spv.multiviewPerViewAttributes.tesc // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 41 Capability Tessellation Capability PerViewAttributesNV Extension "SPV_NVX_multiview_per_view_attributes" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint TessellationControl 4 "main" 17 19 31 ExecutionMode 4 OutputVertices 4 Source GLSL 450 SourceExtension "GL_NVX_multiview_per_view_attributes" Name 4 "main" Name 13 "gl_PerVertex" MemberName 13(gl_PerVertex) 0 "gl_PositionPerViewNV" MemberName 13(gl_PerVertex) 1 "gl_ViewportMaskPerViewNV" Name 17 "gl_out" Name 19 "gl_InvocationID" Name 27 "gl_PerVertex" MemberName 27(gl_PerVertex) 0 "gl_Position" MemberName 27(gl_PerVertex) 1 "gl_PointSize" MemberName 27(gl_PerVertex) 2 "gl_ClipDistance" MemberName 27(gl_PerVertex) 3 "gl_CullDistance" MemberName 27(gl_PerVertex) 4 "gl_PositionPerViewNV" Name 31 "gl_in" MemberDecorate 13(gl_PerVertex) 0 BuiltIn PositionPerViewNV MemberDecorate 13(gl_PerVertex) 1 BuiltIn ViewportMaskPerViewNV Decorate 13(gl_PerVertex) Block Decorate 19(gl_InvocationID) BuiltIn InvocationId MemberDecorate 27(gl_PerVertex) 0 BuiltIn Position MemberDecorate 27(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 27(gl_PerVertex) 2 BuiltIn ClipDistance MemberDecorate 27(gl_PerVertex) 3 BuiltIn CullDistance MemberDecorate 27(gl_PerVertex) 4 BuiltIn PositionPerViewNV Decorate 27(gl_PerVertex) Block 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypeInt 32 0 9: 8(int) Constant 1 10: TypeArray 7(fvec4) 9 11: TypeInt 32 1 12: TypeArray 11(int) 9 13(gl_PerVertex): TypeStruct 10 12 14: 8(int) Constant 4 15: TypeArray 13(gl_PerVertex) 14 16: TypePointer Output 15 17(gl_out): 16(ptr) Variable Output 18: TypePointer Input 11(int) 19(gl_InvocationID): 18(ptr) Variable Input 21: 11(int) Constant 1 22: 11(int) Constant 0 23: TypePointer Output 11(int) 26: TypeArray 6(float) 9 27(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 26 26 10 28: 8(int) Constant 32 29: TypeArray 27(gl_PerVertex) 28 30: TypePointer Input 29 31(gl_in): 30(ptr) Variable Input 32: TypePointer Input 7(fvec4) 35: 11(int) Constant 4 39: TypePointer Output 7(fvec4) 4(main): 2 Function None 3 5: Label 20: 11(int) Load 19(gl_InvocationID) 24: 23(ptr) AccessChain 17(gl_out) 20 21 22 Store 24 21 25: 11(int) Load 19(gl_InvocationID) 33: 32(ptr) AccessChain 31(gl_in) 21 22 34: 7(fvec4) Load 33 36: 32(ptr) AccessChain 31(gl_in) 21 35 22 37: 7(fvec4) Load 36 38: 7(fvec4) FAdd 34 37 40: 39(ptr) AccessChain 17(gl_out) 25 22 22 Store 40 38 Return FunctionEnd