// // automatically generated by the FlatBuffers compiler, do not modify // namespace MyGame.Example { [Newtonsoft.Json.JsonConverter(typeof(Newtonsoft.Json.Converters.StringEnumConverter))] public enum Any : byte { NONE = 0, Monster = 1, TestSimpleTableWithEnum = 2, MyGame_Example2_Monster = 3, }; public class AnyUnion { public Any Type { get; set; } public object Value { get; set; } public AnyUnion() { this.Type = Any.NONE; this.Value = null; } public T As() where T : class { return this.Value as T; } public MyGame.Example.MonsterT AsMonster() { return this.As(); } internal MyGame.Example.TestSimpleTableWithEnumT AsTestSimpleTableWithEnum() { return this.As(); } public MyGame.Example2.MonsterT AsMyGame_Example2_Monster() { return this.As(); } public static int Pack(FlatBuffers.FlatBufferBuilder builder, AnyUnion _o) { switch (_o.Type) { default: return 0; case Any.Monster: return MyGame.Example.Monster.Pack(builder, _o.AsMonster()).Value; case Any.TestSimpleTableWithEnum: return MyGame.Example.TestSimpleTableWithEnum.Pack(builder, _o.AsTestSimpleTableWithEnum()).Value; case Any.MyGame_Example2_Monster: return MyGame.Example2.Monster.Pack(builder, _o.AsMyGame_Example2_Monster()).Value; } } } public class AnyUnion_JsonConverter : Newtonsoft.Json.JsonConverter { public override bool CanConvert(System.Type objectType) { return objectType == typeof(AnyUnion) || objectType == typeof(System.Collections.Generic.List); } public override void WriteJson(Newtonsoft.Json.JsonWriter writer, object value, Newtonsoft.Json.JsonSerializer serializer) { var _olist = value as System.Collections.Generic.List; if (_olist != null) { writer.WriteStartArray(); foreach (var _o in _olist) { this.WriteJson(writer, _o, serializer); } writer.WriteEndArray(); } else { this.WriteJson(writer, value as AnyUnion, serializer); } } public void WriteJson(Newtonsoft.Json.JsonWriter writer, AnyUnion _o, Newtonsoft.Json.JsonSerializer serializer) { if (_o == null) return; serializer.Serialize(writer, _o.Value); } public override object ReadJson(Newtonsoft.Json.JsonReader reader, System.Type objectType, object existingValue, Newtonsoft.Json.JsonSerializer serializer) { var _olist = existingValue as System.Collections.Generic.List; if (_olist != null) { for (var _j = 0; _j < _olist.Count; ++_j) { reader.Read(); _olist[_j] = this.ReadJson(reader, _olist[_j], serializer); } reader.Read(); return _olist; } else { return this.ReadJson(reader, existingValue as AnyUnion, serializer); } } public AnyUnion ReadJson(Newtonsoft.Json.JsonReader reader, AnyUnion _o, Newtonsoft.Json.JsonSerializer serializer) { if (_o == null) return null; switch (_o.Type) { default: break; case Any.Monster: _o.Value = serializer.Deserialize(reader); break; case Any.TestSimpleTableWithEnum: _o.Value = serializer.Deserialize(reader); break; case Any.MyGame_Example2_Monster: _o.Value = serializer.Deserialize(reader); break; } return _o; } } }