// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/files/file.h" #include #include #include "base/files/file_util.h" #include "base/files/memory_mapped_file.h" #include "base/files/scoped_temp_dir.h" #include "base/time/time.h" #include "build/build_config.h" #include "testing/gtest/include/gtest/gtest.h" using base::File; using base::FilePath; TEST(FileTest, Create) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("create_file_1"); { // Don't create a File at all. File file; EXPECT_FALSE(file.IsValid()); EXPECT_EQ(base::File::FILE_ERROR_FAILED, file.error_details()); File file2(base::File::FILE_ERROR_TOO_MANY_OPENED); EXPECT_FALSE(file2.IsValid()); EXPECT_EQ(base::File::FILE_ERROR_TOO_MANY_OPENED, file2.error_details()); } { // Open a file that doesn't exist. File file(file_path, base::File::FLAG_OPEN | base::File::FLAG_READ); EXPECT_FALSE(file.IsValid()); EXPECT_EQ(base::File::FILE_ERROR_NOT_FOUND, file.error_details()); EXPECT_EQ(base::File::FILE_ERROR_NOT_FOUND, base::File::GetLastFileError()); } { // Open or create a file. File file(file_path, base::File::FLAG_OPEN_ALWAYS | base::File::FLAG_READ); EXPECT_TRUE(file.IsValid()); EXPECT_TRUE(file.created()); EXPECT_EQ(base::File::FILE_OK, file.error_details()); } { // Open an existing file. File file(file_path, base::File::FLAG_OPEN | base::File::FLAG_READ); EXPECT_TRUE(file.IsValid()); EXPECT_FALSE(file.created()); EXPECT_EQ(base::File::FILE_OK, file.error_details()); // This time verify closing the file. file.Close(); EXPECT_FALSE(file.IsValid()); } { // Open an existing file through Initialize File file; file.Initialize(file_path, base::File::FLAG_OPEN | base::File::FLAG_READ); EXPECT_TRUE(file.IsValid()); EXPECT_FALSE(file.created()); EXPECT_EQ(base::File::FILE_OK, file.error_details()); // This time verify closing the file. file.Close(); EXPECT_FALSE(file.IsValid()); } { // Create a file that exists. File file(file_path, base::File::FLAG_CREATE | base::File::FLAG_READ); EXPECT_FALSE(file.IsValid()); EXPECT_FALSE(file.created()); EXPECT_EQ(base::File::FILE_ERROR_EXISTS, file.error_details()); EXPECT_EQ(base::File::FILE_ERROR_EXISTS, base::File::GetLastFileError()); } { // Create or overwrite a file. File file(file_path, base::File::FLAG_CREATE_ALWAYS | base::File::FLAG_WRITE); EXPECT_TRUE(file.IsValid()); EXPECT_TRUE(file.created()); EXPECT_EQ(base::File::FILE_OK, file.error_details()); } { // Create a delete-on-close file. file_path = temp_dir.GetPath().AppendASCII("create_file_2"); File file(file_path, base::File::FLAG_OPEN_ALWAYS | base::File::FLAG_READ | base::File::FLAG_DELETE_ON_CLOSE); EXPECT_TRUE(file.IsValid()); EXPECT_TRUE(file.created()); EXPECT_EQ(base::File::FILE_OK, file.error_details()); } EXPECT_FALSE(base::PathExists(file_path)); } TEST(FileTest, SelfSwap) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("create_file_1"); File file(file_path, base::File::FLAG_OPEN_ALWAYS | base::File::FLAG_DELETE_ON_CLOSE); std::swap(file, file); EXPECT_TRUE(file.IsValid()); } TEST(FileTest, Async) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("create_file"); { File file(file_path, base::File::FLAG_OPEN_ALWAYS | base::File::FLAG_ASYNC); EXPECT_TRUE(file.IsValid()); EXPECT_TRUE(file.async()); } { File file(file_path, base::File::FLAG_OPEN_ALWAYS); EXPECT_TRUE(file.IsValid()); EXPECT_FALSE(file.async()); } } TEST(FileTest, DeleteOpenFile) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("create_file_1"); // Create a file. File file(file_path, base::File::FLAG_OPEN_ALWAYS | base::File::FLAG_READ | base::File::FLAG_SHARE_DELETE); EXPECT_TRUE(file.IsValid()); EXPECT_TRUE(file.created()); EXPECT_EQ(base::File::FILE_OK, file.error_details()); // Open an existing file and mark it as delete on close. File same_file(file_path, base::File::FLAG_OPEN | base::File::FLAG_DELETE_ON_CLOSE | base::File::FLAG_READ); EXPECT_TRUE(file.IsValid()); EXPECT_FALSE(same_file.created()); EXPECT_EQ(base::File::FILE_OK, same_file.error_details()); // Close both handles and check that the file is gone. file.Close(); same_file.Close(); EXPECT_FALSE(base::PathExists(file_path)); } TEST(FileTest, ReadWrite) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("read_write_file"); File file(file_path, base::File::FLAG_CREATE | base::File::FLAG_READ | base::File::FLAG_WRITE); ASSERT_TRUE(file.IsValid()); char data_to_write[] = "test"; const int kTestDataSize = 4; // Write 0 bytes to the file. int bytes_written = file.Write(0, data_to_write, 0); EXPECT_EQ(0, bytes_written); // Write 0 bytes, with buf=nullptr. bytes_written = file.Write(0, nullptr, 0); EXPECT_EQ(0, bytes_written); // Write "test" to the file. bytes_written = file.Write(0, data_to_write, kTestDataSize); EXPECT_EQ(kTestDataSize, bytes_written); // Read from EOF. char data_read_1[32]; int bytes_read = file.Read(kTestDataSize, data_read_1, kTestDataSize); EXPECT_EQ(0, bytes_read); // Read from somewhere in the middle of the file. const int kPartialReadOffset = 1; bytes_read = file.Read(kPartialReadOffset, data_read_1, kTestDataSize); EXPECT_EQ(kTestDataSize - kPartialReadOffset, bytes_read); for (int i = 0; i < bytes_read; i++) EXPECT_EQ(data_to_write[i + kPartialReadOffset], data_read_1[i]); // Read 0 bytes. bytes_read = file.Read(0, data_read_1, 0); EXPECT_EQ(0, bytes_read); // Read the entire file. bytes_read = file.Read(0, data_read_1, kTestDataSize); EXPECT_EQ(kTestDataSize, bytes_read); for (int i = 0; i < bytes_read; i++) EXPECT_EQ(data_to_write[i], data_read_1[i]); // Read again, but using the trivial native wrapper. bytes_read = file.ReadNoBestEffort(0, data_read_1, kTestDataSize); EXPECT_LE(bytes_read, kTestDataSize); for (int i = 0; i < bytes_read; i++) EXPECT_EQ(data_to_write[i], data_read_1[i]); // Write past the end of the file. const int kOffsetBeyondEndOfFile = 10; const int kPartialWriteLength = 2; bytes_written = file.Write(kOffsetBeyondEndOfFile, data_to_write, kPartialWriteLength); EXPECT_EQ(kPartialWriteLength, bytes_written); // Make sure the file was extended. int64_t file_size = 0; EXPECT_TRUE(GetFileSize(file_path, &file_size)); EXPECT_EQ(kOffsetBeyondEndOfFile + kPartialWriteLength, file_size); // Make sure the file was zero-padded. char data_read_2[32]; bytes_read = file.Read(0, data_read_2, static_cast(file_size)); EXPECT_EQ(file_size, bytes_read); for (int i = 0; i < kTestDataSize; i++) EXPECT_EQ(data_to_write[i], data_read_2[i]); for (int i = kTestDataSize; i < kOffsetBeyondEndOfFile; i++) EXPECT_EQ(0, data_read_2[i]); for (int i = kOffsetBeyondEndOfFile; i < file_size; i++) EXPECT_EQ(data_to_write[i - kOffsetBeyondEndOfFile], data_read_2[i]); } TEST(FileTest, GetLastFileError) { #if defined(OS_WIN) ::SetLastError(ERROR_ACCESS_DENIED); #else errno = EACCES; #endif EXPECT_EQ(File::FILE_ERROR_ACCESS_DENIED, File::GetLastFileError()); base::ScopedTempDir temp_dir; EXPECT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath nonexistent_path(temp_dir.GetPath().AppendASCII("nonexistent")); File file(nonexistent_path, File::FLAG_OPEN | File::FLAG_READ); File::Error last_error = File::GetLastFileError(); EXPECT_FALSE(file.IsValid()); EXPECT_EQ(File::FILE_ERROR_NOT_FOUND, file.error_details()); EXPECT_EQ(File::FILE_ERROR_NOT_FOUND, last_error); } TEST(FileTest, Append) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("append_file"); File file(file_path, base::File::FLAG_CREATE | base::File::FLAG_APPEND); ASSERT_TRUE(file.IsValid()); char data_to_write[] = "test"; const int kTestDataSize = 4; // Write 0 bytes to the file. int bytes_written = file.Write(0, data_to_write, 0); EXPECT_EQ(0, bytes_written); // Write 0 bytes, with buf=nullptr. bytes_written = file.Write(0, nullptr, 0); EXPECT_EQ(0, bytes_written); // Write "test" to the file. bytes_written = file.Write(0, data_to_write, kTestDataSize); EXPECT_EQ(kTestDataSize, bytes_written); file.Close(); File file2(file_path, base::File::FLAG_OPEN | base::File::FLAG_READ | base::File::FLAG_APPEND); ASSERT_TRUE(file2.IsValid()); // Test passing the file around. file = std::move(file2); EXPECT_FALSE(file2.IsValid()); ASSERT_TRUE(file.IsValid()); char append_data_to_write[] = "78"; const int kAppendDataSize = 2; // Append "78" to the file. bytes_written = file.Write(0, append_data_to_write, kAppendDataSize); EXPECT_EQ(kAppendDataSize, bytes_written); // Read the entire file. char data_read_1[32]; int bytes_read = file.Read(0, data_read_1, kTestDataSize + kAppendDataSize); EXPECT_EQ(kTestDataSize + kAppendDataSize, bytes_read); for (int i = 0; i < kTestDataSize; i++) EXPECT_EQ(data_to_write[i], data_read_1[i]); for (int i = 0; i < kAppendDataSize; i++) EXPECT_EQ(append_data_to_write[i], data_read_1[kTestDataSize + i]); } TEST(FileTest, Length) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("truncate_file"); File file(file_path, base::File::FLAG_CREATE | base::File::FLAG_READ | base::File::FLAG_WRITE); ASSERT_TRUE(file.IsValid()); EXPECT_EQ(0, file.GetLength()); // Write "test" to the file. char data_to_write[] = "test"; int kTestDataSize = 4; int bytes_written = file.Write(0, data_to_write, kTestDataSize); EXPECT_EQ(kTestDataSize, bytes_written); // Extend the file. const int kExtendedFileLength = 10; int64_t file_size = 0; EXPECT_TRUE(file.SetLength(kExtendedFileLength)); EXPECT_EQ(kExtendedFileLength, file.GetLength()); EXPECT_TRUE(GetFileSize(file_path, &file_size)); EXPECT_EQ(kExtendedFileLength, file_size); // Make sure the file was zero-padded. char data_read[32]; int bytes_read = file.Read(0, data_read, static_cast(file_size)); EXPECT_EQ(file_size, bytes_read); for (int i = 0; i < kTestDataSize; i++) EXPECT_EQ(data_to_write[i], data_read[i]); for (int i = kTestDataSize; i < file_size; i++) EXPECT_EQ(0, data_read[i]); // Truncate the file. const int kTruncatedFileLength = 2; EXPECT_TRUE(file.SetLength(kTruncatedFileLength)); EXPECT_EQ(kTruncatedFileLength, file.GetLength()); EXPECT_TRUE(GetFileSize(file_path, &file_size)); EXPECT_EQ(kTruncatedFileLength, file_size); // Make sure the file was truncated. bytes_read = file.Read(0, data_read, kTestDataSize); EXPECT_EQ(file_size, bytes_read); for (int i = 0; i < file_size; i++) EXPECT_EQ(data_to_write[i], data_read[i]); // Close the file and reopen with base::File::FLAG_CREATE_ALWAYS, and make // sure the file is empty (old file was overridden). file.Close(); file.Initialize(file_path, base::File::FLAG_CREATE_ALWAYS | base::File::FLAG_WRITE); EXPECT_EQ(0, file.GetLength()); } // Flakily fails: http://crbug.com/86494 #if defined(OS_ANDROID) TEST(FileTest, TouchGetInfo) { #else TEST(FileTest, DISABLED_TouchGetInfo) { #endif base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); File file(temp_dir.GetPath().AppendASCII("touch_get_info_file"), base::File::FLAG_CREATE | base::File::FLAG_WRITE | base::File::FLAG_WRITE_ATTRIBUTES); ASSERT_TRUE(file.IsValid()); // Get info for a newly created file. base::File::Info info; EXPECT_TRUE(file.GetInfo(&info)); // Add 2 seconds to account for possible rounding errors on // filesystems that use a 1s or 2s timestamp granularity. base::Time now = base::Time::Now() + base::TimeDelta::FromSeconds(2); EXPECT_EQ(0, info.size); EXPECT_FALSE(info.is_directory); EXPECT_FALSE(info.is_symbolic_link); EXPECT_LE(info.last_accessed.ToInternalValue(), now.ToInternalValue()); EXPECT_LE(info.last_modified.ToInternalValue(), now.ToInternalValue()); EXPECT_LE(info.creation_time.ToInternalValue(), now.ToInternalValue()); base::Time creation_time = info.creation_time; // Write "test" to the file. char data[] = "test"; const int kTestDataSize = 4; int bytes_written = file.Write(0, data, kTestDataSize); EXPECT_EQ(kTestDataSize, bytes_written); // Change the last_accessed and last_modified dates. // It's best to add values that are multiples of 2 (in seconds) // to the current last_accessed and last_modified times, because // FATxx uses a 2s timestamp granularity. base::Time new_last_accessed = info.last_accessed + base::TimeDelta::FromSeconds(234); base::Time new_last_modified = info.last_modified + base::TimeDelta::FromMinutes(567); EXPECT_TRUE(file.SetTimes(new_last_accessed, new_last_modified)); // Make sure the file info was updated accordingly. EXPECT_TRUE(file.GetInfo(&info)); EXPECT_EQ(info.size, kTestDataSize); EXPECT_FALSE(info.is_directory); EXPECT_FALSE(info.is_symbolic_link); // ext2/ext3 and HPS/HPS+ seem to have a timestamp granularity of 1s. #if defined(OS_POSIX) EXPECT_EQ(info.last_accessed.ToTimeVal().tv_sec, new_last_accessed.ToTimeVal().tv_sec); EXPECT_EQ(info.last_modified.ToTimeVal().tv_sec, new_last_modified.ToTimeVal().tv_sec); #else EXPECT_EQ(info.last_accessed.ToInternalValue(), new_last_accessed.ToInternalValue()); EXPECT_EQ(info.last_modified.ToInternalValue(), new_last_modified.ToInternalValue()); #endif EXPECT_EQ(info.creation_time.ToInternalValue(), creation_time.ToInternalValue()); } TEST(FileTest, ReadAtCurrentPosition) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("read_at_current_position"); File file(file_path, base::File::FLAG_CREATE | base::File::FLAG_READ | base::File::FLAG_WRITE); EXPECT_TRUE(file.IsValid()); const char kData[] = "test"; const int kDataSize = sizeof(kData) - 1; EXPECT_EQ(kDataSize, file.Write(0, kData, kDataSize)); EXPECT_EQ(0, file.Seek(base::File::FROM_BEGIN, 0)); char buffer[kDataSize]; int first_chunk_size = kDataSize / 2; EXPECT_EQ(first_chunk_size, file.ReadAtCurrentPos(buffer, first_chunk_size)); EXPECT_EQ(kDataSize - first_chunk_size, file.ReadAtCurrentPos(buffer + first_chunk_size, kDataSize - first_chunk_size)); EXPECT_EQ(std::string(buffer, buffer + kDataSize), std::string(kData)); } TEST(FileTest, WriteAtCurrentPosition) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("write_at_current_position"); File file(file_path, base::File::FLAG_CREATE | base::File::FLAG_READ | base::File::FLAG_WRITE); EXPECT_TRUE(file.IsValid()); const char kData[] = "test"; const int kDataSize = sizeof(kData) - 1; int first_chunk_size = kDataSize / 2; EXPECT_EQ(first_chunk_size, file.WriteAtCurrentPos(kData, first_chunk_size)); EXPECT_EQ(kDataSize - first_chunk_size, file.WriteAtCurrentPos(kData + first_chunk_size, kDataSize - first_chunk_size)); char buffer[kDataSize]; EXPECT_EQ(kDataSize, file.Read(0, buffer, kDataSize)); EXPECT_EQ(std::string(buffer, buffer + kDataSize), std::string(kData)); } TEST(FileTest, Seek) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("seek_file"); File file(file_path, base::File::FLAG_CREATE | base::File::FLAG_READ | base::File::FLAG_WRITE); ASSERT_TRUE(file.IsValid()); const int64_t kOffset = 10; EXPECT_EQ(kOffset, file.Seek(base::File::FROM_BEGIN, kOffset)); EXPECT_EQ(2 * kOffset, file.Seek(base::File::FROM_CURRENT, kOffset)); EXPECT_EQ(kOffset, file.Seek(base::File::FROM_CURRENT, -kOffset)); EXPECT_TRUE(file.SetLength(kOffset * 2)); EXPECT_EQ(kOffset, file.Seek(base::File::FROM_END, -kOffset)); } TEST(FileTest, Duplicate) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("file"); File file(file_path,(base::File::FLAG_CREATE | base::File::FLAG_READ | base::File::FLAG_WRITE)); ASSERT_TRUE(file.IsValid()); File file2(file.Duplicate()); ASSERT_TRUE(file2.IsValid()); // Write through one handle, close it, read through the other. static const char kData[] = "now is a good time."; static const int kDataLen = sizeof(kData) - 1; ASSERT_EQ(0, file.Seek(base::File::FROM_CURRENT, 0)); ASSERT_EQ(0, file2.Seek(base::File::FROM_CURRENT, 0)); ASSERT_EQ(kDataLen, file.WriteAtCurrentPos(kData, kDataLen)); ASSERT_EQ(kDataLen, file.Seek(base::File::FROM_CURRENT, 0)); ASSERT_EQ(kDataLen, file2.Seek(base::File::FROM_CURRENT, 0)); file.Close(); char buf[kDataLen]; ASSERT_EQ(kDataLen, file2.Read(0, &buf[0], kDataLen)); ASSERT_EQ(std::string(kData, kDataLen), std::string(&buf[0], kDataLen)); } TEST(FileTest, DuplicateDeleteOnClose) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("file"); File file(file_path,(base::File::FLAG_CREATE | base::File::FLAG_READ | base::File::FLAG_WRITE | base::File::FLAG_DELETE_ON_CLOSE)); ASSERT_TRUE(file.IsValid()); File file2(file.Duplicate()); ASSERT_TRUE(file2.IsValid()); file.Close(); file2.Close(); ASSERT_FALSE(base::PathExists(file_path)); } #if defined(OS_WIN) // Flakily times out on Windows, see http://crbug.com/846276. #define MAYBE_WriteDataToLargeOffset DISABLED_WriteDataToLargeOffset #else #define MAYBE_WriteDataToLargeOffset WriteDataToLargeOffset #endif TEST(FileTest, MAYBE_WriteDataToLargeOffset) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("file"); File file(file_path, (base::File::FLAG_CREATE | base::File::FLAG_READ | base::File::FLAG_WRITE | base::File::FLAG_DELETE_ON_CLOSE)); ASSERT_TRUE(file.IsValid()); const char kData[] = "this file is sparse."; const int kDataLen = sizeof(kData) - 1; const int64_t kLargeFileOffset = (1LL << 31); // If the file fails to write, it is probably we are running out of disk space // and the file system doesn't support sparse file. if (file.Write(kLargeFileOffset - kDataLen - 1, kData, kDataLen) < 0) return; ASSERT_EQ(kDataLen, file.Write(kLargeFileOffset + 1, kData, kDataLen)); } #if defined(OS_WIN) TEST(FileTest, GetInfoForDirectory) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath empty_dir = temp_dir.GetPath().Append(FILE_PATH_LITERAL("gpfi_test")); ASSERT_TRUE(CreateDirectory(empty_dir)); base::File dir( ::CreateFile(empty_dir.value().c_str(), GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, // Needed to open a directory. NULL)); ASSERT_TRUE(dir.IsValid()); base::File::Info info; EXPECT_TRUE(dir.GetInfo(&info)); EXPECT_TRUE(info.is_directory); EXPECT_FALSE(info.is_symbolic_link); EXPECT_EQ(0, info.size); } TEST(FileTest, DeleteNoop) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("file"); // Creating and closing a file with DELETE perms should do nothing special. File file(file_path, (base::File::FLAG_CREATE | base::File::FLAG_READ | base::File::FLAG_WRITE | base::File::FLAG_CAN_DELETE_ON_CLOSE)); ASSERT_TRUE(file.IsValid()); file.Close(); ASSERT_TRUE(base::PathExists(file_path)); } TEST(FileTest, Delete) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("file"); // Creating a file with DELETE and then marking for delete on close should // delete it. File file(file_path, (base::File::FLAG_CREATE | base::File::FLAG_READ | base::File::FLAG_WRITE | base::File::FLAG_CAN_DELETE_ON_CLOSE)); ASSERT_TRUE(file.IsValid()); ASSERT_TRUE(file.DeleteOnClose(true)); file.Close(); ASSERT_FALSE(base::PathExists(file_path)); } TEST(FileTest, DeleteThenRevoke) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("file"); // Creating a file with DELETE, marking it for delete, then clearing delete on // close should not delete it. File file(file_path, (base::File::FLAG_CREATE | base::File::FLAG_READ | base::File::FLAG_WRITE | base::File::FLAG_CAN_DELETE_ON_CLOSE)); ASSERT_TRUE(file.IsValid()); ASSERT_TRUE(file.DeleteOnClose(true)); ASSERT_TRUE(file.DeleteOnClose(false)); file.Close(); ASSERT_TRUE(base::PathExists(file_path)); } TEST(FileTest, IrrevokableDeleteOnClose) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("file"); // DELETE_ON_CLOSE cannot be revoked by this opener. File file( file_path, (base::File::FLAG_CREATE | base::File::FLAG_READ | base::File::FLAG_WRITE | base::File::FLAG_DELETE_ON_CLOSE | base::File::FLAG_SHARE_DELETE | base::File::FLAG_CAN_DELETE_ON_CLOSE)); ASSERT_TRUE(file.IsValid()); // https://msdn.microsoft.com/library/windows/desktop/aa364221.aspx says that // setting the dispositon has no effect if the handle was opened with // FLAG_DELETE_ON_CLOSE. Do not make the test's success dependent on whether // or not SetFileInformationByHandle indicates success or failure. (It happens // to indicate success on Windows 10.) file.DeleteOnClose(false); file.Close(); ASSERT_FALSE(base::PathExists(file_path)); } TEST(FileTest, IrrevokableDeleteOnCloseOther) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("file"); // DELETE_ON_CLOSE cannot be revoked by another opener. File file( file_path, (base::File::FLAG_CREATE | base::File::FLAG_READ | base::File::FLAG_WRITE | base::File::FLAG_DELETE_ON_CLOSE | base::File::FLAG_SHARE_DELETE | base::File::FLAG_CAN_DELETE_ON_CLOSE)); ASSERT_TRUE(file.IsValid()); File file2( file_path, (base::File::FLAG_OPEN | base::File::FLAG_READ | base::File::FLAG_WRITE | base::File::FLAG_SHARE_DELETE | base::File::FLAG_CAN_DELETE_ON_CLOSE)); ASSERT_TRUE(file2.IsValid()); file2.DeleteOnClose(false); file2.Close(); ASSERT_TRUE(base::PathExists(file_path)); file.Close(); ASSERT_FALSE(base::PathExists(file_path)); } TEST(FileTest, DeleteWithoutPermission) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("file"); // It should not be possible to mark a file for deletion when it was not // created/opened with DELETE. File file(file_path, (base::File::FLAG_CREATE | base::File::FLAG_READ | base::File::FLAG_WRITE)); ASSERT_TRUE(file.IsValid()); ASSERT_FALSE(file.DeleteOnClose(true)); file.Close(); ASSERT_TRUE(base::PathExists(file_path)); } TEST(FileTest, UnsharedDeleteOnClose) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("file"); // Opening with DELETE_ON_CLOSE when a previous opener hasn't enabled sharing // will fail. File file(file_path, (base::File::FLAG_CREATE | base::File::FLAG_READ | base::File::FLAG_WRITE)); ASSERT_TRUE(file.IsValid()); File file2( file_path, (base::File::FLAG_OPEN | base::File::FLAG_READ | base::File::FLAG_WRITE | base::File::FLAG_DELETE_ON_CLOSE | base::File::FLAG_SHARE_DELETE)); ASSERT_FALSE(file2.IsValid()); file.Close(); ASSERT_TRUE(base::PathExists(file_path)); } TEST(FileTest, NoDeleteOnCloseWithMappedFile) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("file"); // Mapping a file into memory blocks DeleteOnClose. File file(file_path, (base::File::FLAG_CREATE | base::File::FLAG_READ | base::File::FLAG_WRITE | base::File::FLAG_CAN_DELETE_ON_CLOSE)); ASSERT_TRUE(file.IsValid()); ASSERT_EQ(5, file.WriteAtCurrentPos("12345", 5)); { base::MemoryMappedFile mapping; ASSERT_TRUE(mapping.Initialize(file.Duplicate())); ASSERT_EQ(5U, mapping.length()); EXPECT_FALSE(file.DeleteOnClose(true)); } file.Close(); ASSERT_TRUE(base::PathExists(file_path)); } // Check that we handle the async bit being set incorrectly in a sane way. TEST(FileTest, UseSyncApiWithAsyncFile) { base::ScopedTempDir temp_dir; ASSERT_TRUE(temp_dir.CreateUniqueTempDir()); FilePath file_path = temp_dir.GetPath().AppendASCII("file"); File file(file_path, base::File::FLAG_CREATE | base::File::FLAG_WRITE | base::File::FLAG_ASYNC); File lying_file(file.TakePlatformFile(), false /* async */); ASSERT_TRUE(lying_file.IsValid()); ASSERT_EQ(lying_file.WriteAtCurrentPos("12345", 5), -1); } #endif // defined(OS_WIN)