; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -global-isel -mtriple=amdgcn -mcpu=gfx900 -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX9-32BANK %s ; RUN: llc -global-isel -mtriple=amdgcn -mcpu=fiji -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX8-32BANK %s ; RUN: llc -global-isel -mtriple=amdgcn -mcpu=gfx810 -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX8-16BANK %s define amdgpu_ps float @interp_f16(float %i, i32 inreg %m0) #0 { ; GFX9-32BANK-LABEL: interp_f16: ; GFX9-32BANK: ; %bb.0: ; GFX9-32BANK-NEXT: s_mov_b32 m0, s0 ; GFX9-32BANK-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_MODE, 2, 2), 3 ; GFX9-32BANK-NEXT: v_interp_p1ll_f16 v0, v0, attr2.y ; GFX9-32BANK-NEXT: ; return to shader part epilog ; ; GFX8-32BANK-LABEL: interp_f16: ; GFX8-32BANK: ; %bb.0: ; GFX8-32BANK-NEXT: s_mov_b32 m0, s0 ; GFX8-32BANK-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_MODE, 2, 2), 3 ; GFX8-32BANK-NEXT: v_interp_p1ll_f16 v0, v0, attr2.y ; GFX8-32BANK-NEXT: ; return to shader part epilog ; ; GFX8-16BANK-LABEL: interp_f16: ; GFX8-16BANK: ; %bb.0: ; GFX8-16BANK-NEXT: s_mov_b32 m0, s0 ; GFX8-16BANK-NEXT: v_interp_mov_f32_e32 v1, p0, attr2.y ; GFX8-16BANK-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_MODE, 2, 2), 3 ; GFX8-16BANK-NEXT: v_interp_p1lv_f16 v0, v0, attr2.y, v1 ; GFX8-16BANK-NEXT: ; return to shader part epilog %res = call float @llvm.amdgcn.interp.p1.f16(float %i, i32 1, i32 2, i1 false, i32 %m0) ret float %res } define amdgpu_ps float @interp_f16_high(float %i, i32 inreg %m0) #0 { ; GFX9-32BANK-LABEL: interp_f16_high: ; GFX9-32BANK: ; %bb.0: ; GFX9-32BANK-NEXT: s_mov_b32 m0, s0 ; GFX9-32BANK-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_MODE, 2, 2), 3 ; GFX9-32BANK-NEXT: v_interp_p1ll_f16 v0, v0, attr2.y high ; GFX9-32BANK-NEXT: ; return to shader part epilog ; ; GFX8-32BANK-LABEL: interp_f16_high: ; GFX8-32BANK: ; %bb.0: ; GFX8-32BANK-NEXT: s_mov_b32 m0, s0 ; GFX8-32BANK-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_MODE, 2, 2), 3 ; GFX8-32BANK-NEXT: v_interp_p1ll_f16 v0, v0, attr2.y high ; GFX8-32BANK-NEXT: ; return to shader part epilog ; ; GFX8-16BANK-LABEL: interp_f16_high: ; GFX8-16BANK: ; %bb.0: ; GFX8-16BANK-NEXT: s_mov_b32 m0, s0 ; GFX8-16BANK-NEXT: v_interp_mov_f32_e32 v1, p0, attr2.y ; GFX8-16BANK-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_MODE, 2, 2), 3 ; GFX8-16BANK-NEXT: v_interp_p1lv_f16 v0, v0, attr2.y, v1 high ; GFX8-16BANK-NEXT: ; return to shader part epilog %res = call float @llvm.amdgcn.interp.p1.f16(float %i, i32 1, i32 2, i1 true, i32 %m0) ret float %res } define amdgpu_ps float @interp_f16_0_0(float %i, i32 inreg %m0) #0 { ; GFX9-32BANK-LABEL: interp_f16_0_0: ; GFX9-32BANK: ; %bb.0: ; GFX9-32BANK-NEXT: s_mov_b32 m0, s0 ; GFX9-32BANK-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_MODE, 2, 2), 3 ; GFX9-32BANK-NEXT: v_interp_p1ll_f16 v0, v0, attr0.x ; GFX9-32BANK-NEXT: ; return to shader part epilog ; ; GFX8-32BANK-LABEL: interp_f16_0_0: ; GFX8-32BANK: ; %bb.0: ; GFX8-32BANK-NEXT: s_mov_b32 m0, s0 ; GFX8-32BANK-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_MODE, 2, 2), 3 ; GFX8-32BANK-NEXT: v_interp_p1ll_f16 v0, v0, attr0.x ; GFX8-32BANK-NEXT: ; return to shader part epilog ; ; GFX8-16BANK-LABEL: interp_f16_0_0: ; GFX8-16BANK: ; %bb.0: ; GFX8-16BANK-NEXT: s_mov_b32 m0, s0 ; GFX8-16BANK-NEXT: v_interp_mov_f32_e32 v1, p0, attr0.x ; GFX8-16BANK-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_MODE, 2, 2), 3 ; GFX8-16BANK-NEXT: v_interp_p1lv_f16 v0, v0, attr0.x, v1 ; GFX8-16BANK-NEXT: ; return to shader part epilog %res = call float @llvm.amdgcn.interp.p1.f16(float %i, i32 0, i32 0, i1 false, i32 %m0) ret float %res } ; Copy needed to legalize %i define amdgpu_ps float @interp_f16_sgpr_i(float inreg %i,i32 inreg %m0) #0 { ; GFX9-32BANK-LABEL: interp_f16_sgpr_i: ; GFX9-32BANK: ; %bb.0: ; GFX9-32BANK-NEXT: v_mov_b32_e32 v0, s0 ; GFX9-32BANK-NEXT: s_mov_b32 m0, s1 ; GFX9-32BANK-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_MODE, 2, 2), 3 ; GFX9-32BANK-NEXT: v_interp_p1ll_f16 v0, v0, attr2.y ; GFX9-32BANK-NEXT: ; return to shader part epilog ; ; GFX8-32BANK-LABEL: interp_f16_sgpr_i: ; GFX8-32BANK: ; %bb.0: ; GFX8-32BANK-NEXT: v_mov_b32_e32 v0, s0 ; GFX8-32BANK-NEXT: s_mov_b32 m0, s1 ; GFX8-32BANK-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_MODE, 2, 2), 3 ; GFX8-32BANK-NEXT: v_interp_p1ll_f16 v0, v0, attr2.y ; GFX8-32BANK-NEXT: ; return to shader part epilog ; ; GFX8-16BANK-LABEL: interp_f16_sgpr_i: ; GFX8-16BANK: ; %bb.0: ; GFX8-16BANK-NEXT: s_mov_b32 m0, s1 ; GFX8-16BANK-NEXT: v_mov_b32_e32 v0, s0 ; GFX8-16BANK-NEXT: v_interp_mov_f32_e32 v1, p0, attr2.y ; GFX8-16BANK-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_MODE, 2, 2), 3 ; GFX8-16BANK-NEXT: v_interp_p1lv_f16 v0, v0, attr2.y, v1 ; GFX8-16BANK-NEXT: ; return to shader part epilog %res = call float @llvm.amdgcn.interp.p1.f16(float %i, i32 1, i32 2, i1 false, i32 %m0) ret float %res } declare float @llvm.amdgcn.interp.p1.f16(float, i32 immarg, i32 immarg, i1 immarg, i32) #0 attributes #0 = { nounwind readnone speculatable }