// RUN: %clang_cc1 -triple x86_64-unknown-freebsd10.0 -emit-llvm < %s | FileCheck -check-prefix=FREEBSD %s // RUN: %clang_cc1 -triple x86_64-pc-win32 -emit-llvm < %s | FileCheck -check-prefix=WIN64 %s struct foo { int x; float y; char z; }; // FREEBSD: %[[STRUCT_FOO:.*]] = type { i32, float, i8 } // WIN64: %[[STRUCT_FOO:.*]] = type { i32, float, i8 } void __attribute__((ms_abi)) f1(void); void __attribute__((sysv_abi)) f2(void); void f3(void) { // FREEBSD-LABEL: define void @f3() // WIN64-LABEL: define dso_local void @f3() f1(); // FREEBSD: call win64cc void @f1() // WIN64: call void @f1() f2(); // FREEBSD: call void @f2() // WIN64: call x86_64_sysvcc void @f2() } // FREEBSD: declare win64cc void @f1() // FREEBSD: declare void @f2() // WIN64: declare dso_local void @f1() // WIN64: declare dso_local x86_64_sysvcc void @f2() // Win64 ABI varargs void __attribute__((ms_abi)) f4(int a, ...) { // FREEBSD-LABEL: define win64cc void @f4 // WIN64-LABEL: define dso_local void @f4 __builtin_ms_va_list ap; __builtin_ms_va_start(ap, a); // FREEBSD: %[[AP:.*]] = alloca i8* // FREEBSD: call void @llvm.va_start // WIN64: %[[AP:.*]] = alloca i8* // WIN64: call void @llvm.va_start int b = __builtin_va_arg(ap, int); // FREEBSD: %[[AP_CUR:.*]] = load i8*, i8** %[[AP]] // FREEBSD-NEXT: %[[AP_NEXT:.*]] = getelementptr inbounds i8, i8* %[[AP_CUR]], i64 8 // FREEBSD-NEXT: store i8* %[[AP_NEXT]], i8** %[[AP]] // FREEBSD-NEXT: bitcast i8* %[[AP_CUR]] to i32* // WIN64: %[[AP_CUR:.*]] = load i8*, i8** %[[AP]] // WIN64-NEXT: %[[AP_NEXT:.*]] = getelementptr inbounds i8, i8* %[[AP_CUR]], i64 8 // WIN64-NEXT: store i8* %[[AP_NEXT]], i8** %[[AP]] // WIN64-NEXT: bitcast i8* %[[AP_CUR]] to i32* // FIXME: These are different now. We probably need __builtin_ms_va_arg. double _Complex c = __builtin_va_arg(ap, double _Complex); // FREEBSD: %[[AP_CUR2:.*]] = load i8*, i8** %[[AP]] // FREEBSD-NEXT: %[[AP_NEXT2:.*]] = getelementptr inbounds i8, i8* %[[AP_CUR2]], i64 16 // FREEBSD-NEXT: store i8* %[[AP_NEXT2]], i8** %[[AP]] // FREEBSD-NEXT: bitcast i8* %[[AP_CUR2]] to { double, double }* // WIN64: %[[AP_CUR2:.*]] = load i8*, i8** %[[AP]] // WIN64-NEXT: %[[AP_NEXT2:.*]] = getelementptr inbounds i8, i8* %[[AP_CUR2]], i64 8 // WIN64-NEXT: store i8* %[[AP_NEXT2]], i8** %[[AP]] // WIN64-NEXT: %[[CUR2:.*]] = bitcast i8* %[[AP_CUR2]] to { double, double }** // WIN64-NEXT: load { double, double }*, { double, double }** %[[CUR2]] struct foo d = __builtin_va_arg(ap, struct foo); // FREEBSD: %[[AP_CUR3:.*]] = load i8*, i8** %[[AP]] // FREEBSD-NEXT: %[[AP_NEXT3:.*]] = getelementptr inbounds i8, i8* %[[AP_CUR3]], i64 16 // FREEBSD-NEXT: store i8* %[[AP_NEXT3]], i8** %[[AP]] // FREEBSD-NEXT: bitcast i8* %[[AP_CUR3]] to %[[STRUCT_FOO]]* // WIN64: %[[AP_CUR3:.*]] = load i8*, i8** %[[AP]] // WIN64-NEXT: %[[AP_NEXT3:.*]] = getelementptr inbounds i8, i8* %[[AP_CUR3]], i64 8 // WIN64-NEXT: store i8* %[[AP_NEXT3]], i8** %[[AP]] // WIN64-NEXT: %[[CUR3:.*]] = bitcast i8* %[[AP_CUR3]] to %[[STRUCT_FOO]]* // WIN64-NEXT: load %[[STRUCT_FOO]]*, %[[STRUCT_FOO]]** %[[CUR3]] __builtin_ms_va_list ap2; __builtin_ms_va_copy(ap2, ap); // FREEBSD: %[[AP_VAL:.*]] = load i8*, i8** %[[AP]] // FREEBSD-NEXT: store i8* %[[AP_VAL]], i8** %[[AP2:.*]] // WIN64: %[[AP_VAL:.*]] = load i8*, i8** %[[AP]] // WIN64-NEXT: store i8* %[[AP_VAL]], i8** %[[AP2:.*]] __builtin_ms_va_end(ap); // FREEBSD: call void @llvm.va_end // WIN64: call void @llvm.va_end } // Let's verify that normal va_lists work right on Win64, too. void f5(int a, ...) { // WIN64-LABEL: define dso_local void @f5 __builtin_va_list ap; __builtin_va_start(ap, a); // WIN64: %[[AP:.*]] = alloca i8* // WIN64: call void @llvm.va_start int b = __builtin_va_arg(ap, int); // WIN64: %[[AP_CUR:.*]] = load i8*, i8** %[[AP]] // WIN64-NEXT: %[[AP_NEXT:.*]] = getelementptr inbounds i8, i8* %[[AP_CUR]], i64 8 // WIN64-NEXT: store i8* %[[AP_NEXT]], i8** %[[AP]] // WIN64-NEXT: bitcast i8* %[[AP_CUR]] to i32* double _Complex c = __builtin_va_arg(ap, double _Complex); // WIN64: %[[AP_CUR2:.*]] = load i8*, i8** %[[AP]] // WIN64-NEXT: %[[AP_NEXT2:.*]] = getelementptr inbounds i8, i8* %[[AP_CUR2]], i64 8 // WIN64-NEXT: store i8* %[[AP_NEXT2]], i8** %[[AP]] // WIN64-NEXT: bitcast i8* %[[AP_CUR2]] to { double, double }* struct foo d = __builtin_va_arg(ap, struct foo); // WIN64: %[[AP_CUR3:.*]] = load i8*, i8** %[[AP]] // WIN64-NEXT: %[[AP_NEXT3:.*]] = getelementptr inbounds i8, i8* %[[AP_CUR3]], i64 8 // WIN64-NEXT: store i8* %[[AP_NEXT3]], i8** %[[AP]] // WIN64-NEXT: bitcast i8* %[[AP_CUR3]] to %[[STRUCT_FOO]]* __builtin_va_list ap2; __builtin_va_copy(ap2, ap); // WIN64: call void @llvm.va_copy __builtin_va_end(ap); // WIN64: call void @llvm.va_end } // Verify that using a Win64 va_list from a System V function works. void __attribute__((sysv_abi)) f6(__builtin_ms_va_list ap) { // FREEBSD-LABEL: define void @f6 // FREEBSD: store i8* %ap, i8** %[[AP:.*]] // WIN64-LABEL: define dso_local x86_64_sysvcc void @f6 // WIN64: store i8* %ap, i8** %[[AP:.*]] int b = __builtin_va_arg(ap, int); // FREEBSD: %[[AP_CUR:.*]] = load i8*, i8** %[[AP]] // FREEBSD-NEXT: %[[AP_NEXT:.*]] = getelementptr inbounds i8, i8* %[[AP_CUR]], i64 8 // FREEBSD-NEXT: store i8* %[[AP_NEXT]], i8** %[[AP]] // FREEBSD-NEXT: bitcast i8* %[[AP_CUR]] to i32* // WIN64: %[[AP_CUR:.*]] = load i8*, i8** %[[AP]] // WIN64-NEXT: %[[AP_NEXT:.*]] = getelementptr inbounds i8, i8* %[[AP_CUR]], i64 8 // WIN64-NEXT: store i8* %[[AP_NEXT]], i8** %[[AP]] // WIN64-NEXT: bitcast i8* %[[AP_CUR]] to i32* double _Complex c = __builtin_va_arg(ap, double _Complex); // FREEBSD: %[[AP_CUR2:.*]] = load i8*, i8** %[[AP]] // FREEBSD-NEXT: %[[AP_NEXT2:.*]] = getelementptr inbounds i8, i8* %[[AP_CUR2]], i64 16 // FREEBSD-NEXT: store i8* %[[AP_NEXT2]], i8** %[[AP]] // FREEBSD-NEXT: bitcast i8* %[[AP_CUR2]] to { double, double }* // WIN64: %[[AP_CUR2:.*]] = load i8*, i8** %[[AP]] // WIN64-NEXT: %[[AP_NEXT2:.*]] = getelementptr inbounds i8, i8* %[[AP_CUR2]], i64 8 // WIN64-NEXT: store i8* %[[AP_NEXT2]], i8** %[[AP]] // WIN64-NEXT: bitcast i8* %[[AP_CUR2]] to { double, double }* struct foo d = __builtin_va_arg(ap, struct foo); // FREEBSD: %[[AP_CUR3:.*]] = load i8*, i8** %[[AP]] // FREEBSD-NEXT: %[[AP_NEXT3:.*]] = getelementptr inbounds i8, i8* %[[AP_CUR3]], i64 16 // FREEBSD-NEXT: store i8* %[[AP_NEXT3]], i8** %[[AP]] // FREEBSD-NEXT: bitcast i8* %[[AP_CUR3]] to %[[STRUCT_FOO]]* // WIN64: %[[AP_CUR3:.*]] = load i8*, i8** %[[AP]] // WIN64-NEXT: %[[AP_NEXT3:.*]] = getelementptr inbounds i8, i8* %[[AP_CUR3]], i64 8 // WIN64-NEXT: store i8* %[[AP_NEXT3]], i8** %[[AP]] // WIN64-NEXT: bitcast i8* %[[AP_CUR3]] to %[[STRUCT_FOO]]* __builtin_ms_va_list ap2; __builtin_ms_va_copy(ap2, ap); // FREEBSD: %[[AP_VAL:.*]] = load i8*, i8** %[[AP]] // FREEBSD-NEXT: store i8* %[[AP_VAL]], i8** %[[AP2:.*]] // WIN64: %[[AP_VAL:.*]] = load i8*, i8** %[[AP]] // WIN64-NEXT: store i8* %[[AP_VAL]], i8** %[[AP2:.*]] } // This test checks if structs are passed according to Win64 calling convention // when it's enforced by __attribute((ms_abi)). struct i128 { unsigned long long a; unsigned long long b; }; __attribute__((ms_abi)) struct i128 f7(struct i128 a) { // WIN64: define dso_local void @f7(%struct.i128* noalias sret(%struct.i128) align 8 %agg.result, %struct.i128* %a) // FREEBSD: define win64cc void @f7(%struct.i128* noalias sret(%struct.i128) align 8 %agg.result, %struct.i128* %a) return a; }