#!amber # Copyright 2019 The Amber Authors. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # https://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. INSTANCE_EXTENSION VK_KHR_get_physical_device_properties2 DEVICE_EXTENSION VK_KHR_shader_float16_int8 DEVICE_FEATURE Float16Int8Features.shaderFloat16 SHADER compute f16 GLSL #version 450 #extension GL_AMD_gpu_shader_half_float : enable layout(set=0, binding=0) buffer Buf { float16_t h[3]; } data; void main() { int idx = int(gl_GlobalInvocationID.x); data.h[idx] = data.h[idx] * 2.0hf; } END BUFFER buf DATA_TYPE float16 DATA -0.0 2.4 -2.4 END PIPELINE compute pipeline ATTACH f16 BIND BUFFER buf AS storage DESCRIPTOR_SET 0 BINDING 0 END RUN pipeline 3 1 1 EXPECT buf IDX 0 TOLERANCE 0.1 EQ 0.0 EXPECT buf IDX 2 TOLERANCE 0.1 EQ 4.8 EXPECT buf IDX 4 TOLERANCE 0.1 EQ -4.8