#ifndef _GLUCONTEXTINFO_HPP #define _GLUCONTEXTINFO_HPP /*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES Utilities * ------------------------------------------------ * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Context Info Class. *//*--------------------------------------------------------------------*/ #include "glwFunctions.hpp" #include "gluDefs.hpp" #include #include #include namespace glu { class RenderContext; template class CachedValue { public: CachedValue (ComputeValue compute = ComputeValue(), const T& defaultValue = T()) : m_compute (compute) , m_value (defaultValue) , m_isComputed (false) { } const T& getValue (const RenderContext& context) const { if (!m_isComputed) { m_value = m_compute(context); m_isComputed = true; } return m_value; } private: ComputeValue m_compute; mutable T m_value; mutable bool m_isComputed; }; class GetCompressedTextureFormats { public: std::set operator() (const RenderContext& context) const; }; typedef CachedValue, GetCompressedTextureFormats> CompressedTextureFormats; bool IsES3Compatible(const glw::Functions& gl); /*--------------------------------------------------------------------*//*! * \brief Context information & limit query. *//*--------------------------------------------------------------------*/ class ContextInfo { public: virtual ~ContextInfo (void); virtual int getInt (int param) const; virtual bool getBool (int param) const; virtual const char* getString (int param) const; virtual bool isVertexUniformLoopSupported (void) const { return true; } virtual bool isVertexDynamicLoopSupported (void) const { return true; } virtual bool isFragmentHighPrecisionSupported (void) const { return true; } virtual bool isFragmentUniformLoopSupported (void) const { return true; } virtual bool isFragmentDynamicLoopSupported (void) const { return true; } virtual bool isCompressedTextureFormatSupported (int format) const; const std::vector& getExtensions (void) const { return m_extensions; } bool isExtensionSupported (const char* extName) const; bool isES3Compatible() const; static ContextInfo* create (const RenderContext& context); protected: ContextInfo (const RenderContext& context); const RenderContext& m_context; private: ContextInfo (const ContextInfo& other); ContextInfo& operator= (const ContextInfo& other); std::vector m_extensions; CompressedTextureFormats m_compressedTextureFormats; }; } // glu #endif // _GLUCONTEXTINFO_HPP