// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/geometry/point.h" #include "base/strings/stringprintf.h" #include "build/build_config.h" #include "ui/gfx/geometry/point_conversions.h" #include "ui/gfx/geometry/point_f.h" #if defined(OS_WIN) #include #elif defined(OS_IOS) #include #elif defined(OS_MACOSX) #include #endif namespace gfx { #if defined(OS_WIN) Point::Point(DWORD point) { POINTS points = MAKEPOINTS(point); x_ = points.x; y_ = points.y; } Point::Point(const POINT& point) : x_(point.x), y_(point.y) { } Point& Point::operator=(const POINT& point) { x_ = point.x; y_ = point.y; return *this; } #elif defined(OS_MACOSX) Point::Point(const CGPoint& point) : x_(point.x), y_(point.y) { } #endif #if defined(OS_WIN) POINT Point::ToPOINT() const { POINT p; p.x = x(); p.y = y(); return p; } #elif defined(OS_MACOSX) CGPoint Point::ToCGPoint() const { return CGPointMake(x(), y()); } #endif void Point::SetToMin(const Point& other) { x_ = x_ <= other.x_ ? x_ : other.x_; y_ = y_ <= other.y_ ? y_ : other.y_; } void Point::SetToMax(const Point& other) { x_ = x_ >= other.x_ ? x_ : other.x_; y_ = y_ >= other.y_ ? y_ : other.y_; } std::string Point::ToString() const { return base::StringPrintf("%d,%d", x(), y()); } Point ScaleToCeiledPoint(const Point& point, float x_scale, float y_scale) { if (x_scale == 1.f && y_scale == 1.f) return point; return ToCeiledPoint(ScalePoint(gfx::PointF(point), x_scale, y_scale)); } Point ScaleToCeiledPoint(const Point& point, float scale) { if (scale == 1.f) return point; return ToCeiledPoint(ScalePoint(gfx::PointF(point), scale, scale)); } Point ScaleToFlooredPoint(const Point& point, float x_scale, float y_scale) { if (x_scale == 1.f && y_scale == 1.f) return point; return ToFlooredPoint(ScalePoint(gfx::PointF(point), x_scale, y_scale)); } Point ScaleToFlooredPoint(const Point& point, float scale) { if (scale == 1.f) return point; return ToFlooredPoint(ScalePoint(gfx::PointF(point), scale, scale)); } Point ScaleToRoundedPoint(const Point& point, float x_scale, float y_scale) { if (x_scale == 1.f && y_scale == 1.f) return point; return ToRoundedPoint(ScalePoint(gfx::PointF(point), x_scale, y_scale)); } Point ScaleToRoundedPoint(const Point& point, float scale) { if (scale == 1.f) return point; return ToRoundedPoint(ScalePoint(gfx::PointF(point), scale, scale)); } } // namespace gfx