/* * Copyright © 2020 Raspberry Pi * based on intel anv code: * Copyright © 2015 Intel Corporation * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "v3dv_private.h" #include "drm-uapi/drm_fourcc.h" #include "vk_format_info.h" #include "vk_util.h" #include "wsi_common.h" static PFN_vkVoidFunction v3dv_wsi_proc_addr(VkPhysicalDevice physicalDevice, const char *pName) { V3DV_FROM_HANDLE(v3dv_physical_device, physical_device, physicalDevice); return v3dv_lookup_entrypoint(&physical_device->devinfo, pName); } VkResult v3dv_wsi_init(struct v3dv_physical_device *physical_device) { VkResult result; result = wsi_device_init(&physical_device->wsi_device, v3dv_physical_device_to_handle(physical_device), v3dv_wsi_proc_addr, &physical_device->instance->alloc, physical_device->display_fd, NULL, false); if (result != VK_SUCCESS) return result; physical_device->wsi_device.supports_modifiers = true; return VK_SUCCESS; } void v3dv_wsi_finish(struct v3dv_physical_device *physical_device) { wsi_device_finish(&physical_device->wsi_device, &physical_device->instance->alloc); } void v3dv_DestroySurfaceKHR( VkInstance _instance, VkSurfaceKHR _surface, const VkAllocationCallbacks* pAllocator) { V3DV_FROM_HANDLE(v3dv_instance, instance, _instance); ICD_FROM_HANDLE(VkIcdSurfaceBase, surface, _surface); if (!surface) return; vk_free2(&instance->alloc, pAllocator, surface); } VkResult v3dv_GetPhysicalDeviceSurfaceSupportKHR( VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported) { V3DV_FROM_HANDLE(v3dv_physical_device, device, physicalDevice); return wsi_common_get_surface_support(&device->wsi_device, queueFamilyIndex, surface, pSupported); } static void contraint_surface_capabilities(VkSurfaceCapabilitiesKHR *caps) { /* Our display pipeline requires that images are linear, so we cannot * ensure that our swapchain images can be sampled. If we are running under * a compositor in windowed mode, the DRM modifier negotiation should * probably end up selecting an UIF layout for the swapchain images but it * may still choose linear and send images directly for scanout if the * surface is in fullscreen mode for example. If we are not running under * a compositor, then we would always need them to be linear anyway. */ caps->supportedUsageFlags &= ~VK_IMAGE_USAGE_SAMPLED_BIT; } VkResult v3dv_GetPhysicalDeviceSurfaceCapabilitiesKHR( VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities) { V3DV_FROM_HANDLE(v3dv_physical_device, device, physicalDevice); VkResult result; result = wsi_common_get_surface_capabilities(&device->wsi_device, surface, pSurfaceCapabilities); contraint_surface_capabilities(pSurfaceCapabilities); return result; } VkResult v3dv_GetPhysicalDeviceSurfaceCapabilities2KHR( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, VkSurfaceCapabilities2KHR* pSurfaceCapabilities) { V3DV_FROM_HANDLE(v3dv_physical_device, device, physicalDevice); VkResult result; result = wsi_common_get_surface_capabilities2(&device->wsi_device, pSurfaceInfo, pSurfaceCapabilities); contraint_surface_capabilities(&pSurfaceCapabilities->surfaceCapabilities); return result; } VkResult v3dv_GetPhysicalDeviceSurfaceFormatsKHR( VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats) { V3DV_FROM_HANDLE(v3dv_physical_device, device, physicalDevice); return wsi_common_get_surface_formats(&device->wsi_device, surface, pSurfaceFormatCount, pSurfaceFormats); } VkResult v3dv_GetPhysicalDeviceSurfaceFormats2KHR( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, uint32_t* pSurfaceFormatCount, VkSurfaceFormat2KHR* pSurfaceFormats) { V3DV_FROM_HANDLE(v3dv_physical_device, device, physicalDevice); return wsi_common_get_surface_formats2(&device->wsi_device, pSurfaceInfo, pSurfaceFormatCount, pSurfaceFormats); } VkResult v3dv_GetPhysicalDeviceSurfacePresentModesKHR( VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes) { V3DV_FROM_HANDLE(v3dv_physical_device, device, physicalDevice); return wsi_common_get_surface_present_modes(&device->wsi_device, surface, pPresentModeCount, pPresentModes); } VkResult v3dv_CreateSwapchainKHR( VkDevice _device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain) { V3DV_FROM_HANDLE(v3dv_device, device, _device); struct wsi_device *wsi_device = &device->instance->physicalDevice.wsi_device; const VkAllocationCallbacks *alloc; if (pAllocator) alloc = pAllocator; else alloc = &device->alloc; return wsi_common_create_swapchain(wsi_device, _device, pCreateInfo, alloc, pSwapchain); } void v3dv_DestroySwapchainKHR( VkDevice _device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator) { V3DV_FROM_HANDLE(v3dv_device, device, _device); const VkAllocationCallbacks *alloc; if (pAllocator) alloc = pAllocator; else alloc = &device->alloc; wsi_common_destroy_swapchain(_device, swapchain, alloc); } VkResult v3dv_GetSwapchainImagesKHR( VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages) { return wsi_common_get_images(swapchain, pSwapchainImageCount, pSwapchainImages); } VkResult v3dv_AcquireNextImageKHR( VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex) { VkAcquireNextImageInfoKHR acquire_info = { .sType = VK_STRUCTURE_TYPE_ACQUIRE_NEXT_IMAGE_INFO_KHR, .swapchain = swapchain, .timeout = timeout, .semaphore = semaphore, .fence = fence, .deviceMask = 0, }; return v3dv_AcquireNextImage2KHR(device, &acquire_info, pImageIndex); } VkResult v3dv_AcquireNextImage2KHR( VkDevice _device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex) { V3DV_FROM_HANDLE(v3dv_device, device, _device); V3DV_FROM_HANDLE(v3dv_fence, fence, pAcquireInfo->fence); V3DV_FROM_HANDLE(v3dv_semaphore, semaphore, pAcquireInfo->semaphore); struct v3dv_physical_device *pdevice = &device->instance->physicalDevice; VkResult result; result = wsi_common_acquire_next_image2(&pdevice->wsi_device, _device, pAcquireInfo, pImageIndex); if (result == VK_SUCCESS || result == VK_SUBOPTIMAL_KHR) { if (fence) drmSyncobjSignal(device->render_fd, &fence->sync, 1); if (semaphore) drmSyncobjSignal(device->render_fd, &semaphore->sync, 1); } return result; } VkResult v3dv_QueuePresentKHR( VkQueue _queue, const VkPresentInfoKHR* pPresentInfo) { V3DV_FROM_HANDLE(v3dv_queue, queue, _queue); struct v3dv_physical_device *pdevice = &queue->device->instance->physicalDevice; return wsi_common_queue_present(&pdevice->wsi_device, v3dv_device_to_handle(queue->device), _queue, 0, pPresentInfo); } VkResult v3dv_GetDeviceGroupPresentCapabilitiesKHR( VkDevice device, VkDeviceGroupPresentCapabilitiesKHR* pCapabilities) { memset(pCapabilities->presentMask, 0, sizeof(pCapabilities->presentMask)); pCapabilities->presentMask[0] = 0x1; pCapabilities->modes = VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR; return VK_SUCCESS; } VkResult v3dv_GetDeviceGroupSurfacePresentModesKHR( VkDevice device, VkSurfaceKHR surface, VkDeviceGroupPresentModeFlagsKHR* pModes) { *pModes = VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR; return VK_SUCCESS; } VkResult v3dv_GetPhysicalDevicePresentRectanglesKHR( VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pRectCount, VkRect2D* pRects) { V3DV_FROM_HANDLE(v3dv_physical_device, device, physicalDevice); return wsi_common_get_present_rectangles(&device->wsi_device, surface, pRectCount, pRects); }