// REQUIRES: xcore-registered-target // RUN: %clang_cc1 -triple xcore -verify %s _Static_assert(sizeof(long long) == 8, "sizeof long long is wrong"); _Static_assert(_Alignof(long long) == 4, "alignof long long is wrong"); _Static_assert(sizeof(double) == 8, "sizeof double is wrong"); _Static_assert(_Alignof(double) == 4, "alignof double is wrong"); // RUN: %clang_cc1 -triple xcore-unknown-unknown -fno-signed-char -fno-common -emit-llvm -o - %s | FileCheck %s // CHECK: target triple = "xcore-unknown-unknown" // CHECK: @cgx = external constant i32, section ".cp.rodata" extern const int cgx; int fcgx() { return cgx;} // CHECK: @g1 = global i32 0, align 4 int g1; // CHECK: @cg1 = constant i32 0, section ".cp.rodata", align 4 const int cg1; #include struct x { int a[5]; }; void f(void*); void testva (int n, ...) { // CHECK-LABEL: testva va_list ap; va_start(ap,n); // CHECK: [[AP:%[a-z0-9]+]] = alloca i8*, align 4 // CHECK: [[AP1:%[a-z0-9]+]] = bitcast i8** [[AP]] to i8* // CHECK: call void @llvm.va_start(i8* [[AP1]]) char* v1 = va_arg (ap, char*); f(v1); // CHECK: [[I:%[a-z0-9]+]] = load i8*, i8** [[AP]] // CHECK: [[P:%[a-z0-9]+]] = bitcast i8* [[I]] to i8** // CHECK: [[IN:%[a-z0-9]+]] = getelementptr inbounds i8, i8* [[I]], i32 4 // CHECK: store i8* [[IN]], i8** [[AP]] // CHECK: [[V1:%[a-z0-9]+]] = load i8*, i8** [[P]] // CHECK: store i8* [[V1]], i8** [[V:%[a-z0-9]+]], align 4 // CHECK: [[V2:%[a-z0-9]+]] = load i8*, i8** [[V]], align 4 // CHECK: call void @f(i8* [[V2]]) char v2 = va_arg (ap, char); // expected-warning{{second argument to 'va_arg' is of promotable type 'char'}} f(&v2); // CHECK: [[I:%[a-z0-9]+]] = load i8*, i8** [[AP]] // CHECK: [[IN:%[a-z0-9]+]] = getelementptr inbounds i8, i8* [[I]], i32 4 // CHECK: store i8* [[IN]], i8** [[AP]] // CHECK: [[V1:%[a-z0-9]+]] = load i8, i8* [[I]] // CHECK: store i8 [[V1]], i8* [[V:%[a-z0-9]+]], align 1 // CHECK: call void @f(i8* [[V]]) int v3 = va_arg (ap, int); f(&v3); // CHECK: [[I:%[a-z0-9]+]] = load i8*, i8** [[AP]] // CHECK: [[P:%[a-z0-9]+]] = bitcast i8* [[I]] to i32* // CHECK: [[IN:%[a-z0-9]+]] = getelementptr inbounds i8, i8* [[I]], i32 4 // CHECK: store i8* [[IN]], i8** [[AP]] // CHECK: [[V1:%[a-z0-9]+]] = load i32, i32* [[P]] // CHECK: store i32 [[V1]], i32* [[V:%[a-z0-9]+]], align 4 // CHECK: [[V2:%[a-z0-9]+]] = bitcast i32* [[V]] to i8* // CHECK: call void @f(i8* [[V2]]) long long int v4 = va_arg (ap, long long int); f(&v4); // CHECK: [[I:%[a-z0-9]+]] = load i8*, i8** [[AP]] // CHECK: [[P:%[a-z0-9]+]] = bitcast i8* [[I]] to i64* // CHECK: [[IN:%[a-z0-9]+]] = getelementptr inbounds i8, i8* [[I]], i32 8 // CHECK: store i8* [[IN]], i8** [[AP]] // CHECK: [[V1:%[a-z0-9]+]] = load i64, i64* [[P]] // CHECK: store i64 [[V1]], i64* [[V:%[a-z0-9]+]], align 4 // CHECK:[[V2:%[a-z0-9]+]] = bitcast i64* [[V]] to i8* // CHECK: call void @f(i8* [[V2]]) struct x v5 = va_arg (ap, struct x); // typical aggregate type f(&v5); // CHECK: [[I:%[a-z0-9]+]] = load i8*, i8** [[AP]] // CHECK: [[I2:%[a-z0-9]+]] = bitcast i8* [[I]] to %struct.x** // CHECK: [[P:%[a-z0-9]+]] = load %struct.x*, %struct.x** [[I2]] // CHECK: [[IN:%[a-z0-9]+]] = getelementptr inbounds i8, i8* [[I]], i32 4 // CHECK: store i8* [[IN]], i8** [[AP]] // CHECK: [[V1:%[a-z0-9]+]] = bitcast %struct.x* [[V:%[a-z0-9]+]] to i8* // CHECK: [[P1:%[a-z0-9]+]] = bitcast %struct.x* [[P]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i32(i8* align 4 [[V1]], i8* align 4 [[P1]], i32 20, i1 false) // CHECK: [[V2:%[a-z0-9]+]] = bitcast %struct.x* [[V]] to i8* // CHECK: call void @f(i8* [[V2]]) int* v6 = va_arg (ap, int[4]); // an unusual aggregate type f(v6); // CHECK: [[I:%[a-z0-9]+]] = load i8*, i8** [[AP]] // CHECK: [[I2:%[a-z0-9]+]] = bitcast i8* [[I]] to [4 x i32]** // CHECK: [[P:%[a-z0-9]+]] = load [4 x i32]*, [4 x i32]** [[I2]] // CHECK: [[IN:%[a-z0-9]+]] = getelementptr inbounds i8, i8* [[I]], i32 4 // CHECK: store i8* [[IN]], i8** [[AP]] // CHECK: [[V1:%[a-z0-9]+]] = bitcast [4 x i32]* [[V0:%[a-z0-9]+]] to i8* // CHECK: [[P1:%[a-z0-9]+]] = bitcast [4 x i32]* [[P]] to i8* // CHECK: call void @llvm.memcpy.p0i8.p0i8.i32(i8* align 4 [[V1]], i8* align 4 [[P1]], i32 16, i1 false) // CHECK: [[V2:%[a-z0-9]+]] = getelementptr inbounds [4 x i32], [4 x i32]* [[V0]], i32 0, i32 0 // CHECK: store i32* [[V2]], i32** [[V:%[a-z0-9]+]], align 4 // CHECK: [[V3:%[a-z0-9]+]] = load i32*, i32** [[V]], align 4 // CHECK: [[V4:%[a-z0-9]+]] = bitcast i32* [[V3]] to i8* // CHECK: call void @f(i8* [[V4]]) double v7 = va_arg (ap, double); f(&v7); // CHECK: [[I:%[a-z0-9]+]] = load i8*, i8** [[AP]] // CHECK: [[P:%[a-z0-9]+]] = bitcast i8* [[I]] to double* // CHECK: [[IN:%[a-z0-9]+]] = getelementptr inbounds i8, i8* [[I]], i32 8 // CHECK: store i8* [[IN]], i8** [[AP]] // CHECK: [[V1:%[a-z0-9]+]] = load double, double* [[P]] // CHECK: store double [[V1]], double* [[V:%[a-z0-9]+]], align 4 // CHECK: [[V2:%[a-z0-9]+]] = bitcast double* [[V]] to i8* // CHECK: call void @f(i8* [[V2]]) } void testbuiltin (void) { // CHECK-LABEL: testbuiltin // CHECK: call i32 @llvm.xcore.getid() // CHECK: call i32 @llvm.xcore.getps(i32 {{%[a-z0-9]+}}) // CHECK: call i32 @llvm.xcore.bitrev(i32 {{%[a-z0-9]+}}) // CHECK: call void @llvm.xcore.setps(i32 {{%[a-z0-9]+}}, i32 {{%[a-z0-9]+}}) volatile int i = __builtin_getid(); volatile unsigned int ui = __builtin_getps(i); ui = __builtin_bitrev(ui); __builtin_setps(i,ui); // CHECK: store volatile i32 0, i32* {{%[a-z0-9]+}}, align 4 // CHECK: store volatile i32 1, i32* {{%[a-z0-9]+}}, align 4 // CHECK: store volatile i32 -1, i32* {{%[a-z0-9]+}}, align 4 volatile int res; res = __builtin_eh_return_data_regno(0); res = __builtin_eh_return_data_regno(1); res = __builtin_eh_return_data_regno(2); } // CHECK-LABEL: define zeroext i8 @testchar() // CHECK: ret i8 -1 char testchar (void) { return (char)-1; } // CHECK: "frame-pointer"="none"