// REQUIRES: x86-registered-target // REQUIRES: nvptx-registered-target // RUN: %clang_cc1 -std=c++11 -fcuda-is-device -triple nvptx64-nvidia-cuda -emit-llvm -o - %s | FileCheck --check-prefix=DEVICE %s // RUN: echo "GPU binary would be here" > %t // RUN: %clang_cc1 -std=c++11 -triple x86_64-unknown-linux-gnu -target-sdk-version=8.0 -fcuda-include-gpubinary %t -emit-llvm -o - %s | FileCheck --check-prefix=HOST %s struct surfaceReference { int desc; }; template struct __attribute__((device_builtin_surface_type)) surface : public surfaceReference { }; // Partial specialization over `void`. template struct __attribute__((device_builtin_surface_type)) surface : public surfaceReference { }; // On the device side, surface references are represented as `i64` handles. // DEVICE: @surf = addrspace(1) global i64 undef, align 4 // On the host side, they remain in the original type. // HOST: @surf = internal global %struct.surface // HOST: @0 = private unnamed_addr constant [5 x i8] c"surf\00" surface surf; __attribute__((device)) int suld_2d_zero(surface, int, int) asm("llvm.nvvm.suld.2d.i32.zero"); // DEVICE-LABEL: i32 @_Z3fooii(i32 %x, i32 %y) // DEVICE: call i64 @llvm.nvvm.texsurf.handle.internal.p1i64(i64 addrspace(1)* @surf) // DEVICE: call i32 @llvm.nvvm.suld.2d.i32.zero(i64 %{{.*}}, i32 %{{.*}}, i32 %{{.*}}) __attribute__((device)) int foo(int x, int y) { return suld_2d_zero(surf, x, y); } // HOST: define internal void @[[PREFIX:__cuda]]_register_globals // Texture references need registering with correct arguments. // HOST: call void @[[PREFIX]]RegisterSurface(i8** %0, i8*{{.*}}({{.*}}@surf{{.*}}), i8*{{.*}}({{.*}}@0{{.*}}), i8*{{.*}}({{.*}}@0{{.*}}), i32 2, i32 0) // They also need annotating in metadata. // DEVICE: !0 = !{i64 addrspace(1)* @surf, !"surface", i32 1}