v2i32(<2 x i32> [[VMAX_I]], <2 x i32> [[VMAX1_I]]) #4 // CHECK: ret <2 x i32> [[VMAX2_I]] uint32x2_t test_vmax_u32(uint32x2_t a, uint32x2_t b) { return vmax_u32(a, b); } // CHECK-LABEL: define <2 x float> @test_vmax_f32(<2 x float> %a, <2 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %b to <8 x i8> // CHECK: [[VMAX_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VMAX1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[VMAX2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fmax.v2f32(<2 x float> [[VMAX_I]], <2 x float> [[VMAX1_I]]) #4 // CHECK: ret <2 x float> [[VMAX2_I]] float32x2_t test_vmax_f32(float32x2_t a, float32x2_t b) { return vmax_f32(a, b); } // CHECK-LABEL: define <16 x i8> @test_vmaxq_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VMAX_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.smax.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VMAX_I]] int8x16_t test_vmaxq_s8(int8x16_t a, int8x16_t b) { return vmaxq_s8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vmaxq_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VMAX_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VMAX1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VMAX2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.smax.v8i16(<8 x i16> [[VMAX_I]], <8 x i16> [[VMAX1_I]]) #4 // CHECK: ret <8 x i16> [[VMAX2_I]] int16x8_t test_vmaxq_s16(int16x8_t a, int16x8_t b) { return vmaxq_s16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vmaxq_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VMAX_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VMAX1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VMAX2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smax.v4i32(<4 x i32> [[VMAX_I]], <4 x i32> [[VMAX1_I]]) #4 // CHECK: ret <4 x i32> [[VMAX2_I]] int32x4_t test_vmaxq_s32(int32x4_t a, int32x4_t b) { return vmaxq_s32(a, b); } // CHECK-LABEL: define <16 x i8> @test_vmaxq_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VMAX_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.umax.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VMAX_I]] uint8x16_t test_vmaxq_u8(uint8x16_t a, uint8x16_t b) { return vmaxq_u8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vmaxq_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VMAX_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VMAX1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VMAX2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.umax.v8i16(<8 x i16> [[VMAX_I]], <8 x i16> [[VMAX1_I]]) #4 // CHECK: ret <8 x i16> [[VMAX2_I]] uint16x8_t test_vmaxq_u16(uint16x8_t a, uint16x8_t b) { return vmaxq_u16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vmaxq_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VMAX_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VMAX1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VMAX2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umax.v4i32(<4 x i32> [[VMAX_I]], <4 x i32> [[VMAX1_I]]) #4 // CHECK: ret <4 x i32> [[VMAX2_I]] uint32x4_t test_vmaxq_u32(uint32x4_t a, uint32x4_t b) { return vmaxq_u32(a, b); } // CHECK-LABEL: define <4 x float> @test_vmaxq_f32(<4 x float> %a, <4 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %b to <16 x i8> // CHECK: [[VMAX_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VMAX1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[VMAX2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fmax.v4f32(<4 x float> [[VMAX_I]], <4 x float> [[VMAX1_I]]) #4 // CHECK: ret <4 x float> [[VMAX2_I]] float32x4_t test_vmaxq_f32(float32x4_t a, float32x4_t b) { return vmaxq_f32(a, b); } // CHECK-LABEL: define <2 x double> @test_vmaxq_f64(<2 x double> %a, <2 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %b to <16 x i8> // CHECK: [[VMAX_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VMAX1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[VMAX2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fmax.v2f64(<2 x double> [[VMAX_I]], <2 x double> [[VMAX1_I]]) #4 // CHECK: ret <2 x double> [[VMAX2_I]] float64x2_t test_vmaxq_f64(float64x2_t a, float64x2_t b) { return vmaxq_f64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vmin_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VMIN_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.smin.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VMIN_I]] int8x8_t test_vmin_s8(int8x8_t a, int8x8_t b) { return vmin_s8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vmin_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VMIN_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMIN1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VMIN2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.smin.v4i16(<4 x i16> [[VMIN_I]], <4 x i16> [[VMIN1_I]]) #4 // CHECK: ret <4 x i16> [[VMIN2_I]] int16x4_t test_vmin_s16(int16x4_t a, int16x4_t b) { return vmin_s16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vmin_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VMIN_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMIN1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VMIN2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.smin.v2i32(<2 x i32> [[VMIN_I]], <2 x i32> [[VMIN1_I]]) #4 // CHECK: ret <2 x i32> [[VMIN2_I]] int32x2_t test_vmin_s32(int32x2_t a, int32x2_t b) { return vmin_s32(a, b); } // CHECK-LABEL: define <8 x i8> @test_vmin_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VMIN_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.umin.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VMIN_I]] uint8x8_t test_vmin_u8(uint8x8_t a, uint8x8_t b) { return vmin_u8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vmin_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VMIN_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMIN1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VMIN2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.umin.v4i16(<4 x i16> [[VMIN_I]], <4 x i16> [[VMIN1_I]]) #4 // CHECK: ret <4 x i16> [[VMIN2_I]] uint16x4_t test_vmin_u16(uint16x4_t a, uint16x4_t b) { return vmin_u16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vmin_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VMIN_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMIN1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VMIN2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.umin.v2i32(<2 x i32> [[VMIN_I]], <2 x i32> [[VMIN1_I]]) #4 // CHECK: ret <2 x i32> [[VMIN2_I]] uint32x2_t test_vmin_u32(uint32x2_t a, uint32x2_t b) { return vmin_u32(a, b); } // CHECK-LABEL: define <2 x float> @test_vmin_f32(<2 x float> %a, <2 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %b to <8 x i8> // CHECK: [[VMIN_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VMIN1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[VMIN2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fmin.v2f32(<2 x float> [[VMIN_I]], <2 x float> [[VMIN1_I]]) #4 // CHECK: ret <2 x float> [[VMIN2_I]] float32x2_t test_vmin_f32(float32x2_t a, float32x2_t b) { return vmin_f32(a, b); } // CHECK-LABEL: define <16 x i8> @test_vminq_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VMIN_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.smin.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VMIN_I]] int8x16_t test_vminq_s8(int8x16_t a, int8x16_t b) { return vminq_s8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vminq_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VMIN_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VMIN1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VMIN2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.smin.v8i16(<8 x i16> [[VMIN_I]], <8 x i16> [[VMIN1_I]]) #4 // CHECK: ret <8 x i16> [[VMIN2_I]] int16x8_t test_vminq_s16(int16x8_t a, int16x8_t b) { return vminq_s16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vminq_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VMIN_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VMIN1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VMIN2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smin.v4i32(<4 x i32> [[VMIN_I]], <4 x i32> [[VMIN1_I]]) #4 // CHECK: ret <4 x i32> [[VMIN2_I]] int32x4_t test_vminq_s32(int32x4_t a, int32x4_t b) { return vminq_s32(a, b); } // CHECK-LABEL: define <16 x i8> @test_vminq_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VMIN_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.umin.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VMIN_I]] uint8x16_t test_vminq_u8(uint8x16_t a, uint8x16_t b) { return vminq_u8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vminq_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VMIN_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VMIN1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VMIN2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.umin.v8i16(<8 x i16> [[VMIN_I]], <8 x i16> [[VMIN1_I]]) #4 // CHECK: ret <8 x i16> [[VMIN2_I]] uint16x8_t test_vminq_u16(uint16x8_t a, uint16x8_t b) { return vminq_u16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vminq_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VMIN_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VMIN1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VMIN2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umin.v4i32(<4 x i32> [[VMIN_I]], <4 x i32> [[VMIN1_I]]) #4 // CHECK: ret <4 x i32> [[VMIN2_I]] uint32x4_t test_vminq_u32(uint32x4_t a, uint32x4_t b) { return vminq_u32(a, b); } // CHECK-LABEL: define <4 x float> @test_vminq_f32(<4 x float> %a, <4 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %b to <16 x i8> // CHECK: [[VMIN_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VMIN1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[VMIN2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fmin.v4f32(<4 x float> [[VMIN_I]], <4 x float> [[VMIN1_I]]) #4 // CHECK: ret <4 x float> [[VMIN2_I]] float32x4_t test_vminq_f32(float32x4_t a, float32x4_t b) { return vminq_f32(a, b); } // CHECK-LABEL: define <2 x double> @test_vminq_f64(<2 x double> %a, <2 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %b to <16 x i8> // CHECK: [[VMIN_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VMIN1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[VMIN2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fmin.v2f64(<2 x double> [[VMIN_I]], <2 x double> [[VMIN1_I]]) #4 // CHECK: ret <2 x double> [[VMIN2_I]] float64x2_t test_vminq_f64(float64x2_t a, float64x2_t b) { return vminq_f64(a, b); } // CHECK-LABEL: define <2 x float> @test_vmaxnm_f32(<2 x float> %a, <2 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %b to <8 x i8> // CHECK: [[VMAXNM_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VMAXNM1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[VMAXNM2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fmaxnm.v2f32(<2 x float> [[VMAXNM_I]], <2 x float> [[VMAXNM1_I]]) #4 // CHECK: ret <2 x float> [[VMAXNM2_I]] float32x2_t test_vmaxnm_f32(float32x2_t a, float32x2_t b) { return vmaxnm_f32(a, b); } // CHECK-LABEL: define <4 x float> @test_vmaxnmq_f32(<4 x float> %a, <4 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %b to <16 x i8> // CHECK: [[VMAXNM_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VMAXNM1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[VMAXNM2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fmaxnm.v4f32(<4 x float> [[VMAXNM_I]], <4 x float> [[VMAXNM1_I]]) #4 // CHECK: ret <4 x float> [[VMAXNM2_I]] float32x4_t test_vmaxnmq_f32(float32x4_t a, float32x4_t b) { return vmaxnmq_f32(a, b); } // CHECK-LABEL: define <2 x double> @test_vmaxnmq_f64(<2 x double> %a, <2 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %b to <16 x i8> // CHECK: [[VMAXNM_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VMAXNM1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[VMAXNM2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fmaxnm.v2f64(<2 x double> [[VMAXNM_I]], <2 x double> [[VMAXNM1_I]]) #4 // CHECK: ret <2 x double> [[VMAXNM2_I]] float64x2_t test_vmaxnmq_f64(float64x2_t a, float64x2_t b) { return vmaxnmq_f64(a, b); } // CHECK-LABEL: define <2 x float> @test_vminnm_f32(<2 x float> %a, <2 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %b to <8 x i8> // CHECK: [[VMINNM_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VMINNM1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[VMINNM2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fminnm.v2f32(<2 x float> [[VMINNM_I]], <2 x float> [[VMINNM1_I]]) #4 // CHECK: ret <2 x float> [[VMINNM2_I]] float32x2_t test_vminnm_f32(float32x2_t a, float32x2_t b) { return vminnm_f32(a, b); } // CHECK-LABEL: define <4 x float> @test_vminnmq_f32(<4 x float> %a, <4 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %b to <16 x i8> // CHECK: [[VMINNM_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VMINNM1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[VMINNM2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fminnm.v4f32(<4 x float> [[VMINNM_I]], <4 x float> [[VMINNM1_I]]) #4 // CHECK: ret <4 x float> [[VMINNM2_I]] float32x4_t test_vminnmq_f32(float32x4_t a, float32x4_t b) { return vminnmq_f32(a, b); } // CHECK-LABEL: define <2 x double> @test_vminnmq_f64(<2 x double> %a, <2 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %b to <16 x i8> // CHECK: [[VMINNM_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VMINNM1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[VMINNM2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fminnm.v2f64(<2 x double> [[VMINNM_I]], <2 x double> [[VMINNM1_I]]) #4 // CHECK: ret <2 x double> [[VMINNM2_I]] float64x2_t test_vminnmq_f64(float64x2_t a, float64x2_t b) { return vminnmq_f64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vpmax_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VPMAX_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.smaxp.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VPMAX_I]] int8x8_t test_vpmax_s8(int8x8_t a, int8x8_t b) { return vpmax_s8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vpmax_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VPMAX_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VPMAX1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VPMAX2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.smaxp.v4i16(<4 x i16> [[VPMAX_I]], <4 x i16> [[VPMAX1_I]]) #4 // CHECK: ret <4 x i16> [[VPMAX2_I]] int16x4_t test_vpmax_s16(int16x4_t a, int16x4_t b) { return vpmax_s16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vpmax_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VPMAX_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VPMAX1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VPMAX2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.smaxp.v2i32(<2 x i32> [[VPMAX_I]], <2 x i32> [[VPMAX1_I]]) #4 // CHECK: ret <2 x i32> [[VPMAX2_I]] int32x2_t test_vpmax_s32(int32x2_t a, int32x2_t b) { return vpmax_s32(a, b); } // CHECK-LABEL: define <8 x i8> @test_vpmax_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VPMAX_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.umaxp.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VPMAX_I]] uint8x8_t test_vpmax_u8(uint8x8_t a, uint8x8_t b) { return vpmax_u8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vpmax_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VPMAX_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VPMAX1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VPMAX2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.umaxp.v4i16(<4 x i16> [[VPMAX_I]], <4 x i16> [[VPMAX1_I]]) #4 // CHECK: ret <4 x i16> [[VPMAX2_I]] uint16x4_t test_vpmax_u16(uint16x4_t a, uint16x4_t b) { return vpmax_u16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vpmax_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VPMAX_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VPMAX1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VPMAX2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.umaxp.v2i32(<2 x i32> [[VPMAX_I]], <2 x i32> [[VPMAX1_I]]) #4 // CHECK: ret <2 x i32> [[VPMAX2_I]] uint32x2_t test_vpmax_u32(uint32x2_t a, uint32x2_t b) { return vpmax_u32(a, b); } // CHECK-LABEL: define <2 x float> @test_vpmax_f32(<2 x float> %a, <2 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %b to <8 x i8> // CHECK: [[VPMAX_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VPMAX1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[VPMAX2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fmaxp.v2f32(<2 x float> [[VPMAX_I]], <2 x float> [[VPMAX1_I]]) #4 // CHECK: ret <2 x float> [[VPMAX2_I]] float32x2_t test_vpmax_f32(float32x2_t a, float32x2_t b) { return vpmax_f32(a, b); } // CHECK-LABEL: define <16 x i8> @test_vpmaxq_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VPMAX_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.smaxp.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VPMAX_I]] int8x16_t test_vpmaxq_s8(int8x16_t a, int8x16_t b) { return vpmaxq_s8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vpmaxq_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VPMAX_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VPMAX1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VPMAX2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.smaxp.v8i16(<8 x i16> [[VPMAX_I]], <8 x i16> [[VPMAX1_I]]) #4 // CHECK: ret <8 x i16> [[VPMAX2_I]] int16x8_t test_vpmaxq_s16(int16x8_t a, int16x8_t b) { return vpmaxq_s16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vpmaxq_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VPMAX_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VPMAX1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VPMAX2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smaxp.v4i32(<4 x i32> [[VPMAX_I]], <4 x i32> [[VPMAX1_I]]) #4 // CHECK: ret <4 x i32> [[VPMAX2_I]] int32x4_t test_vpmaxq_s32(int32x4_t a, int32x4_t b) { return vpmaxq_s32(a, b); } // CHECK-LABEL: define <16 x i8> @test_vpmaxq_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VPMAX_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.umaxp.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VPMAX_I]] uint8x16_t test_vpmaxq_u8(uint8x16_t a, uint8x16_t b) { return vpmaxq_u8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vpmaxq_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VPMAX_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VPMAX1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VPMAX2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.umaxp.v8i16(<8 x i16> [[VPMAX_I]], <8 x i16> [[VPMAX1_I]]) #4 // CHECK: ret <8 x i16> [[VPMAX2_I]] uint16x8_t test_vpmaxq_u16(uint16x8_t a, uint16x8_t b) { return vpmaxq_u16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vpmaxq_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VPMAX_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VPMAX1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VPMAX2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umaxp.v4i32(<4 x i32> [[VPMAX_I]], <4 x i32> [[VPMAX1_I]]) #4 // CHECK: ret <4 x i32> [[VPMAX2_I]] uint32x4_t test_vpmaxq_u32(uint32x4_t a, uint32x4_t b) { return vpmaxq_u32(a, b); } // CHECK-LABEL: define <4 x float> @test_vpmaxq_f32(<4 x float> %a, <4 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %b to <16 x i8> // CHECK: [[VPMAX_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VPMAX1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[VPMAX2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fmaxp.v4f32(<4 x float> [[VPMAX_I]], <4 x float> [[VPMAX1_I]]) #4 // CHECK: ret <4 x float> [[VPMAX2_I]] float32x4_t test_vpmaxq_f32(float32x4_t a, float32x4_t b) { return vpmaxq_f32(a, b); } // CHECK-LABEL: define <2 x double> @test_vpmaxq_f64(<2 x double> %a, <2 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %b to <16 x i8> // CHECK: [[VPMAX_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VPMAX1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[VPMAX2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fmaxp.v2f64(<2 x double> [[VPMAX_I]], <2 x double> [[VPMAX1_I]]) #4 // CHECK: ret <2 x double> [[VPMAX2_I]] float64x2_t test_vpmaxq_f64(float64x2_t a, float64x2_t b) { return vpmaxq_f64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vpmin_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VPMIN_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sminp.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VPMIN_I]] int8x8_t test_vpmin_s8(int8x8_t a, int8x8_t b) { return vpmin_s8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vpmin_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VPMIN_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VPMIN1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VPMIN2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sminp.v4i16(<4 x i16> [[VPMIN_I]], <4 x i16> [[VPMIN1_I]]) #4 // CHECK: ret <4 x i16> [[VPMIN2_I]] int16x4_t test_vpmin_s16(int16x4_t a, int16x4_t b) { return vpmin_s16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vpmin_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VPMIN_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VPMIN1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VPMIN2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.sminp.v2i32(<2 x i32> [[VPMIN_I]], <2 x i32> [[VPMIN1_I]]) #4 // CHECK: ret <2 x i32> [[VPMIN2_I]] int32x2_t test_vpmin_s32(int32x2_t a, int32x2_t b) { return vpmin_s32(a, b); } // CHECK-LABEL: define <8 x i8> @test_vpmin_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VPMIN_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uminp.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VPMIN_I]] uint8x8_t test_vpmin_u8(uint8x8_t a, uint8x8_t b) { return vpmin_u8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vpmin_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VPMIN_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VPMIN1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VPMIN2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uminp.v4i16(<4 x i16> [[VPMIN_I]], <4 x i16> [[VPMIN1_I]]) #4 // CHECK: ret <4 x i16> [[VPMIN2_I]] uint16x4_t test_vpmin_u16(uint16x4_t a, uint16x4_t b) { return vpmin_u16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vpmin_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VPMIN_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VPMIN1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VPMIN2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.uminp.v2i32(<2 x i32> [[VPMIN_I]], <2 x i32> [[VPMIN1_I]]) #4 // CHECK: ret <2 x i32> [[VPMIN2_I]] uint32x2_t test_vpmin_u32(uint32x2_t a, uint32x2_t b) { return vpmin_u32(a, b); } // CHECK-LABEL: define <2 x float> @test_vpmin_f32(<2 x float> %a, <2 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %b to <8 x i8> // CHECK: [[VPMIN_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VPMIN1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[VPMIN2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fminp.v2f32(<2 x float> [[VPMIN_I]], <2 x float> [[VPMIN1_I]]) #4 // CHECK: ret <2 x float> [[VPMIN2_I]] float32x2_t test_vpmin_f32(float32x2_t a, float32x2_t b) { return vpmin_f32(a, b); } // CHECK-LABEL: define <16 x i8> @test_vpminq_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VPMIN_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.sminp.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VPMIN_I]] int8x16_t test_vpminq_s8(int8x16_t a, int8x16_t b) { return vpminq_s8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vpminq_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VPMIN_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VPMIN1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VPMIN2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.sminp.v8i16(<8 x i16> [[VPMIN_I]], <8 x i16> [[VPMIN1_I]]) #4 // CHECK: ret <8 x i16> [[VPMIN2_I]] int16x8_t test_vpminq_s16(int16x8_t a, int16x8_t b) { return vpminq_s16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vpminq_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VPMIN_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VPMIN1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VPMIN2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sminp.v4i32(<4 x i32> [[VPMIN_I]], <4 x i32> [[VPMIN1_I]]) #4 // CHECK: ret <4 x i32> [[VPMIN2_I]] int32x4_t test_vpminq_s32(int32x4_t a, int32x4_t b) { return vpminq_s32(a, b); } // CHECK-LABEL: define <16 x i8> @test_vpminq_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VPMIN_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.uminp.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VPMIN_I]] uint8x16_t test_vpminq_u8(uint8x16_t a, uint8x16_t b) { return vpminq_u8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vpminq_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VPMIN_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VPMIN1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VPMIN2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.uminp.v8i16(<8 x i16> [[VPMIN_I]], <8 x i16> [[VPMIN1_I]]) #4 // CHECK: ret <8 x i16> [[VPMIN2_I]] uint16x8_t test_vpminq_u16(uint16x8_t a, uint16x8_t b) { return vpminq_u16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vpminq_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VPMIN_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VPMIN1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VPMIN2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.uminp.v4i32(<4 x i32> [[VPMIN_I]], <4 x i32> [[VPMIN1_I]]) #4 // CHECK: ret <4 x i32> [[VPMIN2_I]] uint32x4_t test_vpminq_u32(uint32x4_t a, uint32x4_t b) { return vpminq_u32(a, b); } // CHECK-LABEL: define <4 x float> @test_vpminq_f32(<4 x float> %a, <4 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %b to <16 x i8> // CHECK: [[VPMIN_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VPMIN1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[VPMIN2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fminp.v4f32(<4 x float> [[VPMIN_I]], <4 x float> [[VPMIN1_I]]) #4 // CHECK: ret <4 x float> [[VPMIN2_I]] float32x4_t test_vpminq_f32(float32x4_t a, float32x4_t b) { return vpminq_f32(a, b); } // CHECK-LABEL: define <2 x double> @test_vpminq_f64(<2 x double> %a, <2 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %b to <16 x i8> // CHECK: [[VPMIN_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VPMIN1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[VPMIN2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fminp.v2f64(<2 x double> [[VPMIN_I]], <2 x double> [[VPMIN1_I]]) #4 // CHECK: ret <2 x double> [[VPMIN2_I]] float64x2_t test_vpminq_f64(float64x2_t a, float64x2_t b) { return vpminq_f64(a, b); } // CHECK-LABEL: define <2 x float> @test_vpmaxnm_f32(<2 x float> %a, <2 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %b to <8 x i8> // CHECK: [[VPMAXNM_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VPMAXNM1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[VPMAXNM2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fmaxnmp.v2f32(<2 x float> [[VPMAXNM_I]], <2 x float> [[VPMAXNM1_I]]) #4 // CHECK: ret <2 x float> [[VPMAXNM2_I]] float32x2_t test_vpmaxnm_f32(float32x2_t a, float32x2_t b) { return vpmaxnm_f32(a, b); } // CHECK-LABEL: define <4 x float> @test_vpmaxnmq_f32(<4 x float> %a, <4 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %b to <16 x i8> // CHECK: [[VPMAXNM_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VPMAXNM1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[VPMAXNM2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fmaxnmp.v4f32(<4 x float> [[VPMAXNM_I]], <4 x float> [[VPMAXNM1_I]]) #4 // CHECK: ret <4 x float> [[VPMAXNM2_I]] float32x4_t test_vpmaxnmq_f32(float32x4_t a, float32x4_t b) { return vpmaxnmq_f32(a, b); } // CHECK-LABEL: define <2 x double> @test_vpmaxnmq_f64(<2 x double> %a, <2 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %b to <16 x i8> // CHECK: [[VPMAXNM_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VPMAXNM1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[VPMAXNM2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fmaxnmp.v2f64(<2 x double> [[VPMAXNM_I]], <2 x double> [[VPMAXNM1_I]]) #4 // CHECK: ret <2 x double> [[VPMAXNM2_I]] float64x2_t test_vpmaxnmq_f64(float64x2_t a, float64x2_t b) { return vpmaxnmq_f64(a, b); } // CHECK-LABEL: define <2 x float> @test_vpminnm_f32(<2 x float> %a, <2 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %b to <8 x i8> // CHECK: [[VPMINNM_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VPMINNM1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[VPMINNM2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fminnmp.v2f32(<2 x float> [[VPMINNM_I]], <2 x float> [[VPMINNM1_I]]) #4 // CHECK: ret <2 x float> [[VPMINNM2_I]] float32x2_t test_vpminnm_f32(float32x2_t a, float32x2_t b) { return vpminnm_f32(a, b); } // CHECK-LABEL: define <4 x float> @test_vpminnmq_f32(<4 x float> %a, <4 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %b to <16 x i8> // CHECK: [[VPMINNM_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VPMINNM1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[VPMINNM2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fminnmp.v4f32(<4 x float> [[VPMINNM_I]], <4 x float> [[VPMINNM1_I]]) #4 // CHECK: ret <4 x float> [[VPMINNM2_I]] float32x4_t test_vpminnmq_f32(float32x4_t a, float32x4_t b) { return vpminnmq_f32(a, b); } // CHECK-LABEL: define <2 x double> @test_vpminnmq_f64(<2 x double> %a, <2 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %b to <16 x i8> // CHECK: [[VPMINNM_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VPMINNM1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[VPMINNM2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fminnmp.v2f64(<2 x double> [[VPMINNM_I]], <2 x double> [[VPMINNM1_I]]) #4 // CHECK: ret <2 x double> [[VPMINNM2_I]] float64x2_t test_vpminnmq_f64(float64x2_t a, float64x2_t b) { return vpminnmq_f64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vpadd_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VPADD_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.addp.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VPADD_V_I]] int8x8_t test_vpadd_s8(int8x8_t a, int8x8_t b) { return vpadd_s8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vpadd_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VPADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VPADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VPADD_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.addp.v4i16(<4 x i16> [[VPADD_V_I]], <4 x i16> [[VPADD_V1_I]]) #4 // CHECK: [[VPADD_V3_I:%.*]] = bitcast <4 x i16> [[VPADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VPADD_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] int16x4_t test_vpadd_s16(int16x4_t a, int16x4_t b) { return vpadd_s16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vpadd_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VPADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VPADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VPADD_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.addp.v2i32(<2 x i32> [[VPADD_V_I]], <2 x i32> [[VPADD_V1_I]]) #4 // CHECK: [[VPADD_V3_I:%.*]] = bitcast <2 x i32> [[VPADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VPADD_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] int32x2_t test_vpadd_s32(int32x2_t a, int32x2_t b) { return vpadd_s32(a, b); } // CHECK-LABEL: define <8 x i8> @test_vpadd_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VPADD_V_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.addp.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VPADD_V_I]] uint8x8_t test_vpadd_u8(uint8x8_t a, uint8x8_t b) { return vpadd_u8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vpadd_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VPADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VPADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VPADD_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.addp.v4i16(<4 x i16> [[VPADD_V_I]], <4 x i16> [[VPADD_V1_I]]) #4 // CHECK: [[VPADD_V3_I:%.*]] = bitcast <4 x i16> [[VPADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VPADD_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] uint16x4_t test_vpadd_u16(uint16x4_t a, uint16x4_t b) { return vpadd_u16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vpadd_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VPADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VPADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VPADD_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.addp.v2i32(<2 x i32> [[VPADD_V_I]], <2 x i32> [[VPADD_V1_I]]) #4 // CHECK: [[VPADD_V3_I:%.*]] = bitcast <2 x i32> [[VPADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VPADD_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] uint32x2_t test_vpadd_u32(uint32x2_t a, uint32x2_t b) { return vpadd_u32(a, b); } // CHECK-LABEL: define <2 x float> @test_vpadd_f32(<2 x float> %a, <2 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %b to <8 x i8> // CHECK: [[VPADD_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VPADD_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[VPADD_V2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.addp.v2f32(<2 x float> [[VPADD_V_I]], <2 x float> [[VPADD_V1_I]]) #4 // CHECK: [[VPADD_V3_I:%.*]] = bitcast <2 x float> [[VPADD_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VPADD_V3_I]] to <2 x float> // CHECK: ret <2 x float> [[TMP2]] float32x2_t test_vpadd_f32(float32x2_t a, float32x2_t b) { return vpadd_f32(a, b); } // CHECK-LABEL: define <16 x i8> @test_vpaddq_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VPADDQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.addp.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VPADDQ_V_I]] int8x16_t test_vpaddq_s8(int8x16_t a, int8x16_t b) { return vpaddq_s8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vpaddq_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VPADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VPADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VPADDQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.addp.v8i16(<8 x i16> [[VPADDQ_V_I]], <8 x i16> [[VPADDQ_V1_I]]) #4 // CHECK: [[VPADDQ_V3_I:%.*]] = bitcast <8 x i16> [[VPADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VPADDQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] int16x8_t test_vpaddq_s16(int16x8_t a, int16x8_t b) { return vpaddq_s16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vpaddq_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VPADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VPADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VPADDQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.addp.v4i32(<4 x i32> [[VPADDQ_V_I]], <4 x i32> [[VPADDQ_V1_I]]) #4 // CHECK: [[VPADDQ_V3_I:%.*]] = bitcast <4 x i32> [[VPADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VPADDQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] int32x4_t test_vpaddq_s32(int32x4_t a, int32x4_t b) { return vpaddq_s32(a, b); } // CHECK-LABEL: define <16 x i8> @test_vpaddq_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VPADDQ_V_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.addp.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VPADDQ_V_I]] uint8x16_t test_vpaddq_u8(uint8x16_t a, uint8x16_t b) { return vpaddq_u8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vpaddq_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VPADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VPADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VPADDQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.addp.v8i16(<8 x i16> [[VPADDQ_V_I]], <8 x i16> [[VPADDQ_V1_I]]) #4 // CHECK: [[VPADDQ_V3_I:%.*]] = bitcast <8 x i16> [[VPADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VPADDQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] uint16x8_t test_vpaddq_u16(uint16x8_t a, uint16x8_t b) { return vpaddq_u16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vpaddq_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VPADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VPADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VPADDQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.addp.v4i32(<4 x i32> [[VPADDQ_V_I]], <4 x i32> [[VPADDQ_V1_I]]) #4 // CHECK: [[VPADDQ_V3_I:%.*]] = bitcast <4 x i32> [[VPADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VPADDQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] uint32x4_t test_vpaddq_u32(uint32x4_t a, uint32x4_t b) { return vpaddq_u32(a, b); } // CHECK-LABEL: define <4 x float> @test_vpaddq_f32(<4 x float> %a, <4 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %b to <16 x i8> // CHECK: [[VPADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VPADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[VPADDQ_V2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.addp.v4f32(<4 x float> [[VPADDQ_V_I]], <4 x float> [[VPADDQ_V1_I]]) #4 // CHECK: [[VPADDQ_V3_I:%.*]] = bitcast <4 x float> [[VPADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VPADDQ_V3_I]] to <4 x float> // CHECK: ret <4 x float> [[TMP2]] float32x4_t test_vpaddq_f32(float32x4_t a, float32x4_t b) { return vpaddq_f32(a, b); } // CHECK-LABEL: define <2 x double> @test_vpaddq_f64(<2 x double> %a, <2 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %b to <16 x i8> // CHECK: [[VPADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VPADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[VPADDQ_V2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.addp.v2f64(<2 x double> [[VPADDQ_V_I]], <2 x double> [[VPADDQ_V1_I]]) #4 // CHECK: [[VPADDQ_V3_I:%.*]] = bitcast <2 x double> [[VPADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VPADDQ_V3_I]] to <2 x double> // CHECK: ret <2 x double> [[TMP2]] float64x2_t test_vpaddq_f64(float64x2_t a, float64x2_t b) { return vpaddq_f64(a, b); } // CHECK-LABEL: define <4 x i16> @test_vqdmulh_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VQDMULH_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VQDMULH_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VQDMULH_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqdmulh.v4i16(<4 x i16> [[VQDMULH_V_I]], <4 x i16> [[VQDMULH_V1_I]]) #4 // CHECK: [[VQDMULH_V3_I:%.*]] = bitcast <4 x i16> [[VQDMULH_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQDMULH_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] int16x4_t test_vqdmulh_s16(int16x4_t a, int16x4_t b) { return vqdmulh_s16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vqdmulh_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VQDMULH_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VQDMULH_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VQDMULH_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.sqdmulh.v2i32(<2 x i32> [[VQDMULH_V_I]], <2 x i32> [[VQDMULH_V1_I]]) #4 // CHECK: [[VQDMULH_V3_I:%.*]] = bitcast <2 x i32> [[VQDMULH_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQDMULH_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] int32x2_t test_vqdmulh_s32(int32x2_t a, int32x2_t b) { return vqdmulh_s32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vqdmulhq_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VQDMULHQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQDMULHQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VQDMULHQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.sqdmulh.v8i16(<8 x i16> [[VQDMULHQ_V_I]], <8 x i16> [[VQDMULHQ_V1_I]]) #4 // CHECK: [[VQDMULHQ_V3_I:%.*]] = bitcast <8 x i16> [[VQDMULHQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQDMULHQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] int16x8_t test_vqdmulhq_s16(int16x8_t a, int16x8_t b) { return vqdmulhq_s16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vqdmulhq_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VQDMULHQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQDMULHQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VQDMULHQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmulh.v4i32(<4 x i32> [[VQDMULHQ_V_I]], <4 x i32> [[VQDMULHQ_V1_I]]) #4 // CHECK: [[VQDMULHQ_V3_I:%.*]] = bitcast <4 x i32> [[VQDMULHQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQDMULHQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] int32x4_t test_vqdmulhq_s32(int32x4_t a, int32x4_t b) { return vqdmulhq_s32(a, b); } // CHECK-LABEL: define <4 x i16> @test_vqrdmulh_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VQRDMULH_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VQRDMULH_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VQRDMULH_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqrdmulh.v4i16(<4 x i16> [[VQRDMULH_V_I]], <4 x i16> [[VQRDMULH_V1_I]]) #4 // CHECK: [[VQRDMULH_V3_I:%.*]] = bitcast <4 x i16> [[VQRDMULH_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQRDMULH_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] int16x4_t test_vqrdmulh_s16(int16x4_t a, int16x4_t b) { return vqrdmulh_s16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vqrdmulh_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VQRDMULH_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VQRDMULH_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VQRDMULH_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.sqrdmulh.v2i32(<2 x i32> [[VQRDMULH_V_I]], <2 x i32> [[VQRDMULH_V1_I]]) #4 // CHECK: [[VQRDMULH_V3_I:%.*]] = bitcast <2 x i32> [[VQRDMULH_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VQRDMULH_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] int32x2_t test_vqrdmulh_s32(int32x2_t a, int32x2_t b) { return vqrdmulh_s32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vqrdmulhq_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VQRDMULHQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQRDMULHQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VQRDMULHQ_V2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.sqrdmulh.v8i16(<8 x i16> [[VQRDMULHQ_V_I]], <8 x i16> [[VQRDMULHQ_V1_I]]) #4 // CHECK: [[VQRDMULHQ_V3_I:%.*]] = bitcast <8 x i16> [[VQRDMULHQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQRDMULHQ_V3_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP2]] int16x8_t test_vqrdmulhq_s16(int16x8_t a, int16x8_t b) { return vqrdmulhq_s16(a, b); } // CHECK-LABEL: define <4 x i32> @test_vqrdmulhq_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VQRDMULHQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQRDMULHQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VQRDMULHQ_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqrdmulh.v4i32(<4 x i32> [[VQRDMULHQ_V_I]], <4 x i32> [[VQRDMULHQ_V1_I]]) #4 // CHECK: [[VQRDMULHQ_V3_I:%.*]] = bitcast <4 x i32> [[VQRDMULHQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQRDMULHQ_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] int32x4_t test_vqrdmulhq_s32(int32x4_t a, int32x4_t b) { return vqrdmulhq_s32(a, b); } // CHECK-LABEL: define <2 x float> @test_vmulx_f32(<2 x float> %a, <2 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %b to <8 x i8> // CHECK: [[VMULX_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VMULX1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: [[VMULX2_I:%.*]] = call <2 x float> @llvm.aarch64.neon.fmulx.v2f32(<2 x float> [[VMULX_I]], <2 x float> [[VMULX1_I]]) #4 // CHECK: ret <2 x float> [[VMULX2_I]] float32x2_t test_vmulx_f32(float32x2_t a, float32x2_t b) { return vmulx_f32(a, b); } // CHECK-LABEL: define <4 x float> @test_vmulxq_f32(<4 x float> %a, <4 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %b to <16 x i8> // CHECK: [[VMULX_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VMULX1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: [[VMULX2_I:%.*]] = call <4 x float> @llvm.aarch64.neon.fmulx.v4f32(<4 x float> [[VMULX_I]], <4 x float> [[VMULX1_I]]) #4 // CHECK: ret <4 x float> [[VMULX2_I]] float32x4_t test_vmulxq_f32(float32x4_t a, float32x4_t b) { return vmulxq_f32(a, b); } // CHECK-LABEL: define <2 x double> @test_vmulxq_f64(<2 x double> %a, <2 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %b to <16 x i8> // CHECK: [[VMULX_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VMULX1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[VMULX2_I:%.*]] = call <2 x double> @llvm.aarch64.neon.fmulx.v2f64(<2 x double> [[VMULX_I]], <2 x double> [[VMULX1_I]]) #4 // CHECK: ret <2 x double> [[VMULX2_I]] float64x2_t test_vmulxq_f64(float64x2_t a, float64x2_t b) { return vmulxq_f64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vshl_n_s8(<8 x i8> %a) #0 { // CHECK: [[VSHL_N:%.*]] = shl <8 x i8> %a, // CHECK: ret <8 x i8> [[VSHL_N]] int8x8_t test_vshl_n_s8(int8x8_t a) { return vshl_n_s8(a, 3); } // CHECK-LABEL: define <4 x i16> @test_vshl_n_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VSHL_N:%.*]] = shl <4 x i16> [[TMP1]], // CHECK: ret <4 x i16> [[VSHL_N]] int16x4_t test_vshl_n_s16(int16x4_t a) { return vshl_n_s16(a, 3); } // CHECK-LABEL: define <2 x i32> @test_vshl_n_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VSHL_N:%.*]] = shl <2 x i32> [[TMP1]], // CHECK: ret <2 x i32> [[VSHL_N]] int32x2_t test_vshl_n_s32(int32x2_t a) { return vshl_n_s32(a, 3); } // CHECK-LABEL: define <16 x i8> @test_vshlq_n_s8(<16 x i8> %a) #0 { // CHECK: [[VSHL_N:%.*]] = shl <16 x i8> %a, // CHECK: ret <16 x i8> [[VSHL_N]] int8x16_t test_vshlq_n_s8(int8x16_t a) { return vshlq_n_s8(a, 3); } // CHECK-LABEL: define <8 x i16> @test_vshlq_n_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VSHL_N:%.*]] = shl <8 x i16> [[TMP1]], // CHECK: ret <8 x i16> [[VSHL_N]] int16x8_t test_vshlq_n_s16(int16x8_t a) { return vshlq_n_s16(a, 3); } // CHECK-LABEL: define <4 x i32> @test_vshlq_n_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VSHL_N:%.*]] = shl <4 x i32> [[TMP1]], // CHECK: ret <4 x i32> [[VSHL_N]] int32x4_t test_vshlq_n_s32(int32x4_t a) { return vshlq_n_s32(a, 3); } // CHECK-LABEL: define <2 x i64> @test_vshlq_n_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VSHL_N:%.*]] = shl <2 x i64> [[TMP1]], // CHECK: ret <2 x i64> [[VSHL_N]] int64x2_t test_vshlq_n_s64(int64x2_t a) { return vshlq_n_s64(a, 3); } // CHECK-LABEL: define <8 x i8> @test_vshl_n_u8(<8 x i8> %a) #0 { // CHECK: [[VSHL_N:%.*]] = shl <8 x i8> %a, // CHECK: ret <8 x i8> [[VSHL_N]] int8x8_t test_vshl_n_u8(int8x8_t a) { return vshl_n_u8(a, 3); } // CHECK-LABEL: define <4 x i16> @test_vshl_n_u16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VSHL_N:%.*]] = shl <4 x i16> [[TMP1]], // CHECK: ret <4 x i16> [[VSHL_N]] int16x4_t test_vshl_n_u16(int16x4_t a) { return vshl_n_u16(a, 3); } // CHECK-LABEL: define <2 x i32> @test_vshl_n_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VSHL_N:%.*]] = shl <2 x i32> [[TMP1]], // CHECK: ret <2 x i32> [[VSHL_N]] int32x2_t test_vshl_n_u32(int32x2_t a) { return vshl_n_u32(a, 3); } // CHECK-LABEL: define <16 x i8> @test_vshlq_n_u8(<16 x i8> %a) #0 { // CHECK: [[VSHL_N:%.*]] = shl <16 x i8> %a, // CHECK: ret <16 x i8> [[VSHL_N]] int8x16_t test_vshlq_n_u8(int8x16_t a) { return vshlq_n_u8(a, 3); } // CHECK-LABEL: define <8 x i16> @test_vshlq_n_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VSHL_N:%.*]] = shl <8 x i16> [[TMP1]], // CHECK: ret <8 x i16> [[VSHL_N]] int16x8_t test_vshlq_n_u16(int16x8_t a) { return vshlq_n_u16(a, 3); } // CHECK-LABEL: define <4 x i32> @test_vshlq_n_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VSHL_N:%.*]] = shl <4 x i32> [[TMP1]], // CHECK: ret <4 x i32> [[VSHL_N]] int32x4_t test_vshlq_n_u32(int32x4_t a) { return vshlq_n_u32(a, 3); } // CHECK-LABEL: define <2 x i64> @test_vshlq_n_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VSHL_N:%.*]] = shl <2 x i64> [[TMP1]], // CHECK: ret <2 x i64> [[VSHL_N]] int64x2_t test_vshlq_n_u64(int64x2_t a) { return vshlq_n_u64(a, 3); } // CHECK-LABEL: define <8 x i8> @test_vshr_n_s8(<8 x i8> %a) #0 { // CHECK: [[VSHR_N:%.*]] = ashr <8 x i8> %a, // CHECK: ret <8 x i8> [[VSHR_N]] int8x8_t test_vshr_n_s8(int8x8_t a) { return vshr_n_s8(a, 3); } // CHECK-LABEL: define <4 x i16> @test_vshr_n_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VSHR_N:%.*]] = ashr <4 x i16> [[TMP1]], // CHECK: ret <4 x i16> [[VSHR_N]] int16x4_t test_vshr_n_s16(int16x4_t a) { return vshr_n_s16(a, 3); } // CHECK-LABEL: define <2 x i32> @test_vshr_n_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VSHR_N:%.*]] = ashr <2 x i32> [[TMP1]], // CHECK: ret <2 x i32> [[VSHR_N]] int32x2_t test_vshr_n_s32(int32x2_t a) { return vshr_n_s32(a, 3); } // CHECK-LABEL: define <16 x i8> @test_vshrq_n_s8(<16 x i8> %a) #0 { // CHECK: [[VSHR_N:%.*]] = ashr <16 x i8> %a, // CHECK: ret <16 x i8> [[VSHR_N]] int8x16_t test_vshrq_n_s8(int8x16_t a) { return vshrq_n_s8(a, 3); } // CHECK-LABEL: define <8 x i16> @test_vshrq_n_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VSHR_N:%.*]] = ashr <8 x i16> [[TMP1]], // CHECK: ret <8 x i16> [[VSHR_N]] int16x8_t test_vshrq_n_s16(int16x8_t a) { return vshrq_n_s16(a, 3); } // CHECK-LABEL: define <4 x i32> @test_vshrq_n_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VSHR_N:%.*]] = ashr <4 x i32> [[TMP1]], // CHECK: ret <4 x i32> [[VSHR_N]] int32x4_t test_vshrq_n_s32(int32x4_t a) { return vshrq_n_s32(a, 3); } // CHECK-LABEL: define <2 x i64> @test_vshrq_n_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VSHR_N:%.*]] = ashr <2 x i64> [[TMP1]], // CHECK: ret <2 x i64> [[VSHR_N]] int64x2_t test_vshrq_n_s64(int64x2_t a) { return vshrq_n_s64(a, 3); } // CHECK-LABEL: define <8 x i8> @test_vshr_n_u8(<8 x i8> %a) #0 { // CHECK: [[VSHR_N:%.*]] = lshr <8 x i8> %a, // CHECK: ret <8 x i8> [[VSHR_N]] int8x8_t test_vshr_n_u8(int8x8_t a) { return vshr_n_u8(a, 3); } // CHECK-LABEL: define <4 x i16> @test_vshr_n_u16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VSHR_N:%.*]] = lshr <4 x i16> [[TMP1]], // CHECK: ret <4 x i16> [[VSHR_N]] int16x4_t test_vshr_n_u16(int16x4_t a) { return vshr_n_u16(a, 3); } // CHECK-LABEL: define <2 x i32> @test_vshr_n_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VSHR_N:%.*]] = lshr <2 x i32> [[TMP1]], // CHECK: ret <2 x i32> [[VSHR_N]] int32x2_t test_vshr_n_u32(int32x2_t a) { return vshr_n_u32(a, 3); } // CHECK-LABEL: define <16 x i8> @test_vshrq_n_u8(<16 x i8> %a) #0 { // CHECK: [[VSHR_N:%.*]] = lshr <16 x i8> %a, // CHECK: ret <16 x i8> [[VSHR_N]] int8x16_t test_vshrq_n_u8(int8x16_t a) { return vshrq_n_u8(a, 3); } // CHECK-LABEL: define <8 x i16> @test_vshrq_n_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VSHR_N:%.*]] = lshr <8 x i16> [[TMP1]], // CHECK: ret <8 x i16> [[VSHR_N]] int16x8_t test_vshrq_n_u16(int16x8_t a) { return vshrq_n_u16(a, 3); } // CHECK-LABEL: define <4 x i32> @test_vshrq_n_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VSHR_N:%.*]] = lshr <4 x i32> [[TMP1]], // CHECK: ret <4 x i32> [[VSHR_N]] int32x4_t test_vshrq_n_u32(int32x4_t a) { return vshrq_n_u32(a, 3); } // CHECK-LABEL: define <2 x i64> @test_vshrq_n_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VSHR_N:%.*]] = lshr <2 x i64> [[TMP1]], // CHECK: ret <2 x i64> [[VSHR_N]] int64x2_t test_vshrq_n_u64(int64x2_t a) { return vshrq_n_u64(a, 3); } // CHECK-LABEL: define <8 x i8> @test_vsra_n_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VSRA_N:%.*]] = ashr <8 x i8> %b, // CHECK: [[TMP0:%.*]] = add <8 x i8> %a, [[VSRA_N]] // CHECK: ret <8 x i8> [[TMP0]] int8x8_t test_vsra_n_s8(int8x8_t a, int8x8_t b) { return vsra_n_s8(a, b, 3); } // CHECK-LABEL: define <4 x i16> @test_vsra_n_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VSRA_N:%.*]] = ashr <4 x i16> [[TMP3]], // CHECK: [[TMP4:%.*]] = add <4 x i16> [[TMP2]], [[VSRA_N]] // CHECK: ret <4 x i16> [[TMP4]] int16x4_t test_vsra_n_s16(int16x4_t a, int16x4_t b) { return vsra_n_s16(a, b, 3); } // CHECK-LABEL: define <2 x i32> @test_vsra_n_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VSRA_N:%.*]] = ashr <2 x i32> [[TMP3]], // CHECK: [[TMP4:%.*]] = add <2 x i32> [[TMP2]], [[VSRA_N]] // CHECK: ret <2 x i32> [[TMP4]] int32x2_t test_vsra_n_s32(int32x2_t a, int32x2_t b) { return vsra_n_s32(a, b, 3); } // CHECK-LABEL: define <16 x i8> @test_vsraq_n_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VSRA_N:%.*]] = ashr <16 x i8> %b, // CHECK: [[TMP0:%.*]] = add <16 x i8> %a, [[VSRA_N]] // CHECK: ret <16 x i8> [[TMP0]] int8x16_t test_vsraq_n_s8(int8x16_t a, int8x16_t b) { return vsraq_n_s8(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vsraq_n_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VSRA_N:%.*]] = ashr <8 x i16> [[TMP3]], // CHECK: [[TMP4:%.*]] = add <8 x i16> [[TMP2]], [[VSRA_N]] // CHECK: ret <8 x i16> [[TMP4]] int16x8_t test_vsraq_n_s16(int16x8_t a, int16x8_t b) { return vsraq_n_s16(a, b, 3); } // CHECK-LABEL: define <4 x i32> @test_vsraq_n_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VSRA_N:%.*]] = ashr <4 x i32> [[TMP3]], // CHECK: [[TMP4:%.*]] = add <4 x i32> [[TMP2]], [[VSRA_N]] // CHECK: ret <4 x i32> [[TMP4]] int32x4_t test_vsraq_n_s32(int32x4_t a, int32x4_t b) { return vsraq_n_s32(a, b, 3); } // CHECK-LABEL: define <2 x i64> @test_vsraq_n_s64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VSRA_N:%.*]] = ashr <2 x i64> [[TMP3]], // CHECK: [[TMP4:%.*]] = add <2 x i64> [[TMP2]], [[VSRA_N]] // CHECK: ret <2 x i64> [[TMP4]] int64x2_t test_vsraq_n_s64(int64x2_t a, int64x2_t b) { return vsraq_n_s64(a, b, 3); } // CHECK-LABEL: define <8 x i8> @test_vsra_n_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VSRA_N:%.*]] = lshr <8 x i8> %b, // CHECK: [[TMP0:%.*]] = add <8 x i8> %a, [[VSRA_N]] // CHECK: ret <8 x i8> [[TMP0]] int8x8_t test_vsra_n_u8(int8x8_t a, int8x8_t b) { return vsra_n_u8(a, b, 3); } // CHECK-LABEL: define <4 x i16> @test_vsra_n_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VSRA_N:%.*]] = lshr <4 x i16> [[TMP3]], // CHECK: [[TMP4:%.*]] = add <4 x i16> [[TMP2]], [[VSRA_N]] // CHECK: ret <4 x i16> [[TMP4]] int16x4_t test_vsra_n_u16(int16x4_t a, int16x4_t b) { return vsra_n_u16(a, b, 3); } // CHECK-LABEL: define <2 x i32> @test_vsra_n_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VSRA_N:%.*]] = lshr <2 x i32> [[TMP3]], // CHECK: [[TMP4:%.*]] = add <2 x i32> [[TMP2]], [[VSRA_N]] // CHECK: ret <2 x i32> [[TMP4]] int32x2_t test_vsra_n_u32(int32x2_t a, int32x2_t b) { return vsra_n_u32(a, b, 3); } // CHECK-LABEL: define <16 x i8> @test_vsraq_n_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VSRA_N:%.*]] = lshr <16 x i8> %b, // CHECK: [[TMP0:%.*]] = add <16 x i8> %a, [[VSRA_N]] // CHECK: ret <16 x i8> [[TMP0]] int8x16_t test_vsraq_n_u8(int8x16_t a, int8x16_t b) { return vsraq_n_u8(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vsraq_n_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VSRA_N:%.*]] = lshr <8 x i16> [[TMP3]], // CHECK: [[TMP4:%.*]] = add <8 x i16> [[TMP2]], [[VSRA_N]] // CHECK: ret <8 x i16> [[TMP4]] int16x8_t test_vsraq_n_u16(int16x8_t a, int16x8_t b) { return vsraq_n_u16(a, b, 3); } // CHECK-LABEL: define <4 x i32> @test_vsraq_n_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VSRA_N:%.*]] = lshr <4 x i32> [[TMP3]], // CHECK: [[TMP4:%.*]] = add <4 x i32> [[TMP2]], [[VSRA_N]] // CHECK: ret <4 x i32> [[TMP4]] int32x4_t test_vsraq_n_u32(int32x4_t a, int32x4_t b) { return vsraq_n_u32(a, b, 3); } // CHECK-LABEL: define <2 x i64> @test_vsraq_n_u64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VSRA_N:%.*]] = lshr <2 x i64> [[TMP3]], // CHECK: [[TMP4:%.*]] = add <2 x i64> [[TMP2]], [[VSRA_N]] // CHECK: ret <2 x i64> [[TMP4]] int64x2_t test_vsraq_n_u64(int64x2_t a, int64x2_t b) { return vsraq_n_u64(a, b, 3); } // CHECK-LABEL: define <8 x i8> @test_vrshr_n_s8(<8 x i8> %a) #0 { // CHECK: [[VRSHR_N:%.*]] = call <8 x i8> @llvm.aarch64.neon.srshl.v8i8(<8 x i8> %a, <8 x i8> ) // CHECK: ret <8 x i8> [[VRSHR_N]] int8x8_t test_vrshr_n_s8(int8x8_t a) { return vrshr_n_s8(a, 3); } // CHECK-LABEL: define <4 x i16> @test_vrshr_n_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VRSHR_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.srshl.v4i16(<4 x i16> [[VRSHR_N]], <4 x i16> ) // CHECK: ret <4 x i16> [[VRSHR_N1]] int16x4_t test_vrshr_n_s16(int16x4_t a) { return vrshr_n_s16(a, 3); } // CHECK-LABEL: define <2 x i32> @test_vrshr_n_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VRSHR_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.srshl.v2i32(<2 x i32> [[VRSHR_N]], <2 x i32> ) // CHECK: ret <2 x i32> [[VRSHR_N1]] int32x2_t test_vrshr_n_s32(int32x2_t a) { return vrshr_n_s32(a, 3); } // CHECK-LABEL: define <16 x i8> @test_vrshrq_n_s8(<16 x i8> %a) #0 { // CHECK: [[VRSHR_N:%.*]] = call <16 x i8> @llvm.aarch64.neon.srshl.v16i8(<16 x i8> %a, <16 x i8> ) // CHECK: ret <16 x i8> [[VRSHR_N]] int8x16_t test_vrshrq_n_s8(int8x16_t a) { return vrshrq_n_s8(a, 3); } // CHECK-LABEL: define <8 x i16> @test_vrshrq_n_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRSHR_N1:%.*]] = call <8 x i16> @llvm.aarch64.neon.srshl.v8i16(<8 x i16> [[VRSHR_N]], <8 x i16> ) // CHECK: ret <8 x i16> [[VRSHR_N1]] int16x8_t test_vrshrq_n_s16(int16x8_t a) { return vrshrq_n_s16(a, 3); } // CHECK-LABEL: define <4 x i32> @test_vrshrq_n_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRSHR_N1:%.*]] = call <4 x i32> @llvm.aarch64.neon.srshl.v4i32(<4 x i32> [[VRSHR_N]], <4 x i32> ) // CHECK: ret <4 x i32> [[VRSHR_N1]] int32x4_t test_vrshrq_n_s32(int32x4_t a) { return vrshrq_n_s32(a, 3); } // CHECK-LABEL: define <2 x i64> @test_vrshrq_n_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VRSHR_N1:%.*]] = call <2 x i64> @llvm.aarch64.neon.srshl.v2i64(<2 x i64> [[VRSHR_N]], <2 x i64> ) // CHECK: ret <2 x i64> [[VRSHR_N1]] int64x2_t test_vrshrq_n_s64(int64x2_t a) { return vrshrq_n_s64(a, 3); } // CHECK-LABEL: define <8 x i8> @test_vrshr_n_u8(<8 x i8> %a) #0 { // CHECK: [[VRSHR_N:%.*]] = call <8 x i8> @llvm.aarch64.neon.urshl.v8i8(<8 x i8> %a, <8 x i8> ) // CHECK: ret <8 x i8> [[VRSHR_N]] int8x8_t test_vrshr_n_u8(int8x8_t a) { return vrshr_n_u8(a, 3); } // CHECK-LABEL: define <4 x i16> @test_vrshr_n_u16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VRSHR_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.urshl.v4i16(<4 x i16> [[VRSHR_N]], <4 x i16> ) // CHECK: ret <4 x i16> [[VRSHR_N1]] int16x4_t test_vrshr_n_u16(int16x4_t a) { return vrshr_n_u16(a, 3); } // CHECK-LABEL: define <2 x i32> @test_vrshr_n_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VRSHR_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.urshl.v2i32(<2 x i32> [[VRSHR_N]], <2 x i32> ) // CHECK: ret <2 x i32> [[VRSHR_N1]] int32x2_t test_vrshr_n_u32(int32x2_t a) { return vrshr_n_u32(a, 3); } // CHECK-LABEL: define <16 x i8> @test_vrshrq_n_u8(<16 x i8> %a) #0 { // CHECK: [[VRSHR_N:%.*]] = call <16 x i8> @llvm.aarch64.neon.urshl.v16i8(<16 x i8> %a, <16 x i8> ) // CHECK: ret <16 x i8> [[VRSHR_N]] int8x16_t test_vrshrq_n_u8(int8x16_t a) { return vrshrq_n_u8(a, 3); } // CHECK-LABEL: define <8 x i16> @test_vrshrq_n_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRSHR_N1:%.*]] = call <8 x i16> @llvm.aarch64.neon.urshl.v8i16(<8 x i16> [[VRSHR_N]], <8 x i16> ) // CHECK: ret <8 x i16> [[VRSHR_N1]] int16x8_t test_vrshrq_n_u16(int16x8_t a) { return vrshrq_n_u16(a, 3); } // CHECK-LABEL: define <4 x i32> @test_vrshrq_n_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRSHR_N1:%.*]] = call <4 x i32> @llvm.aarch64.neon.urshl.v4i32(<4 x i32> [[VRSHR_N]], <4 x i32> ) // CHECK: ret <4 x i32> [[VRSHR_N1]] int32x4_t test_vrshrq_n_u32(int32x4_t a) { return vrshrq_n_u32(a, 3); } // CHECK-LABEL: define <2 x i64> @test_vrshrq_n_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VRSHR_N1:%.*]] = call <2 x i64> @llvm.aarch64.neon.urshl.v2i64(<2 x i64> [[VRSHR_N]], <2 x i64> ) // CHECK: ret <2 x i64> [[VRSHR_N1]] int64x2_t test_vrshrq_n_u64(int64x2_t a) { return vrshrq_n_u64(a, 3); } // CHECK-LABEL: define <8 x i8> @test_vrsra_n_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VRSHR_N:%.*]] = call <8 x i8> @llvm.aarch64.neon.srshl.v8i8(<8 x i8> %b, <8 x i8> ) // CHECK: [[TMP0:%.*]] = add <8 x i8> %a, [[VRSHR_N]] // CHECK: ret <8 x i8> [[TMP0]] int8x8_t test_vrsra_n_s8(int8x8_t a, int8x8_t b) { return vrsra_n_s8(a, b, 3); } // CHECK-LABEL: define <4 x i16> @test_vrsra_n_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VRSHR_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.srshl.v4i16(<4 x i16> [[VRSHR_N]], <4 x i16> ) // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP3:%.*]] = add <4 x i16> [[TMP2]], [[VRSHR_N1]] // CHECK: ret <4 x i16> [[TMP3]] int16x4_t test_vrsra_n_s16(int16x4_t a, int16x4_t b) { return vrsra_n_s16(a, b, 3); } // CHECK-LABEL: define <2 x i32> @test_vrsra_n_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VRSHR_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.srshl.v2i32(<2 x i32> [[VRSHR_N]], <2 x i32> ) // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP3:%.*]] = add <2 x i32> [[TMP2]], [[VRSHR_N1]] // CHECK: ret <2 x i32> [[TMP3]] int32x2_t test_vrsra_n_s32(int32x2_t a, int32x2_t b) { return vrsra_n_s32(a, b, 3); } // CHECK-LABEL: define <16 x i8> @test_vrsraq_n_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VRSHR_N:%.*]] = call <16 x i8> @llvm.aarch64.neon.srshl.v16i8(<16 x i8> %b, <16 x i8> ) // CHECK: [[TMP0:%.*]] = add <16 x i8> %a, [[VRSHR_N]] // CHECK: ret <16 x i8> [[TMP0]] int8x16_t test_vrsraq_n_s8(int8x16_t a, int8x16_t b) { return vrsraq_n_s8(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vrsraq_n_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VRSHR_N1:%.*]] = call <8 x i16> @llvm.aarch64.neon.srshl.v8i16(<8 x i16> [[VRSHR_N]], <8 x i16> ) // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP3:%.*]] = add <8 x i16> [[TMP2]], [[VRSHR_N1]] // CHECK: ret <8 x i16> [[TMP3]] int16x8_t test_vrsraq_n_s16(int16x8_t a, int16x8_t b) { return vrsraq_n_s16(a, b, 3); } // CHECK-LABEL: define <4 x i32> @test_vrsraq_n_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VRSHR_N1:%.*]] = call <4 x i32> @llvm.aarch64.neon.srshl.v4i32(<4 x i32> [[VRSHR_N]], <4 x i32> ) // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP3:%.*]] = add <4 x i32> [[TMP2]], [[VRSHR_N1]] // CHECK: ret <4 x i32> [[TMP3]] int32x4_t test_vrsraq_n_s32(int32x4_t a, int32x4_t b) { return vrsraq_n_s32(a, b, 3); } // CHECK-LABEL: define <2 x i64> @test_vrsraq_n_s64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VRSHR_N1:%.*]] = call <2 x i64> @llvm.aarch64.neon.srshl.v2i64(<2 x i64> [[VRSHR_N]], <2 x i64> ) // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP3:%.*]] = add <2 x i64> [[TMP2]], [[VRSHR_N1]] // CHECK: ret <2 x i64> [[TMP3]] int64x2_t test_vrsraq_n_s64(int64x2_t a, int64x2_t b) { return vrsraq_n_s64(a, b, 3); } // CHECK-LABEL: define <8 x i8> @test_vrsra_n_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VRSHR_N:%.*]] = call <8 x i8> @llvm.aarch64.neon.urshl.v8i8(<8 x i8> %b, <8 x i8> ) // CHECK: [[TMP0:%.*]] = add <8 x i8> %a, [[VRSHR_N]] // CHECK: ret <8 x i8> [[TMP0]] int8x8_t test_vrsra_n_u8(int8x8_t a, int8x8_t b) { return vrsra_n_u8(a, b, 3); } // CHECK-LABEL: define <4 x i16> @test_vrsra_n_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VRSHR_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.urshl.v4i16(<4 x i16> [[VRSHR_N]], <4 x i16> ) // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP3:%.*]] = add <4 x i16> [[TMP2]], [[VRSHR_N1]] // CHECK: ret <4 x i16> [[TMP3]] int16x4_t test_vrsra_n_u16(int16x4_t a, int16x4_t b) { return vrsra_n_u16(a, b, 3); } // CHECK-LABEL: define <2 x i32> @test_vrsra_n_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VRSHR_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.urshl.v2i32(<2 x i32> [[VRSHR_N]], <2 x i32> ) // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP3:%.*]] = add <2 x i32> [[TMP2]], [[VRSHR_N1]] // CHECK: ret <2 x i32> [[TMP3]] int32x2_t test_vrsra_n_u32(int32x2_t a, int32x2_t b) { return vrsra_n_u32(a, b, 3); } // CHECK-LABEL: define <16 x i8> @test_vrsraq_n_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VRSHR_N:%.*]] = call <16 x i8> @llvm.aarch64.neon.urshl.v16i8(<16 x i8> %b, <16 x i8> ) // CHECK: [[TMP0:%.*]] = add <16 x i8> %a, [[VRSHR_N]] // CHECK: ret <16 x i8> [[TMP0]] int8x16_t test_vrsraq_n_u8(int8x16_t a, int8x16_t b) { return vrsraq_n_u8(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vrsraq_n_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VRSHR_N1:%.*]] = call <8 x i16> @llvm.aarch64.neon.urshl.v8i16(<8 x i16> [[VRSHR_N]], <8 x i16> ) // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP3:%.*]] = add <8 x i16> [[TMP2]], [[VRSHR_N1]] // CHECK: ret <8 x i16> [[TMP3]] int16x8_t test_vrsraq_n_u16(int16x8_t a, int16x8_t b) { return vrsraq_n_u16(a, b, 3); } // CHECK-LABEL: define <4 x i32> @test_vrsraq_n_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VRSHR_N1:%.*]] = call <4 x i32> @llvm.aarch64.neon.urshl.v4i32(<4 x i32> [[VRSHR_N]], <4 x i32> ) // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP3:%.*]] = add <4 x i32> [[TMP2]], [[VRSHR_N1]] // CHECK: ret <4 x i32> [[TMP3]] int32x4_t test_vrsraq_n_u32(int32x4_t a, int32x4_t b) { return vrsraq_n_u32(a, b, 3); } // CHECK-LABEL: define <2 x i64> @test_vrsraq_n_u64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VRSHR_N1:%.*]] = call <2 x i64> @llvm.aarch64.neon.urshl.v2i64(<2 x i64> [[VRSHR_N]], <2 x i64> ) // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP3:%.*]] = add <2 x i64> [[TMP2]], [[VRSHR_N1]] // CHECK: ret <2 x i64> [[TMP3]] int64x2_t test_vrsraq_n_u64(int64x2_t a, int64x2_t b) { return vrsraq_n_u64(a, b, 3); } // CHECK-LABEL: define <8 x i8> @test_vsri_n_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VSRI_N:%.*]] = call <8 x i8> @llvm.aarch64.neon.vsri.v8i8(<8 x i8> %a, <8 x i8> %b, i32 3) // CHECK: ret <8 x i8> [[VSRI_N]] int8x8_t test_vsri_n_s8(int8x8_t a, int8x8_t b) { return vsri_n_s8(a, b, 3); } // CHECK-LABEL: define <4 x i16> @test_vsri_n_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VSRI_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VSRI_N1:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VSRI_N2:%.*]] = call <4 x i16> @llvm.aarch64.neon.vsri.v4i16(<4 x i16> [[VSRI_N]], <4 x i16> [[VSRI_N1]], i32 3) // CHECK: ret <4 x i16> [[VSRI_N2]] int16x4_t test_vsri_n_s16(int16x4_t a, int16x4_t b) { return vsri_n_s16(a, b, 3); } // CHECK-LABEL: define <2 x i32> @test_vsri_n_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VSRI_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VSRI_N1:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VSRI_N2:%.*]] = call <2 x i32> @llvm.aarch64.neon.vsri.v2i32(<2 x i32> [[VSRI_N]], <2 x i32> [[VSRI_N1]], i32 3) // CHECK: ret <2 x i32> [[VSRI_N2]] int32x2_t test_vsri_n_s32(int32x2_t a, int32x2_t b) { return vsri_n_s32(a, b, 3); } // CHECK-LABEL: define <16 x i8> @test_vsriq_n_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VSRI_N:%.*]] = call <16 x i8> @llvm.aarch64.neon.vsri.v16i8(<16 x i8> %a, <16 x i8> %b, i32 3) // CHECK: ret <16 x i8> [[VSRI_N]] int8x16_t test_vsriq_n_s8(int8x16_t a, int8x16_t b) { return vsriq_n_s8(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vsriq_n_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VSRI_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VSRI_N1:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VSRI_N2:%.*]] = call <8 x i16> @llvm.aarch64.neon.vsri.v8i16(<8 x i16> [[VSRI_N]], <8 x i16> [[VSRI_N1]], i32 3) // CHECK: ret <8 x i16> [[VSRI_N2]] int16x8_t test_vsriq_n_s16(int16x8_t a, int16x8_t b) { return vsriq_n_s16(a, b, 3); } // CHECK-LABEL: define <4 x i32> @test_vsriq_n_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VSRI_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VSRI_N1:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VSRI_N2:%.*]] = call <4 x i32> @llvm.aarch64.neon.vsri.v4i32(<4 x i32> [[VSRI_N]], <4 x i32> [[VSRI_N1]], i32 3) // CHECK: ret <4 x i32> [[VSRI_N2]] int32x4_t test_vsriq_n_s32(int32x4_t a, int32x4_t b) { return vsriq_n_s32(a, b, 3); } // CHECK-LABEL: define <2 x i64> @test_vsriq_n_s64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VSRI_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VSRI_N1:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VSRI_N2:%.*]] = call <2 x i64> @llvm.aarch64.neon.vsri.v2i64(<2 x i64> [[VSRI_N]], <2 x i64> [[VSRI_N1]], i32 3) // CHECK: ret <2 x i64> [[VSRI_N2]] int64x2_t test_vsriq_n_s64(int64x2_t a, int64x2_t b) { return vsriq_n_s64(a, b, 3); } // CHECK-LABEL: define <8 x i8> @test_vsri_n_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VSRI_N:%.*]] = call <8 x i8> @llvm.aarch64.neon.vsri.v8i8(<8 x i8> %a, <8 x i8> %b, i32 3) // CHECK: ret <8 x i8> [[VSRI_N]] int8x8_t test_vsri_n_u8(int8x8_t a, int8x8_t b) { return vsri_n_u8(a, b, 3); } // CHECK-LABEL: define <4 x i16> @test_vsri_n_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VSRI_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VSRI_N1:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VSRI_N2:%.*]] = call <4 x i16> @llvm.aarch64.neon.vsri.v4i16(<4 x i16> [[VSRI_N]], <4 x i16> [[VSRI_N1]], i32 3) // CHECK: ret <4 x i16> [[VSRI_N2]] int16x4_t test_vsri_n_u16(int16x4_t a, int16x4_t b) { return vsri_n_u16(a, b, 3); } // CHECK-LABEL: define <2 x i32> @test_vsri_n_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VSRI_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VSRI_N1:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VSRI_N2:%.*]] = call <2 x i32> @llvm.aarch64.neon.vsri.v2i32(<2 x i32> [[VSRI_N]], <2 x i32> [[VSRI_N1]], i32 3) // CHECK: ret <2 x i32> [[VSRI_N2]] int32x2_t test_vsri_n_u32(int32x2_t a, int32x2_t b) { return vsri_n_u32(a, b, 3); } // CHECK-LABEL: define <16 x i8> @test_vsriq_n_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VSRI_N:%.*]] = call <16 x i8> @llvm.aarch64.neon.vsri.v16i8(<16 x i8> %a, <16 x i8> %b, i32 3) // CHECK: ret <16 x i8> [[VSRI_N]] int8x16_t test_vsriq_n_u8(int8x16_t a, int8x16_t b) { return vsriq_n_u8(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vsriq_n_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VSRI_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VSRI_N1:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VSRI_N2:%.*]] = call <8 x i16> @llvm.aarch64.neon.vsri.v8i16(<8 x i16> [[VSRI_N]], <8 x i16> [[VSRI_N1]], i32 3) // CHECK: ret <8 x i16> [[VSRI_N2]] int16x8_t test_vsriq_n_u16(int16x8_t a, int16x8_t b) { return vsriq_n_u16(a, b, 3); } // CHECK-LABEL: define <4 x i32> @test_vsriq_n_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VSRI_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VSRI_N1:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VSRI_N2:%.*]] = call <4 x i32> @llvm.aarch64.neon.vsri.v4i32(<4 x i32> [[VSRI_N]], <4 x i32> [[VSRI_N1]], i32 3) // CHECK: ret <4 x i32> [[VSRI_N2]] int32x4_t test_vsriq_n_u32(int32x4_t a, int32x4_t b) { return vsriq_n_u32(a, b, 3); } // CHECK-LABEL: define <2 x i64> @test_vsriq_n_u64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VSRI_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VSRI_N1:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VSRI_N2:%.*]] = call <2 x i64> @llvm.aarch64.neon.vsri.v2i64(<2 x i64> [[VSRI_N]], <2 x i64> [[VSRI_N1]], i32 3) // CHECK: ret <2 x i64> [[VSRI_N2]] int64x2_t test_vsriq_n_u64(int64x2_t a, int64x2_t b) { return vsriq_n_u64(a, b, 3); } // CHECK-LABEL: define <8 x i8> @test_vsri_n_p8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VSRI_N:%.*]] = call <8 x i8> @llvm.aarch64.neon.vsri.v8i8(<8 x i8> %a, <8 x i8> %b, i32 3) // CHECK: ret <8 x i8> [[VSRI_N]] poly8x8_t test_vsri_n_p8(poly8x8_t a, poly8x8_t b) { return vsri_n_p8(a, b, 3); } // CHECK-LABEL: define <4 x i16> @test_vsri_n_p16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VSRI_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VSRI_N1:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VSRI_N2:%.*]] = call <4 x i16> @llvm.aarch64.neon.vsri.v4i16(<4 x i16> [[VSRI_N]], <4 x i16> [[VSRI_N1]], i32 15) // CHECK: ret <4 x i16> [[VSRI_N2]] poly16x4_t test_vsri_n_p16(poly16x4_t a, poly16x4_t b) { return vsri_n_p16(a, b, 15); } // CHECK-LABEL: define <16 x i8> @test_vsriq_n_p8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VSRI_N:%.*]] = call <16 x i8> @llvm.aarch64.neon.vsri.v16i8(<16 x i8> %a, <16 x i8> %b, i32 3) // CHECK: ret <16 x i8> [[VSRI_N]] poly8x16_t test_vsriq_n_p8(poly8x16_t a, poly8x16_t b) { return vsriq_n_p8(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vsriq_n_p16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VSRI_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VSRI_N1:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VSRI_N2:%.*]] = call <8 x i16> @llvm.aarch64.neon.vsri.v8i16(<8 x i16> [[VSRI_N]], <8 x i16> [[VSRI_N1]], i32 15) // CHECK: ret <8 x i16> [[VSRI_N2]] poly16x8_t test_vsriq_n_p16(poly16x8_t a, poly16x8_t b) { return vsriq_n_p16(a, b, 15); } // CHECK-LABEL: define <8 x i8> @test_vsli_n_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VSLI_N:%.*]] = call <8 x i8> @llvm.aarch64.neon.vsli.v8i8(<8 x i8> %a, <8 x i8> %b, i32 3) // CHECK: ret <8 x i8> [[VSLI_N]] int8x8_t test_vsli_n_s8(int8x8_t a, int8x8_t b) { return vsli_n_s8(a, b, 3); } // CHECK-LABEL: define <4 x i16> @test_vsli_n_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VSLI_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VSLI_N1:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VSLI_N2:%.*]] = call <4 x i16> @llvm.aarch64.neon.vsli.v4i16(<4 x i16> [[VSLI_N]], <4 x i16> [[VSLI_N1]], i32 3) // CHECK: ret <4 x i16> [[VSLI_N2]] int16x4_t test_vsli_n_s16(int16x4_t a, int16x4_t b) { return vsli_n_s16(a, b, 3); } // CHECK-LABEL: define <2 x i32> @test_vsli_n_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VSLI_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VSLI_N1:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VSLI_N2:%.*]] = call <2 x i32> @llvm.aarch64.neon.vsli.v2i32(<2 x i32> [[VSLI_N]], <2 x i32> [[VSLI_N1]], i32 3) // CHECK: ret <2 x i32> [[VSLI_N2]] int32x2_t test_vsli_n_s32(int32x2_t a, int32x2_t b) { return vsli_n_s32(a, b, 3); } // CHECK-LABEL: define <16 x i8> @test_vsliq_n_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VSLI_N:%.*]] = call <16 x i8> @llvm.aarch64.neon.vsli.v16i8(<16 x i8> %a, <16 x i8> %b, i32 3) // CHECK: ret <16 x i8> [[VSLI_N]] int8x16_t test_vsliq_n_s8(int8x16_t a, int8x16_t b) { return vsliq_n_s8(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vsliq_n_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VSLI_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VSLI_N1:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VSLI_N2:%.*]] = call <8 x i16> @llvm.aarch64.neon.vsli.v8i16(<8 x i16> [[VSLI_N]], <8 x i16> [[VSLI_N1]], i32 3) // CHECK: ret <8 x i16> [[VSLI_N2]] int16x8_t test_vsliq_n_s16(int16x8_t a, int16x8_t b) { return vsliq_n_s16(a, b, 3); } // CHECK-LABEL: define <4 x i32> @test_vsliq_n_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VSLI_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VSLI_N1:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VSLI_N2:%.*]] = call <4 x i32> @llvm.aarch64.neon.vsli.v4i32(<4 x i32> [[VSLI_N]], <4 x i32> [[VSLI_N1]], i32 3) // CHECK: ret <4 x i32> [[VSLI_N2]] int32x4_t test_vsliq_n_s32(int32x4_t a, int32x4_t b) { return vsliq_n_s32(a, b, 3); } // CHECK-LABEL: define <2 x i64> @test_vsliq_n_s64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VSLI_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VSLI_N1:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VSLI_N2:%.*]] = call <2 x i64> @llvm.aarch64.neon.vsli.v2i64(<2 x i64> [[VSLI_N]], <2 x i64> [[VSLI_N1]], i32 3) // CHECK: ret <2 x i64> [[VSLI_N2]] int64x2_t test_vsliq_n_s64(int64x2_t a, int64x2_t b) { return vsliq_n_s64(a, b, 3); } // CHECK-LABEL: define <8 x i8> @test_vsli_n_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VSLI_N:%.*]] = call <8 x i8> @llvm.aarch64.neon.vsli.v8i8(<8 x i8> %a, <8 x i8> %b, i32 3) // CHECK: ret <8 x i8> [[VSLI_N]] uint8x8_t test_vsli_n_u8(uint8x8_t a, uint8x8_t b) { return vsli_n_u8(a, b, 3); } // CHECK-LABEL: define <4 x i16> @test_vsli_n_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VSLI_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VSLI_N1:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VSLI_N2:%.*]] = call <4 x i16> @llvm.aarch64.neon.vsli.v4i16(<4 x i16> [[VSLI_N]], <4 x i16> [[VSLI_N1]], i32 3) // CHECK: ret <4 x i16> [[VSLI_N2]] uint16x4_t test_vsli_n_u16(uint16x4_t a, uint16x4_t b) { return vsli_n_u16(a, b, 3); } // CHECK-LABEL: define <2 x i32> @test_vsli_n_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VSLI_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VSLI_N1:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VSLI_N2:%.*]] = call <2 x i32> @llvm.aarch64.neon.vsli.v2i32(<2 x i32> [[VSLI_N]], <2 x i32> [[VSLI_N1]], i32 3) // CHECK: ret <2 x i32> [[VSLI_N2]] uint32x2_t test_vsli_n_u32(uint32x2_t a, uint32x2_t b) { return vsli_n_u32(a, b, 3); } // CHECK-LABEL: define <16 x i8> @test_vsliq_n_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VSLI_N:%.*]] = call <16 x i8> @llvm.aarch64.neon.vsli.v16i8(<16 x i8> %a, <16 x i8> %b, i32 3) // CHECK: ret <16 x i8> [[VSLI_N]] uint8x16_t test_vsliq_n_u8(uint8x16_t a, uint8x16_t b) { return vsliq_n_u8(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vsliq_n_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VSLI_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VSLI_N1:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VSLI_N2:%.*]] = call <8 x i16> @llvm.aarch64.neon.vsli.v8i16(<8 x i16> [[VSLI_N]], <8 x i16> [[VSLI_N1]], i32 3) // CHECK: ret <8 x i16> [[VSLI_N2]] uint16x8_t test_vsliq_n_u16(uint16x8_t a, uint16x8_t b) { return vsliq_n_u16(a, b, 3); } // CHECK-LABEL: define <4 x i32> @test_vsliq_n_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VSLI_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VSLI_N1:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VSLI_N2:%.*]] = call <4 x i32> @llvm.aarch64.neon.vsli.v4i32(<4 x i32> [[VSLI_N]], <4 x i32> [[VSLI_N1]], i32 3) // CHECK: ret <4 x i32> [[VSLI_N2]] uint32x4_t test_vsliq_n_u32(uint32x4_t a, uint32x4_t b) { return vsliq_n_u32(a, b, 3); } // CHECK-LABEL: define <2 x i64> @test_vsliq_n_u64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VSLI_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VSLI_N1:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VSLI_N2:%.*]] = call <2 x i64> @llvm.aarch64.neon.vsli.v2i64(<2 x i64> [[VSLI_N]], <2 x i64> [[VSLI_N1]], i32 3) // CHECK: ret <2 x i64> [[VSLI_N2]] uint64x2_t test_vsliq_n_u64(uint64x2_t a, uint64x2_t b) { return vsliq_n_u64(a, b, 3); } // CHECK-LABEL: define <8 x i8> @test_vsli_n_p8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VSLI_N:%.*]] = call <8 x i8> @llvm.aarch64.neon.vsli.v8i8(<8 x i8> %a, <8 x i8> %b, i32 3) // CHECK: ret <8 x i8> [[VSLI_N]] poly8x8_t test_vsli_n_p8(poly8x8_t a, poly8x8_t b) { return vsli_n_p8(a, b, 3); } // CHECK-LABEL: define <4 x i16> @test_vsli_n_p16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VSLI_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VSLI_N1:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VSLI_N2:%.*]] = call <4 x i16> @llvm.aarch64.neon.vsli.v4i16(<4 x i16> [[VSLI_N]], <4 x i16> [[VSLI_N1]], i32 15) // CHECK: ret <4 x i16> [[VSLI_N2]] poly16x4_t test_vsli_n_p16(poly16x4_t a, poly16x4_t b) { return vsli_n_p16(a, b, 15); } // CHECK-LABEL: define <16 x i8> @test_vsliq_n_p8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VSLI_N:%.*]] = call <16 x i8> @llvm.aarch64.neon.vsli.v16i8(<16 x i8> %a, <16 x i8> %b, i32 3) // CHECK: ret <16 x i8> [[VSLI_N]] poly8x16_t test_vsliq_n_p8(poly8x16_t a, poly8x16_t b) { return vsliq_n_p8(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vsliq_n_p16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VSLI_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VSLI_N1:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VSLI_N2:%.*]] = call <8 x i16> @llvm.aarch64.neon.vsli.v8i16(<8 x i16> [[VSLI_N]], <8 x i16> [[VSLI_N1]], i32 15) // CHECK: ret <8 x i16> [[VSLI_N2]] poly16x8_t test_vsliq_n_p16(poly16x8_t a, poly16x8_t b) { return vsliq_n_p16(a, b, 15); } // CHECK-LABEL: define <8 x i8> @test_vqshlu_n_s8(<8 x i8> %a) #0 { // CHECK: [[VQSHLU_N:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqshlu.v8i8(<8 x i8> %a, <8 x i8> ) // CHECK: ret <8 x i8> [[VQSHLU_N]] int8x8_t test_vqshlu_n_s8(int8x8_t a) { return vqshlu_n_s8(a, 3); } // CHECK-LABEL: define <4 x i16> @test_vqshlu_n_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[VQSHLU_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VQSHLU_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqshlu.v4i16(<4 x i16> [[VQSHLU_N]], <4 x i16> ) // CHECK: ret <4 x i16> [[VQSHLU_N1]] int16x4_t test_vqshlu_n_s16(int16x4_t a) { return vqshlu_n_s16(a, 3); } // CHECK-LABEL: define <2 x i32> @test_vqshlu_n_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[VQSHLU_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VQSHLU_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.sqshlu.v2i32(<2 x i32> [[VQSHLU_N]], <2 x i32> ) // CHECK: ret <2 x i32> [[VQSHLU_N1]] int32x2_t test_vqshlu_n_s32(int32x2_t a) { return vqshlu_n_s32(a, 3); } // CHECK-LABEL: define <16 x i8> @test_vqshluq_n_s8(<16 x i8> %a) #0 { // CHECK: [[VQSHLU_N:%.*]] = call <16 x i8> @llvm.aarch64.neon.sqshlu.v16i8(<16 x i8> %a, <16 x i8> ) // CHECK: ret <16 x i8> [[VQSHLU_N]] int8x16_t test_vqshluq_n_s8(int8x16_t a) { return vqshluq_n_s8(a, 3); } // CHECK-LABEL: define <8 x i16> @test_vqshluq_n_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[VQSHLU_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQSHLU_N1:%.*]] = call <8 x i16> @llvm.aarch64.neon.sqshlu.v8i16(<8 x i16> [[VQSHLU_N]], <8 x i16> ) // CHECK: ret <8 x i16> [[VQSHLU_N1]] int16x8_t test_vqshluq_n_s16(int16x8_t a) { return vqshluq_n_s16(a, 3); } // CHECK-LABEL: define <4 x i32> @test_vqshluq_n_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[VQSHLU_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQSHLU_N1:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqshlu.v4i32(<4 x i32> [[VQSHLU_N]], <4 x i32> ) // CHECK: ret <4 x i32> [[VQSHLU_N1]] int32x4_t test_vqshluq_n_s32(int32x4_t a) { return vqshluq_n_s32(a, 3); } // CHECK-LABEL: define <2 x i64> @test_vqshluq_n_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[VQSHLU_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQSHLU_N1:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqshlu.v2i64(<2 x i64> [[VQSHLU_N]], <2 x i64> ) // CHECK: ret <2 x i64> [[VQSHLU_N1]] int64x2_t test_vqshluq_n_s64(int64x2_t a) { return vqshluq_n_s64(a, 3); } // CHECK-LABEL: define <8 x i8> @test_vshrn_n_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP2:%.*]] = ashr <8 x i16> [[TMP1]], // CHECK: [[VSHRN_N:%.*]] = trunc <8 x i16> [[TMP2]] to <8 x i8> // CHECK: ret <8 x i8> [[VSHRN_N]] int8x8_t test_vshrn_n_s16(int16x8_t a) { return vshrn_n_s16(a, 3); } // CHECK-LABEL: define <4 x i16> @test_vshrn_n_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP2:%.*]] = ashr <4 x i32> [[TMP1]], // CHECK: [[VSHRN_N:%.*]] = trunc <4 x i32> [[TMP2]] to <4 x i16> // CHECK: ret <4 x i16> [[VSHRN_N]] int16x4_t test_vshrn_n_s32(int32x4_t a) { return vshrn_n_s32(a, 9); } // CHECK-LABEL: define <2 x i32> @test_vshrn_n_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP2:%.*]] = ashr <2 x i64> [[TMP1]], // CHECK: [[VSHRN_N:%.*]] = trunc <2 x i64> [[TMP2]] to <2 x i32> // CHECK: ret <2 x i32> [[VSHRN_N]] int32x2_t test_vshrn_n_s64(int64x2_t a) { return vshrn_n_s64(a, 19); } // CHECK-LABEL: define <8 x i8> @test_vshrn_n_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP2:%.*]] = lshr <8 x i16> [[TMP1]], // CHECK: [[VSHRN_N:%.*]] = trunc <8 x i16> [[TMP2]] to <8 x i8> // CHECK: ret <8 x i8> [[VSHRN_N]] uint8x8_t test_vshrn_n_u16(uint16x8_t a) { return vshrn_n_u16(a, 3); } // CHECK-LABEL: define <4 x i16> @test_vshrn_n_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP2:%.*]] = lshr <4 x i32> [[TMP1]], // CHECK: [[VSHRN_N:%.*]] = trunc <4 x i32> [[TMP2]] to <4 x i16> // CHECK: ret <4 x i16> [[VSHRN_N]] uint16x4_t test_vshrn_n_u32(uint32x4_t a) { return vshrn_n_u32(a, 9); } // CHECK-LABEL: define <2 x i32> @test_vshrn_n_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP2:%.*]] = lshr <2 x i64> [[TMP1]], // CHECK: [[VSHRN_N:%.*]] = trunc <2 x i64> [[TMP2]] to <2 x i32> // CHECK: ret <2 x i32> [[VSHRN_N]] uint32x2_t test_vshrn_n_u64(uint64x2_t a) { return vshrn_n_u64(a, 19); } // CHECK-LABEL: define <16 x i8> @test_vshrn_high_n_s16(<8 x i8> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP2:%.*]] = ashr <8 x i16> [[TMP1]], // CHECK: [[VSHRN_N:%.*]] = trunc <8 x i16> [[TMP2]] to <8 x i8> // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <8 x i8> %a, <8 x i8> [[VSHRN_N]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I]] int8x16_t test_vshrn_high_n_s16(int8x8_t a, int16x8_t b) { return vshrn_high_n_s16(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vshrn_high_n_s32(<4 x i16> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP2:%.*]] = ashr <4 x i32> [[TMP1]], // CHECK: [[VSHRN_N:%.*]] = trunc <4 x i32> [[TMP2]] to <4 x i16> // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <4 x i16> %a, <4 x i16> [[VSHRN_N]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I]] int16x8_t test_vshrn_high_n_s32(int16x4_t a, int32x4_t b) { return vshrn_high_n_s32(a, b, 9); } // CHECK-LABEL: define <4 x i32> @test_vshrn_high_n_s64(<2 x i32> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP2:%.*]] = ashr <2 x i64> [[TMP1]], // CHECK: [[VSHRN_N:%.*]] = trunc <2 x i64> [[TMP2]] to <2 x i32> // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <2 x i32> %a, <2 x i32> [[VSHRN_N]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I]] int32x4_t test_vshrn_high_n_s64(int32x2_t a, int64x2_t b) { return vshrn_high_n_s64(a, b, 19); } // CHECK-LABEL: define <16 x i8> @test_vshrn_high_n_u16(<8 x i8> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP2:%.*]] = lshr <8 x i16> [[TMP1]], // CHECK: [[VSHRN_N:%.*]] = trunc <8 x i16> [[TMP2]] to <8 x i8> // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <8 x i8> %a, <8 x i8> [[VSHRN_N]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I]] uint8x16_t test_vshrn_high_n_u16(uint8x8_t a, uint16x8_t b) { return vshrn_high_n_u16(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vshrn_high_n_u32(<4 x i16> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP2:%.*]] = lshr <4 x i32> [[TMP1]], // CHECK: [[VSHRN_N:%.*]] = trunc <4 x i32> [[TMP2]] to <4 x i16> // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <4 x i16> %a, <4 x i16> [[VSHRN_N]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I]] uint16x8_t test_vshrn_high_n_u32(uint16x4_t a, uint32x4_t b) { return vshrn_high_n_u32(a, b, 9); } // CHECK-LABEL: define <4 x i32> @test_vshrn_high_n_u64(<2 x i32> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP2:%.*]] = lshr <2 x i64> [[TMP1]], // CHECK: [[VSHRN_N:%.*]] = trunc <2 x i64> [[TMP2]] to <2 x i32> // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <2 x i32> %a, <2 x i32> [[VSHRN_N]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I]] uint32x4_t test_vshrn_high_n_u64(uint32x2_t a, uint64x2_t b) { return vshrn_high_n_u64(a, b, 19); } // CHECK-LABEL: define <8 x i8> @test_vqshrun_n_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[VQSHRUN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQSHRUN_N1:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqshrun.v8i8(<8 x i16> [[VQSHRUN_N]], i32 3) // CHECK: ret <8 x i8> [[VQSHRUN_N1]] int8x8_t test_vqshrun_n_s16(int16x8_t a) { return vqshrun_n_s16(a, 3); } // CHECK-LABEL: define <4 x i16> @test_vqshrun_n_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[VQSHRUN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQSHRUN_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqshrun.v4i16(<4 x i32> [[VQSHRUN_N]], i32 9) // CHECK: ret <4 x i16> [[VQSHRUN_N1]] int16x4_t test_vqshrun_n_s32(int32x4_t a) { return vqshrun_n_s32(a, 9); } // CHECK-LABEL: define <2 x i32> @test_vqshrun_n_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[VQSHRUN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQSHRUN_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.sqshrun.v2i32(<2 x i64> [[VQSHRUN_N]], i32 19) // CHECK: ret <2 x i32> [[VQSHRUN_N1]] int32x2_t test_vqshrun_n_s64(int64x2_t a) { return vqshrun_n_s64(a, 19); } // CHECK-LABEL: define <16 x i8> @test_vqshrun_high_n_s16(<8 x i8> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VQSHRUN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQSHRUN_N1:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqshrun.v8i8(<8 x i16> [[VQSHRUN_N]], i32 3) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <8 x i8> %a, <8 x i8> [[VQSHRUN_N1]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I]] int8x16_t test_vqshrun_high_n_s16(int8x8_t a, int16x8_t b) { return vqshrun_high_n_s16(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vqshrun_high_n_s32(<4 x i16> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VQSHRUN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQSHRUN_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqshrun.v4i16(<4 x i32> [[VQSHRUN_N]], i32 9) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <4 x i16> %a, <4 x i16> [[VQSHRUN_N1]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I]] int16x8_t test_vqshrun_high_n_s32(int16x4_t a, int32x4_t b) { return vqshrun_high_n_s32(a, b, 9); } // CHECK-LABEL: define <4 x i32> @test_vqshrun_high_n_s64(<2 x i32> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VQSHRUN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQSHRUN_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.sqshrun.v2i32(<2 x i64> [[VQSHRUN_N]], i32 19) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <2 x i32> %a, <2 x i32> [[VQSHRUN_N1]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I]] int32x4_t test_vqshrun_high_n_s64(int32x2_t a, int64x2_t b) { return vqshrun_high_n_s64(a, b, 19); } // CHECK-LABEL: define <8 x i8> @test_vrshrn_n_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[VRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRSHRN_N1:%.*]] = call <8 x i8> @llvm.aarch64.neon.rshrn.v8i8(<8 x i16> [[VRSHRN_N]], i32 3) // CHECK: ret <8 x i8> [[VRSHRN_N1]] int8x8_t test_vrshrn_n_s16(int16x8_t a) { return vrshrn_n_s16(a, 3); } // CHECK-LABEL: define <4 x i16> @test_vrshrn_n_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[VRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRSHRN_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.rshrn.v4i16(<4 x i32> [[VRSHRN_N]], i32 9) // CHECK: ret <4 x i16> [[VRSHRN_N1]] int16x4_t test_vrshrn_n_s32(int32x4_t a) { return vrshrn_n_s32(a, 9); } // CHECK-LABEL: define <2 x i32> @test_vrshrn_n_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[VRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VRSHRN_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.rshrn.v2i32(<2 x i64> [[VRSHRN_N]], i32 19) // CHECK: ret <2 x i32> [[VRSHRN_N1]] int32x2_t test_vrshrn_n_s64(int64x2_t a) { return vrshrn_n_s64(a, 19); } // CHECK-LABEL: define <8 x i8> @test_vrshrn_n_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[VRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRSHRN_N1:%.*]] = call <8 x i8> @llvm.aarch64.neon.rshrn.v8i8(<8 x i16> [[VRSHRN_N]], i32 3) // CHECK: ret <8 x i8> [[VRSHRN_N1]] uint8x8_t test_vrshrn_n_u16(uint16x8_t a) { return vrshrn_n_u16(a, 3); } // CHECK-LABEL: define <4 x i16> @test_vrshrn_n_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[VRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRSHRN_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.rshrn.v4i16(<4 x i32> [[VRSHRN_N]], i32 9) // CHECK: ret <4 x i16> [[VRSHRN_N1]] uint16x4_t test_vrshrn_n_u32(uint32x4_t a) { return vrshrn_n_u32(a, 9); } // CHECK-LABEL: define <2 x i32> @test_vrshrn_n_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[VRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VRSHRN_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.rshrn.v2i32(<2 x i64> [[VRSHRN_N]], i32 19) // CHECK: ret <2 x i32> [[VRSHRN_N1]] uint32x2_t test_vrshrn_n_u64(uint64x2_t a) { return vrshrn_n_u64(a, 19); } // CHECK-LABEL: define <16 x i8> @test_vrshrn_high_n_s16(<8 x i8> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRSHRN_N1:%.*]] = call <8 x i8> @llvm.aarch64.neon.rshrn.v8i8(<8 x i16> [[VRSHRN_N]], i32 3) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <8 x i8> %a, <8 x i8> [[VRSHRN_N1]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I]] int8x16_t test_vrshrn_high_n_s16(int8x8_t a, int16x8_t b) { return vrshrn_high_n_s16(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vrshrn_high_n_s32(<4 x i16> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRSHRN_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.rshrn.v4i16(<4 x i32> [[VRSHRN_N]], i32 9) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <4 x i16> %a, <4 x i16> [[VRSHRN_N1]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I]] int16x8_t test_vrshrn_high_n_s32(int16x4_t a, int32x4_t b) { return vrshrn_high_n_s32(a, b, 9); } // CHECK-LABEL: define <4 x i32> @test_vrshrn_high_n_s64(<2 x i32> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VRSHRN_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.rshrn.v2i32(<2 x i64> [[VRSHRN_N]], i32 19) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <2 x i32> %a, <2 x i32> [[VRSHRN_N1]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I]] int32x4_t test_vrshrn_high_n_s64(int32x2_t a, int64x2_t b) { return vrshrn_high_n_s64(a, b, 19); } // CHECK-LABEL: define <16 x i8> @test_vrshrn_high_n_u16(<8 x i8> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRSHRN_N1:%.*]] = call <8 x i8> @llvm.aarch64.neon.rshrn.v8i8(<8 x i16> [[VRSHRN_N]], i32 3) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <8 x i8> %a, <8 x i8> [[VRSHRN_N1]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I]] uint8x16_t test_vrshrn_high_n_u16(uint8x8_t a, uint16x8_t b) { return vrshrn_high_n_u16(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vrshrn_high_n_u32(<4 x i16> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRSHRN_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.rshrn.v4i16(<4 x i32> [[VRSHRN_N]], i32 9) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <4 x i16> %a, <4 x i16> [[VRSHRN_N1]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I]] uint16x8_t test_vrshrn_high_n_u32(uint16x4_t a, uint32x4_t b) { return vrshrn_high_n_u32(a, b, 9); } // CHECK-LABEL: define <4 x i32> @test_vrshrn_high_n_u64(<2 x i32> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VRSHRN_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.rshrn.v2i32(<2 x i64> [[VRSHRN_N]], i32 19) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <2 x i32> %a, <2 x i32> [[VRSHRN_N1]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I]] uint32x4_t test_vrshrn_high_n_u64(uint32x2_t a, uint64x2_t b) { return vrshrn_high_n_u64(a, b, 19); } // CHECK-LABEL: define <8 x i8> @test_vqrshrun_n_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[VQRSHRUN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQRSHRUN_N1:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqrshrun.v8i8(<8 x i16> [[VQRSHRUN_N]], i32 3) // CHECK: ret <8 x i8> [[VQRSHRUN_N1]] int8x8_t test_vqrshrun_n_s16(int16x8_t a) { return vqrshrun_n_s16(a, 3); } // CHECK-LABEL: define <4 x i16> @test_vqrshrun_n_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[VQRSHRUN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQRSHRUN_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqrshrun.v4i16(<4 x i32> [[VQRSHRUN_N]], i32 9) // CHECK: ret <4 x i16> [[VQRSHRUN_N1]] int16x4_t test_vqrshrun_n_s32(int32x4_t a) { return vqrshrun_n_s32(a, 9); } // CHECK-LABEL: define <2 x i32> @test_vqrshrun_n_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[VQRSHRUN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQRSHRUN_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.sqrshrun.v2i32(<2 x i64> [[VQRSHRUN_N]], i32 19) // CHECK: ret <2 x i32> [[VQRSHRUN_N1]] int32x2_t test_vqrshrun_n_s64(int64x2_t a) { return vqrshrun_n_s64(a, 19); } // CHECK-LABEL: define <16 x i8> @test_vqrshrun_high_n_s16(<8 x i8> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VQRSHRUN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQRSHRUN_N1:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqrshrun.v8i8(<8 x i16> [[VQRSHRUN_N]], i32 3) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <8 x i8> %a, <8 x i8> [[VQRSHRUN_N1]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I]] int8x16_t test_vqrshrun_high_n_s16(int8x8_t a, int16x8_t b) { return vqrshrun_high_n_s16(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vqrshrun_high_n_s32(<4 x i16> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VQRSHRUN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQRSHRUN_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqrshrun.v4i16(<4 x i32> [[VQRSHRUN_N]], i32 9) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <4 x i16> %a, <4 x i16> [[VQRSHRUN_N1]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I]] int16x8_t test_vqrshrun_high_n_s32(int16x4_t a, int32x4_t b) { return vqrshrun_high_n_s32(a, b, 9); } // CHECK-LABEL: define <4 x i32> @test_vqrshrun_high_n_s64(<2 x i32> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VQRSHRUN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQRSHRUN_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.sqrshrun.v2i32(<2 x i64> [[VQRSHRUN_N]], i32 19) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <2 x i32> %a, <2 x i32> [[VQRSHRUN_N1]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I]] int32x4_t test_vqrshrun_high_n_s64(int32x2_t a, int64x2_t b) { return vqrshrun_high_n_s64(a, b, 19); } // CHECK-LABEL: define <8 x i8> @test_vqshrn_n_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[VQSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQSHRN_N1:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqshrn.v8i8(<8 x i16> [[VQSHRN_N]], i32 3) // CHECK: ret <8 x i8> [[VQSHRN_N1]] int8x8_t test_vqshrn_n_s16(int16x8_t a) { return vqshrn_n_s16(a, 3); } // CHECK-LABEL: define <4 x i16> @test_vqshrn_n_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[VQSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQSHRN_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqshrn.v4i16(<4 x i32> [[VQSHRN_N]], i32 9) // CHECK: ret <4 x i16> [[VQSHRN_N1]] int16x4_t test_vqshrn_n_s32(int32x4_t a) { return vqshrn_n_s32(a, 9); } // CHECK-LABEL: define <2 x i32> @test_vqshrn_n_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[VQSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQSHRN_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.sqshrn.v2i32(<2 x i64> [[VQSHRN_N]], i32 19) // CHECK: ret <2 x i32> [[VQSHRN_N1]] int32x2_t test_vqshrn_n_s64(int64x2_t a) { return vqshrn_n_s64(a, 19); } // CHECK-LABEL: define <8 x i8> @test_vqshrn_n_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[VQSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQSHRN_N1:%.*]] = call <8 x i8> @llvm.aarch64.neon.uqshrn.v8i8(<8 x i16> [[VQSHRN_N]], i32 3) // CHECK: ret <8 x i8> [[VQSHRN_N1]] uint8x8_t test_vqshrn_n_u16(uint16x8_t a) { return vqshrn_n_u16(a, 3); } // CHECK-LABEL: define <4 x i16> @test_vqshrn_n_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[VQSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQSHRN_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.uqshrn.v4i16(<4 x i32> [[VQSHRN_N]], i32 9) // CHECK: ret <4 x i16> [[VQSHRN_N1]] uint16x4_t test_vqshrn_n_u32(uint32x4_t a) { return vqshrn_n_u32(a, 9); } // CHECK-LABEL: define <2 x i32> @test_vqshrn_n_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[VQSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQSHRN_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.uqshrn.v2i32(<2 x i64> [[VQSHRN_N]], i32 19) // CHECK: ret <2 x i32> [[VQSHRN_N1]] uint32x2_t test_vqshrn_n_u64(uint64x2_t a) { return vqshrn_n_u64(a, 19); } // CHECK-LABEL: define <16 x i8> @test_vqshrn_high_n_s16(<8 x i8> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VQSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQSHRN_N1:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqshrn.v8i8(<8 x i16> [[VQSHRN_N]], i32 3) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <8 x i8> %a, <8 x i8> [[VQSHRN_N1]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I]] int8x16_t test_vqshrn_high_n_s16(int8x8_t a, int16x8_t b) { return vqshrn_high_n_s16(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vqshrn_high_n_s32(<4 x i16> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VQSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQSHRN_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqshrn.v4i16(<4 x i32> [[VQSHRN_N]], i32 9) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <4 x i16> %a, <4 x i16> [[VQSHRN_N1]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I]] int16x8_t test_vqshrn_high_n_s32(int16x4_t a, int32x4_t b) { return vqshrn_high_n_s32(a, b, 9); } // CHECK-LABEL: define <4 x i32> @test_vqshrn_high_n_s64(<2 x i32> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VQSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQSHRN_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.sqshrn.v2i32(<2 x i64> [[VQSHRN_N]], i32 19) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <2 x i32> %a, <2 x i32> [[VQSHRN_N1]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I]] int32x4_t test_vqshrn_high_n_s64(int32x2_t a, int64x2_t b) { return vqshrn_high_n_s64(a, b, 19); } // CHECK-LABEL: define <16 x i8> @test_vqshrn_high_n_u16(<8 x i8> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VQSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQSHRN_N1:%.*]] = call <8 x i8> @llvm.aarch64.neon.uqshrn.v8i8(<8 x i16> [[VQSHRN_N]], i32 3) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <8 x i8> %a, <8 x i8> [[VQSHRN_N1]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I]] uint8x16_t test_vqshrn_high_n_u16(uint8x8_t a, uint16x8_t b) { return vqshrn_high_n_u16(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vqshrn_high_n_u32(<4 x i16> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VQSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQSHRN_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.uqshrn.v4i16(<4 x i32> [[VQSHRN_N]], i32 9) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <4 x i16> %a, <4 x i16> [[VQSHRN_N1]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I]] uint16x8_t test_vqshrn_high_n_u32(uint16x4_t a, uint32x4_t b) { return vqshrn_high_n_u32(a, b, 9); } // CHECK-LABEL: define <4 x i32> @test_vqshrn_high_n_u64(<2 x i32> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VQSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQSHRN_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.uqshrn.v2i32(<2 x i64> [[VQSHRN_N]], i32 19) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <2 x i32> %a, <2 x i32> [[VQSHRN_N1]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I]] uint32x4_t test_vqshrn_high_n_u64(uint32x2_t a, uint64x2_t b) { return vqshrn_high_n_u64(a, b, 19); } // CHECK-LABEL: define <8 x i8> @test_vqrshrn_n_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[VQRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQRSHRN_N1:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqrshrn.v8i8(<8 x i16> [[VQRSHRN_N]], i32 3) // CHECK: ret <8 x i8> [[VQRSHRN_N1]] int8x8_t test_vqrshrn_n_s16(int16x8_t a) { return vqrshrn_n_s16(a, 3); } // CHECK-LABEL: define <4 x i16> @test_vqrshrn_n_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[VQRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQRSHRN_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqrshrn.v4i16(<4 x i32> [[VQRSHRN_N]], i32 9) // CHECK: ret <4 x i16> [[VQRSHRN_N1]] int16x4_t test_vqrshrn_n_s32(int32x4_t a) { return vqrshrn_n_s32(a, 9); } // CHECK-LABEL: define <2 x i32> @test_vqrshrn_n_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[VQRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQRSHRN_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.sqrshrn.v2i32(<2 x i64> [[VQRSHRN_N]], i32 19) // CHECK: ret <2 x i32> [[VQRSHRN_N1]] int32x2_t test_vqrshrn_n_s64(int64x2_t a) { return vqrshrn_n_s64(a, 19); } // CHECK-LABEL: define <8 x i8> @test_vqrshrn_n_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[VQRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQRSHRN_N1:%.*]] = call <8 x i8> @llvm.aarch64.neon.uqrshrn.v8i8(<8 x i16> [[VQRSHRN_N]], i32 3) // CHECK: ret <8 x i8> [[VQRSHRN_N1]] uint8x8_t test_vqrshrn_n_u16(uint16x8_t a) { return vqrshrn_n_u16(a, 3); } // CHECK-LABEL: define <4 x i16> @test_vqrshrn_n_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[VQRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQRSHRN_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.uqrshrn.v4i16(<4 x i32> [[VQRSHRN_N]], i32 9) // CHECK: ret <4 x i16> [[VQRSHRN_N1]] uint16x4_t test_vqrshrn_n_u32(uint32x4_t a) { return vqrshrn_n_u32(a, 9); } // CHECK-LABEL: define <2 x i32> @test_vqrshrn_n_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[VQRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQRSHRN_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.uqrshrn.v2i32(<2 x i64> [[VQRSHRN_N]], i32 19) // CHECK: ret <2 x i32> [[VQRSHRN_N1]] uint32x2_t test_vqrshrn_n_u64(uint64x2_t a) { return vqrshrn_n_u64(a, 19); } // CHECK-LABEL: define <16 x i8> @test_vqrshrn_high_n_s16(<8 x i8> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VQRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQRSHRN_N1:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqrshrn.v8i8(<8 x i16> [[VQRSHRN_N]], i32 3) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <8 x i8> %a, <8 x i8> [[VQRSHRN_N1]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I]] int8x16_t test_vqrshrn_high_n_s16(int8x8_t a, int16x8_t b) { return vqrshrn_high_n_s16(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vqrshrn_high_n_s32(<4 x i16> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VQRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQRSHRN_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqrshrn.v4i16(<4 x i32> [[VQRSHRN_N]], i32 9) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <4 x i16> %a, <4 x i16> [[VQRSHRN_N1]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I]] int16x8_t test_vqrshrn_high_n_s32(int16x4_t a, int32x4_t b) { return vqrshrn_high_n_s32(a, b, 9); } // CHECK-LABEL: define <4 x i32> @test_vqrshrn_high_n_s64(<2 x i32> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VQRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQRSHRN_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.sqrshrn.v2i32(<2 x i64> [[VQRSHRN_N]], i32 19) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <2 x i32> %a, <2 x i32> [[VQRSHRN_N1]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I]] int32x4_t test_vqrshrn_high_n_s64(int32x2_t a, int64x2_t b) { return vqrshrn_high_n_s64(a, b, 19); } // CHECK-LABEL: define <16 x i8> @test_vqrshrn_high_n_u16(<8 x i8> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VQRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQRSHRN_N1:%.*]] = call <8 x i8> @llvm.aarch64.neon.uqrshrn.v8i8(<8 x i16> [[VQRSHRN_N]], i32 3) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <8 x i8> %a, <8 x i8> [[VQRSHRN_N1]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I]] uint8x16_t test_vqrshrn_high_n_u16(uint8x8_t a, uint16x8_t b) { return vqrshrn_high_n_u16(a, b, 3); } // CHECK-LABEL: define <8 x i16> @test_vqrshrn_high_n_u32(<4 x i16> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VQRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQRSHRN_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.uqrshrn.v4i16(<4 x i32> [[VQRSHRN_N]], i32 9) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <4 x i16> %a, <4 x i16> [[VQRSHRN_N1]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I]] uint16x8_t test_vqrshrn_high_n_u32(uint16x4_t a, uint32x4_t b) { return vqrshrn_high_n_u32(a, b, 9); } // CHECK-LABEL: define <4 x i32> @test_vqrshrn_high_n_u64(<2 x i32> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VQRSHRN_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQRSHRN_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.uqrshrn.v2i32(<2 x i64> [[VQRSHRN_N]], i32 19) // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <2 x i32> %a, <2 x i32> [[VQRSHRN_N1]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I]] uint32x4_t test_vqrshrn_high_n_u64(uint32x2_t a, uint64x2_t b) { return vqrshrn_high_n_u64(a, b, 19); } // CHECK-LABEL: define <8 x i16> @test_vshll_n_s8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = sext <8 x i8> %a to <8 x i16> // CHECK: [[VSHLL_N:%.*]] = shl <8 x i16> [[TMP0]], // CHECK: ret <8 x i16> [[VSHLL_N]] int16x8_t test_vshll_n_s8(int8x8_t a) { return vshll_n_s8(a, 3); } // CHECK-LABEL: define <4 x i32> @test_vshll_n_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP2:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[VSHLL_N:%.*]] = shl <4 x i32> [[TMP2]], // CHECK: ret <4 x i32> [[VSHLL_N]] int32x4_t test_vshll_n_s16(int16x4_t a) { return vshll_n_s16(a, 9); } // CHECK-LABEL: define <2 x i64> @test_vshll_n_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP2:%.*]] = sext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[VSHLL_N:%.*]] = shl <2 x i64> [[TMP2]], // CHECK: ret <2 x i64> [[VSHLL_N]] int64x2_t test_vshll_n_s32(int32x2_t a) { return vshll_n_s32(a, 19); } // CHECK-LABEL: define <8 x i16> @test_vshll_n_u8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = zext <8 x i8> %a to <8 x i16> // CHECK: [[VSHLL_N:%.*]] = shl <8 x i16> [[TMP0]], // CHECK: ret <8 x i16> [[VSHLL_N]] uint16x8_t test_vshll_n_u8(uint8x8_t a) { return vshll_n_u8(a, 3); } // CHECK-LABEL: define <4 x i32> @test_vshll_n_u16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP2:%.*]] = zext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[VSHLL_N:%.*]] = shl <4 x i32> [[TMP2]], // CHECK: ret <4 x i32> [[VSHLL_N]] uint32x4_t test_vshll_n_u16(uint16x4_t a) { return vshll_n_u16(a, 9); } // CHECK-LABEL: define <2 x i64> @test_vshll_n_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP2:%.*]] = zext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[VSHLL_N:%.*]] = shl <2 x i64> [[TMP2]], // CHECK: ret <2 x i64> [[VSHLL_N]] uint64x2_t test_vshll_n_u32(uint32x2_t a) { return vshll_n_u32(a, 19); } // CHECK-LABEL: define <8 x i16> @test_vshll_high_n_s8(<16 x i8> %a) #0 { // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <16 x i8> %a, <16 x i8> %a, <8 x i32> // CHECK: [[TMP0:%.*]] = sext <8 x i8> [[SHUFFLE_I]] to <8 x i16> // CHECK: [[VSHLL_N:%.*]] = shl <8 x i16> [[TMP0]], // CHECK: ret <8 x i16> [[VSHLL_N]] int16x8_t test_vshll_high_n_s8(int8x16_t a) { return vshll_high_n_s8(a, 3); } // CHECK-LABEL: define <4 x i32> @test_vshll_high_n_s16(<8 x i16> %a) #0 { // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> %a, <8 x i16> %a, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP2:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[VSHLL_N:%.*]] = shl <4 x i32> [[TMP2]], // CHECK: ret <4 x i32> [[VSHLL_N]] int32x4_t test_vshll_high_n_s16(int16x8_t a) { return vshll_high_n_s16(a, 9); } // CHECK-LABEL: define <2 x i64> @test_vshll_high_n_s32(<4 x i32> %a) #0 { // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> %a, <4 x i32> %a, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP2:%.*]] = sext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[VSHLL_N:%.*]] = shl <2 x i64> [[TMP2]], // CHECK: ret <2 x i64> [[VSHLL_N]] int64x2_t test_vshll_high_n_s32(int32x4_t a) { return vshll_high_n_s32(a, 19); } // CHECK-LABEL: define <8 x i16> @test_vshll_high_n_u8(<16 x i8> %a) #0 { // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <16 x i8> %a, <16 x i8> %a, <8 x i32> // CHECK: [[TMP0:%.*]] = zext <8 x i8> [[SHUFFLE_I]] to <8 x i16> // CHECK: [[VSHLL_N:%.*]] = shl <8 x i16> [[TMP0]], // CHECK: ret <8 x i16> [[VSHLL_N]] uint16x8_t test_vshll_high_n_u8(uint8x16_t a) { return vshll_high_n_u8(a, 3); } // CHECK-LABEL: define <4 x i32> @test_vshll_high_n_u16(<8 x i16> %a) #0 { // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <8 x i16> %a, <8 x i16> %a, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP2:%.*]] = zext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[VSHLL_N:%.*]] = shl <4 x i32> [[TMP2]], // CHECK: ret <4 x i32> [[VSHLL_N]] uint32x4_t test_vshll_high_n_u16(uint16x8_t a) { return vshll_high_n_u16(a, 9); } // CHECK-LABEL: define <2 x i64> @test_vshll_high_n_u32(<4 x i32> %a) #0 { // CHECK: [[SHUFFLE_I:%.*]] = shufflevector <4 x i32> %a, <4 x i32> %a, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP2:%.*]] = zext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[VSHLL_N:%.*]] = shl <2 x i64> [[TMP2]], // CHECK: ret <2 x i64> [[VSHLL_N]] uint64x2_t test_vshll_high_n_u32(uint32x4_t a) { return vshll_high_n_u32(a, 19); } // CHECK-LABEL: define <8 x i16> @test_vmovl_s8(<8 x i8> %a) #0 { // CHECK: [[VMOVL_I:%.*]] = sext <8 x i8> %a to <8 x i16> // CHECK: ret <8 x i16> [[VMOVL_I]] int16x8_t test_vmovl_s8(int8x8_t a) { return vmovl_s8(a); } // CHECK-LABEL: define <4 x i32> @test_vmovl_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMOVL_I:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: ret <4 x i32> [[VMOVL_I]] int32x4_t test_vmovl_s16(int16x4_t a) { return vmovl_s16(a); } // CHECK-LABEL: define <2 x i64> @test_vmovl_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMOVL_I:%.*]] = sext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: ret <2 x i64> [[VMOVL_I]] int64x2_t test_vmovl_s32(int32x2_t a) { return vmovl_s32(a); } // CHECK-LABEL: define <8 x i16> @test_vmovl_u8(<8 x i8> %a) #0 { // CHECK: [[VMOVL_I:%.*]] = zext <8 x i8> %a to <8 x i16> // CHECK: ret <8 x i16> [[VMOVL_I]] uint16x8_t test_vmovl_u8(uint8x8_t a) { return vmovl_u8(a); } // CHECK-LABEL: define <4 x i32> @test_vmovl_u16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMOVL_I:%.*]] = zext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: ret <4 x i32> [[VMOVL_I]] uint32x4_t test_vmovl_u16(uint16x4_t a) { return vmovl_u16(a); } // CHECK-LABEL: define <2 x i64> @test_vmovl_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMOVL_I:%.*]] = zext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: ret <2 x i64> [[VMOVL_I]] uint64x2_t test_vmovl_u32(uint32x2_t a) { return vmovl_u32(a); } // CHECK-LABEL: define <8 x i16> @test_vmovl_high_s8(<16 x i8> %a) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <16 x i8> %a, <16 x i8> %a, <8 x i32> // CHECK: [[TMP0:%.*]] = sext <8 x i8> [[SHUFFLE_I_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] int16x8_t test_vmovl_high_s8(int8x16_t a) { return vmovl_high_s8(a); } // CHECK-LABEL: define <4 x i32> @test_vmovl_high_s16(<8 x i16> %a) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i16> %a, <8 x i16> %a, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP2:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] int32x4_t test_vmovl_high_s16(int16x8_t a) { return vmovl_high_s16(a); } // CHECK-LABEL: define <2 x i64> @test_vmovl_high_s32(<4 x i32> %a) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i32> %a, <4 x i32> %a, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP2:%.*]] = sext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] int64x2_t test_vmovl_high_s32(int32x4_t a) { return vmovl_high_s32(a); } // CHECK-LABEL: define <8 x i16> @test_vmovl_high_u8(<16 x i8> %a) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <16 x i8> %a, <16 x i8> %a, <8 x i32> // CHECK: [[TMP0:%.*]] = zext <8 x i8> [[SHUFFLE_I_I]] to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] uint16x8_t test_vmovl_high_u8(uint8x16_t a) { return vmovl_high_u8(a); } // CHECK-LABEL: define <4 x i32> @test_vmovl_high_u16(<8 x i16> %a) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i16> %a, <8 x i16> %a, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP2:%.*]] = zext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] uint32x4_t test_vmovl_high_u16(uint16x8_t a) { return vmovl_high_u16(a); } // CHECK-LABEL: define <2 x i64> @test_vmovl_high_u32(<4 x i32> %a) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i32> %a, <4 x i32> %a, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP2:%.*]] = zext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] uint64x2_t test_vmovl_high_u32(uint32x4_t a) { return vmovl_high_u32(a); } // CHECK-LABEL: define <2 x float> @test_vcvt_n_f32_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[VCVT_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VCVT_N1:%.*]] = call <2 x float> @llvm.aarch64.neon.vcvtfxs2fp.v2f32.v2i32(<2 x i32> [[VCVT_N]], i32 31) // CHECK: ret <2 x float> [[VCVT_N1]] float32x2_t test_vcvt_n_f32_s32(int32x2_t a) { return vcvt_n_f32_s32(a, 31); } // CHECK-LABEL: define <4 x float> @test_vcvtq_n_f32_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[VCVT_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VCVT_N1:%.*]] = call <4 x float> @llvm.aarch64.neon.vcvtfxs2fp.v4f32.v4i32(<4 x i32> [[VCVT_N]], i32 31) // CHECK: ret <4 x float> [[VCVT_N1]] float32x4_t test_vcvtq_n_f32_s32(int32x4_t a) { return vcvtq_n_f32_s32(a, 31); } // CHECK-LABEL: define <2 x double> @test_vcvtq_n_f64_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[VCVT_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VCVT_N1:%.*]] = call <2 x double> @llvm.aarch64.neon.vcvtfxs2fp.v2f64.v2i64(<2 x i64> [[VCVT_N]], i32 50) // CHECK: ret <2 x double> [[VCVT_N1]] float64x2_t test_vcvtq_n_f64_s64(int64x2_t a) { return vcvtq_n_f64_s64(a, 50); } // CHECK-LABEL: define <2 x float> @test_vcvt_n_f32_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[VCVT_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VCVT_N1:%.*]] = call <2 x float> @llvm.aarch64.neon.vcvtfxu2fp.v2f32.v2i32(<2 x i32> [[VCVT_N]], i32 31) // CHECK: ret <2 x float> [[VCVT_N1]] float32x2_t test_vcvt_n_f32_u32(uint32x2_t a) { return vcvt_n_f32_u32(a, 31); } // CHECK-LABEL: define <4 x float> @test_vcvtq_n_f32_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[VCVT_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VCVT_N1:%.*]] = call <4 x float> @llvm.aarch64.neon.vcvtfxu2fp.v4f32.v4i32(<4 x i32> [[VCVT_N]], i32 31) // CHECK: ret <4 x float> [[VCVT_N1]] float32x4_t test_vcvtq_n_f32_u32(uint32x4_t a) { return vcvtq_n_f32_u32(a, 31); } // CHECK-LABEL: define <2 x double> @test_vcvtq_n_f64_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[VCVT_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VCVT_N1:%.*]] = call <2 x double> @llvm.aarch64.neon.vcvtfxu2fp.v2f64.v2i64(<2 x i64> [[VCVT_N]], i32 50) // CHECK: ret <2 x double> [[VCVT_N1]] float64x2_t test_vcvtq_n_f64_u64(uint64x2_t a) { return vcvtq_n_f64_u64(a, 50); } // CHECK-LABEL: define <2 x i32> @test_vcvt_n_s32_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[VCVT_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VCVT_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.vcvtfp2fxs.v2i32.v2f32(<2 x float> [[VCVT_N]], i32 31) // CHECK: ret <2 x i32> [[VCVT_N1]] int32x2_t test_vcvt_n_s32_f32(float32x2_t a) { return vcvt_n_s32_f32(a, 31); } // CHECK-LABEL: define <4 x i32> @test_vcvtq_n_s32_f32(<4 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <16 x i8> // CHECK: [[VCVT_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VCVT_N1:%.*]] = call <4 x i32> @llvm.aarch64.neon.vcvtfp2fxs.v4i32.v4f32(<4 x float> [[VCVT_N]], i32 31) // CHECK: ret <4 x i32> [[VCVT_N1]] int32x4_t test_vcvtq_n_s32_f32(float32x4_t a) { return vcvtq_n_s32_f32(a, 31); } // CHECK-LABEL: define <2 x i64> @test_vcvtq_n_s64_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[VCVT_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VCVT_N1:%.*]] = call <2 x i64> @llvm.aarch64.neon.vcvtfp2fxs.v2i64.v2f64(<2 x double> [[VCVT_N]], i32 50) // CHECK: ret <2 x i64> [[VCVT_N1]] int64x2_t test_vcvtq_n_s64_f64(float64x2_t a) { return vcvtq_n_s64_f64(a, 50); } // CHECK-LABEL: define <2 x i32> @test_vcvt_n_u32_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[VCVT_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VCVT_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.vcvtfp2fxu.v2i32.v2f32(<2 x float> [[VCVT_N]], i32 31) // CHECK: ret <2 x i32> [[VCVT_N1]] uint32x2_t test_vcvt_n_u32_f32(float32x2_t a) { return vcvt_n_u32_f32(a, 31); } // CHECK-LABEL: define <4 x i32> @test_vcvtq_n_u32_f32(<4 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <16 x i8> // CHECK: [[VCVT_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VCVT_N1:%.*]] = call <4 x i32> @llvm.aarch64.neon.vcvtfp2fxu.v4i32.v4f32(<4 x float> [[VCVT_N]], i32 31) // CHECK: ret <4 x i32> [[VCVT_N1]] uint32x4_t test_vcvtq_n_u32_f32(float32x4_t a) { return vcvtq_n_u32_f32(a, 31); } // CHECK-LABEL: define <2 x i64> @test_vcvtq_n_u64_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[VCVT_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VCVT_N1:%.*]] = call <2 x i64> @llvm.aarch64.neon.vcvtfp2fxu.v2i64.v2f64(<2 x double> [[VCVT_N]], i32 50) // CHECK: ret <2 x i64> [[VCVT_N1]] uint64x2_t test_vcvtq_n_u64_f64(float64x2_t a) { return vcvtq_n_u64_f64(a, 50); } // CHECK-LABEL: define <8 x i16> @test_vaddl_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VMOVL_I_I:%.*]] = sext <8 x i8> %a to <8 x i16> // CHECK: [[VMOVL_I4_I:%.*]] = sext <8 x i8> %b to <8 x i16> // CHECK: [[ADD_I:%.*]] = add <8 x i16> [[VMOVL_I_I]], [[VMOVL_I4_I]] // CHECK: ret <8 x i16> [[ADD_I]] int16x8_t test_vaddl_s8(int8x8_t a, int8x8_t b) { return vaddl_s8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vaddl_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMOVL_I_I:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VMOVL_I4_I:%.*]] = sext <4 x i16> [[TMP3]] to <4 x i32> // CHECK: [[ADD_I:%.*]] = add <4 x i32> [[VMOVL_I_I]], [[VMOVL_I4_I]] // CHECK: ret <4 x i32> [[ADD_I]] int32x4_t test_vaddl_s16(int16x4_t a, int16x4_t b) { return vaddl_s16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vaddl_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMOVL_I_I:%.*]] = sext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VMOVL_I4_I:%.*]] = sext <2 x i32> [[TMP3]] to <2 x i64> // CHECK: [[ADD_I:%.*]] = add <2 x i64> [[VMOVL_I_I]], [[VMOVL_I4_I]] // CHECK: ret <2 x i64> [[ADD_I]] int64x2_t test_vaddl_s32(int32x2_t a, int32x2_t b) { return vaddl_s32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vaddl_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VMOVL_I_I:%.*]] = zext <8 x i8> %a to <8 x i16> // CHECK: [[VMOVL_I4_I:%.*]] = zext <8 x i8> %b to <8 x i16> // CHECK: [[ADD_I:%.*]] = add <8 x i16> [[VMOVL_I_I]], [[VMOVL_I4_I]] // CHECK: ret <8 x i16> [[ADD_I]] uint16x8_t test_vaddl_u8(uint8x8_t a, uint8x8_t b) { return vaddl_u8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vaddl_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMOVL_I_I:%.*]] = zext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VMOVL_I4_I:%.*]] = zext <4 x i16> [[TMP3]] to <4 x i32> // CHECK: [[ADD_I:%.*]] = add <4 x i32> [[VMOVL_I_I]], [[VMOVL_I4_I]] // CHECK: ret <4 x i32> [[ADD_I]] uint32x4_t test_vaddl_u16(uint16x4_t a, uint16x4_t b) { return vaddl_u16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vaddl_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMOVL_I_I:%.*]] = zext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VMOVL_I4_I:%.*]] = zext <2 x i32> [[TMP3]] to <2 x i64> // CHECK: [[ADD_I:%.*]] = add <2 x i64> [[VMOVL_I_I]], [[VMOVL_I4_I]] // CHECK: ret <2 x i64> [[ADD_I]] uint64x2_t test_vaddl_u32(uint32x2_t a, uint32x2_t b) { return vaddl_u32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vaddl_high_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <16 x i8> %a, <16 x i8> %a, <8 x i32> // CHECK: [[TMP0:%.*]] = sext <8 x i8> [[SHUFFLE_I_I_I]] to <8 x i16> // CHECK: [[SHUFFLE_I_I10_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[TMP1:%.*]] = sext <8 x i8> [[SHUFFLE_I_I10_I]] to <8 x i16> // CHECK: [[ADD_I:%.*]] = add <8 x i16> [[TMP0]], [[TMP1]] // CHECK: ret <8 x i16> [[ADD_I]] int16x8_t test_vaddl_high_s8(int8x16_t a, int8x16_t b) { return vaddl_high_s8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vaddl_high_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <8 x i16> %a, <8 x i16> %a, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP2:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[SHUFFLE_I_I10_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I10_I]] to <8 x i8> // CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP3]] to <4 x i16> // CHECK: [[TMP5:%.*]] = sext <4 x i16> [[TMP4]] to <4 x i32> // CHECK: [[ADD_I:%.*]] = add <4 x i32> [[TMP2]], [[TMP5]] // CHECK: ret <4 x i32> [[ADD_I]] int32x4_t test_vaddl_high_s16(int16x8_t a, int16x8_t b) { return vaddl_high_s16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vaddl_high_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <4 x i32> %a, <4 x i32> %a, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP2:%.*]] = sext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[SHUFFLE_I_I10_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[TMP3:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I10_I]] to <8 x i8> // CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP3]] to <2 x i32> // CHECK: [[TMP5:%.*]] = sext <2 x i32> [[TMP4]] to <2 x i64> // CHECK: [[ADD_I:%.*]] = add <2 x i64> [[TMP2]], [[TMP5]] // CHECK: ret <2 x i64> [[ADD_I]] int64x2_t test_vaddl_high_s32(int32x4_t a, int32x4_t b) { return vaddl_high_s32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vaddl_high_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <16 x i8> %a, <16 x i8> %a, <8 x i32> // CHECK: [[TMP0:%.*]] = zext <8 x i8> [[SHUFFLE_I_I_I]] to <8 x i16> // CHECK: [[SHUFFLE_I_I10_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[TMP1:%.*]] = zext <8 x i8> [[SHUFFLE_I_I10_I]] to <8 x i16> // CHECK: [[ADD_I:%.*]] = add <8 x i16> [[TMP0]], [[TMP1]] // CHECK: ret <8 x i16> [[ADD_I]] uint16x8_t test_vaddl_high_u8(uint8x16_t a, uint8x16_t b) { return vaddl_high_u8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vaddl_high_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <8 x i16> %a, <8 x i16> %a, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP2:%.*]] = zext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[SHUFFLE_I_I10_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I10_I]] to <8 x i8> // CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP3]] to <4 x i16> // CHECK: [[TMP5:%.*]] = zext <4 x i16> [[TMP4]] to <4 x i32> // CHECK: [[ADD_I:%.*]] = add <4 x i32> [[TMP2]], [[TMP5]] // CHECK: ret <4 x i32> [[ADD_I]] uint32x4_t test_vaddl_high_u16(uint16x8_t a, uint16x8_t b) { return vaddl_high_u16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vaddl_high_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <4 x i32> %a, <4 x i32> %a, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP2:%.*]] = zext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[SHUFFLE_I_I10_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[TMP3:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I10_I]] to <8 x i8> // CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP3]] to <2 x i32> // CHECK: [[TMP5:%.*]] = zext <2 x i32> [[TMP4]] to <2 x i64> // CHECK: [[ADD_I:%.*]] = add <2 x i64> [[TMP2]], [[TMP5]] // CHECK: ret <2 x i64> [[ADD_I]] uint64x2_t test_vaddl_high_u32(uint32x4_t a, uint32x4_t b) { return vaddl_high_u32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vaddw_s8(<8 x i16> %a, <8 x i8> %b) #0 { // CHECK: [[VMOVL_I_I:%.*]] = sext <8 x i8> %b to <8 x i16> // CHECK: [[ADD_I:%.*]] = add <8 x i16> %a, [[VMOVL_I_I]] // CHECK: ret <8 x i16> [[ADD_I]] int16x8_t test_vaddw_s8(int16x8_t a, int8x8_t b) { return vaddw_s8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vaddw_s16(<4 x i32> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMOVL_I_I:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[ADD_I:%.*]] = add <4 x i32> %a, [[VMOVL_I_I]] // CHECK: ret <4 x i32> [[ADD_I]] int32x4_t test_vaddw_s16(int32x4_t a, int16x4_t b) { return vaddw_s16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vaddw_s32(<2 x i64> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMOVL_I_I:%.*]] = sext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[ADD_I:%.*]] = add <2 x i64> %a, [[VMOVL_I_I]] // CHECK: ret <2 x i64> [[ADD_I]] int64x2_t test_vaddw_s32(int64x2_t a, int32x2_t b) { return vaddw_s32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vaddw_u8(<8 x i16> %a, <8 x i8> %b) #0 { // CHECK: [[VMOVL_I_I:%.*]] = zext <8 x i8> %b to <8 x i16> // CHECK: [[ADD_I:%.*]] = add <8 x i16> %a, [[VMOVL_I_I]] // CHECK: ret <8 x i16> [[ADD_I]] uint16x8_t test_vaddw_u8(uint16x8_t a, uint8x8_t b) { return vaddw_u8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vaddw_u16(<4 x i32> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMOVL_I_I:%.*]] = zext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[ADD_I:%.*]] = add <4 x i32> %a, [[VMOVL_I_I]] // CHECK: ret <4 x i32> [[ADD_I]] uint32x4_t test_vaddw_u16(uint32x4_t a, uint16x4_t b) { return vaddw_u16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vaddw_u32(<2 x i64> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMOVL_I_I:%.*]] = zext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[ADD_I:%.*]] = add <2 x i64> %a, [[VMOVL_I_I]] // CHECK: ret <2 x i64> [[ADD_I]] uint64x2_t test_vaddw_u32(uint64x2_t a, uint32x2_t b) { return vaddw_u32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vaddw_high_s8(<8 x i16> %a, <16 x i8> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[TMP0:%.*]] = sext <8 x i8> [[SHUFFLE_I_I_I]] to <8 x i16> // CHECK: [[ADD_I:%.*]] = add <8 x i16> %a, [[TMP0]] // CHECK: ret <8 x i16> [[ADD_I]] int16x8_t test_vaddw_high_s8(int16x8_t a, int8x16_t b) { return vaddw_high_s8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vaddw_high_s16(<4 x i32> %a, <8 x i16> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP2:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[ADD_I:%.*]] = add <4 x i32> %a, [[TMP2]] // CHECK: ret <4 x i32> [[ADD_I]] int32x4_t test_vaddw_high_s16(int32x4_t a, int16x8_t b) { return vaddw_high_s16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vaddw_high_s32(<2 x i64> %a, <4 x i32> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP2:%.*]] = sext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[ADD_I:%.*]] = add <2 x i64> %a, [[TMP2]] // CHECK: ret <2 x i64> [[ADD_I]] int64x2_t test_vaddw_high_s32(int64x2_t a, int32x4_t b) { return vaddw_high_s32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vaddw_high_u8(<8 x i16> %a, <16 x i8> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[TMP0:%.*]] = zext <8 x i8> [[SHUFFLE_I_I_I]] to <8 x i16> // CHECK: [[ADD_I:%.*]] = add <8 x i16> %a, [[TMP0]] // CHECK: ret <8 x i16> [[ADD_I]] uint16x8_t test_vaddw_high_u8(uint16x8_t a, uint8x16_t b) { return vaddw_high_u8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vaddw_high_u16(<4 x i32> %a, <8 x i16> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP2:%.*]] = zext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[ADD_I:%.*]] = add <4 x i32> %a, [[TMP2]] // CHECK: ret <4 x i32> [[ADD_I]] uint32x4_t test_vaddw_high_u16(uint32x4_t a, uint16x8_t b) { return vaddw_high_u16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vaddw_high_u32(<2 x i64> %a, <4 x i32> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP2:%.*]] = zext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[ADD_I:%.*]] = add <2 x i64> %a, [[TMP2]] // CHECK: ret <2 x i64> [[ADD_I]] uint64x2_t test_vaddw_high_u32(uint64x2_t a, uint32x4_t b) { return vaddw_high_u32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vsubl_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VMOVL_I_I:%.*]] = sext <8 x i8> %a to <8 x i16> // CHECK: [[VMOVL_I4_I:%.*]] = sext <8 x i8> %b to <8 x i16> // CHECK: [[SUB_I:%.*]] = sub <8 x i16> [[VMOVL_I_I]], [[VMOVL_I4_I]] // CHECK: ret <8 x i16> [[SUB_I]] int16x8_t test_vsubl_s8(int8x8_t a, int8x8_t b) { return vsubl_s8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vsubl_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMOVL_I_I:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VMOVL_I4_I:%.*]] = sext <4 x i16> [[TMP3]] to <4 x i32> // CHECK: [[SUB_I:%.*]] = sub <4 x i32> [[VMOVL_I_I]], [[VMOVL_I4_I]] // CHECK: ret <4 x i32> [[SUB_I]] int32x4_t test_vsubl_s16(int16x4_t a, int16x4_t b) { return vsubl_s16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vsubl_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMOVL_I_I:%.*]] = sext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VMOVL_I4_I:%.*]] = sext <2 x i32> [[TMP3]] to <2 x i64> // CHECK: [[SUB_I:%.*]] = sub <2 x i64> [[VMOVL_I_I]], [[VMOVL_I4_I]] // CHECK: ret <2 x i64> [[SUB_I]] int64x2_t test_vsubl_s32(int32x2_t a, int32x2_t b) { return vsubl_s32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vsubl_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VMOVL_I_I:%.*]] = zext <8 x i8> %a to <8 x i16> // CHECK: [[VMOVL_I4_I:%.*]] = zext <8 x i8> %b to <8 x i16> // CHECK: [[SUB_I:%.*]] = sub <8 x i16> [[VMOVL_I_I]], [[VMOVL_I4_I]] // CHECK: ret <8 x i16> [[SUB_I]] uint16x8_t test_vsubl_u8(uint8x8_t a, uint8x8_t b) { return vsubl_u8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vsubl_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMOVL_I_I:%.*]] = zext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VMOVL_I4_I:%.*]] = zext <4 x i16> [[TMP3]] to <4 x i32> // CHECK: [[SUB_I:%.*]] = sub <4 x i32> [[VMOVL_I_I]], [[VMOVL_I4_I]] // CHECK: ret <4 x i32> [[SUB_I]] uint32x4_t test_vsubl_u16(uint16x4_t a, uint16x4_t b) { return vsubl_u16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vsubl_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMOVL_I_I:%.*]] = zext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VMOVL_I4_I:%.*]] = zext <2 x i32> [[TMP3]] to <2 x i64> // CHECK: [[SUB_I:%.*]] = sub <2 x i64> [[VMOVL_I_I]], [[VMOVL_I4_I]] // CHECK: ret <2 x i64> [[SUB_I]] uint64x2_t test_vsubl_u32(uint32x2_t a, uint32x2_t b) { return vsubl_u32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vsubl_high_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <16 x i8> %a, <16 x i8> %a, <8 x i32> // CHECK: [[TMP0:%.*]] = sext <8 x i8> [[SHUFFLE_I_I_I]] to <8 x i16> // CHECK: [[SHUFFLE_I_I10_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[TMP1:%.*]] = sext <8 x i8> [[SHUFFLE_I_I10_I]] to <8 x i16> // CHECK: [[SUB_I:%.*]] = sub <8 x i16> [[TMP0]], [[TMP1]] // CHECK: ret <8 x i16> [[SUB_I]] int16x8_t test_vsubl_high_s8(int8x16_t a, int8x16_t b) { return vsubl_high_s8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vsubl_high_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <8 x i16> %a, <8 x i16> %a, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP2:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[SHUFFLE_I_I10_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I10_I]] to <8 x i8> // CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP3]] to <4 x i16> // CHECK: [[TMP5:%.*]] = sext <4 x i16> [[TMP4]] to <4 x i32> // CHECK: [[SUB_I:%.*]] = sub <4 x i32> [[TMP2]], [[TMP5]] // CHECK: ret <4 x i32> [[SUB_I]] int32x4_t test_vsubl_high_s16(int16x8_t a, int16x8_t b) { return vsubl_high_s16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vsubl_high_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <4 x i32> %a, <4 x i32> %a, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP2:%.*]] = sext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[SHUFFLE_I_I10_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[TMP3:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I10_I]] to <8 x i8> // CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP3]] to <2 x i32> // CHECK: [[TMP5:%.*]] = sext <2 x i32> [[TMP4]] to <2 x i64> // CHECK: [[SUB_I:%.*]] = sub <2 x i64> [[TMP2]], [[TMP5]] // CHECK: ret <2 x i64> [[SUB_I]] int64x2_t test_vsubl_high_s32(int32x4_t a, int32x4_t b) { return vsubl_high_s32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vsubl_high_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <16 x i8> %a, <16 x i8> %a, <8 x i32> // CHECK: [[TMP0:%.*]] = zext <8 x i8> [[SHUFFLE_I_I_I]] to <8 x i16> // CHECK: [[SHUFFLE_I_I10_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[TMP1:%.*]] = zext <8 x i8> [[SHUFFLE_I_I10_I]] to <8 x i16> // CHECK: [[SUB_I:%.*]] = sub <8 x i16> [[TMP0]], [[TMP1]] // CHECK: ret <8 x i16> [[SUB_I]] uint16x8_t test_vsubl_high_u8(uint8x16_t a, uint8x16_t b) { return vsubl_high_u8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vsubl_high_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <8 x i16> %a, <8 x i16> %a, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP2:%.*]] = zext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[SHUFFLE_I_I10_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I10_I]] to <8 x i8> // CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP3]] to <4 x i16> // CHECK: [[TMP5:%.*]] = zext <4 x i16> [[TMP4]] to <4 x i32> // CHECK: [[SUB_I:%.*]] = sub <4 x i32> [[TMP2]], [[TMP5]] // CHECK: ret <4 x i32> [[SUB_I]] uint32x4_t test_vsubl_high_u16(uint16x8_t a, uint16x8_t b) { return vsubl_high_u16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vsubl_high_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <4 x i32> %a, <4 x i32> %a, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP2:%.*]] = zext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[SHUFFLE_I_I10_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[TMP3:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I10_I]] to <8 x i8> // CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP3]] to <2 x i32> // CHECK: [[TMP5:%.*]] = zext <2 x i32> [[TMP4]] to <2 x i64> // CHECK: [[SUB_I:%.*]] = sub <2 x i64> [[TMP2]], [[TMP5]] // CHECK: ret <2 x i64> [[SUB_I]] uint64x2_t test_vsubl_high_u32(uint32x4_t a, uint32x4_t b) { return vsubl_high_u32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vsubw_s8(<8 x i16> %a, <8 x i8> %b) #0 { // CHECK: [[VMOVL_I_I:%.*]] = sext <8 x i8> %b to <8 x i16> // CHECK: [[SUB_I:%.*]] = sub <8 x i16> %a, [[VMOVL_I_I]] // CHECK: ret <8 x i16> [[SUB_I]] int16x8_t test_vsubw_s8(int16x8_t a, int8x8_t b) { return vsubw_s8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vsubw_s16(<4 x i32> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMOVL_I_I:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[SUB_I:%.*]] = sub <4 x i32> %a, [[VMOVL_I_I]] // CHECK: ret <4 x i32> [[SUB_I]] int32x4_t test_vsubw_s16(int32x4_t a, int16x4_t b) { return vsubw_s16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vsubw_s32(<2 x i64> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMOVL_I_I:%.*]] = sext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[SUB_I:%.*]] = sub <2 x i64> %a, [[VMOVL_I_I]] // CHECK: ret <2 x i64> [[SUB_I]] int64x2_t test_vsubw_s32(int64x2_t a, int32x2_t b) { return vsubw_s32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vsubw_u8(<8 x i16> %a, <8 x i8> %b) #0 { // CHECK: [[VMOVL_I_I:%.*]] = zext <8 x i8> %b to <8 x i16> // CHECK: [[SUB_I:%.*]] = sub <8 x i16> %a, [[VMOVL_I_I]] // CHECK: ret <8 x i16> [[SUB_I]] uint16x8_t test_vsubw_u8(uint16x8_t a, uint8x8_t b) { return vsubw_u8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vsubw_u16(<4 x i32> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMOVL_I_I:%.*]] = zext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[SUB_I:%.*]] = sub <4 x i32> %a, [[VMOVL_I_I]] // CHECK: ret <4 x i32> [[SUB_I]] uint32x4_t test_vsubw_u16(uint32x4_t a, uint16x4_t b) { return vsubw_u16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vsubw_u32(<2 x i64> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMOVL_I_I:%.*]] = zext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[SUB_I:%.*]] = sub <2 x i64> %a, [[VMOVL_I_I]] // CHECK: ret <2 x i64> [[SUB_I]] uint64x2_t test_vsubw_u32(uint64x2_t a, uint32x2_t b) { return vsubw_u32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vsubw_high_s8(<8 x i16> %a, <16 x i8> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[TMP0:%.*]] = sext <8 x i8> [[SHUFFLE_I_I_I]] to <8 x i16> // CHECK: [[SUB_I:%.*]] = sub <8 x i16> %a, [[TMP0]] // CHECK: ret <8 x i16> [[SUB_I]] int16x8_t test_vsubw_high_s8(int16x8_t a, int8x16_t b) { return vsubw_high_s8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vsubw_high_s16(<4 x i32> %a, <8 x i16> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP2:%.*]] = sext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[SUB_I:%.*]] = sub <4 x i32> %a, [[TMP2]] // CHECK: ret <4 x i32> [[SUB_I]] int32x4_t test_vsubw_high_s16(int32x4_t a, int16x8_t b) { return vsubw_high_s16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vsubw_high_s32(<2 x i64> %a, <4 x i32> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP2:%.*]] = sext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[SUB_I:%.*]] = sub <2 x i64> %a, [[TMP2]] // CHECK: ret <2 x i64> [[SUB_I]] int64x2_t test_vsubw_high_s32(int64x2_t a, int32x4_t b) { return vsubw_high_s32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vsubw_high_u8(<8 x i16> %a, <16 x i8> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[TMP0:%.*]] = zext <8 x i8> [[SHUFFLE_I_I_I]] to <8 x i16> // CHECK: [[SUB_I:%.*]] = sub <8 x i16> %a, [[TMP0]] // CHECK: ret <8 x i16> [[SUB_I]] uint16x8_t test_vsubw_high_u8(uint16x8_t a, uint8x16_t b) { return vsubw_high_u8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vsubw_high_u16(<4 x i32> %a, <8 x i16> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[TMP2:%.*]] = zext <4 x i16> [[TMP1]] to <4 x i32> // CHECK: [[SUB_I:%.*]] = sub <4 x i32> %a, [[TMP2]] // CHECK: ret <4 x i32> [[SUB_I]] uint32x4_t test_vsubw_high_u16(uint32x4_t a, uint16x8_t b) { return vsubw_high_u16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vsubw_high_u32(<2 x i64> %a, <4 x i32> %b) #0 { // CHECK: [[SHUFFLE_I_I_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[TMP2:%.*]] = zext <2 x i32> [[TMP1]] to <2 x i64> // CHECK: [[SUB_I:%.*]] = sub <2 x i64> %a, [[TMP2]] // CHECK: ret <2 x i64> [[SUB_I]] uint64x2_t test_vsubw_high_u32(uint64x2_t a, uint32x4_t b) { return vsubw_high_u32(a, b); } // CHECK-LABEL: define <8 x i8> @test_vaddhn_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VADDHN_I:%.*]] = add <8 x i16> [[TMP2]], [[TMP3]] // CHECK: [[VADDHN1_I:%.*]] = lshr <8 x i16> [[VADDHN_I]], // CHECK: [[VADDHN2_I:%.*]] = trunc <8 x i16> [[VADDHN1_I]] to <8 x i8> // CHECK: ret <8 x i8> [[VADDHN2_I]] int8x8_t test_vaddhn_s16(int16x8_t a, int16x8_t b) { return vaddhn_s16(a, b); } // CHECK-LABEL: define <4 x i16> @test_vaddhn_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VADDHN_I:%.*]] = add <4 x i32> [[TMP2]], [[TMP3]] // CHECK: [[VADDHN1_I:%.*]] = lshr <4 x i32> [[VADDHN_I]], // CHECK: [[VADDHN2_I:%.*]] = trunc <4 x i32> [[VADDHN1_I]] to <4 x i16> // CHECK: ret <4 x i16> [[VADDHN2_I]] int16x4_t test_vaddhn_s32(int32x4_t a, int32x4_t b) { return vaddhn_s32(a, b); } // CHECK-LABEL: define <2 x i32> @test_vaddhn_s64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VADDHN_I:%.*]] = add <2 x i64> [[TMP2]], [[TMP3]] // CHECK: [[VADDHN1_I:%.*]] = lshr <2 x i64> [[VADDHN_I]], // CHECK: [[VADDHN2_I:%.*]] = trunc <2 x i64> [[VADDHN1_I]] to <2 x i32> // CHECK: ret <2 x i32> [[VADDHN2_I]] int32x2_t test_vaddhn_s64(int64x2_t a, int64x2_t b) { return vaddhn_s64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vaddhn_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VADDHN_I:%.*]] = add <8 x i16> [[TMP2]], [[TMP3]] // CHECK: [[VADDHN1_I:%.*]] = lshr <8 x i16> [[VADDHN_I]], // CHECK: [[VADDHN2_I:%.*]] = trunc <8 x i16> [[VADDHN1_I]] to <8 x i8> // CHECK: ret <8 x i8> [[VADDHN2_I]] uint8x8_t test_vaddhn_u16(uint16x8_t a, uint16x8_t b) { return vaddhn_u16(a, b); } // CHECK-LABEL: define <4 x i16> @test_vaddhn_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VADDHN_I:%.*]] = add <4 x i32> [[TMP2]], [[TMP3]] // CHECK: [[VADDHN1_I:%.*]] = lshr <4 x i32> [[VADDHN_I]], // CHECK: [[VADDHN2_I:%.*]] = trunc <4 x i32> [[VADDHN1_I]] to <4 x i16> // CHECK: ret <4 x i16> [[VADDHN2_I]] uint16x4_t test_vaddhn_u32(uint32x4_t a, uint32x4_t b) { return vaddhn_u32(a, b); } // CHECK-LABEL: define <2 x i32> @test_vaddhn_u64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VADDHN_I:%.*]] = add <2 x i64> [[TMP2]], [[TMP3]] // CHECK: [[VADDHN1_I:%.*]] = lshr <2 x i64> [[VADDHN_I]], // CHECK: [[VADDHN2_I:%.*]] = trunc <2 x i64> [[VADDHN1_I]] to <2 x i32> // CHECK: ret <2 x i32> [[VADDHN2_I]] uint32x2_t test_vaddhn_u64(uint64x2_t a, uint64x2_t b) { return vaddhn_u64(a, b); } // CHECK-LABEL: define <16 x i8> @test_vaddhn_high_s16(<8 x i8> %r, <8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VADDHN_I_I:%.*]] = add <8 x i16> [[TMP2]], [[TMP3]] // CHECK: [[VADDHN1_I_I:%.*]] = lshr <8 x i16> [[VADDHN_I_I]], // CHECK: [[VADDHN2_I_I:%.*]] = trunc <8 x i16> [[VADDHN1_I_I]] to <8 x i8> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i8> %r, <8 x i8> [[VADDHN2_I_I]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I_I]] int8x16_t test_vaddhn_high_s16(int8x8_t r, int16x8_t a, int16x8_t b) { return vaddhn_high_s16(r, a, b); } // CHECK-LABEL: define <8 x i16> @test_vaddhn_high_s32(<4 x i16> %r, <4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VADDHN_I_I:%.*]] = add <4 x i32> [[TMP2]], [[TMP3]] // CHECK: [[VADDHN1_I_I:%.*]] = lshr <4 x i32> [[VADDHN_I_I]], // CHECK: [[VADDHN2_I_I:%.*]] = trunc <4 x i32> [[VADDHN1_I_I]] to <4 x i16> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i16> %r, <4 x i16> [[VADDHN2_I_I]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I_I]] int16x8_t test_vaddhn_high_s32(int16x4_t r, int32x4_t a, int32x4_t b) { return vaddhn_high_s32(r, a, b); } // CHECK-LABEL: define <4 x i32> @test_vaddhn_high_s64(<2 x i32> %r, <2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VADDHN_I_I:%.*]] = add <2 x i64> [[TMP2]], [[TMP3]] // CHECK: [[VADDHN1_I_I:%.*]] = lshr <2 x i64> [[VADDHN_I_I]], // CHECK: [[VADDHN2_I_I:%.*]] = trunc <2 x i64> [[VADDHN1_I_I]] to <2 x i32> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <2 x i32> %r, <2 x i32> [[VADDHN2_I_I]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I_I]] int32x4_t test_vaddhn_high_s64(int32x2_t r, int64x2_t a, int64x2_t b) { return vaddhn_high_s64(r, a, b); } // CHECK-LABEL: define <16 x i8> @test_vaddhn_high_u16(<8 x i8> %r, <8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VADDHN_I_I:%.*]] = add <8 x i16> [[TMP2]], [[TMP3]] // CHECK: [[VADDHN1_I_I:%.*]] = lshr <8 x i16> [[VADDHN_I_I]], // CHECK: [[VADDHN2_I_I:%.*]] = trunc <8 x i16> [[VADDHN1_I_I]] to <8 x i8> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i8> %r, <8 x i8> [[VADDHN2_I_I]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I_I]] uint8x16_t test_vaddhn_high_u16(uint8x8_t r, uint16x8_t a, uint16x8_t b) { return vaddhn_high_u16(r, a, b); } // CHECK-LABEL: define <8 x i16> @test_vaddhn_high_u32(<4 x i16> %r, <4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VADDHN_I_I:%.*]] = add <4 x i32> [[TMP2]], [[TMP3]] // CHECK: [[VADDHN1_I_I:%.*]] = lshr <4 x i32> [[VADDHN_I_I]], // CHECK: [[VADDHN2_I_I:%.*]] = trunc <4 x i32> [[VADDHN1_I_I]] to <4 x i16> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i16> %r, <4 x i16> [[VADDHN2_I_I]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I_I]] uint16x8_t test_vaddhn_high_u32(uint16x4_t r, uint32x4_t a, uint32x4_t b) { return vaddhn_high_u32(r, a, b); } // CHECK-LABEL: define <4 x i32> @test_vaddhn_high_u64(<2 x i32> %r, <2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VADDHN_I_I:%.*]] = add <2 x i64> [[TMP2]], [[TMP3]] // CHECK: [[VADDHN1_I_I:%.*]] = lshr <2 x i64> [[VADDHN_I_I]], // CHECK: [[VADDHN2_I_I:%.*]] = trunc <2 x i64> [[VADDHN1_I_I]] to <2 x i32> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <2 x i32> %r, <2 x i32> [[VADDHN2_I_I]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I_I]] uint32x4_t test_vaddhn_high_u64(uint32x2_t r, uint64x2_t a, uint64x2_t b) { return vaddhn_high_u64(r, a, b); } // CHECK-LABEL: define <8 x i8> @test_vraddhn_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VRADDHN_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRADDHN_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VRADDHN_V2_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.raddhn.v8i8(<8 x i16> [[VRADDHN_V_I]], <8 x i16> [[VRADDHN_V1_I]]) #4 // CHECK: ret <8 x i8> [[VRADDHN_V2_I]] int8x8_t test_vraddhn_s16(int16x8_t a, int16x8_t b) { return vraddhn_s16(a, b); } // CHECK-LABEL: define <4 x i16> @test_vraddhn_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VRADDHN_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRADDHN_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VRADDHN_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.raddhn.v4i16(<4 x i32> [[VRADDHN_V_I]], <4 x i32> [[VRADDHN_V1_I]]) #4 // CHECK: [[VRADDHN_V3_I:%.*]] = bitcast <4 x i16> [[VRADDHN_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRADDHN_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] int16x4_t test_vraddhn_s32(int32x4_t a, int32x4_t b) { return vraddhn_s32(a, b); } // CHECK-LABEL: define <2 x i32> @test_vraddhn_s64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VRADDHN_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VRADDHN_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VRADDHN_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.raddhn.v2i32(<2 x i64> [[VRADDHN_V_I]], <2 x i64> [[VRADDHN_V1_I]]) #4 // CHECK: [[VRADDHN_V3_I:%.*]] = bitcast <2 x i32> [[VRADDHN_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRADDHN_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] int32x2_t test_vraddhn_s64(int64x2_t a, int64x2_t b) { return vraddhn_s64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vraddhn_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VRADDHN_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRADDHN_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VRADDHN_V2_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.raddhn.v8i8(<8 x i16> [[VRADDHN_V_I]], <8 x i16> [[VRADDHN_V1_I]]) #4 // CHECK: ret <8 x i8> [[VRADDHN_V2_I]] uint8x8_t test_vraddhn_u16(uint16x8_t a, uint16x8_t b) { return vraddhn_u16(a, b); } // CHECK-LABEL: define <4 x i16> @test_vraddhn_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VRADDHN_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRADDHN_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VRADDHN_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.raddhn.v4i16(<4 x i32> [[VRADDHN_V_I]], <4 x i32> [[VRADDHN_V1_I]]) #4 // CHECK: [[VRADDHN_V3_I:%.*]] = bitcast <4 x i16> [[VRADDHN_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRADDHN_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] uint16x4_t test_vraddhn_u32(uint32x4_t a, uint32x4_t b) { return vraddhn_u32(a, b); } // CHECK-LABEL: define <2 x i32> @test_vraddhn_u64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VRADDHN_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VRADDHN_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VRADDHN_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.raddhn.v2i32(<2 x i64> [[VRADDHN_V_I]], <2 x i64> [[VRADDHN_V1_I]]) #4 // CHECK: [[VRADDHN_V3_I:%.*]] = bitcast <2 x i32> [[VRADDHN_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRADDHN_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] uint32x2_t test_vraddhn_u64(uint64x2_t a, uint64x2_t b) { return vraddhn_u64(a, b); } // CHECK-LABEL: define <16 x i8> @test_vraddhn_high_s16(<8 x i8> %r, <8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VRADDHN_V_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRADDHN_V1_I_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VRADDHN_V2_I_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.raddhn.v8i8(<8 x i16> [[VRADDHN_V_I_I]], <8 x i16> [[VRADDHN_V1_I_I]]) #4 // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i8> %r, <8 x i8> [[VRADDHN_V2_I_I]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I_I]] int8x16_t test_vraddhn_high_s16(int8x8_t r, int16x8_t a, int16x8_t b) { return vraddhn_high_s16(r, a, b); } // CHECK-LABEL: define <8 x i16> @test_vraddhn_high_s32(<4 x i16> %r, <4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VRADDHN_V_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRADDHN_V1_I_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VRADDHN_V2_I_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.raddhn.v4i16(<4 x i32> [[VRADDHN_V_I_I]], <4 x i32> [[VRADDHN_V1_I_I]]) #4 // CHECK: [[VRADDHN_V3_I_I:%.*]] = bitcast <4 x i16> [[VRADDHN_V2_I_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRADDHN_V3_I_I]] to <4 x i16> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i16> %r, <4 x i16> [[TMP2]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I_I]] int16x8_t test_vraddhn_high_s32(int16x4_t r, int32x4_t a, int32x4_t b) { return vraddhn_high_s32(r, a, b); } // CHECK-LABEL: define <4 x i32> @test_vraddhn_high_s64(<2 x i32> %r, <2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VRADDHN_V_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VRADDHN_V1_I_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VRADDHN_V2_I_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.raddhn.v2i32(<2 x i64> [[VRADDHN_V_I_I]], <2 x i64> [[VRADDHN_V1_I_I]]) #4 // CHECK: [[VRADDHN_V3_I_I:%.*]] = bitcast <2 x i32> [[VRADDHN_V2_I_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRADDHN_V3_I_I]] to <2 x i32> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <2 x i32> %r, <2 x i32> [[TMP2]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I_I]] int32x4_t test_vraddhn_high_s64(int32x2_t r, int64x2_t a, int64x2_t b) { return vraddhn_high_s64(r, a, b); } // CHECK-LABEL: define <16 x i8> @test_vraddhn_high_u16(<8 x i8> %r, <8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VRADDHN_V_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRADDHN_V1_I_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VRADDHN_V2_I_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.raddhn.v8i8(<8 x i16> [[VRADDHN_V_I_I]], <8 x i16> [[VRADDHN_V1_I_I]]) #4 // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i8> %r, <8 x i8> [[VRADDHN_V2_I_I]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I_I]] uint8x16_t test_vraddhn_high_u16(uint8x8_t r, uint16x8_t a, uint16x8_t b) { return vraddhn_high_u16(r, a, b); } // CHECK-LABEL: define <8 x i16> @test_vraddhn_high_u32(<4 x i16> %r, <4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VRADDHN_V_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRADDHN_V1_I_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VRADDHN_V2_I_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.raddhn.v4i16(<4 x i32> [[VRADDHN_V_I_I]], <4 x i32> [[VRADDHN_V1_I_I]]) #4 // CHECK: [[VRADDHN_V3_I_I:%.*]] = bitcast <4 x i16> [[VRADDHN_V2_I_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRADDHN_V3_I_I]] to <4 x i16> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i16> %r, <4 x i16> [[TMP2]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I_I]] uint16x8_t test_vraddhn_high_u32(uint16x4_t r, uint32x4_t a, uint32x4_t b) { return vraddhn_high_u32(r, a, b); } // CHECK-LABEL: define <4 x i32> @test_vraddhn_high_u64(<2 x i32> %r, <2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VRADDHN_V_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VRADDHN_V1_I_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VRADDHN_V2_I_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.raddhn.v2i32(<2 x i64> [[VRADDHN_V_I_I]], <2 x i64> [[VRADDHN_V1_I_I]]) #4 // CHECK: [[VRADDHN_V3_I_I:%.*]] = bitcast <2 x i32> [[VRADDHN_V2_I_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRADDHN_V3_I_I]] to <2 x i32> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <2 x i32> %r, <2 x i32> [[TMP2]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I_I]] uint32x4_t test_vraddhn_high_u64(uint32x2_t r, uint64x2_t a, uint64x2_t b) { return vraddhn_high_u64(r, a, b); } // CHECK-LABEL: define <8 x i8> @test_vsubhn_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VSUBHN_I:%.*]] = sub <8 x i16> [[TMP2]], [[TMP3]] // CHECK: [[VSUBHN1_I:%.*]] = lshr <8 x i16> [[VSUBHN_I]], // CHECK: [[VSUBHN2_I:%.*]] = trunc <8 x i16> [[VSUBHN1_I]] to <8 x i8> // CHECK: ret <8 x i8> [[VSUBHN2_I]] int8x8_t test_vsubhn_s16(int16x8_t a, int16x8_t b) { return vsubhn_s16(a, b); } // CHECK-LABEL: define <4 x i16> @test_vsubhn_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VSUBHN_I:%.*]] = sub <4 x i32> [[TMP2]], [[TMP3]] // CHECK: [[VSUBHN1_I:%.*]] = lshr <4 x i32> [[VSUBHN_I]], // CHECK: [[VSUBHN2_I:%.*]] = trunc <4 x i32> [[VSUBHN1_I]] to <4 x i16> // CHECK: ret <4 x i16> [[VSUBHN2_I]] int16x4_t test_vsubhn_s32(int32x4_t a, int32x4_t b) { return vsubhn_s32(a, b); } // CHECK-LABEL: define <2 x i32> @test_vsubhn_s64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VSUBHN_I:%.*]] = sub <2 x i64> [[TMP2]], [[TMP3]] // CHECK: [[VSUBHN1_I:%.*]] = lshr <2 x i64> [[VSUBHN_I]], // CHECK: [[VSUBHN2_I:%.*]] = trunc <2 x i64> [[VSUBHN1_I]] to <2 x i32> // CHECK: ret <2 x i32> [[VSUBHN2_I]] int32x2_t test_vsubhn_s64(int64x2_t a, int64x2_t b) { return vsubhn_s64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vsubhn_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VSUBHN_I:%.*]] = sub <8 x i16> [[TMP2]], [[TMP3]] // CHECK: [[VSUBHN1_I:%.*]] = lshr <8 x i16> [[VSUBHN_I]], // CHECK: [[VSUBHN2_I:%.*]] = trunc <8 x i16> [[VSUBHN1_I]] to <8 x i8> // CHECK: ret <8 x i8> [[VSUBHN2_I]] uint8x8_t test_vsubhn_u16(uint16x8_t a, uint16x8_t b) { return vsubhn_u16(a, b); } // CHECK-LABEL: define <4 x i16> @test_vsubhn_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VSUBHN_I:%.*]] = sub <4 x i32> [[TMP2]], [[TMP3]] // CHECK: [[VSUBHN1_I:%.*]] = lshr <4 x i32> [[VSUBHN_I]], // CHECK: [[VSUBHN2_I:%.*]] = trunc <4 x i32> [[VSUBHN1_I]] to <4 x i16> // CHECK: ret <4 x i16> [[VSUBHN2_I]] uint16x4_t test_vsubhn_u32(uint32x4_t a, uint32x4_t b) { return vsubhn_u32(a, b); } // CHECK-LABEL: define <2 x i32> @test_vsubhn_u64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VSUBHN_I:%.*]] = sub <2 x i64> [[TMP2]], [[TMP3]] // CHECK: [[VSUBHN1_I:%.*]] = lshr <2 x i64> [[VSUBHN_I]], // CHECK: [[VSUBHN2_I:%.*]] = trunc <2 x i64> [[VSUBHN1_I]] to <2 x i32> // CHECK: ret <2 x i32> [[VSUBHN2_I]] uint32x2_t test_vsubhn_u64(uint64x2_t a, uint64x2_t b) { return vsubhn_u64(a, b); } // CHECK-LABEL: define <16 x i8> @test_vsubhn_high_s16(<8 x i8> %r, <8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VSUBHN_I_I:%.*]] = sub <8 x i16> [[TMP2]], [[TMP3]] // CHECK: [[VSUBHN1_I_I:%.*]] = lshr <8 x i16> [[VSUBHN_I_I]], // CHECK: [[VSUBHN2_I_I:%.*]] = trunc <8 x i16> [[VSUBHN1_I_I]] to <8 x i8> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i8> %r, <8 x i8> [[VSUBHN2_I_I]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I_I]] int8x16_t test_vsubhn_high_s16(int8x8_t r, int16x8_t a, int16x8_t b) { return vsubhn_high_s16(r, a, b); } // CHECK-LABEL: define <8 x i16> @test_vsubhn_high_s32(<4 x i16> %r, <4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VSUBHN_I_I:%.*]] = sub <4 x i32> [[TMP2]], [[TMP3]] // CHECK: [[VSUBHN1_I_I:%.*]] = lshr <4 x i32> [[VSUBHN_I_I]], // CHECK: [[VSUBHN2_I_I:%.*]] = trunc <4 x i32> [[VSUBHN1_I_I]] to <4 x i16> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i16> %r, <4 x i16> [[VSUBHN2_I_I]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I_I]] int16x8_t test_vsubhn_high_s32(int16x4_t r, int32x4_t a, int32x4_t b) { return vsubhn_high_s32(r, a, b); } // CHECK-LABEL: define <4 x i32> @test_vsubhn_high_s64(<2 x i32> %r, <2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VSUBHN_I_I:%.*]] = sub <2 x i64> [[TMP2]], [[TMP3]] // CHECK: [[VSUBHN1_I_I:%.*]] = lshr <2 x i64> [[VSUBHN_I_I]], // CHECK: [[VSUBHN2_I_I:%.*]] = trunc <2 x i64> [[VSUBHN1_I_I]] to <2 x i32> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <2 x i32> %r, <2 x i32> [[VSUBHN2_I_I]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I_I]] int32x4_t test_vsubhn_high_s64(int32x2_t r, int64x2_t a, int64x2_t b) { return vsubhn_high_s64(r, a, b); } // CHECK-LABEL: define <16 x i8> @test_vsubhn_high_u16(<8 x i8> %r, <8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VSUBHN_I_I:%.*]] = sub <8 x i16> [[TMP2]], [[TMP3]] // CHECK: [[VSUBHN1_I_I:%.*]] = lshr <8 x i16> [[VSUBHN_I_I]], // CHECK: [[VSUBHN2_I_I:%.*]] = trunc <8 x i16> [[VSUBHN1_I_I]] to <8 x i8> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i8> %r, <8 x i8> [[VSUBHN2_I_I]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I_I]] uint8x16_t test_vsubhn_high_u16(uint8x8_t r, uint16x8_t a, uint16x8_t b) { return vsubhn_high_u16(r, a, b); } // CHECK-LABEL: define <8 x i16> @test_vsubhn_high_u32(<4 x i16> %r, <4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VSUBHN_I_I:%.*]] = sub <4 x i32> [[TMP2]], [[TMP3]] // CHECK: [[VSUBHN1_I_I:%.*]] = lshr <4 x i32> [[VSUBHN_I_I]], // CHECK: [[VSUBHN2_I_I:%.*]] = trunc <4 x i32> [[VSUBHN1_I_I]] to <4 x i16> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i16> %r, <4 x i16> [[VSUBHN2_I_I]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I_I]] uint16x8_t test_vsubhn_high_u32(uint16x4_t r, uint32x4_t a, uint32x4_t b) { return vsubhn_high_u32(r, a, b); } // CHECK-LABEL: define <4 x i32> @test_vsubhn_high_u64(<2 x i32> %r, <2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VSUBHN_I_I:%.*]] = sub <2 x i64> [[TMP2]], [[TMP3]] // CHECK: [[VSUBHN1_I_I:%.*]] = lshr <2 x i64> [[VSUBHN_I_I]], // CHECK: [[VSUBHN2_I_I:%.*]] = trunc <2 x i64> [[VSUBHN1_I_I]] to <2 x i32> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <2 x i32> %r, <2 x i32> [[VSUBHN2_I_I]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I_I]] uint32x4_t test_vsubhn_high_u64(uint32x2_t r, uint64x2_t a, uint64x2_t b) { return vsubhn_high_u64(r, a, b); } // CHECK-LABEL: define <8 x i8> @test_vrsubhn_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VRSUBHN_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRSUBHN_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VRSUBHN_V2_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.rsubhn.v8i8(<8 x i16> [[VRSUBHN_V_I]], <8 x i16> [[VRSUBHN_V1_I]]) #4 // CHECK: ret <8 x i8> [[VRSUBHN_V2_I]] int8x8_t test_vrsubhn_s16(int16x8_t a, int16x8_t b) { return vrsubhn_s16(a, b); } // CHECK-LABEL: define <4 x i16> @test_vrsubhn_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VRSUBHN_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRSUBHN_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VRSUBHN_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.rsubhn.v4i16(<4 x i32> [[VRSUBHN_V_I]], <4 x i32> [[VRSUBHN_V1_I]]) #4 // CHECK: [[VRSUBHN_V3_I:%.*]] = bitcast <4 x i16> [[VRSUBHN_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRSUBHN_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] int16x4_t test_vrsubhn_s32(int32x4_t a, int32x4_t b) { return vrsubhn_s32(a, b); } // CHECK-LABEL: define <2 x i32> @test_vrsubhn_s64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VRSUBHN_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VRSUBHN_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VRSUBHN_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.rsubhn.v2i32(<2 x i64> [[VRSUBHN_V_I]], <2 x i64> [[VRSUBHN_V1_I]]) #4 // CHECK: [[VRSUBHN_V3_I:%.*]] = bitcast <2 x i32> [[VRSUBHN_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRSUBHN_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] int32x2_t test_vrsubhn_s64(int64x2_t a, int64x2_t b) { return vrsubhn_s64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vrsubhn_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VRSUBHN_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRSUBHN_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VRSUBHN_V2_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.rsubhn.v8i8(<8 x i16> [[VRSUBHN_V_I]], <8 x i16> [[VRSUBHN_V1_I]]) #4 // CHECK: ret <8 x i8> [[VRSUBHN_V2_I]] uint8x8_t test_vrsubhn_u16(uint16x8_t a, uint16x8_t b) { return vrsubhn_u16(a, b); } // CHECK-LABEL: define <4 x i16> @test_vrsubhn_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VRSUBHN_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRSUBHN_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VRSUBHN_V2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.rsubhn.v4i16(<4 x i32> [[VRSUBHN_V_I]], <4 x i32> [[VRSUBHN_V1_I]]) #4 // CHECK: [[VRSUBHN_V3_I:%.*]] = bitcast <4 x i16> [[VRSUBHN_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRSUBHN_V3_I]] to <4 x i16> // CHECK: ret <4 x i16> [[TMP2]] uint16x4_t test_vrsubhn_u32(uint32x4_t a, uint32x4_t b) { return vrsubhn_u32(a, b); } // CHECK-LABEL: define <2 x i32> @test_vrsubhn_u64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VRSUBHN_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VRSUBHN_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VRSUBHN_V2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.rsubhn.v2i32(<2 x i64> [[VRSUBHN_V_I]], <2 x i64> [[VRSUBHN_V1_I]]) #4 // CHECK: [[VRSUBHN_V3_I:%.*]] = bitcast <2 x i32> [[VRSUBHN_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRSUBHN_V3_I]] to <2 x i32> // CHECK: ret <2 x i32> [[TMP2]] uint32x2_t test_vrsubhn_u64(uint64x2_t a, uint64x2_t b) { return vrsubhn_u64(a, b); } // CHECK-LABEL: define <16 x i8> @test_vrsubhn_high_s16(<8 x i8> %r, <8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VRSUBHN_V_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRSUBHN_V1_I_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VRSUBHN_V2_I_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.rsubhn.v8i8(<8 x i16> [[VRSUBHN_V_I_I]], <8 x i16> [[VRSUBHN_V1_I_I]]) #4 // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i8> %r, <8 x i8> [[VRSUBHN_V2_I_I]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I_I]] int8x16_t test_vrsubhn_high_s16(int8x8_t r, int16x8_t a, int16x8_t b) { return vrsubhn_high_s16(r, a, b); } // CHECK-LABEL: define <8 x i16> @test_vrsubhn_high_s32(<4 x i16> %r, <4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VRSUBHN_V_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRSUBHN_V1_I_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VRSUBHN_V2_I_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.rsubhn.v4i16(<4 x i32> [[VRSUBHN_V_I_I]], <4 x i32> [[VRSUBHN_V1_I_I]]) #4 // CHECK: [[VRSUBHN_V3_I_I:%.*]] = bitcast <4 x i16> [[VRSUBHN_V2_I_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRSUBHN_V3_I_I]] to <4 x i16> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i16> %r, <4 x i16> [[TMP2]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I_I]] int16x8_t test_vrsubhn_high_s32(int16x4_t r, int32x4_t a, int32x4_t b) { return vrsubhn_high_s32(r, a, b); } // CHECK-LABEL: define <4 x i32> @test_vrsubhn_high_s64(<2 x i32> %r, <2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VRSUBHN_V_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VRSUBHN_V1_I_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VRSUBHN_V2_I_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.rsubhn.v2i32(<2 x i64> [[VRSUBHN_V_I_I]], <2 x i64> [[VRSUBHN_V1_I_I]]) #4 // CHECK: [[VRSUBHN_V3_I_I:%.*]] = bitcast <2 x i32> [[VRSUBHN_V2_I_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRSUBHN_V3_I_I]] to <2 x i32> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <2 x i32> %r, <2 x i32> [[TMP2]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I_I]] int32x4_t test_vrsubhn_high_s64(int32x2_t r, int64x2_t a, int64x2_t b) { return vrsubhn_high_s64(r, a, b); } // CHECK-LABEL: define <16 x i8> @test_vrsubhn_high_u16(<8 x i8> %r, <8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VRSUBHN_V_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VRSUBHN_V1_I_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VRSUBHN_V2_I_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.rsubhn.v8i8(<8 x i16> [[VRSUBHN_V_I_I]], <8 x i16> [[VRSUBHN_V1_I_I]]) #4 // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i8> %r, <8 x i8> [[VRSUBHN_V2_I_I]], <16 x i32> // CHECK: ret <16 x i8> [[SHUFFLE_I_I]] uint8x16_t test_vrsubhn_high_u16(uint8x8_t r, uint16x8_t a, uint16x8_t b) { return vrsubhn_high_u16(r, a, b); } // CHECK-LABEL: define <8 x i16> @test_vrsubhn_high_u32(<4 x i16> %r, <4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VRSUBHN_V_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRSUBHN_V1_I_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VRSUBHN_V2_I_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.rsubhn.v4i16(<4 x i32> [[VRSUBHN_V_I_I]], <4 x i32> [[VRSUBHN_V1_I_I]]) #4 // CHECK: [[VRSUBHN_V3_I_I:%.*]] = bitcast <4 x i16> [[VRSUBHN_V2_I_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRSUBHN_V3_I_I]] to <4 x i16> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i16> %r, <4 x i16> [[TMP2]], <8 x i32> // CHECK: ret <8 x i16> [[SHUFFLE_I_I]] uint16x8_t test_vrsubhn_high_u32(uint16x4_t r, uint32x4_t a, uint32x4_t b) { return vrsubhn_high_u32(r, a, b); } // CHECK-LABEL: define <4 x i32> @test_vrsubhn_high_u64(<2 x i32> %r, <2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VRSUBHN_V_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VRSUBHN_V1_I_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VRSUBHN_V2_I_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.rsubhn.v2i32(<2 x i64> [[VRSUBHN_V_I_I]], <2 x i64> [[VRSUBHN_V1_I_I]]) #4 // CHECK: [[VRSUBHN_V3_I_I:%.*]] = bitcast <2 x i32> [[VRSUBHN_V2_I_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRSUBHN_V3_I_I]] to <2 x i32> // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <2 x i32> %r, <2 x i32> [[TMP2]], <4 x i32> // CHECK: ret <4 x i32> [[SHUFFLE_I_I]] uint32x4_t test_vrsubhn_high_u64(uint32x2_t r, uint64x2_t a, uint64x2_t b) { return vrsubhn_high_u64(r, a, b); } // CHECK-LABEL: define <8 x i16> @test_vabdl_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VABD_I_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sabd.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: [[VMOVL_I_I:%.*]] = zext <8 x i8> [[VABD_I_I]] to <8 x i16> // CHECK: ret <8 x i16> [[VMOVL_I_I]] int16x8_t test_vabdl_s8(int8x8_t a, int8x8_t b) { return vabdl_s8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vabdl_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VABD_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VABD1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VABD2_I_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sabd.v4i16(<4 x i16> [[VABD_I_I]], <4 x i16> [[VABD1_I_I]]) #4 // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[VABD2_I_I]] to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VMOVL_I_I:%.*]] = zext <4 x i16> [[TMP3]] to <4 x i32> // CHECK: ret <4 x i32> [[VMOVL_I_I]] int32x4_t test_vabdl_s16(int16x4_t a, int16x4_t b) { return vabdl_s16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vabdl_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VABD_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VABD1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VABD2_I_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.sabd.v2i32(<2 x i32> [[VABD_I_I]], <2 x i32> [[VABD1_I_I]]) #4 // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[VABD2_I_I]] to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VMOVL_I_I:%.*]] = zext <2 x i32> [[TMP3]] to <2 x i64> // CHECK: ret <2 x i64> [[VMOVL_I_I]] int64x2_t test_vabdl_s32(int32x2_t a, int32x2_t b) { return vabdl_s32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vabdl_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VABD_I_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uabd.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: [[VMOVL_I_I:%.*]] = zext <8 x i8> [[VABD_I_I]] to <8 x i16> // CHECK: ret <8 x i16> [[VMOVL_I_I]] uint16x8_t test_vabdl_u8(uint8x8_t a, uint8x8_t b) { return vabdl_u8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vabdl_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VABD_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VABD1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VABD2_I_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uabd.v4i16(<4 x i16> [[VABD_I_I]], <4 x i16> [[VABD1_I_I]]) #4 // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[VABD2_I_I]] to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VMOVL_I_I:%.*]] = zext <4 x i16> [[TMP3]] to <4 x i32> // CHECK: ret <4 x i32> [[VMOVL_I_I]] uint32x4_t test_vabdl_u16(uint16x4_t a, uint16x4_t b) { return vabdl_u16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vabdl_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VABD_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VABD1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VABD2_I_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.uabd.v2i32(<2 x i32> [[VABD_I_I]], <2 x i32> [[VABD1_I_I]]) #4 // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[VABD2_I_I]] to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VMOVL_I_I:%.*]] = zext <2 x i32> [[TMP3]] to <2 x i64> // CHECK: ret <2 x i64> [[VMOVL_I_I]] uint64x2_t test_vabdl_u32(uint32x2_t a, uint32x2_t b) { return vabdl_u32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vabal_s8(<8 x i16> %a, <8 x i8> %b, <8 x i8> %c) #0 { // CHECK: [[VABD_I_I_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sabd.v8i8(<8 x i8> %b, <8 x i8> %c) #4 // CHECK: [[VMOVL_I_I_I:%.*]] = zext <8 x i8> [[VABD_I_I_I]] to <8 x i16> // CHECK: [[ADD_I:%.*]] = add <8 x i16> %a, [[VMOVL_I_I_I]] // CHECK: ret <8 x i16> [[ADD_I]] int16x8_t test_vabal_s8(int16x8_t a, int8x8_t b, int8x8_t c) { return vabal_s8(a, b, c); } // CHECK-LABEL: define <4 x i32> @test_vabal_s16(<4 x i32> %a, <4 x i16> %b, <4 x i16> %c) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %c to <8 x i8> // CHECK: [[VABD_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VABD1_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VABD2_I_I_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sabd.v4i16(<4 x i16> [[VABD_I_I_I]], <4 x i16> [[VABD1_I_I_I]]) #4 // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[VABD2_I_I_I]] to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VMOVL_I_I_I:%.*]] = zext <4 x i16> [[TMP3]] to <4 x i32> // CHECK: [[ADD_I:%.*]] = add <4 x i32> %a, [[VMOVL_I_I_I]] // CHECK: ret <4 x i32> [[ADD_I]] int32x4_t test_vabal_s16(int32x4_t a, int16x4_t b, int16x4_t c) { return vabal_s16(a, b, c); } // CHECK-LABEL: define <2 x i64> @test_vabal_s32(<2 x i64> %a, <2 x i32> %b, <2 x i32> %c) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %c to <8 x i8> // CHECK: [[VABD_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VABD1_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VABD2_I_I_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.sabd.v2i32(<2 x i32> [[VABD_I_I_I]], <2 x i32> [[VABD1_I_I_I]]) #4 // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[VABD2_I_I_I]] to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VMOVL_I_I_I:%.*]] = zext <2 x i32> [[TMP3]] to <2 x i64> // CHECK: [[ADD_I:%.*]] = add <2 x i64> %a, [[VMOVL_I_I_I]] // CHECK: ret <2 x i64> [[ADD_I]] int64x2_t test_vabal_s32(int64x2_t a, int32x2_t b, int32x2_t c) { return vabal_s32(a, b, c); } // CHECK-LABEL: define <8 x i16> @test_vabal_u8(<8 x i16> %a, <8 x i8> %b, <8 x i8> %c) #0 { // CHECK: [[VABD_I_I_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uabd.v8i8(<8 x i8> %b, <8 x i8> %c) #4 // CHECK: [[VMOVL_I_I_I:%.*]] = zext <8 x i8> [[VABD_I_I_I]] to <8 x i16> // CHECK: [[ADD_I:%.*]] = add <8 x i16> %a, [[VMOVL_I_I_I]] // CHECK: ret <8 x i16> [[ADD_I]] uint16x8_t test_vabal_u8(uint16x8_t a, uint8x8_t b, uint8x8_t c) { return vabal_u8(a, b, c); } // CHECK-LABEL: define <4 x i32> @test_vabal_u16(<4 x i32> %a, <4 x i16> %b, <4 x i16> %c) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %c to <8 x i8> // CHECK: [[VABD_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VABD1_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VABD2_I_I_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uabd.v4i16(<4 x i16> [[VABD_I_I_I]], <4 x i16> [[VABD1_I_I_I]]) #4 // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[VABD2_I_I_I]] to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VMOVL_I_I_I:%.*]] = zext <4 x i16> [[TMP3]] to <4 x i32> // CHECK: [[ADD_I:%.*]] = add <4 x i32> %a, [[VMOVL_I_I_I]] // CHECK: ret <4 x i32> [[ADD_I]] uint32x4_t test_vabal_u16(uint32x4_t a, uint16x4_t b, uint16x4_t c) { return vabal_u16(a, b, c); } // CHECK-LABEL: define <2 x i64> @test_vabal_u32(<2 x i64> %a, <2 x i32> %b, <2 x i32> %c) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %c to <8 x i8> // CHECK: [[VABD_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VABD1_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VABD2_I_I_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.uabd.v2i32(<2 x i32> [[VABD_I_I_I]], <2 x i32> [[VABD1_I_I_I]]) #4 // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[VABD2_I_I_I]] to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VMOVL_I_I_I:%.*]] = zext <2 x i32> [[TMP3]] to <2 x i64> // CHECK: [[ADD_I:%.*]] = add <2 x i64> %a, [[VMOVL_I_I_I]] // CHECK: ret <2 x i64> [[ADD_I]] uint64x2_t test_vabal_u32(uint64x2_t a, uint32x2_t b, uint32x2_t c) { return vabal_u32(a, b, c); } // CHECK-LABEL: define <8 x i16> @test_vabdl_high_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <16 x i8> %a, <16 x i8> %a, <8 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[VABD_I_I_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sabd.v8i8(<8 x i8> [[SHUFFLE_I_I]], <8 x i8> [[SHUFFLE_I7_I]]) #4 // CHECK: [[VMOVL_I_I_I:%.*]] = zext <8 x i8> [[VABD_I_I_I]] to <8 x i16> // CHECK: ret <8 x i16> [[VMOVL_I_I_I]] int16x8_t test_vabdl_high_s8(int8x16_t a, int8x16_t b) { return vabdl_high_s8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vabdl_high_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i16> %a, <8 x i16> %a, <4 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VABD_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VABD1_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VABD2_I_I_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sabd.v4i16(<4 x i16> [[VABD_I_I_I]], <4 x i16> [[VABD1_I_I_I]]) #4 // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[VABD2_I_I_I]] to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VMOVL_I_I_I:%.*]] = zext <4 x i16> [[TMP3]] to <4 x i32> // CHECK: ret <4 x i32> [[VMOVL_I_I_I]] int32x4_t test_vabdl_high_s16(int16x8_t a, int16x8_t b) { return vabdl_high_s16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vabdl_high_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i32> %a, <4 x i32> %a, <2 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VABD_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VABD1_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VABD2_I_I_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.sabd.v2i32(<2 x i32> [[VABD_I_I_I]], <2 x i32> [[VABD1_I_I_I]]) #4 // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[VABD2_I_I_I]] to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VMOVL_I_I_I:%.*]] = zext <2 x i32> [[TMP3]] to <2 x i64> // CHECK: ret <2 x i64> [[VMOVL_I_I_I]] int64x2_t test_vabdl_high_s32(int32x4_t a, int32x4_t b) { return vabdl_high_s32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vabdl_high_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <16 x i8> %a, <16 x i8> %a, <8 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[VABD_I_I_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uabd.v8i8(<8 x i8> [[SHUFFLE_I_I]], <8 x i8> [[SHUFFLE_I7_I]]) #4 // CHECK: [[VMOVL_I_I_I:%.*]] = zext <8 x i8> [[VABD_I_I_I]] to <8 x i16> // CHECK: ret <8 x i16> [[VMOVL_I_I_I]] uint16x8_t test_vabdl_high_u8(uint8x16_t a, uint8x16_t b) { return vabdl_high_u8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vabdl_high_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i16> %a, <8 x i16> %a, <4 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VABD_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VABD1_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VABD2_I_I_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uabd.v4i16(<4 x i16> [[VABD_I_I_I]], <4 x i16> [[VABD1_I_I_I]]) #4 // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[VABD2_I_I_I]] to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VMOVL_I_I_I:%.*]] = zext <4 x i16> [[TMP3]] to <4 x i32> // CHECK: ret <4 x i32> [[VMOVL_I_I_I]] uint32x4_t test_vabdl_high_u16(uint16x8_t a, uint16x8_t b) { return vabdl_high_u16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vabdl_high_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i32> %a, <4 x i32> %a, <2 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VABD_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VABD1_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VABD2_I_I_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.uabd.v2i32(<2 x i32> [[VABD_I_I_I]], <2 x i32> [[VABD1_I_I_I]]) #4 // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[VABD2_I_I_I]] to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VMOVL_I_I_I:%.*]] = zext <2 x i32> [[TMP3]] to <2 x i64> // CHECK: ret <2 x i64> [[VMOVL_I_I_I]] uint64x2_t test_vabdl_high_u32(uint32x4_t a, uint32x4_t b) { return vabdl_high_u32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vabal_high_s8(<8 x i16> %a, <16 x i8> %b, <16 x i8> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <16 x i8> %c, <16 x i8> %c, <8 x i32> // CHECK: [[VABD_I_I_I_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sabd.v8i8(<8 x i8> [[SHUFFLE_I_I]], <8 x i8> [[SHUFFLE_I7_I]]) #4 // CHECK: [[VMOVL_I_I_I_I:%.*]] = zext <8 x i8> [[VABD_I_I_I_I]] to <8 x i16> // CHECK: [[ADD_I_I:%.*]] = add <8 x i16> %a, [[VMOVL_I_I_I_I]] // CHECK: ret <8 x i16> [[ADD_I_I]] int16x8_t test_vabal_high_s8(int16x8_t a, int8x16_t b, int8x16_t c) { return vabal_high_s8(a, b, c); } // CHECK-LABEL: define <4 x i32> @test_vabal_high_s16(<4 x i32> %a, <8 x i16> %b, <8 x i16> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <8 x i16> %c, <8 x i16> %c, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VABD_I_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VABD1_I_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VABD2_I_I_I_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sabd.v4i16(<4 x i16> [[VABD_I_I_I_I]], <4 x i16> [[VABD1_I_I_I_I]]) #4 // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[VABD2_I_I_I_I]] to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VMOVL_I_I_I_I:%.*]] = zext <4 x i16> [[TMP3]] to <4 x i32> // CHECK: [[ADD_I_I:%.*]] = add <4 x i32> %a, [[VMOVL_I_I_I_I]] // CHECK: ret <4 x i32> [[ADD_I_I]] int32x4_t test_vabal_high_s16(int32x4_t a, int16x8_t b, int16x8_t c) { return vabal_high_s16(a, b, c); } // CHECK-LABEL: define <2 x i64> @test_vabal_high_s32(<2 x i64> %a, <4 x i32> %b, <4 x i32> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <4 x i32> %c, <4 x i32> %c, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VABD_I_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VABD1_I_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VABD2_I_I_I_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.sabd.v2i32(<2 x i32> [[VABD_I_I_I_I]], <2 x i32> [[VABD1_I_I_I_I]]) #4 // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[VABD2_I_I_I_I]] to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VMOVL_I_I_I_I:%.*]] = zext <2 x i32> [[TMP3]] to <2 x i64> // CHECK: [[ADD_I_I:%.*]] = add <2 x i64> %a, [[VMOVL_I_I_I_I]] // CHECK: ret <2 x i64> [[ADD_I_I]] int64x2_t test_vabal_high_s32(int64x2_t a, int32x4_t b, int32x4_t c) { return vabal_high_s32(a, b, c); } // CHECK-LABEL: define <8 x i16> @test_vabal_high_u8(<8 x i16> %a, <16 x i8> %b, <16 x i8> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <16 x i8> %c, <16 x i8> %c, <8 x i32> // CHECK: [[VABD_I_I_I_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uabd.v8i8(<8 x i8> [[SHUFFLE_I_I]], <8 x i8> [[SHUFFLE_I7_I]]) #4 // CHECK: [[VMOVL_I_I_I_I:%.*]] = zext <8 x i8> [[VABD_I_I_I_I]] to <8 x i16> // CHECK: [[ADD_I_I:%.*]] = add <8 x i16> %a, [[VMOVL_I_I_I_I]] // CHECK: ret <8 x i16> [[ADD_I_I]] uint16x8_t test_vabal_high_u8(uint16x8_t a, uint8x16_t b, uint8x16_t c) { return vabal_high_u8(a, b, c); } // CHECK-LABEL: define <4 x i32> @test_vabal_high_u16(<4 x i32> %a, <8 x i16> %b, <8 x i16> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <8 x i16> %c, <8 x i16> %c, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VABD_I_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VABD1_I_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VABD2_I_I_I_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uabd.v4i16(<4 x i16> [[VABD_I_I_I_I]], <4 x i16> [[VABD1_I_I_I_I]]) #4 // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[VABD2_I_I_I_I]] to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VMOVL_I_I_I_I:%.*]] = zext <4 x i16> [[TMP3]] to <4 x i32> // CHECK: [[ADD_I_I:%.*]] = add <4 x i32> %a, [[VMOVL_I_I_I_I]] // CHECK: ret <4 x i32> [[ADD_I_I]] uint32x4_t test_vabal_high_u16(uint32x4_t a, uint16x8_t b, uint16x8_t c) { return vabal_high_u16(a, b, c); } // CHECK-LABEL: define <2 x i64> @test_vabal_high_u32(<2 x i64> %a, <4 x i32> %b, <4 x i32> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <4 x i32> %c, <4 x i32> %c, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VABD_I_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VABD1_I_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VABD2_I_I_I_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.uabd.v2i32(<2 x i32> [[VABD_I_I_I_I]], <2 x i32> [[VABD1_I_I_I_I]]) #4 // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[VABD2_I_I_I_I]] to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VMOVL_I_I_I_I:%.*]] = zext <2 x i32> [[TMP3]] to <2 x i64> // CHECK: [[ADD_I_I:%.*]] = add <2 x i64> %a, [[VMOVL_I_I_I_I]] // CHECK: ret <2 x i64> [[ADD_I_I]] uint64x2_t test_vabal_high_u32(uint64x2_t a, uint32x4_t b, uint32x4_t c) { return vabal_high_u32(a, b, c); } // CHECK-LABEL: define <8 x i16> @test_vmull_s8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VMULL_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.smull.v8i16(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i16> [[VMULL_I]] int16x8_t test_vmull_s8(int8x8_t a, int8x8_t b) { return vmull_s8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vmull_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VMULL_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMULL1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[VMULL_I]], <4 x i16> [[VMULL1_I]]) #4 // CHECK: ret <4 x i32> [[VMULL2_I]] int32x4_t test_vmull_s16(int16x4_t a, int16x4_t b) { return vmull_s16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vmull_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VMULL_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMULL1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[VMULL_I]], <2 x i32> [[VMULL1_I]]) #4 // CHECK: ret <2 x i64> [[VMULL2_I]] int64x2_t test_vmull_s32(int32x2_t a, int32x2_t b) { return vmull_s32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vmull_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VMULL_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.umull.v8i16(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i16> [[VMULL_I]] uint16x8_t test_vmull_u8(uint8x8_t a, uint8x8_t b) { return vmull_u8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vmull_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VMULL_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMULL1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VMULL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[VMULL_I]], <4 x i16> [[VMULL1_I]]) #4 // CHECK: ret <4 x i32> [[VMULL2_I]] uint32x4_t test_vmull_u16(uint16x4_t a, uint16x4_t b) { return vmull_u16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vmull_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VMULL_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMULL1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VMULL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[VMULL_I]], <2 x i32> [[VMULL1_I]]) #4 // CHECK: ret <2 x i64> [[VMULL2_I]] uint64x2_t test_vmull_u32(uint32x2_t a, uint32x2_t b) { return vmull_u32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vmull_high_s8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <16 x i8> %a, <16 x i8> %a, <8 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[VMULL_I_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.smull.v8i16(<8 x i8> [[SHUFFLE_I_I]], <8 x i8> [[SHUFFLE_I7_I]]) #4 // CHECK: ret <8 x i16> [[VMULL_I_I]] int16x8_t test_vmull_high_s8(int8x16_t a, int8x16_t b) { return vmull_high_s8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vmull_high_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i16> %a, <8 x i16> %a, <4 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VMULL_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMULL1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VMULL2_I_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[VMULL_I_I]], <4 x i16> [[VMULL1_I_I]]) #4 // CHECK: ret <4 x i32> [[VMULL2_I_I]] int32x4_t test_vmull_high_s16(int16x8_t a, int16x8_t b) { return vmull_high_s16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vmull_high_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i32> %a, <4 x i32> %a, <2 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VMULL_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMULL1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VMULL2_I_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[VMULL_I_I]], <2 x i32> [[VMULL1_I_I]]) #4 // CHECK: ret <2 x i64> [[VMULL2_I_I]] int64x2_t test_vmull_high_s32(int32x4_t a, int32x4_t b) { return vmull_high_s32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vmull_high_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <16 x i8> %a, <16 x i8> %a, <8 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[VMULL_I_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.umull.v8i16(<8 x i8> [[SHUFFLE_I_I]], <8 x i8> [[SHUFFLE_I7_I]]) #4 // CHECK: ret <8 x i16> [[VMULL_I_I]] uint16x8_t test_vmull_high_u8(uint8x16_t a, uint8x16_t b) { return vmull_high_u8(a, b); } // CHECK-LABEL: define <4 x i32> @test_vmull_high_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i16> %a, <8 x i16> %a, <4 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VMULL_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMULL1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VMULL2_I_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[VMULL_I_I]], <4 x i16> [[VMULL1_I_I]]) #4 // CHECK: ret <4 x i32> [[VMULL2_I_I]] uint32x4_t test_vmull_high_u16(uint16x8_t a, uint16x8_t b) { return vmull_high_u16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vmull_high_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i32> %a, <4 x i32> %a, <2 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VMULL_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMULL1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VMULL2_I_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[VMULL_I_I]], <2 x i32> [[VMULL1_I_I]]) #4 // CHECK: ret <2 x i64> [[VMULL2_I_I]] uint64x2_t test_vmull_high_u32(uint32x4_t a, uint32x4_t b) { return vmull_high_u32(a, b); } // CHECK-LABEL: define <8 x i16> @test_vmlal_s8(<8 x i16> %a, <8 x i8> %b, <8 x i8> %c) #0 { // CHECK: [[VMULL_I_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.smull.v8i16(<8 x i8> %b, <8 x i8> %c) #4 // CHECK: [[ADD_I:%.*]] = add <8 x i16> %a, [[VMULL_I_I]] // CHECK: ret <8 x i16> [[ADD_I]] int16x8_t test_vmlal_s8(int16x8_t a, int8x8_t b, int8x8_t c) { return vmlal_s8(a, b, c); } // CHECK-LABEL: define <4 x i32> @test_vmlal_s16(<4 x i32> %a, <4 x i16> %b, <4 x i16> %c) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %c to <8 x i8> // CHECK: [[VMULL_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMULL1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VMULL2_I_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[VMULL_I_I]], <4 x i16> [[VMULL1_I_I]]) #4 // CHECK: [[ADD_I:%.*]] = add <4 x i32> %a, [[VMULL2_I_I]] // CHECK: ret <4 x i32> [[ADD_I]] int32x4_t test_vmlal_s16(int32x4_t a, int16x4_t b, int16x4_t c) { return vmlal_s16(a, b, c); } // CHECK-LABEL: define <2 x i64> @test_vmlal_s32(<2 x i64> %a, <2 x i32> %b, <2 x i32> %c) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %c to <8 x i8> // CHECK: [[VMULL_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMULL1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VMULL2_I_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[VMULL_I_I]], <2 x i32> [[VMULL1_I_I]]) #4 // CHECK: [[ADD_I:%.*]] = add <2 x i64> %a, [[VMULL2_I_I]] // CHECK: ret <2 x i64> [[ADD_I]] int64x2_t test_vmlal_s32(int64x2_t a, int32x2_t b, int32x2_t c) { return vmlal_s32(a, b, c); } // CHECK-LABEL: define <8 x i16> @test_vmlal_u8(<8 x i16> %a, <8 x i8> %b, <8 x i8> %c) #0 { // CHECK: [[VMULL_I_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.umull.v8i16(<8 x i8> %b, <8 x i8> %c) #4 // CHECK: [[ADD_I:%.*]] = add <8 x i16> %a, [[VMULL_I_I]] // CHECK: ret <8 x i16> [[ADD_I]] uint16x8_t test_vmlal_u8(uint16x8_t a, uint8x8_t b, uint8x8_t c) { return vmlal_u8(a, b, c); } // CHECK-LABEL: define <4 x i32> @test_vmlal_u16(<4 x i32> %a, <4 x i16> %b, <4 x i16> %c) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %c to <8 x i8> // CHECK: [[VMULL_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMULL1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VMULL2_I_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[VMULL_I_I]], <4 x i16> [[VMULL1_I_I]]) #4 // CHECK: [[ADD_I:%.*]] = add <4 x i32> %a, [[VMULL2_I_I]] // CHECK: ret <4 x i32> [[ADD_I]] uint32x4_t test_vmlal_u16(uint32x4_t a, uint16x4_t b, uint16x4_t c) { return vmlal_u16(a, b, c); } // CHECK-LABEL: define <2 x i64> @test_vmlal_u32(<2 x i64> %a, <2 x i32> %b, <2 x i32> %c) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %c to <8 x i8> // CHECK: [[VMULL_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMULL1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VMULL2_I_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[VMULL_I_I]], <2 x i32> [[VMULL1_I_I]]) #4 // CHECK: [[ADD_I:%.*]] = add <2 x i64> %a, [[VMULL2_I_I]] // CHECK: ret <2 x i64> [[ADD_I]] uint64x2_t test_vmlal_u32(uint64x2_t a, uint32x2_t b, uint32x2_t c) { return vmlal_u32(a, b, c); } // CHECK-LABEL: define <8 x i16> @test_vmlal_high_s8(<8 x i16> %a, <16 x i8> %b, <16 x i8> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <16 x i8> %c, <16 x i8> %c, <8 x i32> // CHECK: [[VMULL_I_I_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.smull.v8i16(<8 x i8> [[SHUFFLE_I_I]], <8 x i8> [[SHUFFLE_I7_I]]) #4 // CHECK: [[ADD_I_I:%.*]] = add <8 x i16> %a, [[VMULL_I_I_I]] // CHECK: ret <8 x i16> [[ADD_I_I]] int16x8_t test_vmlal_high_s8(int16x8_t a, int8x16_t b, int8x16_t c) { return vmlal_high_s8(a, b, c); } // CHECK-LABEL: define <4 x i32> @test_vmlal_high_s16(<4 x i32> %a, <8 x i16> %b, <8 x i16> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <8 x i16> %c, <8 x i16> %c, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VMULL_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMULL1_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VMULL2_I_I_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[VMULL_I_I_I]], <4 x i16> [[VMULL1_I_I_I]]) #4 // CHECK: [[ADD_I_I:%.*]] = add <4 x i32> %a, [[VMULL2_I_I_I]] // CHECK: ret <4 x i32> [[ADD_I_I]] int32x4_t test_vmlal_high_s16(int32x4_t a, int16x8_t b, int16x8_t c) { return vmlal_high_s16(a, b, c); } // CHECK-LABEL: define <2 x i64> @test_vmlal_high_s32(<2 x i64> %a, <4 x i32> %b, <4 x i32> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <4 x i32> %c, <4 x i32> %c, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VMULL_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMULL1_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VMULL2_I_I_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[VMULL_I_I_I]], <2 x i32> [[VMULL1_I_I_I]]) #4 // CHECK: [[ADD_I_I:%.*]] = add <2 x i64> %a, [[VMULL2_I_I_I]] // CHECK: ret <2 x i64> [[ADD_I_I]] int64x2_t test_vmlal_high_s32(int64x2_t a, int32x4_t b, int32x4_t c) { return vmlal_high_s32(a, b, c); } // CHECK-LABEL: define <8 x i16> @test_vmlal_high_u8(<8 x i16> %a, <16 x i8> %b, <16 x i8> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <16 x i8> %c, <16 x i8> %c, <8 x i32> // CHECK: [[VMULL_I_I_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.umull.v8i16(<8 x i8> [[SHUFFLE_I_I]], <8 x i8> [[SHUFFLE_I7_I]]) #4 // CHECK: [[ADD_I_I:%.*]] = add <8 x i16> %a, [[VMULL_I_I_I]] // CHECK: ret <8 x i16> [[ADD_I_I]] uint16x8_t test_vmlal_high_u8(uint16x8_t a, uint8x16_t b, uint8x16_t c) { return vmlal_high_u8(a, b, c); } // CHECK-LABEL: define <4 x i32> @test_vmlal_high_u16(<4 x i32> %a, <8 x i16> %b, <8 x i16> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <8 x i16> %c, <8 x i16> %c, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VMULL_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMULL1_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VMULL2_I_I_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[VMULL_I_I_I]], <4 x i16> [[VMULL1_I_I_I]]) #4 // CHECK: [[ADD_I_I:%.*]] = add <4 x i32> %a, [[VMULL2_I_I_I]] // CHECK: ret <4 x i32> [[ADD_I_I]] uint32x4_t test_vmlal_high_u16(uint32x4_t a, uint16x8_t b, uint16x8_t c) { return vmlal_high_u16(a, b, c); } // CHECK-LABEL: define <2 x i64> @test_vmlal_high_u32(<2 x i64> %a, <4 x i32> %b, <4 x i32> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <4 x i32> %c, <4 x i32> %c, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VMULL_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMULL1_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VMULL2_I_I_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[VMULL_I_I_I]], <2 x i32> [[VMULL1_I_I_I]]) #4 // CHECK: [[ADD_I_I:%.*]] = add <2 x i64> %a, [[VMULL2_I_I_I]] // CHECK: ret <2 x i64> [[ADD_I_I]] uint64x2_t test_vmlal_high_u32(uint64x2_t a, uint32x4_t b, uint32x4_t c) { return vmlal_high_u32(a, b, c); } // CHECK-LABEL: define <8 x i16> @test_vmlsl_s8(<8 x i16> %a, <8 x i8> %b, <8 x i8> %c) #0 { // CHECK: [[VMULL_I_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.smull.v8i16(<8 x i8> %b, <8 x i8> %c) #4 // CHECK: [[SUB_I:%.*]] = sub <8 x i16> %a, [[VMULL_I_I]] // CHECK: ret <8 x i16> [[SUB_I]] int16x8_t test_vmlsl_s8(int16x8_t a, int8x8_t b, int8x8_t c) { return vmlsl_s8(a, b, c); } // CHECK-LABEL: define <4 x i32> @test_vmlsl_s16(<4 x i32> %a, <4 x i16> %b, <4 x i16> %c) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %c to <8 x i8> // CHECK: [[VMULL_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMULL1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VMULL2_I_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[VMULL_I_I]], <4 x i16> [[VMULL1_I_I]]) #4 // CHECK: [[SUB_I:%.*]] = sub <4 x i32> %a, [[VMULL2_I_I]] // CHECK: ret <4 x i32> [[SUB_I]] int32x4_t test_vmlsl_s16(int32x4_t a, int16x4_t b, int16x4_t c) { return vmlsl_s16(a, b, c); } // CHECK-LABEL: define <2 x i64> @test_vmlsl_s32(<2 x i64> %a, <2 x i32> %b, <2 x i32> %c) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %c to <8 x i8> // CHECK: [[VMULL_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMULL1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VMULL2_I_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[VMULL_I_I]], <2 x i32> [[VMULL1_I_I]]) #4 // CHECK: [[SUB_I:%.*]] = sub <2 x i64> %a, [[VMULL2_I_I]] // CHECK: ret <2 x i64> [[SUB_I]] int64x2_t test_vmlsl_s32(int64x2_t a, int32x2_t b, int32x2_t c) { return vmlsl_s32(a, b, c); } // CHECK-LABEL: define <8 x i16> @test_vmlsl_u8(<8 x i16> %a, <8 x i8> %b, <8 x i8> %c) #0 { // CHECK: [[VMULL_I_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.umull.v8i16(<8 x i8> %b, <8 x i8> %c) #4 // CHECK: [[SUB_I:%.*]] = sub <8 x i16> %a, [[VMULL_I_I]] // CHECK: ret <8 x i16> [[SUB_I]] uint16x8_t test_vmlsl_u8(uint16x8_t a, uint8x8_t b, uint8x8_t c) { return vmlsl_u8(a, b, c); } // CHECK-LABEL: define <4 x i32> @test_vmlsl_u16(<4 x i32> %a, <4 x i16> %b, <4 x i16> %c) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %c to <8 x i8> // CHECK: [[VMULL_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMULL1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VMULL2_I_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[VMULL_I_I]], <4 x i16> [[VMULL1_I_I]]) #4 // CHECK: [[SUB_I:%.*]] = sub <4 x i32> %a, [[VMULL2_I_I]] // CHECK: ret <4 x i32> [[SUB_I]] uint32x4_t test_vmlsl_u16(uint32x4_t a, uint16x4_t b, uint16x4_t c) { return vmlsl_u16(a, b, c); } // CHECK-LABEL: define <2 x i64> @test_vmlsl_u32(<2 x i64> %a, <2 x i32> %b, <2 x i32> %c) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %c to <8 x i8> // CHECK: [[VMULL_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMULL1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VMULL2_I_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[VMULL_I_I]], <2 x i32> [[VMULL1_I_I]]) #4 // CHECK: [[SUB_I:%.*]] = sub <2 x i64> %a, [[VMULL2_I_I]] // CHECK: ret <2 x i64> [[SUB_I]] uint64x2_t test_vmlsl_u32(uint64x2_t a, uint32x2_t b, uint32x2_t c) { return vmlsl_u32(a, b, c); } // CHECK-LABEL: define <8 x i16> @test_vmlsl_high_s8(<8 x i16> %a, <16 x i8> %b, <16 x i8> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <16 x i8> %c, <16 x i8> %c, <8 x i32> // CHECK: [[VMULL_I_I_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.smull.v8i16(<8 x i8> [[SHUFFLE_I_I]], <8 x i8> [[SHUFFLE_I7_I]]) #4 // CHECK: [[SUB_I_I:%.*]] = sub <8 x i16> %a, [[VMULL_I_I_I]] // CHECK: ret <8 x i16> [[SUB_I_I]] int16x8_t test_vmlsl_high_s8(int16x8_t a, int8x16_t b, int8x16_t c) { return vmlsl_high_s8(a, b, c); } // CHECK-LABEL: define <4 x i32> @test_vmlsl_high_s16(<4 x i32> %a, <8 x i16> %b, <8 x i16> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <8 x i16> %c, <8 x i16> %c, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VMULL_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMULL1_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VMULL2_I_I_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> [[VMULL_I_I_I]], <4 x i16> [[VMULL1_I_I_I]]) #4 // CHECK: [[SUB_I_I:%.*]] = sub <4 x i32> %a, [[VMULL2_I_I_I]] // CHECK: ret <4 x i32> [[SUB_I_I]] int32x4_t test_vmlsl_high_s16(int32x4_t a, int16x8_t b, int16x8_t c) { return vmlsl_high_s16(a, b, c); } // CHECK-LABEL: define <2 x i64> @test_vmlsl_high_s32(<2 x i64> %a, <4 x i32> %b, <4 x i32> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <4 x i32> %c, <4 x i32> %c, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VMULL_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMULL1_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VMULL2_I_I_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.smull.v2i64(<2 x i32> [[VMULL_I_I_I]], <2 x i32> [[VMULL1_I_I_I]]) #4 // CHECK: [[SUB_I_I:%.*]] = sub <2 x i64> %a, [[VMULL2_I_I_I]] // CHECK: ret <2 x i64> [[SUB_I_I]] int64x2_t test_vmlsl_high_s32(int64x2_t a, int32x4_t b, int32x4_t c) { return vmlsl_high_s32(a, b, c); } // CHECK-LABEL: define <8 x i16> @test_vmlsl_high_u8(<8 x i16> %a, <16 x i8> %b, <16 x i8> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <16 x i8> %c, <16 x i8> %c, <8 x i32> // CHECK: [[VMULL_I_I_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.umull.v8i16(<8 x i8> [[SHUFFLE_I_I]], <8 x i8> [[SHUFFLE_I7_I]]) #4 // CHECK: [[SUB_I_I:%.*]] = sub <8 x i16> %a, [[VMULL_I_I_I]] // CHECK: ret <8 x i16> [[SUB_I_I]] uint16x8_t test_vmlsl_high_u8(uint16x8_t a, uint8x16_t b, uint8x16_t c) { return vmlsl_high_u8(a, b, c); } // CHECK-LABEL: define <4 x i32> @test_vmlsl_high_u16(<4 x i32> %a, <8 x i16> %b, <8 x i16> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <8 x i16> %c, <8 x i16> %c, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VMULL_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VMULL1_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VMULL2_I_I_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> [[VMULL_I_I_I]], <4 x i16> [[VMULL1_I_I_I]]) #4 // CHECK: [[SUB_I_I:%.*]] = sub <4 x i32> %a, [[VMULL2_I_I_I]] // CHECK: ret <4 x i32> [[SUB_I_I]] uint32x4_t test_vmlsl_high_u16(uint32x4_t a, uint16x8_t b, uint16x8_t c) { return vmlsl_high_u16(a, b, c); } // CHECK-LABEL: define <2 x i64> @test_vmlsl_high_u32(<2 x i64> %a, <4 x i32> %b, <4 x i32> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <4 x i32> %c, <4 x i32> %c, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VMULL_I_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMULL1_I_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VMULL2_I_I_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.umull.v2i64(<2 x i32> [[VMULL_I_I_I]], <2 x i32> [[VMULL1_I_I_I]]) #4 // CHECK: [[SUB_I_I:%.*]] = sub <2 x i64> %a, [[VMULL2_I_I_I]] // CHECK: ret <2 x i64> [[SUB_I_I]] uint64x2_t test_vmlsl_high_u32(uint64x2_t a, uint32x4_t b, uint32x4_t c) { return vmlsl_high_u32(a, b, c); } // CHECK-LABEL: define <4 x i32> @test_vqdmull_s16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VQDMULL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VQDMULL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VQDMULL_V2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[VQDMULL_V_I]], <4 x i16> [[VQDMULL_V1_I]]) #4 // CHECK: [[VQDMULL_V3_I:%.*]] = bitcast <4 x i32> [[VQDMULL_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQDMULL_V3_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] int32x4_t test_vqdmull_s16(int16x4_t a, int16x4_t b) { return vqdmull_s16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vqdmull_s32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VQDMULL_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VQDMULL_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VQDMULL_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[VQDMULL_V_I]], <2 x i32> [[VQDMULL_V1_I]]) #4 // CHECK: [[VQDMULL_V3_I:%.*]] = bitcast <2 x i64> [[VQDMULL_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQDMULL_V3_I]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] int64x2_t test_vqdmull_s32(int32x2_t a, int32x2_t b) { return vqdmull_s32(a, b); } // CHECK-LABEL: define <4 x i32> @test_vqdmlal_s16(<4 x i32> %a, <4 x i16> %b, <4 x i16> %c) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> %c to <8 x i8> // CHECK: [[VQDMLAL_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VQDMLAL1_I:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[VQDMLAL_I]], <4 x i16> [[VQDMLAL1_I]]) #4 // CHECK: [[VQDMLAL_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQDMLAL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqadd.v4i32(<4 x i32> [[VQDMLAL_V_I]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK: ret <4 x i32> [[VQDMLAL_V3_I]] int32x4_t test_vqdmlal_s16(int32x4_t a, int16x4_t b, int16x4_t c) { return vqdmlal_s16(a, b, c); } // CHECK-LABEL: define <2 x i64> @test_vqdmlal_s32(<2 x i64> %a, <2 x i32> %b, <2 x i32> %c) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> %c to <8 x i8> // CHECK: [[VQDMLAL_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VQDMLAL1_I:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[VQDMLAL_I]], <2 x i32> [[VQDMLAL1_I]]) #4 // CHECK: [[VQDMLAL_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQDMLAL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqadd.v2i64(<2 x i64> [[VQDMLAL_V_I]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK: ret <2 x i64> [[VQDMLAL_V3_I]] int64x2_t test_vqdmlal_s32(int64x2_t a, int32x2_t b, int32x2_t c) { return vqdmlal_s32(a, b, c); } // CHECK-LABEL: define <4 x i32> @test_vqdmlsl_s16(<4 x i32> %a, <4 x i16> %b, <4 x i16> %c) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> %c to <8 x i8> // CHECK: [[VQDMLAL_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VQDMLAL1_I:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VQDMLAL2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[VQDMLAL_I]], <4 x i16> [[VQDMLAL1_I]]) #4 // CHECK: [[VQDMLSL_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQDMLSL_V3_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqsub.v4i32(<4 x i32> [[VQDMLSL_V_I]], <4 x i32> [[VQDMLAL2_I]]) #4 // CHECK: ret <4 x i32> [[VQDMLSL_V3_I]] int32x4_t test_vqdmlsl_s16(int32x4_t a, int16x4_t b, int16x4_t c) { return vqdmlsl_s16(a, b, c); } // CHECK-LABEL: define <2 x i64> @test_vqdmlsl_s32(<2 x i64> %a, <2 x i32> %b, <2 x i32> %c) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> %c to <8 x i8> // CHECK: [[VQDMLAL_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VQDMLAL1_I:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VQDMLAL2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[VQDMLAL_I]], <2 x i32> [[VQDMLAL1_I]]) #4 // CHECK: [[VQDMLSL_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQDMLSL_V3_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqsub.v2i64(<2 x i64> [[VQDMLSL_V_I]], <2 x i64> [[VQDMLAL2_I]]) #4 // CHECK: ret <2 x i64> [[VQDMLSL_V3_I]] int64x2_t test_vqdmlsl_s32(int64x2_t a, int32x2_t b, int32x2_t c) { return vqdmlsl_s32(a, b, c); } // CHECK-LABEL: define <4 x i32> @test_vqdmull_high_s16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i16> %a, <8 x i16> %a, <4 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VQDMULL_V_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VQDMULL_V1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VQDMULL_V2_I_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[VQDMULL_V_I_I]], <4 x i16> [[VQDMULL_V1_I_I]]) #4 // CHECK: [[VQDMULL_V3_I_I:%.*]] = bitcast <4 x i32> [[VQDMULL_V2_I_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQDMULL_V3_I_I]] to <4 x i32> // CHECK: ret <4 x i32> [[TMP2]] int32x4_t test_vqdmull_high_s16(int16x8_t a, int16x8_t b) { return vqdmull_high_s16(a, b); } // CHECK-LABEL: define <2 x i64> @test_vqdmull_high_s32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i32> %a, <4 x i32> %a, <2 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VQDMULL_V_I_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VQDMULL_V1_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VQDMULL_V2_I_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[VQDMULL_V_I_I]], <2 x i32> [[VQDMULL_V1_I_I]]) #4 // CHECK: [[VQDMULL_V3_I_I:%.*]] = bitcast <2 x i64> [[VQDMULL_V2_I_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VQDMULL_V3_I_I]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] int64x2_t test_vqdmull_high_s32(int32x4_t a, int32x4_t b) { return vqdmull_high_s32(a, b); } // CHECK-LABEL: define <4 x i32> @test_vqdmlal_high_s16(<4 x i32> %a, <8 x i16> %b, <8 x i16> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <8 x i16> %c, <8 x i16> %c, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VQDMLAL_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VQDMLAL1_I_I:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VQDMLAL2_I_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[VQDMLAL_I_I]], <4 x i16> [[VQDMLAL1_I_I]]) #4 // CHECK: [[VQDMLAL_V_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQDMLAL_V3_I_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqadd.v4i32(<4 x i32> [[VQDMLAL_V_I_I]], <4 x i32> [[VQDMLAL2_I_I]]) #4 // CHECK: ret <4 x i32> [[VQDMLAL_V3_I_I]] int32x4_t test_vqdmlal_high_s16(int32x4_t a, int16x8_t b, int16x8_t c) { return vqdmlal_high_s16(a, b, c); } // CHECK-LABEL: define <2 x i64> @test_vqdmlal_high_s32(<2 x i64> %a, <4 x i32> %b, <4 x i32> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <4 x i32> %c, <4 x i32> %c, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VQDMLAL_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VQDMLAL1_I_I:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VQDMLAL2_I_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[VQDMLAL_I_I]], <2 x i32> [[VQDMLAL1_I_I]]) #4 // CHECK: [[VQDMLAL_V_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQDMLAL_V3_I_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqadd.v2i64(<2 x i64> [[VQDMLAL_V_I_I]], <2 x i64> [[VQDMLAL2_I_I]]) #4 // CHECK: ret <2 x i64> [[VQDMLAL_V3_I_I]] int64x2_t test_vqdmlal_high_s32(int64x2_t a, int32x4_t b, int32x4_t c) { return vqdmlal_high_s32(a, b, c); } // CHECK-LABEL: define <4 x i32> @test_vqdmlsl_high_s16(<4 x i32> %a, <8 x i16> %b, <8 x i16> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <8 x i16> %b, <8 x i16> %b, <4 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <8 x i16> %c, <8 x i16> %c, <4 x i32> // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <4 x i16> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VQDMLAL_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VQDMLAL1_I_I:%.*]] = bitcast <8 x i8> [[TMP2]] to <4 x i16> // CHECK: [[VQDMLAL2_I_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[VQDMLAL_I_I]], <4 x i16> [[VQDMLAL1_I_I]]) #4 // CHECK: [[VQDMLSL_V_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQDMLSL_V3_I_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqsub.v4i32(<4 x i32> [[VQDMLSL_V_I_I]], <4 x i32> [[VQDMLAL2_I_I]]) #4 // CHECK: ret <4 x i32> [[VQDMLSL_V3_I_I]] int32x4_t test_vqdmlsl_high_s16(int32x4_t a, int16x8_t b, int16x8_t c) { return vqdmlsl_high_s16(a, b, c); } // CHECK-LABEL: define <2 x i64> @test_vqdmlsl_high_s32(<2 x i64> %a, <4 x i32> %b, <4 x i32> %c) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <4 x i32> %b, <4 x i32> %b, <2 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <4 x i32> %c, <4 x i32> %c, <2 x i32> // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> [[SHUFFLE_I_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <2 x i32> [[SHUFFLE_I7_I]] to <8 x i8> // CHECK: [[VQDMLAL_I_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VQDMLAL1_I_I:%.*]] = bitcast <8 x i8> [[TMP2]] to <2 x i32> // CHECK: [[VQDMLAL2_I_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqdmull.v2i64(<2 x i32> [[VQDMLAL_I_I]], <2 x i32> [[VQDMLAL1_I_I]]) #4 // CHECK: [[VQDMLSL_V_I_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQDMLSL_V3_I_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqsub.v2i64(<2 x i64> [[VQDMLSL_V_I_I]], <2 x i64> [[VQDMLAL2_I_I]]) #4 // CHECK: ret <2 x i64> [[VQDMLSL_V3_I_I]] int64x2_t test_vqdmlsl_high_s32(int64x2_t a, int32x4_t b, int32x4_t c) { return vqdmlsl_high_s32(a, b, c); } // CHECK-LABEL: define <8 x i16> @test_vmull_p8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VMULL_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.pmull.v8i16(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i16> [[VMULL_I]] poly16x8_t test_vmull_p8(poly8x8_t a, poly8x8_t b) { return vmull_p8(a, b); } // CHECK-LABEL: define <8 x i16> @test_vmull_high_p8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[SHUFFLE_I_I:%.*]] = shufflevector <16 x i8> %a, <16 x i8> %a, <8 x i32> // CHECK: [[SHUFFLE_I7_I:%.*]] = shufflevector <16 x i8> %b, <16 x i8> %b, <8 x i32> // CHECK: [[VMULL_I_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.pmull.v8i16(<8 x i8> [[SHUFFLE_I_I]], <8 x i8> [[SHUFFLE_I7_I]]) #4 // CHECK: ret <8 x i16> [[VMULL_I_I]] poly16x8_t test_vmull_high_p8(poly8x16_t a, poly8x16_t b) { return vmull_high_p8(a, b); } // CHECK-LABEL: define i64 @test_vaddd_s64(i64 %a, i64 %b) #0 { // CHECK: [[VADDD_I:%.*]] = add i64 %a, %b // CHECK: ret i64 [[VADDD_I]] int64_t test_vaddd_s64(int64_t a, int64_t b) { return vaddd_s64(a, b); } // CHECK-LABEL: define i64 @test_vaddd_u64(i64 %a, i64 %b) #0 { // CHECK: [[VADDD_I:%.*]] = add i64 %a, %b // CHECK: ret i64 [[VADDD_I]] uint64_t test_vaddd_u64(uint64_t a, uint64_t b) { return vaddd_u64(a, b); } // CHECK-LABEL: define i64 @test_vsubd_s64(i64 %a, i64 %b) #0 { // CHECK: [[VSUBD_I:%.*]] = sub i64 %a, %b // CHECK: ret i64 [[VSUBD_I]] int64_t test_vsubd_s64(int64_t a, int64_t b) { return vsubd_s64(a, b); } // CHECK-LABEL: define i64 @test_vsubd_u64(i64 %a, i64 %b) #0 { // CHECK: [[VSUBD_I:%.*]] = sub i64 %a, %b // CHECK: ret i64 [[VSUBD_I]] uint64_t test_vsubd_u64(uint64_t a, uint64_t b) { return vsubd_u64(a, b); } // CHECK-LABEL: define i8 @test_vqaddb_s8(i8 %a, i8 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i8> undef, i8 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <8 x i8> undef, i8 %b, i64 0 // CHECK: [[VQADDB_S8_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqadd.v8i8(<8 x i8> [[TMP0]], <8 x i8> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <8 x i8> [[VQADDB_S8_I]], i64 0 // CHECK: ret i8 [[TMP2]] int8_t test_vqaddb_s8(int8_t a, int8_t b) { return vqaddb_s8(a, b); } // CHECK-LABEL: define i16 @test_vqaddh_s16(i16 %a, i16 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 // CHECK: [[VQADDH_S16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqadd.v4i16(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <4 x i16> [[VQADDH_S16_I]], i64 0 // CHECK: ret i16 [[TMP2]] int16_t test_vqaddh_s16(int16_t a, int16_t b) { return vqaddh_s16(a, b); } // CHECK-LABEL: define i32 @test_vqadds_s32(i32 %a, i32 %b) #0 { // CHECK: [[VQADDS_S32_I:%.*]] = call i32 @llvm.aarch64.neon.sqadd.i32(i32 %a, i32 %b) #4 // CHECK: ret i32 [[VQADDS_S32_I]] int32_t test_vqadds_s32(int32_t a, int32_t b) { return vqadds_s32(a, b); } // CHECK-LABEL: define i64 @test_vqaddd_s64(i64 %a, i64 %b) #0 { // CHECK: [[VQADDD_S64_I:%.*]] = call i64 @llvm.aarch64.neon.sqadd.i64(i64 %a, i64 %b) #4 // CHECK: ret i64 [[VQADDD_S64_I]] int64_t test_vqaddd_s64(int64_t a, int64_t b) { return vqaddd_s64(a, b); } // CHECK-LABEL: define i8 @test_vqaddb_u8(i8 %a, i8 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i8> undef, i8 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <8 x i8> undef, i8 %b, i64 0 // CHECK: [[VQADDB_U8_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uqadd.v8i8(<8 x i8> [[TMP0]], <8 x i8> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <8 x i8> [[VQADDB_U8_I]], i64 0 // CHECK: ret i8 [[TMP2]] uint8_t test_vqaddb_u8(uint8_t a, uint8_t b) { return vqaddb_u8(a, b); } // CHECK-LABEL: define i16 @test_vqaddh_u16(i16 %a, i16 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 // CHECK: [[VQADDH_U16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uqadd.v4i16(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <4 x i16> [[VQADDH_U16_I]], i64 0 // CHECK: ret i16 [[TMP2]] uint16_t test_vqaddh_u16(uint16_t a, uint16_t b) { return vqaddh_u16(a, b); } // CHECK-LABEL: define i32 @test_vqadds_u32(i32 %a, i32 %b) #0 { // CHECK: [[VQADDS_U32_I:%.*]] = call i32 @llvm.aarch64.neon.uqadd.i32(i32 %a, i32 %b) #4 // CHECK: ret i32 [[VQADDS_U32_I]] uint32_t test_vqadds_u32(uint32_t a, uint32_t b) { return vqadds_u32(a, b); } // CHECK-LABEL: define i64 @test_vqaddd_u64(i64 %a, i64 %b) #0 { // CHECK: [[VQADDD_U64_I:%.*]] = call i64 @llvm.aarch64.neon.uqadd.i64(i64 %a, i64 %b) #4 // CHECK: ret i64 [[VQADDD_U64_I]] uint64_t test_vqaddd_u64(uint64_t a, uint64_t b) { return vqaddd_u64(a, b); } // CHECK-LABEL: define i8 @test_vqsubb_s8(i8 %a, i8 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i8> undef, i8 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <8 x i8> undef, i8 %b, i64 0 // CHECK: [[VQSUBB_S8_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqsub.v8i8(<8 x i8> [[TMP0]], <8 x i8> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <8 x i8> [[VQSUBB_S8_I]], i64 0 // CHECK: ret i8 [[TMP2]] int8_t test_vqsubb_s8(int8_t a, int8_t b) { return vqsubb_s8(a, b); } // CHECK-LABEL: define i16 @test_vqsubh_s16(i16 %a, i16 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 // CHECK: [[VQSUBH_S16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqsub.v4i16(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <4 x i16> [[VQSUBH_S16_I]], i64 0 // CHECK: ret i16 [[TMP2]] int16_t test_vqsubh_s16(int16_t a, int16_t b) { return vqsubh_s16(a, b); } // CHECK-LABEL: define i32 @test_vqsubs_s32(i32 %a, i32 %b) #0 { // CHECK: [[VQSUBS_S32_I:%.*]] = call i32 @llvm.aarch64.neon.sqsub.i32(i32 %a, i32 %b) #4 // CHECK: ret i32 [[VQSUBS_S32_I]] int32_t test_vqsubs_s32(int32_t a, int32_t b) { return vqsubs_s32(a, b); } // CHECK-LABEL: define i64 @test_vqsubd_s64(i64 %a, i64 %b) #0 { // CHECK: [[VQSUBD_S64_I:%.*]] = call i64 @llvm.aarch64.neon.sqsub.i64(i64 %a, i64 %b) #4 // CHECK: ret i64 [[VQSUBD_S64_I]] int64_t test_vqsubd_s64(int64_t a, int64_t b) { return vqsubd_s64(a, b); } // CHECK-LABEL: define i8 @test_vqsubb_u8(i8 %a, i8 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i8> undef, i8 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <8 x i8> undef, i8 %b, i64 0 // CHECK: [[VQSUBB_U8_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uqsub.v8i8(<8 x i8> [[TMP0]], <8 x i8> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <8 x i8> [[VQSUBB_U8_I]], i64 0 // CHECK: ret i8 [[TMP2]] uint8_t test_vqsubb_u8(uint8_t a, uint8_t b) { return vqsubb_u8(a, b); } // CHECK-LABEL: define i16 @test_vqsubh_u16(i16 %a, i16 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 // CHECK: [[VQSUBH_U16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uqsub.v4i16(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <4 x i16> [[VQSUBH_U16_I]], i64 0 // CHECK: ret i16 [[TMP2]] uint16_t test_vqsubh_u16(uint16_t a, uint16_t b) { return vqsubh_u16(a, b); } // CHECK-LABEL: define i32 @test_vqsubs_u32(i32 %a, i32 %b) #0 { // CHECK: [[VQSUBS_U32_I:%.*]] = call i32 @llvm.aarch64.neon.uqsub.i32(i32 %a, i32 %b) #4 // CHECK: ret i32 [[VQSUBS_U32_I]] uint32_t test_vqsubs_u32(uint32_t a, uint32_t b) { return vqsubs_u32(a, b); } // CHECK-LABEL: define i64 @test_vqsubd_u64(i64 %a, i64 %b) #0 { // CHECK: [[VQSUBD_U64_I:%.*]] = call i64 @llvm.aarch64.neon.uqsub.i64(i64 %a, i64 %b) #4 // CHECK: ret i64 [[VQSUBD_U64_I]] uint64_t test_vqsubd_u64(uint64_t a, uint64_t b) { return vqsubd_u64(a, b); } // CHECK-LABEL: define i64 @test_vshld_s64(i64 %a, i64 %b) #0 { // CHECK: [[VSHLD_S64_I:%.*]] = call i64 @llvm.aarch64.neon.sshl.i64(i64 %a, i64 %b) #4 // CHECK: ret i64 [[VSHLD_S64_I]] int64_t test_vshld_s64(int64_t a, int64_t b) { return vshld_s64(a, b); } // CHECK-LABEL: define i64 @test_vshld_u64(i64 %a, i64 %b) #0 { // CHECK: [[VSHLD_U64_I:%.*]] = call i64 @llvm.aarch64.neon.ushl.i64(i64 %a, i64 %b) #4 // CHECK: ret i64 [[VSHLD_U64_I]] uint64_t test_vshld_u64(uint64_t a, uint64_t b) { return vshld_u64(a, b); } // CHECK-LABEL: define i8 @test_vqshlb_s8(i8 %a, i8 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i8> undef, i8 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <8 x i8> undef, i8 %b, i64 0 // CHECK: [[VQSHLB_S8_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqshl.v8i8(<8 x i8> [[TMP0]], <8 x i8> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <8 x i8> [[VQSHLB_S8_I]], i64 0 // CHECK: ret i8 [[TMP2]] int8_t test_vqshlb_s8(int8_t a, int8_t b) { return vqshlb_s8(a, b); } // CHECK-LABEL: define i16 @test_vqshlh_s16(i16 %a, i16 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 // CHECK: [[VQSHLH_S16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqshl.v4i16(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <4 x i16> [[VQSHLH_S16_I]], i64 0 // CHECK: ret i16 [[TMP2]] int16_t test_vqshlh_s16(int16_t a, int16_t b) { return vqshlh_s16(a, b); } // CHECK-LABEL: define i32 @test_vqshls_s32(i32 %a, i32 %b) #0 { // CHECK: [[VQSHLS_S32_I:%.*]] = call i32 @llvm.aarch64.neon.sqshl.i32(i32 %a, i32 %b) #4 // CHECK: ret i32 [[VQSHLS_S32_I]] int32_t test_vqshls_s32(int32_t a, int32_t b) { return vqshls_s32(a, b); } // CHECK-LABEL: define i64 @test_vqshld_s64(i64 %a, i64 %b) #0 { // CHECK: [[VQSHLD_S64_I:%.*]] = call i64 @llvm.aarch64.neon.sqshl.i64(i64 %a, i64 %b) #4 // CHECK: ret i64 [[VQSHLD_S64_I]] int64_t test_vqshld_s64(int64_t a, int64_t b) { return vqshld_s64(a, b); } // CHECK-LABEL: define i8 @test_vqshlb_u8(i8 %a, i8 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i8> undef, i8 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <8 x i8> undef, i8 %b, i64 0 // CHECK: [[VQSHLB_U8_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uqshl.v8i8(<8 x i8> [[TMP0]], <8 x i8> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <8 x i8> [[VQSHLB_U8_I]], i64 0 // CHECK: ret i8 [[TMP2]] uint8_t test_vqshlb_u8(uint8_t a, uint8_t b) { return vqshlb_u8(a, b); } // CHECK-LABEL: define i16 @test_vqshlh_u16(i16 %a, i16 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 // CHECK: [[VQSHLH_U16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uqshl.v4i16(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <4 x i16> [[VQSHLH_U16_I]], i64 0 // CHECK: ret i16 [[TMP2]] uint16_t test_vqshlh_u16(uint16_t a, uint16_t b) { return vqshlh_u16(a, b); } // CHECK-LABEL: define i32 @test_vqshls_u32(i32 %a, i32 %b) #0 { // CHECK: [[VQSHLS_U32_I:%.*]] = call i32 @llvm.aarch64.neon.uqshl.i32(i32 %a, i32 %b) #4 // CHECK: ret i32 [[VQSHLS_U32_I]] uint32_t test_vqshls_u32(uint32_t a, uint32_t b) { return vqshls_u32(a, b); } // CHECK-LABEL: define i64 @test_vqshld_u64(i64 %a, i64 %b) #0 { // CHECK: [[VQSHLD_U64_I:%.*]] = call i64 @llvm.aarch64.neon.uqshl.i64(i64 %a, i64 %b) #4 // CHECK: ret i64 [[VQSHLD_U64_I]] uint64_t test_vqshld_u64(uint64_t a, uint64_t b) { return vqshld_u64(a, b); } // CHECK-LABEL: define i64 @test_vrshld_s64(i64 %a, i64 %b) #0 { // CHECK: [[VRSHLD_S64_I:%.*]] = call i64 @llvm.aarch64.neon.srshl.i64(i64 %a, i64 %b) #4 // CHECK: ret i64 [[VRSHLD_S64_I]] int64_t test_vrshld_s64(int64_t a, int64_t b) { return vrshld_s64(a, b); } // CHECK-LABEL: define i64 @test_vrshld_u64(i64 %a, i64 %b) #0 { // CHECK: [[VRSHLD_U64_I:%.*]] = call i64 @llvm.aarch64.neon.urshl.i64(i64 %a, i64 %b) #4 // CHECK: ret i64 [[VRSHLD_U64_I]] uint64_t test_vrshld_u64(uint64_t a, uint64_t b) { return vrshld_u64(a, b); } // CHECK-LABEL: define i8 @test_vqrshlb_s8(i8 %a, i8 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i8> undef, i8 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <8 x i8> undef, i8 %b, i64 0 // CHECK: [[VQRSHLB_S8_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqrshl.v8i8(<8 x i8> [[TMP0]], <8 x i8> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <8 x i8> [[VQRSHLB_S8_I]], i64 0 // CHECK: ret i8 [[TMP2]] int8_t test_vqrshlb_s8(int8_t a, int8_t b) { return vqrshlb_s8(a, b); } // CHECK-LABEL: define i16 @test_vqrshlh_s16(i16 %a, i16 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 // CHECK: [[VQRSHLH_S16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqrshl.v4i16(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <4 x i16> [[VQRSHLH_S16_I]], i64 0 // CHECK: ret i16 [[TMP2]] int16_t test_vqrshlh_s16(int16_t a, int16_t b) { return vqrshlh_s16(a, b); } // CHECK-LABEL: define i32 @test_vqrshls_s32(i32 %a, i32 %b) #0 { // CHECK: [[VQRSHLS_S32_I:%.*]] = call i32 @llvm.aarch64.neon.sqrshl.i32(i32 %a, i32 %b) #4 // CHECK: ret i32 [[VQRSHLS_S32_I]] int32_t test_vqrshls_s32(int32_t a, int32_t b) { return vqrshls_s32(a, b); } // CHECK-LABEL: define i64 @test_vqrshld_s64(i64 %a, i64 %b) #0 { // CHECK: [[VQRSHLD_S64_I:%.*]] = call i64 @llvm.aarch64.neon.sqrshl.i64(i64 %a, i64 %b) #4 // CHECK: ret i64 [[VQRSHLD_S64_I]] int64_t test_vqrshld_s64(int64_t a, int64_t b) { return vqrshld_s64(a, b); } // CHECK-LABEL: define i8 @test_vqrshlb_u8(i8 %a, i8 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i8> undef, i8 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <8 x i8> undef, i8 %b, i64 0 // CHECK: [[VQRSHLB_U8_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uqrshl.v8i8(<8 x i8> [[TMP0]], <8 x i8> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <8 x i8> [[VQRSHLB_U8_I]], i64 0 // CHECK: ret i8 [[TMP2]] uint8_t test_vqrshlb_u8(uint8_t a, uint8_t b) { return vqrshlb_u8(a, b); } // CHECK-LABEL: define i16 @test_vqrshlh_u16(i16 %a, i16 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 // CHECK: [[VQRSHLH_U16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uqrshl.v4i16(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <4 x i16> [[VQRSHLH_U16_I]], i64 0 // CHECK: ret i16 [[TMP2]] uint16_t test_vqrshlh_u16(uint16_t a, uint16_t b) { return vqrshlh_u16(a, b); } // CHECK-LABEL: define i32 @test_vqrshls_u32(i32 %a, i32 %b) #0 { // CHECK: [[VQRSHLS_U32_I:%.*]] = call i32 @llvm.aarch64.neon.uqrshl.i32(i32 %a, i32 %b) #4 // CHECK: ret i32 [[VQRSHLS_U32_I]] uint32_t test_vqrshls_u32(uint32_t a, uint32_t b) { return vqrshls_u32(a, b); } // CHECK-LABEL: define i64 @test_vqrshld_u64(i64 %a, i64 %b) #0 { // CHECK: [[VQRSHLD_U64_I:%.*]] = call i64 @llvm.aarch64.neon.uqrshl.i64(i64 %a, i64 %b) #4 // CHECK: ret i64 [[VQRSHLD_U64_I]] uint64_t test_vqrshld_u64(uint64_t a, uint64_t b) { return vqrshld_u64(a, b); } // CHECK-LABEL: define i64 @test_vpaddd_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VPADDD_S64_I:%.*]] = call i64 @llvm.aarch64.neon.uaddv.i64.v2i64(<2 x i64> [[TMP1]]) #4 // CHECK: ret i64 [[VPADDD_S64_I]] int64_t test_vpaddd_s64(int64x2_t a) { return vpaddd_s64(a); } // CHECK-LABEL: define float @test_vpadds_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[LANE0_I:%.*]] = extractelement <2 x float> [[TMP1]], i64 0 // CHECK: [[LANE1_I:%.*]] = extractelement <2 x float> [[TMP1]], i64 1 // CHECK: [[VPADDD_I:%.*]] = fadd float [[LANE0_I]], [[LANE1_I]] // CHECK: ret float [[VPADDD_I]] float32_t test_vpadds_f32(float32x2_t a) { return vpadds_f32(a); } // CHECK-LABEL: define double @test_vpaddd_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[LANE0_I:%.*]] = extractelement <2 x double> [[TMP1]], i64 0 // CHECK: [[LANE1_I:%.*]] = extractelement <2 x double> [[TMP1]], i64 1 // CHECK: [[VPADDD_I:%.*]] = fadd double [[LANE0_I]], [[LANE1_I]] // CHECK: ret double [[VPADDD_I]] float64_t test_vpaddd_f64(float64x2_t a) { return vpaddd_f64(a); } // CHECK-LABEL: define float @test_vpmaxnms_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VPMAXNMS_F32_I:%.*]] = call float @llvm.aarch64.neon.fmaxnmv.f32.v2f32(<2 x float> [[TMP1]]) #4 // CHECK: ret float [[VPMAXNMS_F32_I]] float32_t test_vpmaxnms_f32(float32x2_t a) { return vpmaxnms_f32(a); } // CHECK-LABEL: define double @test_vpmaxnmqd_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VPMAXNMQD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmaxnmv.f64.v2f64(<2 x double> [[TMP1]]) #4 // CHECK: ret double [[VPMAXNMQD_F64_I]] float64_t test_vpmaxnmqd_f64(float64x2_t a) { return vpmaxnmqd_f64(a); } // CHECK-LABEL: define float @test_vpmaxs_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VPMAXS_F32_I:%.*]] = call float @llvm.aarch64.neon.fmaxv.f32.v2f32(<2 x float> [[TMP1]]) #4 // CHECK: ret float [[VPMAXS_F32_I]] float32_t test_vpmaxs_f32(float32x2_t a) { return vpmaxs_f32(a); } // CHECK-LABEL: define double @test_vpmaxqd_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VPMAXQD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmaxv.f64.v2f64(<2 x double> [[TMP1]]) #4 // CHECK: ret double [[VPMAXQD_F64_I]] float64_t test_vpmaxqd_f64(float64x2_t a) { return vpmaxqd_f64(a); } // CHECK-LABEL: define float @test_vpminnms_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VPMINNMS_F32_I:%.*]] = call float @llvm.aarch64.neon.fminnmv.f32.v2f32(<2 x float> [[TMP1]]) #4 // CHECK: ret float [[VPMINNMS_F32_I]] float32_t test_vpminnms_f32(float32x2_t a) { return vpminnms_f32(a); } // CHECK-LABEL: define double @test_vpminnmqd_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VPMINNMQD_F64_I:%.*]] = call double @llvm.aarch64.neon.fminnmv.f64.v2f64(<2 x double> [[TMP1]]) #4 // CHECK: ret double [[VPMINNMQD_F64_I]] float64_t test_vpminnmqd_f64(float64x2_t a) { return vpminnmqd_f64(a); } // CHECK-LABEL: define float @test_vpmins_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VPMINS_F32_I:%.*]] = call float @llvm.aarch64.neon.fminv.f32.v2f32(<2 x float> [[TMP1]]) #4 // CHECK: ret float [[VPMINS_F32_I]] float32_t test_vpmins_f32(float32x2_t a) { return vpmins_f32(a); } // CHECK-LABEL: define double @test_vpminqd_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VPMINQD_F64_I:%.*]] = call double @llvm.aarch64.neon.fminv.f64.v2f64(<2 x double> [[TMP1]]) #4 // CHECK: ret double [[VPMINQD_F64_I]] float64_t test_vpminqd_f64(float64x2_t a) { return vpminqd_f64(a); } // CHECK-LABEL: define i16 @test_vqdmulhh_s16(i16 %a, i16 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 // CHECK: [[VQDMULHH_S16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqdmulh.v4i16(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <4 x i16> [[VQDMULHH_S16_I]], i64 0 // CHECK: ret i16 [[TMP2]] int16_t test_vqdmulhh_s16(int16_t a, int16_t b) { return vqdmulhh_s16(a, b); } // CHECK-LABEL: define i32 @test_vqdmulhs_s32(i32 %a, i32 %b) #0 { // CHECK: [[VQDMULHS_S32_I:%.*]] = call i32 @llvm.aarch64.neon.sqdmulh.i32(i32 %a, i32 %b) #4 // CHECK: ret i32 [[VQDMULHS_S32_I]] int32_t test_vqdmulhs_s32(int32_t a, int32_t b) { return vqdmulhs_s32(a, b); } // CHECK-LABEL: define i16 @test_vqrdmulhh_s16(i16 %a, i16 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 // CHECK: [[VQRDMULHH_S16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqrdmulh.v4i16(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <4 x i16> [[VQRDMULHH_S16_I]], i64 0 // CHECK: ret i16 [[TMP2]] int16_t test_vqrdmulhh_s16(int16_t a, int16_t b) { return vqrdmulhh_s16(a, b); } // CHECK-LABEL: define i32 @test_vqrdmulhs_s32(i32 %a, i32 %b) #0 { // CHECK: [[VQRDMULHS_S32_I:%.*]] = call i32 @llvm.aarch64.neon.sqrdmulh.i32(i32 %a, i32 %b) #4 // CHECK: ret i32 [[VQRDMULHS_S32_I]] int32_t test_vqrdmulhs_s32(int32_t a, int32_t b) { return vqrdmulhs_s32(a, b); } // CHECK-LABEL: define float @test_vmulxs_f32(float %a, float %b) #0 { // CHECK: [[VMULXS_F32_I:%.*]] = call float @llvm.aarch64.neon.fmulx.f32(float %a, float %b) #4 // CHECK: ret float [[VMULXS_F32_I]] float32_t test_vmulxs_f32(float32_t a, float32_t b) { return vmulxs_f32(a, b); } // CHECK-LABEL: define double @test_vmulxd_f64(double %a, double %b) #0 { // CHECK: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double %a, double %b) #4 // CHECK: ret double [[VMULXD_F64_I]] float64_t test_vmulxd_f64(float64_t a, float64_t b) { return vmulxd_f64(a, b); } // CHECK-LABEL: define <1 x double> @test_vmulx_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> // CHECK: [[VMULX_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VMULX1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> // CHECK: [[VMULX2_I:%.*]] = call <1 x double> @llvm.aarch64.neon.fmulx.v1f64(<1 x double> [[VMULX_I]], <1 x double> [[VMULX1_I]]) #4 // CHECK: ret <1 x double> [[VMULX2_I]] float64x1_t test_vmulx_f64(float64x1_t a, float64x1_t b) { return vmulx_f64(a, b); } // CHECK-LABEL: define float @test_vrecpss_f32(float %a, float %b) #0 { // CHECK: [[VRECPS_I:%.*]] = call float @llvm.aarch64.neon.frecps.f32(float %a, float %b) #4 // CHECK: ret float [[VRECPS_I]] float32_t test_vrecpss_f32(float32_t a, float32_t b) { return vrecpss_f32(a, b); } // CHECK-LABEL: define double @test_vrecpsd_f64(double %a, double %b) #0 { // CHECK: [[VRECPS_I:%.*]] = call double @llvm.aarch64.neon.frecps.f64(double %a, double %b) #4 // CHECK: ret double [[VRECPS_I]] float64_t test_vrecpsd_f64(float64_t a, float64_t b) { return vrecpsd_f64(a, b); } // CHECK-LABEL: define float @test_vrsqrtss_f32(float %a, float %b) #0 { // CHECK: [[VRSQRTSS_F32_I:%.*]] = call float @llvm.aarch64.neon.frsqrts.f32(float %a, float %b) #4 // CHECK: ret float [[VRSQRTSS_F32_I]] float32_t test_vrsqrtss_f32(float32_t a, float32_t b) { return vrsqrtss_f32(a, b); } // CHECK-LABEL: define double @test_vrsqrtsd_f64(double %a, double %b) #0 { // CHECK: [[VRSQRTSD_F64_I:%.*]] = call double @llvm.aarch64.neon.frsqrts.f64(double %a, double %b) #4 // CHECK: ret double [[VRSQRTSD_F64_I]] float64_t test_vrsqrtsd_f64(float64_t a, float64_t b) { return vrsqrtsd_f64(a, b); } // CHECK-LABEL: define float @test_vcvts_f32_s32(i32 %a) #0 { // CHECK: [[TMP0:%.*]] = sitofp i32 %a to float // CHECK: ret float [[TMP0]] float32_t test_vcvts_f32_s32(int32_t a) { return vcvts_f32_s32(a); } // CHECK-LABEL: define double @test_vcvtd_f64_s64(i64 %a) #0 { // CHECK: [[TMP0:%.*]] = sitofp i64 %a to double // CHECK: ret double [[TMP0]] float64_t test_vcvtd_f64_s64(int64_t a) { return vcvtd_f64_s64(a); } // CHECK-LABEL: define float @test_vcvts_f32_u32(i32 %a) #0 { // CHECK: [[TMP0:%.*]] = uitofp i32 %a to float // CHECK: ret float [[TMP0]] float32_t test_vcvts_f32_u32(uint32_t a) { return vcvts_f32_u32(a); } // CHECK-LABEL: define double @test_vcvtd_f64_u64(i64 %a) #0 { // CHECK: [[TMP0:%.*]] = uitofp i64 %a to double // CHECK: ret double [[TMP0]] float64_t test_vcvtd_f64_u64(uint64_t a) { return vcvtd_f64_u64(a); } // CHECK-LABEL: define float @test_vrecpes_f32(float %a) #0 { // CHECK: [[VRECPES_F32_I:%.*]] = call float @llvm.aarch64.neon.frecpe.f32(float %a) #4 // CHECK: ret float [[VRECPES_F32_I]] float32_t test_vrecpes_f32(float32_t a) { return vrecpes_f32(a); } // CHECK-LABEL: define double @test_vrecped_f64(double %a) #0 { // CHECK: [[VRECPED_F64_I:%.*]] = call double @llvm.aarch64.neon.frecpe.f64(double %a) #4 // CHECK: ret double [[VRECPED_F64_I]] float64_t test_vrecped_f64(float64_t a) { return vrecped_f64(a); } // CHECK-LABEL: define float @test_vrecpxs_f32(float %a) #0 { // CHECK: [[VRECPXS_F32_I:%.*]] = call float @llvm.aarch64.neon.frecpx.f32(float %a) #4 // CHECK: ret float [[VRECPXS_F32_I]] float32_t test_vrecpxs_f32(float32_t a) { return vrecpxs_f32(a); } // CHECK-LABEL: define double @test_vrecpxd_f64(double %a) #0 { // CHECK: [[VRECPXD_F64_I:%.*]] = call double @llvm.aarch64.neon.frecpx.f64(double %a) #4 // CHECK: ret double [[VRECPXD_F64_I]] float64_t test_vrecpxd_f64(float64_t a) { return vrecpxd_f64(a); } // CHECK-LABEL: define <2 x i32> @test_vrsqrte_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[VRSQRTE_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VRSQRTE_V1_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.ursqrte.v2i32(<2 x i32> [[VRSQRTE_V_I]]) #4 // CHECK: ret <2 x i32> [[VRSQRTE_V1_I]] uint32x2_t test_vrsqrte_u32(uint32x2_t a) { return vrsqrte_u32(a); } // CHECK-LABEL: define <4 x i32> @test_vrsqrteq_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[VRSQRTEQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VRSQRTEQ_V1_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.ursqrte.v4i32(<4 x i32> [[VRSQRTEQ_V_I]]) #4 // CHECK: ret <4 x i32> [[VRSQRTEQ_V1_I]] uint32x4_t test_vrsqrteq_u32(uint32x4_t a) { return vrsqrteq_u32(a); } // CHECK-LABEL: define float @test_vrsqrtes_f32(float %a) #0 { // CHECK: [[VRSQRTES_F32_I:%.*]] = call float @llvm.aarch64.neon.frsqrte.f32(float %a) #4 // CHECK: ret float [[VRSQRTES_F32_I]] float32_t test_vrsqrtes_f32(float32_t a) { return vrsqrtes_f32(a); } // CHECK-LABEL: define double @test_vrsqrted_f64(double %a) #0 { // CHECK: [[VRSQRTED_F64_I:%.*]] = call double @llvm.aarch64.neon.frsqrte.f64(double %a) #4 // CHECK: ret double [[VRSQRTED_F64_I]] float64_t test_vrsqrted_f64(float64_t a) { return vrsqrted_f64(a); } // CHECK-LABEL: define <16 x i8> @test_vld1q_u8(i8* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i8* %a to <16 x i8>* // CHECK: [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* [[TMP0]] // CHECK: ret <16 x i8> [[TMP1]] uint8x16_t test_vld1q_u8(uint8_t const *a) { return vld1q_u8(a); } // CHECK-LABEL: define <8 x i16> @test_vld1q_u16(i16* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <8 x i16>* // CHECK: [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* [[TMP1]] // CHECK: ret <8 x i16> [[TMP2]] uint16x8_t test_vld1q_u16(uint16_t const *a) { return vld1q_u16(a); } // CHECK-LABEL: define <4 x i32> @test_vld1q_u32(i32* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i32>* // CHECK: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]] // CHECK: ret <4 x i32> [[TMP2]] uint32x4_t test_vld1q_u32(uint32_t const *a) { return vld1q_u32(a); } // CHECK-LABEL: define <2 x i64> @test_vld1q_u64(i64* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <2 x i64>* // CHECK: [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* [[TMP1]] // CHECK: ret <2 x i64> [[TMP2]] uint64x2_t test_vld1q_u64(uint64_t const *a) { return vld1q_u64(a); } // CHECK-LABEL: define <16 x i8> @test_vld1q_s8(i8* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i8* %a to <16 x i8>* // CHECK: [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* [[TMP0]] // CHECK: ret <16 x i8> [[TMP1]] int8x16_t test_vld1q_s8(int8_t const *a) { return vld1q_s8(a); } // CHECK-LABEL: define <8 x i16> @test_vld1q_s16(i16* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <8 x i16>* // CHECK: [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* [[TMP1]] // CHECK: ret <8 x i16> [[TMP2]] int16x8_t test_vld1q_s16(int16_t const *a) { return vld1q_s16(a); } // CHECK-LABEL: define <4 x i32> @test_vld1q_s32(i32* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i32>* // CHECK: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]] // CHECK: ret <4 x i32> [[TMP2]] int32x4_t test_vld1q_s32(int32_t const *a) { return vld1q_s32(a); } // CHECK-LABEL: define <2 x i64> @test_vld1q_s64(i64* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <2 x i64>* // CHECK: [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* [[TMP1]] // CHECK: ret <2 x i64> [[TMP2]] int64x2_t test_vld1q_s64(int64_t const *a) { return vld1q_s64(a); } // CHECK-LABEL: define <8 x half> @test_vld1q_f16(half* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <8 x i16>* // CHECK: [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* [[TMP1]] // CHECK: [[TMP3:%.*]] = bitcast <8 x i16> [[TMP2]] to <8 x half> // CHECK: ret <8 x half> [[TMP3]] float16x8_t test_vld1q_f16(float16_t const *a) { return vld1q_f16(a); } // CHECK-LABEL: define <4 x float> @test_vld1q_f32(float* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast float* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x float>* // CHECK: [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]] // CHECK: ret <4 x float> [[TMP2]] float32x4_t test_vld1q_f32(float32_t const *a) { return vld1q_f32(a); } // CHECK-LABEL: define <2 x double> @test_vld1q_f64(double* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast double* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <2 x double>* // CHECK: [[TMP2:%.*]] = load <2 x double>, <2 x double>* [[TMP1]] // CHECK: ret <2 x double> [[TMP2]] float64x2_t test_vld1q_f64(float64_t const *a) { return vld1q_f64(a); } // CHECK-LABEL: define <16 x i8> @test_vld1q_p8(i8* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i8* %a to <16 x i8>* // CHECK: [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* [[TMP0]] // CHECK: ret <16 x i8> [[TMP1]] poly8x16_t test_vld1q_p8(poly8_t const *a) { return vld1q_p8(a); } // CHECK-LABEL: define <8 x i16> @test_vld1q_p16(i16* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <8 x i16>* // CHECK: [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* [[TMP1]] // CHECK: ret <8 x i16> [[TMP2]] poly16x8_t test_vld1q_p16(poly16_t const *a) { return vld1q_p16(a); } // CHECK-LABEL: define <8 x i8> @test_vld1_u8(i8* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i8* %a to <8 x i8>* // CHECK: [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* [[TMP0]] // CHECK: ret <8 x i8> [[TMP1]] uint8x8_t test_vld1_u8(uint8_t const *a) { return vld1_u8(a); } // CHECK-LABEL: define <4 x i16> @test_vld1_u16(i16* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i16>* // CHECK: [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* [[TMP1]] // CHECK: ret <4 x i16> [[TMP2]] uint16x4_t test_vld1_u16(uint16_t const *a) { return vld1_u16(a); } // CHECK-LABEL: define <2 x i32> @test_vld1_u32(i32* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <2 x i32>* // CHECK: [[TMP2:%.*]] = load <2 x i32>, <2 x i32>* [[TMP1]] // CHECK: ret <2 x i32> [[TMP2]] uint32x2_t test_vld1_u32(uint32_t const *a) { return vld1_u32(a); } // CHECK-LABEL: define <1 x i64> @test_vld1_u64(i64* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <1 x i64>* // CHECK: [[TMP2:%.*]] = load <1 x i64>, <1 x i64>* [[TMP1]] // CHECK: ret <1 x i64> [[TMP2]] uint64x1_t test_vld1_u64(uint64_t const *a) { return vld1_u64(a); } // CHECK-LABEL: define <8 x i8> @test_vld1_s8(i8* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i8* %a to <8 x i8>* // CHECK: [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* [[TMP0]] // CHECK: ret <8 x i8> [[TMP1]] int8x8_t test_vld1_s8(int8_t const *a) { return vld1_s8(a); } // CHECK-LABEL: define <4 x i16> @test_vld1_s16(i16* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i16>* // CHECK: [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* [[TMP1]] // CHECK: ret <4 x i16> [[TMP2]] int16x4_t test_vld1_s16(int16_t const *a) { return vld1_s16(a); } // CHECK-LABEL: define <2 x i32> @test_vld1_s32(i32* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <2 x i32>* // CHECK: [[TMP2:%.*]] = load <2 x i32>, <2 x i32>* [[TMP1]] // CHECK: ret <2 x i32> [[TMP2]] int32x2_t test_vld1_s32(int32_t const *a) { return vld1_s32(a); } // CHECK-LABEL: define <1 x i64> @test_vld1_s64(i64* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <1 x i64>* // CHECK: [[TMP2:%.*]] = load <1 x i64>, <1 x i64>* [[TMP1]] // CHECK: ret <1 x i64> [[TMP2]] int64x1_t test_vld1_s64(int64_t const *a) { return vld1_s64(a); } // CHECK-LABEL: define <4 x half> @test_vld1_f16(half* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i16>* // CHECK: [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* [[TMP1]] // CHECK: [[TMP3:%.*]] = bitcast <4 x i16> [[TMP2]] to <4 x half> // CHECK: ret <4 x half> [[TMP3]] float16x4_t test_vld1_f16(float16_t const *a) { return vld1_f16(a); } // CHECK-LABEL: define <2 x float> @test_vld1_f32(float* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast float* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <2 x float>* // CHECK: [[TMP2:%.*]] = load <2 x float>, <2 x float>* [[TMP1]] // CHECK: ret <2 x float> [[TMP2]] float32x2_t test_vld1_f32(float32_t const *a) { return vld1_f32(a); } // CHECK-LABEL: define <1 x double> @test_vld1_f64(double* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast double* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <1 x double>* // CHECK: [[TMP2:%.*]] = load <1 x double>, <1 x double>* [[TMP1]] // CHECK: ret <1 x double> [[TMP2]] float64x1_t test_vld1_f64(float64_t const *a) { return vld1_f64(a); } // CHECK-LABEL: define <8 x i8> @test_vld1_p8(i8* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i8* %a to <8 x i8>* // CHECK: [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* [[TMP0]] // CHECK: ret <8 x i8> [[TMP1]] poly8x8_t test_vld1_p8(poly8_t const *a) { return vld1_p8(a); } // CHECK-LABEL: define <4 x i16> @test_vld1_p16(i16* %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i16>* // CHECK: [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* [[TMP1]] // CHECK: ret <4 x i16> [[TMP2]] poly16x4_t test_vld1_p16(poly16_t const *a) { return vld1_p16(a); } // CHECK-LABEL: define %struct.uint8x16x2_t @test_vld2q_u8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x16x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint8x16x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <16 x i8>* // CHECK: [[VLD2:%.*]] = call { <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld2.v16i8.p0v16i8(<16 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8> } [[VLD2]], { <16 x i8>, <16 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.uint8x16x2_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.uint8x16x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 32, i32 16, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.uint8x16x2_t, %struct.uint8x16x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint8x16x2_t [[TMP5]] uint8x16x2_t test_vld2q_u8(uint8_t const *a) { return vld2q_u8(a); } // CHECK-LABEL: define %struct.uint16x8x2_t @test_vld2q_u16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x8x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint16x8x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>* // CHECK: [[VLD2:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld2.v8i16.p0v8i16(<8 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16> } [[VLD2]], { <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint16x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint16x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint16x8x2_t, %struct.uint16x8x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint16x8x2_t [[TMP6]] uint16x8x2_t test_vld2q_u16(uint16_t const *a) { return vld2q_u16(a); } // CHECK-LABEL: define %struct.uint32x4x2_t @test_vld2q_u32(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x4x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint32x4x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i32>* // CHECK: [[VLD2:%.*]] = call { <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld2.v4i32.p0v4i32(<4 x i32>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i32>, <4 x i32> }* // CHECK: store { <4 x i32>, <4 x i32> } [[VLD2]], { <4 x i32>, <4 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint32x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint32x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint32x4x2_t, %struct.uint32x4x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint32x4x2_t [[TMP6]] uint32x4x2_t test_vld2q_u32(uint32_t const *a) { return vld2q_u32(a); } // CHECK-LABEL: define %struct.uint64x2x2_t @test_vld2q_u64(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x2x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint64x2x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x i64>* // CHECK: [[VLD2:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2.v2i64.p0v2i64(<2 x i64>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64> }* // CHECK: store { <2 x i64>, <2 x i64> } [[VLD2]], { <2 x i64>, <2 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint64x2x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint64x2x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint64x2x2_t, %struct.uint64x2x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint64x2x2_t [[TMP6]] uint64x2x2_t test_vld2q_u64(uint64_t const *a) { return vld2q_u64(a); } // CHECK-LABEL: define %struct.int8x16x2_t @test_vld2q_s8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int8x16x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int8x16x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <16 x i8>* // CHECK: [[VLD2:%.*]] = call { <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld2.v16i8.p0v16i8(<16 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8> } [[VLD2]], { <16 x i8>, <16 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.int8x16x2_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.int8x16x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 32, i32 16, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.int8x16x2_t, %struct.int8x16x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.int8x16x2_t [[TMP5]] int8x16x2_t test_vld2q_s8(int8_t const *a) { return vld2q_s8(a); } // CHECK-LABEL: define %struct.int16x8x2_t @test_vld2q_s16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int16x8x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int16x8x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>* // CHECK: [[VLD2:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld2.v8i16.p0v8i16(<8 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16> } [[VLD2]], { <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int16x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int16x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int16x8x2_t, %struct.int16x8x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.int16x8x2_t [[TMP6]] int16x8x2_t test_vld2q_s16(int16_t const *a) { return vld2q_s16(a); } // CHECK-LABEL: define %struct.int32x4x2_t @test_vld2q_s32(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int32x4x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int32x4x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i32>* // CHECK: [[VLD2:%.*]] = call { <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld2.v4i32.p0v4i32(<4 x i32>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i32>, <4 x i32> }* // CHECK: store { <4 x i32>, <4 x i32> } [[VLD2]], { <4 x i32>, <4 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int32x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int32x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int32x4x2_t, %struct.int32x4x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.int32x4x2_t [[TMP6]] int32x4x2_t test_vld2q_s32(int32_t const *a) { return vld2q_s32(a); } // CHECK-LABEL: define %struct.int64x2x2_t @test_vld2q_s64(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int64x2x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int64x2x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x i64>* // CHECK: [[VLD2:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2.v2i64.p0v2i64(<2 x i64>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64> }* // CHECK: store { <2 x i64>, <2 x i64> } [[VLD2]], { <2 x i64>, <2 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int64x2x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int64x2x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int64x2x2_t, %struct.int64x2x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.int64x2x2_t [[TMP6]] int64x2x2_t test_vld2q_s64(int64_t const *a) { return vld2q_s64(a); } // CHECK-LABEL: define %struct.float16x8x2_t @test_vld2q_f16(half* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float16x8x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>* // CHECK: [[VLD2:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld2.v8i16.p0v8i16(<8 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16> } [[VLD2]], { <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float16x8x2_t, %struct.float16x8x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.float16x8x2_t [[TMP6]] float16x8x2_t test_vld2q_f16(float16_t const *a) { return vld2q_f16(a); } // CHECK-LABEL: define %struct.float32x4x2_t @test_vld2q_f32(float* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float32x4x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float32x4x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast float* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x float>* // CHECK: [[VLD2:%.*]] = call { <4 x float>, <4 x float> } @llvm.aarch64.neon.ld2.v4f32.p0v4f32(<4 x float>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x float>, <4 x float> }* // CHECK: store { <4 x float>, <4 x float> } [[VLD2]], { <4 x float>, <4 x float> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float32x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float32x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float32x4x2_t, %struct.float32x4x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.float32x4x2_t [[TMP6]] float32x4x2_t test_vld2q_f32(float32_t const *a) { return vld2q_f32(a); } // CHECK-LABEL: define %struct.float64x2x2_t @test_vld2q_f64(double* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float64x2x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float64x2x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x double>* // CHECK: [[VLD2:%.*]] = call { <2 x double>, <2 x double> } @llvm.aarch64.neon.ld2.v2f64.p0v2f64(<2 x double>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x double>, <2 x double> }* // CHECK: store { <2 x double>, <2 x double> } [[VLD2]], { <2 x double>, <2 x double> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float64x2x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float64x2x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float64x2x2_t, %struct.float64x2x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.float64x2x2_t [[TMP6]] float64x2x2_t test_vld2q_f64(float64_t const *a) { return vld2q_f64(a); } // CHECK-LABEL: define %struct.poly8x16x2_t @test_vld2q_p8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x16x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.poly8x16x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <16 x i8>* // CHECK: [[VLD2:%.*]] = call { <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld2.v16i8.p0v16i8(<16 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8> } [[VLD2]], { <16 x i8>, <16 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.poly8x16x2_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.poly8x16x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 32, i32 16, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.poly8x16x2_t, %struct.poly8x16x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.poly8x16x2_t [[TMP5]] poly8x16x2_t test_vld2q_p8(poly8_t const *a) { return vld2q_p8(a); } // CHECK-LABEL: define %struct.poly16x8x2_t @test_vld2q_p16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x8x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.poly16x8x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>* // CHECK: [[VLD2:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld2.v8i16.p0v8i16(<8 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16> } [[VLD2]], { <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly16x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly16x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly16x8x2_t, %struct.poly16x8x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.poly16x8x2_t [[TMP6]] poly16x8x2_t test_vld2q_p16(poly16_t const *a) { return vld2q_p16(a); } // CHECK-LABEL: define %struct.uint8x8x2_t @test_vld2_u8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x8x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint8x8x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <8 x i8>* // CHECK: [[VLD2:%.*]] = call { <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld2.v8i8.p0v8i8(<8 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8> } [[VLD2]], { <8 x i8>, <8 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.uint8x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.uint8x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 16, i32 8, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.uint8x8x2_t, %struct.uint8x8x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint8x8x2_t [[TMP5]] uint8x8x2_t test_vld2_u8(uint8_t const *a) { return vld2_u8(a); } // CHECK-LABEL: define %struct.uint16x4x2_t @test_vld2_u16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x4x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint16x4x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>* // CHECK: [[VLD2:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld2.v4i16.p0v4i16(<4 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16> } [[VLD2]], { <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint16x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint16x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint16x4x2_t, %struct.uint16x4x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint16x4x2_t [[TMP6]] uint16x4x2_t test_vld2_u16(uint16_t const *a) { return vld2_u16(a); } // CHECK-LABEL: define %struct.uint32x2x2_t @test_vld2_u32(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x2x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint32x2x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x i32>* // CHECK: [[VLD2:%.*]] = call { <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld2.v2i32.p0v2i32(<2 x i32>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i32>, <2 x i32> }* // CHECK: store { <2 x i32>, <2 x i32> } [[VLD2]], { <2 x i32>, <2 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint32x2x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint32x2x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint32x2x2_t, %struct.uint32x2x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint32x2x2_t [[TMP6]] uint32x2x2_t test_vld2_u32(uint32_t const *a) { return vld2_u32(a); } // CHECK-LABEL: define %struct.uint64x1x2_t @test_vld2_u64(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x1x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint64x1x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <1 x i64>* // CHECK: [[VLD2:%.*]] = call { <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld2.v1i64.p0v1i64(<1 x i64>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64> }* // CHECK: store { <1 x i64>, <1 x i64> } [[VLD2]], { <1 x i64>, <1 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint64x1x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint64x1x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint64x1x2_t, %struct.uint64x1x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint64x1x2_t [[TMP6]] uint64x1x2_t test_vld2_u64(uint64_t const *a) { return vld2_u64(a); } // CHECK-LABEL: define %struct.int8x8x2_t @test_vld2_s8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int8x8x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int8x8x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <8 x i8>* // CHECK: [[VLD2:%.*]] = call { <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld2.v8i8.p0v8i8(<8 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8> } [[VLD2]], { <8 x i8>, <8 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.int8x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.int8x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 16, i32 8, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.int8x8x2_t, %struct.int8x8x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.int8x8x2_t [[TMP5]] int8x8x2_t test_vld2_s8(int8_t const *a) { return vld2_s8(a); } // CHECK-LABEL: define %struct.int16x4x2_t @test_vld2_s16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int16x4x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int16x4x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>* // CHECK: [[VLD2:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld2.v4i16.p0v4i16(<4 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16> } [[VLD2]], { <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int16x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int16x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int16x4x2_t, %struct.int16x4x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.int16x4x2_t [[TMP6]] int16x4x2_t test_vld2_s16(int16_t const *a) { return vld2_s16(a); } // CHECK-LABEL: define %struct.int32x2x2_t @test_vld2_s32(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int32x2x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int32x2x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x i32>* // CHECK: [[VLD2:%.*]] = call { <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld2.v2i32.p0v2i32(<2 x i32>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i32>, <2 x i32> }* // CHECK: store { <2 x i32>, <2 x i32> } [[VLD2]], { <2 x i32>, <2 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int32x2x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int32x2x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int32x2x2_t, %struct.int32x2x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.int32x2x2_t [[TMP6]] int32x2x2_t test_vld2_s32(int32_t const *a) { return vld2_s32(a); } // CHECK-LABEL: define %struct.int64x1x2_t @test_vld2_s64(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int64x1x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int64x1x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <1 x i64>* // CHECK: [[VLD2:%.*]] = call { <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld2.v1i64.p0v1i64(<1 x i64>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64> }* // CHECK: store { <1 x i64>, <1 x i64> } [[VLD2]], { <1 x i64>, <1 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int64x1x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int64x1x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int64x1x2_t, %struct.int64x1x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.int64x1x2_t [[TMP6]] int64x1x2_t test_vld2_s64(int64_t const *a) { return vld2_s64(a); } // CHECK-LABEL: define %struct.float16x4x2_t @test_vld2_f16(half* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float16x4x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>* // CHECK: [[VLD2:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld2.v4i16.p0v4i16(<4 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16> } [[VLD2]], { <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float16x4x2_t, %struct.float16x4x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.float16x4x2_t [[TMP6]] float16x4x2_t test_vld2_f16(float16_t const *a) { return vld2_f16(a); } // CHECK-LABEL: define %struct.float32x2x2_t @test_vld2_f32(float* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float32x2x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float32x2x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast float* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x float>* // CHECK: [[VLD2:%.*]] = call { <2 x float>, <2 x float> } @llvm.aarch64.neon.ld2.v2f32.p0v2f32(<2 x float>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x float>, <2 x float> }* // CHECK: store { <2 x float>, <2 x float> } [[VLD2]], { <2 x float>, <2 x float> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float32x2x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float32x2x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float32x2x2_t, %struct.float32x2x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.float32x2x2_t [[TMP6]] float32x2x2_t test_vld2_f32(float32_t const *a) { return vld2_f32(a); } // CHECK-LABEL: define %struct.float64x1x2_t @test_vld2_f64(double* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float64x1x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float64x1x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <1 x double>* // CHECK: [[VLD2:%.*]] = call { <1 x double>, <1 x double> } @llvm.aarch64.neon.ld2.v1f64.p0v1f64(<1 x double>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x double>, <1 x double> }* // CHECK: store { <1 x double>, <1 x double> } [[VLD2]], { <1 x double>, <1 x double> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float64x1x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float64x1x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float64x1x2_t, %struct.float64x1x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.float64x1x2_t [[TMP6]] float64x1x2_t test_vld2_f64(float64_t const *a) { return vld2_f64(a); } // CHECK-LABEL: define %struct.poly8x8x2_t @test_vld2_p8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x8x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.poly8x8x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <8 x i8>* // CHECK: [[VLD2:%.*]] = call { <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld2.v8i8.p0v8i8(<8 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8> } [[VLD2]], { <8 x i8>, <8 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.poly8x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.poly8x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 16, i32 8, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.poly8x8x2_t, %struct.poly8x8x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.poly8x8x2_t [[TMP5]] poly8x8x2_t test_vld2_p8(poly8_t const *a) { return vld2_p8(a); } // CHECK-LABEL: define %struct.poly16x4x2_t @test_vld2_p16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x4x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.poly16x4x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>* // CHECK: [[VLD2:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld2.v4i16.p0v4i16(<4 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16> } [[VLD2]], { <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly16x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly16x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly16x4x2_t, %struct.poly16x4x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.poly16x4x2_t [[TMP6]] poly16x4x2_t test_vld2_p16(poly16_t const *a) { return vld2_p16(a); } // CHECK-LABEL: define %struct.uint8x16x3_t @test_vld3q_u8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x16x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint8x16x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <16 x i8>* // CHECK: [[VLD3:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld3.v16i8.p0v16i8(<16 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8>, <16 x i8> } [[VLD3]], { <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.uint8x16x3_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.uint8x16x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 48, i32 16, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint8x16x3_t [[TMP5]] uint8x16x3_t test_vld3q_u8(uint8_t const *a) { return vld3q_u8(a); } // CHECK-LABEL: define %struct.uint16x8x3_t @test_vld3q_u16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x8x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint16x8x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>* // CHECK: [[VLD3:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld3.v8i16.p0v8i16(<8 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD3]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint16x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint16x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint16x8x3_t [[TMP6]] uint16x8x3_t test_vld3q_u16(uint16_t const *a) { return vld3q_u16(a); } // CHECK-LABEL: define %struct.uint32x4x3_t @test_vld3q_u32(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x4x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint32x4x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i32>* // CHECK: [[VLD3:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld3.v4i32.p0v4i32(<4 x i32>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i32>, <4 x i32>, <4 x i32> }* // CHECK: store { <4 x i32>, <4 x i32>, <4 x i32> } [[VLD3]], { <4 x i32>, <4 x i32>, <4 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint32x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint32x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint32x4x3_t [[TMP6]] uint32x4x3_t test_vld3q_u32(uint32_t const *a) { return vld3q_u32(a); } // CHECK-LABEL: define %struct.uint64x2x3_t @test_vld3q_u64(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x2x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint64x2x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x i64>* // CHECK: [[VLD3:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3.v2i64.p0v2i64(<2 x i64>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64> }* // CHECK: store { <2 x i64>, <2 x i64>, <2 x i64> } [[VLD3]], { <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint64x2x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint64x2x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint64x2x3_t [[TMP6]] uint64x2x3_t test_vld3q_u64(uint64_t const *a) { return vld3q_u64(a); } // CHECK-LABEL: define %struct.int8x16x3_t @test_vld3q_s8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int8x16x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int8x16x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <16 x i8>* // CHECK: [[VLD3:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld3.v16i8.p0v16i8(<16 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8>, <16 x i8> } [[VLD3]], { <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.int8x16x3_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.int8x16x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 48, i32 16, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.int8x16x3_t, %struct.int8x16x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.int8x16x3_t [[TMP5]] int8x16x3_t test_vld3q_s8(int8_t const *a) { return vld3q_s8(a); } // CHECK-LABEL: define %struct.int16x8x3_t @test_vld3q_s16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int16x8x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int16x8x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>* // CHECK: [[VLD3:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld3.v8i16.p0v8i16(<8 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD3]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int16x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int16x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int16x8x3_t, %struct.int16x8x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.int16x8x3_t [[TMP6]] int16x8x3_t test_vld3q_s16(int16_t const *a) { return vld3q_s16(a); } // CHECK-LABEL: define %struct.int32x4x3_t @test_vld3q_s32(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int32x4x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int32x4x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i32>* // CHECK: [[VLD3:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld3.v4i32.p0v4i32(<4 x i32>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i32>, <4 x i32>, <4 x i32> }* // CHECK: store { <4 x i32>, <4 x i32>, <4 x i32> } [[VLD3]], { <4 x i32>, <4 x i32>, <4 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int32x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int32x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int32x4x3_t, %struct.int32x4x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.int32x4x3_t [[TMP6]] int32x4x3_t test_vld3q_s32(int32_t const *a) { return vld3q_s32(a); } // CHECK-LABEL: define %struct.int64x2x3_t @test_vld3q_s64(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int64x2x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int64x2x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x i64>* // CHECK: [[VLD3:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3.v2i64.p0v2i64(<2 x i64>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64> }* // CHECK: store { <2 x i64>, <2 x i64>, <2 x i64> } [[VLD3]], { <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int64x2x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int64x2x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int64x2x3_t, %struct.int64x2x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.int64x2x3_t [[TMP6]] int64x2x3_t test_vld3q_s64(int64_t const *a) { return vld3q_s64(a); } // CHECK-LABEL: define %struct.float16x8x3_t @test_vld3q_f16(half* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float16x8x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>* // CHECK: [[VLD3:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld3.v8i16.p0v8i16(<8 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD3]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float16x8x3_t, %struct.float16x8x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.float16x8x3_t [[TMP6]] float16x8x3_t test_vld3q_f16(float16_t const *a) { return vld3q_f16(a); } // CHECK-LABEL: define %struct.float32x4x3_t @test_vld3q_f32(float* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float32x4x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float32x4x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast float* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x float>* // CHECK: [[VLD3:%.*]] = call { <4 x float>, <4 x float>, <4 x float> } @llvm.aarch64.neon.ld3.v4f32.p0v4f32(<4 x float>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x float>, <4 x float>, <4 x float> }* // CHECK: store { <4 x float>, <4 x float>, <4 x float> } [[VLD3]], { <4 x float>, <4 x float>, <4 x float> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float32x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float32x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float32x4x3_t, %struct.float32x4x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.float32x4x3_t [[TMP6]] float32x4x3_t test_vld3q_f32(float32_t const *a) { return vld3q_f32(a); } // CHECK-LABEL: define %struct.float64x2x3_t @test_vld3q_f64(double* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float64x2x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float64x2x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x double>* // CHECK: [[VLD3:%.*]] = call { <2 x double>, <2 x double>, <2 x double> } @llvm.aarch64.neon.ld3.v2f64.p0v2f64(<2 x double>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x double>, <2 x double>, <2 x double> }* // CHECK: store { <2 x double>, <2 x double>, <2 x double> } [[VLD3]], { <2 x double>, <2 x double>, <2 x double> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float64x2x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float64x2x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float64x2x3_t, %struct.float64x2x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.float64x2x3_t [[TMP6]] float64x2x3_t test_vld3q_f64(float64_t const *a) { return vld3q_f64(a); } // CHECK-LABEL: define %struct.poly8x16x3_t @test_vld3q_p8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x16x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.poly8x16x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <16 x i8>* // CHECK: [[VLD3:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld3.v16i8.p0v16i8(<16 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8>, <16 x i8> } [[VLD3]], { <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.poly8x16x3_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.poly8x16x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 48, i32 16, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.poly8x16x3_t [[TMP5]] poly8x16x3_t test_vld3q_p8(poly8_t const *a) { return vld3q_p8(a); } // CHECK-LABEL: define %struct.poly16x8x3_t @test_vld3q_p16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x8x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.poly16x8x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>* // CHECK: [[VLD3:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld3.v8i16.p0v8i16(<8 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD3]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly16x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly16x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.poly16x8x3_t [[TMP6]] poly16x8x3_t test_vld3q_p16(poly16_t const *a) { return vld3q_p16(a); } // CHECK-LABEL: define %struct.uint8x8x3_t @test_vld3_u8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x8x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint8x8x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <8 x i8>* // CHECK: [[VLD3:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld3.v8i8.p0v8i8(<8 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8>, <8 x i8> } [[VLD3]], { <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.uint8x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.uint8x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 24, i32 8, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint8x8x3_t [[TMP5]] uint8x8x3_t test_vld3_u8(uint8_t const *a) { return vld3_u8(a); } // CHECK-LABEL: define %struct.uint16x4x3_t @test_vld3_u16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x4x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint16x4x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>* // CHECK: [[VLD3:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld3.v4i16.p0v4i16(<4 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD3]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint16x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint16x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint16x4x3_t [[TMP6]] uint16x4x3_t test_vld3_u16(uint16_t const *a) { return vld3_u16(a); } // CHECK-LABEL: define %struct.uint32x2x3_t @test_vld3_u32(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x2x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint32x2x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x i32>* // CHECK: [[VLD3:%.*]] = call { <2 x i32>, <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld3.v2i32.p0v2i32(<2 x i32>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i32>, <2 x i32>, <2 x i32> }* // CHECK: store { <2 x i32>, <2 x i32>, <2 x i32> } [[VLD3]], { <2 x i32>, <2 x i32>, <2 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint32x2x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint32x2x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint32x2x3_t [[TMP6]] uint32x2x3_t test_vld3_u32(uint32_t const *a) { return vld3_u32(a); } // CHECK-LABEL: define %struct.uint64x1x3_t @test_vld3_u64(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x1x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint64x1x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <1 x i64>* // CHECK: [[VLD3:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld3.v1i64.p0v1i64(<1 x i64>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64>, <1 x i64> }* // CHECK: store { <1 x i64>, <1 x i64>, <1 x i64> } [[VLD3]], { <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint64x1x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint64x1x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint64x1x3_t [[TMP6]] uint64x1x3_t test_vld3_u64(uint64_t const *a) { return vld3_u64(a); } // CHECK-LABEL: define %struct.int8x8x3_t @test_vld3_s8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int8x8x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int8x8x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <8 x i8>* // CHECK: [[VLD3:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld3.v8i8.p0v8i8(<8 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8>, <8 x i8> } [[VLD3]], { <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.int8x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.int8x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 24, i32 8, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.int8x8x3_t, %struct.int8x8x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.int8x8x3_t [[TMP5]] int8x8x3_t test_vld3_s8(int8_t const *a) { return vld3_s8(a); } // CHECK-LABEL: define %struct.int16x4x3_t @test_vld3_s16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int16x4x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int16x4x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>* // CHECK: [[VLD3:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld3.v4i16.p0v4i16(<4 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD3]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int16x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int16x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int16x4x3_t, %struct.int16x4x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.int16x4x3_t [[TMP6]] int16x4x3_t test_vld3_s16(int16_t const *a) { return vld3_s16(a); } // CHECK-LABEL: define %struct.int32x2x3_t @test_vld3_s32(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int32x2x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int32x2x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x i32>* // CHECK: [[VLD3:%.*]] = call { <2 x i32>, <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld3.v2i32.p0v2i32(<2 x i32>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i32>, <2 x i32>, <2 x i32> }* // CHECK: store { <2 x i32>, <2 x i32>, <2 x i32> } [[VLD3]], { <2 x i32>, <2 x i32>, <2 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int32x2x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int32x2x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int32x2x3_t, %struct.int32x2x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.int32x2x3_t [[TMP6]] int32x2x3_t test_vld3_s32(int32_t const *a) { return vld3_s32(a); } // CHECK-LABEL: define %struct.int64x1x3_t @test_vld3_s64(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int64x1x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int64x1x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <1 x i64>* // CHECK: [[VLD3:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld3.v1i64.p0v1i64(<1 x i64>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64>, <1 x i64> }* // CHECK: store { <1 x i64>, <1 x i64>, <1 x i64> } [[VLD3]], { <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int64x1x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int64x1x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int64x1x3_t, %struct.int64x1x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.int64x1x3_t [[TMP6]] int64x1x3_t test_vld3_s64(int64_t const *a) { return vld3_s64(a); } // CHECK-LABEL: define %struct.float16x4x3_t @test_vld3_f16(half* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float16x4x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>* // CHECK: [[VLD3:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld3.v4i16.p0v4i16(<4 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD3]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float16x4x3_t, %struct.float16x4x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.float16x4x3_t [[TMP6]] float16x4x3_t test_vld3_f16(float16_t const *a) { return vld3_f16(a); } // CHECK-LABEL: define %struct.float32x2x3_t @test_vld3_f32(float* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float32x2x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float32x2x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast float* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x float>* // CHECK: [[VLD3:%.*]] = call { <2 x float>, <2 x float>, <2 x float> } @llvm.aarch64.neon.ld3.v2f32.p0v2f32(<2 x float>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x float>, <2 x float>, <2 x float> }* // CHECK: store { <2 x float>, <2 x float>, <2 x float> } [[VLD3]], { <2 x float>, <2 x float>, <2 x float> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float32x2x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float32x2x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float32x2x3_t, %struct.float32x2x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.float32x2x3_t [[TMP6]] float32x2x3_t test_vld3_f32(float32_t const *a) { return vld3_f32(a); } // CHECK-LABEL: define %struct.float64x1x3_t @test_vld3_f64(double* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float64x1x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float64x1x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <1 x double>* // CHECK: [[VLD3:%.*]] = call { <1 x double>, <1 x double>, <1 x double> } @llvm.aarch64.neon.ld3.v1f64.p0v1f64(<1 x double>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x double>, <1 x double>, <1 x double> }* // CHECK: store { <1 x double>, <1 x double>, <1 x double> } [[VLD3]], { <1 x double>, <1 x double>, <1 x double> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float64x1x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float64x1x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float64x1x3_t, %struct.float64x1x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.float64x1x3_t [[TMP6]] float64x1x3_t test_vld3_f64(float64_t const *a) { return vld3_f64(a); } // CHECK-LABEL: define %struct.poly8x8x3_t @test_vld3_p8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x8x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.poly8x8x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <8 x i8>* // CHECK: [[VLD3:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld3.v8i8.p0v8i8(<8 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8>, <8 x i8> } [[VLD3]], { <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.poly8x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.poly8x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 24, i32 8, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.poly8x8x3_t [[TMP5]] poly8x8x3_t test_vld3_p8(poly8_t const *a) { return vld3_p8(a); } // CHECK-LABEL: define %struct.poly16x4x3_t @test_vld3_p16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x4x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.poly16x4x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>* // CHECK: [[VLD3:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld3.v4i16.p0v4i16(<4 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD3]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly16x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly16x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.poly16x4x3_t [[TMP6]] poly16x4x3_t test_vld3_p16(poly16_t const *a) { return vld3_p16(a); } // CHECK-LABEL: define %struct.uint8x16x4_t @test_vld4q_u8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x16x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint8x16x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <16 x i8>* // CHECK: [[VLD4:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld4.v16i8.p0v16i8(<16 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } [[VLD4]], { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.uint8x16x4_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.uint8x16x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 64, i32 16, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint8x16x4_t [[TMP5]] uint8x16x4_t test_vld4q_u8(uint8_t const *a) { return vld4q_u8(a); } // CHECK-LABEL: define %struct.uint16x8x4_t @test_vld4q_u16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x8x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint16x8x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>* // CHECK: [[VLD4:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld4.v8i16.p0v8i16(<8 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD4]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint16x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint16x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint16x8x4_t [[TMP6]] uint16x8x4_t test_vld4q_u16(uint16_t const *a) { return vld4q_u16(a); } // CHECK-LABEL: define %struct.uint32x4x4_t @test_vld4q_u32(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x4x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint32x4x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i32>* // CHECK: [[VLD4:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld4.v4i32.p0v4i32(<4 x i32>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }* // CHECK: store { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[VLD4]], { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint32x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint32x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint32x4x4_t [[TMP6]] uint32x4x4_t test_vld4q_u32(uint32_t const *a) { return vld4q_u32(a); } // CHECK-LABEL: define %struct.uint64x2x4_t @test_vld4q_u64(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x2x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint64x2x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x i64>* // CHECK: [[VLD4:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld4.v2i64.p0v2i64(<2 x i64>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* // CHECK: store { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[VLD4]], { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint64x2x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint64x2x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint64x2x4_t [[TMP6]] uint64x2x4_t test_vld4q_u64(uint64_t const *a) { return vld4q_u64(a); } // CHECK-LABEL: define %struct.int8x16x4_t @test_vld4q_s8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int8x16x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int8x16x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <16 x i8>* // CHECK: [[VLD4:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld4.v16i8.p0v16i8(<16 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } [[VLD4]], { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.int8x16x4_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.int8x16x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 64, i32 16, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.int8x16x4_t, %struct.int8x16x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.int8x16x4_t [[TMP5]] int8x16x4_t test_vld4q_s8(int8_t const *a) { return vld4q_s8(a); } // CHECK-LABEL: define %struct.int16x8x4_t @test_vld4q_s16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int16x8x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int16x8x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>* // CHECK: [[VLD4:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld4.v8i16.p0v8i16(<8 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD4]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int16x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int16x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int16x8x4_t, %struct.int16x8x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.int16x8x4_t [[TMP6]] int16x8x4_t test_vld4q_s16(int16_t const *a) { return vld4q_s16(a); } // CHECK-LABEL: define %struct.int32x4x4_t @test_vld4q_s32(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int32x4x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int32x4x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i32>* // CHECK: [[VLD4:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld4.v4i32.p0v4i32(<4 x i32>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }* // CHECK: store { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[VLD4]], { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int32x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int32x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int32x4x4_t, %struct.int32x4x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.int32x4x4_t [[TMP6]] int32x4x4_t test_vld4q_s32(int32_t const *a) { return vld4q_s32(a); } // CHECK-LABEL: define %struct.int64x2x4_t @test_vld4q_s64(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int64x2x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int64x2x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x i64>* // CHECK: [[VLD4:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld4.v2i64.p0v2i64(<2 x i64>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* // CHECK: store { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[VLD4]], { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int64x2x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int64x2x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int64x2x4_t, %struct.int64x2x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.int64x2x4_t [[TMP6]] int64x2x4_t test_vld4q_s64(int64_t const *a) { return vld4q_s64(a); } // CHECK-LABEL: define %struct.float16x8x4_t @test_vld4q_f16(half* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float16x8x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>* // CHECK: [[VLD4:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld4.v8i16.p0v8i16(<8 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD4]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float16x8x4_t, %struct.float16x8x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.float16x8x4_t [[TMP6]] float16x8x4_t test_vld4q_f16(float16_t const *a) { return vld4q_f16(a); } // CHECK-LABEL: define %struct.float32x4x4_t @test_vld4q_f32(float* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float32x4x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float32x4x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast float* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x float>* // CHECK: [[VLD4:%.*]] = call { <4 x float>, <4 x float>, <4 x float>, <4 x float> } @llvm.aarch64.neon.ld4.v4f32.p0v4f32(<4 x float>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x float>, <4 x float>, <4 x float>, <4 x float> }* // CHECK: store { <4 x float>, <4 x float>, <4 x float>, <4 x float> } [[VLD4]], { <4 x float>, <4 x float>, <4 x float>, <4 x float> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float32x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float32x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float32x4x4_t, %struct.float32x4x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.float32x4x4_t [[TMP6]] float32x4x4_t test_vld4q_f32(float32_t const *a) { return vld4q_f32(a); } // CHECK-LABEL: define %struct.float64x2x4_t @test_vld4q_f64(double* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float64x2x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float64x2x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x double>* // CHECK: [[VLD4:%.*]] = call { <2 x double>, <2 x double>, <2 x double>, <2 x double> } @llvm.aarch64.neon.ld4.v2f64.p0v2f64(<2 x double>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x double>, <2 x double>, <2 x double>, <2 x double> }* // CHECK: store { <2 x double>, <2 x double>, <2 x double>, <2 x double> } [[VLD4]], { <2 x double>, <2 x double>, <2 x double>, <2 x double> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float64x2x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float64x2x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float64x2x4_t, %struct.float64x2x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.float64x2x4_t [[TMP6]] float64x2x4_t test_vld4q_f64(float64_t const *a) { return vld4q_f64(a); } // CHECK-LABEL: define %struct.poly8x16x4_t @test_vld4q_p8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x16x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.poly8x16x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <16 x i8>* // CHECK: [[VLD4:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld4.v16i8.p0v16i8(<16 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } [[VLD4]], { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.poly8x16x4_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.poly8x16x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 64, i32 16, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.poly8x16x4_t [[TMP5]] poly8x16x4_t test_vld4q_p8(poly8_t const *a) { return vld4q_p8(a); } // CHECK-LABEL: define %struct.poly16x8x4_t @test_vld4q_p16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x8x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.poly16x8x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <8 x i16>* // CHECK: [[VLD4:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld4.v8i16.p0v8i16(<8 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD4]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly16x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly16x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.poly16x8x4_t [[TMP6]] poly16x8x4_t test_vld4q_p16(poly16_t const *a) { return vld4q_p16(a); } // CHECK-LABEL: define %struct.uint8x8x4_t @test_vld4_u8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x8x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint8x8x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <8 x i8>* // CHECK: [[VLD4:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld4.v8i8.p0v8i8(<8 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } [[VLD4]], { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.uint8x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.uint8x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 32, i32 8, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint8x8x4_t [[TMP5]] uint8x8x4_t test_vld4_u8(uint8_t const *a) { return vld4_u8(a); } // CHECK-LABEL: define %struct.uint16x4x4_t @test_vld4_u16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x4x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint16x4x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>* // CHECK: [[VLD4:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld4.v4i16.p0v4i16(<4 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD4]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint16x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint16x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint16x4x4_t [[TMP6]] uint16x4x4_t test_vld4_u16(uint16_t const *a) { return vld4_u16(a); } // CHECK-LABEL: define %struct.uint32x2x4_t @test_vld4_u32(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x2x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint32x2x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x i32>* // CHECK: [[VLD4:%.*]] = call { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld4.v2i32.p0v2i32(<2 x i32>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }* // CHECK: store { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } [[VLD4]], { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint32x2x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint32x2x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint32x2x4_t [[TMP6]] uint32x2x4_t test_vld4_u32(uint32_t const *a) { return vld4_u32(a); } // CHECK-LABEL: define %struct.uint64x1x4_t @test_vld4_u64(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x1x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint64x1x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <1 x i64>* // CHECK: [[VLD4:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld4.v1i64.p0v1i64(<1 x i64>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* // CHECK: store { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } [[VLD4]], { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint64x1x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint64x1x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint64x1x4_t [[TMP6]] uint64x1x4_t test_vld4_u64(uint64_t const *a) { return vld4_u64(a); } // CHECK-LABEL: define %struct.int8x8x4_t @test_vld4_s8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int8x8x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int8x8x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <8 x i8>* // CHECK: [[VLD4:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld4.v8i8.p0v8i8(<8 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } [[VLD4]], { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.int8x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.int8x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 32, i32 8, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.int8x8x4_t, %struct.int8x8x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.int8x8x4_t [[TMP5]] int8x8x4_t test_vld4_s8(int8_t const *a) { return vld4_s8(a); } // CHECK-LABEL: define %struct.int16x4x4_t @test_vld4_s16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int16x4x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int16x4x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>* // CHECK: [[VLD4:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld4.v4i16.p0v4i16(<4 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD4]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int16x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int16x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int16x4x4_t, %struct.int16x4x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.int16x4x4_t [[TMP6]] int16x4x4_t test_vld4_s16(int16_t const *a) { return vld4_s16(a); } // CHECK-LABEL: define %struct.int32x2x4_t @test_vld4_s32(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int32x2x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int32x2x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x i32>* // CHECK: [[VLD4:%.*]] = call { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld4.v2i32.p0v2i32(<2 x i32>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }* // CHECK: store { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } [[VLD4]], { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int32x2x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int32x2x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int32x2x4_t, %struct.int32x2x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.int32x2x4_t [[TMP6]] int32x2x4_t test_vld4_s32(int32_t const *a) { return vld4_s32(a); } // CHECK-LABEL: define %struct.int64x1x4_t @test_vld4_s64(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int64x1x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int64x1x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <1 x i64>* // CHECK: [[VLD4:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld4.v1i64.p0v1i64(<1 x i64>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* // CHECK: store { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } [[VLD4]], { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int64x1x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int64x1x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int64x1x4_t, %struct.int64x1x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.int64x1x4_t [[TMP6]] int64x1x4_t test_vld4_s64(int64_t const *a) { return vld4_s64(a); } // CHECK-LABEL: define %struct.float16x4x4_t @test_vld4_f16(half* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float16x4x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>* // CHECK: [[VLD4:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld4.v4i16.p0v4i16(<4 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD4]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float16x4x4_t, %struct.float16x4x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.float16x4x4_t [[TMP6]] float16x4x4_t test_vld4_f16(float16_t const *a) { return vld4_f16(a); } // CHECK-LABEL: define %struct.float32x2x4_t @test_vld4_f32(float* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float32x2x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float32x2x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast float* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <2 x float>* // CHECK: [[VLD4:%.*]] = call { <2 x float>, <2 x float>, <2 x float>, <2 x float> } @llvm.aarch64.neon.ld4.v2f32.p0v2f32(<2 x float>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x float>, <2 x float>, <2 x float>, <2 x float> }* // CHECK: store { <2 x float>, <2 x float>, <2 x float>, <2 x float> } [[VLD4]], { <2 x float>, <2 x float>, <2 x float>, <2 x float> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float32x2x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float32x2x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float32x2x4_t, %struct.float32x2x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.float32x2x4_t [[TMP6]] float32x2x4_t test_vld4_f32(float32_t const *a) { return vld4_f32(a); } // CHECK-LABEL: define %struct.float64x1x4_t @test_vld4_f64(double* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float64x1x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float64x1x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <1 x double>* // CHECK: [[VLD4:%.*]] = call { <1 x double>, <1 x double>, <1 x double>, <1 x double> } @llvm.aarch64.neon.ld4.v1f64.p0v1f64(<1 x double>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x double>, <1 x double>, <1 x double>, <1 x double> }* // CHECK: store { <1 x double>, <1 x double>, <1 x double>, <1 x double> } [[VLD4]], { <1 x double>, <1 x double>, <1 x double>, <1 x double> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float64x1x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float64x1x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float64x1x4_t, %struct.float64x1x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.float64x1x4_t [[TMP6]] float64x1x4_t test_vld4_f64(float64_t const *a) { return vld4_f64(a); } // CHECK-LABEL: define %struct.poly8x8x4_t @test_vld4_p8(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x8x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.poly8x8x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i8* %a to <8 x i8>* // CHECK: [[VLD4:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld4.v8i8.p0v8i8(<8 x i8>* [[TMP1]]) // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } [[VLD4]], { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP2]] // CHECK: [[TMP3:%.*]] = bitcast %struct.poly8x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP4:%.*]] = bitcast %struct.poly8x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP3]], i8* [[TMP4]], i64 32, i32 8, i1 false) // CHECK: [[TMP5:%.*]] = load %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.poly8x8x4_t [[TMP5]] poly8x8x4_t test_vld4_p8(poly8_t const *a) { return vld4_p8(a); } // CHECK-LABEL: define %struct.poly16x4x4_t @test_vld4_p16(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x4x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.poly16x4x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to <4 x i16>* // CHECK: [[VLD4:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld4.v4i16.p0v4i16(<4 x i16>* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD4]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly16x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly16x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.poly16x4x4_t [[TMP6]] poly16x4x4_t test_vld4_p16(poly16_t const *a) { return vld4_p16(a); } // CHECK-LABEL: define void @test_vst1q_u8(i8* %a, <16 x i8> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i8* %a to <16 x i8>* // CHECK: store <16 x i8> %b, <16 x i8>* [[TMP0]] // CHECK: ret void void test_vst1q_u8(uint8_t *a, uint8x16_t b) { vst1q_u8(a, b); } // CHECK-LABEL: define void @test_vst1q_u16(i16* %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <8 x i16>* // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: store <8 x i16> [[TMP3]], <8 x i16>* [[TMP2]] // CHECK: ret void void test_vst1q_u16(uint16_t *a, uint16x8_t b) { vst1q_u16(a, b); } // CHECK-LABEL: define void @test_vst1q_u32(i32* %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <4 x i32>* // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: store <4 x i32> [[TMP3]], <4 x i32>* [[TMP2]] // CHECK: ret void void test_vst1q_u32(uint32_t *a, uint32x4_t b) { vst1q_u32(a, b); } // CHECK-LABEL: define void @test_vst1q_u64(i64* %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <2 x i64>* // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: store <2 x i64> [[TMP3]], <2 x i64>* [[TMP2]] // CHECK: ret void void test_vst1q_u64(uint64_t *a, uint64x2_t b) { vst1q_u64(a, b); } // CHECK-LABEL: define void @test_vst1q_s8(i8* %a, <16 x i8> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i8* %a to <16 x i8>* // CHECK: store <16 x i8> %b, <16 x i8>* [[TMP0]] // CHECK: ret void void test_vst1q_s8(int8_t *a, int8x16_t b) { vst1q_s8(a, b); } // CHECK-LABEL: define void @test_vst1q_s16(i16* %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <8 x i16>* // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: store <8 x i16> [[TMP3]], <8 x i16>* [[TMP2]] // CHECK: ret void void test_vst1q_s16(int16_t *a, int16x8_t b) { vst1q_s16(a, b); } // CHECK-LABEL: define void @test_vst1q_s32(i32* %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <4 x i32>* // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: store <4 x i32> [[TMP3]], <4 x i32>* [[TMP2]] // CHECK: ret void void test_vst1q_s32(int32_t *a, int32x4_t b) { vst1q_s32(a, b); } // CHECK-LABEL: define void @test_vst1q_s64(i64* %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <2 x i64>* // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: store <2 x i64> [[TMP3]], <2 x i64>* [[TMP2]] // CHECK: ret void void test_vst1q_s64(int64_t *a, int64x2_t b) { vst1q_s64(a, b); } // CHECK-LABEL: define void @test_vst1q_f16(half* %a, <8 x half> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <8 x half> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <8 x i16>* // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: store <8 x i16> [[TMP3]], <8 x i16>* [[TMP2]] // CHECK: ret void void test_vst1q_f16(float16_t *a, float16x8_t b) { vst1q_f16(a, b); } // CHECK-LABEL: define void @test_vst1q_f32(float* %a, <4 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast float* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <4 x float> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <4 x float>* // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float> // CHECK: store <4 x float> [[TMP3]], <4 x float>* [[TMP2]] // CHECK: ret void void test_vst1q_f32(float32_t *a, float32x4_t b) { vst1q_f32(a, b); } // CHECK-LABEL: define void @test_vst1q_f64(double* %a, <2 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast double* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <2 x double>* // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: store <2 x double> [[TMP3]], <2 x double>* [[TMP2]] // CHECK: ret void void test_vst1q_f64(float64_t *a, float64x2_t b) { vst1q_f64(a, b); } // CHECK-LABEL: define void @test_vst1q_p8(i8* %a, <16 x i8> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i8* %a to <16 x i8>* // CHECK: store <16 x i8> %b, <16 x i8>* [[TMP0]] // CHECK: ret void void test_vst1q_p8(poly8_t *a, poly8x16_t b) { vst1q_p8(a, b); } // CHECK-LABEL: define void @test_vst1q_p16(i16* %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <8 x i16>* // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: store <8 x i16> [[TMP3]], <8 x i16>* [[TMP2]] // CHECK: ret void void test_vst1q_p16(poly16_t *a, poly16x8_t b) { vst1q_p16(a, b); } // CHECK-LABEL: define void @test_vst1_u8(i8* %a, <8 x i8> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i8* %a to <8 x i8>* // CHECK: store <8 x i8> %b, <8 x i8>* [[TMP0]] // CHECK: ret void void test_vst1_u8(uint8_t *a, uint8x8_t b) { vst1_u8(a, b); } // CHECK-LABEL: define void @test_vst1_u16(i16* %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <4 x i16>* // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: store <4 x i16> [[TMP3]], <4 x i16>* [[TMP2]] // CHECK: ret void void test_vst1_u16(uint16_t *a, uint16x4_t b) { vst1_u16(a, b); } // CHECK-LABEL: define void @test_vst1_u32(i32* %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <2 x i32>* // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: store <2 x i32> [[TMP3]], <2 x i32>* [[TMP2]] // CHECK: ret void void test_vst1_u32(uint32_t *a, uint32x2_t b) { vst1_u32(a, b); } // CHECK-LABEL: define void @test_vst1_u64(i64* %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <1 x i64>* // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: store <1 x i64> [[TMP3]], <1 x i64>* [[TMP2]] // CHECK: ret void void test_vst1_u64(uint64_t *a, uint64x1_t b) { vst1_u64(a, b); } // CHECK-LABEL: define void @test_vst1_s8(i8* %a, <8 x i8> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i8* %a to <8 x i8>* // CHECK: store <8 x i8> %b, <8 x i8>* [[TMP0]] // CHECK: ret void void test_vst1_s8(int8_t *a, int8x8_t b) { vst1_s8(a, b); } // CHECK-LABEL: define void @test_vst1_s16(i16* %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <4 x i16>* // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: store <4 x i16> [[TMP3]], <4 x i16>* [[TMP2]] // CHECK: ret void void test_vst1_s16(int16_t *a, int16x4_t b) { vst1_s16(a, b); } // CHECK-LABEL: define void @test_vst1_s32(i32* %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <2 x i32>* // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: store <2 x i32> [[TMP3]], <2 x i32>* [[TMP2]] // CHECK: ret void void test_vst1_s32(int32_t *a, int32x2_t b) { vst1_s32(a, b); } // CHECK-LABEL: define void @test_vst1_s64(i64* %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <1 x i64>* // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: store <1 x i64> [[TMP3]], <1 x i64>* [[TMP2]] // CHECK: ret void void test_vst1_s64(int64_t *a, int64x1_t b) { vst1_s64(a, b); } // CHECK-LABEL: define void @test_vst1_f16(half* %a, <4 x half> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <4 x half> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <4 x i16>* // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: store <4 x i16> [[TMP3]], <4 x i16>* [[TMP2]] // CHECK: ret void void test_vst1_f16(float16_t *a, float16x4_t b) { vst1_f16(a, b); } // CHECK-LABEL: define void @test_vst1_f32(float* %a, <2 x float> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast float* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <2 x float> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <2 x float>* // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x float> // CHECK: store <2 x float> [[TMP3]], <2 x float>* [[TMP2]] // CHECK: ret void void test_vst1_f32(float32_t *a, float32x2_t b) { vst1_f32(a, b); } // CHECK-LABEL: define void @test_vst1_f64(double* %a, <1 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast double* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <1 x double>* // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> // CHECK: store <1 x double> [[TMP3]], <1 x double>* [[TMP2]] // CHECK: ret void void test_vst1_f64(float64_t *a, float64x1_t b) { vst1_f64(a, b); } // CHECK-LABEL: define void @test_vst1_p8(i8* %a, <8 x i8> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i8* %a to <8 x i8>* // CHECK: store <8 x i8> %b, <8 x i8>* [[TMP0]] // CHECK: ret void void test_vst1_p8(poly8_t *a, poly8x8_t b) { vst1_p8(a, b); } // CHECK-LABEL: define void @test_vst1_p16(i16* %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP0]] to <4 x i16>* // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: store <4 x i16> [[TMP3]], <4 x i16>* [[TMP2]] // CHECK: ret void void test_vst1_p16(poly16_t *a, poly16x4_t b) { vst1_p16(a, b); } // CHECK-LABEL: define void @test_vst2q_u8(i8* %a, [2 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint8x16x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint8x16x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x16x2_t, %struct.uint8x16x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <16 x i8>] [[B]].coerce, [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x16x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x16x2_t, %struct.uint8x16x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x16x2_t, %struct.uint8x16x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: call void @llvm.aarch64.neon.st2.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], i8* %a) // CHECK: ret void void test_vst2q_u8(uint8_t *a, uint8x16x2_t b) { vst2q_u8(a, b); } // CHECK-LABEL: define void @test_vst2q_u16(i16* %a, [2 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint16x8x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint16x8x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x8x2_t, %struct.uint16x8x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <8 x i16>] [[B]].coerce, [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x8x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x8x2_t, %struct.uint16x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x8x2_t, %struct.uint16x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: call void @llvm.aarch64.neon.st2.v8i16.p0i8(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2q_u16(uint16_t *a, uint16x8x2_t b) { vst2q_u16(a, b); } // CHECK-LABEL: define void @test_vst2q_u32(i32* %a, [2 x <4 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint32x4x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint32x4x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x4x2_t, %struct.uint32x4x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <4 x i32>] [[B]].coerce, [2 x <4 x i32>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x4x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x4x2_t, %struct.uint32x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x4x2_t, %struct.uint32x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> // CHECK: call void @llvm.aarch64.neon.st2.v4i32.p0i8(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2q_u32(uint32_t *a, uint32x4x2_t b) { vst2q_u32(a, b); } // CHECK-LABEL: define void @test_vst2q_u64(i64* %a, [2 x <2 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint64x2x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint64x2x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x2x2_t, %struct.uint64x2x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <2 x i64>] [[B]].coerce, [2 x <2 x i64>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x2x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x2x2_t, %struct.uint64x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x2x2_t, %struct.uint64x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> // CHECK: call void @llvm.aarch64.neon.st2.v2i64.p0i8(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2q_u64(uint64_t *a, uint64x2x2_t b) { vst2q_u64(a, b); } // CHECK-LABEL: define void @test_vst2q_s8(i8* %a, [2 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int8x16x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int8x16x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x16x2_t, %struct.int8x16x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <16 x i8>] [[B]].coerce, [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int8x16x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x16x2_t, %struct.int8x16x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x16x2_t, %struct.int8x16x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: call void @llvm.aarch64.neon.st2.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], i8* %a) // CHECK: ret void void test_vst2q_s8(int8_t *a, int8x16x2_t b) { vst2q_s8(a, b); } // CHECK-LABEL: define void @test_vst2q_s16(i16* %a, [2 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int16x8x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int16x8x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x8x2_t, %struct.int16x8x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <8 x i16>] [[B]].coerce, [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int16x8x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x8x2_t, %struct.int16x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x8x2_t, %struct.int16x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: call void @llvm.aarch64.neon.st2.v8i16.p0i8(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2q_s16(int16_t *a, int16x8x2_t b) { vst2q_s16(a, b); } // CHECK-LABEL: define void @test_vst2q_s32(i32* %a, [2 x <4 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int32x4x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int32x4x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x4x2_t, %struct.int32x4x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <4 x i32>] [[B]].coerce, [2 x <4 x i32>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int32x4x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x4x2_t, %struct.int32x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x4x2_t, %struct.int32x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> // CHECK: call void @llvm.aarch64.neon.st2.v4i32.p0i8(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2q_s32(int32_t *a, int32x4x2_t b) { vst2q_s32(a, b); } // CHECK-LABEL: define void @test_vst2q_s64(i64* %a, [2 x <2 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int64x2x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int64x2x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x2x2_t, %struct.int64x2x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <2 x i64>] [[B]].coerce, [2 x <2 x i64>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int64x2x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x2x2_t, %struct.int64x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x2x2_t, %struct.int64x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> // CHECK: call void @llvm.aarch64.neon.st2.v2i64.p0i8(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2q_s64(int64_t *a, int64x2x2_t b) { vst2q_s64(a, b); } // CHECK-LABEL: define void @test_vst2q_f16(half* %a, [2 x <8 x half>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float16x8x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float16x8x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x8x2_t, %struct.float16x8x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <8 x half>] [[B]].coerce, [2 x <8 x half>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float16x8x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x8x2_t, %struct.float16x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x half> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x8x2_t, %struct.float16x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: call void @llvm.aarch64.neon.st2.v8i16.p0i8(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2q_f16(float16_t *a, float16x8x2_t b) { vst2q_f16(a, b); } // CHECK-LABEL: define void @test_vst2q_f32(float* %a, [2 x <4 x float>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float32x4x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float32x4x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x4x2_t, %struct.float32x4x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <4 x float>] [[B]].coerce, [2 x <4 x float>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float32x4x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x4x2_t, %struct.float32x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x float>], [2 x <4 x float>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x float> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x4x2_t, %struct.float32x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x float>], [2 x <4 x float>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x float> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x float> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x float> // CHECK: call void @llvm.aarch64.neon.st2.v4f32.p0i8(<4 x float> [[TMP7]], <4 x float> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2q_f32(float32_t *a, float32x4x2_t b) { vst2q_f32(a, b); } // CHECK-LABEL: define void @test_vst2q_f64(double* %a, [2 x <2 x double>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float64x2x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float64x2x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x2x2_t, %struct.float64x2x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <2 x double>] [[B]].coerce, [2 x <2 x double>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float64x2x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x2x2_t, %struct.float64x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x double>], [2 x <2 x double>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x double> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x2x2_t, %struct.float64x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x double>], [2 x <2 x double>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x double> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x double> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x double> // CHECK: call void @llvm.aarch64.neon.st2.v2f64.p0i8(<2 x double> [[TMP7]], <2 x double> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2q_f64(float64_t *a, float64x2x2_t b) { vst2q_f64(a, b); } // CHECK-LABEL: define void @test_vst2q_p8(i8* %a, [2 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly8x16x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.poly8x16x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x16x2_t, %struct.poly8x16x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <16 x i8>] [[B]].coerce, [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x16x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x16x2_t, %struct.poly8x16x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x16x2_t, %struct.poly8x16x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: call void @llvm.aarch64.neon.st2.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], i8* %a) // CHECK: ret void void test_vst2q_p8(poly8_t *a, poly8x16x2_t b) { vst2q_p8(a, b); } // CHECK-LABEL: define void @test_vst2q_p16(i16* %a, [2 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly16x8x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.poly16x8x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x8x2_t, %struct.poly16x8x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <8 x i16>] [[B]].coerce, [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x8x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x8x2_t, %struct.poly16x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x8x2_t, %struct.poly16x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: call void @llvm.aarch64.neon.st2.v8i16.p0i8(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2q_p16(poly16_t *a, poly16x8x2_t b) { vst2q_p16(a, b); } // CHECK-LABEL: define void @test_vst2_u8(i8* %a, [2 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint8x8x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint8x8x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x8x2_t, %struct.uint8x8x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <8 x i8>] [[B]].coerce, [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x8x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x8x2_t, %struct.uint8x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x8x2_t, %struct.uint8x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: call void @llvm.aarch64.neon.st2.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], i8* %a) // CHECK: ret void void test_vst2_u8(uint8_t *a, uint8x8x2_t b) { vst2_u8(a, b); } // CHECK-LABEL: define void @test_vst2_u16(i16* %a, [2 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint16x4x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint16x4x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x4x2_t, %struct.uint16x4x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <4 x i16>] [[B]].coerce, [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x4x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x4x2_t, %struct.uint16x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x4x2_t, %struct.uint16x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: call void @llvm.aarch64.neon.st2.v4i16.p0i8(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2_u16(uint16_t *a, uint16x4x2_t b) { vst2_u16(a, b); } // CHECK-LABEL: define void @test_vst2_u32(i32* %a, [2 x <2 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint32x2x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint32x2x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x2x2_t, %struct.uint32x2x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <2 x i32>] [[B]].coerce, [2 x <2 x i32>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x2x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x2x2_t, %struct.uint32x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x2x2_t, %struct.uint32x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> // CHECK: call void @llvm.aarch64.neon.st2.v2i32.p0i8(<2 x i32> [[TMP7]], <2 x i32> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2_u32(uint32_t *a, uint32x2x2_t b) { vst2_u32(a, b); } // CHECK-LABEL: define void @test_vst2_u64(i64* %a, [2 x <1 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint64x1x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint64x1x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x1x2_t, %struct.uint64x1x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <1 x i64>] [[B]].coerce, [2 x <1 x i64>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x1x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x1x2_t, %struct.uint64x1x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x1x2_t, %struct.uint64x1x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> // CHECK: call void @llvm.aarch64.neon.st2.v1i64.p0i8(<1 x i64> [[TMP7]], <1 x i64> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2_u64(uint64_t *a, uint64x1x2_t b) { vst2_u64(a, b); } // CHECK-LABEL: define void @test_vst2_s8(i8* %a, [2 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int8x8x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int8x8x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x8x2_t, %struct.int8x8x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <8 x i8>] [[B]].coerce, [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int8x8x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x8x2_t, %struct.int8x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x8x2_t, %struct.int8x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: call void @llvm.aarch64.neon.st2.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], i8* %a) // CHECK: ret void void test_vst2_s8(int8_t *a, int8x8x2_t b) { vst2_s8(a, b); } // CHECK-LABEL: define void @test_vst2_s16(i16* %a, [2 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int16x4x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int16x4x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x4x2_t, %struct.int16x4x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <4 x i16>] [[B]].coerce, [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int16x4x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x4x2_t, %struct.int16x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x4x2_t, %struct.int16x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: call void @llvm.aarch64.neon.st2.v4i16.p0i8(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2_s16(int16_t *a, int16x4x2_t b) { vst2_s16(a, b); } // CHECK-LABEL: define void @test_vst2_s32(i32* %a, [2 x <2 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int32x2x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int32x2x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x2x2_t, %struct.int32x2x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <2 x i32>] [[B]].coerce, [2 x <2 x i32>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int32x2x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x2x2_t, %struct.int32x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x2x2_t, %struct.int32x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> // CHECK: call void @llvm.aarch64.neon.st2.v2i32.p0i8(<2 x i32> [[TMP7]], <2 x i32> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2_s32(int32_t *a, int32x2x2_t b) { vst2_s32(a, b); } // CHECK-LABEL: define void @test_vst2_s64(i64* %a, [2 x <1 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int64x1x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int64x1x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x1x2_t, %struct.int64x1x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <1 x i64>] [[B]].coerce, [2 x <1 x i64>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int64x1x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x1x2_t, %struct.int64x1x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x1x2_t, %struct.int64x1x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> // CHECK: call void @llvm.aarch64.neon.st2.v1i64.p0i8(<1 x i64> [[TMP7]], <1 x i64> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2_s64(int64_t *a, int64x1x2_t b) { vst2_s64(a, b); } // CHECK-LABEL: define void @test_vst2_f16(half* %a, [2 x <4 x half>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float16x4x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float16x4x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x4x2_t, %struct.float16x4x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <4 x half>] [[B]].coerce, [2 x <4 x half>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float16x4x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x4x2_t, %struct.float16x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x half> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x4x2_t, %struct.float16x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: call void @llvm.aarch64.neon.st2.v4i16.p0i8(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2_f16(float16_t *a, float16x4x2_t b) { vst2_f16(a, b); } // CHECK-LABEL: define void @test_vst2_f32(float* %a, [2 x <2 x float>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float32x2x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float32x2x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x2x2_t, %struct.float32x2x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <2 x float>] [[B]].coerce, [2 x <2 x float>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float32x2x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x2x2_t, %struct.float32x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x float>], [2 x <2 x float>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x float> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x2x2_t, %struct.float32x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x float>], [2 x <2 x float>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x float> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x float> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x float> // CHECK: call void @llvm.aarch64.neon.st2.v2f32.p0i8(<2 x float> [[TMP7]], <2 x float> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2_f32(float32_t *a, float32x2x2_t b) { vst2_f32(a, b); } // CHECK-LABEL: define void @test_vst2_f64(double* %a, [2 x <1 x double>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float64x1x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float64x1x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x1x2_t, %struct.float64x1x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <1 x double>] [[B]].coerce, [2 x <1 x double>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float64x1x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x1x2_t, %struct.float64x1x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x double>], [2 x <1 x double>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x double> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x1x2_t, %struct.float64x1x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x double>], [2 x <1 x double>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x double> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x double> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x double> // CHECK: call void @llvm.aarch64.neon.st2.v1f64.p0i8(<1 x double> [[TMP7]], <1 x double> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2_f64(float64_t *a, float64x1x2_t b) { vst2_f64(a, b); } // CHECK-LABEL: define void @test_vst2_p8(i8* %a, [2 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly8x8x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.poly8x8x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x8x2_t, %struct.poly8x8x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <8 x i8>] [[B]].coerce, [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x8x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x8x2_t, %struct.poly8x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x8x2_t, %struct.poly8x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: call void @llvm.aarch64.neon.st2.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], i8* %a) // CHECK: ret void void test_vst2_p8(poly8_t *a, poly8x8x2_t b) { vst2_p8(a, b); } // CHECK-LABEL: define void @test_vst2_p16(i16* %a, [2 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly16x4x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.poly16x4x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x4x2_t, %struct.poly16x4x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <4 x i16>] [[B]].coerce, [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x4x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x4x2_t, %struct.poly16x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x4x2_t, %struct.poly16x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: call void @llvm.aarch64.neon.st2.v4i16.p0i8(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i8* [[TMP2]]) // CHECK: ret void void test_vst2_p16(poly16_t *a, poly16x4x2_t b) { vst2_p16(a, b); } // CHECK-LABEL: define void @test_vst3q_u8(i8* %a, [3 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint8x16x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint8x16x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <16 x i8>] [[B]].coerce, [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x16x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 // CHECK: call void @llvm.aarch64.neon.st3.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i8* %a) // CHECK: ret void void test_vst3q_u8(uint8_t *a, uint8x16x3_t b) { vst3q_u8(a, b); } // CHECK-LABEL: define void @test_vst3q_u16(i16* %a, [3 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint16x8x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint16x8x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <8 x i16>] [[B]].coerce, [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x8x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> // CHECK: call void @llvm.aarch64.neon.st3.v8i16.p0i8(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3q_u16(uint16_t *a, uint16x8x3_t b) { vst3q_u16(a, b); } // CHECK-LABEL: define void @test_vst3q_u32(i32* %a, [3 x <4 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint32x4x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint32x4x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <4 x i32>] [[B]].coerce, [3 x <4 x i32>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x4x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x i32> // CHECK: call void @llvm.aarch64.neon.st3.v4i32.p0i8(<4 x i32> [[TMP9]], <4 x i32> [[TMP10]], <4 x i32> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3q_u32(uint32_t *a, uint32x4x3_t b) { vst3q_u32(a, b); } // CHECK-LABEL: define void @test_vst3q_u64(i64* %a, [3 x <2 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint64x2x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint64x2x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <2 x i64>] [[B]].coerce, [3 x <2 x i64>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x2x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> // CHECK: call void @llvm.aarch64.neon.st3.v2i64.p0i8(<2 x i64> [[TMP9]], <2 x i64> [[TMP10]], <2 x i64> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3q_u64(uint64_t *a, uint64x2x3_t b) { vst3q_u64(a, b); } // CHECK-LABEL: define void @test_vst3q_s8(i8* %a, [3 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int8x16x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int8x16x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x16x3_t, %struct.int8x16x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <16 x i8>] [[B]].coerce, [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int8x16x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x16x3_t, %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x16x3_t, %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int8x16x3_t, %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 // CHECK: call void @llvm.aarch64.neon.st3.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i8* %a) // CHECK: ret void void test_vst3q_s8(int8_t *a, int8x16x3_t b) { vst3q_s8(a, b); } // CHECK-LABEL: define void @test_vst3q_s16(i16* %a, [3 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int16x8x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int16x8x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x8x3_t, %struct.int16x8x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <8 x i16>] [[B]].coerce, [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int16x8x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x8x3_t, %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x8x3_t, %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int16x8x3_t, %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> // CHECK: call void @llvm.aarch64.neon.st3.v8i16.p0i8(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3q_s16(int16_t *a, int16x8x3_t b) { vst3q_s16(a, b); } // CHECK-LABEL: define void @test_vst3q_s32(i32* %a, [3 x <4 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int32x4x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int32x4x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x4x3_t, %struct.int32x4x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <4 x i32>] [[B]].coerce, [3 x <4 x i32>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int32x4x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x4x3_t, %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x4x3_t, %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int32x4x3_t, %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x i32> // CHECK: call void @llvm.aarch64.neon.st3.v4i32.p0i8(<4 x i32> [[TMP9]], <4 x i32> [[TMP10]], <4 x i32> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3q_s32(int32_t *a, int32x4x3_t b) { vst3q_s32(a, b); } // CHECK-LABEL: define void @test_vst3q_s64(i64* %a, [3 x <2 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int64x2x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int64x2x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x2x3_t, %struct.int64x2x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <2 x i64>] [[B]].coerce, [3 x <2 x i64>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int64x2x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x2x3_t, %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x2x3_t, %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int64x2x3_t, %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> // CHECK: call void @llvm.aarch64.neon.st3.v2i64.p0i8(<2 x i64> [[TMP9]], <2 x i64> [[TMP10]], <2 x i64> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3q_s64(int64_t *a, int64x2x3_t b) { vst3q_s64(a, b); } // CHECK-LABEL: define void @test_vst3q_f16(half* %a, [3 x <8 x half>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float16x8x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float16x8x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x8x3_t, %struct.float16x8x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <8 x half>] [[B]].coerce, [3 x <8 x half>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float16x8x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x8x3_t, %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x half> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x8x3_t, %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float16x8x3_t, %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x half> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> // CHECK: call void @llvm.aarch64.neon.st3.v8i16.p0i8(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3q_f16(float16_t *a, float16x8x3_t b) { vst3q_f16(a, b); } // CHECK-LABEL: define void @test_vst3q_f32(float* %a, [3 x <4 x float>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float32x4x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float32x4x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x4x3_t, %struct.float32x4x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <4 x float>] [[B]].coerce, [3 x <4 x float>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float32x4x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x4x3_t, %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x float> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x4x3_t, %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x float> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float32x4x3_t, %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <4 x float> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x float> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x float> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x float> // CHECK: call void @llvm.aarch64.neon.st3.v4f32.p0i8(<4 x float> [[TMP9]], <4 x float> [[TMP10]], <4 x float> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3q_f32(float32_t *a, float32x4x3_t b) { vst3q_f32(a, b); } // CHECK-LABEL: define void @test_vst3q_f64(double* %a, [3 x <2 x double>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float64x2x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float64x2x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x2x3_t, %struct.float64x2x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <2 x double>] [[B]].coerce, [3 x <2 x double>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float64x2x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x2x3_t, %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x double> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x2x3_t, %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x double> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float64x2x3_t, %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <2 x double> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x double> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x double> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x double> // CHECK: call void @llvm.aarch64.neon.st3.v2f64.p0i8(<2 x double> [[TMP9]], <2 x double> [[TMP10]], <2 x double> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3q_f64(float64_t *a, float64x2x3_t b) { vst3q_f64(a, b); } // CHECK-LABEL: define void @test_vst3q_p8(i8* %a, [3 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly8x16x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.poly8x16x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <16 x i8>] [[B]].coerce, [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x16x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 // CHECK: call void @llvm.aarch64.neon.st3.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i8* %a) // CHECK: ret void void test_vst3q_p8(poly8_t *a, poly8x16x3_t b) { vst3q_p8(a, b); } // CHECK-LABEL: define void @test_vst3q_p16(i16* %a, [3 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly16x8x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.poly16x8x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <8 x i16>] [[B]].coerce, [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x8x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> // CHECK: call void @llvm.aarch64.neon.st3.v8i16.p0i8(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3q_p16(poly16_t *a, poly16x8x3_t b) { vst3q_p16(a, b); } // CHECK-LABEL: define void @test_vst3_u8(i8* %a, [3 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint8x8x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint8x8x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <8 x i8>] [[B]].coerce, [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x8x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 // CHECK: call void @llvm.aarch64.neon.st3.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i8* %a) // CHECK: ret void void test_vst3_u8(uint8_t *a, uint8x8x3_t b) { vst3_u8(a, b); } // CHECK-LABEL: define void @test_vst3_u16(i16* %a, [3 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint16x4x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint16x4x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <4 x i16>] [[B]].coerce, [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x4x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> // CHECK: call void @llvm.aarch64.neon.st3.v4i16.p0i8(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3_u16(uint16_t *a, uint16x4x3_t b) { vst3_u16(a, b); } // CHECK-LABEL: define void @test_vst3_u32(i32* %a, [3 x <2 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint32x2x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint32x2x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <2 x i32>] [[B]].coerce, [3 x <2 x i32>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x2x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x i32> // CHECK: call void @llvm.aarch64.neon.st3.v2i32.p0i8(<2 x i32> [[TMP9]], <2 x i32> [[TMP10]], <2 x i32> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3_u32(uint32_t *a, uint32x2x3_t b) { vst3_u32(a, b); } // CHECK-LABEL: define void @test_vst3_u64(i64* %a, [3 x <1 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint64x1x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint64x1x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <1 x i64>] [[B]].coerce, [3 x <1 x i64>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x1x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> // CHECK: call void @llvm.aarch64.neon.st3.v1i64.p0i8(<1 x i64> [[TMP9]], <1 x i64> [[TMP10]], <1 x i64> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3_u64(uint64_t *a, uint64x1x3_t b) { vst3_u64(a, b); } // CHECK-LABEL: define void @test_vst3_s8(i8* %a, [3 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int8x8x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int8x8x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x8x3_t, %struct.int8x8x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <8 x i8>] [[B]].coerce, [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int8x8x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x8x3_t, %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x8x3_t, %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int8x8x3_t, %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 // CHECK: call void @llvm.aarch64.neon.st3.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i8* %a) // CHECK: ret void void test_vst3_s8(int8_t *a, int8x8x3_t b) { vst3_s8(a, b); } // CHECK-LABEL: define void @test_vst3_s16(i16* %a, [3 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int16x4x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int16x4x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x4x3_t, %struct.int16x4x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <4 x i16>] [[B]].coerce, [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int16x4x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x4x3_t, %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x4x3_t, %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int16x4x3_t, %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> // CHECK: call void @llvm.aarch64.neon.st3.v4i16.p0i8(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3_s16(int16_t *a, int16x4x3_t b) { vst3_s16(a, b); } // CHECK-LABEL: define void @test_vst3_s32(i32* %a, [3 x <2 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int32x2x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int32x2x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x2x3_t, %struct.int32x2x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <2 x i32>] [[B]].coerce, [3 x <2 x i32>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int32x2x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x2x3_t, %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x2x3_t, %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int32x2x3_t, %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x i32> // CHECK: call void @llvm.aarch64.neon.st3.v2i32.p0i8(<2 x i32> [[TMP9]], <2 x i32> [[TMP10]], <2 x i32> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3_s32(int32_t *a, int32x2x3_t b) { vst3_s32(a, b); } // CHECK-LABEL: define void @test_vst3_s64(i64* %a, [3 x <1 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int64x1x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int64x1x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x1x3_t, %struct.int64x1x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <1 x i64>] [[B]].coerce, [3 x <1 x i64>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int64x1x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x1x3_t, %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x1x3_t, %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int64x1x3_t, %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> // CHECK: call void @llvm.aarch64.neon.st3.v1i64.p0i8(<1 x i64> [[TMP9]], <1 x i64> [[TMP10]], <1 x i64> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3_s64(int64_t *a, int64x1x3_t b) { vst3_s64(a, b); } // CHECK-LABEL: define void @test_vst3_f16(half* %a, [3 x <4 x half>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float16x4x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float16x4x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x4x3_t, %struct.float16x4x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <4 x half>] [[B]].coerce, [3 x <4 x half>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float16x4x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x4x3_t, %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x half> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x4x3_t, %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float16x4x3_t, %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x half> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> // CHECK: call void @llvm.aarch64.neon.st3.v4i16.p0i8(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3_f16(float16_t *a, float16x4x3_t b) { vst3_f16(a, b); } // CHECK-LABEL: define void @test_vst3_f32(float* %a, [3 x <2 x float>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float32x2x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float32x2x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x2x3_t, %struct.float32x2x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <2 x float>] [[B]].coerce, [3 x <2 x float>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float32x2x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x2x3_t, %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x float> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x2x3_t, %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x float> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float32x2x3_t, %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <2 x float> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x float> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x float> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x float> // CHECK: call void @llvm.aarch64.neon.st3.v2f32.p0i8(<2 x float> [[TMP9]], <2 x float> [[TMP10]], <2 x float> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3_f32(float32_t *a, float32x2x3_t b) { vst3_f32(a, b); } // CHECK-LABEL: define void @test_vst3_f64(double* %a, [3 x <1 x double>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float64x1x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float64x1x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x1x3_t, %struct.float64x1x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <1 x double>] [[B]].coerce, [3 x <1 x double>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float64x1x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x1x3_t, %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x double> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x1x3_t, %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x double> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float64x1x3_t, %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <1 x double> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x double> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x double> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x double> // CHECK: call void @llvm.aarch64.neon.st3.v1f64.p0i8(<1 x double> [[TMP9]], <1 x double> [[TMP10]], <1 x double> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3_f64(float64_t *a, float64x1x3_t b) { vst3_f64(a, b); } // CHECK-LABEL: define void @test_vst3_p8(i8* %a, [3 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly8x8x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.poly8x8x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <8 x i8>] [[B]].coerce, [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x8x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 // CHECK: call void @llvm.aarch64.neon.st3.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i8* %a) // CHECK: ret void void test_vst3_p8(poly8_t *a, poly8x8x3_t b) { vst3_p8(a, b); } // CHECK-LABEL: define void @test_vst3_p16(i16* %a, [3 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly16x4x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.poly16x4x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <4 x i16>] [[B]].coerce, [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x4x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> // CHECK: call void @llvm.aarch64.neon.st3.v4i16.p0i8(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i8* [[TMP2]]) // CHECK: ret void void test_vst3_p16(poly16_t *a, poly16x4x3_t b) { vst3_p16(a, b); } // CHECK-LABEL: define void @test_vst4q_u8(i8* %a, [4 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint8x16x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint8x16x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <16 x i8>] [[B]].coerce, [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x16x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 // CHECK: call void @llvm.aarch64.neon.st4.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i8* %a) // CHECK: ret void void test_vst4q_u8(uint8_t *a, uint8x16x4_t b) { vst4q_u8(a, b); } // CHECK-LABEL: define void @test_vst4q_u16(i16* %a, [4 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint16x8x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint16x8x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <8 x i16>] [[B]].coerce, [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x8x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <8 x i16> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> // CHECK: call void @llvm.aarch64.neon.st4.v8i16.p0i8(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4q_u16(uint16_t *a, uint16x8x4_t b) { vst4q_u16(a, b); } // CHECK-LABEL: define void @test_vst4q_u32(i32* %a, [4 x <4 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint32x4x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint32x4x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <4 x i32>] [[B]].coerce, [4 x <4 x i32>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x4x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <4 x i32> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x i32> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <4 x i32> // CHECK: call void @llvm.aarch64.neon.st4.v4i32.p0i8(<4 x i32> [[TMP11]], <4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <4 x i32> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4q_u32(uint32_t *a, uint32x4x4_t b) { vst4q_u32(a, b); } // CHECK-LABEL: define void @test_vst4q_u64(i64* %a, [4 x <2 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint64x2x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint64x2x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <2 x i64>] [[B]].coerce, [4 x <2 x i64>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x2x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <2 x i64> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <2 x i64> // CHECK: call void @llvm.aarch64.neon.st4.v2i64.p0i8(<2 x i64> [[TMP11]], <2 x i64> [[TMP12]], <2 x i64> [[TMP13]], <2 x i64> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4q_u64(uint64_t *a, uint64x2x4_t b) { vst4q_u64(a, b); } // CHECK-LABEL: define void @test_vst4q_s8(i8* %a, [4 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int8x16x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int8x16x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <16 x i8>] [[B]].coerce, [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int8x16x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 // CHECK: call void @llvm.aarch64.neon.st4.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i8* %a) // CHECK: ret void void test_vst4q_s8(int8_t *a, int8x16x4_t b) { vst4q_s8(a, b); } // CHECK-LABEL: define void @test_vst4q_s16(i16* %a, [4 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int16x8x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int16x8x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <8 x i16>] [[B]].coerce, [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int16x8x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <8 x i16> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> // CHECK: call void @llvm.aarch64.neon.st4.v8i16.p0i8(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4q_s16(int16_t *a, int16x8x4_t b) { vst4q_s16(a, b); } // CHECK-LABEL: define void @test_vst4q_s32(i32* %a, [4 x <4 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int32x4x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int32x4x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <4 x i32>] [[B]].coerce, [4 x <4 x i32>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int32x4x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <4 x i32> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x i32> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <4 x i32> // CHECK: call void @llvm.aarch64.neon.st4.v4i32.p0i8(<4 x i32> [[TMP11]], <4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <4 x i32> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4q_s32(int32_t *a, int32x4x4_t b) { vst4q_s32(a, b); } // CHECK-LABEL: define void @test_vst4q_s64(i64* %a, [4 x <2 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int64x2x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int64x2x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <2 x i64>] [[B]].coerce, [4 x <2 x i64>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int64x2x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <2 x i64> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <2 x i64> // CHECK: call void @llvm.aarch64.neon.st4.v2i64.p0i8(<2 x i64> [[TMP11]], <2 x i64> [[TMP12]], <2 x i64> [[TMP13]], <2 x i64> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4q_s64(int64_t *a, int64x2x4_t b) { vst4q_s64(a, b); } // CHECK-LABEL: define void @test_vst4q_f16(half* %a, [4 x <8 x half>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float16x8x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float16x8x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <8 x half>] [[B]].coerce, [4 x <8 x half>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float16x8x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x half> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x half> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <8 x half> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> // CHECK: call void @llvm.aarch64.neon.st4.v8i16.p0i8(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4q_f16(float16_t *a, float16x8x4_t b) { vst4q_f16(a, b); } // CHECK-LABEL: define void @test_vst4q_f32(float* %a, [4 x <4 x float>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float32x4x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float32x4x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <4 x float>] [[B]].coerce, [4 x <4 x float>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float32x4x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x float> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x float> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <4 x float> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <4 x float> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x float> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x float> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x float> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <4 x float> // CHECK: call void @llvm.aarch64.neon.st4.v4f32.p0i8(<4 x float> [[TMP11]], <4 x float> [[TMP12]], <4 x float> [[TMP13]], <4 x float> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4q_f32(float32_t *a, float32x4x4_t b) { vst4q_f32(a, b); } // CHECK-LABEL: define void @test_vst4q_f64(double* %a, [4 x <2 x double>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float64x2x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float64x2x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <2 x double>] [[B]].coerce, [4 x <2 x double>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float64x2x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x double> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x double> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <2 x double> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <2 x double> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x double> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x double> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x double> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <2 x double> // CHECK: call void @llvm.aarch64.neon.st4.v2f64.p0i8(<2 x double> [[TMP11]], <2 x double> [[TMP12]], <2 x double> [[TMP13]], <2 x double> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4q_f64(float64_t *a, float64x2x4_t b) { vst4q_f64(a, b); } // CHECK-LABEL: define void @test_vst4q_p8(i8* %a, [4 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly8x16x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.poly8x16x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <16 x i8>] [[B]].coerce, [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x16x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 // CHECK: call void @llvm.aarch64.neon.st4.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i8* %a) // CHECK: ret void void test_vst4q_p8(poly8_t *a, poly8x16x4_t b) { vst4q_p8(a, b); } // CHECK-LABEL: define void @test_vst4q_p16(i16* %a, [4 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly16x8x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.poly16x8x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <8 x i16>] [[B]].coerce, [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x8x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <8 x i16> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> // CHECK: call void @llvm.aarch64.neon.st4.v8i16.p0i8(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4q_p16(poly16_t *a, poly16x8x4_t b) { vst4q_p16(a, b); } // CHECK-LABEL: define void @test_vst4_u8(i8* %a, [4 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint8x8x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint8x8x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <8 x i8>] [[B]].coerce, [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x8x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 // CHECK: call void @llvm.aarch64.neon.st4.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i8* %a) // CHECK: ret void void test_vst4_u8(uint8_t *a, uint8x8x4_t b) { vst4_u8(a, b); } // CHECK-LABEL: define void @test_vst4_u16(i16* %a, [4 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint16x4x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint16x4x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <4 x i16>] [[B]].coerce, [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x4x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <4 x i16> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> // CHECK: call void @llvm.aarch64.neon.st4.v4i16.p0i8(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4_u16(uint16_t *a, uint16x4x4_t b) { vst4_u16(a, b); } // CHECK-LABEL: define void @test_vst4_u32(i32* %a, [4 x <2 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint32x2x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint32x2x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <2 x i32>] [[B]].coerce, [4 x <2 x i32>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x2x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <2 x i32> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x i32> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <2 x i32> // CHECK: call void @llvm.aarch64.neon.st4.v2i32.p0i8(<2 x i32> [[TMP11]], <2 x i32> [[TMP12]], <2 x i32> [[TMP13]], <2 x i32> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4_u32(uint32_t *a, uint32x2x4_t b) { vst4_u32(a, b); } // CHECK-LABEL: define void @test_vst4_u64(i64* %a, [4 x <1 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint64x1x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint64x1x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <1 x i64>] [[B]].coerce, [4 x <1 x i64>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x1x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <1 x i64> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <1 x i64> // CHECK: call void @llvm.aarch64.neon.st4.v1i64.p0i8(<1 x i64> [[TMP11]], <1 x i64> [[TMP12]], <1 x i64> [[TMP13]], <1 x i64> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4_u64(uint64_t *a, uint64x1x4_t b) { vst4_u64(a, b); } // CHECK-LABEL: define void @test_vst4_s8(i8* %a, [4 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int8x8x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int8x8x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <8 x i8>] [[B]].coerce, [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int8x8x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 // CHECK: call void @llvm.aarch64.neon.st4.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i8* %a) // CHECK: ret void void test_vst4_s8(int8_t *a, int8x8x4_t b) { vst4_s8(a, b); } // CHECK-LABEL: define void @test_vst4_s16(i16* %a, [4 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int16x4x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int16x4x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <4 x i16>] [[B]].coerce, [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int16x4x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <4 x i16> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> // CHECK: call void @llvm.aarch64.neon.st4.v4i16.p0i8(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4_s16(int16_t *a, int16x4x4_t b) { vst4_s16(a, b); } // CHECK-LABEL: define void @test_vst4_s32(i32* %a, [4 x <2 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int32x2x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int32x2x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <2 x i32>] [[B]].coerce, [4 x <2 x i32>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int32x2x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <2 x i32> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x i32> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <2 x i32> // CHECK: call void @llvm.aarch64.neon.st4.v2i32.p0i8(<2 x i32> [[TMP11]], <2 x i32> [[TMP12]], <2 x i32> [[TMP13]], <2 x i32> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4_s32(int32_t *a, int32x2x4_t b) { vst4_s32(a, b); } // CHECK-LABEL: define void @test_vst4_s64(i64* %a, [4 x <1 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int64x1x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int64x1x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <1 x i64>] [[B]].coerce, [4 x <1 x i64>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int64x1x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <1 x i64> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <1 x i64> // CHECK: call void @llvm.aarch64.neon.st4.v1i64.p0i8(<1 x i64> [[TMP11]], <1 x i64> [[TMP12]], <1 x i64> [[TMP13]], <1 x i64> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4_s64(int64_t *a, int64x1x4_t b) { vst4_s64(a, b); } // CHECK-LABEL: define void @test_vst4_f16(half* %a, [4 x <4 x half>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float16x4x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float16x4x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <4 x half>] [[B]].coerce, [4 x <4 x half>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float16x4x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x half> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x half> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <4 x half> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> // CHECK: call void @llvm.aarch64.neon.st4.v4i16.p0i8(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4_f16(float16_t *a, float16x4x4_t b) { vst4_f16(a, b); } // CHECK-LABEL: define void @test_vst4_f32(float* %a, [4 x <2 x float>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float32x2x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float32x2x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <2 x float>] [[B]].coerce, [4 x <2 x float>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float32x2x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x float> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x float> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <2 x float> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <2 x float> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x float> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x float> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x float> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <2 x float> // CHECK: call void @llvm.aarch64.neon.st4.v2f32.p0i8(<2 x float> [[TMP11]], <2 x float> [[TMP12]], <2 x float> [[TMP13]], <2 x float> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4_f32(float32_t *a, float32x2x4_t b) { vst4_f32(a, b); } // CHECK-LABEL: define void @test_vst4_f64(double* %a, [4 x <1 x double>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float64x1x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float64x1x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <1 x double>] [[B]].coerce, [4 x <1 x double>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float64x1x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x double> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x double> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <1 x double> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <1 x double> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x double> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x double> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x double> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <1 x double> // CHECK: call void @llvm.aarch64.neon.st4.v1f64.p0i8(<1 x double> [[TMP11]], <1 x double> [[TMP12]], <1 x double> [[TMP13]], <1 x double> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4_f64(float64_t *a, float64x1x4_t b) { vst4_f64(a, b); } // CHECK-LABEL: define void @test_vst4_p8(i8* %a, [4 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly8x8x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.poly8x8x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <8 x i8>] [[B]].coerce, [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x8x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 // CHECK: call void @llvm.aarch64.neon.st4.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i8* %a) // CHECK: ret void void test_vst4_p8(poly8_t *a, poly8x8x4_t b) { vst4_p8(a, b); } // CHECK-LABEL: define void @test_vst4_p16(i16* %a, [4 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly16x4x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.poly16x4x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <4 x i16>] [[B]].coerce, [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x4x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <4 x i16> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> // CHECK: call void @llvm.aarch64.neon.st4.v4i16.p0i8(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i8* [[TMP2]]) // CHECK: ret void void test_vst4_p16(poly16_t *a, poly16x4x4_t b) { vst4_p16(a, b); } // CHECK-LABEL: define %struct.uint8x16x2_t @test_vld1q_u8_x2(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x16x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint8x16x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x2_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld1x2.v16i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8> } [[VLD1XN]], { <16 x i8>, <16 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.uint8x16x2_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.uint8x16x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 32, i32 16, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.uint8x16x2_t, %struct.uint8x16x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint8x16x2_t [[TMP4]] uint8x16x2_t test_vld1q_u8_x2(uint8_t const *a) { return vld1q_u8_x2(a); } // CHECK-LABEL: define %struct.uint16x8x2_t @test_vld1q_u16_x2(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x8x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint16x8x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x2.v8i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint16x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint16x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint16x8x2_t, %struct.uint16x8x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint16x8x2_t [[TMP6]] uint16x8x2_t test_vld1q_u16_x2(uint16_t const *a) { return vld1q_u16_x2(a); } // CHECK-LABEL: define %struct.uint32x4x2_t @test_vld1q_u32_x2(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x4x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint32x4x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i32* // CHECK: [[VLD1XN:%.*]] = call { <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld1x2.v4i32.p0i32(i32* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i32>, <4 x i32> }* // CHECK: store { <4 x i32>, <4 x i32> } [[VLD1XN]], { <4 x i32>, <4 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint32x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint32x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint32x4x2_t, %struct.uint32x4x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint32x4x2_t [[TMP6]] uint32x4x2_t test_vld1q_u32_x2(uint32_t const *a) { return vld1q_u32_x2(a); } // CHECK-LABEL: define %struct.uint64x2x2_t @test_vld1q_u64_x2(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x2x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint64x2x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld1x2.v2i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64> }* // CHECK: store { <2 x i64>, <2 x i64> } [[VLD1XN]], { <2 x i64>, <2 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint64x2x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint64x2x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint64x2x2_t, %struct.uint64x2x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint64x2x2_t [[TMP6]] uint64x2x2_t test_vld1q_u64_x2(uint64_t const *a) { return vld1q_u64_x2(a); } // CHECK-LABEL: define %struct.int8x16x2_t @test_vld1q_s8_x2(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int8x16x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int8x16x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x2_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld1x2.v16i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8> } [[VLD1XN]], { <16 x i8>, <16 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.int8x16x2_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.int8x16x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 32, i32 16, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.int8x16x2_t, %struct.int8x16x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.int8x16x2_t [[TMP4]] int8x16x2_t test_vld1q_s8_x2(int8_t const *a) { return vld1q_s8_x2(a); } // CHECK-LABEL: define %struct.int16x8x2_t @test_vld1q_s16_x2(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int16x8x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int16x8x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x2.v8i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int16x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int16x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int16x8x2_t, %struct.int16x8x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.int16x8x2_t [[TMP6]] int16x8x2_t test_vld1q_s16_x2(int16_t const *a) { return vld1q_s16_x2(a); } // CHECK-LABEL: define %struct.int32x4x2_t @test_vld1q_s32_x2(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int32x4x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int32x4x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i32* // CHECK: [[VLD1XN:%.*]] = call { <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld1x2.v4i32.p0i32(i32* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i32>, <4 x i32> }* // CHECK: store { <4 x i32>, <4 x i32> } [[VLD1XN]], { <4 x i32>, <4 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int32x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int32x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int32x4x2_t, %struct.int32x4x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.int32x4x2_t [[TMP6]] int32x4x2_t test_vld1q_s32_x2(int32_t const *a) { return vld1q_s32_x2(a); } // CHECK-LABEL: define %struct.int64x2x2_t @test_vld1q_s64_x2(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int64x2x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int64x2x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld1x2.v2i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64> }* // CHECK: store { <2 x i64>, <2 x i64> } [[VLD1XN]], { <2 x i64>, <2 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int64x2x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int64x2x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int64x2x2_t, %struct.int64x2x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.int64x2x2_t [[TMP6]] int64x2x2_t test_vld1q_s64_x2(int64_t const *a) { return vld1q_s64_x2(a); } // CHECK-LABEL: define %struct.float16x8x2_t @test_vld1q_f16_x2(half* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float16x8x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x2.v8i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float16x8x2_t, %struct.float16x8x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.float16x8x2_t [[TMP6]] float16x8x2_t test_vld1q_f16_x2(float16_t const *a) { return vld1q_f16_x2(a); } // CHECK-LABEL: define %struct.float32x4x2_t @test_vld1q_f32_x2(float* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float32x4x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float32x4x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast float* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to float* // CHECK: [[VLD1XN:%.*]] = call { <4 x float>, <4 x float> } @llvm.aarch64.neon.ld1x2.v4f32.p0f32(float* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x float>, <4 x float> }* // CHECK: store { <4 x float>, <4 x float> } [[VLD1XN]], { <4 x float>, <4 x float> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float32x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float32x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float32x4x2_t, %struct.float32x4x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.float32x4x2_t [[TMP6]] float32x4x2_t test_vld1q_f32_x2(float32_t const *a) { return vld1q_f32_x2(a); } // CHECK-LABEL: define %struct.float64x2x2_t @test_vld1q_f64_x2(double* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float64x2x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float64x2x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* // CHECK: [[VLD1XN:%.*]] = call { <2 x double>, <2 x double> } @llvm.aarch64.neon.ld1x2.v2f64.p0f64(double* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x double>, <2 x double> }* // CHECK: store { <2 x double>, <2 x double> } [[VLD1XN]], { <2 x double>, <2 x double> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float64x2x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float64x2x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float64x2x2_t, %struct.float64x2x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.float64x2x2_t [[TMP6]] float64x2x2_t test_vld1q_f64_x2(float64_t const *a) { return vld1q_f64_x2(a); } // CHECK-LABEL: define %struct.poly8x16x2_t @test_vld1q_p8_x2(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x16x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.poly8x16x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x2_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld1x2.v16i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8> } [[VLD1XN]], { <16 x i8>, <16 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.poly8x16x2_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.poly8x16x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 32, i32 16, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.poly8x16x2_t, %struct.poly8x16x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.poly8x16x2_t [[TMP4]] poly8x16x2_t test_vld1q_p8_x2(poly8_t const *a) { return vld1q_p8_x2(a); } // CHECK-LABEL: define %struct.poly16x8x2_t @test_vld1q_p16_x2(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x8x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.poly16x8x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x2.v8i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly16x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly16x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly16x8x2_t, %struct.poly16x8x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.poly16x8x2_t [[TMP6]] poly16x8x2_t test_vld1q_p16_x2(poly16_t const *a) { return vld1q_p16_x2(a); } // CHECK-LABEL: define %struct.poly64x2x2_t @test_vld1q_p64_x2(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x2x2_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.poly64x2x2_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x2x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld1x2.v2i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64> }* // CHECK: store { <2 x i64>, <2 x i64> } [[VLD1XN]], { <2 x i64>, <2 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly64x2x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly64x2x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly64x2x2_t, %struct.poly64x2x2_t* [[RETVAL]], align 16 // CHECK: ret %struct.poly64x2x2_t [[TMP6]] poly64x2x2_t test_vld1q_p64_x2(poly64_t const *a) { return vld1q_p64_x2(a); } // CHECK-LABEL: define %struct.uint8x8x2_t @test_vld1_u8_x2(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x8x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint8x8x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x2_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld1x2.v8i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8> } [[VLD1XN]], { <8 x i8>, <8 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.uint8x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.uint8x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 16, i32 8, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.uint8x8x2_t, %struct.uint8x8x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint8x8x2_t [[TMP4]] uint8x8x2_t test_vld1_u8_x2(uint8_t const *a) { return vld1_u8_x2(a); } // CHECK-LABEL: define %struct.uint16x4x2_t @test_vld1_u16_x2(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x4x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint16x4x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x2.v4i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint16x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint16x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint16x4x2_t, %struct.uint16x4x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint16x4x2_t [[TMP6]] uint16x4x2_t test_vld1_u16_x2(uint16_t const *a) { return vld1_u16_x2(a); } // CHECK-LABEL: define %struct.uint32x2x2_t @test_vld1_u32_x2(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x2x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint32x2x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i32* // CHECK: [[VLD1XN:%.*]] = call { <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld1x2.v2i32.p0i32(i32* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i32>, <2 x i32> }* // CHECK: store { <2 x i32>, <2 x i32> } [[VLD1XN]], { <2 x i32>, <2 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint32x2x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint32x2x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint32x2x2_t, %struct.uint32x2x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint32x2x2_t [[TMP6]] uint32x2x2_t test_vld1_u32_x2(uint32_t const *a) { return vld1_u32_x2(a); } // CHECK-LABEL: define %struct.uint64x1x2_t @test_vld1_u64_x2(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x1x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint64x1x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld1x2.v1i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64> }* // CHECK: store { <1 x i64>, <1 x i64> } [[VLD1XN]], { <1 x i64>, <1 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint64x1x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint64x1x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint64x1x2_t, %struct.uint64x1x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint64x1x2_t [[TMP6]] uint64x1x2_t test_vld1_u64_x2(uint64_t const *a) { return vld1_u64_x2(a); } // CHECK-LABEL: define %struct.int8x8x2_t @test_vld1_s8_x2(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int8x8x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int8x8x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x2_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld1x2.v8i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8> } [[VLD1XN]], { <8 x i8>, <8 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.int8x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.int8x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 16, i32 8, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.int8x8x2_t, %struct.int8x8x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.int8x8x2_t [[TMP4]] int8x8x2_t test_vld1_s8_x2(int8_t const *a) { return vld1_s8_x2(a); } // CHECK-LABEL: define %struct.int16x4x2_t @test_vld1_s16_x2(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int16x4x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int16x4x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x2.v4i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int16x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int16x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int16x4x2_t, %struct.int16x4x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.int16x4x2_t [[TMP6]] int16x4x2_t test_vld1_s16_x2(int16_t const *a) { return vld1_s16_x2(a); } // CHECK-LABEL: define %struct.int32x2x2_t @test_vld1_s32_x2(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int32x2x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int32x2x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i32* // CHECK: [[VLD1XN:%.*]] = call { <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld1x2.v2i32.p0i32(i32* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i32>, <2 x i32> }* // CHECK: store { <2 x i32>, <2 x i32> } [[VLD1XN]], { <2 x i32>, <2 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int32x2x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int32x2x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int32x2x2_t, %struct.int32x2x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.int32x2x2_t [[TMP6]] int32x2x2_t test_vld1_s32_x2(int32_t const *a) { return vld1_s32_x2(a); } // CHECK-LABEL: define %struct.int64x1x2_t @test_vld1_s64_x2(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int64x1x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int64x1x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld1x2.v1i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64> }* // CHECK: store { <1 x i64>, <1 x i64> } [[VLD1XN]], { <1 x i64>, <1 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int64x1x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int64x1x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int64x1x2_t, %struct.int64x1x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.int64x1x2_t [[TMP6]] int64x1x2_t test_vld1_s64_x2(int64_t const *a) { return vld1_s64_x2(a); } // CHECK-LABEL: define %struct.float16x4x2_t @test_vld1_f16_x2(half* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float16x4x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x2.v4i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float16x4x2_t, %struct.float16x4x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.float16x4x2_t [[TMP6]] float16x4x2_t test_vld1_f16_x2(float16_t const *a) { return vld1_f16_x2(a); } // CHECK-LABEL: define %struct.float32x2x2_t @test_vld1_f32_x2(float* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float32x2x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float32x2x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast float* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to float* // CHECK: [[VLD1XN:%.*]] = call { <2 x float>, <2 x float> } @llvm.aarch64.neon.ld1x2.v2f32.p0f32(float* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x float>, <2 x float> }* // CHECK: store { <2 x float>, <2 x float> } [[VLD1XN]], { <2 x float>, <2 x float> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float32x2x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float32x2x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float32x2x2_t, %struct.float32x2x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.float32x2x2_t [[TMP6]] float32x2x2_t test_vld1_f32_x2(float32_t const *a) { return vld1_f32_x2(a); } // CHECK-LABEL: define %struct.float64x1x2_t @test_vld1_f64_x2(double* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float64x1x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float64x1x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* // CHECK: [[VLD1XN:%.*]] = call { <1 x double>, <1 x double> } @llvm.aarch64.neon.ld1x2.v1f64.p0f64(double* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x double>, <1 x double> }* // CHECK: store { <1 x double>, <1 x double> } [[VLD1XN]], { <1 x double>, <1 x double> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float64x1x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float64x1x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float64x1x2_t, %struct.float64x1x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.float64x1x2_t [[TMP6]] float64x1x2_t test_vld1_f64_x2(float64_t const *a) { return vld1_f64_x2(a); } // CHECK-LABEL: define %struct.poly8x8x2_t @test_vld1_p8_x2(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x8x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.poly8x8x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x2_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld1x2.v8i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8> } [[VLD1XN]], { <8 x i8>, <8 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.poly8x8x2_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.poly8x8x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 16, i32 8, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.poly8x8x2_t, %struct.poly8x8x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.poly8x8x2_t [[TMP4]] poly8x8x2_t test_vld1_p8_x2(poly8_t const *a) { return vld1_p8_x2(a); } // CHECK-LABEL: define %struct.poly16x4x2_t @test_vld1_p16_x2(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x4x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.poly16x4x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x2.v4i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly16x4x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly16x4x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly16x4x2_t, %struct.poly16x4x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.poly16x4x2_t [[TMP6]] poly16x4x2_t test_vld1_p16_x2(poly16_t const *a) { return vld1_p16_x2(a); } // CHECK-LABEL: define %struct.poly64x1x2_t @test_vld1_p64_x2(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x1x2_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.poly64x1x2_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x1x2_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld1x2.v1i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64> }* // CHECK: store { <1 x i64>, <1 x i64> } [[VLD1XN]], { <1 x i64>, <1 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly64x1x2_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly64x1x2_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 16, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly64x1x2_t, %struct.poly64x1x2_t* [[RETVAL]], align 8 // CHECK: ret %struct.poly64x1x2_t [[TMP6]] poly64x1x2_t test_vld1_p64_x2(poly64_t const *a) { return vld1_p64_x2(a); } // CHECK-LABEL: define %struct.uint8x16x3_t @test_vld1q_u8_x3(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x16x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint8x16x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x3_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld1x3.v16i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8>, <16 x i8> } [[VLD1XN]], { <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.uint8x16x3_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.uint8x16x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 48, i32 16, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint8x16x3_t [[TMP4]] uint8x16x3_t test_vld1q_u8_x3(uint8_t const *a) { return vld1q_u8_x3(a); } // CHECK-LABEL: define %struct.uint16x8x3_t @test_vld1q_u16_x3(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x8x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint16x8x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x3.v8i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint16x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint16x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint16x8x3_t [[TMP6]] uint16x8x3_t test_vld1q_u16_x3(uint16_t const *a) { return vld1q_u16_x3(a); } // CHECK-LABEL: define %struct.uint32x4x3_t @test_vld1q_u32_x3(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x4x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint32x4x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i32* // CHECK: [[VLD1XN:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld1x3.v4i32.p0i32(i32* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i32>, <4 x i32>, <4 x i32> }* // CHECK: store { <4 x i32>, <4 x i32>, <4 x i32> } [[VLD1XN]], { <4 x i32>, <4 x i32>, <4 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint32x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint32x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint32x4x3_t [[TMP6]] uint32x4x3_t test_vld1q_u32_x3(uint32_t const *a) { return vld1q_u32_x3(a); } // CHECK-LABEL: define %struct.uint64x2x3_t @test_vld1q_u64_x3(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x2x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint64x2x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld1x3.v2i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64> }* // CHECK: store { <2 x i64>, <2 x i64>, <2 x i64> } [[VLD1XN]], { <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint64x2x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint64x2x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint64x2x3_t [[TMP6]] uint64x2x3_t test_vld1q_u64_x3(uint64_t const *a) { return vld1q_u64_x3(a); } // CHECK-LABEL: define %struct.int8x16x3_t @test_vld1q_s8_x3(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int8x16x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int8x16x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x3_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld1x3.v16i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8>, <16 x i8> } [[VLD1XN]], { <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.int8x16x3_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.int8x16x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 48, i32 16, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.int8x16x3_t, %struct.int8x16x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.int8x16x3_t [[TMP4]] int8x16x3_t test_vld1q_s8_x3(int8_t const *a) { return vld1q_s8_x3(a); } // CHECK-LABEL: define %struct.int16x8x3_t @test_vld1q_s16_x3(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int16x8x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int16x8x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x3.v8i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int16x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int16x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int16x8x3_t, %struct.int16x8x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.int16x8x3_t [[TMP6]] int16x8x3_t test_vld1q_s16_x3(int16_t const *a) { return vld1q_s16_x3(a); } // CHECK-LABEL: define %struct.int32x4x3_t @test_vld1q_s32_x3(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int32x4x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int32x4x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i32* // CHECK: [[VLD1XN:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld1x3.v4i32.p0i32(i32* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i32>, <4 x i32>, <4 x i32> }* // CHECK: store { <4 x i32>, <4 x i32>, <4 x i32> } [[VLD1XN]], { <4 x i32>, <4 x i32>, <4 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int32x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int32x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int32x4x3_t, %struct.int32x4x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.int32x4x3_t [[TMP6]] int32x4x3_t test_vld1q_s32_x3(int32_t const *a) { return vld1q_s32_x3(a); } // CHECK-LABEL: define %struct.int64x2x3_t @test_vld1q_s64_x3(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int64x2x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int64x2x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld1x3.v2i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64> }* // CHECK: store { <2 x i64>, <2 x i64>, <2 x i64> } [[VLD1XN]], { <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int64x2x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int64x2x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int64x2x3_t, %struct.int64x2x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.int64x2x3_t [[TMP6]] int64x2x3_t test_vld1q_s64_x3(int64_t const *a) { return vld1q_s64_x3(a); } // CHECK-LABEL: define %struct.float16x8x3_t @test_vld1q_f16_x3(half* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float16x8x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x3.v8i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float16x8x3_t, %struct.float16x8x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.float16x8x3_t [[TMP6]] float16x8x3_t test_vld1q_f16_x3(float16_t const *a) { return vld1q_f16_x3(a); } // CHECK-LABEL: define %struct.float32x4x3_t @test_vld1q_f32_x3(float* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float32x4x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float32x4x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast float* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to float* // CHECK: [[VLD1XN:%.*]] = call { <4 x float>, <4 x float>, <4 x float> } @llvm.aarch64.neon.ld1x3.v4f32.p0f32(float* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x float>, <4 x float>, <4 x float> }* // CHECK: store { <4 x float>, <4 x float>, <4 x float> } [[VLD1XN]], { <4 x float>, <4 x float>, <4 x float> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float32x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float32x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float32x4x3_t, %struct.float32x4x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.float32x4x3_t [[TMP6]] float32x4x3_t test_vld1q_f32_x3(float32_t const *a) { return vld1q_f32_x3(a); } // CHECK-LABEL: define %struct.float64x2x3_t @test_vld1q_f64_x3(double* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float64x2x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float64x2x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* // CHECK: [[VLD1XN:%.*]] = call { <2 x double>, <2 x double>, <2 x double> } @llvm.aarch64.neon.ld1x3.v2f64.p0f64(double* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x double>, <2 x double>, <2 x double> }* // CHECK: store { <2 x double>, <2 x double>, <2 x double> } [[VLD1XN]], { <2 x double>, <2 x double>, <2 x double> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float64x2x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float64x2x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float64x2x3_t, %struct.float64x2x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.float64x2x3_t [[TMP6]] float64x2x3_t test_vld1q_f64_x3(float64_t const *a) { return vld1q_f64_x3(a); } // CHECK-LABEL: define %struct.poly8x16x3_t @test_vld1q_p8_x3(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x16x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.poly8x16x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x3_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld1x3.v16i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8>, <16 x i8> } [[VLD1XN]], { <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.poly8x16x3_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.poly8x16x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 48, i32 16, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.poly8x16x3_t [[TMP4]] poly8x16x3_t test_vld1q_p8_x3(poly8_t const *a) { return vld1q_p8_x3(a); } // CHECK-LABEL: define %struct.poly16x8x3_t @test_vld1q_p16_x3(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x8x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.poly16x8x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x3.v8i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly16x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly16x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.poly16x8x3_t [[TMP6]] poly16x8x3_t test_vld1q_p16_x3(poly16_t const *a) { return vld1q_p16_x3(a); } // CHECK-LABEL: define %struct.poly64x2x3_t @test_vld1q_p64_x3(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x2x3_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.poly64x2x3_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x2x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld1x3.v2i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64> }* // CHECK: store { <2 x i64>, <2 x i64>, <2 x i64> } [[VLD1XN]], { <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly64x2x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly64x2x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 48, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly64x2x3_t, %struct.poly64x2x3_t* [[RETVAL]], align 16 // CHECK: ret %struct.poly64x2x3_t [[TMP6]] poly64x2x3_t test_vld1q_p64_x3(poly64_t const *a) { return vld1q_p64_x3(a); } // CHECK-LABEL: define %struct.uint8x8x3_t @test_vld1_u8_x3(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x8x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint8x8x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x3_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld1x3.v8i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8>, <8 x i8> } [[VLD1XN]], { <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.uint8x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.uint8x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 24, i32 8, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint8x8x3_t [[TMP4]] uint8x8x3_t test_vld1_u8_x3(uint8_t const *a) { return vld1_u8_x3(a); } // CHECK-LABEL: define %struct.uint16x4x3_t @test_vld1_u16_x3(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x4x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint16x4x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x3.v4i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint16x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint16x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint16x4x3_t [[TMP6]] uint16x4x3_t test_vld1_u16_x3(uint16_t const *a) { return vld1_u16_x3(a); } // CHECK-LABEL: define %struct.uint32x2x3_t @test_vld1_u32_x3(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x2x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint32x2x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i32* // CHECK: [[VLD1XN:%.*]] = call { <2 x i32>, <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld1x3.v2i32.p0i32(i32* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i32>, <2 x i32>, <2 x i32> }* // CHECK: store { <2 x i32>, <2 x i32>, <2 x i32> } [[VLD1XN]], { <2 x i32>, <2 x i32>, <2 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint32x2x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint32x2x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint32x2x3_t [[TMP6]] uint32x2x3_t test_vld1_u32_x3(uint32_t const *a) { return vld1_u32_x3(a); } // CHECK-LABEL: define %struct.uint64x1x3_t @test_vld1_u64_x3(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x1x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint64x1x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld1x3.v1i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64>, <1 x i64> }* // CHECK: store { <1 x i64>, <1 x i64>, <1 x i64> } [[VLD1XN]], { <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint64x1x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint64x1x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint64x1x3_t [[TMP6]] uint64x1x3_t test_vld1_u64_x3(uint64_t const *a) { return vld1_u64_x3(a); } // CHECK-LABEL: define %struct.int8x8x3_t @test_vld1_s8_x3(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int8x8x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int8x8x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x3_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld1x3.v8i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8>, <8 x i8> } [[VLD1XN]], { <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.int8x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.int8x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 24, i32 8, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.int8x8x3_t, %struct.int8x8x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.int8x8x3_t [[TMP4]] int8x8x3_t test_vld1_s8_x3(int8_t const *a) { return vld1_s8_x3(a); } // CHECK-LABEL: define %struct.int16x4x3_t @test_vld1_s16_x3(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int16x4x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int16x4x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x3.v4i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int16x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int16x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int16x4x3_t, %struct.int16x4x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.int16x4x3_t [[TMP6]] int16x4x3_t test_vld1_s16_x3(int16_t const *a) { return vld1_s16_x3(a); } // CHECK-LABEL: define %struct.int32x2x3_t @test_vld1_s32_x3(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int32x2x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int32x2x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i32* // CHECK: [[VLD1XN:%.*]] = call { <2 x i32>, <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld1x3.v2i32.p0i32(i32* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i32>, <2 x i32>, <2 x i32> }* // CHECK: store { <2 x i32>, <2 x i32>, <2 x i32> } [[VLD1XN]], { <2 x i32>, <2 x i32>, <2 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int32x2x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int32x2x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int32x2x3_t, %struct.int32x2x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.int32x2x3_t [[TMP6]] int32x2x3_t test_vld1_s32_x3(int32_t const *a) { return vld1_s32_x3(a); } // CHECK-LABEL: define %struct.int64x1x3_t @test_vld1_s64_x3(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int64x1x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int64x1x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld1x3.v1i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64>, <1 x i64> }* // CHECK: store { <1 x i64>, <1 x i64>, <1 x i64> } [[VLD1XN]], { <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int64x1x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int64x1x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int64x1x3_t, %struct.int64x1x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.int64x1x3_t [[TMP6]] int64x1x3_t test_vld1_s64_x3(int64_t const *a) { return vld1_s64_x3(a); } // CHECK-LABEL: define %struct.float16x4x3_t @test_vld1_f16_x3(half* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float16x4x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x3.v4i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float16x4x3_t, %struct.float16x4x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.float16x4x3_t [[TMP6]] float16x4x3_t test_vld1_f16_x3(float16_t const *a) { return vld1_f16_x3(a); } // CHECK-LABEL: define %struct.float32x2x3_t @test_vld1_f32_x3(float* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float32x2x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float32x2x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast float* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to float* // CHECK: [[VLD1XN:%.*]] = call { <2 x float>, <2 x float>, <2 x float> } @llvm.aarch64.neon.ld1x3.v2f32.p0f32(float* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x float>, <2 x float>, <2 x float> }* // CHECK: store { <2 x float>, <2 x float>, <2 x float> } [[VLD1XN]], { <2 x float>, <2 x float>, <2 x float> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float32x2x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float32x2x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float32x2x3_t, %struct.float32x2x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.float32x2x3_t [[TMP6]] float32x2x3_t test_vld1_f32_x3(float32_t const *a) { return vld1_f32_x3(a); } // CHECK-LABEL: define %struct.float64x1x3_t @test_vld1_f64_x3(double* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float64x1x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float64x1x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* // CHECK: [[VLD1XN:%.*]] = call { <1 x double>, <1 x double>, <1 x double> } @llvm.aarch64.neon.ld1x3.v1f64.p0f64(double* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x double>, <1 x double>, <1 x double> }* // CHECK: store { <1 x double>, <1 x double>, <1 x double> } [[VLD1XN]], { <1 x double>, <1 x double>, <1 x double> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float64x1x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float64x1x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float64x1x3_t, %struct.float64x1x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.float64x1x3_t [[TMP6]] float64x1x3_t test_vld1_f64_x3(float64_t const *a) { return vld1_f64_x3(a); } // CHECK-LABEL: define %struct.poly8x8x3_t @test_vld1_p8_x3(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x8x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.poly8x8x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x3_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld1x3.v8i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8>, <8 x i8> } [[VLD1XN]], { <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.poly8x8x3_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.poly8x8x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 24, i32 8, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.poly8x8x3_t [[TMP4]] poly8x8x3_t test_vld1_p8_x3(poly8_t const *a) { return vld1_p8_x3(a); } // CHECK-LABEL: define %struct.poly16x4x3_t @test_vld1_p16_x3(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x4x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.poly16x4x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x3.v4i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly16x4x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly16x4x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.poly16x4x3_t [[TMP6]] poly16x4x3_t test_vld1_p16_x3(poly16_t const *a) { return vld1_p16_x3(a); } // CHECK-LABEL: define %struct.poly64x1x3_t @test_vld1_p64_x3(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x1x3_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.poly64x1x3_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x1x3_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld1x3.v1i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64>, <1 x i64> }* // CHECK: store { <1 x i64>, <1 x i64>, <1 x i64> } [[VLD1XN]], { <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly64x1x3_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly64x1x3_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 24, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly64x1x3_t, %struct.poly64x1x3_t* [[RETVAL]], align 8 // CHECK: ret %struct.poly64x1x3_t [[TMP6]] poly64x1x3_t test_vld1_p64_x3(poly64_t const *a) { return vld1_p64_x3(a); } // CHECK-LABEL: define %struct.uint8x16x4_t @test_vld1q_u8_x4(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x16x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint8x16x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x4_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld1x4.v16i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } [[VLD1XN]], { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.uint8x16x4_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.uint8x16x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 64, i32 16, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint8x16x4_t [[TMP4]] uint8x16x4_t test_vld1q_u8_x4(uint8_t const *a) { return vld1q_u8_x4(a); } // CHECK-LABEL: define %struct.uint16x8x4_t @test_vld1q_u16_x4(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x8x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint16x8x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x4.v8i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint16x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint16x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint16x8x4_t [[TMP6]] uint16x8x4_t test_vld1q_u16_x4(uint16_t const *a) { return vld1q_u16_x4(a); } // CHECK-LABEL: define %struct.uint32x4x4_t @test_vld1q_u32_x4(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x4x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint32x4x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i32* // CHECK: [[VLD1XN:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld1x4.v4i32.p0i32(i32* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }* // CHECK: store { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[VLD1XN]], { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint32x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint32x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint32x4x4_t [[TMP6]] uint32x4x4_t test_vld1q_u32_x4(uint32_t const *a) { return vld1q_u32_x4(a); } // CHECK-LABEL: define %struct.uint64x2x4_t @test_vld1q_u64_x4(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x2x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.uint64x2x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld1x4.v2i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* // CHECK: store { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[VLD1XN]], { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint64x2x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint64x2x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.uint64x2x4_t [[TMP6]] uint64x2x4_t test_vld1q_u64_x4(uint64_t const *a) { return vld1q_u64_x4(a); } // CHECK-LABEL: define %struct.int8x16x4_t @test_vld1q_s8_x4(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int8x16x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int8x16x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x4_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld1x4.v16i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } [[VLD1XN]], { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.int8x16x4_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.int8x16x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 64, i32 16, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.int8x16x4_t, %struct.int8x16x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.int8x16x4_t [[TMP4]] int8x16x4_t test_vld1q_s8_x4(int8_t const *a) { return vld1q_s8_x4(a); } // CHECK-LABEL: define %struct.int16x8x4_t @test_vld1q_s16_x4(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int16x8x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int16x8x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x4.v8i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int16x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int16x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int16x8x4_t, %struct.int16x8x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.int16x8x4_t [[TMP6]] int16x8x4_t test_vld1q_s16_x4(int16_t const *a) { return vld1q_s16_x4(a); } // CHECK-LABEL: define %struct.int32x4x4_t @test_vld1q_s32_x4(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int32x4x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int32x4x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i32* // CHECK: [[VLD1XN:%.*]] = call { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } @llvm.aarch64.neon.ld1x4.v4i32.p0i32(i32* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }* // CHECK: store { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } [[VLD1XN]], { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int32x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int32x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int32x4x4_t, %struct.int32x4x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.int32x4x4_t [[TMP6]] int32x4x4_t test_vld1q_s32_x4(int32_t const *a) { return vld1q_s32_x4(a); } // CHECK-LABEL: define %struct.int64x2x4_t @test_vld1q_s64_x4(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int64x2x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.int64x2x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld1x4.v2i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* // CHECK: store { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[VLD1XN]], { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int64x2x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int64x2x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int64x2x4_t, %struct.int64x2x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.int64x2x4_t [[TMP6]] int64x2x4_t test_vld1q_s64_x4(int64_t const *a) { return vld1q_s64_x4(a); } // CHECK-LABEL: define %struct.float16x8x4_t @test_vld1q_f16_x4(half* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float16x8x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float16x8x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x4.v8i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float16x8x4_t, %struct.float16x8x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.float16x8x4_t [[TMP6]] float16x8x4_t test_vld1q_f16_x4(float16_t const *a) { return vld1q_f16_x4(a); } // CHECK-LABEL: define %struct.float32x4x4_t @test_vld1q_f32_x4(float* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float32x4x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float32x4x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast float* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to float* // CHECK: [[VLD1XN:%.*]] = call { <4 x float>, <4 x float>, <4 x float>, <4 x float> } @llvm.aarch64.neon.ld1x4.v4f32.p0f32(float* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x float>, <4 x float>, <4 x float>, <4 x float> }* // CHECK: store { <4 x float>, <4 x float>, <4 x float>, <4 x float> } [[VLD1XN]], { <4 x float>, <4 x float>, <4 x float>, <4 x float> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float32x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float32x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float32x4x4_t, %struct.float32x4x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.float32x4x4_t [[TMP6]] float32x4x4_t test_vld1q_f32_x4(float32_t const *a) { return vld1q_f32_x4(a); } // CHECK-LABEL: define %struct.float64x2x4_t @test_vld1q_f64_x4(double* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float64x2x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.float64x2x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* // CHECK: [[VLD1XN:%.*]] = call { <2 x double>, <2 x double>, <2 x double>, <2 x double> } @llvm.aarch64.neon.ld1x4.v2f64.p0f64(double* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x double>, <2 x double>, <2 x double>, <2 x double> }* // CHECK: store { <2 x double>, <2 x double>, <2 x double>, <2 x double> } [[VLD1XN]], { <2 x double>, <2 x double>, <2 x double>, <2 x double> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float64x2x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float64x2x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float64x2x4_t, %struct.float64x2x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.float64x2x4_t [[TMP6]] float64x2x4_t test_vld1q_f64_x4(float64_t const *a) { return vld1q_f64_x4(a); } // CHECK-LABEL: define %struct.poly8x16x4_t @test_vld1q_p8_x4(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x16x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.poly8x16x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x4_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } @llvm.aarch64.neon.ld1x4.v16i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* // CHECK: store { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> } [[VLD1XN]], { <16 x i8>, <16 x i8>, <16 x i8>, <16 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.poly8x16x4_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.poly8x16x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 64, i32 16, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.poly8x16x4_t [[TMP4]] poly8x16x4_t test_vld1q_p8_x4(poly8_t const *a) { return vld1q_p8_x4(a); } // CHECK-LABEL: define %struct.poly16x8x4_t @test_vld1q_p16_x4(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x8x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.poly16x8x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } @llvm.aarch64.neon.ld1x4.v8i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* // CHECK: store { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } [[VLD1XN]], { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly16x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly16x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.poly16x8x4_t [[TMP6]] poly16x8x4_t test_vld1q_p16_x4(poly16_t const *a) { return vld1q_p16_x4(a); } // CHECK-LABEL: define %struct.poly64x2x4_t @test_vld1q_p64_x4(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x2x4_t, align 16 // CHECK: [[__RET:%.*]] = alloca %struct.poly64x2x4_t, align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x2x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld1x4.v2i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* // CHECK: store { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> } [[VLD1XN]], { <2 x i64>, <2 x i64>, <2 x i64>, <2 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly64x2x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly64x2x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 64, i32 16, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[RETVAL]], align 16 // CHECK: ret %struct.poly64x2x4_t [[TMP6]] poly64x2x4_t test_vld1q_p64_x4(poly64_t const *a) { return vld1q_p64_x4(a); } // CHECK-LABEL: define %struct.uint8x8x4_t @test_vld1_u8_x4(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint8x8x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint8x8x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x4_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld1x4.v8i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } [[VLD1XN]], { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.uint8x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.uint8x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 32, i32 8, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint8x8x4_t [[TMP4]] uint8x8x4_t test_vld1_u8_x4(uint8_t const *a) { return vld1_u8_x4(a); } // CHECK-LABEL: define %struct.uint16x4x4_t @test_vld1_u16_x4(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint16x4x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint16x4x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x4.v4i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint16x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint16x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint16x4x4_t [[TMP6]] uint16x4x4_t test_vld1_u16_x4(uint16_t const *a) { return vld1_u16_x4(a); } // CHECK-LABEL: define %struct.uint32x2x4_t @test_vld1_u32_x4(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint32x2x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint32x2x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i32* // CHECK: [[VLD1XN:%.*]] = call { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld1x4.v2i32.p0i32(i32* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }* // CHECK: store { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } [[VLD1XN]], { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint32x2x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint32x2x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint32x2x4_t [[TMP6]] uint32x2x4_t test_vld1_u32_x4(uint32_t const *a) { return vld1_u32_x4(a); } // CHECK-LABEL: define %struct.uint64x1x4_t @test_vld1_u64_x4(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.uint64x1x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.uint64x1x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld1x4.v1i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* // CHECK: store { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } [[VLD1XN]], { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.uint64x1x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.uint64x1x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.uint64x1x4_t [[TMP6]] uint64x1x4_t test_vld1_u64_x4(uint64_t const *a) { return vld1_u64_x4(a); } // CHECK-LABEL: define %struct.int8x8x4_t @test_vld1_s8_x4(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int8x8x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int8x8x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x4_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld1x4.v8i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } [[VLD1XN]], { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.int8x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.int8x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 32, i32 8, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.int8x8x4_t, %struct.int8x8x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.int8x8x4_t [[TMP4]] int8x8x4_t test_vld1_s8_x4(int8_t const *a) { return vld1_s8_x4(a); } // CHECK-LABEL: define %struct.int16x4x4_t @test_vld1_s16_x4(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int16x4x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int16x4x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x4.v4i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int16x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int16x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int16x4x4_t, %struct.int16x4x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.int16x4x4_t [[TMP6]] int16x4x4_t test_vld1_s16_x4(int16_t const *a) { return vld1_s16_x4(a); } // CHECK-LABEL: define %struct.int32x2x4_t @test_vld1_s32_x4(i32* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int32x2x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int32x2x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i32* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i32* // CHECK: [[VLD1XN:%.*]] = call { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } @llvm.aarch64.neon.ld1x4.v2i32.p0i32(i32* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }* // CHECK: store { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } [[VLD1XN]], { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int32x2x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int32x2x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int32x2x4_t, %struct.int32x2x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.int32x2x4_t [[TMP6]] int32x2x4_t test_vld1_s32_x4(int32_t const *a) { return vld1_s32_x4(a); } // CHECK-LABEL: define %struct.int64x1x4_t @test_vld1_s64_x4(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.int64x1x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.int64x1x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld1x4.v1i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* // CHECK: store { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } [[VLD1XN]], { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.int64x1x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.int64x1x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.int64x1x4_t, %struct.int64x1x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.int64x1x4_t [[TMP6]] int64x1x4_t test_vld1_s64_x4(int64_t const *a) { return vld1_s64_x4(a); } // CHECK-LABEL: define %struct.float16x4x4_t @test_vld1_f16_x4(half* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float16x4x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float16x4x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast half* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x4.v4i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float16x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float16x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float16x4x4_t, %struct.float16x4x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.float16x4x4_t [[TMP6]] float16x4x4_t test_vld1_f16_x4(float16_t const *a) { return vld1_f16_x4(a); } // CHECK-LABEL: define %struct.float32x2x4_t @test_vld1_f32_x4(float* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float32x2x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float32x2x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast float* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to float* // CHECK: [[VLD1XN:%.*]] = call { <2 x float>, <2 x float>, <2 x float>, <2 x float> } @llvm.aarch64.neon.ld1x4.v2f32.p0f32(float* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <2 x float>, <2 x float>, <2 x float>, <2 x float> }* // CHECK: store { <2 x float>, <2 x float>, <2 x float>, <2 x float> } [[VLD1XN]], { <2 x float>, <2 x float>, <2 x float>, <2 x float> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float32x2x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float32x2x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float32x2x4_t, %struct.float32x2x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.float32x2x4_t [[TMP6]] float32x2x4_t test_vld1_f32_x4(float32_t const *a) { return vld1_f32_x4(a); } // CHECK-LABEL: define %struct.float64x1x4_t @test_vld1_f64_x4(double* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.float64x1x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.float64x1x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast double* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to double* // CHECK: [[VLD1XN:%.*]] = call { <1 x double>, <1 x double>, <1 x double>, <1 x double> } @llvm.aarch64.neon.ld1x4.v1f64.p0f64(double* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x double>, <1 x double>, <1 x double>, <1 x double> }* // CHECK: store { <1 x double>, <1 x double>, <1 x double>, <1 x double> } [[VLD1XN]], { <1 x double>, <1 x double>, <1 x double>, <1 x double> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.float64x1x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.float64x1x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.float64x1x4_t, %struct.float64x1x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.float64x1x4_t [[TMP6]] float64x1x4_t test_vld1_f64_x4(float64_t const *a) { return vld1_f64_x4(a); } // CHECK-LABEL: define %struct.poly8x8x4_t @test_vld1_p8_x4(i8* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly8x8x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.poly8x8x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x4_t* [[__RET]] to i8* // CHECK: [[VLD1XN:%.*]] = call { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld1x4.v8i8.p0i8(i8* %a) // CHECK: [[TMP1:%.*]] = bitcast i8* [[TMP0]] to { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* // CHECK: store { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } [[VLD1XN]], { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }* [[TMP1]] // CHECK: [[TMP2:%.*]] = bitcast %struct.poly8x8x4_t* [[RETVAL]] to i8* // CHECK: [[TMP3:%.*]] = bitcast %struct.poly8x8x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP2]], i8* [[TMP3]], i64 32, i32 8, i1 false) // CHECK: [[TMP4:%.*]] = load %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.poly8x8x4_t [[TMP4]] poly8x8x4_t test_vld1_p8_x4(poly8_t const *a) { return vld1_p8_x4(a); } // CHECK-LABEL: define %struct.poly16x4x4_t @test_vld1_p16_x4(i16* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly16x4x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.poly16x4x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i16* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i16* // CHECK: [[VLD1XN:%.*]] = call { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } @llvm.aarch64.neon.ld1x4.v4i16.p0i16(i16* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* // CHECK: store { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } [[VLD1XN]], { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly16x4x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly16x4x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.poly16x4x4_t [[TMP6]] poly16x4x4_t test_vld1_p16_x4(poly16_t const *a) { return vld1_p16_x4(a); } // CHECK-LABEL: define %struct.poly64x1x4_t @test_vld1_p64_x4(i64* %a) #0 { // CHECK: [[RETVAL:%.*]] = alloca %struct.poly64x1x4_t, align 8 // CHECK: [[__RET:%.*]] = alloca %struct.poly64x1x4_t, align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x1x4_t* [[__RET]] to i8* // CHECK: [[TMP1:%.*]] = bitcast i64* %a to i8* // CHECK: [[TMP2:%.*]] = bitcast i8* [[TMP1]] to i64* // CHECK: [[VLD1XN:%.*]] = call { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } @llvm.aarch64.neon.ld1x4.v1i64.p0i64(i64* [[TMP2]]) // CHECK: [[TMP3:%.*]] = bitcast i8* [[TMP0]] to { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* // CHECK: store { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> } [[VLD1XN]], { <1 x i64>, <1 x i64>, <1 x i64>, <1 x i64> }* [[TMP3]] // CHECK: [[TMP4:%.*]] = bitcast %struct.poly64x1x4_t* [[RETVAL]] to i8* // CHECK: [[TMP5:%.*]] = bitcast %struct.poly64x1x4_t* [[__RET]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP4]], i8* [[TMP5]], i64 32, i32 8, i1 false) // CHECK: [[TMP6:%.*]] = load %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[RETVAL]], align 8 // CHECK: ret %struct.poly64x1x4_t [[TMP6]] poly64x1x4_t test_vld1_p64_x4(poly64_t const *a) { return vld1_p64_x4(a); } // CHECK-LABEL: define void @test_vst1q_u8_x2(i8* %a, [2 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint8x16x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint8x16x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x16x2_t, %struct.uint8x16x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <16 x i8>] [[B]].coerce, [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x16x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x16x2_t, %struct.uint8x16x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x16x2_t, %struct.uint8x16x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: call void @llvm.aarch64.neon.st1x2.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], i8* %a) // CHECK: ret void void test_vst1q_u8_x2(uint8_t *a, uint8x16x2_t b) { vst1q_u8_x2(a, b); } // CHECK-LABEL: define void @test_vst1q_u16_x2(i16* %a, [2 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint16x8x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint16x8x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x8x2_t, %struct.uint16x8x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <8 x i16>] [[B]].coerce, [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x8x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x8x2_t, %struct.uint16x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x8x2_t, %struct.uint16x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x2.v8i16.p0i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i16* [[TMP9]]) // CHECK: ret void void test_vst1q_u16_x2(uint16_t *a, uint16x8x2_t b) { vst1q_u16_x2(a, b); } // CHECK-LABEL: define void @test_vst1q_u32_x2(i32* %a, [2 x <4 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint32x4x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint32x4x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x4x2_t, %struct.uint32x4x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <4 x i32>] [[B]].coerce, [2 x <4 x i32>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x4x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x4x2_t, %struct.uint32x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x4x2_t, %struct.uint32x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i32* // CHECK: call void @llvm.aarch64.neon.st1x2.v4i32.p0i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]], i32* [[TMP9]]) // CHECK: ret void void test_vst1q_u32_x2(uint32_t *a, uint32x4x2_t b) { vst1q_u32_x2(a, b); } // CHECK-LABEL: define void @test_vst1q_u64_x2(i64* %a, [2 x <2 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint64x2x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint64x2x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x2x2_t, %struct.uint64x2x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <2 x i64>] [[B]].coerce, [2 x <2 x i64>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x2x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x2x2_t, %struct.uint64x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x2x2_t, %struct.uint64x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x2.v2i64.p0i64(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]], i64* [[TMP9]]) // CHECK: ret void void test_vst1q_u64_x2(uint64_t *a, uint64x2x2_t b) { vst1q_u64_x2(a, b); } // CHECK-LABEL: define void @test_vst1q_s8_x2(i8* %a, [2 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int8x16x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int8x16x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x16x2_t, %struct.int8x16x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <16 x i8>] [[B]].coerce, [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int8x16x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x16x2_t, %struct.int8x16x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x16x2_t, %struct.int8x16x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: call void @llvm.aarch64.neon.st1x2.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], i8* %a) // CHECK: ret void void test_vst1q_s8_x2(int8_t *a, int8x16x2_t b) { vst1q_s8_x2(a, b); } // CHECK-LABEL: define void @test_vst1q_s16_x2(i16* %a, [2 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int16x8x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int16x8x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x8x2_t, %struct.int16x8x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <8 x i16>] [[B]].coerce, [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int16x8x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x8x2_t, %struct.int16x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x8x2_t, %struct.int16x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x2.v8i16.p0i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i16* [[TMP9]]) // CHECK: ret void void test_vst1q_s16_x2(int16_t *a, int16x8x2_t b) { vst1q_s16_x2(a, b); } // CHECK-LABEL: define void @test_vst1q_s32_x2(i32* %a, [2 x <4 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int32x4x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int32x4x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x4x2_t, %struct.int32x4x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <4 x i32>] [[B]].coerce, [2 x <4 x i32>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int32x4x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x4x2_t, %struct.int32x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x4x2_t, %struct.int32x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i32>], [2 x <4 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i32* // CHECK: call void @llvm.aarch64.neon.st1x2.v4i32.p0i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]], i32* [[TMP9]]) // CHECK: ret void void test_vst1q_s32_x2(int32_t *a, int32x4x2_t b) { vst1q_s32_x2(a, b); } // CHECK-LABEL: define void @test_vst1q_s64_x2(i64* %a, [2 x <2 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int64x2x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int64x2x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x2x2_t, %struct.int64x2x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <2 x i64>] [[B]].coerce, [2 x <2 x i64>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int64x2x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x2x2_t, %struct.int64x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x2x2_t, %struct.int64x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x2.v2i64.p0i64(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]], i64* [[TMP9]]) // CHECK: ret void void test_vst1q_s64_x2(int64_t *a, int64x2x2_t b) { vst1q_s64_x2(a, b); } // CHECK-LABEL: define void @test_vst1q_f16_x2(half* %a, [2 x <8 x half>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float16x8x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float16x8x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x8x2_t, %struct.float16x8x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <8 x half>] [[B]].coerce, [2 x <8 x half>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float16x8x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x8x2_t, %struct.float16x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x half> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x8x2_t, %struct.float16x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x half>], [2 x <8 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x2.v8i16.p0i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i16* [[TMP9]]) // CHECK: ret void void test_vst1q_f16_x2(float16_t *a, float16x8x2_t b) { vst1q_f16_x2(a, b); } // CHECK-LABEL: define void @test_vst1q_f32_x2(float* %a, [2 x <4 x float>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float32x4x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float32x4x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x4x2_t, %struct.float32x4x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <4 x float>] [[B]].coerce, [2 x <4 x float>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float32x4x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x4x2_t, %struct.float32x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x float>], [2 x <4 x float>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x float> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x4x2_t, %struct.float32x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x float>], [2 x <4 x float>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x float> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x float> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x float> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to float* // CHECK: call void @llvm.aarch64.neon.st1x2.v4f32.p0f32(<4 x float> [[TMP7]], <4 x float> [[TMP8]], float* [[TMP9]]) // CHECK: ret void void test_vst1q_f32_x2(float32_t *a, float32x4x2_t b) { vst1q_f32_x2(a, b); } // CHECK-LABEL: define void @test_vst1q_f64_x2(double* %a, [2 x <2 x double>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float64x2x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float64x2x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x2x2_t, %struct.float64x2x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <2 x double>] [[B]].coerce, [2 x <2 x double>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float64x2x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x2x2_t, %struct.float64x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x double>], [2 x <2 x double>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x double> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x2x2_t, %struct.float64x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x double>], [2 x <2 x double>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x double> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x double> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x double> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to double* // CHECK: call void @llvm.aarch64.neon.st1x2.v2f64.p0f64(<2 x double> [[TMP7]], <2 x double> [[TMP8]], double* [[TMP9]]) // CHECK: ret void void test_vst1q_f64_x2(float64_t *a, float64x2x2_t b) { vst1q_f64_x2(a, b); } // CHECK-LABEL: define void @test_vst1q_p8_x2(i8* %a, [2 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly8x16x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.poly8x16x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x16x2_t, %struct.poly8x16x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <16 x i8>] [[B]].coerce, [2 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x16x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x16x2_t, %struct.poly8x16x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x16x2_t, %struct.poly8x16x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <16 x i8>], [2 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: call void @llvm.aarch64.neon.st1x2.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], i8* %a) // CHECK: ret void void test_vst1q_p8_x2(poly8_t *a, poly8x16x2_t b) { vst1q_p8_x2(a, b); } // CHECK-LABEL: define void @test_vst1q_p16_x2(i16* %a, [2 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly16x8x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.poly16x8x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x8x2_t, %struct.poly16x8x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <8 x i16>] [[B]].coerce, [2 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x8x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x8x2_t, %struct.poly16x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x8x2_t, %struct.poly16x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i16>], [2 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x2.v8i16.p0i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i16* [[TMP9]]) // CHECK: ret void void test_vst1q_p16_x2(poly16_t *a, poly16x8x2_t b) { vst1q_p16_x2(a, b); } // CHECK-LABEL: define void @test_vst1q_p64_x2(i64* %a, [2 x <2 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly64x2x2_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.poly64x2x2_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x2x2_t, %struct.poly64x2x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <2 x i64>] [[B]].coerce, [2 x <2 x i64>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x2x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x2x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x2x2_t, %struct.poly64x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x2x2_t, %struct.poly64x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i64>], [2 x <2 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> // CHECK: [[TMP7:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> // CHECK: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x2.v2i64.p0i64(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]], i64* [[TMP9]]) // CHECK: ret void void test_vst1q_p64_x2(poly64_t *a, poly64x2x2_t b) { vst1q_p64_x2(a, b); } // CHECK-LABEL: define void @test_vst1_u8_x2(i8* %a, [2 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint8x8x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint8x8x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x8x2_t, %struct.uint8x8x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <8 x i8>] [[B]].coerce, [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x8x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x8x2_t, %struct.uint8x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x8x2_t, %struct.uint8x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: call void @llvm.aarch64.neon.st1x2.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], i8* %a) // CHECK: ret void void test_vst1_u8_x2(uint8_t *a, uint8x8x2_t b) { vst1_u8_x2(a, b); } // CHECK-LABEL: define void @test_vst1_u16_x2(i16* %a, [2 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint16x4x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint16x4x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x4x2_t, %struct.uint16x4x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <4 x i16>] [[B]].coerce, [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x4x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x4x2_t, %struct.uint16x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x4x2_t, %struct.uint16x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x2.v4i16.p0i16(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i16* [[TMP9]]) // CHECK: ret void void test_vst1_u16_x2(uint16_t *a, uint16x4x2_t b) { vst1_u16_x2(a, b); } // CHECK-LABEL: define void @test_vst1_u32_x2(i32* %a, [2 x <2 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint32x2x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint32x2x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x2x2_t, %struct.uint32x2x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <2 x i32>] [[B]].coerce, [2 x <2 x i32>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x2x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x2x2_t, %struct.uint32x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x2x2_t, %struct.uint32x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i32* // CHECK: call void @llvm.aarch64.neon.st1x2.v2i32.p0i32(<2 x i32> [[TMP7]], <2 x i32> [[TMP8]], i32* [[TMP9]]) // CHECK: ret void void test_vst1_u32_x2(uint32_t *a, uint32x2x2_t b) { vst1_u32_x2(a, b); } // CHECK-LABEL: define void @test_vst1_u64_x2(i64* %a, [2 x <1 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint64x1x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint64x1x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x1x2_t, %struct.uint64x1x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <1 x i64>] [[B]].coerce, [2 x <1 x i64>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x1x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x1x2_t, %struct.uint64x1x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x1x2_t, %struct.uint64x1x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x2.v1i64.p0i64(<1 x i64> [[TMP7]], <1 x i64> [[TMP8]], i64* [[TMP9]]) // CHECK: ret void void test_vst1_u64_x2(uint64_t *a, uint64x1x2_t b) { vst1_u64_x2(a, b); } // CHECK-LABEL: define void @test_vst1_s8_x2(i8* %a, [2 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int8x8x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int8x8x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x8x2_t, %struct.int8x8x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <8 x i8>] [[B]].coerce, [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int8x8x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x8x2_t, %struct.int8x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x8x2_t, %struct.int8x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: call void @llvm.aarch64.neon.st1x2.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], i8* %a) // CHECK: ret void void test_vst1_s8_x2(int8_t *a, int8x8x2_t b) { vst1_s8_x2(a, b); } // CHECK-LABEL: define void @test_vst1_s16_x2(i16* %a, [2 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int16x4x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int16x4x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x4x2_t, %struct.int16x4x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <4 x i16>] [[B]].coerce, [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int16x4x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x4x2_t, %struct.int16x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x4x2_t, %struct.int16x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x2.v4i16.p0i16(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i16* [[TMP9]]) // CHECK: ret void void test_vst1_s16_x2(int16_t *a, int16x4x2_t b) { vst1_s16_x2(a, b); } // CHECK-LABEL: define void @test_vst1_s32_x2(i32* %a, [2 x <2 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int32x2x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int32x2x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x2x2_t, %struct.int32x2x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <2 x i32>] [[B]].coerce, [2 x <2 x i32>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int32x2x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x2x2_t, %struct.int32x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x2x2_t, %struct.int32x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x i32>], [2 x <2 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i32* // CHECK: call void @llvm.aarch64.neon.st1x2.v2i32.p0i32(<2 x i32> [[TMP7]], <2 x i32> [[TMP8]], i32* [[TMP9]]) // CHECK: ret void void test_vst1_s32_x2(int32_t *a, int32x2x2_t b) { vst1_s32_x2(a, b); } // CHECK-LABEL: define void @test_vst1_s64_x2(i64* %a, [2 x <1 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int64x1x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int64x1x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x1x2_t, %struct.int64x1x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <1 x i64>] [[B]].coerce, [2 x <1 x i64>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int64x1x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x1x2_t, %struct.int64x1x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x1x2_t, %struct.int64x1x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x2.v1i64.p0i64(<1 x i64> [[TMP7]], <1 x i64> [[TMP8]], i64* [[TMP9]]) // CHECK: ret void void test_vst1_s64_x2(int64_t *a, int64x1x2_t b) { vst1_s64_x2(a, b); } // CHECK-LABEL: define void @test_vst1_f16_x2(half* %a, [2 x <4 x half>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float16x4x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float16x4x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x4x2_t, %struct.float16x4x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <4 x half>] [[B]].coerce, [2 x <4 x half>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float16x4x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x4x2_t, %struct.float16x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x half> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x4x2_t, %struct.float16x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x half>], [2 x <4 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x2.v4i16.p0i16(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i16* [[TMP9]]) // CHECK: ret void void test_vst1_f16_x2(float16_t *a, float16x4x2_t b) { vst1_f16_x2(a, b); } // CHECK-LABEL: define void @test_vst1_f32_x2(float* %a, [2 x <2 x float>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float32x2x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float32x2x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x2x2_t, %struct.float32x2x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <2 x float>] [[B]].coerce, [2 x <2 x float>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float32x2x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x2x2_t, %struct.float32x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <2 x float>], [2 x <2 x float>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x float> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x2x2_t, %struct.float32x2x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <2 x float>], [2 x <2 x float>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x float> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x float> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x float> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to float* // CHECK: call void @llvm.aarch64.neon.st1x2.v2f32.p0f32(<2 x float> [[TMP7]], <2 x float> [[TMP8]], float* [[TMP9]]) // CHECK: ret void void test_vst1_f32_x2(float32_t *a, float32x2x2_t b) { vst1_f32_x2(a, b); } // CHECK-LABEL: define void @test_vst1_f64_x2(double* %a, [2 x <1 x double>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float64x1x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float64x1x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x1x2_t, %struct.float64x1x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <1 x double>] [[B]].coerce, [2 x <1 x double>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float64x1x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x1x2_t, %struct.float64x1x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x double>], [2 x <1 x double>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x double> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x1x2_t, %struct.float64x1x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x double>], [2 x <1 x double>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x double> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x double> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x double> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to double* // CHECK: call void @llvm.aarch64.neon.st1x2.v1f64.p0f64(<1 x double> [[TMP7]], <1 x double> [[TMP8]], double* [[TMP9]]) // CHECK: ret void void test_vst1_f64_x2(float64_t *a, float64x1x2_t b) { vst1_f64_x2(a, b); } // CHECK-LABEL: define void @test_vst1_p8_x2(i8* %a, [2 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly8x8x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.poly8x8x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x8x2_t, %struct.poly8x8x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <8 x i8>] [[B]].coerce, [2 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x8x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x8x2_t, %struct.poly8x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x8x2_t, %struct.poly8x8x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <8 x i8>], [2 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: call void @llvm.aarch64.neon.st1x2.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], i8* %a) // CHECK: ret void void test_vst1_p8_x2(poly8_t *a, poly8x8x2_t b) { vst1_p8_x2(a, b); } // CHECK-LABEL: define void @test_vst1_p16_x2(i16* %a, [2 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly16x4x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.poly16x4x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x4x2_t, %struct.poly16x4x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <4 x i16>] [[B]].coerce, [2 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x4x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x4x2_t, %struct.poly16x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x4x2_t, %struct.poly16x4x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <4 x i16>], [2 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x2.v4i16.p0i16(<4 x i16> [[TMP7]], <4 x i16> [[TMP8]], i16* [[TMP9]]) // CHECK: ret void void test_vst1_p16_x2(poly16_t *a, poly16x4x2_t b) { vst1_p16_x2(a, b); } // CHECK-LABEL: define void @test_vst1_p64_x2(i64* %a, [2 x <1 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly64x1x2_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.poly64x1x2_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x1x2_t, %struct.poly64x1x2_t* [[B]], i32 0, i32 0 // CHECK: store [2 x <1 x i64>] [[B]].coerce, [2 x <1 x i64>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x1x2_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x1x2_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 16, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x1x2_t, %struct.poly64x1x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x1x2_t, %struct.poly64x1x2_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [2 x <1 x i64>], [2 x <1 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> // CHECK: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> // CHECK: [[TMP8:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> // CHECK: [[TMP9:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x2.v1i64.p0i64(<1 x i64> [[TMP7]], <1 x i64> [[TMP8]], i64* [[TMP9]]) // CHECK: ret void void test_vst1_p64_x2(poly64_t *a, poly64x1x2_t b) { vst1_p64_x2(a, b); } // CHECK-LABEL: define void @test_vst1q_u8_x3(i8* %a, [3 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint8x16x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint8x16x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <16 x i8>] [[B]].coerce, [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x16x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint8x16x3_t, %struct.uint8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 // CHECK: call void @llvm.aarch64.neon.st1x3.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i8* %a) // CHECK: ret void void test_vst1q_u8_x3(uint8_t *a, uint8x16x3_t b) { vst1q_u8_x3(a, b); } // CHECK-LABEL: define void @test_vst1q_u16_x3(i16* %a, [3 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint16x8x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint16x8x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <8 x i16>] [[B]].coerce, [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x8x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint16x8x3_t, %struct.uint16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x3.v8i16.p0i16(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i16* [[TMP12]]) // CHECK: ret void void test_vst1q_u16_x3(uint16_t *a, uint16x8x3_t b) { vst1q_u16_x3(a, b); } // CHECK-LABEL: define void @test_vst1q_u32_x3(i32* %a, [3 x <4 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint32x4x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint32x4x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <4 x i32>] [[B]].coerce, [3 x <4 x i32>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x4x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint32x4x3_t, %struct.uint32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x i32> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i32* // CHECK: call void @llvm.aarch64.neon.st1x3.v4i32.p0i32(<4 x i32> [[TMP9]], <4 x i32> [[TMP10]], <4 x i32> [[TMP11]], i32* [[TMP12]]) // CHECK: ret void void test_vst1q_u32_x3(uint32_t *a, uint32x4x3_t b) { vst1q_u32_x3(a, b); } // CHECK-LABEL: define void @test_vst1q_u64_x3(i64* %a, [3 x <2 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint64x2x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint64x2x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <2 x i64>] [[B]].coerce, [3 x <2 x i64>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x2x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint64x2x3_t, %struct.uint64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x3.v2i64.p0i64(<2 x i64> [[TMP9]], <2 x i64> [[TMP10]], <2 x i64> [[TMP11]], i64* [[TMP12]]) // CHECK: ret void void test_vst1q_u64_x3(uint64_t *a, uint64x2x3_t b) { vst1q_u64_x3(a, b); } // CHECK-LABEL: define void @test_vst1q_s8_x3(i8* %a, [3 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int8x16x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int8x16x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x16x3_t, %struct.int8x16x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <16 x i8>] [[B]].coerce, [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int8x16x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x16x3_t, %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x16x3_t, %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int8x16x3_t, %struct.int8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 // CHECK: call void @llvm.aarch64.neon.st1x3.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i8* %a) // CHECK: ret void void test_vst1q_s8_x3(int8_t *a, int8x16x3_t b) { vst1q_s8_x3(a, b); } // CHECK-LABEL: define void @test_vst1q_s16_x3(i16* %a, [3 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int16x8x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int16x8x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x8x3_t, %struct.int16x8x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <8 x i16>] [[B]].coerce, [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int16x8x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x8x3_t, %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x8x3_t, %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int16x8x3_t, %struct.int16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x3.v8i16.p0i16(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i16* [[TMP12]]) // CHECK: ret void void test_vst1q_s16_x3(int16_t *a, int16x8x3_t b) { vst1q_s16_x3(a, b); } // CHECK-LABEL: define void @test_vst1q_s32_x3(i32* %a, [3 x <4 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int32x4x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int32x4x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x4x3_t, %struct.int32x4x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <4 x i32>] [[B]].coerce, [3 x <4 x i32>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int32x4x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x4x3_t, %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x4x3_t, %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int32x4x3_t, %struct.int32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i32>], [3 x <4 x i32>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x i32> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i32* // CHECK: call void @llvm.aarch64.neon.st1x3.v4i32.p0i32(<4 x i32> [[TMP9]], <4 x i32> [[TMP10]], <4 x i32> [[TMP11]], i32* [[TMP12]]) // CHECK: ret void void test_vst1q_s32_x3(int32_t *a, int32x4x3_t b) { vst1q_s32_x3(a, b); } // CHECK-LABEL: define void @test_vst1q_s64_x3(i64* %a, [3 x <2 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int64x2x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int64x2x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x2x3_t, %struct.int64x2x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <2 x i64>] [[B]].coerce, [3 x <2 x i64>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int64x2x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x2x3_t, %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x2x3_t, %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int64x2x3_t, %struct.int64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x3.v2i64.p0i64(<2 x i64> [[TMP9]], <2 x i64> [[TMP10]], <2 x i64> [[TMP11]], i64* [[TMP12]]) // CHECK: ret void void test_vst1q_s64_x3(int64_t *a, int64x2x3_t b) { vst1q_s64_x3(a, b); } // CHECK-LABEL: define void @test_vst1q_f16_x3(half* %a, [3 x <8 x half>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float16x8x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float16x8x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x8x3_t, %struct.float16x8x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <8 x half>] [[B]].coerce, [3 x <8 x half>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float16x8x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x8x3_t, %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x half> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x8x3_t, %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float16x8x3_t, %struct.float16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x half>], [3 x <8 x half>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x half> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x3.v8i16.p0i16(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i16* [[TMP12]]) // CHECK: ret void void test_vst1q_f16_x3(float16_t *a, float16x8x3_t b) { vst1q_f16_x3(a, b); } // CHECK-LABEL: define void @test_vst1q_f32_x3(float* %a, [3 x <4 x float>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float32x4x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float32x4x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x4x3_t, %struct.float32x4x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <4 x float>] [[B]].coerce, [3 x <4 x float>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float32x4x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x4x3_t, %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x float> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x4x3_t, %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x float> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float32x4x3_t, %struct.float32x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x float>], [3 x <4 x float>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <4 x float> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x float> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x float> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x float> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to float* // CHECK: call void @llvm.aarch64.neon.st1x3.v4f32.p0f32(<4 x float> [[TMP9]], <4 x float> [[TMP10]], <4 x float> [[TMP11]], float* [[TMP12]]) // CHECK: ret void void test_vst1q_f32_x3(float32_t *a, float32x4x3_t b) { vst1q_f32_x3(a, b); } // CHECK-LABEL: define void @test_vst1q_f64_x3(double* %a, [3 x <2 x double>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float64x2x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float64x2x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x2x3_t, %struct.float64x2x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <2 x double>] [[B]].coerce, [3 x <2 x double>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float64x2x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x2x3_t, %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x double> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x2x3_t, %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x double> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float64x2x3_t, %struct.float64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x double>], [3 x <2 x double>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <2 x double> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x double> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x double> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x double> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to double* // CHECK: call void @llvm.aarch64.neon.st1x3.v2f64.p0f64(<2 x double> [[TMP9]], <2 x double> [[TMP10]], <2 x double> [[TMP11]], double* [[TMP12]]) // CHECK: ret void void test_vst1q_f64_x3(float64_t *a, float64x2x3_t b) { vst1q_f64_x3(a, b); } // CHECK-LABEL: define void @test_vst1q_p8_x3(i8* %a, [3 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly8x16x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.poly8x16x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <16 x i8>] [[B]].coerce, [3 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x16x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly8x16x3_t, %struct.poly8x16x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <16 x i8>], [3 x <16 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 // CHECK: call void @llvm.aarch64.neon.st1x3.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], i8* %a) // CHECK: ret void void test_vst1q_p8_x3(poly8_t *a, poly8x16x3_t b) { vst1q_p8_x3(a, b); } // CHECK-LABEL: define void @test_vst1q_p16_x3(i16* %a, [3 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly16x8x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.poly16x8x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <8 x i16>] [[B]].coerce, [3 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x8x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly16x8x3_t, %struct.poly16x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i16>], [3 x <8 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x3.v8i16.p0i16(<8 x i16> [[TMP9]], <8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i16* [[TMP12]]) // CHECK: ret void void test_vst1q_p16_x3(poly16_t *a, poly16x8x3_t b) { vst1q_p16_x3(a, b); } // CHECK-LABEL: define void @test_vst1q_p64_x3(i64* %a, [3 x <2 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly64x2x3_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.poly64x2x3_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x2x3_t, %struct.poly64x2x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <2 x i64>] [[B]].coerce, [3 x <2 x i64>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x2x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x2x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 48, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x2x3_t, %struct.poly64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x2x3_t, %struct.poly64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly64x2x3_t, %struct.poly64x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i64>], [3 x <2 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> // CHECK: [[TMP9:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> // CHECK: [[TMP10:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x3.v2i64.p0i64(<2 x i64> [[TMP9]], <2 x i64> [[TMP10]], <2 x i64> [[TMP11]], i64* [[TMP12]]) // CHECK: ret void void test_vst1q_p64_x3(poly64_t *a, poly64x2x3_t b) { vst1q_p64_x3(a, b); } // CHECK-LABEL: define void @test_vst1_u8_x3(i8* %a, [3 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint8x8x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint8x8x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <8 x i8>] [[B]].coerce, [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x8x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint8x8x3_t, %struct.uint8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 // CHECK: call void @llvm.aarch64.neon.st1x3.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i8* %a) // CHECK: ret void void test_vst1_u8_x3(uint8_t *a, uint8x8x3_t b) { vst1_u8_x3(a, b); } // CHECK-LABEL: define void @test_vst1_u16_x3(i16* %a, [3 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint16x4x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint16x4x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <4 x i16>] [[B]].coerce, [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x4x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint16x4x3_t, %struct.uint16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x3.v4i16.p0i16(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i16* [[TMP12]]) // CHECK: ret void void test_vst1_u16_x3(uint16_t *a, uint16x4x3_t b) { vst1_u16_x3(a, b); } // CHECK-LABEL: define void @test_vst1_u32_x3(i32* %a, [3 x <2 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint32x2x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint32x2x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <2 x i32>] [[B]].coerce, [3 x <2 x i32>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x2x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint32x2x3_t, %struct.uint32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x i32> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i32* // CHECK: call void @llvm.aarch64.neon.st1x3.v2i32.p0i32(<2 x i32> [[TMP9]], <2 x i32> [[TMP10]], <2 x i32> [[TMP11]], i32* [[TMP12]]) // CHECK: ret void void test_vst1_u32_x3(uint32_t *a, uint32x2x3_t b) { vst1_u32_x3(a, b); } // CHECK-LABEL: define void @test_vst1_u64_x3(i64* %a, [3 x <1 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint64x1x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint64x1x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <1 x i64>] [[B]].coerce, [3 x <1 x i64>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x1x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint64x1x3_t, %struct.uint64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x3.v1i64.p0i64(<1 x i64> [[TMP9]], <1 x i64> [[TMP10]], <1 x i64> [[TMP11]], i64* [[TMP12]]) // CHECK: ret void void test_vst1_u64_x3(uint64_t *a, uint64x1x3_t b) { vst1_u64_x3(a, b); } // CHECK-LABEL: define void @test_vst1_s8_x3(i8* %a, [3 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int8x8x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int8x8x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x8x3_t, %struct.int8x8x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <8 x i8>] [[B]].coerce, [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int8x8x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x8x3_t, %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x8x3_t, %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int8x8x3_t, %struct.int8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 // CHECK: call void @llvm.aarch64.neon.st1x3.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i8* %a) // CHECK: ret void void test_vst1_s8_x3(int8_t *a, int8x8x3_t b) { vst1_s8_x3(a, b); } // CHECK-LABEL: define void @test_vst1_s16_x3(i16* %a, [3 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int16x4x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int16x4x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x4x3_t, %struct.int16x4x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <4 x i16>] [[B]].coerce, [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int16x4x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x4x3_t, %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x4x3_t, %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int16x4x3_t, %struct.int16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x3.v4i16.p0i16(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i16* [[TMP12]]) // CHECK: ret void void test_vst1_s16_x3(int16_t *a, int16x4x3_t b) { vst1_s16_x3(a, b); } // CHECK-LABEL: define void @test_vst1_s32_x3(i32* %a, [3 x <2 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int32x2x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int32x2x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x2x3_t, %struct.int32x2x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <2 x i32>] [[B]].coerce, [3 x <2 x i32>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int32x2x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x2x3_t, %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x2x3_t, %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int32x2x3_t, %struct.int32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x i32>], [3 x <2 x i32>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x i32> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i32* // CHECK: call void @llvm.aarch64.neon.st1x3.v2i32.p0i32(<2 x i32> [[TMP9]], <2 x i32> [[TMP10]], <2 x i32> [[TMP11]], i32* [[TMP12]]) // CHECK: ret void void test_vst1_s32_x3(int32_t *a, int32x2x3_t b) { vst1_s32_x3(a, b); } // CHECK-LABEL: define void @test_vst1_s64_x3(i64* %a, [3 x <1 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int64x1x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int64x1x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x1x3_t, %struct.int64x1x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <1 x i64>] [[B]].coerce, [3 x <1 x i64>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int64x1x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x1x3_t, %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x1x3_t, %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int64x1x3_t, %struct.int64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x3.v1i64.p0i64(<1 x i64> [[TMP9]], <1 x i64> [[TMP10]], <1 x i64> [[TMP11]], i64* [[TMP12]]) // CHECK: ret void void test_vst1_s64_x3(int64_t *a, int64x1x3_t b) { vst1_s64_x3(a, b); } // CHECK-LABEL: define void @test_vst1_f16_x3(half* %a, [3 x <4 x half>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float16x4x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float16x4x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x4x3_t, %struct.float16x4x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <4 x half>] [[B]].coerce, [3 x <4 x half>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float16x4x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x4x3_t, %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x half> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x4x3_t, %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float16x4x3_t, %struct.float16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x half>], [3 x <4 x half>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x half> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x3.v4i16.p0i16(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i16* [[TMP12]]) // CHECK: ret void void test_vst1_f16_x3(float16_t *a, float16x4x3_t b) { vst1_f16_x3(a, b); } // CHECK-LABEL: define void @test_vst1_f32_x3(float* %a, [3 x <2 x float>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float32x2x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float32x2x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x2x3_t, %struct.float32x2x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <2 x float>] [[B]].coerce, [3 x <2 x float>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float32x2x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x2x3_t, %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x float> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x2x3_t, %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x float> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float32x2x3_t, %struct.float32x2x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <2 x float>], [3 x <2 x float>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <2 x float> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x float> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x float> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x float> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to float* // CHECK: call void @llvm.aarch64.neon.st1x3.v2f32.p0f32(<2 x float> [[TMP9]], <2 x float> [[TMP10]], <2 x float> [[TMP11]], float* [[TMP12]]) // CHECK: ret void void test_vst1_f32_x3(float32_t *a, float32x2x3_t b) { vst1_f32_x3(a, b); } // CHECK-LABEL: define void @test_vst1_f64_x3(double* %a, [3 x <1 x double>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float64x1x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float64x1x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x1x3_t, %struct.float64x1x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <1 x double>] [[B]].coerce, [3 x <1 x double>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float64x1x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x1x3_t, %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x double> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x1x3_t, %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x double> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float64x1x3_t, %struct.float64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x double>], [3 x <1 x double>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <1 x double> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x double> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x double> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x double> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to double* // CHECK: call void @llvm.aarch64.neon.st1x3.v1f64.p0f64(<1 x double> [[TMP9]], <1 x double> [[TMP10]], <1 x double> [[TMP11]], double* [[TMP12]]) // CHECK: ret void void test_vst1_f64_x3(float64_t *a, float64x1x3_t b) { vst1_f64_x3(a, b); } // CHECK-LABEL: define void @test_vst1_p8_x3(i8* %a, [3 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly8x8x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.poly8x8x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <8 x i8>] [[B]].coerce, [3 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x8x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly8x8x3_t, %struct.poly8x8x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <8 x i8>], [3 x <8 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 // CHECK: call void @llvm.aarch64.neon.st1x3.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], i8* %a) // CHECK: ret void void test_vst1_p8_x3(poly8_t *a, poly8x8x3_t b) { vst1_p8_x3(a, b); } // CHECK-LABEL: define void @test_vst1_p16_x3(i16* %a, [3 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly16x4x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.poly16x4x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <4 x i16>] [[B]].coerce, [3 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x4x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly16x4x3_t, %struct.poly16x4x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <4 x i16>], [3 x <4 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x3.v4i16.p0i16(<4 x i16> [[TMP9]], <4 x i16> [[TMP10]], <4 x i16> [[TMP11]], i16* [[TMP12]]) // CHECK: ret void void test_vst1_p16_x3(poly16_t *a, poly16x4x3_t b) { vst1_p16_x3(a, b); } // CHECK-LABEL: define void @test_vst1_p64_x3(i64* %a, [3 x <1 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly64x1x3_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.poly64x1x3_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x1x3_t, %struct.poly64x1x3_t* [[B]], i32 0, i32 0 // CHECK: store [3 x <1 x i64>] [[B]].coerce, [3 x <1 x i64>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x1x3_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x1x3_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 24, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x1x3_t, %struct.poly64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x1x3_t, %struct.poly64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly64x1x3_t, %struct.poly64x1x3_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [3 x <1 x i64>], [3 x <1 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> // CHECK: [[TMP9:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> // CHECK: [[TMP10:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> // CHECK: [[TMP12:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x3.v1i64.p0i64(<1 x i64> [[TMP9]], <1 x i64> [[TMP10]], <1 x i64> [[TMP11]], i64* [[TMP12]]) // CHECK: ret void void test_vst1_p64_x3(poly64_t *a, poly64x1x3_t b) { vst1_p64_x3(a, b); } // CHECK-LABEL: define void @test_vst1q_u8_x4(i8* %a, [4 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint8x16x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint8x16x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <16 x i8>] [[B]].coerce, [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x16x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x16x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint8x16x4_t, %struct.uint8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 // CHECK: call void @llvm.aarch64.neon.st1x4.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i8* %a) // CHECK: ret void void test_vst1q_u8_x4(uint8_t *a, uint8x16x4_t b) { vst1q_u8_x4(a, b); } // CHECK-LABEL: define void @test_vst1q_u16_x4(i16* %a, [4 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint16x8x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint16x8x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <8 x i16>] [[B]].coerce, [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x8x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x8x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint16x8x4_t, %struct.uint16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <8 x i16> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x4.v8i16.p0i16(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i16* [[TMP15]]) // CHECK: ret void void test_vst1q_u16_x4(uint16_t *a, uint16x8x4_t b) { vst1q_u16_x4(a, b); } // CHECK-LABEL: define void @test_vst1q_u32_x4(i32* %a, [4 x <4 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint32x4x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint32x4x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <4 x i32>] [[B]].coerce, [4 x <4 x i32>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x4x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x4x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint32x4x4_t, %struct.uint32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <4 x i32> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x i32> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <4 x i32> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i32* // CHECK: call void @llvm.aarch64.neon.st1x4.v4i32.p0i32(<4 x i32> [[TMP11]], <4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <4 x i32> [[TMP14]], i32* [[TMP15]]) // CHECK: ret void void test_vst1q_u32_x4(uint32_t *a, uint32x4x4_t b) { vst1q_u32_x4(a, b); } // CHECK-LABEL: define void @test_vst1q_u64_x4(i64* %a, [4 x <2 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint64x2x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.uint64x2x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <2 x i64>] [[B]].coerce, [4 x <2 x i64>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x2x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x2x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint64x2x4_t, %struct.uint64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <2 x i64> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <2 x i64> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x4.v2i64.p0i64(<2 x i64> [[TMP11]], <2 x i64> [[TMP12]], <2 x i64> [[TMP13]], <2 x i64> [[TMP14]], i64* [[TMP15]]) // CHECK: ret void void test_vst1q_u64_x4(uint64_t *a, uint64x2x4_t b) { vst1q_u64_x4(a, b); } // CHECK-LABEL: define void @test_vst1q_s8_x4(i8* %a, [4 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int8x16x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int8x16x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <16 x i8>] [[B]].coerce, [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x16x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int8x16x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int8x16x4_t, %struct.int8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 // CHECK: call void @llvm.aarch64.neon.st1x4.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i8* %a) // CHECK: ret void void test_vst1q_s8_x4(int8_t *a, int8x16x4_t b) { vst1q_s8_x4(a, b); } // CHECK-LABEL: define void @test_vst1q_s16_x4(i16* %a, [4 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int16x8x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int16x8x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <8 x i16>] [[B]].coerce, [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x8x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int16x8x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int16x8x4_t, %struct.int16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <8 x i16> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x4.v8i16.p0i16(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i16* [[TMP15]]) // CHECK: ret void void test_vst1q_s16_x4(int16_t *a, int16x8x4_t b) { vst1q_s16_x4(a, b); } // CHECK-LABEL: define void @test_vst1q_s32_x4(i32* %a, [4 x <4 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int32x4x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int32x4x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <4 x i32>] [[B]].coerce, [4 x <4 x i32>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x4x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int32x4x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x i32> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int32x4x4_t, %struct.int32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i32>], [4 x <4 x i32>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <4 x i32>, <4 x i32>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <4 x i32> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x i32> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x i32> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x i32> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <4 x i32> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i32* // CHECK: call void @llvm.aarch64.neon.st1x4.v4i32.p0i32(<4 x i32> [[TMP11]], <4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <4 x i32> [[TMP14]], i32* [[TMP15]]) // CHECK: ret void void test_vst1q_s32_x4(int32_t *a, int32x4x4_t b) { vst1q_s32_x4(a, b); } // CHECK-LABEL: define void @test_vst1q_s64_x4(i64* %a, [4 x <2 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int64x2x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.int64x2x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <2 x i64>] [[B]].coerce, [4 x <2 x i64>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x2x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int64x2x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int64x2x4_t, %struct.int64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <2 x i64> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <2 x i64> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x4.v2i64.p0i64(<2 x i64> [[TMP11]], <2 x i64> [[TMP12]], <2 x i64> [[TMP13]], <2 x i64> [[TMP14]], i64* [[TMP15]]) // CHECK: ret void void test_vst1q_s64_x4(int64_t *a, int64x2x4_t b) { vst1q_s64_x4(a, b); } // CHECK-LABEL: define void @test_vst1q_f16_x4(half* %a, [4 x <8 x half>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float16x8x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float16x8x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <8 x half>] [[B]].coerce, [4 x <8 x half>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x8x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float16x8x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x half> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x half> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x half> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float16x8x4_t, %struct.float16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x half>], [4 x <8 x half>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <8 x half>, <8 x half>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <8 x half> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x4.v8i16.p0i16(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i16* [[TMP15]]) // CHECK: ret void void test_vst1q_f16_x4(float16_t *a, float16x8x4_t b) { vst1q_f16_x4(a, b); } // CHECK-LABEL: define void @test_vst1q_f32_x4(float* %a, [4 x <4 x float>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float32x4x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float32x4x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <4 x float>] [[B]].coerce, [4 x <4 x float>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x4x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float32x4x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <4 x float> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <4 x float> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <4 x float> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float32x4x4_t, %struct.float32x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x float>], [4 x <4 x float>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <4 x float>, <4 x float>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <4 x float> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x float> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <4 x float> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <4 x float> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <4 x float> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to float* // CHECK: call void @llvm.aarch64.neon.st1x4.v4f32.p0f32(<4 x float> [[TMP11]], <4 x float> [[TMP12]], <4 x float> [[TMP13]], <4 x float> [[TMP14]], float* [[TMP15]]) // CHECK: ret void void test_vst1q_f32_x4(float32_t *a, float32x4x4_t b) { vst1q_f32_x4(a, b); } // CHECK-LABEL: define void @test_vst1q_f64_x4(double* %a, [4 x <2 x double>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float64x2x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.float64x2x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <2 x double>] [[B]].coerce, [4 x <2 x double>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x2x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float64x2x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x double> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x double> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <2 x double> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float64x2x4_t, %struct.float64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x double>], [4 x <2 x double>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <2 x double>, <2 x double>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <2 x double> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x double> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x double> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x double> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <2 x double> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to double* // CHECK: call void @llvm.aarch64.neon.st1x4.v2f64.p0f64(<2 x double> [[TMP11]], <2 x double> [[TMP12]], <2 x double> [[TMP13]], <2 x double> [[TMP14]], double* [[TMP15]]) // CHECK: ret void void test_vst1q_f64_x4(float64_t *a, float64x2x4_t b) { vst1q_f64_x4(a, b); } // CHECK-LABEL: define void @test_vst1q_p8_x4(i8* %a, [4 x <16 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly8x16x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.poly8x16x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <16 x i8>] [[B]].coerce, [4 x <16 x i8>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x16x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x16x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX]], align 16 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX2]], align 16 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX4]], align 16 // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly8x16x4_t, %struct.poly8x16x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <16 x i8>], [4 x <16 x i8>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* [[ARRAYIDX6]], align 16 // CHECK: call void @llvm.aarch64.neon.st1x4.v16i8.p0i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP3]], <16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i8* %a) // CHECK: ret void void test_vst1q_p8_x4(poly8_t *a, poly8x16x4_t b) { vst1q_p8_x4(a, b); } // CHECK-LABEL: define void @test_vst1q_p16_x4(i16* %a, [4 x <8 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly16x8x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.poly16x8x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <8 x i16>] [[B]].coerce, [4 x <8 x i16>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x8x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x8x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <8 x i16> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <8 x i16> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <8 x i16> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly16x8x4_t, %struct.poly16x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i16>], [4 x <8 x i16>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <8 x i16>, <8 x i16>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <8 x i16> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <8 x i16> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <8 x i16> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <8 x i16> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <8 x i16> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x4.v8i16.p0i16(<8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i16> [[TMP13]], <8 x i16> [[TMP14]], i16* [[TMP15]]) // CHECK: ret void void test_vst1q_p16_x4(poly16_t *a, poly16x8x4_t b) { vst1q_p16_x4(a, b); } // CHECK-LABEL: define void @test_vst1q_p64_x4(i64* %a, [4 x <2 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly64x2x4_t, align 16 // CHECK: [[__S1:%.*]] = alloca %struct.poly64x2x4_t, align 16 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <2 x i64>] [[B]].coerce, [4 x <2 x i64>]* [[COERCE_DIVE]], align 16 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x2x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x2x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 64, i32 16, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX]], align 16 // CHECK: [[TMP4:%.*]] = bitcast <2 x i64> [[TMP3]] to <16 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX2]], align 16 // CHECK: [[TMP6:%.*]] = bitcast <2 x i64> [[TMP5]] to <16 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX4]], align 16 // CHECK: [[TMP8:%.*]] = bitcast <2 x i64> [[TMP7]] to <16 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly64x2x4_t, %struct.poly64x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i64>], [4 x <2 x i64>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <2 x i64>, <2 x i64>* [[ARRAYIDX6]], align 16 // CHECK: [[TMP10:%.*]] = bitcast <2 x i64> [[TMP9]] to <16 x i8> // CHECK: [[TMP11:%.*]] = bitcast <16 x i8> [[TMP4]] to <2 x i64> // CHECK: [[TMP12:%.*]] = bitcast <16 x i8> [[TMP6]] to <2 x i64> // CHECK: [[TMP13:%.*]] = bitcast <16 x i8> [[TMP8]] to <2 x i64> // CHECK: [[TMP14:%.*]] = bitcast <16 x i8> [[TMP10]] to <2 x i64> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x4.v2i64.p0i64(<2 x i64> [[TMP11]], <2 x i64> [[TMP12]], <2 x i64> [[TMP13]], <2 x i64> [[TMP14]], i64* [[TMP15]]) // CHECK: ret void void test_vst1q_p64_x4(poly64_t *a, poly64x2x4_t b) { vst1q_p64_x4(a, b); } // CHECK-LABEL: define void @test_vst1_u8_x4(i8* %a, [4 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint8x8x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint8x8x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <8 x i8>] [[B]].coerce, [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint8x8x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint8x8x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint8x8x4_t, %struct.uint8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 // CHECK: call void @llvm.aarch64.neon.st1x4.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i8* %a) // CHECK: ret void void test_vst1_u8_x4(uint8_t *a, uint8x8x4_t b) { vst1_u8_x4(a, b); } // CHECK-LABEL: define void @test_vst1_u16_x4(i16* %a, [4 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint16x4x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint16x4x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <4 x i16>] [[B]].coerce, [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint16x4x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint16x4x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint16x4x4_t, %struct.uint16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <4 x i16> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x4.v4i16.p0i16(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i16* [[TMP15]]) // CHECK: ret void void test_vst1_u16_x4(uint16_t *a, uint16x4x4_t b) { vst1_u16_x4(a, b); } // CHECK-LABEL: define void @test_vst1_u32_x4(i32* %a, [4 x <2 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint32x2x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint32x2x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <2 x i32>] [[B]].coerce, [4 x <2 x i32>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint32x2x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint32x2x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint32x2x4_t, %struct.uint32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <2 x i32> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x i32> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <2 x i32> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i32* // CHECK: call void @llvm.aarch64.neon.st1x4.v2i32.p0i32(<2 x i32> [[TMP11]], <2 x i32> [[TMP12]], <2 x i32> [[TMP13]], <2 x i32> [[TMP14]], i32* [[TMP15]]) // CHECK: ret void void test_vst1_u32_x4(uint32_t *a, uint32x2x4_t b) { vst1_u32_x4(a, b); } // CHECK-LABEL: define void @test_vst1_u64_x4(i64* %a, [4 x <1 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.uint64x1x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.uint64x1x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <1 x i64>] [[B]].coerce, [4 x <1 x i64>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.uint64x1x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.uint64x1x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.uint64x1x4_t, %struct.uint64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <1 x i64> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <1 x i64> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x4.v1i64.p0i64(<1 x i64> [[TMP11]], <1 x i64> [[TMP12]], <1 x i64> [[TMP13]], <1 x i64> [[TMP14]], i64* [[TMP15]]) // CHECK: ret void void test_vst1_u64_x4(uint64_t *a, uint64x1x4_t b) { vst1_u64_x4(a, b); } // CHECK-LABEL: define void @test_vst1_s8_x4(i8* %a, [4 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int8x8x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int8x8x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <8 x i8>] [[B]].coerce, [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int8x8x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int8x8x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int8x8x4_t, %struct.int8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 // CHECK: call void @llvm.aarch64.neon.st1x4.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i8* %a) // CHECK: ret void void test_vst1_s8_x4(int8_t *a, int8x8x4_t b) { vst1_s8_x4(a, b); } // CHECK-LABEL: define void @test_vst1_s16_x4(i16* %a, [4 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int16x4x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int16x4x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <4 x i16>] [[B]].coerce, [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int16x4x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int16x4x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int16x4x4_t, %struct.int16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <4 x i16> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x4.v4i16.p0i16(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i16* [[TMP15]]) // CHECK: ret void void test_vst1_s16_x4(int16_t *a, int16x4x4_t b) { vst1_s16_x4(a, b); } // CHECK-LABEL: define void @test_vst1_s32_x4(i32* %a, [4 x <2 x i32>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int32x2x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int32x2x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <2 x i32>] [[B]].coerce, [4 x <2 x i32>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int32x2x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int32x2x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i32* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int32x2x4_t, %struct.int32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x i32>], [4 x <2 x i32>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <2 x i32>, <2 x i32>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <2 x i32> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x i32> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x i32> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x i32> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <2 x i32> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i32* // CHECK: call void @llvm.aarch64.neon.st1x4.v2i32.p0i32(<2 x i32> [[TMP11]], <2 x i32> [[TMP12]], <2 x i32> [[TMP13]], <2 x i32> [[TMP14]], i32* [[TMP15]]) // CHECK: ret void void test_vst1_s32_x4(int32_t *a, int32x2x4_t b) { vst1_s32_x4(a, b); } // CHECK-LABEL: define void @test_vst1_s64_x4(i64* %a, [4 x <1 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.int64x1x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.int64x1x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <1 x i64>] [[B]].coerce, [4 x <1 x i64>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.int64x1x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.int64x1x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.int64x1x4_t, %struct.int64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <1 x i64> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <1 x i64> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x4.v1i64.p0i64(<1 x i64> [[TMP11]], <1 x i64> [[TMP12]], <1 x i64> [[TMP13]], <1 x i64> [[TMP14]], i64* [[TMP15]]) // CHECK: ret void void test_vst1_s64_x4(int64_t *a, int64x1x4_t b) { vst1_s64_x4(a, b); } // CHECK-LABEL: define void @test_vst1_f16_x4(half* %a, [4 x <4 x half>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float16x4x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float16x4x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <4 x half>] [[B]].coerce, [4 x <4 x half>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float16x4x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float16x4x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast half* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x half> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x half> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x half> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float16x4x4_t, %struct.float16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x half>], [4 x <4 x half>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <4 x half>, <4 x half>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <4 x half> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x4.v4i16.p0i16(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i16* [[TMP15]]) // CHECK: ret void void test_vst1_f16_x4(float16_t *a, float16x4x4_t b) { vst1_f16_x4(a, b); } // CHECK-LABEL: define void @test_vst1_f32_x4(float* %a, [4 x <2 x float>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float32x2x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float32x2x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <2 x float>] [[B]].coerce, [4 x <2 x float>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float32x2x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float32x2x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast float* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <2 x float> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <2 x float> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <2 x float> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float32x2x4_t, %struct.float32x2x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <2 x float>], [4 x <2 x float>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <2 x float>, <2 x float>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <2 x float> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <2 x float> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <2 x float> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <2 x float> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <2 x float> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to float* // CHECK: call void @llvm.aarch64.neon.st1x4.v2f32.p0f32(<2 x float> [[TMP11]], <2 x float> [[TMP12]], <2 x float> [[TMP13]], <2 x float> [[TMP14]], float* [[TMP15]]) // CHECK: ret void void test_vst1_f32_x4(float32_t *a, float32x2x4_t b) { vst1_f32_x4(a, b); } // CHECK-LABEL: define void @test_vst1_f64_x4(double* %a, [4 x <1 x double>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.float64x1x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.float64x1x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <1 x double>] [[B]].coerce, [4 x <1 x double>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.float64x1x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.float64x1x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast double* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x double> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x double> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <1 x double> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.float64x1x4_t, %struct.float64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x double>], [4 x <1 x double>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <1 x double>, <1 x double>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <1 x double> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x double> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x double> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x double> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <1 x double> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to double* // CHECK: call void @llvm.aarch64.neon.st1x4.v1f64.p0f64(<1 x double> [[TMP11]], <1 x double> [[TMP12]], <1 x double> [[TMP13]], <1 x double> [[TMP14]], double* [[TMP15]]) // CHECK: ret void void test_vst1_f64_x4(float64_t *a, float64x1x4_t b) { vst1_f64_x4(a, b); } // CHECK-LABEL: define void @test_vst1_p8_x4(i8* %a, [4 x <8 x i8>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly8x8x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.poly8x8x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <8 x i8>] [[B]].coerce, [4 x <8 x i8>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly8x8x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly8x8x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX]], align 8 // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX2]], align 8 // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX4]], align 8 // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly8x8x4_t, %struct.poly8x8x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <8 x i8>], [4 x <8 x i8>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP5:%.*]] = load <8 x i8>, <8 x i8>* [[ARRAYIDX6]], align 8 // CHECK: call void @llvm.aarch64.neon.st1x4.v8i8.p0i8(<8 x i8> [[TMP2]], <8 x i8> [[TMP3]], <8 x i8> [[TMP4]], <8 x i8> [[TMP5]], i8* %a) // CHECK: ret void void test_vst1_p8_x4(poly8_t *a, poly8x8x4_t b) { vst1_p8_x4(a, b); } // CHECK-LABEL: define void @test_vst1_p16_x4(i16* %a, [4 x <4 x i16>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly16x4x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.poly16x4x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <4 x i16>] [[B]].coerce, [4 x <4 x i16>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly16x4x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly16x4x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i16* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <4 x i16> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <4 x i16> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly16x4x4_t, %struct.poly16x4x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <4 x i16>], [4 x <4 x i16>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <4 x i16>, <4 x i16>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <4 x i16> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <4 x i16> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <4 x i16> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i16* // CHECK: call void @llvm.aarch64.neon.st1x4.v4i16.p0i16(<4 x i16> [[TMP11]], <4 x i16> [[TMP12]], <4 x i16> [[TMP13]], <4 x i16> [[TMP14]], i16* [[TMP15]]) // CHECK: ret void void test_vst1_p16_x4(poly16_t *a, poly16x4x4_t b) { vst1_p16_x4(a, b); } // CHECK-LABEL: define void @test_vst1_p64_x4(i64* %a, [4 x <1 x i64>] %b.coerce) #0 { // CHECK: [[B:%.*]] = alloca %struct.poly64x1x4_t, align 8 // CHECK: [[__S1:%.*]] = alloca %struct.poly64x1x4_t, align 8 // CHECK: [[COERCE_DIVE:%.*]] = getelementptr inbounds %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[B]], i32 0, i32 0 // CHECK: store [4 x <1 x i64>] [[B]].coerce, [4 x <1 x i64>]* [[COERCE_DIVE]], align 8 // CHECK: [[TMP0:%.*]] = bitcast %struct.poly64x1x4_t* [[__S1]] to i8* // CHECK: [[TMP1:%.*]] = bitcast %struct.poly64x1x4_t* [[B]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i64(i8* [[TMP0]], i8* [[TMP1]], i64 32, i32 8, i1 false) // CHECK: [[TMP2:%.*]] = bitcast i64* %a to i8* // CHECK: [[VAL:%.*]] = getelementptr inbounds %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL]], i64 0, i64 0 // CHECK: [[TMP3:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX]], align 8 // CHECK: [[TMP4:%.*]] = bitcast <1 x i64> [[TMP3]] to <8 x i8> // CHECK: [[VAL1:%.*]] = getelementptr inbounds %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX2:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL1]], i64 0, i64 1 // CHECK: [[TMP5:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX2]], align 8 // CHECK: [[TMP6:%.*]] = bitcast <1 x i64> [[TMP5]] to <8 x i8> // CHECK: [[VAL3:%.*]] = getelementptr inbounds %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX4:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL3]], i64 0, i64 2 // CHECK: [[TMP7:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX4]], align 8 // CHECK: [[TMP8:%.*]] = bitcast <1 x i64> [[TMP7]] to <8 x i8> // CHECK: [[VAL5:%.*]] = getelementptr inbounds %struct.poly64x1x4_t, %struct.poly64x1x4_t* [[__S1]], i32 0, i32 0 // CHECK: [[ARRAYIDX6:%.*]] = getelementptr inbounds [4 x <1 x i64>], [4 x <1 x i64>]* [[VAL5]], i64 0, i64 3 // CHECK: [[TMP9:%.*]] = load <1 x i64>, <1 x i64>* [[ARRAYIDX6]], align 8 // CHECK: [[TMP10:%.*]] = bitcast <1 x i64> [[TMP9]] to <8 x i8> // CHECK: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x i64> // CHECK: [[TMP12:%.*]] = bitcast <8 x i8> [[TMP6]] to <1 x i64> // CHECK: [[TMP13:%.*]] = bitcast <8 x i8> [[TMP8]] to <1 x i64> // CHECK: [[TMP14:%.*]] = bitcast <8 x i8> [[TMP10]] to <1 x i64> // CHECK: [[TMP15:%.*]] = bitcast i8* [[TMP2]] to i64* // CHECK: call void @llvm.aarch64.neon.st1x4.v1i64.p0i64(<1 x i64> [[TMP11]], <1 x i64> [[TMP12]], <1 x i64> [[TMP13]], <1 x i64> [[TMP14]], i64* [[TMP15]]) // CHECK: ret void void test_vst1_p64_x4(poly64_t *a, poly64x1x4_t b) { vst1_p64_x4(a, b); } // CHECK-LABEL: define i64 @test_vceqd_s64(i64 %a, i64 %b) #0 { // CHECK: [[TMP0:%.*]] = icmp eq i64 %a, %b // CHECK: [[VCEQD_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCEQD_I]] int64_t test_vceqd_s64(int64_t a, int64_t b) { return (int64_t)vceqd_s64(a, b); } // CHECK-LABEL: define i64 @test_vceqd_u64(i64 %a, i64 %b) #0 { // CHECK: [[TMP0:%.*]] = icmp eq i64 %a, %b // CHECK: [[VCEQD_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCEQD_I]] uint64_t test_vceqd_u64(uint64_t a, uint64_t b) { return (int64_t)vceqd_u64(a, b); } // CHECK-LABEL: define i64 @test_vceqzd_s64(i64 %a) #0 { // CHECK: [[TMP0:%.*]] = icmp eq i64 %a, 0 // CHECK: [[VCEQZ_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCEQZ_I]] int64_t test_vceqzd_s64(int64_t a) { return (int64_t)vceqzd_s64(a); } // CHECK-LABEL: define i64 @test_vceqzd_u64(i64 %a) #0 { // CHECK: [[TMP0:%.*]] = icmp eq i64 %a, 0 // CHECK: [[VCEQZD_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCEQZD_I]] int64_t test_vceqzd_u64(int64_t a) { return (int64_t)vceqzd_u64(a); } // CHECK-LABEL: define i64 @test_vcged_s64(i64 %a, i64 %b) #0 { // CHECK: [[TMP0:%.*]] = icmp sge i64 %a, %b // CHECK: [[VCEQD_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCEQD_I]] int64_t test_vcged_s64(int64_t a, int64_t b) { return (int64_t)vcged_s64(a, b); } // CHECK-LABEL: define i64 @test_vcged_u64(i64 %a, i64 %b) #0 { // CHECK: [[TMP0:%.*]] = icmp uge i64 %a, %b // CHECK: [[VCEQD_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCEQD_I]] uint64_t test_vcged_u64(uint64_t a, uint64_t b) { return (uint64_t)vcged_u64(a, b); } // CHECK-LABEL: define i64 @test_vcgezd_s64(i64 %a) #0 { // CHECK: [[TMP0:%.*]] = icmp sge i64 %a, 0 // CHECK: [[VCGEZ_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCGEZ_I]] int64_t test_vcgezd_s64(int64_t a) { return (int64_t)vcgezd_s64(a); } // CHECK-LABEL: define i64 @test_vcgtd_s64(i64 %a, i64 %b) #0 { // CHECK: [[TMP0:%.*]] = icmp sgt i64 %a, %b // CHECK: [[VCEQD_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCEQD_I]] int64_t test_vcgtd_s64(int64_t a, int64_t b) { return (int64_t)vcgtd_s64(a, b); } // CHECK-LABEL: define i64 @test_vcgtd_u64(i64 %a, i64 %b) #0 { // CHECK: [[TMP0:%.*]] = icmp ugt i64 %a, %b // CHECK: [[VCEQD_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCEQD_I]] uint64_t test_vcgtd_u64(uint64_t a, uint64_t b) { return (uint64_t)vcgtd_u64(a, b); } // CHECK-LABEL: define i64 @test_vcgtzd_s64(i64 %a) #0 { // CHECK: [[TMP0:%.*]] = icmp sgt i64 %a, 0 // CHECK: [[VCGTZ_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCGTZ_I]] int64_t test_vcgtzd_s64(int64_t a) { return (int64_t)vcgtzd_s64(a); } // CHECK-LABEL: define i64 @test_vcled_s64(i64 %a, i64 %b) #0 { // CHECK: [[TMP0:%.*]] = icmp sle i64 %a, %b // CHECK: [[VCEQD_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCEQD_I]] int64_t test_vcled_s64(int64_t a, int64_t b) { return (int64_t)vcled_s64(a, b); } // CHECK-LABEL: define i64 @test_vcled_u64(i64 %a, i64 %b) #0 { // CHECK: [[TMP0:%.*]] = icmp ule i64 %a, %b // CHECK: [[VCEQD_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCEQD_I]] uint64_t test_vcled_u64(uint64_t a, uint64_t b) { return (uint64_t)vcled_u64(a, b); } // CHECK-LABEL: define i64 @test_vclezd_s64(i64 %a) #0 { // CHECK: [[TMP0:%.*]] = icmp sle i64 %a, 0 // CHECK: [[VCLEZ_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCLEZ_I]] int64_t test_vclezd_s64(int64_t a) { return (int64_t)vclezd_s64(a); } // CHECK-LABEL: define i64 @test_vcltd_s64(i64 %a, i64 %b) #0 { // CHECK: [[TMP0:%.*]] = icmp slt i64 %a, %b // CHECK: [[VCEQD_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCEQD_I]] int64_t test_vcltd_s64(int64_t a, int64_t b) { return (int64_t)vcltd_s64(a, b); } // CHECK-LABEL: define i64 @test_vcltd_u64(i64 %a, i64 %b) #0 { // CHECK: [[TMP0:%.*]] = icmp ult i64 %a, %b // CHECK: [[VCEQD_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCEQD_I]] uint64_t test_vcltd_u64(uint64_t a, uint64_t b) { return (uint64_t)vcltd_u64(a, b); } // CHECK-LABEL: define i64 @test_vcltzd_s64(i64 %a) #0 { // CHECK: [[TMP0:%.*]] = icmp slt i64 %a, 0 // CHECK: [[VCLTZ_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCLTZ_I]] int64_t test_vcltzd_s64(int64_t a) { return (int64_t)vcltzd_s64(a); } // CHECK-LABEL: define i64 @test_vtstd_s64(i64 %a, i64 %b) #0 { // CHECK: [[TMP0:%.*]] = and i64 %a, %b // CHECK: [[TMP1:%.*]] = icmp ne i64 [[TMP0]], 0 // CHECK: [[VTSTD_I:%.*]] = sext i1 [[TMP1]] to i64 // CHECK: ret i64 [[VTSTD_I]] int64_t test_vtstd_s64(int64_t a, int64_t b) { return (int64_t)vtstd_s64(a, b); } // CHECK-LABEL: define i64 @test_vtstd_u64(i64 %a, i64 %b) #0 { // CHECK: [[TMP0:%.*]] = and i64 %a, %b // CHECK: [[TMP1:%.*]] = icmp ne i64 [[TMP0]], 0 // CHECK: [[VTSTD_I:%.*]] = sext i1 [[TMP1]] to i64 // CHECK: ret i64 [[VTSTD_I]] uint64_t test_vtstd_u64(uint64_t a, uint64_t b) { return (uint64_t)vtstd_u64(a, b); } // CHECK-LABEL: define i64 @test_vabsd_s64(i64 %a) #0 { // CHECK: [[VABSD_S64_I:%.*]] = call i64 @llvm.aarch64.neon.abs.i64(i64 %a) #4 // CHECK: ret i64 [[VABSD_S64_I]] int64_t test_vabsd_s64(int64_t a) { return (int64_t)vabsd_s64(a); } // CHECK-LABEL: define i8 @test_vqabsb_s8(i8 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i8> undef, i8 %a, i64 0 // CHECK: [[VQABSB_S8_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqabs.v8i8(<8 x i8> [[TMP0]]) #4 // CHECK: [[TMP1:%.*]] = extractelement <8 x i8> [[VQABSB_S8_I]], i64 0 // CHECK: ret i8 [[TMP1]] int8_t test_vqabsb_s8(int8_t a) { return (int8_t)vqabsb_s8(a); } // CHECK-LABEL: define i16 @test_vqabsh_s16(i16 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[VQABSH_S16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqabs.v4i16(<4 x i16> [[TMP0]]) #4 // CHECK: [[TMP1:%.*]] = extractelement <4 x i16> [[VQABSH_S16_I]], i64 0 // CHECK: ret i16 [[TMP1]] int16_t test_vqabsh_s16(int16_t a) { return (int16_t)vqabsh_s16(a); } // CHECK-LABEL: define i32 @test_vqabss_s32(i32 %a) #0 { // CHECK: [[VQABSS_S32_I:%.*]] = call i32 @llvm.aarch64.neon.sqabs.i32(i32 %a) #4 // CHECK: ret i32 [[VQABSS_S32_I]] int32_t test_vqabss_s32(int32_t a) { return (int32_t)vqabss_s32(a); } // CHECK-LABEL: define i64 @test_vqabsd_s64(i64 %a) #0 { // CHECK: [[VQABSD_S64_I:%.*]] = call i64 @llvm.aarch64.neon.sqabs.i64(i64 %a) #4 // CHECK: ret i64 [[VQABSD_S64_I]] int64_t test_vqabsd_s64(int64_t a) { return (int64_t)vqabsd_s64(a); } // CHECK-LABEL: define i64 @test_vnegd_s64(i64 %a) #0 { // CHECK: [[VNEGD_I:%.*]] = sub i64 0, %a // CHECK: ret i64 [[VNEGD_I]] int64_t test_vnegd_s64(int64_t a) { return (int64_t)vnegd_s64(a); } // CHECK-LABEL: define i8 @test_vqnegb_s8(i8 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i8> undef, i8 %a, i64 0 // CHECK: [[VQNEGB_S8_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqneg.v8i8(<8 x i8> [[TMP0]]) #4 // CHECK: [[TMP1:%.*]] = extractelement <8 x i8> [[VQNEGB_S8_I]], i64 0 // CHECK: ret i8 [[TMP1]] int8_t test_vqnegb_s8(int8_t a) { return (int8_t)vqnegb_s8(a); } // CHECK-LABEL: define i16 @test_vqnegh_s16(i16 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[VQNEGH_S16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqneg.v4i16(<4 x i16> [[TMP0]]) #4 // CHECK: [[TMP1:%.*]] = extractelement <4 x i16> [[VQNEGH_S16_I]], i64 0 // CHECK: ret i16 [[TMP1]] int16_t test_vqnegh_s16(int16_t a) { return (int16_t)vqnegh_s16(a); } // CHECK-LABEL: define i32 @test_vqnegs_s32(i32 %a) #0 { // CHECK: [[VQNEGS_S32_I:%.*]] = call i32 @llvm.aarch64.neon.sqneg.i32(i32 %a) #4 // CHECK: ret i32 [[VQNEGS_S32_I]] int32_t test_vqnegs_s32(int32_t a) { return (int32_t)vqnegs_s32(a); } // CHECK-LABEL: define i64 @test_vqnegd_s64(i64 %a) #0 { // CHECK: [[VQNEGD_S64_I:%.*]] = call i64 @llvm.aarch64.neon.sqneg.i64(i64 %a) #4 // CHECK: ret i64 [[VQNEGD_S64_I]] int64_t test_vqnegd_s64(int64_t a) { return (int64_t)vqnegd_s64(a); } // CHECK-LABEL: define i8 @test_vuqaddb_s8(i8 %a, i8 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i8> undef, i8 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <8 x i8> undef, i8 %b, i64 0 // CHECK: [[VUQADDB_S8_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.suqadd.v8i8(<8 x i8> [[TMP0]], <8 x i8> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <8 x i8> [[VUQADDB_S8_I]], i64 0 // CHECK: ret i8 [[TMP2]] int8_t test_vuqaddb_s8(int8_t a, int8_t b) { return (int8_t)vuqaddb_s8(a, b); } // CHECK-LABEL: define i16 @test_vuqaddh_s16(i16 %a, i16 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 // CHECK: [[VUQADDH_S16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.suqadd.v4i16(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <4 x i16> [[VUQADDH_S16_I]], i64 0 // CHECK: ret i16 [[TMP2]] int16_t test_vuqaddh_s16(int16_t a, int16_t b) { return (int16_t)vuqaddh_s16(a, b); } // CHECK-LABEL: define i32 @test_vuqadds_s32(i32 %a, i32 %b) #0 { // CHECK: [[VUQADDS_S32_I:%.*]] = call i32 @llvm.aarch64.neon.suqadd.i32(i32 %a, i32 %b) #4 // CHECK: ret i32 [[VUQADDS_S32_I]] int32_t test_vuqadds_s32(int32_t a, int32_t b) { return (int32_t)vuqadds_s32(a, b); } // CHECK-LABEL: define i64 @test_vuqaddd_s64(i64 %a, i64 %b) #0 { // CHECK: [[VUQADDD_S64_I:%.*]] = call i64 @llvm.aarch64.neon.suqadd.i64(i64 %a, i64 %b) #4 // CHECK: ret i64 [[VUQADDD_S64_I]] int64_t test_vuqaddd_s64(int64_t a, int64_t b) { return (int64_t)vuqaddd_s64(a, b); } // CHECK-LABEL: define i8 @test_vsqaddb_u8(i8 %a, i8 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i8> undef, i8 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <8 x i8> undef, i8 %b, i64 0 // CHECK: [[VSQADDB_U8_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.usqadd.v8i8(<8 x i8> [[TMP0]], <8 x i8> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <8 x i8> [[VSQADDB_U8_I]], i64 0 // CHECK: ret i8 [[TMP2]] uint8_t test_vsqaddb_u8(uint8_t a, uint8_t b) { return (uint8_t)vsqaddb_u8(a, b); } // CHECK-LABEL: define i16 @test_vsqaddh_u16(i16 %a, i16 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 // CHECK: [[VSQADDH_U16_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.usqadd.v4i16(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <4 x i16> [[VSQADDH_U16_I]], i64 0 // CHECK: ret i16 [[TMP2]] uint16_t test_vsqaddh_u16(uint16_t a, uint16_t b) { return (uint16_t)vsqaddh_u16(a, b); } // CHECK-LABEL: define i32 @test_vsqadds_u32(i32 %a, i32 %b) #0 { // CHECK: [[VSQADDS_U32_I:%.*]] = call i32 @llvm.aarch64.neon.usqadd.i32(i32 %a, i32 %b) #4 // CHECK: ret i32 [[VSQADDS_U32_I]] uint32_t test_vsqadds_u32(uint32_t a, uint32_t b) { return (uint32_t)vsqadds_u32(a, b); } // CHECK-LABEL: define i64 @test_vsqaddd_u64(i64 %a, i64 %b) #0 { // CHECK: [[VSQADDD_U64_I:%.*]] = call i64 @llvm.aarch64.neon.usqadd.i64(i64 %a, i64 %b) #4 // CHECK: ret i64 [[VSQADDD_U64_I]] uint64_t test_vsqaddd_u64(uint64_t a, uint64_t b) { return (uint64_t)vsqaddd_u64(a, b); } // CHECK-LABEL: define i32 @test_vqdmlalh_s16(i32 %a, i16 %b, i16 %c) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 %c, i64 0 // CHECK: [[VQDMLXL_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) #4 // CHECK: [[LANE0_I:%.*]] = extractelement <4 x i32> [[VQDMLXL_I]], i64 0 // CHECK: [[VQDMLXL1_I:%.*]] = call i32 @llvm.aarch64.neon.sqadd.i32(i32 %a, i32 [[LANE0_I]]) #4 // CHECK: ret i32 [[VQDMLXL1_I]] int32_t test_vqdmlalh_s16(int32_t a, int16_t b, int16_t c) { return (int32_t)vqdmlalh_s16(a, b, c); } // CHECK-LABEL: define i64 @test_vqdmlals_s32(i64 %a, i32 %b, i32 %c) #0 { // CHECK: [[VQDMLXL_I:%.*]] = call i64 @llvm.aarch64.neon.sqdmulls.scalar(i32 %b, i32 %c) #4 // CHECK: [[VQDMLXL1_I:%.*]] = call i64 @llvm.aarch64.neon.sqadd.i64(i64 %a, i64 [[VQDMLXL_I]]) #4 // CHECK: ret i64 [[VQDMLXL1_I]] int64_t test_vqdmlals_s32(int64_t a, int32_t b, int32_t c) { return (int64_t)vqdmlals_s32(a, b, c); } // CHECK-LABEL: define i32 @test_vqdmlslh_s16(i32 %a, i16 %b, i16 %c) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 %c, i64 0 // CHECK: [[VQDMLXL_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) #4 // CHECK: [[LANE0_I:%.*]] = extractelement <4 x i32> [[VQDMLXL_I]], i64 0 // CHECK: [[VQDMLXL1_I:%.*]] = call i32 @llvm.aarch64.neon.sqsub.i32(i32 %a, i32 [[LANE0_I]]) #4 // CHECK: ret i32 [[VQDMLXL1_I]] int32_t test_vqdmlslh_s16(int32_t a, int16_t b, int16_t c) { return (int32_t)vqdmlslh_s16(a, b, c); } // CHECK-LABEL: define i64 @test_vqdmlsls_s32(i64 %a, i32 %b, i32 %c) #0 { // CHECK: [[VQDMLXL_I:%.*]] = call i64 @llvm.aarch64.neon.sqdmulls.scalar(i32 %b, i32 %c) #4 // CHECK: [[VQDMLXL1_I:%.*]] = call i64 @llvm.aarch64.neon.sqsub.i64(i64 %a, i64 [[VQDMLXL_I]]) #4 // CHECK: ret i64 [[VQDMLXL1_I]] int64_t test_vqdmlsls_s32(int64_t a, int32_t b, int32_t c) { return (int64_t)vqdmlsls_s32(a, b, c); } // CHECK-LABEL: define i32 @test_vqdmullh_s16(i16 %a, i16 %b) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[TMP1:%.*]] = insertelement <4 x i16> undef, i16 %b, i64 0 // CHECK: [[VQDMULLH_S16_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> [[TMP0]], <4 x i16> [[TMP1]]) #4 // CHECK: [[TMP2:%.*]] = extractelement <4 x i32> [[VQDMULLH_S16_I]], i64 0 // CHECK: ret i32 [[TMP2]] int32_t test_vqdmullh_s16(int16_t a, int16_t b) { return (int32_t)vqdmullh_s16(a, b); } // CHECK-LABEL: define i64 @test_vqdmulls_s32(i32 %a, i32 %b) #0 { // CHECK: [[VQDMULLS_S32_I:%.*]] = call i64 @llvm.aarch64.neon.sqdmulls.scalar(i32 %a, i32 %b) #4 // CHECK: ret i64 [[VQDMULLS_S32_I]] int64_t test_vqdmulls_s32(int32_t a, int32_t b) { return (int64_t)vqdmulls_s32(a, b); } // CHECK-LABEL: define i8 @test_vqmovunh_s16(i16 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i16> undef, i16 %a, i64 0 // CHECK: [[VQMOVUNH_S16_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqxtun.v8i8(<8 x i16> [[TMP0]]) #4 // CHECK: [[TMP1:%.*]] = extractelement <8 x i8> [[VQMOVUNH_S16_I]], i64 0 // CHECK: ret i8 [[TMP1]] int8_t test_vqmovunh_s16(int16_t a) { return (int8_t)vqmovunh_s16(a); } // CHECK-LABEL: define i16 @test_vqmovuns_s32(i32 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i32> undef, i32 %a, i64 0 // CHECK: [[VQMOVUNS_S32_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqxtun.v4i16(<4 x i32> [[TMP0]]) #4 // CHECK: [[TMP1:%.*]] = extractelement <4 x i16> [[VQMOVUNS_S32_I]], i64 0 // CHECK: ret i16 [[TMP1]] int16_t test_vqmovuns_s32(int32_t a) { return (int16_t)vqmovuns_s32(a); } // CHECK-LABEL: define i32 @test_vqmovund_s64(i64 %a) #0 { // CHECK: [[VQMOVUND_S64_I:%.*]] = call i32 @llvm.aarch64.neon.scalar.sqxtun.i32.i64(i64 %a) #4 // CHECK: ret i32 [[VQMOVUND_S64_I]] int32_t test_vqmovund_s64(int64_t a) { return (int32_t)vqmovund_s64(a); } // CHECK-LABEL: define i8 @test_vqmovnh_s16(i16 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i16> undef, i16 %a, i64 0 // CHECK: [[VQMOVNH_S16_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqxtn.v8i8(<8 x i16> [[TMP0]]) #4 // CHECK: [[TMP1:%.*]] = extractelement <8 x i8> [[VQMOVNH_S16_I]], i64 0 // CHECK: ret i8 [[TMP1]] int8_t test_vqmovnh_s16(int16_t a) { return (int8_t)vqmovnh_s16(a); } // CHECK-LABEL: define i16 @test_vqmovns_s32(i32 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i32> undef, i32 %a, i64 0 // CHECK: [[VQMOVNS_S32_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqxtn.v4i16(<4 x i32> [[TMP0]]) #4 // CHECK: [[TMP1:%.*]] = extractelement <4 x i16> [[VQMOVNS_S32_I]], i64 0 // CHECK: ret i16 [[TMP1]] int16_t test_vqmovns_s32(int32_t a) { return (int16_t)vqmovns_s32(a); } // CHECK-LABEL: define i32 @test_vqmovnd_s64(i64 %a) #0 { // CHECK: [[VQMOVND_S64_I:%.*]] = call i32 @llvm.aarch64.neon.scalar.sqxtn.i32.i64(i64 %a) #4 // CHECK: ret i32 [[VQMOVND_S64_I]] int32_t test_vqmovnd_s64(int64_t a) { return (int32_t)vqmovnd_s64(a); } // CHECK-LABEL: define i8 @test_vqmovnh_u16(i16 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i16> undef, i16 %a, i64 0 // CHECK: [[VQMOVNH_U16_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.uqxtn.v8i8(<8 x i16> [[TMP0]]) #4 // CHECK: [[TMP1:%.*]] = extractelement <8 x i8> [[VQMOVNH_U16_I]], i64 0 // CHECK: ret i8 [[TMP1]] int8_t test_vqmovnh_u16(int16_t a) { return (int8_t)vqmovnh_u16(a); } // CHECK-LABEL: define i16 @test_vqmovns_u32(i32 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i32> undef, i32 %a, i64 0 // CHECK: [[VQMOVNS_U32_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.uqxtn.v4i16(<4 x i32> [[TMP0]]) #4 // CHECK: [[TMP1:%.*]] = extractelement <4 x i16> [[VQMOVNS_U32_I]], i64 0 // CHECK: ret i16 [[TMP1]] int16_t test_vqmovns_u32(int32_t a) { return (int16_t)vqmovns_u32(a); } // CHECK-LABEL: define i32 @test_vqmovnd_u64(i64 %a) #0 { // CHECK: [[VQMOVND_U64_I:%.*]] = call i32 @llvm.aarch64.neon.scalar.uqxtn.i32.i64(i64 %a) #4 // CHECK: ret i32 [[VQMOVND_U64_I]] int32_t test_vqmovnd_u64(int64_t a) { return (int32_t)vqmovnd_u64(a); } // CHECK-LABEL: define i32 @test_vceqs_f32(float %a, float %b) #0 { // CHECK: [[TMP0:%.*]] = fcmp oeq float %a, %b // CHECK: [[VCMPD_I:%.*]] = sext i1 [[TMP0]] to i32 // CHECK: ret i32 [[VCMPD_I]] uint32_t test_vceqs_f32(float32_t a, float32_t b) { return (uint32_t)vceqs_f32(a, b); } // CHECK-LABEL: define i64 @test_vceqd_f64(double %a, double %b) #0 { // CHECK: [[TMP0:%.*]] = fcmp oeq double %a, %b // CHECK: [[VCMPD_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCMPD_I]] uint64_t test_vceqd_f64(float64_t a, float64_t b) { return (uint64_t)vceqd_f64(a, b); } // CHECK-LABEL: define i32 @test_vceqzs_f32(float %a) #0 { // CHECK: [[TMP0:%.*]] = fcmp oeq float %a, 0.000000e+00 // CHECK: [[VCEQZ_I:%.*]] = sext i1 [[TMP0]] to i32 // CHECK: ret i32 [[VCEQZ_I]] uint32_t test_vceqzs_f32(float32_t a) { return (uint32_t)vceqzs_f32(a); } // CHECK-LABEL: define i64 @test_vceqzd_f64(double %a) #0 { // CHECK: [[TMP0:%.*]] = fcmp oeq double %a, 0.000000e+00 // CHECK: [[VCEQZ_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCEQZ_I]] uint64_t test_vceqzd_f64(float64_t a) { return (uint64_t)vceqzd_f64(a); } // CHECK-LABEL: define i32 @test_vcges_f32(float %a, float %b) #0 { // CHECK: [[TMP0:%.*]] = fcmp oge float %a, %b // CHECK: [[VCMPD_I:%.*]] = sext i1 [[TMP0]] to i32 // CHECK: ret i32 [[VCMPD_I]] uint32_t test_vcges_f32(float32_t a, float32_t b) { return (uint32_t)vcges_f32(a, b); } // CHECK-LABEL: define i64 @test_vcged_f64(double %a, double %b) #0 { // CHECK: [[TMP0:%.*]] = fcmp oge double %a, %b // CHECK: [[VCMPD_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCMPD_I]] uint64_t test_vcged_f64(float64_t a, float64_t b) { return (uint64_t)vcged_f64(a, b); } // CHECK-LABEL: define i32 @test_vcgezs_f32(float %a) #0 { // CHECK: [[TMP0:%.*]] = fcmp oge float %a, 0.000000e+00 // CHECK: [[VCGEZ_I:%.*]] = sext i1 [[TMP0]] to i32 // CHECK: ret i32 [[VCGEZ_I]] uint32_t test_vcgezs_f32(float32_t a) { return (uint32_t)vcgezs_f32(a); } // CHECK-LABEL: define i64 @test_vcgezd_f64(double %a) #0 { // CHECK: [[TMP0:%.*]] = fcmp oge double %a, 0.000000e+00 // CHECK: [[VCGEZ_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCGEZ_I]] uint64_t test_vcgezd_f64(float64_t a) { return (uint64_t)vcgezd_f64(a); } // CHECK-LABEL: define i32 @test_vcgts_f32(float %a, float %b) #0 { // CHECK: [[TMP0:%.*]] = fcmp ogt float %a, %b // CHECK: [[VCMPD_I:%.*]] = sext i1 [[TMP0]] to i32 // CHECK: ret i32 [[VCMPD_I]] uint32_t test_vcgts_f32(float32_t a, float32_t b) { return (uint32_t)vcgts_f32(a, b); } // CHECK-LABEL: define i64 @test_vcgtd_f64(double %a, double %b) #0 { // CHECK: [[TMP0:%.*]] = fcmp ogt double %a, %b // CHECK: [[VCMPD_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCMPD_I]] uint64_t test_vcgtd_f64(float64_t a, float64_t b) { return (uint64_t)vcgtd_f64(a, b); } // CHECK-LABEL: define i32 @test_vcgtzs_f32(float %a) #0 { // CHECK: [[TMP0:%.*]] = fcmp ogt float %a, 0.000000e+00 // CHECK: [[VCGTZ_I:%.*]] = sext i1 [[TMP0]] to i32 // CHECK: ret i32 [[VCGTZ_I]] uint32_t test_vcgtzs_f32(float32_t a) { return (uint32_t)vcgtzs_f32(a); } // CHECK-LABEL: define i64 @test_vcgtzd_f64(double %a) #0 { // CHECK: [[TMP0:%.*]] = fcmp ogt double %a, 0.000000e+00 // CHECK: [[VCGTZ_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCGTZ_I]] uint64_t test_vcgtzd_f64(float64_t a) { return (uint64_t)vcgtzd_f64(a); } // CHECK-LABEL: define i32 @test_vcles_f32(float %a, float %b) #0 { // CHECK: [[TMP0:%.*]] = fcmp ole float %a, %b // CHECK: [[VCMPD_I:%.*]] = sext i1 [[TMP0]] to i32 // CHECK: ret i32 [[VCMPD_I]] uint32_t test_vcles_f32(float32_t a, float32_t b) { return (uint32_t)vcles_f32(a, b); } // CHECK-LABEL: define i64 @test_vcled_f64(double %a, double %b) #0 { // CHECK: [[TMP0:%.*]] = fcmp ole double %a, %b // CHECK: [[VCMPD_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCMPD_I]] uint64_t test_vcled_f64(float64_t a, float64_t b) { return (uint64_t)vcled_f64(a, b); } // CHECK-LABEL: define i32 @test_vclezs_f32(float %a) #0 { // CHECK: [[TMP0:%.*]] = fcmp ole float %a, 0.000000e+00 // CHECK: [[VCLEZ_I:%.*]] = sext i1 [[TMP0]] to i32 // CHECK: ret i32 [[VCLEZ_I]] uint32_t test_vclezs_f32(float32_t a) { return (uint32_t)vclezs_f32(a); } // CHECK-LABEL: define i64 @test_vclezd_f64(double %a) #0 { // CHECK: [[TMP0:%.*]] = fcmp ole double %a, 0.000000e+00 // CHECK: [[VCLEZ_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCLEZ_I]] uint64_t test_vclezd_f64(float64_t a) { return (uint64_t)vclezd_f64(a); } // CHECK-LABEL: define i32 @test_vclts_f32(float %a, float %b) #0 { // CHECK: [[TMP0:%.*]] = fcmp olt float %a, %b // CHECK: [[VCMPD_I:%.*]] = sext i1 [[TMP0]] to i32 // CHECK: ret i32 [[VCMPD_I]] uint32_t test_vclts_f32(float32_t a, float32_t b) { return (uint32_t)vclts_f32(a, b); } // CHECK-LABEL: define i64 @test_vcltd_f64(double %a, double %b) #0 { // CHECK: [[TMP0:%.*]] = fcmp olt double %a, %b // CHECK: [[VCMPD_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCMPD_I]] uint64_t test_vcltd_f64(float64_t a, float64_t b) { return (uint64_t)vcltd_f64(a, b); } // CHECK-LABEL: define i32 @test_vcltzs_f32(float %a) #0 { // CHECK: [[TMP0:%.*]] = fcmp olt float %a, 0.000000e+00 // CHECK: [[VCLTZ_I:%.*]] = sext i1 [[TMP0]] to i32 // CHECK: ret i32 [[VCLTZ_I]] uint32_t test_vcltzs_f32(float32_t a) { return (uint32_t)vcltzs_f32(a); } // CHECK-LABEL: define i64 @test_vcltzd_f64(double %a) #0 { // CHECK: [[TMP0:%.*]] = fcmp olt double %a, 0.000000e+00 // CHECK: [[VCLTZ_I:%.*]] = sext i1 [[TMP0]] to i64 // CHECK: ret i64 [[VCLTZ_I]] uint64_t test_vcltzd_f64(float64_t a) { return (uint64_t)vcltzd_f64(a); } // CHECK-LABEL: define i32 @test_vcages_f32(float %a, float %b) #0 { // CHECK: [[VCAGES_F32_I:%.*]] = call i32 @llvm.aarch64.neon.facge.i32.f32(float %a, float %b) #4 // CHECK: ret i32 [[VCAGES_F32_I]] uint32_t test_vcages_f32(float32_t a, float32_t b) { return (uint32_t)vcages_f32(a, b); } // CHECK-LABEL: define i64 @test_vcaged_f64(double %a, double %b) #0 { // CHECK: [[VCAGED_F64_I:%.*]] = call i64 @llvm.aarch64.neon.facge.i64.f64(double %a, double %b) #4 // CHECK: ret i64 [[VCAGED_F64_I]] uint64_t test_vcaged_f64(float64_t a, float64_t b) { return (uint64_t)vcaged_f64(a, b); } // CHECK-LABEL: define i32 @test_vcagts_f32(float %a, float %b) #0 { // CHECK: [[VCAGTS_F32_I:%.*]] = call i32 @llvm.aarch64.neon.facgt.i32.f32(float %a, float %b) #4 // CHECK: ret i32 [[VCAGTS_F32_I]] uint32_t test_vcagts_f32(float32_t a, float32_t b) { return (uint32_t)vcagts_f32(a, b); } // CHECK-LABEL: define i64 @test_vcagtd_f64(double %a, double %b) #0 { // CHECK: [[VCAGTD_F64_I:%.*]] = call i64 @llvm.aarch64.neon.facgt.i64.f64(double %a, double %b) #4 // CHECK: ret i64 [[VCAGTD_F64_I]] uint64_t test_vcagtd_f64(float64_t a, float64_t b) { return (uint64_t)vcagtd_f64(a, b); } // CHECK-LABEL: define i32 @test_vcales_f32(float %a, float %b) #0 { // CHECK: [[VCALES_F32_I:%.*]] = call i32 @llvm.aarch64.neon.facge.i32.f32(float %b, float %a) #4 // CHECK: ret i32 [[VCALES_F32_I]] uint32_t test_vcales_f32(float32_t a, float32_t b) { return (uint32_t)vcales_f32(a, b); } // CHECK-LABEL: define i64 @test_vcaled_f64(double %a, double %b) #0 { // CHECK: [[VCALED_F64_I:%.*]] = call i64 @llvm.aarch64.neon.facge.i64.f64(double %b, double %a) #4 // CHECK: ret i64 [[VCALED_F64_I]] uint64_t test_vcaled_f64(float64_t a, float64_t b) { return (uint64_t)vcaled_f64(a, b); } // CHECK-LABEL: define i32 @test_vcalts_f32(float %a, float %b) #0 { // CHECK: [[VCALTS_F32_I:%.*]] = call i32 @llvm.aarch64.neon.facgt.i32.f32(float %b, float %a) #4 // CHECK: ret i32 [[VCALTS_F32_I]] uint32_t test_vcalts_f32(float32_t a, float32_t b) { return (uint32_t)vcalts_f32(a, b); } // CHECK-LABEL: define i64 @test_vcaltd_f64(double %a, double %b) #0 { // CHECK: [[VCALTD_F64_I:%.*]] = call i64 @llvm.aarch64.neon.facgt.i64.f64(double %b, double %a) #4 // CHECK: ret i64 [[VCALTD_F64_I]] uint64_t test_vcaltd_f64(float64_t a, float64_t b) { return (uint64_t)vcaltd_f64(a, b); } // CHECK-LABEL: define i64 @test_vshrd_n_s64(i64 %a) #0 { // CHECK: [[SHRD_N:%.*]] = ashr i64 %a, 1 // CHECK: ret i64 [[SHRD_N]] int64_t test_vshrd_n_s64(int64_t a) { return (int64_t)vshrd_n_s64(a, 1); } // CHECK-LABEL: define <1 x i64> @test_vshr_n_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VSHR_N:%.*]] = ashr <1 x i64> [[TMP1]], // CHECK: ret <1 x i64> [[VSHR_N]] int64x1_t test_vshr_n_s64(int64x1_t a) { return vshr_n_s64(a, 1); } // CHECK-LABEL: define i64 @test_vshrd_n_u64(i64 %a) #0 { // CHECK: ret i64 0 uint64_t test_vshrd_n_u64(uint64_t a) { return (uint64_t)vshrd_n_u64(a, 64); } // CHECK-LABEL: define i64 @test_vshrd_n_u64_2() #0 { // CHECK: ret i64 0 uint64_t test_vshrd_n_u64_2() { uint64_t a = UINT64_C(0xf000000000000000); return vshrd_n_u64(a, 64); } // CHECK-LABEL: define <1 x i64> @test_vshr_n_u64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VSHR_N:%.*]] = lshr <1 x i64> [[TMP1]], // CHECK: ret <1 x i64> [[VSHR_N]] uint64x1_t test_vshr_n_u64(uint64x1_t a) { return vshr_n_u64(a, 1); } // CHECK-LABEL: define i64 @test_vrshrd_n_s64(i64 %a) #0 { // CHECK: [[VRSHR_N:%.*]] = call i64 @llvm.aarch64.neon.srshl.i64(i64 %a, i64 -63) // CHECK: ret i64 [[VRSHR_N]] int64_t test_vrshrd_n_s64(int64_t a) { return (int64_t)vrshrd_n_s64(a, 63); } // CHECK-LABEL: define <1 x i64> @test_vrshr_n_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VRSHR_N1:%.*]] = call <1 x i64> @llvm.aarch64.neon.srshl.v1i64(<1 x i64> [[VRSHR_N]], <1 x i64> ) // CHECK: ret <1 x i64> [[VRSHR_N1]] int64x1_t test_vrshr_n_s64(int64x1_t a) { return vrshr_n_s64(a, 1); } // CHECK-LABEL: define i64 @test_vrshrd_n_u64(i64 %a) #0 { // CHECK: [[VRSHR_N:%.*]] = call i64 @llvm.aarch64.neon.urshl.i64(i64 %a, i64 -63) // CHECK: ret i64 [[VRSHR_N]] uint64_t test_vrshrd_n_u64(uint64_t a) { return (uint64_t)vrshrd_n_u64(a, 63); } // CHECK-LABEL: define <1 x i64> @test_vrshr_n_u64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VRSHR_N1:%.*]] = call <1 x i64> @llvm.aarch64.neon.urshl.v1i64(<1 x i64> [[VRSHR_N]], <1 x i64> ) // CHECK: ret <1 x i64> [[VRSHR_N1]] uint64x1_t test_vrshr_n_u64(uint64x1_t a) { return vrshr_n_u64(a, 1); } // CHECK-LABEL: define i64 @test_vsrad_n_s64(i64 %a, i64 %b) #0 { // CHECK: [[SHRD_N:%.*]] = ashr i64 %b, 63 // CHECK: [[TMP0:%.*]] = add i64 %a, [[SHRD_N]] // CHECK: ret i64 [[TMP0]] int64_t test_vsrad_n_s64(int64_t a, int64_t b) { return (int64_t)vsrad_n_s64(a, b, 63); } // CHECK-LABEL: define <1 x i64> @test_vsra_n_s64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VSRA_N:%.*]] = ashr <1 x i64> [[TMP3]], // CHECK: [[TMP4:%.*]] = add <1 x i64> [[TMP2]], [[VSRA_N]] // CHECK: ret <1 x i64> [[TMP4]] int64x1_t test_vsra_n_s64(int64x1_t a, int64x1_t b) { return vsra_n_s64(a, b, 1); } // CHECK-LABEL: define i64 @test_vsrad_n_u64(i64 %a, i64 %b) #0 { // CHECK: [[SHRD_N:%.*]] = lshr i64 %b, 63 // CHECK: [[TMP0:%.*]] = add i64 %a, [[SHRD_N]] // CHECK: ret i64 [[TMP0]] uint64_t test_vsrad_n_u64(uint64_t a, uint64_t b) { return (uint64_t)vsrad_n_u64(a, b, 63); } // CHECK-LABEL: define i64 @test_vsrad_n_u64_2(i64 %a, i64 %b) #0 { // CHECK: ret i64 %a uint64_t test_vsrad_n_u64_2(uint64_t a, uint64_t b) { return (uint64_t)vsrad_n_u64(a, b, 64); } // CHECK-LABEL: define <1 x i64> @test_vsra_n_u64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VSRA_N:%.*]] = lshr <1 x i64> [[TMP3]], // CHECK: [[TMP4:%.*]] = add <1 x i64> [[TMP2]], [[VSRA_N]] // CHECK: ret <1 x i64> [[TMP4]] uint64x1_t test_vsra_n_u64(uint64x1_t a, uint64x1_t b) { return vsra_n_u64(a, b, 1); } // CHECK-LABEL: define i64 @test_vrsrad_n_s64(i64 %a, i64 %b) #0 { // CHECK: [[TMP0:%.*]] = call i64 @llvm.aarch64.neon.srshl.i64(i64 %b, i64 -63) // CHECK: [[TMP1:%.*]] = add i64 %a, [[TMP0]] // CHECK: ret i64 [[TMP1]] int64_t test_vrsrad_n_s64(int64_t a, int64_t b) { return (int64_t)vrsrad_n_s64(a, b, 63); } // CHECK-LABEL: define <1 x i64> @test_vrsra_n_s64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VRSHR_N1:%.*]] = call <1 x i64> @llvm.aarch64.neon.srshl.v1i64(<1 x i64> [[VRSHR_N]], <1 x i64> ) // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[TMP3:%.*]] = add <1 x i64> [[TMP2]], [[VRSHR_N1]] // CHECK: ret <1 x i64> [[TMP3]] int64x1_t test_vrsra_n_s64(int64x1_t a, int64x1_t b) { return vrsra_n_s64(a, b, 1); } // CHECK-LABEL: define i64 @test_vrsrad_n_u64(i64 %a, i64 %b) #0 { // CHECK: [[TMP0:%.*]] = call i64 @llvm.aarch64.neon.urshl.i64(i64 %b, i64 -63) // CHECK: [[TMP1:%.*]] = add i64 %a, [[TMP0]] // CHECK: ret i64 [[TMP1]] uint64_t test_vrsrad_n_u64(uint64_t a, uint64_t b) { return (uint64_t)vrsrad_n_u64(a, b, 63); } // CHECK-LABEL: define <1 x i64> @test_vrsra_n_u64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VRSHR_N:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VRSHR_N1:%.*]] = call <1 x i64> @llvm.aarch64.neon.urshl.v1i64(<1 x i64> [[VRSHR_N]], <1 x i64> ) // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[TMP3:%.*]] = add <1 x i64> [[TMP2]], [[VRSHR_N1]] // CHECK: ret <1 x i64> [[TMP3]] uint64x1_t test_vrsra_n_u64(uint64x1_t a, uint64x1_t b) { return vrsra_n_u64(a, b, 1); } // CHECK-LABEL: define i64 @test_vshld_n_s64(i64 %a) #0 { // CHECK: [[SHLD_N:%.*]] = shl i64 %a, 1 // CHECK: ret i64 [[SHLD_N]] int64_t test_vshld_n_s64(int64_t a) { return (int64_t)vshld_n_s64(a, 1); } // CHECK-LABEL: define <1 x i64> @test_vshl_n_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VSHL_N:%.*]] = shl <1 x i64> [[TMP1]], // CHECK: ret <1 x i64> [[VSHL_N]] int64x1_t test_vshl_n_s64(int64x1_t a) { return vshl_n_s64(a, 1); } // CHECK-LABEL: define i64 @test_vshld_n_u64(i64 %a) #0 { // CHECK: [[SHLD_N:%.*]] = shl i64 %a, 63 // CHECK: ret i64 [[SHLD_N]] uint64_t test_vshld_n_u64(uint64_t a) { return (uint64_t)vshld_n_u64(a, 63); } // CHECK-LABEL: define <1 x i64> @test_vshl_n_u64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VSHL_N:%.*]] = shl <1 x i64> [[TMP1]], // CHECK: ret <1 x i64> [[VSHL_N]] uint64x1_t test_vshl_n_u64(uint64x1_t a) { return vshl_n_u64(a, 1); } // CHECK-LABEL: define i8 @test_vqshlb_n_s8(i8 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i8> undef, i8 %a, i64 0 // CHECK: [[VQSHLB_N_S8:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqshl.v8i8(<8 x i8> [[TMP0]], <8 x i8> ) // CHECK: [[TMP1:%.*]] = extractelement <8 x i8> [[VQSHLB_N_S8]], i64 0 // CHECK: ret i8 [[TMP1]] int8_t test_vqshlb_n_s8(int8_t a) { return (int8_t)vqshlb_n_s8(a, 7); } // CHECK-LABEL: define i16 @test_vqshlh_n_s16(i16 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[VQSHLH_N_S16:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqshl.v4i16(<4 x i16> [[TMP0]], <4 x i16> ) // CHECK: [[TMP1:%.*]] = extractelement <4 x i16> [[VQSHLH_N_S16]], i64 0 // CHECK: ret i16 [[TMP1]] int16_t test_vqshlh_n_s16(int16_t a) { return (int16_t)vqshlh_n_s16(a, 15); } // CHECK-LABEL: define i32 @test_vqshls_n_s32(i32 %a) #0 { // CHECK: [[VQSHLS_N_S32:%.*]] = call i32 @llvm.aarch64.neon.sqshl.i32(i32 %a, i32 31) // CHECK: ret i32 [[VQSHLS_N_S32]] int32_t test_vqshls_n_s32(int32_t a) { return (int32_t)vqshls_n_s32(a, 31); } // CHECK-LABEL: define i64 @test_vqshld_n_s64(i64 %a) #0 { // CHECK: [[VQSHL_N:%.*]] = call i64 @llvm.aarch64.neon.sqshl.i64(i64 %a, i64 63) // CHECK: ret i64 [[VQSHL_N]] int64_t test_vqshld_n_s64(int64_t a) { return (int64_t)vqshld_n_s64(a, 63); } // CHECK-LABEL: define <8 x i8> @test_vqshl_n_s8(<8 x i8> %a) #0 { // CHECK: [[VQSHL_N:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqshl.v8i8(<8 x i8> %a, <8 x i8> zeroinitializer) // CHECK: ret <8 x i8> [[VQSHL_N]] int8x8_t test_vqshl_n_s8(int8x8_t a) { return vqshl_n_s8(a, 0); } // CHECK-LABEL: define <16 x i8> @test_vqshlq_n_s8(<16 x i8> %a) #0 { // CHECK: [[VQSHL_N:%.*]] = call <16 x i8> @llvm.aarch64.neon.sqshl.v16i8(<16 x i8> %a, <16 x i8> zeroinitializer) // CHECK: ret <16 x i8> [[VQSHL_N]] int8x16_t test_vqshlq_n_s8(int8x16_t a) { return vqshlq_n_s8(a, 0); } // CHECK-LABEL: define <4 x i16> @test_vqshl_n_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[VQSHL_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VQSHL_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqshl.v4i16(<4 x i16> [[VQSHL_N]], <4 x i16> zeroinitializer) // CHECK: ret <4 x i16> [[VQSHL_N1]] int16x4_t test_vqshl_n_s16(int16x4_t a) { return vqshl_n_s16(a, 0); } // CHECK-LABEL: define <8 x i16> @test_vqshlq_n_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[VQSHL_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQSHL_N1:%.*]] = call <8 x i16> @llvm.aarch64.neon.sqshl.v8i16(<8 x i16> [[VQSHL_N]], <8 x i16> zeroinitializer) // CHECK: ret <8 x i16> [[VQSHL_N1]] int16x8_t test_vqshlq_n_s16(int16x8_t a) { return vqshlq_n_s16(a, 0); } // CHECK-LABEL: define <2 x i32> @test_vqshl_n_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[VQSHL_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VQSHL_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.sqshl.v2i32(<2 x i32> [[VQSHL_N]], <2 x i32> zeroinitializer) // CHECK: ret <2 x i32> [[VQSHL_N1]] int32x2_t test_vqshl_n_s32(int32x2_t a) { return vqshl_n_s32(a, 0); } // CHECK-LABEL: define <4 x i32> @test_vqshlq_n_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[VQSHL_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQSHL_N1:%.*]] = call <4 x i32> @llvm.aarch64.neon.sqshl.v4i32(<4 x i32> [[VQSHL_N]], <4 x i32> zeroinitializer) // CHECK: ret <4 x i32> [[VQSHL_N1]] int32x4_t test_vqshlq_n_s32(int32x4_t a) { return vqshlq_n_s32(a, 0); } // CHECK-LABEL: define <2 x i64> @test_vqshlq_n_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[VQSHL_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQSHL_N1:%.*]] = call <2 x i64> @llvm.aarch64.neon.sqshl.v2i64(<2 x i64> [[VQSHL_N]], <2 x i64> zeroinitializer) // CHECK: ret <2 x i64> [[VQSHL_N1]] int64x2_t test_vqshlq_n_s64(int64x2_t a) { return vqshlq_n_s64(a, 0); } // CHECK-LABEL: define <8 x i8> @test_vqshl_n_u8(<8 x i8> %a) #0 { // CHECK: [[VQSHL_N:%.*]] = call <8 x i8> @llvm.aarch64.neon.uqshl.v8i8(<8 x i8> %a, <8 x i8> zeroinitializer) // CHECK: ret <8 x i8> [[VQSHL_N]] uint8x8_t test_vqshl_n_u8(uint8x8_t a) { return vqshl_n_u8(a, 0); } // CHECK-LABEL: define <16 x i8> @test_vqshlq_n_u8(<16 x i8> %a) #0 { // CHECK: [[VQSHL_N:%.*]] = call <16 x i8> @llvm.aarch64.neon.uqshl.v16i8(<16 x i8> %a, <16 x i8> zeroinitializer) // CHECK: ret <16 x i8> [[VQSHL_N]] uint8x16_t test_vqshlq_n_u8(uint8x16_t a) { return vqshlq_n_u8(a, 0); } // CHECK-LABEL: define <4 x i16> @test_vqshl_n_u16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[VQSHL_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VQSHL_N1:%.*]] = call <4 x i16> @llvm.aarch64.neon.uqshl.v4i16(<4 x i16> [[VQSHL_N]], <4 x i16> zeroinitializer) // CHECK: ret <4 x i16> [[VQSHL_N1]] uint16x4_t test_vqshl_n_u16(uint16x4_t a) { return vqshl_n_u16(a, 0); } // CHECK-LABEL: define <8 x i16> @test_vqshlq_n_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[VQSHL_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VQSHL_N1:%.*]] = call <8 x i16> @llvm.aarch64.neon.uqshl.v8i16(<8 x i16> [[VQSHL_N]], <8 x i16> zeroinitializer) // CHECK: ret <8 x i16> [[VQSHL_N1]] uint16x8_t test_vqshlq_n_u16(uint16x8_t a) { return vqshlq_n_u16(a, 0); } // CHECK-LABEL: define <2 x i32> @test_vqshl_n_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[VQSHL_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VQSHL_N1:%.*]] = call <2 x i32> @llvm.aarch64.neon.uqshl.v2i32(<2 x i32> [[VQSHL_N]], <2 x i32> zeroinitializer) // CHECK: ret <2 x i32> [[VQSHL_N1]] uint32x2_t test_vqshl_n_u32(uint32x2_t a) { return vqshl_n_u32(a, 0); } // CHECK-LABEL: define <4 x i32> @test_vqshlq_n_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[VQSHL_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VQSHL_N1:%.*]] = call <4 x i32> @llvm.aarch64.neon.uqshl.v4i32(<4 x i32> [[VQSHL_N]], <4 x i32> zeroinitializer) // CHECK: ret <4 x i32> [[VQSHL_N1]] uint32x4_t test_vqshlq_n_u32(uint32x4_t a) { return vqshlq_n_u32(a, 0); } // CHECK-LABEL: define <2 x i64> @test_vqshlq_n_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[VQSHL_N:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VQSHL_N1:%.*]] = call <2 x i64> @llvm.aarch64.neon.uqshl.v2i64(<2 x i64> [[VQSHL_N]], <2 x i64> zeroinitializer) // CHECK: ret <2 x i64> [[VQSHL_N1]] uint64x2_t test_vqshlq_n_u64(uint64x2_t a) { return vqshlq_n_u64(a, 0); } // CHECK-LABEL: define <1 x i64> @test_vqshl_n_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[VQSHL_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VQSHL_N1:%.*]] = call <1 x i64> @llvm.aarch64.neon.sqshl.v1i64(<1 x i64> [[VQSHL_N]], <1 x i64> ) // CHECK: ret <1 x i64> [[VQSHL_N1]] int64x1_t test_vqshl_n_s64(int64x1_t a) { return vqshl_n_s64(a, 1); } // CHECK-LABEL: define i8 @test_vqshlb_n_u8(i8 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i8> undef, i8 %a, i64 0 // CHECK: [[VQSHLB_N_U8:%.*]] = call <8 x i8> @llvm.aarch64.neon.uqshl.v8i8(<8 x i8> [[TMP0]], <8 x i8> ) // CHECK: [[TMP1:%.*]] = extractelement <8 x i8> [[VQSHLB_N_U8]], i64 0 // CHECK: ret i8 [[TMP1]] uint8_t test_vqshlb_n_u8(uint8_t a) { return (uint8_t)vqshlb_n_u8(a, 7); } // CHECK-LABEL: define i16 @test_vqshlh_n_u16(i16 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[VQSHLH_N_U16:%.*]] = call <4 x i16> @llvm.aarch64.neon.uqshl.v4i16(<4 x i16> [[TMP0]], <4 x i16> ) // CHECK: [[TMP1:%.*]] = extractelement <4 x i16> [[VQSHLH_N_U16]], i64 0 // CHECK: ret i16 [[TMP1]] uint16_t test_vqshlh_n_u16(uint16_t a) { return (uint16_t)vqshlh_n_u16(a, 15); } // CHECK-LABEL: define i32 @test_vqshls_n_u32(i32 %a) #0 { // CHECK: [[VQSHLS_N_U32:%.*]] = call i32 @llvm.aarch64.neon.uqshl.i32(i32 %a, i32 31) // CHECK: ret i32 [[VQSHLS_N_U32]] uint32_t test_vqshls_n_u32(uint32_t a) { return (uint32_t)vqshls_n_u32(a, 31); } // CHECK-LABEL: define i64 @test_vqshld_n_u64(i64 %a) #0 { // CHECK: [[VQSHL_N:%.*]] = call i64 @llvm.aarch64.neon.uqshl.i64(i64 %a, i64 63) // CHECK: ret i64 [[VQSHL_N]] uint64_t test_vqshld_n_u64(uint64_t a) { return (uint64_t)vqshld_n_u64(a, 63); } // CHECK-LABEL: define <1 x i64> @test_vqshl_n_u64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[VQSHL_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VQSHL_N1:%.*]] = call <1 x i64> @llvm.aarch64.neon.uqshl.v1i64(<1 x i64> [[VQSHL_N]], <1 x i64> ) // CHECK: ret <1 x i64> [[VQSHL_N1]] uint64x1_t test_vqshl_n_u64(uint64x1_t a) { return vqshl_n_u64(a, 1); } // CHECK-LABEL: define i8 @test_vqshlub_n_s8(i8 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i8> undef, i8 %a, i64 0 // CHECK: [[VQSHLUB_N_S8:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqshlu.v8i8(<8 x i8> [[TMP0]], <8 x i8> ) // CHECK: [[TMP1:%.*]] = extractelement <8 x i8> [[VQSHLUB_N_S8]], i64 0 // CHECK: ret i8 [[TMP1]] int8_t test_vqshlub_n_s8(int8_t a) { return (int8_t)vqshlub_n_s8(a, 7); } // CHECK-LABEL: define i16 @test_vqshluh_n_s16(i16 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i16> undef, i16 %a, i64 0 // CHECK: [[VQSHLUH_N_S16:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqshlu.v4i16(<4 x i16> [[TMP0]], <4 x i16> ) // CHECK: [[TMP1:%.*]] = extractelement <4 x i16> [[VQSHLUH_N_S16]], i64 0 // CHECK: ret i16 [[TMP1]] int16_t test_vqshluh_n_s16(int16_t a) { return (int16_t)vqshluh_n_s16(a, 15); } // CHECK-LABEL: define i32 @test_vqshlus_n_s32(i32 %a) #0 { // CHECK: [[VQSHLUS_N_S32:%.*]] = call i32 @llvm.aarch64.neon.sqshlu.i32(i32 %a, i32 31) // CHECK: ret i32 [[VQSHLUS_N_S32]] int32_t test_vqshlus_n_s32(int32_t a) { return (int32_t)vqshlus_n_s32(a, 31); } // CHECK-LABEL: define i64 @test_vqshlud_n_s64(i64 %a) #0 { // CHECK: [[VQSHLU_N:%.*]] = call i64 @llvm.aarch64.neon.sqshlu.i64(i64 %a, i64 63) // CHECK: ret i64 [[VQSHLU_N]] int64_t test_vqshlud_n_s64(int64_t a) { return (int64_t)vqshlud_n_s64(a, 63); } // CHECK-LABEL: define <1 x i64> @test_vqshlu_n_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[VQSHLU_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VQSHLU_N1:%.*]] = call <1 x i64> @llvm.aarch64.neon.sqshlu.v1i64(<1 x i64> [[VQSHLU_N]], <1 x i64> ) // CHECK: ret <1 x i64> [[VQSHLU_N1]] uint64x1_t test_vqshlu_n_s64(int64x1_t a) { return vqshlu_n_s64(a, 1); } // CHECK-LABEL: define i64 @test_vsrid_n_s64(i64 %a, i64 %b) #0 { // CHECK: [[VSRID_N_S64:%.*]] = bitcast i64 %a to <1 x i64> // CHECK: [[VSRID_N_S641:%.*]] = bitcast i64 %b to <1 x i64> // CHECK: [[VSRID_N_S642:%.*]] = call <1 x i64> @llvm.aarch64.neon.vsri.v1i64(<1 x i64> [[VSRID_N_S64]], <1 x i64> [[VSRID_N_S641]], i32 63) // CHECK: [[VSRID_N_S643:%.*]] = bitcast <1 x i64> [[VSRID_N_S642]] to i64 // CHECK: ret i64 [[VSRID_N_S643]] int64_t test_vsrid_n_s64(int64_t a, int64_t b) { return (int64_t)vsrid_n_s64(a, b, 63); } // CHECK-LABEL: define <1 x i64> @test_vsri_n_s64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VSRI_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VSRI_N1:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VSRI_N2:%.*]] = call <1 x i64> @llvm.aarch64.neon.vsri.v1i64(<1 x i64> [[VSRI_N]], <1 x i64> [[VSRI_N1]], i32 1) // CHECK: ret <1 x i64> [[VSRI_N2]] int64x1_t test_vsri_n_s64(int64x1_t a, int64x1_t b) { return vsri_n_s64(a, b, 1); } // CHECK-LABEL: define i64 @test_vsrid_n_u64(i64 %a, i64 %b) #0 { // CHECK: [[VSRID_N_U64:%.*]] = bitcast i64 %a to <1 x i64> // CHECK: [[VSRID_N_U641:%.*]] = bitcast i64 %b to <1 x i64> // CHECK: [[VSRID_N_U642:%.*]] = call <1 x i64> @llvm.aarch64.neon.vsri.v1i64(<1 x i64> [[VSRID_N_U64]], <1 x i64> [[VSRID_N_U641]], i32 63) // CHECK: [[VSRID_N_U643:%.*]] = bitcast <1 x i64> [[VSRID_N_U642]] to i64 // CHECK: ret i64 [[VSRID_N_U643]] uint64_t test_vsrid_n_u64(uint64_t a, uint64_t b) { return (uint64_t)vsrid_n_u64(a, b, 63); } // CHECK-LABEL: define <1 x i64> @test_vsri_n_u64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VSRI_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VSRI_N1:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VSRI_N2:%.*]] = call <1 x i64> @llvm.aarch64.neon.vsri.v1i64(<1 x i64> [[VSRI_N]], <1 x i64> [[VSRI_N1]], i32 1) // CHECK: ret <1 x i64> [[VSRI_N2]] uint64x1_t test_vsri_n_u64(uint64x1_t a, uint64x1_t b) { return vsri_n_u64(a, b, 1); } // CHECK-LABEL: define i64 @test_vslid_n_s64(i64 %a, i64 %b) #0 { // CHECK: [[VSLID_N_S64:%.*]] = bitcast i64 %a to <1 x i64> // CHECK: [[VSLID_N_S641:%.*]] = bitcast i64 %b to <1 x i64> // CHECK: [[VSLID_N_S642:%.*]] = call <1 x i64> @llvm.aarch64.neon.vsli.v1i64(<1 x i64> [[VSLID_N_S64]], <1 x i64> [[VSLID_N_S641]], i32 63) // CHECK: [[VSLID_N_S643:%.*]] = bitcast <1 x i64> [[VSLID_N_S642]] to i64 // CHECK: ret i64 [[VSLID_N_S643]] int64_t test_vslid_n_s64(int64_t a, int64_t b) { return (int64_t)vslid_n_s64(a, b, 63); } // CHECK-LABEL: define <1 x i64> @test_vsli_n_s64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VSLI_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VSLI_N1:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VSLI_N2:%.*]] = call <1 x i64> @llvm.aarch64.neon.vsli.v1i64(<1 x i64> [[VSLI_N]], <1 x i64> [[VSLI_N1]], i32 1) // CHECK: ret <1 x i64> [[VSLI_N2]] int64x1_t test_vsli_n_s64(int64x1_t a, int64x1_t b) { return vsli_n_s64(a, b, 1); } // CHECK-LABEL: define i64 @test_vslid_n_u64(i64 %a, i64 %b) #0 { // CHECK: [[VSLID_N_U64:%.*]] = bitcast i64 %a to <1 x i64> // CHECK: [[VSLID_N_U641:%.*]] = bitcast i64 %b to <1 x i64> // CHECK: [[VSLID_N_U642:%.*]] = call <1 x i64> @llvm.aarch64.neon.vsli.v1i64(<1 x i64> [[VSLID_N_U64]], <1 x i64> [[VSLID_N_U641]], i32 63) // CHECK: [[VSLID_N_U643:%.*]] = bitcast <1 x i64> [[VSLID_N_U642]] to i64 // CHECK: ret i64 [[VSLID_N_U643]] uint64_t test_vslid_n_u64(uint64_t a, uint64_t b) { return (uint64_t)vslid_n_u64(a, b, 63); } // CHECK-LABEL: define <1 x i64> @test_vsli_n_u64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VSLI_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VSLI_N1:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VSLI_N2:%.*]] = call <1 x i64> @llvm.aarch64.neon.vsli.v1i64(<1 x i64> [[VSLI_N]], <1 x i64> [[VSLI_N1]], i32 1) // CHECK: ret <1 x i64> [[VSLI_N2]] uint64x1_t test_vsli_n_u64(uint64x1_t a, uint64x1_t b) { return vsli_n_u64(a, b, 1); } // CHECK-LABEL: define i8 @test_vqshrnh_n_s16(i16 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i16> undef, i16 %a, i64 0 // CHECK: [[VQSHRNH_N_S16:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqshrn.v8i8(<8 x i16> [[TMP0]], i32 8) // CHECK: [[TMP1:%.*]] = extractelement <8 x i8> [[VQSHRNH_N_S16]], i64 0 // CHECK: ret i8 [[TMP1]] int8_t test_vqshrnh_n_s16(int16_t a) { return (int8_t)vqshrnh_n_s16(a, 8); } // CHECK-LABEL: define i16 @test_vqshrns_n_s32(i32 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i32> undef, i32 %a, i64 0 // CHECK: [[VQSHRNS_N_S32:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqshrn.v4i16(<4 x i32> [[TMP0]], i32 16) // CHECK: [[TMP1:%.*]] = extractelement <4 x i16> [[VQSHRNS_N_S32]], i64 0 // CHECK: ret i16 [[TMP1]] int16_t test_vqshrns_n_s32(int32_t a) { return (int16_t)vqshrns_n_s32(a, 16); } // CHECK-LABEL: define i32 @test_vqshrnd_n_s64(i64 %a) #0 { // CHECK: [[VQSHRND_N_S64:%.*]] = call i32 @llvm.aarch64.neon.sqshrn.i32(i64 %a, i32 32) // CHECK: ret i32 [[VQSHRND_N_S64]] int32_t test_vqshrnd_n_s64(int64_t a) { return (int32_t)vqshrnd_n_s64(a, 32); } // CHECK-LABEL: define i8 @test_vqshrnh_n_u16(i16 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i16> undef, i16 %a, i64 0 // CHECK: [[VQSHRNH_N_U16:%.*]] = call <8 x i8> @llvm.aarch64.neon.uqshrn.v8i8(<8 x i16> [[TMP0]], i32 8) // CHECK: [[TMP1:%.*]] = extractelement <8 x i8> [[VQSHRNH_N_U16]], i64 0 // CHECK: ret i8 [[TMP1]] uint8_t test_vqshrnh_n_u16(uint16_t a) { return (uint8_t)vqshrnh_n_u16(a, 8); } // CHECK-LABEL: define i16 @test_vqshrns_n_u32(i32 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i32> undef, i32 %a, i64 0 // CHECK: [[VQSHRNS_N_U32:%.*]] = call <4 x i16> @llvm.aarch64.neon.uqshrn.v4i16(<4 x i32> [[TMP0]], i32 16) // CHECK: [[TMP1:%.*]] = extractelement <4 x i16> [[VQSHRNS_N_U32]], i64 0 // CHECK: ret i16 [[TMP1]] uint16_t test_vqshrns_n_u32(uint32_t a) { return (uint16_t)vqshrns_n_u32(a, 16); } // CHECK-LABEL: define i32 @test_vqshrnd_n_u64(i64 %a) #0 { // CHECK: [[VQSHRND_N_U64:%.*]] = call i32 @llvm.aarch64.neon.uqshrn.i32(i64 %a, i32 32) // CHECK: ret i32 [[VQSHRND_N_U64]] uint32_t test_vqshrnd_n_u64(uint64_t a) { return (uint32_t)vqshrnd_n_u64(a, 32); } // CHECK-LABEL: define i8 @test_vqrshrnh_n_s16(i16 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i16> undef, i16 %a, i64 0 // CHECK: [[VQRSHRNH_N_S16:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqrshrn.v8i8(<8 x i16> [[TMP0]], i32 8) // CHECK: [[TMP1:%.*]] = extractelement <8 x i8> [[VQRSHRNH_N_S16]], i64 0 // CHECK: ret i8 [[TMP1]] int8_t test_vqrshrnh_n_s16(int16_t a) { return (int8_t)vqrshrnh_n_s16(a, 8); } // CHECK-LABEL: define i16 @test_vqrshrns_n_s32(i32 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i32> undef, i32 %a, i64 0 // CHECK: [[VQRSHRNS_N_S32:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqrshrn.v4i16(<4 x i32> [[TMP0]], i32 16) // CHECK: [[TMP1:%.*]] = extractelement <4 x i16> [[VQRSHRNS_N_S32]], i64 0 // CHECK: ret i16 [[TMP1]] int16_t test_vqrshrns_n_s32(int32_t a) { return (int16_t)vqrshrns_n_s32(a, 16); } // CHECK-LABEL: define i32 @test_vqrshrnd_n_s64(i64 %a) #0 { // CHECK: [[VQRSHRND_N_S64:%.*]] = call i32 @llvm.aarch64.neon.sqrshrn.i32(i64 %a, i32 32) // CHECK: ret i32 [[VQRSHRND_N_S64]] int32_t test_vqrshrnd_n_s64(int64_t a) { return (int32_t)vqrshrnd_n_s64(a, 32); } // CHECK-LABEL: define i8 @test_vqrshrnh_n_u16(i16 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i16> undef, i16 %a, i64 0 // CHECK: [[VQRSHRNH_N_U16:%.*]] = call <8 x i8> @llvm.aarch64.neon.uqrshrn.v8i8(<8 x i16> [[TMP0]], i32 8) // CHECK: [[TMP1:%.*]] = extractelement <8 x i8> [[VQRSHRNH_N_U16]], i64 0 // CHECK: ret i8 [[TMP1]] uint8_t test_vqrshrnh_n_u16(uint16_t a) { return (uint8_t)vqrshrnh_n_u16(a, 8); } // CHECK-LABEL: define i16 @test_vqrshrns_n_u32(i32 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i32> undef, i32 %a, i64 0 // CHECK: [[VQRSHRNS_N_U32:%.*]] = call <4 x i16> @llvm.aarch64.neon.uqrshrn.v4i16(<4 x i32> [[TMP0]], i32 16) // CHECK: [[TMP1:%.*]] = extractelement <4 x i16> [[VQRSHRNS_N_U32]], i64 0 // CHECK: ret i16 [[TMP1]] uint16_t test_vqrshrns_n_u32(uint32_t a) { return (uint16_t)vqrshrns_n_u32(a, 16); } // CHECK-LABEL: define i32 @test_vqrshrnd_n_u64(i64 %a) #0 { // CHECK: [[VQRSHRND_N_U64:%.*]] = call i32 @llvm.aarch64.neon.uqrshrn.i32(i64 %a, i32 32) // CHECK: ret i32 [[VQRSHRND_N_U64]] uint32_t test_vqrshrnd_n_u64(uint64_t a) { return (uint32_t)vqrshrnd_n_u64(a, 32); } // CHECK-LABEL: define i8 @test_vqshrunh_n_s16(i16 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i16> undef, i16 %a, i64 0 // CHECK: [[VQSHRUNH_N_S16:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqshrun.v8i8(<8 x i16> [[TMP0]], i32 8) // CHECK: [[TMP1:%.*]] = extractelement <8 x i8> [[VQSHRUNH_N_S16]], i64 0 // CHECK: ret i8 [[TMP1]] int8_t test_vqshrunh_n_s16(int16_t a) { return (int8_t)vqshrunh_n_s16(a, 8); } // CHECK-LABEL: define i16 @test_vqshruns_n_s32(i32 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i32> undef, i32 %a, i64 0 // CHECK: [[VQSHRUNS_N_S32:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqshrun.v4i16(<4 x i32> [[TMP0]], i32 16) // CHECK: [[TMP1:%.*]] = extractelement <4 x i16> [[VQSHRUNS_N_S32]], i64 0 // CHECK: ret i16 [[TMP1]] int16_t test_vqshruns_n_s32(int32_t a) { return (int16_t)vqshruns_n_s32(a, 16); } // CHECK-LABEL: define i32 @test_vqshrund_n_s64(i64 %a) #0 { // CHECK: [[VQSHRUND_N_S64:%.*]] = call i32 @llvm.aarch64.neon.sqshrun.i32(i64 %a, i32 32) // CHECK: ret i32 [[VQSHRUND_N_S64]] int32_t test_vqshrund_n_s64(int64_t a) { return (int32_t)vqshrund_n_s64(a, 32); } // CHECK-LABEL: define i8 @test_vqrshrunh_n_s16(i16 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <8 x i16> undef, i16 %a, i64 0 // CHECK: [[VQRSHRUNH_N_S16:%.*]] = call <8 x i8> @llvm.aarch64.neon.sqrshrun.v8i8(<8 x i16> [[TMP0]], i32 8) // CHECK: [[TMP1:%.*]] = extractelement <8 x i8> [[VQRSHRUNH_N_S16]], i64 0 // CHECK: ret i8 [[TMP1]] int8_t test_vqrshrunh_n_s16(int16_t a) { return (int8_t)vqrshrunh_n_s16(a, 8); } // CHECK-LABEL: define i16 @test_vqrshruns_n_s32(i32 %a) #0 { // CHECK: [[TMP0:%.*]] = insertelement <4 x i32> undef, i32 %a, i64 0 // CHECK: [[VQRSHRUNS_N_S32:%.*]] = call <4 x i16> @llvm.aarch64.neon.sqrshrun.v4i16(<4 x i32> [[TMP0]], i32 16) // CHECK: [[TMP1:%.*]] = extractelement <4 x i16> [[VQRSHRUNS_N_S32]], i64 0 // CHECK: ret i16 [[TMP1]] int16_t test_vqrshruns_n_s32(int32_t a) { return (int16_t)vqrshruns_n_s32(a, 16); } // CHECK-LABEL: define i32 @test_vqrshrund_n_s64(i64 %a) #0 { // CHECK: [[VQRSHRUND_N_S64:%.*]] = call i32 @llvm.aarch64.neon.sqrshrun.i32(i64 %a, i32 32) // CHECK: ret i32 [[VQRSHRUND_N_S64]] int32_t test_vqrshrund_n_s64(int64_t a) { return (int32_t)vqrshrund_n_s64(a, 32); } // CHECK-LABEL: define float @test_vcvts_n_f32_s32(i32 %a) #0 { // CHECK: [[VCVTS_N_F32_S32:%.*]] = call float @llvm.aarch64.neon.vcvtfxs2fp.f32.i32(i32 %a, i32 1) // CHECK: ret float [[VCVTS_N_F32_S32]] float32_t test_vcvts_n_f32_s32(int32_t a) { return vcvts_n_f32_s32(a, 1); } // CHECK-LABEL: define double @test_vcvtd_n_f64_s64(i64 %a) #0 { // CHECK: [[VCVTD_N_F64_S64:%.*]] = call double @llvm.aarch64.neon.vcvtfxs2fp.f64.i64(i64 %a, i32 1) // CHECK: ret double [[VCVTD_N_F64_S64]] float64_t test_vcvtd_n_f64_s64(int64_t a) { return vcvtd_n_f64_s64(a, 1); } // CHECK-LABEL: define float @test_vcvts_n_f32_u32(i32 %a) #0 { // CHECK: [[VCVTS_N_F32_U32:%.*]] = call float @llvm.aarch64.neon.vcvtfxu2fp.f32.i32(i32 %a, i32 32) // CHECK: ret float [[VCVTS_N_F32_U32]] float32_t test_vcvts_n_f32_u32(uint32_t a) { return vcvts_n_f32_u32(a, 32); } // CHECK-LABEL: define double @test_vcvtd_n_f64_u64(i64 %a) #0 { // CHECK: [[VCVTD_N_F64_U64:%.*]] = call double @llvm.aarch64.neon.vcvtfxu2fp.f64.i64(i64 %a, i32 64) // CHECK: ret double [[VCVTD_N_F64_U64]] float64_t test_vcvtd_n_f64_u64(uint64_t a) { return vcvtd_n_f64_u64(a, 64); } // CHECK-LABEL: define i32 @test_vcvts_n_s32_f32(float %a) #0 { // CHECK: [[VCVTS_N_S32_F32:%.*]] = call i32 @llvm.aarch64.neon.vcvtfp2fxs.i32.f32(float %a, i32 1) // CHECK: ret i32 [[VCVTS_N_S32_F32]] int32_t test_vcvts_n_s32_f32(float32_t a) { return (int32_t)vcvts_n_s32_f32(a, 1); } // CHECK-LABEL: define i64 @test_vcvtd_n_s64_f64(double %a) #0 { // CHECK: [[VCVTD_N_S64_F64:%.*]] = call i64 @llvm.aarch64.neon.vcvtfp2fxs.i64.f64(double %a, i32 1) // CHECK: ret i64 [[VCVTD_N_S64_F64]] int64_t test_vcvtd_n_s64_f64(float64_t a) { return (int64_t)vcvtd_n_s64_f64(a, 1); } // CHECK-LABEL: define i32 @test_vcvts_n_u32_f32(float %a) #0 { // CHECK: [[VCVTS_N_U32_F32:%.*]] = call i32 @llvm.aarch64.neon.vcvtfp2fxu.i32.f32(float %a, i32 32) // CHECK: ret i32 [[VCVTS_N_U32_F32]] uint32_t test_vcvts_n_u32_f32(float32_t a) { return (uint32_t)vcvts_n_u32_f32(a, 32); } // CHECK-LABEL: define i64 @test_vcvtd_n_u64_f64(double %a) #0 { // CHECK: [[VCVTD_N_U64_F64:%.*]] = call i64 @llvm.aarch64.neon.vcvtfp2fxu.i64.f64(double %a, i32 64) // CHECK: ret i64 [[VCVTD_N_U64_F64]] uint64_t test_vcvtd_n_u64_f64(float64_t a) { return (uint64_t)vcvtd_n_u64_f64(a, 64); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_s8_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] int8x8_t test_vreinterpret_s8_s16(int16x4_t a) { return vreinterpret_s8_s16(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_s8_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] int8x8_t test_vreinterpret_s8_s32(int32x2_t a) { return vreinterpret_s8_s32(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_s8_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] int8x8_t test_vreinterpret_s8_s64(int64x1_t a) { return vreinterpret_s8_s64(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_s8_u8(<8 x i8> %a) #0 { // CHECK: ret <8 x i8> %a int8x8_t test_vreinterpret_s8_u8(uint8x8_t a) { return vreinterpret_s8_u8(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_s8_u16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] int8x8_t test_vreinterpret_s8_u16(uint16x4_t a) { return vreinterpret_s8_u16(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_s8_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] int8x8_t test_vreinterpret_s8_u32(uint32x2_t a) { return vreinterpret_s8_u32(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_s8_u64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] int8x8_t test_vreinterpret_s8_u64(uint64x1_t a) { return vreinterpret_s8_u64(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_s8_f16(<4 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] int8x8_t test_vreinterpret_s8_f16(float16x4_t a) { return vreinterpret_s8_f16(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_s8_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] int8x8_t test_vreinterpret_s8_f32(float32x2_t a) { return vreinterpret_s8_f32(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_s8_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] int8x8_t test_vreinterpret_s8_f64(float64x1_t a) { return vreinterpret_s8_f64(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_s8_p8(<8 x i8> %a) #0 { // CHECK: ret <8 x i8> %a int8x8_t test_vreinterpret_s8_p8(poly8x8_t a) { return vreinterpret_s8_p8(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_s8_p16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] int8x8_t test_vreinterpret_s8_p16(poly16x4_t a) { return vreinterpret_s8_p16(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_s8_p64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] int8x8_t test_vreinterpret_s8_p64(poly64x1_t a) { return vreinterpret_s8_p64(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_s16_s8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] int16x4_t test_vreinterpret_s16_s8(int8x8_t a) { return vreinterpret_s16_s8(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_s16_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] int16x4_t test_vreinterpret_s16_s32(int32x2_t a) { return vreinterpret_s16_s32(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_s16_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] int16x4_t test_vreinterpret_s16_s64(int64x1_t a) { return vreinterpret_s16_s64(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_s16_u8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] int16x4_t test_vreinterpret_s16_u8(uint8x8_t a) { return vreinterpret_s16_u8(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_s16_u16(<4 x i16> %a) #0 { // CHECK: ret <4 x i16> %a int16x4_t test_vreinterpret_s16_u16(uint16x4_t a) { return vreinterpret_s16_u16(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_s16_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] int16x4_t test_vreinterpret_s16_u32(uint32x2_t a) { return vreinterpret_s16_u32(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_s16_u64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] int16x4_t test_vreinterpret_s16_u64(uint64x1_t a) { return vreinterpret_s16_u64(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_s16_f16(<4 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] int16x4_t test_vreinterpret_s16_f16(float16x4_t a) { return vreinterpret_s16_f16(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_s16_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] int16x4_t test_vreinterpret_s16_f32(float32x2_t a) { return vreinterpret_s16_f32(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_s16_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] int16x4_t test_vreinterpret_s16_f64(float64x1_t a) { return vreinterpret_s16_f64(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_s16_p8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] int16x4_t test_vreinterpret_s16_p8(poly8x8_t a) { return vreinterpret_s16_p8(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_s16_p16(<4 x i16> %a) #0 { // CHECK: ret <4 x i16> %a int16x4_t test_vreinterpret_s16_p16(poly16x4_t a) { return vreinterpret_s16_p16(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_s16_p64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] int16x4_t test_vreinterpret_s16_p64(poly64x1_t a) { return vreinterpret_s16_p64(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_s32_s8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] int32x2_t test_vreinterpret_s32_s8(int8x8_t a) { return vreinterpret_s32_s8(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_s32_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] int32x2_t test_vreinterpret_s32_s16(int16x4_t a) { return vreinterpret_s32_s16(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_s32_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] int32x2_t test_vreinterpret_s32_s64(int64x1_t a) { return vreinterpret_s32_s64(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_s32_u8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] int32x2_t test_vreinterpret_s32_u8(uint8x8_t a) { return vreinterpret_s32_u8(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_s32_u16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] int32x2_t test_vreinterpret_s32_u16(uint16x4_t a) { return vreinterpret_s32_u16(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_s32_u32(<2 x i32> %a) #0 { // CHECK: ret <2 x i32> %a int32x2_t test_vreinterpret_s32_u32(uint32x2_t a) { return vreinterpret_s32_u32(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_s32_u64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] int32x2_t test_vreinterpret_s32_u64(uint64x1_t a) { return vreinterpret_s32_u64(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_s32_f16(<4 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] int32x2_t test_vreinterpret_s32_f16(float16x4_t a) { return vreinterpret_s32_f16(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_s32_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] int32x2_t test_vreinterpret_s32_f32(float32x2_t a) { return vreinterpret_s32_f32(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_s32_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] int32x2_t test_vreinterpret_s32_f64(float64x1_t a) { return vreinterpret_s32_f64(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_s32_p8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] int32x2_t test_vreinterpret_s32_p8(poly8x8_t a) { return vreinterpret_s32_p8(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_s32_p16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] int32x2_t test_vreinterpret_s32_p16(poly16x4_t a) { return vreinterpret_s32_p16(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_s32_p64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] int32x2_t test_vreinterpret_s32_p64(poly64x1_t a) { return vreinterpret_s32_p64(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_s64_s8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] int64x1_t test_vreinterpret_s64_s8(int8x8_t a) { return vreinterpret_s64_s8(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_s64_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] int64x1_t test_vreinterpret_s64_s16(int16x4_t a) { return vreinterpret_s64_s16(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_s64_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] int64x1_t test_vreinterpret_s64_s32(int32x2_t a) { return vreinterpret_s64_s32(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_s64_u8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] int64x1_t test_vreinterpret_s64_u8(uint8x8_t a) { return vreinterpret_s64_u8(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_s64_u16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] int64x1_t test_vreinterpret_s64_u16(uint16x4_t a) { return vreinterpret_s64_u16(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_s64_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] int64x1_t test_vreinterpret_s64_u32(uint32x2_t a) { return vreinterpret_s64_u32(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_s64_u64(<1 x i64> %a) #0 { // CHECK: ret <1 x i64> %a int64x1_t test_vreinterpret_s64_u64(uint64x1_t a) { return vreinterpret_s64_u64(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_s64_f16(<4 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] int64x1_t test_vreinterpret_s64_f16(float16x4_t a) { return vreinterpret_s64_f16(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_s64_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] int64x1_t test_vreinterpret_s64_f32(float32x2_t a) { return vreinterpret_s64_f32(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_s64_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] int64x1_t test_vreinterpret_s64_f64(float64x1_t a) { return vreinterpret_s64_f64(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_s64_p8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] int64x1_t test_vreinterpret_s64_p8(poly8x8_t a) { return vreinterpret_s64_p8(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_s64_p16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] int64x1_t test_vreinterpret_s64_p16(poly16x4_t a) { return vreinterpret_s64_p16(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_s64_p64(<1 x i64> %a) #0 { // CHECK: ret <1 x i64> %a int64x1_t test_vreinterpret_s64_p64(poly64x1_t a) { return vreinterpret_s64_p64(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_u8_s8(<8 x i8> %a) #0 { // CHECK: ret <8 x i8> %a uint8x8_t test_vreinterpret_u8_s8(int8x8_t a) { return vreinterpret_u8_s8(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_u8_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] uint8x8_t test_vreinterpret_u8_s16(int16x4_t a) { return vreinterpret_u8_s16(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_u8_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] uint8x8_t test_vreinterpret_u8_s32(int32x2_t a) { return vreinterpret_u8_s32(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_u8_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] uint8x8_t test_vreinterpret_u8_s64(int64x1_t a) { return vreinterpret_u8_s64(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_u8_u16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] uint8x8_t test_vreinterpret_u8_u16(uint16x4_t a) { return vreinterpret_u8_u16(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_u8_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] uint8x8_t test_vreinterpret_u8_u32(uint32x2_t a) { return vreinterpret_u8_u32(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_u8_u64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] uint8x8_t test_vreinterpret_u8_u64(uint64x1_t a) { return vreinterpret_u8_u64(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_u8_f16(<4 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] uint8x8_t test_vreinterpret_u8_f16(float16x4_t a) { return vreinterpret_u8_f16(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_u8_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] uint8x8_t test_vreinterpret_u8_f32(float32x2_t a) { return vreinterpret_u8_f32(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_u8_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] uint8x8_t test_vreinterpret_u8_f64(float64x1_t a) { return vreinterpret_u8_f64(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_u8_p8(<8 x i8> %a) #0 { // CHECK: ret <8 x i8> %a uint8x8_t test_vreinterpret_u8_p8(poly8x8_t a) { return vreinterpret_u8_p8(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_u8_p16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] uint8x8_t test_vreinterpret_u8_p16(poly16x4_t a) { return vreinterpret_u8_p16(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_u8_p64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] uint8x8_t test_vreinterpret_u8_p64(poly64x1_t a) { return vreinterpret_u8_p64(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_u16_s8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] uint16x4_t test_vreinterpret_u16_s8(int8x8_t a) { return vreinterpret_u16_s8(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_u16_s16(<4 x i16> %a) #0 { // CHECK: ret <4 x i16> %a uint16x4_t test_vreinterpret_u16_s16(int16x4_t a) { return vreinterpret_u16_s16(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_u16_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] uint16x4_t test_vreinterpret_u16_s32(int32x2_t a) { return vreinterpret_u16_s32(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_u16_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] uint16x4_t test_vreinterpret_u16_s64(int64x1_t a) { return vreinterpret_u16_s64(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_u16_u8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] uint16x4_t test_vreinterpret_u16_u8(uint8x8_t a) { return vreinterpret_u16_u8(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_u16_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] uint16x4_t test_vreinterpret_u16_u32(uint32x2_t a) { return vreinterpret_u16_u32(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_u16_u64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] uint16x4_t test_vreinterpret_u16_u64(uint64x1_t a) { return vreinterpret_u16_u64(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_u16_f16(<4 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] uint16x4_t test_vreinterpret_u16_f16(float16x4_t a) { return vreinterpret_u16_f16(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_u16_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] uint16x4_t test_vreinterpret_u16_f32(float32x2_t a) { return vreinterpret_u16_f32(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_u16_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] uint16x4_t test_vreinterpret_u16_f64(float64x1_t a) { return vreinterpret_u16_f64(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_u16_p8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] uint16x4_t test_vreinterpret_u16_p8(poly8x8_t a) { return vreinterpret_u16_p8(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_u16_p16(<4 x i16> %a) #0 { // CHECK: ret <4 x i16> %a uint16x4_t test_vreinterpret_u16_p16(poly16x4_t a) { return vreinterpret_u16_p16(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_u16_p64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] uint16x4_t test_vreinterpret_u16_p64(poly64x1_t a) { return vreinterpret_u16_p64(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_u32_s8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] uint32x2_t test_vreinterpret_u32_s8(int8x8_t a) { return vreinterpret_u32_s8(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_u32_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] uint32x2_t test_vreinterpret_u32_s16(int16x4_t a) { return vreinterpret_u32_s16(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_u32_s32(<2 x i32> %a) #0 { // CHECK: ret <2 x i32> %a uint32x2_t test_vreinterpret_u32_s32(int32x2_t a) { return vreinterpret_u32_s32(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_u32_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] uint32x2_t test_vreinterpret_u32_s64(int64x1_t a) { return vreinterpret_u32_s64(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_u32_u8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] uint32x2_t test_vreinterpret_u32_u8(uint8x8_t a) { return vreinterpret_u32_u8(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_u32_u16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] uint32x2_t test_vreinterpret_u32_u16(uint16x4_t a) { return vreinterpret_u32_u16(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_u32_u64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] uint32x2_t test_vreinterpret_u32_u64(uint64x1_t a) { return vreinterpret_u32_u64(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_u32_f16(<4 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] uint32x2_t test_vreinterpret_u32_f16(float16x4_t a) { return vreinterpret_u32_f16(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_u32_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] uint32x2_t test_vreinterpret_u32_f32(float32x2_t a) { return vreinterpret_u32_f32(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_u32_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] uint32x2_t test_vreinterpret_u32_f64(float64x1_t a) { return vreinterpret_u32_f64(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_u32_p8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] uint32x2_t test_vreinterpret_u32_p8(poly8x8_t a) { return vreinterpret_u32_p8(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_u32_p16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] uint32x2_t test_vreinterpret_u32_p16(poly16x4_t a) { return vreinterpret_u32_p16(a); } // CHECK-LABEL: define <2 x i32> @test_vreinterpret_u32_p64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <2 x i32> // CHECK: ret <2 x i32> [[TMP0]] uint32x2_t test_vreinterpret_u32_p64(poly64x1_t a) { return vreinterpret_u32_p64(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_u64_s8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] uint64x1_t test_vreinterpret_u64_s8(int8x8_t a) { return vreinterpret_u64_s8(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_u64_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] uint64x1_t test_vreinterpret_u64_s16(int16x4_t a) { return vreinterpret_u64_s16(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_u64_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] uint64x1_t test_vreinterpret_u64_s32(int32x2_t a) { return vreinterpret_u64_s32(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_u64_s64(<1 x i64> %a) #0 { // CHECK: ret <1 x i64> %a uint64x1_t test_vreinterpret_u64_s64(int64x1_t a) { return vreinterpret_u64_s64(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_u64_u8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] uint64x1_t test_vreinterpret_u64_u8(uint8x8_t a) { return vreinterpret_u64_u8(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_u64_u16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] uint64x1_t test_vreinterpret_u64_u16(uint16x4_t a) { return vreinterpret_u64_u16(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_u64_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] uint64x1_t test_vreinterpret_u64_u32(uint32x2_t a) { return vreinterpret_u64_u32(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_u64_f16(<4 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] uint64x1_t test_vreinterpret_u64_f16(float16x4_t a) { return vreinterpret_u64_f16(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_u64_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] uint64x1_t test_vreinterpret_u64_f32(float32x2_t a) { return vreinterpret_u64_f32(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_u64_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] uint64x1_t test_vreinterpret_u64_f64(float64x1_t a) { return vreinterpret_u64_f64(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_u64_p8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] uint64x1_t test_vreinterpret_u64_p8(poly8x8_t a) { return vreinterpret_u64_p8(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_u64_p16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] uint64x1_t test_vreinterpret_u64_p16(poly16x4_t a) { return vreinterpret_u64_p16(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_u64_p64(<1 x i64> %a) #0 { // CHECK: ret <1 x i64> %a uint64x1_t test_vreinterpret_u64_p64(poly64x1_t a) { return vreinterpret_u64_p64(a); } // CHECK-LABEL: define <4 x half> @test_vreinterpret_f16_s8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <4 x half> // CHECK: ret <4 x half> [[TMP0]] float16x4_t test_vreinterpret_f16_s8(int8x8_t a) { return vreinterpret_f16_s8(a); } // CHECK-LABEL: define <4 x half> @test_vreinterpret_f16_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <4 x half> // CHECK: ret <4 x half> [[TMP0]] float16x4_t test_vreinterpret_f16_s16(int16x4_t a) { return vreinterpret_f16_s16(a); } // CHECK-LABEL: define <4 x half> @test_vreinterpret_f16_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <4 x half> // CHECK: ret <4 x half> [[TMP0]] float16x4_t test_vreinterpret_f16_s32(int32x2_t a) { return vreinterpret_f16_s32(a); } // CHECK-LABEL: define <4 x half> @test_vreinterpret_f16_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <4 x half> // CHECK: ret <4 x half> [[TMP0]] float16x4_t test_vreinterpret_f16_s64(int64x1_t a) { return vreinterpret_f16_s64(a); } // CHECK-LABEL: define <4 x half> @test_vreinterpret_f16_u8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <4 x half> // CHECK: ret <4 x half> [[TMP0]] float16x4_t test_vreinterpret_f16_u8(uint8x8_t a) { return vreinterpret_f16_u8(a); } // CHECK-LABEL: define <4 x half> @test_vreinterpret_f16_u16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <4 x half> // CHECK: ret <4 x half> [[TMP0]] float16x4_t test_vreinterpret_f16_u16(uint16x4_t a) { return vreinterpret_f16_u16(a); } // CHECK-LABEL: define <4 x half> @test_vreinterpret_f16_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <4 x half> // CHECK: ret <4 x half> [[TMP0]] float16x4_t test_vreinterpret_f16_u32(uint32x2_t a) { return vreinterpret_f16_u32(a); } // CHECK-LABEL: define <4 x half> @test_vreinterpret_f16_u64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <4 x half> // CHECK: ret <4 x half> [[TMP0]] float16x4_t test_vreinterpret_f16_u64(uint64x1_t a) { return vreinterpret_f16_u64(a); } // CHECK-LABEL: define <4 x half> @test_vreinterpret_f16_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <4 x half> // CHECK: ret <4 x half> [[TMP0]] float16x4_t test_vreinterpret_f16_f32(float32x2_t a) { return vreinterpret_f16_f32(a); } // CHECK-LABEL: define <4 x half> @test_vreinterpret_f16_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <4 x half> // CHECK: ret <4 x half> [[TMP0]] float16x4_t test_vreinterpret_f16_f64(float64x1_t a) { return vreinterpret_f16_f64(a); } // CHECK-LABEL: define <4 x half> @test_vreinterpret_f16_p8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <4 x half> // CHECK: ret <4 x half> [[TMP0]] float16x4_t test_vreinterpret_f16_p8(poly8x8_t a) { return vreinterpret_f16_p8(a); } // CHECK-LABEL: define <4 x half> @test_vreinterpret_f16_p16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <4 x half> // CHECK: ret <4 x half> [[TMP0]] float16x4_t test_vreinterpret_f16_p16(poly16x4_t a) { return vreinterpret_f16_p16(a); } // CHECK-LABEL: define <4 x half> @test_vreinterpret_f16_p64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <4 x half> // CHECK: ret <4 x half> [[TMP0]] float16x4_t test_vreinterpret_f16_p64(poly64x1_t a) { return vreinterpret_f16_p64(a); } // CHECK-LABEL: define <2 x float> @test_vreinterpret_f32_s8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <2 x float> // CHECK: ret <2 x float> [[TMP0]] float32x2_t test_vreinterpret_f32_s8(int8x8_t a) { return vreinterpret_f32_s8(a); } // CHECK-LABEL: define <2 x float> @test_vreinterpret_f32_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <2 x float> // CHECK: ret <2 x float> [[TMP0]] float32x2_t test_vreinterpret_f32_s16(int16x4_t a) { return vreinterpret_f32_s16(a); } // CHECK-LABEL: define <2 x float> @test_vreinterpret_f32_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <2 x float> // CHECK: ret <2 x float> [[TMP0]] float32x2_t test_vreinterpret_f32_s32(int32x2_t a) { return vreinterpret_f32_s32(a); } // CHECK-LABEL: define <2 x float> @test_vreinterpret_f32_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <2 x float> // CHECK: ret <2 x float> [[TMP0]] float32x2_t test_vreinterpret_f32_s64(int64x1_t a) { return vreinterpret_f32_s64(a); } // CHECK-LABEL: define <2 x float> @test_vreinterpret_f32_u8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <2 x float> // CHECK: ret <2 x float> [[TMP0]] float32x2_t test_vreinterpret_f32_u8(uint8x8_t a) { return vreinterpret_f32_u8(a); } // CHECK-LABEL: define <2 x float> @test_vreinterpret_f32_u16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <2 x float> // CHECK: ret <2 x float> [[TMP0]] float32x2_t test_vreinterpret_f32_u16(uint16x4_t a) { return vreinterpret_f32_u16(a); } // CHECK-LABEL: define <2 x float> @test_vreinterpret_f32_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <2 x float> // CHECK: ret <2 x float> [[TMP0]] float32x2_t test_vreinterpret_f32_u32(uint32x2_t a) { return vreinterpret_f32_u32(a); } // CHECK-LABEL: define <2 x float> @test_vreinterpret_f32_u64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <2 x float> // CHECK: ret <2 x float> [[TMP0]] float32x2_t test_vreinterpret_f32_u64(uint64x1_t a) { return vreinterpret_f32_u64(a); } // CHECK-LABEL: define <2 x float> @test_vreinterpret_f32_f16(<4 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <2 x float> // CHECK: ret <2 x float> [[TMP0]] float32x2_t test_vreinterpret_f32_f16(float16x4_t a) { return vreinterpret_f32_f16(a); } // CHECK-LABEL: define <2 x float> @test_vreinterpret_f32_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <2 x float> // CHECK: ret <2 x float> [[TMP0]] float32x2_t test_vreinterpret_f32_f64(float64x1_t a) { return vreinterpret_f32_f64(a); } // CHECK-LABEL: define <2 x float> @test_vreinterpret_f32_p8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <2 x float> // CHECK: ret <2 x float> [[TMP0]] float32x2_t test_vreinterpret_f32_p8(poly8x8_t a) { return vreinterpret_f32_p8(a); } // CHECK-LABEL: define <2 x float> @test_vreinterpret_f32_p16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <2 x float> // CHECK: ret <2 x float> [[TMP0]] float32x2_t test_vreinterpret_f32_p16(poly16x4_t a) { return vreinterpret_f32_p16(a); } // CHECK-LABEL: define <2 x float> @test_vreinterpret_f32_p64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <2 x float> // CHECK: ret <2 x float> [[TMP0]] float32x2_t test_vreinterpret_f32_p64(poly64x1_t a) { return vreinterpret_f32_p64(a); } // CHECK-LABEL: define <1 x double> @test_vreinterpret_f64_s8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <1 x double> // CHECK: ret <1 x double> [[TMP0]] float64x1_t test_vreinterpret_f64_s8(int8x8_t a) { return vreinterpret_f64_s8(a); } // CHECK-LABEL: define <1 x double> @test_vreinterpret_f64_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <1 x double> // CHECK: ret <1 x double> [[TMP0]] float64x1_t test_vreinterpret_f64_s16(int16x4_t a) { return vreinterpret_f64_s16(a); } // CHECK-LABEL: define <1 x double> @test_vreinterpret_f64_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <1 x double> // CHECK: ret <1 x double> [[TMP0]] float64x1_t test_vreinterpret_f64_s32(int32x2_t a) { return vreinterpret_f64_s32(a); } // CHECK-LABEL: define <1 x double> @test_vreinterpret_f64_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <1 x double> // CHECK: ret <1 x double> [[TMP0]] float64x1_t test_vreinterpret_f64_s64(int64x1_t a) { return vreinterpret_f64_s64(a); } // CHECK-LABEL: define <1 x double> @test_vreinterpret_f64_u8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <1 x double> // CHECK: ret <1 x double> [[TMP0]] float64x1_t test_vreinterpret_f64_u8(uint8x8_t a) { return vreinterpret_f64_u8(a); } // CHECK-LABEL: define <1 x double> @test_vreinterpret_f64_u16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <1 x double> // CHECK: ret <1 x double> [[TMP0]] float64x1_t test_vreinterpret_f64_u16(uint16x4_t a) { return vreinterpret_f64_u16(a); } // CHECK-LABEL: define <1 x double> @test_vreinterpret_f64_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <1 x double> // CHECK: ret <1 x double> [[TMP0]] float64x1_t test_vreinterpret_f64_u32(uint32x2_t a) { return vreinterpret_f64_u32(a); } // CHECK-LABEL: define <1 x double> @test_vreinterpret_f64_u64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <1 x double> // CHECK: ret <1 x double> [[TMP0]] float64x1_t test_vreinterpret_f64_u64(uint64x1_t a) { return vreinterpret_f64_u64(a); } // CHECK-LABEL: define <1 x double> @test_vreinterpret_f64_f16(<4 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <1 x double> // CHECK: ret <1 x double> [[TMP0]] float64x1_t test_vreinterpret_f64_f16(float16x4_t a) { return vreinterpret_f64_f16(a); } // CHECK-LABEL: define <1 x double> @test_vreinterpret_f64_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <1 x double> // CHECK: ret <1 x double> [[TMP0]] float64x1_t test_vreinterpret_f64_f32(float32x2_t a) { return vreinterpret_f64_f32(a); } // CHECK-LABEL: define <1 x double> @test_vreinterpret_f64_p8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <1 x double> // CHECK: ret <1 x double> [[TMP0]] float64x1_t test_vreinterpret_f64_p8(poly8x8_t a) { return vreinterpret_f64_p8(a); } // CHECK-LABEL: define <1 x double> @test_vreinterpret_f64_p16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <1 x double> // CHECK: ret <1 x double> [[TMP0]] float64x1_t test_vreinterpret_f64_p16(poly16x4_t a) { return vreinterpret_f64_p16(a); } // CHECK-LABEL: define <1 x double> @test_vreinterpret_f64_p64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <1 x double> // CHECK: ret <1 x double> [[TMP0]] float64x1_t test_vreinterpret_f64_p64(poly64x1_t a) { return vreinterpret_f64_p64(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_p8_s8(<8 x i8> %a) #0 { // CHECK: ret <8 x i8> %a poly8x8_t test_vreinterpret_p8_s8(int8x8_t a) { return vreinterpret_p8_s8(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_p8_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] poly8x8_t test_vreinterpret_p8_s16(int16x4_t a) { return vreinterpret_p8_s16(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_p8_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] poly8x8_t test_vreinterpret_p8_s32(int32x2_t a) { return vreinterpret_p8_s32(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_p8_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] poly8x8_t test_vreinterpret_p8_s64(int64x1_t a) { return vreinterpret_p8_s64(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_p8_u8(<8 x i8> %a) #0 { // CHECK: ret <8 x i8> %a poly8x8_t test_vreinterpret_p8_u8(uint8x8_t a) { return vreinterpret_p8_u8(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_p8_u16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] poly8x8_t test_vreinterpret_p8_u16(uint16x4_t a) { return vreinterpret_p8_u16(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_p8_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] poly8x8_t test_vreinterpret_p8_u32(uint32x2_t a) { return vreinterpret_p8_u32(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_p8_u64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] poly8x8_t test_vreinterpret_p8_u64(uint64x1_t a) { return vreinterpret_p8_u64(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_p8_f16(<4 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] poly8x8_t test_vreinterpret_p8_f16(float16x4_t a) { return vreinterpret_p8_f16(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_p8_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] poly8x8_t test_vreinterpret_p8_f32(float32x2_t a) { return vreinterpret_p8_f32(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_p8_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] poly8x8_t test_vreinterpret_p8_f64(float64x1_t a) { return vreinterpret_p8_f64(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_p8_p16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] poly8x8_t test_vreinterpret_p8_p16(poly16x4_t a) { return vreinterpret_p8_p16(a); } // CHECK-LABEL: define <8 x i8> @test_vreinterpret_p8_p64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: ret <8 x i8> [[TMP0]] poly8x8_t test_vreinterpret_p8_p64(poly64x1_t a) { return vreinterpret_p8_p64(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_p16_s8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] poly16x4_t test_vreinterpret_p16_s8(int8x8_t a) { return vreinterpret_p16_s8(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_p16_s16(<4 x i16> %a) #0 { // CHECK: ret <4 x i16> %a poly16x4_t test_vreinterpret_p16_s16(int16x4_t a) { return vreinterpret_p16_s16(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_p16_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] poly16x4_t test_vreinterpret_p16_s32(int32x2_t a) { return vreinterpret_p16_s32(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_p16_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] poly16x4_t test_vreinterpret_p16_s64(int64x1_t a) { return vreinterpret_p16_s64(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_p16_u8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] poly16x4_t test_vreinterpret_p16_u8(uint8x8_t a) { return vreinterpret_p16_u8(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_p16_u16(<4 x i16> %a) #0 { // CHECK: ret <4 x i16> %a poly16x4_t test_vreinterpret_p16_u16(uint16x4_t a) { return vreinterpret_p16_u16(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_p16_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] poly16x4_t test_vreinterpret_p16_u32(uint32x2_t a) { return vreinterpret_p16_u32(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_p16_u64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] poly16x4_t test_vreinterpret_p16_u64(uint64x1_t a) { return vreinterpret_p16_u64(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_p16_f16(<4 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] poly16x4_t test_vreinterpret_p16_f16(float16x4_t a) { return vreinterpret_p16_f16(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_p16_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] poly16x4_t test_vreinterpret_p16_f32(float32x2_t a) { return vreinterpret_p16_f32(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_p16_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] poly16x4_t test_vreinterpret_p16_f64(float64x1_t a) { return vreinterpret_p16_f64(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_p16_p8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] poly16x4_t test_vreinterpret_p16_p8(poly8x8_t a) { return vreinterpret_p16_p8(a); } // CHECK-LABEL: define <4 x i16> @test_vreinterpret_p16_p64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <4 x i16> // CHECK: ret <4 x i16> [[TMP0]] poly16x4_t test_vreinterpret_p16_p64(poly64x1_t a) { return vreinterpret_p16_p64(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_p64_s8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] poly64x1_t test_vreinterpret_p64_s8(int8x8_t a) { return vreinterpret_p64_s8(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_p64_s16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] poly64x1_t test_vreinterpret_p64_s16(int16x4_t a) { return vreinterpret_p64_s16(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_p64_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] poly64x1_t test_vreinterpret_p64_s32(int32x2_t a) { return vreinterpret_p64_s32(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_p64_s64(<1 x i64> %a) #0 { // CHECK: ret <1 x i64> %a poly64x1_t test_vreinterpret_p64_s64(int64x1_t a) { return vreinterpret_p64_s64(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_p64_u8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] poly64x1_t test_vreinterpret_p64_u8(uint8x8_t a) { return vreinterpret_p64_u8(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_p64_u16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] poly64x1_t test_vreinterpret_p64_u16(uint16x4_t a) { return vreinterpret_p64_u16(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_p64_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] poly64x1_t test_vreinterpret_p64_u32(uint32x2_t a) { return vreinterpret_p64_u32(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_p64_u64(<1 x i64> %a) #0 { // CHECK: ret <1 x i64> %a poly64x1_t test_vreinterpret_p64_u64(uint64x1_t a) { return vreinterpret_p64_u64(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_p64_f16(<4 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x half> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] poly64x1_t test_vreinterpret_p64_f16(float16x4_t a) { return vreinterpret_p64_f16(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_p64_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] poly64x1_t test_vreinterpret_p64_f32(float32x2_t a) { return vreinterpret_p64_f32(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_p64_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] poly64x1_t test_vreinterpret_p64_f64(float64x1_t a) { return vreinterpret_p64_f64(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_p64_p8(<8 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i8> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] poly64x1_t test_vreinterpret_p64_p8(poly8x8_t a) { return vreinterpret_p64_p8(a); } // CHECK-LABEL: define <1 x i64> @test_vreinterpret_p64_p16(<4 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <1 x i64> // CHECK: ret <1 x i64> [[TMP0]] poly64x1_t test_vreinterpret_p64_p16(poly16x4_t a) { return vreinterpret_p64_p16(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_s8_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] int8x16_t test_vreinterpretq_s8_s16(int16x8_t a) { return vreinterpretq_s8_s16(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_s8_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] int8x16_t test_vreinterpretq_s8_s32(int32x4_t a) { return vreinterpretq_s8_s32(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_s8_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] int8x16_t test_vreinterpretq_s8_s64(int64x2_t a) { return vreinterpretq_s8_s64(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_s8_u8(<16 x i8> %a) #0 { // CHECK: ret <16 x i8> %a int8x16_t test_vreinterpretq_s8_u8(uint8x16_t a) { return vreinterpretq_s8_u8(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_s8_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] int8x16_t test_vreinterpretq_s8_u16(uint16x8_t a) { return vreinterpretq_s8_u16(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_s8_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] int8x16_t test_vreinterpretq_s8_u32(uint32x4_t a) { return vreinterpretq_s8_u32(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_s8_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] int8x16_t test_vreinterpretq_s8_u64(uint64x2_t a) { return vreinterpretq_s8_u64(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_s8_f16(<8 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] int8x16_t test_vreinterpretq_s8_f16(float16x8_t a) { return vreinterpretq_s8_f16(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_s8_f32(<4 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] int8x16_t test_vreinterpretq_s8_f32(float32x4_t a) { return vreinterpretq_s8_f32(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_s8_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] int8x16_t test_vreinterpretq_s8_f64(float64x2_t a) { return vreinterpretq_s8_f64(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_s8_p8(<16 x i8> %a) #0 { // CHECK: ret <16 x i8> %a int8x16_t test_vreinterpretq_s8_p8(poly8x16_t a) { return vreinterpretq_s8_p8(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_s8_p16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] int8x16_t test_vreinterpretq_s8_p16(poly16x8_t a) { return vreinterpretq_s8_p16(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_s8_p64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] int8x16_t test_vreinterpretq_s8_p64(poly64x2_t a) { return vreinterpretq_s8_p64(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_s16_s8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] int16x8_t test_vreinterpretq_s16_s8(int8x16_t a) { return vreinterpretq_s16_s8(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_s16_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] int16x8_t test_vreinterpretq_s16_s32(int32x4_t a) { return vreinterpretq_s16_s32(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_s16_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] int16x8_t test_vreinterpretq_s16_s64(int64x2_t a) { return vreinterpretq_s16_s64(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_s16_u8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] int16x8_t test_vreinterpretq_s16_u8(uint8x16_t a) { return vreinterpretq_s16_u8(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_s16_u16(<8 x i16> %a) #0 { // CHECK: ret <8 x i16> %a int16x8_t test_vreinterpretq_s16_u16(uint16x8_t a) { return vreinterpretq_s16_u16(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_s16_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] int16x8_t test_vreinterpretq_s16_u32(uint32x4_t a) { return vreinterpretq_s16_u32(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_s16_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] int16x8_t test_vreinterpretq_s16_u64(uint64x2_t a) { return vreinterpretq_s16_u64(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_s16_f16(<8 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] int16x8_t test_vreinterpretq_s16_f16(float16x8_t a) { return vreinterpretq_s16_f16(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_s16_f32(<4 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] int16x8_t test_vreinterpretq_s16_f32(float32x4_t a) { return vreinterpretq_s16_f32(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_s16_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] int16x8_t test_vreinterpretq_s16_f64(float64x2_t a) { return vreinterpretq_s16_f64(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_s16_p8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] int16x8_t test_vreinterpretq_s16_p8(poly8x16_t a) { return vreinterpretq_s16_p8(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_s16_p16(<8 x i16> %a) #0 { // CHECK: ret <8 x i16> %a int16x8_t test_vreinterpretq_s16_p16(poly16x8_t a) { return vreinterpretq_s16_p16(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_s16_p64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] int16x8_t test_vreinterpretq_s16_p64(poly64x2_t a) { return vreinterpretq_s16_p64(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_s32_s8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] int32x4_t test_vreinterpretq_s32_s8(int8x16_t a) { return vreinterpretq_s32_s8(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_s32_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] int32x4_t test_vreinterpretq_s32_s16(int16x8_t a) { return vreinterpretq_s32_s16(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_s32_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] int32x4_t test_vreinterpretq_s32_s64(int64x2_t a) { return vreinterpretq_s32_s64(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_s32_u8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] int32x4_t test_vreinterpretq_s32_u8(uint8x16_t a) { return vreinterpretq_s32_u8(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_s32_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] int32x4_t test_vreinterpretq_s32_u16(uint16x8_t a) { return vreinterpretq_s32_u16(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_s32_u32(<4 x i32> %a) #0 { // CHECK: ret <4 x i32> %a int32x4_t test_vreinterpretq_s32_u32(uint32x4_t a) { return vreinterpretq_s32_u32(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_s32_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] int32x4_t test_vreinterpretq_s32_u64(uint64x2_t a) { return vreinterpretq_s32_u64(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_s32_f16(<8 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] int32x4_t test_vreinterpretq_s32_f16(float16x8_t a) { return vreinterpretq_s32_f16(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_s32_f32(<4 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] int32x4_t test_vreinterpretq_s32_f32(float32x4_t a) { return vreinterpretq_s32_f32(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_s32_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] int32x4_t test_vreinterpretq_s32_f64(float64x2_t a) { return vreinterpretq_s32_f64(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_s32_p8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] int32x4_t test_vreinterpretq_s32_p8(poly8x16_t a) { return vreinterpretq_s32_p8(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_s32_p16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] int32x4_t test_vreinterpretq_s32_p16(poly16x8_t a) { return vreinterpretq_s32_p16(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_s32_p64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] int32x4_t test_vreinterpretq_s32_p64(poly64x2_t a) { return vreinterpretq_s32_p64(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_s64_s8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] int64x2_t test_vreinterpretq_s64_s8(int8x16_t a) { return vreinterpretq_s64_s8(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_s64_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] int64x2_t test_vreinterpretq_s64_s16(int16x8_t a) { return vreinterpretq_s64_s16(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_s64_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] int64x2_t test_vreinterpretq_s64_s32(int32x4_t a) { return vreinterpretq_s64_s32(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_s64_u8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] int64x2_t test_vreinterpretq_s64_u8(uint8x16_t a) { return vreinterpretq_s64_u8(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_s64_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] int64x2_t test_vreinterpretq_s64_u16(uint16x8_t a) { return vreinterpretq_s64_u16(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_s64_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] int64x2_t test_vreinterpretq_s64_u32(uint32x4_t a) { return vreinterpretq_s64_u32(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_s64_u64(<2 x i64> %a) #0 { // CHECK: ret <2 x i64> %a int64x2_t test_vreinterpretq_s64_u64(uint64x2_t a) { return vreinterpretq_s64_u64(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_s64_f16(<8 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] int64x2_t test_vreinterpretq_s64_f16(float16x8_t a) { return vreinterpretq_s64_f16(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_s64_f32(<4 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] int64x2_t test_vreinterpretq_s64_f32(float32x4_t a) { return vreinterpretq_s64_f32(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_s64_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] int64x2_t test_vreinterpretq_s64_f64(float64x2_t a) { return vreinterpretq_s64_f64(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_s64_p8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] int64x2_t test_vreinterpretq_s64_p8(poly8x16_t a) { return vreinterpretq_s64_p8(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_s64_p16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] int64x2_t test_vreinterpretq_s64_p16(poly16x8_t a) { return vreinterpretq_s64_p16(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_s64_p64(<2 x i64> %a) #0 { // CHECK: ret <2 x i64> %a int64x2_t test_vreinterpretq_s64_p64(poly64x2_t a) { return vreinterpretq_s64_p64(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_u8_s8(<16 x i8> %a) #0 { // CHECK: ret <16 x i8> %a uint8x16_t test_vreinterpretq_u8_s8(int8x16_t a) { return vreinterpretq_u8_s8(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_u8_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] uint8x16_t test_vreinterpretq_u8_s16(int16x8_t a) { return vreinterpretq_u8_s16(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_u8_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] uint8x16_t test_vreinterpretq_u8_s32(int32x4_t a) { return vreinterpretq_u8_s32(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_u8_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] uint8x16_t test_vreinterpretq_u8_s64(int64x2_t a) { return vreinterpretq_u8_s64(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_u8_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] uint8x16_t test_vreinterpretq_u8_u16(uint16x8_t a) { return vreinterpretq_u8_u16(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_u8_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] uint8x16_t test_vreinterpretq_u8_u32(uint32x4_t a) { return vreinterpretq_u8_u32(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_u8_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] uint8x16_t test_vreinterpretq_u8_u64(uint64x2_t a) { return vreinterpretq_u8_u64(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_u8_f16(<8 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] uint8x16_t test_vreinterpretq_u8_f16(float16x8_t a) { return vreinterpretq_u8_f16(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_u8_f32(<4 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] uint8x16_t test_vreinterpretq_u8_f32(float32x4_t a) { return vreinterpretq_u8_f32(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_u8_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] uint8x16_t test_vreinterpretq_u8_f64(float64x2_t a) { return vreinterpretq_u8_f64(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_u8_p8(<16 x i8> %a) #0 { // CHECK: ret <16 x i8> %a uint8x16_t test_vreinterpretq_u8_p8(poly8x16_t a) { return vreinterpretq_u8_p8(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_u8_p16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] uint8x16_t test_vreinterpretq_u8_p16(poly16x8_t a) { return vreinterpretq_u8_p16(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_u8_p64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] uint8x16_t test_vreinterpretq_u8_p64(poly64x2_t a) { return vreinterpretq_u8_p64(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_u16_s8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] uint16x8_t test_vreinterpretq_u16_s8(int8x16_t a) { return vreinterpretq_u16_s8(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_u16_s16(<8 x i16> %a) #0 { // CHECK: ret <8 x i16> %a uint16x8_t test_vreinterpretq_u16_s16(int16x8_t a) { return vreinterpretq_u16_s16(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_u16_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] uint16x8_t test_vreinterpretq_u16_s32(int32x4_t a) { return vreinterpretq_u16_s32(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_u16_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] uint16x8_t test_vreinterpretq_u16_s64(int64x2_t a) { return vreinterpretq_u16_s64(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_u16_u8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] uint16x8_t test_vreinterpretq_u16_u8(uint8x16_t a) { return vreinterpretq_u16_u8(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_u16_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] uint16x8_t test_vreinterpretq_u16_u32(uint32x4_t a) { return vreinterpretq_u16_u32(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_u16_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] uint16x8_t test_vreinterpretq_u16_u64(uint64x2_t a) { return vreinterpretq_u16_u64(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_u16_f16(<8 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] uint16x8_t test_vreinterpretq_u16_f16(float16x8_t a) { return vreinterpretq_u16_f16(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_u16_f32(<4 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] uint16x8_t test_vreinterpretq_u16_f32(float32x4_t a) { return vreinterpretq_u16_f32(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_u16_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] uint16x8_t test_vreinterpretq_u16_f64(float64x2_t a) { return vreinterpretq_u16_f64(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_u16_p8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] uint16x8_t test_vreinterpretq_u16_p8(poly8x16_t a) { return vreinterpretq_u16_p8(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_u16_p16(<8 x i16> %a) #0 { // CHECK: ret <8 x i16> %a uint16x8_t test_vreinterpretq_u16_p16(poly16x8_t a) { return vreinterpretq_u16_p16(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_u16_p64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] uint16x8_t test_vreinterpretq_u16_p64(poly64x2_t a) { return vreinterpretq_u16_p64(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_u32_s8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] uint32x4_t test_vreinterpretq_u32_s8(int8x16_t a) { return vreinterpretq_u32_s8(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_u32_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] uint32x4_t test_vreinterpretq_u32_s16(int16x8_t a) { return vreinterpretq_u32_s16(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_u32_s32(<4 x i32> %a) #0 { // CHECK: ret <4 x i32> %a uint32x4_t test_vreinterpretq_u32_s32(int32x4_t a) { return vreinterpretq_u32_s32(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_u32_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] uint32x4_t test_vreinterpretq_u32_s64(int64x2_t a) { return vreinterpretq_u32_s64(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_u32_u8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] uint32x4_t test_vreinterpretq_u32_u8(uint8x16_t a) { return vreinterpretq_u32_u8(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_u32_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] uint32x4_t test_vreinterpretq_u32_u16(uint16x8_t a) { return vreinterpretq_u32_u16(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_u32_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] uint32x4_t test_vreinterpretq_u32_u64(uint64x2_t a) { return vreinterpretq_u32_u64(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_u32_f16(<8 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] uint32x4_t test_vreinterpretq_u32_f16(float16x8_t a) { return vreinterpretq_u32_f16(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_u32_f32(<4 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] uint32x4_t test_vreinterpretq_u32_f32(float32x4_t a) { return vreinterpretq_u32_f32(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_u32_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] uint32x4_t test_vreinterpretq_u32_f64(float64x2_t a) { return vreinterpretq_u32_f64(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_u32_p8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] uint32x4_t test_vreinterpretq_u32_p8(poly8x16_t a) { return vreinterpretq_u32_p8(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_u32_p16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] uint32x4_t test_vreinterpretq_u32_p16(poly16x8_t a) { return vreinterpretq_u32_p16(a); } // CHECK-LABEL: define <4 x i32> @test_vreinterpretq_u32_p64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <4 x i32> // CHECK: ret <4 x i32> [[TMP0]] uint32x4_t test_vreinterpretq_u32_p64(poly64x2_t a) { return vreinterpretq_u32_p64(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_u64_s8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] uint64x2_t test_vreinterpretq_u64_s8(int8x16_t a) { return vreinterpretq_u64_s8(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_u64_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] uint64x2_t test_vreinterpretq_u64_s16(int16x8_t a) { return vreinterpretq_u64_s16(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_u64_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] uint64x2_t test_vreinterpretq_u64_s32(int32x4_t a) { return vreinterpretq_u64_s32(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_u64_s64(<2 x i64> %a) #0 { // CHECK: ret <2 x i64> %a uint64x2_t test_vreinterpretq_u64_s64(int64x2_t a) { return vreinterpretq_u64_s64(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_u64_u8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] uint64x2_t test_vreinterpretq_u64_u8(uint8x16_t a) { return vreinterpretq_u64_u8(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_u64_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] uint64x2_t test_vreinterpretq_u64_u16(uint16x8_t a) { return vreinterpretq_u64_u16(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_u64_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] uint64x2_t test_vreinterpretq_u64_u32(uint32x4_t a) { return vreinterpretq_u64_u32(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_u64_f16(<8 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] uint64x2_t test_vreinterpretq_u64_f16(float16x8_t a) { return vreinterpretq_u64_f16(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_u64_f32(<4 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] uint64x2_t test_vreinterpretq_u64_f32(float32x4_t a) { return vreinterpretq_u64_f32(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_u64_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] uint64x2_t test_vreinterpretq_u64_f64(float64x2_t a) { return vreinterpretq_u64_f64(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_u64_p8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] uint64x2_t test_vreinterpretq_u64_p8(poly8x16_t a) { return vreinterpretq_u64_p8(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_u64_p16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] uint64x2_t test_vreinterpretq_u64_p16(poly16x8_t a) { return vreinterpretq_u64_p16(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_u64_p64(<2 x i64> %a) #0 { // CHECK: ret <2 x i64> %a uint64x2_t test_vreinterpretq_u64_p64(poly64x2_t a) { return vreinterpretq_u64_p64(a); } // CHECK-LABEL: define <8 x half> @test_vreinterpretq_f16_s8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <8 x half> // CHECK: ret <8 x half> [[TMP0]] float16x8_t test_vreinterpretq_f16_s8(int8x16_t a) { return vreinterpretq_f16_s8(a); } // CHECK-LABEL: define <8 x half> @test_vreinterpretq_f16_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <8 x half> // CHECK: ret <8 x half> [[TMP0]] float16x8_t test_vreinterpretq_f16_s16(int16x8_t a) { return vreinterpretq_f16_s16(a); } // CHECK-LABEL: define <8 x half> @test_vreinterpretq_f16_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <8 x half> // CHECK: ret <8 x half> [[TMP0]] float16x8_t test_vreinterpretq_f16_s32(int32x4_t a) { return vreinterpretq_f16_s32(a); } // CHECK-LABEL: define <8 x half> @test_vreinterpretq_f16_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <8 x half> // CHECK: ret <8 x half> [[TMP0]] float16x8_t test_vreinterpretq_f16_s64(int64x2_t a) { return vreinterpretq_f16_s64(a); } // CHECK-LABEL: define <8 x half> @test_vreinterpretq_f16_u8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <8 x half> // CHECK: ret <8 x half> [[TMP0]] float16x8_t test_vreinterpretq_f16_u8(uint8x16_t a) { return vreinterpretq_f16_u8(a); } // CHECK-LABEL: define <8 x half> @test_vreinterpretq_f16_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <8 x half> // CHECK: ret <8 x half> [[TMP0]] float16x8_t test_vreinterpretq_f16_u16(uint16x8_t a) { return vreinterpretq_f16_u16(a); } // CHECK-LABEL: define <8 x half> @test_vreinterpretq_f16_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <8 x half> // CHECK: ret <8 x half> [[TMP0]] float16x8_t test_vreinterpretq_f16_u32(uint32x4_t a) { return vreinterpretq_f16_u32(a); } // CHECK-LABEL: define <8 x half> @test_vreinterpretq_f16_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <8 x half> // CHECK: ret <8 x half> [[TMP0]] float16x8_t test_vreinterpretq_f16_u64(uint64x2_t a) { return vreinterpretq_f16_u64(a); } // CHECK-LABEL: define <8 x half> @test_vreinterpretq_f16_f32(<4 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <8 x half> // CHECK: ret <8 x half> [[TMP0]] float16x8_t test_vreinterpretq_f16_f32(float32x4_t a) { return vreinterpretq_f16_f32(a); } // CHECK-LABEL: define <8 x half> @test_vreinterpretq_f16_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <8 x half> // CHECK: ret <8 x half> [[TMP0]] float16x8_t test_vreinterpretq_f16_f64(float64x2_t a) { return vreinterpretq_f16_f64(a); } // CHECK-LABEL: define <8 x half> @test_vreinterpretq_f16_p8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <8 x half> // CHECK: ret <8 x half> [[TMP0]] float16x8_t test_vreinterpretq_f16_p8(poly8x16_t a) { return vreinterpretq_f16_p8(a); } // CHECK-LABEL: define <8 x half> @test_vreinterpretq_f16_p16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <8 x half> // CHECK: ret <8 x half> [[TMP0]] float16x8_t test_vreinterpretq_f16_p16(poly16x8_t a) { return vreinterpretq_f16_p16(a); } // CHECK-LABEL: define <8 x half> @test_vreinterpretq_f16_p64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <8 x half> // CHECK: ret <8 x half> [[TMP0]] float16x8_t test_vreinterpretq_f16_p64(poly64x2_t a) { return vreinterpretq_f16_p64(a); } // CHECK-LABEL: define <4 x float> @test_vreinterpretq_f32_s8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <4 x float> // CHECK: ret <4 x float> [[TMP0]] float32x4_t test_vreinterpretq_f32_s8(int8x16_t a) { return vreinterpretq_f32_s8(a); } // CHECK-LABEL: define <4 x float> @test_vreinterpretq_f32_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <4 x float> // CHECK: ret <4 x float> [[TMP0]] float32x4_t test_vreinterpretq_f32_s16(int16x8_t a) { return vreinterpretq_f32_s16(a); } // CHECK-LABEL: define <4 x float> @test_vreinterpretq_f32_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <4 x float> // CHECK: ret <4 x float> [[TMP0]] float32x4_t test_vreinterpretq_f32_s32(int32x4_t a) { return vreinterpretq_f32_s32(a); } // CHECK-LABEL: define <4 x float> @test_vreinterpretq_f32_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <4 x float> // CHECK: ret <4 x float> [[TMP0]] float32x4_t test_vreinterpretq_f32_s64(int64x2_t a) { return vreinterpretq_f32_s64(a); } // CHECK-LABEL: define <4 x float> @test_vreinterpretq_f32_u8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <4 x float> // CHECK: ret <4 x float> [[TMP0]] float32x4_t test_vreinterpretq_f32_u8(uint8x16_t a) { return vreinterpretq_f32_u8(a); } // CHECK-LABEL: define <4 x float> @test_vreinterpretq_f32_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <4 x float> // CHECK: ret <4 x float> [[TMP0]] float32x4_t test_vreinterpretq_f32_u16(uint16x8_t a) { return vreinterpretq_f32_u16(a); } // CHECK-LABEL: define <4 x float> @test_vreinterpretq_f32_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <4 x float> // CHECK: ret <4 x float> [[TMP0]] float32x4_t test_vreinterpretq_f32_u32(uint32x4_t a) { return vreinterpretq_f32_u32(a); } // CHECK-LABEL: define <4 x float> @test_vreinterpretq_f32_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <4 x float> // CHECK: ret <4 x float> [[TMP0]] float32x4_t test_vreinterpretq_f32_u64(uint64x2_t a) { return vreinterpretq_f32_u64(a); } // CHECK-LABEL: define <4 x float> @test_vreinterpretq_f32_f16(<8 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <4 x float> // CHECK: ret <4 x float> [[TMP0]] float32x4_t test_vreinterpretq_f32_f16(float16x8_t a) { return vreinterpretq_f32_f16(a); } // CHECK-LABEL: define <4 x float> @test_vreinterpretq_f32_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <4 x float> // CHECK: ret <4 x float> [[TMP0]] float32x4_t test_vreinterpretq_f32_f64(float64x2_t a) { return vreinterpretq_f32_f64(a); } // CHECK-LABEL: define <4 x float> @test_vreinterpretq_f32_p8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <4 x float> // CHECK: ret <4 x float> [[TMP0]] float32x4_t test_vreinterpretq_f32_p8(poly8x16_t a) { return vreinterpretq_f32_p8(a); } // CHECK-LABEL: define <4 x float> @test_vreinterpretq_f32_p16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <4 x float> // CHECK: ret <4 x float> [[TMP0]] float32x4_t test_vreinterpretq_f32_p16(poly16x8_t a) { return vreinterpretq_f32_p16(a); } // CHECK-LABEL: define <4 x float> @test_vreinterpretq_f32_p64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <4 x float> // CHECK: ret <4 x float> [[TMP0]] float32x4_t test_vreinterpretq_f32_p64(poly64x2_t a) { return vreinterpretq_f32_p64(a); } // CHECK-LABEL: define <2 x double> @test_vreinterpretq_f64_s8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <2 x double> // CHECK: ret <2 x double> [[TMP0]] float64x2_t test_vreinterpretq_f64_s8(int8x16_t a) { return vreinterpretq_f64_s8(a); } // CHECK-LABEL: define <2 x double> @test_vreinterpretq_f64_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <2 x double> // CHECK: ret <2 x double> [[TMP0]] float64x2_t test_vreinterpretq_f64_s16(int16x8_t a) { return vreinterpretq_f64_s16(a); } // CHECK-LABEL: define <2 x double> @test_vreinterpretq_f64_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <2 x double> // CHECK: ret <2 x double> [[TMP0]] float64x2_t test_vreinterpretq_f64_s32(int32x4_t a) { return vreinterpretq_f64_s32(a); } // CHECK-LABEL: define <2 x double> @test_vreinterpretq_f64_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <2 x double> // CHECK: ret <2 x double> [[TMP0]] float64x2_t test_vreinterpretq_f64_s64(int64x2_t a) { return vreinterpretq_f64_s64(a); } // CHECK-LABEL: define <2 x double> @test_vreinterpretq_f64_u8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <2 x double> // CHECK: ret <2 x double> [[TMP0]] float64x2_t test_vreinterpretq_f64_u8(uint8x16_t a) { return vreinterpretq_f64_u8(a); } // CHECK-LABEL: define <2 x double> @test_vreinterpretq_f64_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <2 x double> // CHECK: ret <2 x double> [[TMP0]] float64x2_t test_vreinterpretq_f64_u16(uint16x8_t a) { return vreinterpretq_f64_u16(a); } // CHECK-LABEL: define <2 x double> @test_vreinterpretq_f64_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <2 x double> // CHECK: ret <2 x double> [[TMP0]] float64x2_t test_vreinterpretq_f64_u32(uint32x4_t a) { return vreinterpretq_f64_u32(a); } // CHECK-LABEL: define <2 x double> @test_vreinterpretq_f64_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <2 x double> // CHECK: ret <2 x double> [[TMP0]] float64x2_t test_vreinterpretq_f64_u64(uint64x2_t a) { return vreinterpretq_f64_u64(a); } // CHECK-LABEL: define <2 x double> @test_vreinterpretq_f64_f16(<8 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <2 x double> // CHECK: ret <2 x double> [[TMP0]] float64x2_t test_vreinterpretq_f64_f16(float16x8_t a) { return vreinterpretq_f64_f16(a); } // CHECK-LABEL: define <2 x double> @test_vreinterpretq_f64_f32(<4 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <2 x double> // CHECK: ret <2 x double> [[TMP0]] float64x2_t test_vreinterpretq_f64_f32(float32x4_t a) { return vreinterpretq_f64_f32(a); } // CHECK-LABEL: define <2 x double> @test_vreinterpretq_f64_p8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <2 x double> // CHECK: ret <2 x double> [[TMP0]] float64x2_t test_vreinterpretq_f64_p8(poly8x16_t a) { return vreinterpretq_f64_p8(a); } // CHECK-LABEL: define <2 x double> @test_vreinterpretq_f64_p16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <2 x double> // CHECK: ret <2 x double> [[TMP0]] float64x2_t test_vreinterpretq_f64_p16(poly16x8_t a) { return vreinterpretq_f64_p16(a); } // CHECK-LABEL: define <2 x double> @test_vreinterpretq_f64_p64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <2 x double> // CHECK: ret <2 x double> [[TMP0]] float64x2_t test_vreinterpretq_f64_p64(poly64x2_t a) { return vreinterpretq_f64_p64(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_p8_s8(<16 x i8> %a) #0 { // CHECK: ret <16 x i8> %a poly8x16_t test_vreinterpretq_p8_s8(int8x16_t a) { return vreinterpretq_p8_s8(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_p8_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] poly8x16_t test_vreinterpretq_p8_s16(int16x8_t a) { return vreinterpretq_p8_s16(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_p8_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] poly8x16_t test_vreinterpretq_p8_s32(int32x4_t a) { return vreinterpretq_p8_s32(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_p8_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] poly8x16_t test_vreinterpretq_p8_s64(int64x2_t a) { return vreinterpretq_p8_s64(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_p8_u8(<16 x i8> %a) #0 { // CHECK: ret <16 x i8> %a poly8x16_t test_vreinterpretq_p8_u8(uint8x16_t a) { return vreinterpretq_p8_u8(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_p8_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] poly8x16_t test_vreinterpretq_p8_u16(uint16x8_t a) { return vreinterpretq_p8_u16(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_p8_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] poly8x16_t test_vreinterpretq_p8_u32(uint32x4_t a) { return vreinterpretq_p8_u32(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_p8_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] poly8x16_t test_vreinterpretq_p8_u64(uint64x2_t a) { return vreinterpretq_p8_u64(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_p8_f16(<8 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] poly8x16_t test_vreinterpretq_p8_f16(float16x8_t a) { return vreinterpretq_p8_f16(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_p8_f32(<4 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] poly8x16_t test_vreinterpretq_p8_f32(float32x4_t a) { return vreinterpretq_p8_f32(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_p8_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] poly8x16_t test_vreinterpretq_p8_f64(float64x2_t a) { return vreinterpretq_p8_f64(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_p8_p16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] poly8x16_t test_vreinterpretq_p8_p16(poly16x8_t a) { return vreinterpretq_p8_p16(a); } // CHECK-LABEL: define <16 x i8> @test_vreinterpretq_p8_p64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: ret <16 x i8> [[TMP0]] poly8x16_t test_vreinterpretq_p8_p64(poly64x2_t a) { return vreinterpretq_p8_p64(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_p16_s8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] poly16x8_t test_vreinterpretq_p16_s8(int8x16_t a) { return vreinterpretq_p16_s8(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_p16_s16(<8 x i16> %a) #0 { // CHECK: ret <8 x i16> %a poly16x8_t test_vreinterpretq_p16_s16(int16x8_t a) { return vreinterpretq_p16_s16(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_p16_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] poly16x8_t test_vreinterpretq_p16_s32(int32x4_t a) { return vreinterpretq_p16_s32(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_p16_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] poly16x8_t test_vreinterpretq_p16_s64(int64x2_t a) { return vreinterpretq_p16_s64(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_p16_u8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] poly16x8_t test_vreinterpretq_p16_u8(uint8x16_t a) { return vreinterpretq_p16_u8(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_p16_u16(<8 x i16> %a) #0 { // CHECK: ret <8 x i16> %a poly16x8_t test_vreinterpretq_p16_u16(uint16x8_t a) { return vreinterpretq_p16_u16(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_p16_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] poly16x8_t test_vreinterpretq_p16_u32(uint32x4_t a) { return vreinterpretq_p16_u32(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_p16_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] poly16x8_t test_vreinterpretq_p16_u64(uint64x2_t a) { return vreinterpretq_p16_u64(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_p16_f16(<8 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] poly16x8_t test_vreinterpretq_p16_f16(float16x8_t a) { return vreinterpretq_p16_f16(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_p16_f32(<4 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] poly16x8_t test_vreinterpretq_p16_f32(float32x4_t a) { return vreinterpretq_p16_f32(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_p16_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] poly16x8_t test_vreinterpretq_p16_f64(float64x2_t a) { return vreinterpretq_p16_f64(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_p16_p8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] poly16x8_t test_vreinterpretq_p16_p8(poly8x16_t a) { return vreinterpretq_p16_p8(a); } // CHECK-LABEL: define <8 x i16> @test_vreinterpretq_p16_p64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <8 x i16> // CHECK: ret <8 x i16> [[TMP0]] poly16x8_t test_vreinterpretq_p16_p64(poly64x2_t a) { return vreinterpretq_p16_p64(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_p64_s8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] poly64x2_t test_vreinterpretq_p64_s8(int8x16_t a) { return vreinterpretq_p64_s8(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_p64_s16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] poly64x2_t test_vreinterpretq_p64_s16(int16x8_t a) { return vreinterpretq_p64_s16(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_p64_s32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] poly64x2_t test_vreinterpretq_p64_s32(int32x4_t a) { return vreinterpretq_p64_s32(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_p64_s64(<2 x i64> %a) #0 { // CHECK: ret <2 x i64> %a poly64x2_t test_vreinterpretq_p64_s64(int64x2_t a) { return vreinterpretq_p64_s64(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_p64_u8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] poly64x2_t test_vreinterpretq_p64_u8(uint8x16_t a) { return vreinterpretq_p64_u8(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_p64_u16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] poly64x2_t test_vreinterpretq_p64_u16(uint16x8_t a) { return vreinterpretq_p64_u16(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_p64_u32(<4 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] poly64x2_t test_vreinterpretq_p64_u32(uint32x4_t a) { return vreinterpretq_p64_u32(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_p64_u64(<2 x i64> %a) #0 { // CHECK: ret <2 x i64> %a poly64x2_t test_vreinterpretq_p64_u64(uint64x2_t a) { return vreinterpretq_p64_u64(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_p64_f16(<8 x half> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x half> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] poly64x2_t test_vreinterpretq_p64_f16(float16x8_t a) { return vreinterpretq_p64_f16(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_p64_f32(<4 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] poly64x2_t test_vreinterpretq_p64_f32(float32x4_t a) { return vreinterpretq_p64_f32(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_p64_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] poly64x2_t test_vreinterpretq_p64_f64(float64x2_t a) { return vreinterpretq_p64_f64(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_p64_p8(<16 x i8> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <16 x i8> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] poly64x2_t test_vreinterpretq_p64_p8(poly8x16_t a) { return vreinterpretq_p64_p8(a); } // CHECK-LABEL: define <2 x i64> @test_vreinterpretq_p64_p16(<8 x i16> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <2 x i64> // CHECK: ret <2 x i64> [[TMP0]] poly64x2_t test_vreinterpretq_p64_p16(poly16x8_t a) { return vreinterpretq_p64_p16(a); } // CHECK-LABEL: define float @test_vabds_f32(float %a, float %b) #0 { // CHECK: [[VABDS_F32_I:%.*]] = call float @llvm.aarch64.sisd.fabd.f32(float %a, float %b) #4 // CHECK: ret float [[VABDS_F32_I]] float32_t test_vabds_f32(float32_t a, float32_t b) { return vabds_f32(a, b); } // CHECK-LABEL: define double @test_vabdd_f64(double %a, double %b) #0 { // CHECK: [[VABDD_F64_I:%.*]] = call double @llvm.aarch64.sisd.fabd.f64(double %a, double %b) #4 // CHECK: ret double [[VABDD_F64_I]] float64_t test_vabdd_f64(float64_t a, float64_t b) { return vabdd_f64(a, b); } // CHECK-LABEL: define <1 x i64> @test_vuqadd_s64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VUQADD_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VUQADD1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VUQADD2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.suqadd.v1i64(<1 x i64> [[VUQADD_I]], <1 x i64> [[VUQADD1_I]]) #4 // CHECK: ret <1 x i64> [[VUQADD2_I]] int64x1_t test_vuqadd_s64(int64x1_t a, uint64x1_t b) { return vuqadd_s64(a, b); } // CHECK-LABEL: define <1 x i64> @test_vsqadd_u64(<1 x i64> %a, <1 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x i64> %b to <8 x i8> // CHECK: [[VSQADD_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VSQADD1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x i64> // CHECK: [[VSQADD2_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.usqadd.v1i64(<1 x i64> [[VSQADD_I]], <1 x i64> [[VSQADD1_I]]) #4 // CHECK: ret <1 x i64> [[VSQADD2_I]] uint64x1_t test_vsqadd_u64(uint64x1_t a, int64x1_t b) { return vsqadd_u64(a, b); } // CHECK-LABEL: define <8 x i8> @test_vsqadd_u8(<8 x i8> %a, <8 x i8> %b) #0 { // CHECK: [[VSQADD_I:%.*]] = call <8 x i8> @llvm.aarch64.neon.usqadd.v8i8(<8 x i8> %a, <8 x i8> %b) #4 // CHECK: ret <8 x i8> [[VSQADD_I]] uint8x8_t test_vsqadd_u8(uint8x8_t a, int8x8_t b) { return vsqadd_u8(a, b); } // CHECK-LABEL: define <16 x i8> @test_vsqaddq_u8(<16 x i8> %a, <16 x i8> %b) #0 { // CHECK: [[VSQADD_I:%.*]] = call <16 x i8> @llvm.aarch64.neon.usqadd.v16i8(<16 x i8> %a, <16 x i8> %b) #4 // CHECK: ret <16 x i8> [[VSQADD_I]] uint8x16_t test_vsqaddq_u8(uint8x16_t a, int8x16_t b) { return vsqaddq_u8(a, b); } // CHECK-LABEL: define <4 x i16> @test_vsqadd_u16(<4 x i16> %a, <4 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i16> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i16> %b to <8 x i8> // CHECK: [[VSQADD_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <4 x i16> // CHECK: [[VSQADD1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16> // CHECK: [[VSQADD2_I:%.*]] = call <4 x i16> @llvm.aarch64.neon.usqadd.v4i16(<4 x i16> [[VSQADD_I]], <4 x i16> [[VSQADD1_I]]) #4 // CHECK: ret <4 x i16> [[VSQADD2_I]] uint16x4_t test_vsqadd_u16(uint16x4_t a, int16x4_t b) { return vsqadd_u16(a, b); } // CHECK-LABEL: define <8 x i16> @test_vsqaddq_u16(<8 x i16> %a, <8 x i16> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <8 x i16> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i16> %b to <16 x i8> // CHECK: [[VSQADD_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <8 x i16> // CHECK: [[VSQADD1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <8 x i16> // CHECK: [[VSQADD2_I:%.*]] = call <8 x i16> @llvm.aarch64.neon.usqadd.v8i16(<8 x i16> [[VSQADD_I]], <8 x i16> [[VSQADD1_I]]) #4 // CHECK: ret <8 x i16> [[VSQADD2_I]] uint16x8_t test_vsqaddq_u16(uint16x8_t a, int16x8_t b) { return vsqaddq_u16(a, b); } // CHECK-LABEL: define <2 x i32> @test_vsqadd_u32(<2 x i32> %a, <2 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i32> %b to <8 x i8> // CHECK: [[VSQADD_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VSQADD1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <2 x i32> // CHECK: [[VSQADD2_I:%.*]] = call <2 x i32> @llvm.aarch64.neon.usqadd.v2i32(<2 x i32> [[VSQADD_I]], <2 x i32> [[VSQADD1_I]]) #4 // CHECK: ret <2 x i32> [[VSQADD2_I]] uint32x2_t test_vsqadd_u32(uint32x2_t a, int32x2_t b) { return vsqadd_u32(a, b); } // CHECK-LABEL: define <4 x i32> @test_vsqaddq_u32(<4 x i32> %a, <4 x i32> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x i32> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <4 x i32> %b to <16 x i8> // CHECK: [[VSQADD_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x i32> // CHECK: [[VSQADD1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x i32> // CHECK: [[VSQADD2_I:%.*]] = call <4 x i32> @llvm.aarch64.neon.usqadd.v4i32(<4 x i32> [[VSQADD_I]], <4 x i32> [[VSQADD1_I]]) #4 // CHECK: ret <4 x i32> [[VSQADD2_I]] uint32x4_t test_vsqaddq_u32(uint32x4_t a, int32x4_t b) { return vsqaddq_u32(a, b); } // CHECK-LABEL: define <2 x i64> @test_vsqaddq_u64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VSQADD_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VSQADD1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VSQADD2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.usqadd.v2i64(<2 x i64> [[VSQADD_I]], <2 x i64> [[VSQADD1_I]]) #4 // CHECK: ret <2 x i64> [[VSQADD2_I]] uint64x2_t test_vsqaddq_u64(uint64x2_t a, int64x2_t b) { return vsqaddq_u64(a, b); } // CHECK-LABEL: define <1 x i64> @test_vabs_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[VABS_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VABS1_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.abs.v1i64(<1 x i64> [[VABS_I]]) #4 // CHECK: ret <1 x i64> [[VABS1_I]] int64x1_t test_vabs_s64(int64x1_t a) { return vabs_s64(a); } // CHECK-LABEL: define <1 x i64> @test_vqabs_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[VQABS_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VQABS_V1_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.sqabs.v1i64(<1 x i64> [[VQABS_V_I]]) #4 // CHECK: [[VQABS_V2_I:%.*]] = bitcast <1 x i64> [[VQABS_V1_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[VQABS_V2_I]] to <1 x i64> // CHECK: ret <1 x i64> [[TMP1]] int64x1_t test_vqabs_s64(int64x1_t a) { return vqabs_s64(a); } // CHECK-LABEL: define <1 x i64> @test_vqneg_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[VQNEG_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VQNEG_V1_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.sqneg.v1i64(<1 x i64> [[VQNEG_V_I]]) #4 // CHECK: [[VQNEG_V2_I:%.*]] = bitcast <1 x i64> [[VQNEG_V1_I]] to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[VQNEG_V2_I]] to <1 x i64> // CHECK: ret <1 x i64> [[TMP1]] int64x1_t test_vqneg_s64(int64x1_t a) { return vqneg_s64(a); } // CHECK-LABEL: define <1 x i64> @test_vneg_s64(<1 x i64> %a) #0 { // CHECK: [[SUB_I:%.*]] = sub <1 x i64> zeroinitializer, %a // CHECK: ret <1 x i64> [[SUB_I]] int64x1_t test_vneg_s64(int64x1_t a) { return vneg_s64(a); } // CHECK-LABEL: define float @test_vaddv_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VADDV_F32_I:%.*]] = call float @llvm.aarch64.neon.faddv.f32.v2f32(<2 x float> [[TMP1]]) #4 // CHECK: ret float [[VADDV_F32_I]] float32_t test_vaddv_f32(float32x2_t a) { return vaddv_f32(a); } // CHECK-LABEL: define float @test_vaddvq_f32(<4 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <4 x float> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <4 x float> // CHECK: [[VADDVQ_F32_I:%.*]] = call float @llvm.aarch64.neon.faddv.f32.v4f32(<4 x float> [[TMP1]]) #4 // CHECK: ret float [[VADDVQ_F32_I]] float32_t test_vaddvq_f32(float32x4_t a) { return vaddvq_f32(a); } // CHECK-LABEL: define double @test_vaddvq_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VADDVQ_F64_I:%.*]] = call double @llvm.aarch64.neon.faddv.f64.v2f64(<2 x double> [[TMP1]]) #4 // CHECK: ret double [[VADDVQ_F64_I]] float64_t test_vaddvq_f64(float64x2_t a) { return vaddvq_f64(a); } // CHECK-LABEL: define float @test_vmaxv_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VMAXV_F32_I:%.*]] = call float @llvm.aarch64.neon.fmaxv.f32.v2f32(<2 x float> [[TMP1]]) #4 // CHECK: ret float [[VMAXV_F32_I]] float32_t test_vmaxv_f32(float32x2_t a) { return vmaxv_f32(a); } // CHECK-LABEL: define double @test_vmaxvq_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VMAXVQ_F64_I:%.*]] = call double @llvm.aarch64.neon.fmaxv.f64.v2f64(<2 x double> [[TMP1]]) #4 // CHECK: ret double [[VMAXVQ_F64_I]] float64_t test_vmaxvq_f64(float64x2_t a) { return vmaxvq_f64(a); } // CHECK-LABEL: define float @test_vminv_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VMINV_F32_I:%.*]] = call float @llvm.aarch64.neon.fminv.f32.v2f32(<2 x float> [[TMP1]]) #4 // CHECK: ret float [[VMINV_F32_I]] float32_t test_vminv_f32(float32x2_t a) { return vminv_f32(a); } // CHECK-LABEL: define double @test_vminvq_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VMINVQ_F64_I:%.*]] = call double @llvm.aarch64.neon.fminv.f64.v2f64(<2 x double> [[TMP1]]) #4 // CHECK: ret double [[VMINVQ_F64_I]] float64_t test_vminvq_f64(float64x2_t a) { return vminvq_f64(a); } // CHECK-LABEL: define double @test_vmaxnmvq_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VMAXNMVQ_F64_I:%.*]] = call double @llvm.aarch64.neon.fmaxnmv.f64.v2f64(<2 x double> [[TMP1]]) #4 // CHECK: ret double [[VMAXNMVQ_F64_I]] float64_t test_vmaxnmvq_f64(float64x2_t a) { return vmaxnmvq_f64(a); } // CHECK-LABEL: define float @test_vmaxnmv_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VMAXNMV_F32_I:%.*]] = call float @llvm.aarch64.neon.fmaxnmv.f32.v2f32(<2 x float> [[TMP1]]) #4 // CHECK: ret float [[VMAXNMV_F32_I]] float32_t test_vmaxnmv_f32(float32x2_t a) { return vmaxnmv_f32(a); } // CHECK-LABEL: define double @test_vminnmvq_f64(<2 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[VMINNMVQ_F64_I:%.*]] = call double @llvm.aarch64.neon.fminnmv.f64.v2f64(<2 x double> [[TMP1]]) #4 // CHECK: ret double [[VMINNMVQ_F64_I]] float64_t test_vminnmvq_f64(float64x2_t a) { return vminnmvq_f64(a); } // CHECK-LABEL: define float @test_vminnmv_f32(<2 x float> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x float> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x float> // CHECK: [[VMINNMV_F32_I:%.*]] = call float @llvm.aarch64.neon.fminnmv.f32.v2f32(<2 x float> [[TMP1]]) #4 // CHECK: ret float [[VMINNMV_F32_I]] float32_t test_vminnmv_f32(float32x2_t a) { return vminnmv_f32(a); } // CHECK-LABEL: define <2 x i64> @test_vpaddq_s64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VPADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VPADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VPADDQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.addp.v2i64(<2 x i64> [[VPADDQ_V_I]], <2 x i64> [[VPADDQ_V1_I]]) #4 // CHECK: [[VPADDQ_V3_I:%.*]] = bitcast <2 x i64> [[VPADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VPADDQ_V3_I]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] int64x2_t test_vpaddq_s64(int64x2_t a, int64x2_t b) { return vpaddq_s64(a, b); } // CHECK-LABEL: define <2 x i64> @test_vpaddq_u64(<2 x i64> %a, <2 x i64> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x i64> %b to <16 x i8> // CHECK: [[VPADDQ_V_I:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VPADDQ_V1_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x i64> // CHECK: [[VPADDQ_V2_I:%.*]] = call <2 x i64> @llvm.aarch64.neon.addp.v2i64(<2 x i64> [[VPADDQ_V_I]], <2 x i64> [[VPADDQ_V1_I]]) #4 // CHECK: [[VPADDQ_V3_I:%.*]] = bitcast <2 x i64> [[VPADDQ_V2_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <16 x i8> [[VPADDQ_V3_I]] to <2 x i64> // CHECK: ret <2 x i64> [[TMP2]] uint64x2_t test_vpaddq_u64(uint64x2_t a, uint64x2_t b) { return vpaddq_u64(a, b); } // CHECK-LABEL: define i64 @test_vpaddd_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VPADDD_U64_I:%.*]] = call i64 @llvm.aarch64.neon.uaddv.i64.v2i64(<2 x i64> [[TMP1]]) #4 // CHECK: ret i64 [[VPADDD_U64_I]] uint64_t test_vpaddd_u64(uint64x2_t a) { return vpaddd_u64(a); } // CHECK-LABEL: define i64 @test_vaddvq_s64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VADDVQ_S64_I:%.*]] = call i64 @llvm.aarch64.neon.saddv.i64.v2i64(<2 x i64> [[TMP1]]) #4 // CHECK: ret i64 [[VADDVQ_S64_I]] int64_t test_vaddvq_s64(int64x2_t a) { return vaddvq_s64(a); } // CHECK-LABEL: define i64 @test_vaddvq_u64(<2 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i64> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x i64> // CHECK: [[VADDVQ_U64_I:%.*]] = call i64 @llvm.aarch64.neon.uaddv.i64.v2i64(<2 x i64> [[TMP1]]) #4 // CHECK: ret i64 [[VADDVQ_U64_I]] uint64_t test_vaddvq_u64(uint64x2_t a) { return vaddvq_u64(a); } // CHECK-LABEL: define <1 x double> @test_vadd_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[ADD_I:%.*]] = fadd <1 x double> %a, %b // CHECK: ret <1 x double> [[ADD_I]] float64x1_t test_vadd_f64(float64x1_t a, float64x1_t b) { return vadd_f64(a, b); } // CHECK-LABEL: define <1 x double> @test_vmul_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[MUL_I:%.*]] = fmul <1 x double> %a, %b // CHECK: ret <1 x double> [[MUL_I]] float64x1_t test_vmul_f64(float64x1_t a, float64x1_t b) { return vmul_f64(a, b); } // CHECK-LABEL: define <1 x double> @test_vdiv_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[DIV_I:%.*]] = fdiv <1 x double> %a, %b // CHECK: ret <1 x double> [[DIV_I]] float64x1_t test_vdiv_f64(float64x1_t a, float64x1_t b) { return vdiv_f64(a, b); } // CHECK-LABEL: define <1 x double> @test_vmla_f64(<1 x double> %a, <1 x double> %b, <1 x double> %c) #0 { // CHECK: [[MUL_I:%.*]] = fmul <1 x double> %b, %c // CHECK: [[ADD_I:%.*]] = fadd <1 x double> %a, [[MUL_I]] // CHECK: ret <1 x double> [[ADD_I]] float64x1_t test_vmla_f64(float64x1_t a, float64x1_t b, float64x1_t c) { return vmla_f64(a, b, c); } // CHECK-LABEL: define <1 x double> @test_vmls_f64(<1 x double> %a, <1 x double> %b, <1 x double> %c) #0 { // CHECK: [[MUL_I:%.*]] = fmul <1 x double> %b, %c // CHECK: [[SUB_I:%.*]] = fsub <1 x double> %a, [[MUL_I]] // CHECK: ret <1 x double> [[SUB_I]] float64x1_t test_vmls_f64(float64x1_t a, float64x1_t b, float64x1_t c) { return vmls_f64(a, b, c); } // CHECK-LABEL: define <1 x double> @test_vfma_f64(<1 x double> %a, <1 x double> %b, <1 x double> %c) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <1 x double> %c to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> // CHECK: [[TMP5:%.*]] = bitcast <8 x i8> [[TMP2]] to <1 x double> // CHECK: [[TMP6:%.*]] = call <1 x double> @llvm.fma.v1f64(<1 x double> [[TMP4]], <1 x double> [[TMP5]], <1 x double> [[TMP3]]) #4 // CHECK: ret <1 x double> [[TMP6]] float64x1_t test_vfma_f64(float64x1_t a, float64x1_t b, float64x1_t c) { return vfma_f64(a, b, c); } // CHECK-LABEL: define <1 x double> @test_vfms_f64(<1 x double> %a, <1 x double> %b, <1 x double> %c) #0 { // CHECK: [[SUB_I:%.*]] = fsub <1 x double> , %b // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x double> [[SUB_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <1 x double> %c to <8 x i8> // CHECK: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> // CHECK: [[TMP5:%.*]] = bitcast <8 x i8> [[TMP2]] to <1 x double> // CHECK: [[TMP6:%.*]] = call <1 x double> @llvm.fma.v1f64(<1 x double> [[TMP4]], <1 x double> [[TMP5]], <1 x double> [[TMP3]]) #4 // CHECK: ret <1 x double> [[TMP6]] float64x1_t test_vfms_f64(float64x1_t a, float64x1_t b, float64x1_t c) { return vfms_f64(a, b, c); } // CHECK-LABEL: define <1 x double> @test_vsub_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[SUB_I:%.*]] = fsub <1 x double> %a, %b // CHECK: ret <1 x double> [[SUB_I]] float64x1_t test_vsub_f64(float64x1_t a, float64x1_t b) { return vsub_f64(a, b); } // CHECK-LABEL: define <1 x double> @test_vabd_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> // CHECK: [[VABD_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VABD1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> // CHECK: [[VABD2_I:%.*]] = call <1 x double> @llvm.aarch64.neon.fabd.v1f64(<1 x double> [[VABD_I]], <1 x double> [[VABD1_I]]) #4 // CHECK: ret <1 x double> [[VABD2_I]] float64x1_t test_vabd_f64(float64x1_t a, float64x1_t b) { return vabd_f64(a, b); } // CHECK-LABEL: define <1 x double> @test_vmax_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> // CHECK: [[VMAX_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VMAX1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> // CHECK: [[VMAX2_I:%.*]] = call <1 x double> @llvm.aarch64.neon.fmax.v1f64(<1 x double> [[VMAX_I]], <1 x double> [[VMAX1_I]]) #4 // CHECK: ret <1 x double> [[VMAX2_I]] float64x1_t test_vmax_f64(float64x1_t a, float64x1_t b) { return vmax_f64(a, b); } // CHECK-LABEL: define <1 x double> @test_vmin_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> // CHECK: [[VMIN_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VMIN1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> // CHECK: [[VMIN2_I:%.*]] = call <1 x double> @llvm.aarch64.neon.fmin.v1f64(<1 x double> [[VMIN_I]], <1 x double> [[VMIN1_I]]) #4 // CHECK: ret <1 x double> [[VMIN2_I]] float64x1_t test_vmin_f64(float64x1_t a, float64x1_t b) { return vmin_f64(a, b); } // CHECK-LABEL: define <1 x double> @test_vmaxnm_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> // CHECK: [[VMAXNM_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VMAXNM1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> // CHECK: [[VMAXNM2_I:%.*]] = call <1 x double> @llvm.aarch64.neon.fmaxnm.v1f64(<1 x double> [[VMAXNM_I]], <1 x double> [[VMAXNM1_I]]) #4 // CHECK: ret <1 x double> [[VMAXNM2_I]] float64x1_t test_vmaxnm_f64(float64x1_t a, float64x1_t b) { return vmaxnm_f64(a, b); } // CHECK-LABEL: define <1 x double> @test_vminnm_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> // CHECK: [[VMINNM_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VMINNM1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> // CHECK: [[VMINNM2_I:%.*]] = call <1 x double> @llvm.aarch64.neon.fminnm.v1f64(<1 x double> [[VMINNM_I]], <1 x double> [[VMINNM1_I]]) #4 // CHECK: ret <1 x double> [[VMINNM2_I]] float64x1_t test_vminnm_f64(float64x1_t a, float64x1_t b) { return vminnm_f64(a, b); } // CHECK-LABEL: define <1 x double> @test_vabs_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VABS_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VABS1_I:%.*]] = call <1 x double> @llvm.fabs.v1f64(<1 x double> [[VABS_I]]) #4 // CHECK: ret <1 x double> [[VABS1_I]] float64x1_t test_vabs_f64(float64x1_t a) { return vabs_f64(a); } // CHECK-LABEL: define <1 x double> @test_vneg_f64(<1 x double> %a) #0 { // CHECK: [[SUB_I:%.*]] = fsub <1 x double> , %a // CHECK: ret <1 x double> [[SUB_I]] float64x1_t test_vneg_f64(float64x1_t a) { return vneg_f64(a); } // CHECK-LABEL: define <1 x i64> @test_vcvt_s64_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[TMP2:%.*]] = fptosi <1 x double> [[TMP1]] to <1 x i64> // CHECK: ret <1 x i64> [[TMP2]] int64x1_t test_vcvt_s64_f64(float64x1_t a) { return vcvt_s64_f64(a); } // CHECK-LABEL: define <1 x i64> @test_vcvt_u64_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[TMP2:%.*]] = fptoui <1 x double> [[TMP1]] to <1 x i64> // CHECK: ret <1 x i64> [[TMP2]] uint64x1_t test_vcvt_u64_f64(float64x1_t a) { return vcvt_u64_f64(a); } // CHECK-LABEL: define <1 x i64> @test_vcvtn_s64_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VCVTN_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VCVTN1_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.fcvtns.v1i64.v1f64(<1 x double> [[VCVTN_I]]) #4 // CHECK: ret <1 x i64> [[VCVTN1_I]] int64x1_t test_vcvtn_s64_f64(float64x1_t a) { return vcvtn_s64_f64(a); } // CHECK-LABEL: define <1 x i64> @test_vcvtn_u64_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VCVTN_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VCVTN1_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.fcvtnu.v1i64.v1f64(<1 x double> [[VCVTN_I]]) #4 // CHECK: ret <1 x i64> [[VCVTN1_I]] uint64x1_t test_vcvtn_u64_f64(float64x1_t a) { return vcvtn_u64_f64(a); } // CHECK-LABEL: define <1 x i64> @test_vcvtp_s64_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VCVTP_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VCVTP1_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.fcvtps.v1i64.v1f64(<1 x double> [[VCVTP_I]]) #4 // CHECK: ret <1 x i64> [[VCVTP1_I]] int64x1_t test_vcvtp_s64_f64(float64x1_t a) { return vcvtp_s64_f64(a); } // CHECK-LABEL: define <1 x i64> @test_vcvtp_u64_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VCVTP_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VCVTP1_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.fcvtpu.v1i64.v1f64(<1 x double> [[VCVTP_I]]) #4 // CHECK: ret <1 x i64> [[VCVTP1_I]] uint64x1_t test_vcvtp_u64_f64(float64x1_t a) { return vcvtp_u64_f64(a); } // CHECK-LABEL: define <1 x i64> @test_vcvtm_s64_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VCVTM_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VCVTM1_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.fcvtms.v1i64.v1f64(<1 x double> [[VCVTM_I]]) #4 // CHECK: ret <1 x i64> [[VCVTM1_I]] int64x1_t test_vcvtm_s64_f64(float64x1_t a) { return vcvtm_s64_f64(a); } // CHECK-LABEL: define <1 x i64> @test_vcvtm_u64_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VCVTM_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VCVTM1_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.fcvtmu.v1i64.v1f64(<1 x double> [[VCVTM_I]]) #4 // CHECK: ret <1 x i64> [[VCVTM1_I]] uint64x1_t test_vcvtm_u64_f64(float64x1_t a) { return vcvtm_u64_f64(a); } // CHECK-LABEL: define <1 x i64> @test_vcvta_s64_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VCVTA_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VCVTA1_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.fcvtas.v1i64.v1f64(<1 x double> [[VCVTA_I]]) #4 // CHECK: ret <1 x i64> [[VCVTA1_I]] int64x1_t test_vcvta_s64_f64(float64x1_t a) { return vcvta_s64_f64(a); } // CHECK-LABEL: define <1 x i64> @test_vcvta_u64_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VCVTA_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VCVTA1_I:%.*]] = call <1 x i64> @llvm.aarch64.neon.fcvtau.v1i64.v1f64(<1 x double> [[VCVTA_I]]) #4 // CHECK: ret <1 x i64> [[VCVTA1_I]] uint64x1_t test_vcvta_u64_f64(float64x1_t a) { return vcvta_u64_f64(a); } // CHECK-LABEL: define <1 x double> @test_vcvt_f64_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VCVT_I:%.*]] = sitofp <1 x i64> [[TMP1]] to <1 x double> // CHECK: ret <1 x double> [[VCVT_I]] float64x1_t test_vcvt_f64_s64(int64x1_t a) { return vcvt_f64_s64(a); } // CHECK-LABEL: define <1 x double> @test_vcvt_f64_u64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VCVT_I:%.*]] = uitofp <1 x i64> [[TMP1]] to <1 x double> // CHECK: ret <1 x double> [[VCVT_I]] float64x1_t test_vcvt_f64_u64(uint64x1_t a) { return vcvt_f64_u64(a); } // CHECK-LABEL: define <1 x i64> @test_vcvt_n_s64_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VCVT_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VCVT_N1:%.*]] = call <1 x i64> @llvm.aarch64.neon.vcvtfp2fxs.v1i64.v1f64(<1 x double> [[VCVT_N]], i32 64) // CHECK: ret <1 x i64> [[VCVT_N1]] int64x1_t test_vcvt_n_s64_f64(float64x1_t a) { return vcvt_n_s64_f64(a, 64); } // CHECK-LABEL: define <1 x i64> @test_vcvt_n_u64_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VCVT_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VCVT_N1:%.*]] = call <1 x i64> @llvm.aarch64.neon.vcvtfp2fxu.v1i64.v1f64(<1 x double> [[VCVT_N]], i32 64) // CHECK: ret <1 x i64> [[VCVT_N1]] uint64x1_t test_vcvt_n_u64_f64(float64x1_t a) { return vcvt_n_u64_f64(a, 64); } // CHECK-LABEL: define <1 x double> @test_vcvt_n_f64_s64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[VCVT_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VCVT_N1:%.*]] = call <1 x double> @llvm.aarch64.neon.vcvtfxs2fp.v1f64.v1i64(<1 x i64> [[VCVT_N]], i32 64) // CHECK: ret <1 x double> [[VCVT_N1]] float64x1_t test_vcvt_n_f64_s64(int64x1_t a) { return vcvt_n_f64_s64(a, 64); } // CHECK-LABEL: define <1 x double> @test_vcvt_n_f64_u64(<1 x i64> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x i64> %a to <8 x i8> // CHECK: [[VCVT_N:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x i64> // CHECK: [[VCVT_N1:%.*]] = call <1 x double> @llvm.aarch64.neon.vcvtfxu2fp.v1f64.v1i64(<1 x i64> [[VCVT_N]], i32 64) // CHECK: ret <1 x double> [[VCVT_N1]] float64x1_t test_vcvt_n_f64_u64(uint64x1_t a) { return vcvt_n_f64_u64(a, 64); } // CHECK-LABEL: define <1 x double> @test_vrndn_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VRNDN_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VRNDN1_I:%.*]] = call <1 x double> @llvm.aarch64.neon.frintn.v1f64(<1 x double> [[VRNDN_I]]) #4 // CHECK: ret <1 x double> [[VRNDN1_I]] float64x1_t test_vrndn_f64(float64x1_t a) { return vrndn_f64(a); } // CHECK-LABEL: define <1 x double> @test_vrnda_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VRNDA_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VRNDA1_I:%.*]] = call <1 x double> @llvm.round.v1f64(<1 x double> [[VRNDA_I]]) #4 // CHECK: ret <1 x double> [[VRNDA1_I]] float64x1_t test_vrnda_f64(float64x1_t a) { return vrnda_f64(a); } // CHECK-LABEL: define <1 x double> @test_vrndp_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VRNDP_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VRNDP1_I:%.*]] = call <1 x double> @llvm.ceil.v1f64(<1 x double> [[VRNDP_I]]) #4 // CHECK: ret <1 x double> [[VRNDP1_I]] float64x1_t test_vrndp_f64(float64x1_t a) { return vrndp_f64(a); } // CHECK-LABEL: define <1 x double> @test_vrndm_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VRNDM_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VRNDM1_I:%.*]] = call <1 x double> @llvm.floor.v1f64(<1 x double> [[VRNDM_I]]) #4 // CHECK: ret <1 x double> [[VRNDM1_I]] float64x1_t test_vrndm_f64(float64x1_t a) { return vrndm_f64(a); } // CHECK-LABEL: define <1 x double> @test_vrndx_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VRNDX_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VRNDX1_I:%.*]] = call <1 x double> @llvm.rint.v1f64(<1 x double> [[VRNDX_I]]) #4 // CHECK: ret <1 x double> [[VRNDX1_I]] float64x1_t test_vrndx_f64(float64x1_t a) { return vrndx_f64(a); } // CHECK-LABEL: define <1 x double> @test_vrnd_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VRNDZ_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VRNDZ1_I:%.*]] = call <1 x double> @llvm.trunc.v1f64(<1 x double> [[VRNDZ_I]]) #4 // CHECK: ret <1 x double> [[VRNDZ1_I]] float64x1_t test_vrnd_f64(float64x1_t a) { return vrnd_f64(a); } // CHECK-LABEL: define <1 x double> @test_vrndi_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VRNDI_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VRNDI1_I:%.*]] = call <1 x double> @llvm.nearbyint.v1f64(<1 x double> [[VRNDI_I]]) #4 // CHECK: ret <1 x double> [[VRNDI1_I]] float64x1_t test_vrndi_f64(float64x1_t a) { return vrndi_f64(a); } // CHECK-LABEL: define <1 x double> @test_vrsqrte_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VRSQRTE_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VRSQRTE_V1_I:%.*]] = call <1 x double> @llvm.aarch64.neon.frsqrte.v1f64(<1 x double> [[VRSQRTE_V_I]]) #4 // CHECK: ret <1 x double> [[VRSQRTE_V1_I]] float64x1_t test_vrsqrte_f64(float64x1_t a) { return vrsqrte_f64(a); } // CHECK-LABEL: define <1 x double> @test_vrecpe_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[VRECPE_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VRECPE_V1_I:%.*]] = call <1 x double> @llvm.aarch64.neon.frecpe.v1f64(<1 x double> [[VRECPE_V_I]]) #4 // CHECK: ret <1 x double> [[VRECPE_V1_I]] float64x1_t test_vrecpe_f64(float64x1_t a) { return vrecpe_f64(a); } // CHECK-LABEL: define <1 x double> @test_vsqrt_f64(<1 x double> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VSQRT_I:%.*]] = call <1 x double> @llvm.sqrt.v1f64(<1 x double> [[TMP1]]) #4 // CHECK: ret <1 x double> [[VSQRT_I]] float64x1_t test_vsqrt_f64(float64x1_t a) { return vsqrt_f64(a); } // CHECK-LABEL: define <1 x double> @test_vrecps_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> // CHECK: [[VRECPS_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VRECPS_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> // CHECK: [[VRECPS_V2_I:%.*]] = call <1 x double> @llvm.aarch64.neon.frecps.v1f64(<1 x double> [[VRECPS_V_I]], <1 x double> [[VRECPS_V1_I]]) #4 // CHECK: [[VRECPS_V3_I:%.*]] = bitcast <1 x double> [[VRECPS_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRECPS_V3_I]] to <1 x double> // CHECK: ret <1 x double> [[TMP2]] float64x1_t test_vrecps_f64(float64x1_t a, float64x1_t b) { return vrecps_f64(a, b); } // CHECK-LABEL: define <1 x double> @test_vrsqrts_f64(<1 x double> %a, <1 x double> %b) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <1 x double> %b to <8 x i8> // CHECK: [[VRSQRTS_V_I:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[VRSQRTS_V1_I:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double> // CHECK: [[VRSQRTS_V2_I:%.*]] = call <1 x double> @llvm.aarch64.neon.frsqrts.v1f64(<1 x double> [[VRSQRTS_V_I]], <1 x double> [[VRSQRTS_V1_I]]) #4 // CHECK: [[VRSQRTS_V3_I:%.*]] = bitcast <1 x double> [[VRSQRTS_V2_I]] to <8 x i8> // CHECK: [[TMP2:%.*]] = bitcast <8 x i8> [[VRSQRTS_V3_I]] to <1 x double> // CHECK: ret <1 x double> [[TMP2]] float64x1_t test_vrsqrts_f64(float64x1_t a, float64x1_t b) { return vrsqrts_f64(a, b); } // CHECK-LABEL: define i32 @test_vminv_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMINV_S32_I:%.*]] = call i32 @llvm.aarch64.neon.sminv.i32.v2i32(<2 x i32> [[TMP1]]) #4 // CHECK: ret i32 [[VMINV_S32_I]] int32_t test_vminv_s32(int32x2_t a) { return vminv_s32(a); } // CHECK-LABEL: define i32 @test_vminv_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMINV_U32_I:%.*]] = call i32 @llvm.aarch64.neon.uminv.i32.v2i32(<2 x i32> [[TMP1]]) #4 // CHECK: ret i32 [[VMINV_U32_I]] uint32_t test_vminv_u32(uint32x2_t a) { return vminv_u32(a); } // CHECK-LABEL: define i32 @test_vmaxv_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMAXV_S32_I:%.*]] = call i32 @llvm.aarch64.neon.smaxv.i32.v2i32(<2 x i32> [[TMP1]]) #4 // CHECK: ret i32 [[VMAXV_S32_I]] int32_t test_vmaxv_s32(int32x2_t a) { return vmaxv_s32(a); } // CHECK-LABEL: define i32 @test_vmaxv_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VMAXV_U32_I:%.*]] = call i32 @llvm.aarch64.neon.umaxv.i32.v2i32(<2 x i32> [[TMP1]]) #4 // CHECK: ret i32 [[VMAXV_U32_I]] uint32_t test_vmaxv_u32(uint32x2_t a) { return vmaxv_u32(a); } // CHECK-LABEL: define i32 @test_vaddv_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VADDV_S32_I:%.*]] = call i32 @llvm.aarch64.neon.saddv.i32.v2i32(<2 x i32> [[TMP1]]) #4 // CHECK: ret i32 [[VADDV_S32_I]] int32_t test_vaddv_s32(int32x2_t a) { return vaddv_s32(a); } // CHECK-LABEL: define i32 @test_vaddv_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VADDV_U32_I:%.*]] = call i32 @llvm.aarch64.neon.uaddv.i32.v2i32(<2 x i32> [[TMP1]]) #4 // CHECK: ret i32 [[VADDV_U32_I]] uint32_t test_vaddv_u32(uint32x2_t a) { return vaddv_u32(a); } // CHECK-LABEL: define i64 @test_vaddlv_s32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VADDLV_S32_I:%.*]] = call i64 @llvm.aarch64.neon.saddlv.i64.v2i32(<2 x i32> [[TMP1]]) #4 // CHECK: ret i64 [[VADDLV_S32_I]] int64_t test_vaddlv_s32(int32x2_t a) { return vaddlv_s32(a); } // CHECK-LABEL: define i64 @test_vaddlv_u32(<2 x i32> %a) #0 { // CHECK: [[TMP0:%.*]] = bitcast <2 x i32> %a to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <2 x i32> // CHECK: [[VADDLV_U32_I:%.*]] = call i64 @llvm.aarch64.neon.uaddlv.i64.v2i32(<2 x i32> [[TMP1]]) #4 // CHECK: ret i64 [[VADDLV_U32_I]] uint64_t test_vaddlv_u32(uint32x2_t a) { return vaddlv_u32(a); }