//===- ConvertSPIRVToLLVMPass.cpp - Convert SPIR-V ops to LLVM ops --------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file implements a pass to convert MLIR SPIR-V ops into LLVM ops // //===----------------------------------------------------------------------===// #include "mlir/Conversion/SPIRVToLLVM/ConvertSPIRVToLLVMPass.h" #include "../PassDetail.h" #include "mlir/Conversion/SPIRVToLLVM/ConvertSPIRVToLLVM.h" #include "mlir/Conversion/StandardToLLVM/ConvertStandardToLLVM.h" #include "mlir/Conversion/StandardToLLVM/ConvertStandardToLLVMPass.h" #include "mlir/Dialect/LLVMIR/LLVMDialect.h" #include "mlir/Dialect/SPIRV/SPIRVDialect.h" using namespace mlir; namespace { /// A pass converting MLIR SPIR-V operations into LLVM dialect. class ConvertSPIRVToLLVMPass : public ConvertSPIRVToLLVMBase { void runOnOperation() override; }; } // namespace void ConvertSPIRVToLLVMPass::runOnOperation() { MLIRContext *context = &getContext(); ModuleOp module = getOperation(); LLVMTypeConverter converter(&getContext()); // Encode global variable's descriptor set and binding if they exist. encodeBindAttribute(module); OwningRewritePatternList patterns; populateSPIRVToLLVMTypeConversion(converter); populateSPIRVToLLVMModuleConversionPatterns(context, converter, patterns); populateSPIRVToLLVMConversionPatterns(context, converter, patterns); populateSPIRVToLLVMFunctionConversionPatterns(context, converter, patterns); ConversionTarget target(getContext()); target.addIllegalDialect(); target.addLegalDialect(); // Set `ModuleOp` and `ModuleTerminatorOp` as legal for `spv.module` // conversion. target.addLegalOp(); target.addLegalOp(); if (failed(applyPartialConversion(module, target, std::move(patterns)))) signalPassFailure(); } std::unique_ptr> mlir::createConvertSPIRVToLLVMPass() { return std::make_unique(); }