/*------------------------------------------------------------------------ * OpenGL Conformance Tests * ------------------------ * * Copyright (c) 2017-2019 The Khronos Group Inc. * Copyright (c) 2017 Codeplay Software Ltd. * Copyright (c) 2019 NVIDIA Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ /*! * \file * \brief Subgroups Tests */ /*--------------------------------------------------------------------*/ #include "glcSubgroupsVoteTests.hpp" #include "glcSubgroupsTestsUtils.hpp" #include #include #include "tcuStringTemplate.hpp" using namespace tcu; using namespace std; namespace glc { namespace subgroups { namespace { enum OpType { OPTYPE_ALL = 0, OPTYPE_ANY, OPTYPE_ALLEQUAL, OPTYPE_LAST }; static bool checkVertexPipelineStages(std::vector datas, deUint32 width, deUint32) { return glc::subgroups::check(datas, width, 0x1F); } static bool checkFragmentPipelineStages(std::vector datas, deUint32 width, deUint32 height, deUint32) { const deUint32* data = reinterpret_cast(datas[0]); for (deUint32 x = 0u; x < width; ++x) { for (deUint32 y = 0u; y < height; ++y) { const deUint32 ndx = (x * height + y); deUint32 val = data[ndx] & 0x1F; if (data[ndx] & 0x40) //Helper fragment shader invocation was executed { if(val != 0x1F) return false; } else //Helper fragment shader invocation was not executed yet { if (val != 0x1E) return false; } } } return true; } static bool checkComputeStage(std::vector datas, const deUint32 numWorkgroups[3], const deUint32 localSize[3], deUint32) { return glc::subgroups::checkCompute(datas, numWorkgroups, localSize, 0x1F); } std::string getOpTypeName(int opType) { switch (opType) { default: DE_FATAL("Unsupported op type"); return ""; case OPTYPE_ALL: return "subgroupAll"; case OPTYPE_ANY: return "subgroupAny"; case OPTYPE_ALLEQUAL: return "subgroupAllEqual"; } } struct CaseDefinition { int opType; ShaderStageFlags shaderStage; Format format; }; void initFrameBufferPrograms (SourceCollections& programCollection, CaseDefinition caseDef) { const bool formatIsBoolean = FORMAT_R32_BOOL == caseDef.format || FORMAT_R32G32_BOOL == caseDef.format || FORMAT_R32G32B32_BOOL == caseDef.format || FORMAT_R32G32B32A32_BOOL == caseDef.format; if (SHADER_STAGE_FRAGMENT_BIT != caseDef.shaderStage) subgroups::setFragmentShaderFrameBuffer(programCollection); if (SHADER_STAGE_FRAGMENT_BIT == caseDef.shaderStage) { const string vertex = "${VERSION_DECL}\n" "void main (void)\n" "{\n" " vec2 uv = vec2(float(gl_VertexID & 1), float((gl_VertexID >> 1) & 1));\n" " gl_Position = vec4(uv * 4.0f -2.0f, 0.0f, 1.0f);\n" " gl_PointSize = 1.0f;\n" "}\n"; programCollection.add("vert") << glu::VertexSource(vertex); } else if (SHADER_STAGE_VERTEX_BIT != caseDef.shaderStage) subgroups::setVertexShaderFrameBuffer(programCollection); const string source = (OPTYPE_ALL == caseDef.opType) ? " result = " + getOpTypeName(caseDef.opType) + "(true) ? 0x1u : 0u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(false) ? 0u : 0x1Au;\n" " result |= 0x4u;\n" : (OPTYPE_ANY == caseDef.opType) ? " result = " + getOpTypeName(caseDef.opType) + "(true) ? 0x1u : 0u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(false) ? 0u : 0x1Au;\n" " result |= 0x4u;\n" : (OPTYPE_ALLEQUAL == caseDef.opType) ? " " + subgroups::getFormatNameForGLSL(caseDef.format) + " valueEqual = " + subgroups::getFormatNameForGLSL(caseDef.format) + "(1.25 * float(data[gl_SubgroupInvocationID]) + 5.0);\n" + " " + subgroups::getFormatNameForGLSL(caseDef.format) + " valueNoEqual = " + subgroups::getFormatNameForGLSL(caseDef.format) + (formatIsBoolean ? "(subgroupElect())\n;" : "(12.0 * float(data[gl_SubgroupInvocationID]) + float(gl_SubgroupInvocationID));\n") + " result = " + getOpTypeName(caseDef.opType) + "(" + subgroups::getFormatNameForGLSL(caseDef.format) + "(1)) ? 0x1u : 0u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(gl_SubgroupInvocationID) ? 0u : 0x2u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(data[0]) ? 0x4u : 0u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(valueEqual) ? 0x8u : 0x0u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(valueNoEqual) ? 0x0u : 0x10u;\n" " if (subgroupElect()) result |= 0x2u | 0x10u;\n" : ""; if (SHADER_STAGE_VERTEX_BIT == caseDef.shaderStage) { std::ostringstream vertexSrc; vertexSrc << "${VERSION_DECL}\n" << "#extension GL_KHR_shader_subgroup_vote: enable\n" << "layout(location = 0) out float out_color;\n" << "layout(location = 0) in highp vec4 in_position;\n" << "layout(binding = 0, std140) uniform Buffer1\n" << "{\n" << " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n" << "};\n" << "\n" << "void main (void)\n" << "{\n" << " uint result;\n" << source << " out_color = float(result);\n" << " gl_Position = in_position;\n" << " gl_PointSize = 1.0f;\n" << "}\n"; programCollection.add("vert") << glu::VertexSource(vertexSrc.str()); } else if (SHADER_STAGE_GEOMETRY_BIT == caseDef.shaderStage) { std::ostringstream geometry; geometry << "${VERSION_DECL}\n" << "#extension GL_KHR_shader_subgroup_vote: enable\n" << "layout(points) in;\n" << "layout(points, max_vertices = 1) out;\n" << "layout(location = 0) out float out_color;\n" << "layout(binding = 0, std140) uniform Buffer1\n" << "{\n" << " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n" << "};\n" << "\n" << "void main (void)\n" << "{\n" << " uint result;\n" << source << " out_color = float(result);\n" << " gl_Position = gl_in[0].gl_Position;\n" << " EmitVertex();\n" << " EndPrimitive();\n" << "}\n"; programCollection.add("geometry") << glu::GeometrySource(geometry.str()); } else if (SHADER_STAGE_TESS_CONTROL_BIT == caseDef.shaderStage) { std::ostringstream controlSource; controlSource << "${VERSION_DECL}\n" << "#extension GL_KHR_shader_subgroup_vote: enable\n" << "layout(vertices = 2) out;\n" << "layout(location = 0) out float out_color[];\n" << "layout(binding = 0, std140) uniform Buffer1\n" << "{\n" << " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n" << "};\n" << "\n" << "void main (void)\n" << "{\n" << " uint result;\n" << " if (gl_InvocationID == 0)\n" <<" {\n" << " gl_TessLevelOuter[0] = 1.0f;\n" << " gl_TessLevelOuter[1] = 1.0f;\n" << " }\n" << source << " out_color[gl_InvocationID] = float(result);" << " gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n" << "}\n"; programCollection.add("tesc") << glu::TessellationControlSource(controlSource.str()); subgroups::setTesEvalShaderFrameBuffer(programCollection); } else if (SHADER_STAGE_TESS_EVALUATION_BIT == caseDef.shaderStage) { std::ostringstream evaluationSource; evaluationSource << "${VERSION_DECL}\n" << "#extension GL_KHR_shader_subgroup_vote: enable\n" << "#extension GL_EXT_tessellation_shader : require\n" << "layout(isolines, equal_spacing, ccw ) in;\n" << "layout(location = 0) out float out_color;\n" << "layout(binding = 0, std140) uniform Buffer1\n" << "{\n" << " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n" << "};\n" << "\n" << "void main (void)\n" << "{\n" << " uint result;\n" << " highp uint offset = uint(gl_PrimitiveID) * 2u + uint(gl_TessCoord.x + 0.5);\n" << source << " out_color = float(result);\n" << " gl_Position = mix(gl_in[0].gl_Position, gl_in[1].gl_Position, gl_TessCoord.x);\n" << "}\n"; subgroups::setTesCtrlShaderFrameBuffer(programCollection); programCollection.add("tese") << glu::TessellationEvaluationSource(evaluationSource.str()); } else if (SHADER_STAGE_FRAGMENT_BIT == caseDef.shaderStage) { const string sourceFragment = (OPTYPE_ALL == caseDef.opType) ? " result |= " + getOpTypeName(caseDef.opType) + "(!gl_HelperInvocation) ? 0x0u : 0x1u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(false) ? 0u : 0x1Au;\n" " result |= 0x4u;\n" : (OPTYPE_ANY == caseDef.opType) ? " result |= " + getOpTypeName(caseDef.opType) + "(gl_HelperInvocation) ? 0x1u : 0x0u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(false) ? 0u : 0x1Au;\n" " result |= 0x4u;\n" : (OPTYPE_ALLEQUAL == caseDef.opType) ? " " + subgroups::getFormatNameForGLSL(caseDef.format) + " valueEqual = " + subgroups::getFormatNameForGLSL(caseDef.format) + "(1.25 * float(data[gl_SubgroupInvocationID]) + 5.0);\n" + " " + subgroups::getFormatNameForGLSL(caseDef.format) + " valueNoEqual = " + subgroups::getFormatNameForGLSL(caseDef.format) + (formatIsBoolean ? "(subgroupElect());\n" : "(12.0 * float(data[gl_SubgroupInvocationID]) + gl_FragCoord.x * float(gl_SubgroupInvocationID));\n") + " result |= " + getOpTypeName(caseDef.opType) + "(" + subgroups::getFormatNameForGLSL(caseDef.format) + "(1)) ? 0x10u : 0u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(gl_SubgroupInvocationID) ? 0u : 0x2u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(data[0]) ? 0x4u : 0u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(valueEqual) ? 0x8u : 0x0u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(gl_HelperInvocation) ? 0x0u : 0x1u;\n" " if (subgroupElect()) result |= 0x2u | 0x10u;\n" : ""; std::ostringstream fragmentSource; fragmentSource << "${VERSION_DECL}\n" << "#extension GL_KHR_shader_subgroup_vote: enable\n" << "precision highp float;\n" << "layout(location = 0) out uint out_color;\n" << "layout(binding = 0, std140) uniform Buffer1\n" << "{\n" << " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[" << subgroups::maxSupportedSubgroupSize() << "];\n" << "};\n" << "" << "void main()\n" << "{\n" << " uint result = 0u;\n" << " if (dFdx(float(gl_SubgroupInvocationID) * gl_FragCoord.x * gl_FragCoord.y) - dFdy(float(gl_SubgroupInvocationID) * gl_FragCoord.x * gl_FragCoord.y) > 0.0f)\n" << " {\n" << " result |= 0x20u;\n" // to be sure that compiler doesn't remove dFdx and dFdy executions << " }\n" << " bool helper = subgroupAny(gl_HelperInvocation);\n" << " if (helper)\n" << " {\n" << " result |= 0x40u;\n" << " }\n" << sourceFragment << " out_color = result;\n" << "}\n"; programCollection.add("fragment") << glu::FragmentSource(fragmentSource.str()); } else { DE_FATAL("Unsupported shader stage"); } } void initPrograms(SourceCollections& programCollection, CaseDefinition caseDef) { const bool formatIsBoolean = FORMAT_R32_BOOL == caseDef.format || FORMAT_R32G32_BOOL == caseDef.format || FORMAT_R32G32B32_BOOL == caseDef.format || FORMAT_R32G32B32A32_BOOL == caseDef.format; if (SHADER_STAGE_COMPUTE_BIT == caseDef.shaderStage) { std::ostringstream src; src << "${VERSION_DECL}\n" << "#extension GL_KHR_shader_subgroup_vote: enable\n" << "layout (${LOCAL_SIZE_X}, ${LOCAL_SIZE_Y}, ${LOCAL_SIZE_Z}) in;\n" << "layout(binding = 0, std430) buffer Buffer1\n" << "{\n" << " uint result[];\n" << "};\n" << "layout(binding = 1, std430) buffer Buffer2\n" << "{\n" << " " << subgroups::getFormatNameForGLSL(caseDef.format) << " data[];\n" << "};\n" << "\n" << "void main (void)\n" << "{\n" << " uvec3 globalSize = gl_NumWorkGroups * gl_WorkGroupSize;\n" << " highp uint offset = globalSize.x * ((globalSize.y * " "gl_GlobalInvocationID.z) + gl_GlobalInvocationID.y) + " "gl_GlobalInvocationID.x;\n"; if (OPTYPE_ALL == caseDef.opType) { src << " result[offset] = " << getOpTypeName(caseDef.opType) << "(true) ? 0x1u : 0u;\n" << " result[offset] |= " << getOpTypeName(caseDef.opType) << "(false) ? 0u : 0x1Au;\n" << " result[offset] |= " << getOpTypeName(caseDef.opType) << "(data[gl_SubgroupInvocationID] > 0u) ? 0x4u : 0u;\n"; } else if (OPTYPE_ANY == caseDef.opType) { src << " result[offset] = " << getOpTypeName(caseDef.opType) << "(true) ? 0x1u : 0u;\n" << " result[offset] |= " << getOpTypeName(caseDef.opType) << "(false) ? 0u : 0x1Au;\n" << " result[offset] |= " << getOpTypeName(caseDef.opType) << "(data[gl_SubgroupInvocationID] == data[0]) ? 0x4u : 0u;\n"; } else if (OPTYPE_ALLEQUAL == caseDef.opType) { src << " " << subgroups::getFormatNameForGLSL(caseDef.format) <<" valueEqual = " << subgroups::getFormatNameForGLSL(caseDef.format) << "(1.25 * float(data[gl_SubgroupInvocationID]) + 5.0);\n" << " " << subgroups::getFormatNameForGLSL(caseDef.format) <<" valueNoEqual = " << subgroups::getFormatNameForGLSL(caseDef.format) << (formatIsBoolean ? "(subgroupElect());\n" : "(12.0 * float(data[gl_SubgroupInvocationID]) + float(offset));\n") <<" result[offset] = " << getOpTypeName(caseDef.opType) << "(" << subgroups::getFormatNameForGLSL(caseDef.format) << "(1)) ? 0x1u : 0x0u;\n" << " result[offset] |= " << getOpTypeName(caseDef.opType) << "(gl_SubgroupInvocationID) ? 0x0u : 0x2u;\n" << " result[offset] |= " << getOpTypeName(caseDef.opType) << "(data[0]) ? 0x4u : 0x0u;\n" << " result[offset] |= "<< getOpTypeName(caseDef.opType) << "(valueEqual) ? 0x8u : 0x0u;\n" << " result[offset] |= "<< getOpTypeName(caseDef.opType) << "(valueNoEqual) ? 0x0u : 0x10u;\n" << " if (subgroupElect()) result[offset] |= 0x2u | 0x10u;\n"; } src << "}\n"; programCollection.add("comp") << glu::ComputeSource(src.str()); } else { const string source = (OPTYPE_ALL == caseDef.opType) ? " b${SSBO1}.result[offset] = " + getOpTypeName(caseDef.opType) + "(true) ? 0x1u : 0u;\n" " b${SSBO1}.result[offset] |= " + getOpTypeName(caseDef.opType) + "(false) ? 0u : 0x1Au;\n" " b${SSBO1}.result[offset] |= 0x4u;\n" : (OPTYPE_ANY == caseDef.opType) ? " b${SSBO1}.result[offset] = " + getOpTypeName(caseDef.opType) + "(true) ? 0x1u : 0u;\n" " b${SSBO1}.result[offset] |= " + getOpTypeName(caseDef.opType) + "(false) ? 0u : 0x1Au;\n" " b${SSBO1}.result[offset] |= 0x4u;\n" : (OPTYPE_ALLEQUAL == caseDef.opType) ? " " + subgroups::getFormatNameForGLSL(caseDef.format) + " valueEqual = " + subgroups::getFormatNameForGLSL(caseDef.format) + "(1.25 * float(data[gl_SubgroupInvocationID]) + 5.0);\n" + " " + subgroups::getFormatNameForGLSL(caseDef.format) + " valueNoEqual = " + subgroups::getFormatNameForGLSL(caseDef.format) + (formatIsBoolean ? "(subgroupElect());\n" : "(12.0 * float(data[gl_SubgroupInvocationID]) + float(gl_SubgroupInvocationID));\n") + " b${SSBO1}.result[offset] = " + getOpTypeName(caseDef.opType) + "(" + subgroups::getFormatNameForGLSL(caseDef.format) + "(1)) ? 0x1u : 0u;\n" " b${SSBO1}.result[offset] |= " + getOpTypeName(caseDef.opType) + "(gl_SubgroupInvocationID) ? 0u : 0x2u;\n" " b${SSBO1}.result[offset] |= " + getOpTypeName(caseDef.opType) + "(data[0]) ? 0x4u : 0u;\n" " b${SSBO1}.result[offset] |= " + getOpTypeName(caseDef.opType) + "(valueEqual) ? 0x8u : 0x0u;\n" " b${SSBO1}.result[offset] |= " + getOpTypeName(caseDef.opType) + "(valueNoEqual) ? 0x0u : 0x10u;\n" " if (subgroupElect()) b${SSBO1}.result[offset] |= 0x2u | 0x10u;\n" : ""; tcu::StringTemplate sourceTemplate(source); const string formatString = subgroups::getFormatNameForGLSL(caseDef.format); { map bufferNameMapping; bufferNameMapping.insert(pair("SSBO1", "0")); const string vertex = "${VERSION_DECL}\n" "#extension GL_KHR_shader_subgroup_vote: enable\n" "layout(binding = 0, std430) buffer Buffer0\n" "{\n" " uint result[];\n" "} b0;\n" "layout(binding = 4, std430) readonly buffer Buffer4\n" "{\n" " " + formatString + " data[];\n" "};\n" "\n" "void main (void)\n" "{\n" " highp int offset = gl_VertexID;\n" + sourceTemplate.specialize(bufferNameMapping) + " float pixelSize = 2.0f/1024.0f;\n" " float pixelPosition = pixelSize/2.0f - 1.0f;\n" " gl_Position = vec4(float(gl_VertexID) * pixelSize + pixelPosition, 0.0f, 0.0f, 1.0f);\n" " gl_PointSize = 1.0f;\n" "}\n"; programCollection.add("vert") << glu::VertexSource(vertex); } { map bufferNameMapping; bufferNameMapping.insert(pair("SSBO1", "1")); const string tesc = "${VERSION_DECL}\n" "#extension GL_KHR_shader_subgroup_vote: enable\n" "layout(vertices=1) out;\n" "layout(binding = 1, std430) buffer Buffer1\n" "{\n" " uint result[];\n" "} b1;\n" "layout(binding = 4, std430) readonly buffer Buffer4\n" "{\n" " " + formatString + " data[];\n" "};\n" "\n" "void main (void)\n" "{\n" " highp int offset = gl_PrimitiveID;\n" + sourceTemplate.specialize(bufferNameMapping) + " if (gl_InvocationID == 0)\n" " {\n" " gl_TessLevelOuter[0] = 1.0f;\n" " gl_TessLevelOuter[1] = 1.0f;\n" " }\n" " gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n" "}\n"; programCollection.add("tesc") << glu::TessellationControlSource(tesc); } { map bufferNameMapping; bufferNameMapping.insert(pair("SSBO1", "2")); const string tese = "${VERSION_DECL}\n" "#extension GL_KHR_shader_subgroup_vote: enable\n" "layout(isolines) in;\n" "layout(binding = 2, std430) buffer Buffer2\n" "{\n" " uint result[];\n" "} b2;\n" "layout(binding = 4, std430) readonly buffer Buffer4\n" "{\n" " " + formatString + " data[];\n" "};\n" "\n" "void main (void)\n" "{\n" " highp uint offset = uint(gl_PrimitiveID * 2) + uint(gl_TessCoord.x + 0.5);\n" + sourceTemplate.specialize(bufferNameMapping) + " float pixelSize = 2.0f/1024.0f;\n" " gl_Position = gl_in[0].gl_Position + gl_TessCoord.x * pixelSize / 2.0f;\n" "}\n"; programCollection.add("tese") << glu::TessellationEvaluationSource(tese); } { map bufferNameMapping; bufferNameMapping.insert(pair("SSBO1", "3")); const string geometry = // version string added by addGeometryShadersFromTemplate "#extension GL_KHR_shader_subgroup_vote: enable\n" "layout(${TOPOLOGY}) in;\n" "layout(points, max_vertices = 1) out;\n" "layout(binding = 3, std430) buffer Buffer3\n" "{\n" " uint result[];\n" "} b3;\n" "layout(binding = 4, std430) readonly buffer Buffer4\n" "{\n" " " + formatString + " data[];\n" "};\n" "\n" "void main (void)\n" "{\n" " highp int offset = gl_PrimitiveIDIn;\n" + sourceTemplate.specialize(bufferNameMapping) + " gl_Position = gl_in[0].gl_Position;\n" " EmitVertex();\n" " EndPrimitive();\n" "}\n"; subgroups::addGeometryShadersFromTemplate(geometry, programCollection); } { const string sourceFragment = (OPTYPE_ALL == caseDef.opType) ? " result = " + getOpTypeName(caseDef.opType) + "(true) ? 0x1u : 0u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(false) ? 0u : 0x1Au;\n" " result |= 0x4u;\n" : (OPTYPE_ANY == caseDef.opType) ? " result = " + getOpTypeName(caseDef.opType) + "(true) ? 0x1u : 0u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(false) ? 0u : 0x1Au;\n" " result |= 0x4u;\n" : (OPTYPE_ALLEQUAL == caseDef.opType) ? " " + subgroups::getFormatNameForGLSL(caseDef.format) + " valueEqual = " + subgroups::getFormatNameForGLSL(caseDef.format) + "(1.25 * float(data[gl_SubgroupInvocationID]) + 5.0);\n" + " " + subgroups::getFormatNameForGLSL(caseDef.format) + " valueNoEqual = " + subgroups::getFormatNameForGLSL(caseDef.format) + (formatIsBoolean ? "(subgroupElect());\n" : "(12.0 * float(data[gl_SubgroupInvocationID]) + gl_FragCoord.x * float(gl_SubgroupInvocationID));\n") + " result = " + getOpTypeName(caseDef.opType) + "(" + subgroups::getFormatNameForGLSL(caseDef.format) + "(1)) ? 0x1u : 0u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(gl_SubgroupInvocationID) ? 0u : 0x2u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(data[0]) ? 0x4u : 0u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(valueEqual) ? 0x8u : 0x0u;\n" " result |= " + getOpTypeName(caseDef.opType) + "(valueNoEqual) ? 0x0u : 0x10u;\n" " if (subgroupElect()) result |= 0x2u | 0x10u;\n" : ""; const string fragment = "${VERSION_DECL}\n" "#extension GL_KHR_shader_subgroup_vote: enable\n" "precision highp float;\n" "layout(location = 0) out uint result;\n" "layout(binding = 4, std430) readonly buffer Buffer4\n" "{\n" " " + formatString + " data[];\n" "};\n" "void main (void)\n" "{\n" + sourceFragment + "}\n"; programCollection.add("fragment") << glu::FragmentSource(fragment); } subgroups::addNoSubgroupShader(programCollection); } } void supportedCheck (Context& context, CaseDefinition caseDef) { if (!subgroups::isSubgroupSupported(context)) TCU_THROW(NotSupportedError, "Subgroup operations are not supported"); if (!subgroups::isSubgroupFeatureSupportedForDevice(context, subgroups::SUBGROUP_FEATURE_VOTE_BIT)) { TCU_THROW(NotSupportedError, "Device does not support subgroup vote operations"); } if (subgroups::isDoubleFormat(caseDef.format) && !subgroups::isDoubleSupportedForDevice(context)) { TCU_THROW(NotSupportedError, "Device does not support subgroup double operations"); } } tcu::TestStatus noSSBOtest (Context& context, const CaseDefinition caseDef) { if (!subgroups::areSubgroupOperationsSupportedForStage( context, caseDef.shaderStage)) { if (subgroups::areSubgroupOperationsRequiredForStage( caseDef.shaderStage)) { return tcu::TestStatus::fail( "Shader stage " + subgroups::getShaderStageName(caseDef.shaderStage) + " is required to support subgroup operations!"); } else { TCU_THROW(NotSupportedError, "Device does not support subgroup operations for this stage"); } } subgroups::SSBOData inputData; inputData.format = caseDef.format; inputData.layout = subgroups::SSBOData::LayoutStd140; inputData.numElements = subgroups::maxSupportedSubgroupSize(); inputData.initializeType = OPTYPE_ALLEQUAL == caseDef.opType ? subgroups::SSBOData::InitializeZero : subgroups::SSBOData::InitializeNonZero; if (SHADER_STAGE_VERTEX_BIT == caseDef.shaderStage) return subgroups::makeVertexFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages); else if (SHADER_STAGE_GEOMETRY_BIT == caseDef.shaderStage) return subgroups::makeGeometryFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages); else if (SHADER_STAGE_TESS_CONTROL_BIT == caseDef.shaderStage) return subgroups::makeTessellationEvaluationFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages, SHADER_STAGE_TESS_CONTROL_BIT); else if (SHADER_STAGE_TESS_EVALUATION_BIT == caseDef.shaderStage) return subgroups::makeTessellationEvaluationFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages, SHADER_STAGE_TESS_EVALUATION_BIT); else if (SHADER_STAGE_FRAGMENT_BIT == caseDef.shaderStage) return subgroups::makeFragmentFrameBufferTest(context, FORMAT_R32_UINT, &inputData, 1, checkFragmentPipelineStages); else TCU_THROW(InternalError, "Unhandled shader stage"); } tcu::TestStatus test(Context& context, const CaseDefinition caseDef) { if (SHADER_STAGE_COMPUTE_BIT == caseDef.shaderStage) { if (!subgroups::areSubgroupOperationsSupportedForStage(context, caseDef.shaderStage)) { return tcu::TestStatus::fail( "Shader stage " + subgroups::getShaderStageName(caseDef.shaderStage) + " is required to support subgroup operations!"); } subgroups::SSBOData inputData; inputData.format = caseDef.format; inputData.layout = subgroups::SSBOData::LayoutStd430; inputData.numElements = subgroups::maxSupportedSubgroupSize(); inputData.initializeType = OPTYPE_ALLEQUAL == caseDef.opType ? subgroups::SSBOData::InitializeZero : subgroups::SSBOData::InitializeNonZero; inputData.binding = 1u; return subgroups::makeComputeTest(context, FORMAT_R32_UINT, &inputData, 1, checkComputeStage); } else { int supportedStages = context.getDeqpContext().getContextInfo().getInt(GL_SUBGROUP_SUPPORTED_STAGES_KHR); ShaderStageFlags stages = (ShaderStageFlags)(caseDef.shaderStage & supportedStages); if (SHADER_STAGE_FRAGMENT_BIT != stages && !subgroups::isVertexSSBOSupportedForDevice(context)) { if ( (stages & SHADER_STAGE_FRAGMENT_BIT) == 0) TCU_THROW(NotSupportedError, "Device does not support vertex stage SSBO writes"); else stages = SHADER_STAGE_FRAGMENT_BIT; } if ((ShaderStageFlags)0u == stages) TCU_THROW(NotSupportedError, "Subgroup operations are not supported for any graphic shader"); subgroups::SSBOData inputData; inputData.format = caseDef.format; inputData.layout = subgroups::SSBOData::LayoutStd430; inputData.numElements = subgroups::maxSupportedSubgroupSize(); inputData.initializeType = OPTYPE_ALLEQUAL == caseDef.opType ? subgroups::SSBOData::InitializeZero : subgroups::SSBOData::InitializeNonZero; inputData.binding = 4u; inputData.stages = stages; return subgroups::allStages(context, FORMAT_R32_UINT, &inputData, 1, checkVertexPipelineStages, stages); } } } // namespace deqp::TestCaseGroup* createSubgroupsVoteTests(deqp::Context& testCtx) { de::MovePtr graphicGroup(new deqp::TestCaseGroup( testCtx, "graphics", "Subgroup arithmetic category tests: graphics")); de::MovePtr computeGroup(new deqp::TestCaseGroup( testCtx, "compute", "Subgroup arithmetic category tests: compute")); de::MovePtr framebufferGroup(new deqp::TestCaseGroup( testCtx, "framebuffer", "Subgroup arithmetic category tests: framebuffer")); de::MovePtr fragHelperGroup(new deqp::TestCaseGroup( testCtx, "frag_helper", "Subgroup arithmetic category tests: fragment helper invocation")); const ShaderStageFlags stages[] = { SHADER_STAGE_VERTEX_BIT, SHADER_STAGE_TESS_EVALUATION_BIT, SHADER_STAGE_TESS_CONTROL_BIT, SHADER_STAGE_GEOMETRY_BIT, }; const Format formats[] = { FORMAT_R32_SINT, FORMAT_R32G32_SINT, FORMAT_R32G32B32_SINT, FORMAT_R32G32B32A32_SINT, FORMAT_R32_UINT, FORMAT_R32G32_UINT, FORMAT_R32G32B32_UINT, FORMAT_R32G32B32A32_UINT, FORMAT_R32_SFLOAT, FORMAT_R32G32_SFLOAT, FORMAT_R32G32B32_SFLOAT, FORMAT_R32G32B32A32_SFLOAT, FORMAT_R64_SFLOAT, FORMAT_R64G64_SFLOAT, FORMAT_R64G64B64_SFLOAT, FORMAT_R64G64B64A64_SFLOAT, FORMAT_R32_BOOL, FORMAT_R32G32_BOOL, FORMAT_R32G32B32_BOOL, FORMAT_R32G32B32A32_BOOL, }; for (int formatIndex = 0; formatIndex < DE_LENGTH_OF_ARRAY(formats); ++formatIndex) { const Format format = formats[formatIndex]; for (int opTypeIndex = 0; opTypeIndex < OPTYPE_LAST; ++opTypeIndex) { // Skip the typed tests for all but subgroupAllEqual() if ((FORMAT_R32_UINT != format) && (OPTYPE_ALLEQUAL != opTypeIndex)) { continue; } const std::string op = de::toLower(getOpTypeName(opTypeIndex)); { const CaseDefinition caseDef = {opTypeIndex, SHADER_STAGE_COMPUTE_BIT, format}; SubgroupFactory::addFunctionCaseWithPrograms(computeGroup.get(), op + "_" + subgroups::getFormatNameForGLSL(format), "", supportedCheck, initPrograms, test, caseDef); } { const CaseDefinition caseDef = {opTypeIndex, SHADER_STAGE_ALL_GRAPHICS, format}; SubgroupFactory::addFunctionCaseWithPrograms(graphicGroup.get(), op + "_" + subgroups::getFormatNameForGLSL(format), "", supportedCheck, initPrograms, test, caseDef); } for (int stageIndex = 0; stageIndex < DE_LENGTH_OF_ARRAY(stages); ++stageIndex) { const CaseDefinition caseDef = {opTypeIndex, stages[stageIndex], format}; SubgroupFactory::addFunctionCaseWithPrograms(framebufferGroup.get(), op + "_" + subgroups::getFormatNameForGLSL(format) + "_" + getShaderStageName(caseDef.shaderStage), "", supportedCheck, initFrameBufferPrograms, noSSBOtest, caseDef); } const CaseDefinition caseDef = {opTypeIndex, SHADER_STAGE_FRAGMENT_BIT, format}; SubgroupFactory::addFunctionCaseWithPrograms(fragHelperGroup.get(), op + "_" + subgroups::getFormatNameForGLSL(format) + "_" + getShaderStageName(caseDef.shaderStage), "", supportedCheck, initFrameBufferPrograms, noSSBOtest, caseDef); } } de::MovePtr group(new deqp::TestCaseGroup( testCtx, "vote", "Subgroup vote category tests")); group->addChild(graphicGroup.release()); group->addChild(computeGroup.release()); group->addChild(framebufferGroup.release()); group->addChild(fragHelperGroup.release()); return group.release(); } } // subgroups } // glc