/* WARNING: This is auto-generated file. Do not modify, since changes will * be lost! Modify the generating script instead. * * Generated from Khronos EGL API description (egl.xml) revision 3338ed0db494d6a4db7f76627b38f0b1892db096. */ #define EGL_PBUFFER_BIT 0x0001 #define EGL_PIXMAP_BIT 0x0002 #define EGL_WINDOW_BIT 0x0004 #define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 #define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 #define EGL_LOCK_SURFACE_BIT_KHR 0x0080 #define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 #define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 #define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 #define EGL_MUTABLE_RENDER_BUFFER_BIT_KHR 0x1000 #define EGL_OPENGL_ES_BIT 0x0001 #define EGL_OPENVG_BIT 0x0002 #define EGL_OPENGL_ES2_BIT 0x0004 #define EGL_OPENGL_BIT 0x0008 #define EGL_OPENGL_ES3_BIT 0x00000040 #define EGL_OPENGL_ES3_BIT_KHR 0x00000040 #define EGL_READ_SURFACE_BIT_KHR 0x0001 #define EGL_WRITE_SURFACE_BIT_KHR 0x0002 #define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001 #define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 #define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 #define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 #define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 #define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001 #define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 #define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002 #define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 #define EGL_FALSE 0 #define EGL_TRUE 1 #define EGL_DONT_CARE ((EGLint)-1) #define EGL_UNKNOWN ((EGLint)-1) #define EGL_NO_CONTEXT ((EGLContext)0) #define EGL_NO_DISPLAY ((EGLDisplay)0) #define EGL_NO_IMAGE ((EGLImage)0) #define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) #define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) #define EGL_NO_SURFACE ((EGLSurface)0) #define EGL_NO_SYNC ((EGLSync)0) #define EGL_NO_SYNC_KHR ((EGLSyncKHR)0) #define EGL_DISPLAY_SCALING 10000 #define EGL_FOREVER 0xFFFFFFFFFFFFFFFFull #define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull #define EGL_SUCCESS 0x3000 #define EGL_NOT_INITIALIZED 0x3001 #define EGL_BAD_ACCESS 0x3002 #define EGL_BAD_ALLOC 0x3003 #define EGL_BAD_ATTRIBUTE 0x3004 #define EGL_BAD_CONFIG 0x3005 #define EGL_BAD_CONTEXT 0x3006 #define EGL_BAD_CURRENT_SURFACE 0x3007 #define EGL_BAD_DISPLAY 0x3008 #define EGL_BAD_MATCH 0x3009 #define EGL_BAD_NATIVE_PIXMAP 0x300A #define EGL_BAD_NATIVE_WINDOW 0x300B #define EGL_BAD_PARAMETER 0x300C #define EGL_BAD_SURFACE 0x300D #define EGL_CONTEXT_LOST 0x300E #define EGL_BUFFER_SIZE 0x3020 #define EGL_ALPHA_SIZE 0x3021 #define EGL_BLUE_SIZE 0x3022 #define EGL_GREEN_SIZE 0x3023 #define EGL_RED_SIZE 0x3024 #define EGL_DEPTH_SIZE 0x3025 #define EGL_STENCIL_SIZE 0x3026 #define EGL_CONFIG_CAVEAT 0x3027 #define EGL_CONFIG_ID 0x3028 #define EGL_LEVEL 0x3029 #define EGL_MAX_PBUFFER_HEIGHT 0x302A #define EGL_MAX_PBUFFER_PIXELS 0x302B #define EGL_MAX_PBUFFER_WIDTH 0x302C #define EGL_NATIVE_RENDERABLE 0x302D #define EGL_NATIVE_VISUAL_ID 0x302E #define EGL_NATIVE_VISUAL_TYPE 0x302F #define EGL_SAMPLES 0x3031 #define EGL_SAMPLE_BUFFERS 0x3032 #define EGL_SURFACE_TYPE 0x3033 #define EGL_TRANSPARENT_TYPE 0x3034 #define EGL_TRANSPARENT_BLUE_VALUE 0x3035 #define EGL_TRANSPARENT_GREEN_VALUE 0x3036 #define EGL_TRANSPARENT_RED_VALUE 0x3037 #define EGL_NONE 0x3038 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A #define EGL_MIN_SWAP_INTERVAL 0x303B #define EGL_MAX_SWAP_INTERVAL 0x303C #define EGL_LUMINANCE_SIZE 0x303D #define EGL_ALPHA_MASK_SIZE 0x303E #define EGL_COLOR_BUFFER_TYPE 0x303F #define EGL_RENDERABLE_TYPE 0x3040 #define EGL_MATCH_NATIVE_PIXMAP 0x3041 #define EGL_CONFORMANT 0x3042 #define EGL_MATCH_FORMAT_KHR 0x3043 #define EGL_SLOW_CONFIG 0x3050 #define EGL_NON_CONFORMANT_CONFIG 0x3051 #define EGL_TRANSPARENT_RGB 0x3052 #define EGL_VENDOR 0x3053 #define EGL_VERSION 0x3054 #define EGL_EXTENSIONS 0x3055 #define EGL_HEIGHT 0x3056 #define EGL_WIDTH 0x3057 #define EGL_LARGEST_PBUFFER 0x3058 #define EGL_DRAW 0x3059 #define EGL_READ 0x305A #define EGL_CORE_NATIVE_ENGINE 0x305B #define EGL_NO_TEXTURE 0x305C #define EGL_TEXTURE_RGB 0x305D #define EGL_TEXTURE_RGBA 0x305E #define EGL_TEXTURE_2D 0x305F #define EGL_TEXTURE_FORMAT 0x3080 #define EGL_TEXTURE_TARGET 0x3081 #define EGL_MIPMAP_TEXTURE 0x3082 #define EGL_MIPMAP_LEVEL 0x3083 #define EGL_BACK_BUFFER 0x3084 #define EGL_SINGLE_BUFFER 0x3085 #define EGL_RENDER_BUFFER 0x3086 #define EGL_COLORSPACE 0x3087 #define EGL_VG_COLORSPACE 0x3087 #define EGL_ALPHA_FORMAT 0x3088 #define EGL_VG_ALPHA_FORMAT 0x3088 #define EGL_COLORSPACE_sRGB 0x3089 #define EGL_GL_COLORSPACE_SRGB 0x3089 #define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 #define EGL_VG_COLORSPACE_sRGB 0x3089 #define EGL_COLORSPACE_LINEAR 0x308A #define EGL_GL_COLORSPACE_LINEAR 0x308A #define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A #define EGL_VG_COLORSPACE_LINEAR 0x308A #define EGL_ALPHA_FORMAT_NONPRE 0x308B #define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B #define EGL_ALPHA_FORMAT_PRE 0x308C #define EGL_VG_ALPHA_FORMAT_PRE 0x308C #define EGL_CLIENT_APIS 0x308D #define EGL_RGB_BUFFER 0x308E #define EGL_LUMINANCE_BUFFER 0x308F #define EGL_HORIZONTAL_RESOLUTION 0x3090 #define EGL_VERTICAL_RESOLUTION 0x3091 #define EGL_PIXEL_ASPECT_RATIO 0x3092 #define EGL_SWAP_BEHAVIOR 0x3093 #define EGL_BUFFER_PRESERVED 0x3094 #define EGL_BUFFER_DESTROYED 0x3095 #define EGL_OPENVG_IMAGE 0x3096 #define EGL_CONTEXT_CLIENT_TYPE 0x3097 #define EGL_CONTEXT_CLIENT_VERSION 0x3098 #define EGL_CONTEXT_MAJOR_VERSION 0x3098 #define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 #define EGL_MULTISAMPLE_RESOLVE 0x3099 #define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A #define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B #define EGL_CL_EVENT_HANDLE 0x309C #define EGL_GL_COLORSPACE 0x309D #define EGL_GL_COLORSPACE_KHR 0x309D #define EGL_OPENGL_ES_API 0x30A0 #define EGL_OPENVG_API 0x30A1 #define EGL_OPENGL_API 0x30A2 #define EGL_GL_TEXTURE_2D 0x30B1 #define EGL_GL_TEXTURE_2D_KHR 0x30B1 #define EGL_GL_TEXTURE_3D 0x30B2 #define EGL_GL_TEXTURE_3D_KHR 0x30B2 #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3 #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4 #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5 #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6 #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7 #define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8 #define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 #define EGL_GL_RENDERBUFFER 0x30B9 #define EGL_GL_RENDERBUFFER_KHR 0x30B9 #define EGL_GL_TEXTURE_LEVEL 0x30BC #define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC #define EGL_GL_TEXTURE_ZOFFSET 0x30BD #define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD #define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF #define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 #define EGL_FORMAT_RGB_565_KHR 0x30C1 #define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 #define EGL_FORMAT_RGBA_8888_KHR 0x30C3 #define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 #define EGL_LOCK_USAGE_HINT_KHR 0x30C5 #define EGL_BITMAP_POINTER_KHR 0x30C6 #define EGL_BITMAP_PITCH_KHR 0x30C7 #define EGL_BITMAP_ORIGIN_KHR 0x30C8 #define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 #define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA #define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB #define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC #define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD #define EGL_LOWER_LEFT_KHR 0x30CE #define EGL_UPPER_LEFT_KHR 0x30CF #define EGL_IMAGE_PRESERVED 0x30D2 #define EGL_IMAGE_PRESERVED_KHR 0x30D2 #define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0 #define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 #define EGL_SYNC_STATUS 0x30F1 #define EGL_SYNC_STATUS_KHR 0x30F1 #define EGL_SIGNALED 0x30F2 #define EGL_SIGNALED_KHR 0x30F2 #define EGL_UNSIGNALED 0x30F3 #define EGL_UNSIGNALED_KHR 0x30F3 #define EGL_TIMEOUT_EXPIRED 0x30F5 #define EGL_TIMEOUT_EXPIRED_KHR 0x30F5 #define EGL_CONDITION_SATISFIED 0x30F6 #define EGL_CONDITION_SATISFIED_KHR 0x30F6 #define EGL_SYNC_TYPE 0x30F7 #define EGL_SYNC_TYPE_KHR 0x30F7 #define EGL_SYNC_CONDITION 0x30F8 #define EGL_SYNC_CONDITION_KHR 0x30F8 #define EGL_SYNC_FENCE 0x30F9 #define EGL_SYNC_FENCE_KHR 0x30F9 #define EGL_SYNC_REUSABLE_KHR 0x30FA #define EGL_CONTEXT_MINOR_VERSION 0x30FB #define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB #define EGL_CONTEXT_FLAGS_KHR 0x30FC #define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD #define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD #define EGL_SYNC_CL_EVENT 0x30FE #define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF #define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 #define EGL_BUFFER_AGE_KHR 0x313D #define EGL_BUFFER_AGE_EXT 0x313D #define EGL_NATIVE_BUFFER_ANDROID 0x3140 #define EGL_CONTEXT_OPENGL_DEBUG 0x31B0 #define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1 #define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2 #define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31B3 #define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD #define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD #define EGL_NO_RESET_NOTIFICATION 0x31BE #define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE #define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE #define EGL_LOSE_CONTEXT_ON_RESET 0x31BF #define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF #define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF #define EGL_PLATFORM_X11_EXT 0x31D5 #define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6 #define EGL_PLATFORM_WAYLAND_KHR 0x31D8 #define EGL_YUV_BUFFER_EXT 0x3300 #define EGL_YUV_ORDER_EXT 0x3301 #define EGL_YUV_ORDER_YUV_EXT 0x3302 #define EGL_YUV_ORDER_YVU_EXT 0x3303 #define EGL_YUV_ORDER_YUYV_EXT 0x3304 #define EGL_YUV_ORDER_UYVY_EXT 0x3305 #define EGL_YUV_ORDER_YVYU_EXT 0x3306 #define EGL_YUV_ORDER_VYUY_EXT 0x3307 #define EGL_YUV_ORDER_AYUV_EXT 0x3308 #define EGL_YUV_CSC_STANDARD_EXT 0x330A #define EGL_YUV_CSC_STANDARD_601_EXT 0x330B #define EGL_YUV_CSC_STANDARD_709_EXT 0x330C #define EGL_YUV_CSC_STANDARD_2020_EXT 0x330D #define EGL_YUV_NUMBER_OF_PLANES_EXT 0x3311 #define EGL_YUV_SUBSAMPLE_EXT 0x3312 #define EGL_YUV_SUBSAMPLE_4_2_0_EXT 0x3313 #define EGL_YUV_SUBSAMPLE_4_2_2_EXT 0x3314 #define EGL_YUV_SUBSAMPLE_4_4_4_EXT 0x3315 #define EGL_YUV_DEPTH_RANGE_EXT 0x3317 #define EGL_YUV_DEPTH_RANGE_LIMITED_EXT 0x3318 #define EGL_YUV_DEPTH_RANGE_FULL_EXT 0x3319 #define EGL_YUV_PLANE_BPP_EXT 0x331A #define EGL_YUV_PLANE_BPP_0_EXT 0x331B #define EGL_YUV_PLANE_BPP_8_EXT 0x331C #define EGL_YUV_PLANE_BPP_10_EXT 0x331D #define EGL_COLOR_COMPONENT_TYPE_EXT 0x3339 #define EGL_COLOR_COMPONENT_TYPE_FIXED_EXT 0x333A #define EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT 0x333B #define EGL_GL_COLORSPACE_BT2020_LINEAR_EXT 0x333F #define EGL_GL_COLORSPACE_BT2020_PQ_EXT 0x3340 #define EGL_SMPTE2086_DISPLAY_PRIMARY_RX_EXT 0x3341 #define EGL_SMPTE2086_DISPLAY_PRIMARY_RY_EXT 0x3342 #define EGL_SMPTE2086_DISPLAY_PRIMARY_GX_EXT 0x3343 #define EGL_SMPTE2086_DISPLAY_PRIMARY_GY_EXT 0x3344 #define EGL_SMPTE2086_DISPLAY_PRIMARY_BX_EXT 0x3345 #define EGL_SMPTE2086_DISPLAY_PRIMARY_BY_EXT 0x3346 #define EGL_SMPTE2086_WHITE_POINT_X_EXT 0x3347 #define EGL_SMPTE2086_WHITE_POINT_Y_EXT 0x3348 #define EGL_SMPTE2086_MAX_LUMINANCE_EXT 0x3349 #define EGL_SMPTE2086_MIN_LUMINANCE_EXT 0x334A #define EGL_METADATA_SCALING_EXT 50000 #define EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT 0x3350 #define EGL_GL_COLORSPACE_SCRGB_EXT 0x3351 #define EGL_CTA861_3_MAX_CONTENT_LIGHT_LEVEL_EXT 0x3360 #define EGL_CTA861_3_MAX_FRAME_AVERAGE_LEVEL_EXT 0x3361 #define EGL_GL_COLORSPACE_DISPLAY_P3_LINEAR_EXT 0x3362 #define EGL_GL_COLORSPACE_DISPLAY_P3_EXT 0x3363 #define EGL_GL_COLORSPACE_DISPLAY_P3_PASSTHROUGH_EXT 0x3490