/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /* A collection of unit tests for cache.c */ #include #include #include #include #include #include #include #include #include #include #include #include "util/mesa-sha1.h" #include "util/disk_cache.h" bool error = false; #ifdef ENABLE_SHADER_CACHE static void expect_true(bool result, const char *test) { if (!result) { fprintf(stderr, "Error: Test '%s' failed: Expected=true" ", Actual=false\n", test); error = true; } } static void expect_equal(uint64_t actual, uint64_t expected, const char *test) { if (actual != expected) { fprintf(stderr, "Error: Test '%s' failed: Expected=%" PRIu64 ", Actual=%" PRIu64 "\n", test, expected, actual); error = true; } } static void expect_null(void *ptr, const char *test) { if (ptr != NULL) { fprintf(stderr, "Error: Test '%s' failed: Result=%p, but expected NULL.\n", test, ptr); error = true; } } static void expect_non_null(void *ptr, const char *test) { if (ptr == NULL) { fprintf(stderr, "Error: Test '%s' failed: Result=NULL, but expected something else.\n", test); error = true; } } static void expect_equal_str(const char *actual, const char *expected, const char *test) { if (strcmp(actual, expected)) { fprintf(stderr, "Error: Test '%s' failed:\n\t" "Expected=\"%s\", Actual=\"%s\"\n", test, expected, actual); error = true; } } /* Callback for nftw used in rmrf_local below. */ static int remove_entry(const char *path, const struct stat *sb, int typeflag, struct FTW *ftwbuf) { int err = remove(path); if (err) fprintf(stderr, "Error removing %s: %s\n", path, strerror(errno)); return err; } /* Recursively remove a directory. * * This is equivalent to "rm -rf " with one bit of protection * that the directory name must begin with "." to ensure we don't * wander around deleting more than intended. * * Returns 0 on success, -1 on any error. */ static int rmrf_local(const char *path) { if (path == NULL || *path == '\0' || *path != '.') return -1; return nftw(path, remove_entry, 64, FTW_DEPTH | FTW_PHYS); } static void check_directories_created(const char *cache_dir) { bool sub_dirs_created = false; char buf[PATH_MAX]; if (getcwd(buf, PATH_MAX)) { char *full_path = NULL; if (asprintf(&full_path, "%s%s", buf, ++cache_dir) != -1 ) { struct stat sb; if (stat(full_path, &sb) != -1 && S_ISDIR(sb.st_mode)) sub_dirs_created = true; free(full_path); } } expect_true(sub_dirs_created, "create sub dirs"); } static bool does_cache_contain(struct disk_cache *cache, const cache_key key) { void *result; result = disk_cache_get(cache, key, NULL); if (result) { free(result); return true; } return false; } static void * cache_exists(struct disk_cache *cache) { uint8_t dummy_key[20]; char data[] = "some test data"; if (!cache) return NULL; disk_cache_put(cache, dummy_key, data, sizeof(data), NULL); disk_cache_wait_for_idle(cache); return disk_cache_get(cache, dummy_key, NULL); } #define CACHE_TEST_TMP "./cache-test-tmp" static void test_disk_cache_create(void) { struct disk_cache *cache; int err; /* Before doing anything else, ensure that with * MESA_GLSL_CACHE_DISABLE set to true, that disk_cache_create returns NULL. */ setenv("MESA_GLSL_CACHE_DISABLE", "true", 1); cache = disk_cache_create("test", "make_check", 0); expect_null(cache, "disk_cache_create with MESA_GLSL_CACHE_DISABLE set"); unsetenv("MESA_GLSL_CACHE_DISABLE"); #ifdef SHADER_CACHE_DISABLE_BY_DEFAULT /* With SHADER_CACHE_DISABLE_BY_DEFAULT, ensure that with * MESA_GLSL_CACHE_DISABLE set to nothing, disk_cache_create returns NULL. */ unsetenv("MESA_GLSL_CACHE_DISABLE"); cache = disk_cache_create("test", "make_check", 0); expect_null(cache, "disk_cache_create with MESA_GLSL_CACHE_DISABLE unset " " and SHADER_CACHE_DISABLE_BY_DEFAULT build option"); /* For remaining tests, ensure that the cache is enabled. */ setenv("MESA_GLSL_CACHE_DISABLE", "false", 1); #endif /* SHADER_CACHE_DISABLE_BY_DEFAULT */ /* For the first real disk_cache_create() clear these environment * variables to test creation of cache in home directory. */ unsetenv("MESA_GLSL_CACHE_DIR"); unsetenv("XDG_CACHE_HOME"); cache = disk_cache_create("test", "make_check", 0); expect_non_null(cache, "disk_cache_create with no environment variables"); disk_cache_destroy(cache); #ifdef ANDROID /* Android doesn't try writing to disk (just calls the cache callbacks), so * the directory tests below don't apply. */ exit(error ? 1 : 0); #endif /* Test with XDG_CACHE_HOME set */ setenv("XDG_CACHE_HOME", CACHE_TEST_TMP "/xdg-cache-home", 1); cache = disk_cache_create("test", "make_check", 0); expect_null(cache_exists(cache), "disk_cache_create with XDG_CACHE_HOME set " "with a non-existing parent directory"); err = mkdir(CACHE_TEST_TMP, 0755); if (err != 0) { fprintf(stderr, "Error creating %s: %s\n", CACHE_TEST_TMP, strerror(errno)); error = true; return; } cache = disk_cache_create("test", "make_check", 0); expect_non_null(cache_exists(cache), "disk_cache_create with XDG_CACHE_HOME " "set"); check_directories_created(CACHE_TEST_TMP "/xdg-cache-home/" CACHE_DIR_NAME); disk_cache_destroy(cache); /* Test with MESA_GLSL_CACHE_DIR set */ err = rmrf_local(CACHE_TEST_TMP); expect_equal(err, 0, "Removing " CACHE_TEST_TMP); setenv("MESA_GLSL_CACHE_DIR", CACHE_TEST_TMP "/mesa-glsl-cache-dir", 1); cache = disk_cache_create("test", "make_check", 0); expect_null(cache_exists(cache), "disk_cache_create with MESA_GLSL_CACHE_DIR" " set with a non-existing parent directory"); err = mkdir(CACHE_TEST_TMP, 0755); if (err != 0) { fprintf(stderr, "Error creating %s: %s\n", CACHE_TEST_TMP, strerror(errno)); error = true; return; } cache = disk_cache_create("test", "make_check", 0); expect_non_null(cache_exists(cache), "disk_cache_create with " "MESA_GLSL_CACHE_DIR set"); check_directories_created(CACHE_TEST_TMP "/mesa-glsl-cache-dir/" CACHE_DIR_NAME); disk_cache_destroy(cache); } static void test_put_and_get(void) { struct disk_cache *cache; char blob[] = "This is a blob of thirty-seven bytes"; uint8_t blob_key[20]; char string[] = "While this string has thirty-four"; uint8_t string_key[20]; char *result; size_t size; uint8_t *one_KB, *one_MB; uint8_t one_KB_key[20], one_MB_key[20]; int count; #ifdef SHADER_CACHE_DISABLE_BY_DEFAULT setenv("MESA_GLSL_CACHE_DISABLE", "false", 1); #endif /* SHADER_CACHE_DISABLE_BY_DEFAULT */ cache = disk_cache_create("test", "make_check", 0); disk_cache_compute_key(cache, blob, sizeof(blob), blob_key); /* Ensure that disk_cache_get returns nothing before anything is added. */ result = disk_cache_get(cache, blob_key, &size); expect_null(result, "disk_cache_get with non-existent item (pointer)"); expect_equal(size, 0, "disk_cache_get with non-existent item (size)"); /* Simple test of put and get. */ disk_cache_put(cache, blob_key, blob, sizeof(blob), NULL); /* disk_cache_put() hands things off to a thread so wait for it. */ disk_cache_wait_for_idle(cache); result = disk_cache_get(cache, blob_key, &size); expect_equal_str(blob, result, "disk_cache_get of existing item (pointer)"); expect_equal(size, sizeof(blob), "disk_cache_get of existing item (size)"); free(result); /* Test put and get of a second item. */ disk_cache_compute_key(cache, string, sizeof(string), string_key); disk_cache_put(cache, string_key, string, sizeof(string), NULL); /* disk_cache_put() hands things off to a thread so wait for it. */ disk_cache_wait_for_idle(cache); result = disk_cache_get(cache, string_key, &size); expect_equal_str(result, string, "2nd disk_cache_get of existing item (pointer)"); expect_equal(size, sizeof(string), "2nd disk_cache_get of existing item (size)"); free(result); /* Set the cache size to 1KB and add a 1KB item to force an eviction. */ disk_cache_destroy(cache); setenv("MESA_GLSL_CACHE_MAX_SIZE", "1K", 1); cache = disk_cache_create("test", "make_check", 0); one_KB = calloc(1, 1024); /* Obviously the SHA-1 hash of 1024 zero bytes isn't particularly * interesting. But we do have want to take some special care with * the hash we use here. The issue is that in this artificial case, * (with only three files in the cache), the probability is good * that each of the three files will end up in their own * directory. Then, if the directory containing the .tmp file for * the new item being added for disk_cache_put() is the chosen victim * directory for eviction, then no suitable file will be found and * nothing will be evicted. * * That's actually expected given how the eviction code is * implemented, (which expects to only evict once things are more * interestingly full than that). * * For this test, we force this signature to land in the same * directory as the original blob first written to the cache. */ disk_cache_compute_key(cache, one_KB, 1024, one_KB_key); one_KB_key[0] = blob_key[0]; disk_cache_put(cache, one_KB_key, one_KB, 1024, NULL); free(one_KB); /* disk_cache_put() hands things off to a thread so wait for it. */ disk_cache_wait_for_idle(cache); result = disk_cache_get(cache, one_KB_key, &size); expect_non_null(result, "3rd disk_cache_get of existing item (pointer)"); expect_equal(size, 1024, "3rd disk_cache_get of existing item (size)"); free(result); /* Ensure eviction happened by checking that both of the previous * cache itesm were evicted. */ bool contains_1KB_file = false; count = 0; if (does_cache_contain(cache, blob_key)) count++; if (does_cache_contain(cache, string_key)) count++; if (does_cache_contain(cache, one_KB_key)) { count++; contains_1KB_file = true; } expect_true(contains_1KB_file, "disk_cache_put eviction last file == MAX_SIZE (1KB)"); expect_equal(count, 1, "disk_cache_put eviction with MAX_SIZE=1K"); /* Now increase the size to 1M, add back both items, and ensure all * three that have been added are available via disk_cache_get. */ disk_cache_destroy(cache); setenv("MESA_GLSL_CACHE_MAX_SIZE", "1M", 1); cache = disk_cache_create("test", "make_check", 0); disk_cache_put(cache, blob_key, blob, sizeof(blob), NULL); disk_cache_put(cache, string_key, string, sizeof(string), NULL); /* disk_cache_put() hands things off to a thread so wait for it. */ disk_cache_wait_for_idle(cache); count = 0; if (does_cache_contain(cache, blob_key)) count++; if (does_cache_contain(cache, string_key)) count++; if (does_cache_contain(cache, one_KB_key)) count++; expect_equal(count, 3, "no eviction before overflow with MAX_SIZE=1M"); /* Finally, check eviction again after adding an object of size 1M. */ one_MB = calloc(1024, 1024); disk_cache_compute_key(cache, one_MB, 1024 * 1024, one_MB_key); one_MB_key[0] = blob_key[0]; disk_cache_put(cache, one_MB_key, one_MB, 1024 * 1024, NULL); free(one_MB); /* disk_cache_put() hands things off to a thread so wait for it. */ disk_cache_wait_for_idle(cache); bool contains_1MB_file = false; count = 0; if (does_cache_contain(cache, blob_key)) count++; if (does_cache_contain(cache, string_key)) count++; if (does_cache_contain(cache, one_KB_key)) count++; if (does_cache_contain(cache, one_MB_key)) { count++; contains_1MB_file = true; } expect_true(contains_1MB_file, "disk_cache_put eviction last file == MAX_SIZE (1MB)"); expect_equal(count, 1, "eviction after overflow with MAX_SIZE=1M"); disk_cache_destroy(cache); } static void test_put_key_and_get_key(void) { struct disk_cache *cache; bool result; uint8_t key_a[20] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19}; uint8_t key_b[20] = { 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 33, 32, 33, 34, 35, 36, 37, 38, 39}; uint8_t key_a_collide[20] = { 0, 1, 42, 43, 44, 45, 46, 47, 48, 49, 50, 55, 52, 53, 54, 55, 56, 57, 58, 59}; #ifdef SHADER_CACHE_DISABLE_BY_DEFAULT setenv("MESA_GLSL_CACHE_DISABLE", "false", 1); #endif /* SHADER_CACHE_DISABLE_BY_DEFAULT */ cache = disk_cache_create("test", "make_check", 0); /* First test that disk_cache_has_key returns false before disk_cache_put_key */ result = disk_cache_has_key(cache, key_a); expect_equal(result, 0, "disk_cache_has_key before key added"); /* Then a couple of tests of disk_cache_put_key followed by disk_cache_has_key */ disk_cache_put_key(cache, key_a); result = disk_cache_has_key(cache, key_a); expect_equal(result, 1, "disk_cache_has_key after key added"); disk_cache_put_key(cache, key_b); result = disk_cache_has_key(cache, key_b); expect_equal(result, 1, "2nd disk_cache_has_key after key added"); /* Test that a key with the same two bytes as an existing key * forces an eviction. */ disk_cache_put_key(cache, key_a_collide); result = disk_cache_has_key(cache, key_a_collide); expect_equal(result, 1, "put_key of a colliding key lands in the cache"); result = disk_cache_has_key(cache, key_a); expect_equal(result, 0, "put_key of a colliding key evicts from the cache"); /* And finally test that we can re-add the original key to re-evict * the colliding key. */ disk_cache_put_key(cache, key_a); result = disk_cache_has_key(cache, key_a); expect_equal(result, 1, "put_key of original key lands again"); result = disk_cache_has_key(cache, key_a_collide); expect_equal(result, 0, "put_key of orginal key evicts the colliding key"); disk_cache_destroy(cache); } #endif /* ENABLE_SHADER_CACHE */ int main(void) { #ifdef ENABLE_SHADER_CACHE int err; test_disk_cache_create(); test_put_and_get(); test_put_key_and_get_key(); err = rmrf_local(CACHE_TEST_TMP); expect_equal(err, 0, "Removing " CACHE_TEST_TMP " again"); #endif /* ENABLE_SHADER_CACHE */ return error ? 1 : 0; }