/* * Copyright © 2020 Igalia S.L. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "freedreno_uuid.h" #include #include #include #include "git_sha1.h" #include "util/mesa-sha1.h" /* (Re)define UUID_SIZE to avoid including vulkan.h (or p_defines.h) here. */ #define UUID_SIZE 16 void fd_get_driver_uuid(void *uuid) { const char *driver_id = PACKAGE_VERSION MESA_GIT_SHA1; /* The driver UUID is used for determining sharability of images and memory * between two Vulkan instances in separate processes, but also to * determining memory objects and sharability between Vulkan and OpenGL * driver. People who want to share memory need to also check the device * UUID. */ struct mesa_sha1 sha1_ctx; _mesa_sha1_init(&sha1_ctx); _mesa_sha1_update(&sha1_ctx, driver_id, strlen(driver_id)); uint8_t sha1[SHA1_DIGEST_LENGTH]; _mesa_sha1_final(&sha1_ctx, sha1); assert(SHA1_DIGEST_LENGTH >= UUID_SIZE); memcpy(uuid, sha1, UUID_SIZE); } void fd_get_device_uuid(void *uuid, unsigned gpu_id) { struct mesa_sha1 sha1_ctx; _mesa_sha1_init(&sha1_ctx); /* The device UUID uniquely identifies the given device within the machine. * Since we never have more than one device, this doesn't need to be a real * UUID, so we use SHA1("freedreno" + gpu_id). * * @TODO: Using the GPU id could be too restrictive on the off-chance that * someone would like to use this UUID to cache pre-tiled images or something * of the like, and use them across devices. In the future, we could allow * that by: * * Being a bit loose about GPU id and hash only the generation's * 'major' number (e.g, '6' instead of '630'). * * * Include HW specific constants that are relevant for layout resolving, * like minimum width to enable UBWC, tile_align_w, etc. * * This would allow cached device memory to be safely used from HW in * (slightly) different revisions of the same generation. */ static const char *device_name = "freedreno"; _mesa_sha1_update(&sha1_ctx, device_name, strlen(device_name)); _mesa_sha1_update(&sha1_ctx, &gpu_id, sizeof(gpu_id)); uint8_t sha1[SHA1_DIGEST_LENGTH]; _mesa_sha1_final(&sha1_ctx, sha1); assert(SHA1_DIGEST_LENGTH >= UUID_SIZE); memcpy(uuid, sha1, UUID_SIZE); }