//===------------------------- chrono.cpp ---------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "chrono" #include "cerrno" // errno #include "system_error" // __throw_system_error #include // clock_gettime and CLOCK_{MONOTONIC,REALTIME,MONOTONIC_RAW} #include "include/apple_availability.h" #if __has_include() # include #endif #if __has_include() # include // for gettimeofday and timeval #endif #if !defined(__APPLE__) && _POSIX_TIMERS > 0 # define _LIBCPP_USE_CLOCK_GETTIME #endif #if defined(_LIBCPP_WIN32API) # define WIN32_LEAN_AND_MEAN # define VC_EXTRA_LEAN # include # if _WIN32_WINNT >= _WIN32_WINNT_WIN8 # include # endif #endif // defined(_LIBCPP_WIN32API) #if defined(__ELF__) && defined(_LIBCPP_LINK_RT_LIB) # pragma comment(lib, "rt") #endif _LIBCPP_BEGIN_NAMESPACE_STD namespace chrono { // // system_clock // #if defined(_LIBCPP_WIN32API) static system_clock::time_point __libcpp_system_clock_now() { // FILETIME is in 100ns units using filetime_duration = _VSTD::chrono::duration<__int64, _VSTD::ratio_multiply<_VSTD::ratio<100, 1>, nanoseconds::period>>; // The Windows epoch is Jan 1 1601, the Unix epoch Jan 1 1970. static _LIBCPP_CONSTEXPR const seconds nt_to_unix_epoch{11644473600}; FILETIME ft; #if _WIN32_WINNT >= _WIN32_WINNT_WIN8 && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) GetSystemTimePreciseAsFileTime(&ft); #else GetSystemTimeAsFileTime(&ft); #endif filetime_duration d{(static_cast<__int64>(ft.dwHighDateTime) << 32) | static_cast<__int64>(ft.dwLowDateTime)}; return system_clock::time_point(duration_cast(d - nt_to_unix_epoch)); } #elif defined(CLOCK_REALTIME) && defined(_LIBCPP_USE_CLOCK_GETTIME) static system_clock::time_point __libcpp_system_clock_now() { struct timespec tp; if (0 != clock_gettime(CLOCK_REALTIME, &tp)) __throw_system_error(errno, "clock_gettime(CLOCK_REALTIME) failed"); return system_clock::time_point(seconds(tp.tv_sec) + microseconds(tp.tv_nsec / 1000)); } #else static system_clock::time_point __libcpp_system_clock_now() { timeval tv; gettimeofday(&tv, 0); return system_clock::time_point(seconds(tv.tv_sec) + microseconds(tv.tv_usec)); } #endif const bool system_clock::is_steady; system_clock::time_point system_clock::now() _NOEXCEPT { return __libcpp_system_clock_now(); } time_t system_clock::to_time_t(const time_point& t) _NOEXCEPT { return time_t(duration_cast(t.time_since_epoch()).count()); } system_clock::time_point system_clock::from_time_t(time_t t) _NOEXCEPT { return system_clock::time_point(seconds(t)); } // // steady_clock // // Warning: If this is not truly steady, then it is non-conforming. It is // better for it to not exist and have the rest of libc++ use system_clock // instead. // #ifndef _LIBCPP_HAS_NO_MONOTONIC_CLOCK #if defined(__APPLE__) // On Apple platforms, only CLOCK_UPTIME_RAW, CLOCK_MONOTONIC_RAW or // mach_absolute_time are able to time functions in the nanosecond range. // Furthermore, only CLOCK_MONOTONIC_RAW is truly monotonic, because it // also counts cycles when the system is asleep. Thus, it is the only // acceptable implementation of steady_clock. static steady_clock::time_point __libcpp_steady_clock_now() { struct timespec tp; if (0 != clock_gettime(CLOCK_MONOTONIC_RAW, &tp)) __throw_system_error(errno, "clock_gettime(CLOCK_MONOTONIC_RAW) failed"); return steady_clock::time_point(seconds(tp.tv_sec) + nanoseconds(tp.tv_nsec)); } #elif defined(_LIBCPP_WIN32API) // https://msdn.microsoft.com/en-us/library/windows/desktop/ms644905(v=vs.85).aspx says: // If the function fails, the return value is zero. // On systems that run Windows XP or later, the function will always succeed // and will thus never return zero. static LARGE_INTEGER __QueryPerformanceFrequency() { LARGE_INTEGER val; (void) QueryPerformanceFrequency(&val); return val; } static steady_clock::time_point __libcpp_steady_clock_now() { static const LARGE_INTEGER freq = __QueryPerformanceFrequency(); LARGE_INTEGER counter; (void) QueryPerformanceCounter(&counter); return steady_clock::time_point(steady_clock::duration(counter.QuadPart * nano::den / freq.QuadPart)); } #elif defined(CLOCK_MONOTONIC) static steady_clock::time_point __libcpp_steady_clock_now() { struct timespec tp; if (0 != clock_gettime(CLOCK_MONOTONIC, &tp)) __throw_system_error(errno, "clock_gettime(CLOCK_MONOTONIC) failed"); return steady_clock::time_point(seconds(tp.tv_sec) + nanoseconds(tp.tv_nsec)); } #else # error "Monotonic clock not implemented on this platform" #endif const bool steady_clock::is_steady; steady_clock::time_point steady_clock::now() _NOEXCEPT { return __libcpp_steady_clock_now(); } #endif // !_LIBCPP_HAS_NO_MONOTONIC_CLOCK } _LIBCPP_END_NAMESPACE_STD