//===- CallGraph.cpp - CallGraph analysis for MLIR ------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file contains interfaces and analyses for defining a nested callgraph. // //===----------------------------------------------------------------------===// #include "mlir/Analysis/CallGraph.h" #include "mlir/IR/Operation.h" #include "mlir/IR/SymbolTable.h" #include "mlir/Interfaces/CallInterfaces.h" #include "llvm/ADT/PointerUnion.h" #include "llvm/ADT/SCCIterator.h" #include "llvm/Support/raw_ostream.h" using namespace mlir; //===----------------------------------------------------------------------===// // CallGraphNode //===----------------------------------------------------------------------===// /// Returns true if this node refers to the indirect/external node. bool CallGraphNode::isExternal() const { return !callableRegion; } /// Return the callable region this node represents. This can only be called /// on non-external nodes. Region *CallGraphNode::getCallableRegion() const { assert(!isExternal() && "the external node has no callable region"); return callableRegion; } /// Adds an reference edge to the given node. This is only valid on the /// external node. void CallGraphNode::addAbstractEdge(CallGraphNode *node) { assert(isExternal() && "abstract edges are only valid on external nodes"); addEdge(node, Edge::Kind::Abstract); } /// Add an outgoing call edge from this node. void CallGraphNode::addCallEdge(CallGraphNode *node) { addEdge(node, Edge::Kind::Call); } /// Adds a reference edge to the given child node. void CallGraphNode::addChildEdge(CallGraphNode *child) { addEdge(child, Edge::Kind::Child); } /// Returns true if this node has any child edges. bool CallGraphNode::hasChildren() const { return llvm::any_of(edges, [](const Edge &edge) { return edge.isChild(); }); } /// Add an edge to 'node' with the given kind. void CallGraphNode::addEdge(CallGraphNode *node, Edge::Kind kind) { edges.insert({node, kind}); } //===----------------------------------------------------------------------===// // CallGraph //===----------------------------------------------------------------------===// /// Recursively compute the callgraph edges for the given operation. Computed /// edges are placed into the given callgraph object. static void computeCallGraph(Operation *op, CallGraph &cg, SymbolTableCollection &symbolTable, CallGraphNode *parentNode, bool resolveCalls) { if (CallOpInterface call = dyn_cast(op)) { // If there is no parent node, we ignore this operation. Even if this // operation was a call, there would be no callgraph node to attribute it // to. if (resolveCalls && parentNode) parentNode->addCallEdge(cg.resolveCallable(call, symbolTable)); return; } // Compute the callgraph nodes and edges for each of the nested operations. if (CallableOpInterface callable = dyn_cast(op)) { if (auto *callableRegion = callable.getCallableRegion()) parentNode = cg.getOrAddNode(callableRegion, parentNode); else return; } for (Region ®ion : op->getRegions()) for (Operation &nested : region.getOps()) computeCallGraph(&nested, cg, symbolTable, parentNode, resolveCalls); } CallGraph::CallGraph(Operation *op) : externalNode(/*callableRegion=*/nullptr) { // Make two passes over the graph, one to compute the callables and one to // resolve the calls. We split these up as we may have nested callable objects // that need to be reserved before the calls. SymbolTableCollection symbolTable; computeCallGraph(op, *this, symbolTable, /*parentNode=*/nullptr, /*resolveCalls=*/false); computeCallGraph(op, *this, symbolTable, /*parentNode=*/nullptr, /*resolveCalls=*/true); } /// Get or add a call graph node for the given region. CallGraphNode *CallGraph::getOrAddNode(Region *region, CallGraphNode *parentNode) { assert(region && isa(region->getParentOp()) && "expected parent operation to be callable"); std::unique_ptr &node = nodes[region]; if (!node) { node.reset(new CallGraphNode(region)); // Add this node to the given parent node if necessary. if (parentNode) { parentNode->addChildEdge(node.get()); } else { // Otherwise, connect all callable nodes to the external node, this allows // for conservatively including all callable nodes within the graph. // FIXME This isn't correct, this is only necessary for callable nodes // that *could* be called from external sources. This requires extending // the interface for callables to check if they may be referenced // externally. externalNode.addAbstractEdge(node.get()); } } return node.get(); } /// Lookup a call graph node for the given region, or nullptr if none is /// registered. CallGraphNode *CallGraph::lookupNode(Region *region) const { auto it = nodes.find(region); return it == nodes.end() ? nullptr : it->second.get(); } /// Resolve the callable for given callee to a node in the callgraph, or the /// external node if a valid node was not resolved. CallGraphNode * CallGraph::resolveCallable(CallOpInterface call, SymbolTableCollection &symbolTable) const { Operation *callable = call.resolveCallable(&symbolTable); if (auto callableOp = dyn_cast_or_null(callable)) if (auto *node = lookupNode(callableOp.getCallableRegion())) return node; // If we don't have a valid direct region, this is an external call. return getExternalNode(); } /// Erase the given node from the callgraph. void CallGraph::eraseNode(CallGraphNode *node) { // Erase any children of this node first. if (node->hasChildren()) { for (const CallGraphNode::Edge &edge : llvm::make_early_inc_range(*node)) if (edge.isChild()) eraseNode(edge.getTarget()); } // Erase any edges to this node from any other nodes. for (auto &it : nodes) { it.second->edges.remove_if([node](const CallGraphNode::Edge &edge) { return edge.getTarget() == node; }); } nodes.erase(node->getCallableRegion()); } //===----------------------------------------------------------------------===// // Printing /// Dump the graph in a human readable format. void CallGraph::dump() const { print(llvm::errs()); } void CallGraph::print(raw_ostream &os) const { os << "// ---- CallGraph ----\n"; // Functor used to output the name for the given node. auto emitNodeName = [&](const CallGraphNode *node) { if (node->isExternal()) { os << ""; return; } auto *callableRegion = node->getCallableRegion(); auto *parentOp = callableRegion->getParentOp(); os << "'" << callableRegion->getParentOp()->getName() << "' - Region #" << callableRegion->getRegionNumber(); auto attrs = parentOp->getAttrDictionary(); if (!attrs.empty()) os << " : " << attrs; }; for (auto &nodeIt : nodes) { const CallGraphNode *node = nodeIt.second.get(); // Dump the header for this node. os << "// - Node : "; emitNodeName(node); os << "\n"; // Emit each of the edges. for (auto &edge : *node) { os << "// -- "; if (edge.isCall()) os << "Call"; else if (edge.isChild()) os << "Child"; os << "-Edge : "; emitNodeName(edge.getTarget()); os << "\n"; } os << "//\n"; } os << "// -- SCCs --\n"; for (auto &scc : make_range(llvm::scc_begin(this), llvm::scc_end(this))) { os << "// - SCC : \n"; for (auto &node : scc) { os << "// -- Node :"; emitNodeName(node); os << "\n"; } os << "\n"; } os << "// -------------------\n"; }