# Microsoft Developer Studio Project File - Name="SFXSetup" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=SFXSetup - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "SFXSetup.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "SFXSetup.mak" CFG="SFXSetup - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "SFXSetup - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "SFXSetup - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE "SFXSetup - Win32 ReleaseD" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "SFXSetup - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /Gz /MT /W4 /WX /GX /O1 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "EXTRACT_ONLY" /D "NO_REGISTRY" /D "_SFX" /D "_NO_CRYPTO" /Yu"StdAfx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x419 /d "NDEBUG" # ADD RSC /l 0x419 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"C:\Util\7zS.sfx" /opt:NOWIN98 # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "SFXSetup - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /Gz /MTd /W4 /WX /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "EXTRACT_ONLY" /D "NO_REGISTRY" /D "_SFX" /D "_NO_CRYPTO" /Yu"StdAfx.h" /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x419 /d "_DEBUG" # ADD RSC /l 0x419 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"C:\UTIL\7zSfxS.exe" /pdbtype:sept !ELSEIF "$(CFG)" == "SFXSetup - Win32 ReleaseD" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ReleaseD" # PROP BASE Intermediate_Dir "ReleaseD" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ReleaseD" # PROP Intermediate_Dir "ReleaseD" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O1 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "EXTRACT_ONLY" /D "EXCLUDE_COM" /D "NO_REGISTRY" /D "_SFX" /Yu"StdAfx.h" /FD /c # ADD CPP /nologo /Gz /MD /W4 /WX /GX /O1 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "EXTRACT_ONLY" /D "NO_REGISTRY" /D "_SFX" /D "_NO_CRYPTO" /Yu"StdAfx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x419 /d "NDEBUG" # ADD RSC /l 0x419 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"C:\UTIL\7zWinSR.exe" # SUBTRACT BASE LINK32 /debug /nodefaultlib # ADD LINK32 comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"C:\Util\7zSD.sfx" /opt:NOWIN98 # SUBTRACT LINK32 /pdb:none !ENDIF # Begin Target # Name "SFXSetup - Win32 Release" # Name "SFXSetup - Win32 Debug" # Name "SFXSetup - Win32 ReleaseD" # Begin Group "Spec" # PROP Default_Filter "" # Begin Source File SOURCE=.\resource.rc # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD CPP /Yc"StdAfx.h" # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # End Group # Begin Group "Interface" # PROP Default_Filter "" # End Group # Begin Group "7z" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\Archive\7z\7zDecode.cpp # End Source File # Begin Source File SOURCE=..\..\Archive\7z\7zDecode.h # End Source File # Begin Source File SOURCE=..\..\Archive\7z\7zExtract.cpp # End Source File # Begin Source File SOURCE=..\..\Archive\7z\7zHandler.cpp # End Source File # Begin Source File SOURCE=..\..\Archive\7z\7zHandler.h # End Source File # Begin Source File SOURCE=..\..\Archive\7z\7zHeader.h # End Source File # Begin Source File SOURCE=..\..\Archive\7z\7zIn.cpp # End Source File # Begin Source File SOURCE=..\..\Archive\7z\7zIn.h # End Source File # Begin Source File SOURCE=..\..\Archive\7z\7zItem.h # End Source File # Begin Source File SOURCE=..\..\Archive\7z\7zRegister.cpp # End Source File # End Group # Begin Group "Archive Common" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\Archive\Common\CoderMixer2.cpp # End Source File # Begin Source File SOURCE=..\..\Archive\Common\CoderMixer2.h # End Source File # Begin Source File SOURCE=..\..\Archive\Common\ItemNameUtils.cpp # End Source File # Begin Source File SOURCE=..\..\Archive\Common\ItemNameUtils.h # End Source File # Begin Source File SOURCE=..\..\Archive\Common\OutStreamWithCRC.cpp # End Source File # Begin Source File SOURCE=..\..\Archive\Common\OutStreamWithCRC.h # End Source File # End Group # Begin Group "Compress" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\Compress\Bcj2Coder.cpp # End Source File # Begin Source File SOURCE=..\..\Compress\Bcj2Register.cpp # End Source File # Begin Source File SOURCE=..\..\Compress\BcjCoder.cpp # End Source File # Begin Source File SOURCE=..\..\Compress\BcjRegister.cpp # End Source File # Begin Source File SOURCE=..\..\Compress\BranchMisc.cpp # End Source File # Begin Source File SOURCE=..\..\Compress\BranchMisc.h # End Source File # Begin Source File SOURCE=..\..\Compress\BranchRegister.cpp # End Source File # Begin Source File SOURCE=..\..\Compress\CopyCoder.cpp # End Source File # Begin Source File SOURCE=..\..\Compress\CopyRegister.cpp # End Source File # Begin Source File SOURCE=..\..\Compress\DeltaFilter.cpp # End Source File # Begin Source File SOURCE=..\..\Compress\Lzma2Decoder.cpp # End Source File # Begin Source File SOURCE=..\..\Compress\Lzma2Decoder.h # End Source File # Begin Source File SOURCE=..\..\Compress\Lzma2Register.cpp # End Source File # Begin Source File SOURCE=..\..\Compress\LzmaDecoder.cpp # End Source File # Begin Source File SOURCE=..\..\Compress\LzmaRegister.cpp # End Source File # End Group # Begin Group "Common" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\Common\CommandLineParser.cpp # End Source File # Begin Source File SOURCE=..\..\..\Common\CommandLineParser.h # End Source File # Begin Source File SOURCE=..\..\..\Common\CRC.cpp # End Source File # Begin Source File SOURCE=..\..\..\Common\CRC.h # End Source File # Begin Source File SOURCE=..\..\..\Common\IntToString.cpp # End Source File # Begin Source File SOURCE=..\..\..\Common\IntToString.h # End Source File # Begin Source File SOURCE=..\..\..\Common\MyString.cpp # End Source File # Begin Source File SOURCE=..\..\..\Common\MyString.h # End Source File # Begin Source File SOURCE=..\..\..\Common\MyVector.cpp # End Source File # Begin Source File SOURCE=..\..\..\Common\MyVector.h # End Source File # Begin Source File SOURCE=..\..\..\Common\NewHandler.cpp # End Source File # Begin Source File SOURCE=..\..\..\Common\NewHandler.h # End Source File # Begin Source File SOURCE=..\..\..\Common\StringConvert.cpp # End Source File # Begin Source File SOURCE=..\..\..\Common\StringConvert.h # End Source File # Begin Source File SOURCE=..\..\..\Common\TextConfig.cpp # End Source File # Begin Source File SOURCE=..\..\..\Common\TextConfig.h # End Source File # Begin Source File SOURCE=..\..\..\Common\UTFConvert.cpp # End Source File # Begin Source File SOURCE=..\..\..\Common\UTFConvert.h # End Source File # Begin Source File SOURCE=..\..\..\Common\Wildcard.cpp # End Source File # Begin Source File SOURCE=..\..\..\Common\Wildcard.h # End Source File # End Group # Begin Group "Windows" # PROP Default_Filter "" # Begin Group "Control" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\Windows\Control\Dialog.cpp # End Source File # Begin Source File SOURCE=..\..\..\Windows\Control\Dialog.h # End Source File # End Group # Begin Source File SOURCE=..\..\..\Windows\DLL.cpp # End Source File # Begin Source File SOURCE=..\..\..\Windows\DLL.h # End Source File # Begin Source File SOURCE=..\..\..\Windows\ErrorMsg.cpp # End Source File # Begin Source File SOURCE=..\..\..\Windows\ErrorMsg.h # End Source File # Begin Source File SOURCE=..\..\..\Windows\FileDir.cpp # End Source File # Begin Source File SOURCE=..\..\..\Windows\FileDir.h # End Source File # Begin Source File SOURCE=..\..\..\Windows\FileFind.cpp # End Source File # Begin Source File SOURCE=..\..\..\Windows\FileFind.h # End Source File # Begin Source File SOURCE=..\..\..\Windows\FileIO.cpp # End Source File # Begin Source File SOURCE=..\..\..\Windows\FileIO.h # End Source File # Begin Source File SOURCE=..\..\..\Windows\FileName.cpp # End Source File # Begin Source File SOURCE=..\..\..\Windows\FileName.h # End Source File # Begin Source File SOURCE=..\..\..\Windows\PropVariant.cpp # End Source File # Begin Source File SOURCE=..\..\..\Windows\PropVariant.h # End Source File # Begin Source File SOURCE=..\..\..\Windows\ResourceString.cpp # End Source File # Begin Source File SOURCE=..\..\..\Windows\ResourceString.h # End Source File # Begin Source File SOURCE=..\..\..\Windows\Synchronization.cpp # End Source File # Begin Source File SOURCE=..\..\..\Windows\Synchronization.h # End Source File # Begin Source File SOURCE=..\..\..\Windows\System.cpp # End Source File # Begin Source File SOURCE=..\..\..\Windows\System.h # End Source File # Begin Source File SOURCE=..\..\..\Windows\Window.cpp # End Source File # Begin Source File SOURCE=..\..\..\Windows\Window.h # End Source File # End Group # Begin Group "7z Common" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\Common\CreateCoder.cpp # End Source File # Begin Source File SOURCE=..\..\Common\CreateCoder.h # End Source File # Begin Source File SOURCE=..\..\Common\CWrappers.cpp # End Source File # Begin Source File SOURCE=..\..\Common\CWrappers.h # End Source File # Begin Source File SOURCE=..\..\Common\FileStreams.cpp # End Source File # Begin Source File SOURCE=..\..\Common\FileStreams.h # End Source File # Begin Source File SOURCE=..\..\Common\FilterCoder.cpp # End Source File # Begin Source File SOURCE=..\..\Common\FilterCoder.h # End Source File # Begin Source File SOURCE=..\..\Common\InBuffer.cpp # End Source File # Begin Source File SOURCE=..\..\Common\InBuffer.h # End Source File # Begin Source File SOURCE=..\..\Common\LimitedStreams.cpp # End Source File # Begin Source File SOURCE=..\..\Common\LimitedStreams.h # End Source File # Begin Source File SOURCE=..\..\Common\OutBuffer.cpp # End Source File # Begin Source File SOURCE=..\..\Common\OutBuffer.h # End Source File # Begin Source File SOURCE=..\..\Common\ProgressUtils.cpp # End Source File # Begin Source File SOURCE=..\..\Common\ProgressUtils.h # End Source File # Begin Source File SOURCE=..\..\Common\PropId.cpp # End Source File # Begin Source File SOURCE=..\..\Common\StreamBinder.cpp # End Source File # Begin Source File SOURCE=..\..\Common\StreamBinder.h # End Source File # Begin Source File SOURCE=..\..\Common\StreamObjects.cpp # End Source File # Begin Source File SOURCE=..\..\Common\StreamObjects.h # End Source File # Begin Source File SOURCE=..\..\Common\StreamUtils.cpp # End Source File # Begin Source File SOURCE=..\..\Common\StreamUtils.h # End Source File # Begin Source File SOURCE=..\..\Common\VirtThread.cpp # End Source File # Begin Source File SOURCE=..\..\Common\VirtThread.h # End Source File # End Group # Begin Group "UI" # PROP Default_Filter "" # Begin Group "Explorer" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\UI\Explorer\MyMessages.cpp # End Source File # Begin Source File SOURCE=..\..\UI\Explorer\MyMessages.h # End Source File # End Group # Begin Group "UI Common" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\UI\Common\ArchiveOpenCallback.cpp # End Source File # Begin Source File SOURCE=..\..\UI\Common\ArchiveOpenCallback.h # End Source File # Begin Source File SOURCE=..\..\UI\Common\DefaultName.cpp # End Source File # Begin Source File SOURCE=..\..\UI\Common\DefaultName.h # End Source File # Begin Source File SOURCE=..\..\UI\Common\ExtractMode.h # End Source File # Begin Source File SOURCE=..\..\UI\Common\LoadCodecs.cpp # End Source File # Begin Source File SOURCE=..\..\UI\Common\LoadCodecs.h # End Source File # Begin Source File SOURCE=..\..\UI\Common\OpenArchive.cpp # End Source File # Begin Source File SOURCE=..\..\UI\Common\OpenArchive.h # End Source File # End Group # End Group # Begin Group "File Manager" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\UI\FileManager\FormatUtils.cpp # End Source File # Begin Source File SOURCE=..\..\UI\FileManager\FormatUtils.h # End Source File # Begin Source File SOURCE=..\..\UI\FileManager\LangUtils.h # End Source File # Begin Source File SOURCE=..\..\UI\FileManager\ProgressDialog.cpp # End Source File # Begin Source File SOURCE=..\..\UI\FileManager\ProgressDialog.h # End Source File # End Group # Begin Group "C" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\..\C\7zCrc.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\7zCrc.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\7zCrcOpt.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\Alloc.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\Alloc.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Bcj2.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\Bcj2.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Bra.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\Bra.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Bra86.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\BraIA64.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\CpuArch.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\CpuArch.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Delta.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\Delta.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\DllSecur.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\DllSecur.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Lzma2Dec.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\Lzma2Dec.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Lzma2DecMt.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\Lzma2DecMt.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\LzmaDec.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\LzmaDec.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\MtDec.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\MtDec.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Threads.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\Threads.h # End Source File # End Group # Begin Source File SOURCE=.\ExtractCallbackSfx.cpp # End Source File # Begin Source File SOURCE=.\ExtractCallbackSfx.h # End Source File # Begin Source File SOURCE=.\ExtractEngine.cpp # End Source File # Begin Source File SOURCE=.\ExtractEngine.h # End Source File # Begin Source File SOURCE=.\setup.ico # End Source File # Begin Source File SOURCE=.\SfxSetup.cpp # End Source File # End Target # End Project