/* * Copyright © 2020 Google, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /* * Decoder for devcoredump traces from drm/msm. In case of a gpu crash/hang, * the coredump should be found in: * * /sys/class/devcoredump/devcd/data * * The crashdump will hang around for 5min, it can be cleared by writing to * the file, ie: * * echo 1 > /sys/class/devcoredump/devcd/data * * (the driver won't log any new crashdumps until the previous one is cleared * or times out after 5min) */ #include #include #include #include #include #include #include #include #include #include #include "buffers.h" #include "cffdec.h" #include "disasm.h" #include "pager.h" #include "rnnutil.h" #include "util.h" #include "ir3/instr-a3xx.h" static FILE *in; static bool verbose; static struct rnn *rnn_gmu; static struct rnn *rnn_control; static struct rnn *rnn_pipe; static struct cffdec_options options = { .draw_filter = -1, }; static inline bool is_a6xx(void) { return (600 <= options.gpu_id) && (options.gpu_id < 700); } static inline bool is_a5xx(void) { return (500 <= options.gpu_id) && (options.gpu_id < 600); } static inline bool is_64b(void) { return options.gpu_id >= 500; } /* * Helpers to read register values: */ /* read registers that are 64b on 64b GPUs (ie. a5xx+) */ static uint64_t regval64(const char *name) { unsigned reg = regbase(name); assert(reg); uint64_t val = reg_val(reg); if (is_64b()) val |= ((uint64_t)reg_val(reg + 1)) << 32; return val; } static uint32_t regval(const char *name) { unsigned reg = regbase(name); assert(reg); return reg_val(reg); } /* * Line reading and string helpers: */ static char * replacestr(char *line, const char *find, const char *replace) { char *tail, *s; if (!(s = strstr(line, find))) return line; tail = s + strlen(find); char *newline; asprintf(&newline, "%.*s%s%s", (int)(s - line), line, replace, tail); free(line); return newline; } static char *lastline; static char *pushedline; static const char * popline(void) { char *r = pushedline; if (r) { pushedline = NULL; return r; } free(lastline); size_t n = 0; if (getline(&r, &n, in) < 0) exit(0); /* Handle section name typo's from earlier kernels: */ r = replacestr(r, "CP_MEMPOOOL", "CP_MEMPOOL"); r = replacestr(r, "CP_SEQ_STAT", "CP_SQE_STAT"); lastline = r; return r; } static void pushline(void) { assert(!pushedline); pushedline = lastline; } static uint32_t * popline_ascii85(uint32_t sizedwords) { const char *line = popline(); /* At this point we exepct the ascii85 data to be indented *some* * amount, and to terminate at the end of the line. So just eat * up the leading whitespace. */ assert(*line == ' '); while (*line == ' ') line++; uint32_t *buf = calloc(1, 4 * sizedwords); int idx = 0; while (*line != '\n') { if (*line == 'z') { buf[idx++] = 0; line++; continue; } uint32_t accum = 0; for (int i = 0; (i < 5) && (*line != '\n'); i++) { accum *= 85; accum += *line - '!'; line++; } buf[idx++] = accum; } return buf; } static bool startswith(const char *line, const char *start) { return strstr(line, start) == line; } static void parseline(const char *line, const char *fmt, ...) { int fmtlen = strlen(fmt); int n = 0; int l = 0; /* scan fmt string to extract expected # of conversions: */ for (int i = 0; i < fmtlen; i++) { if (fmt[i] == '%') { if (i == (l - 1)) { /* prev char was %, ie. we have %% */ n--; l = 0; } else { n++; l = i; } } } va_list ap; va_start(ap, fmt); if (vsscanf(line, fmt, ap) != n) { fprintf(stderr, "parse error scanning: '%s'\n", fmt); exit(1); } va_end(ap); } #define foreach_line_in_section(_line) \ for (const char *_line = popline(); _line; _line = popline()) \ /* check for start of next section */ \ if (_line[0] != ' ') { \ pushline(); \ break; \ } else /* * Decode ringbuffer section: */ static struct { uint64_t iova; uint32_t rptr; uint32_t wptr; uint32_t size; uint32_t *buf; } ringbuffers[5]; static void decode_ringbuffer(void) { int id = 0; foreach_line_in_section (line) { if (startswith(line, " - id:")) { parseline(line, " - id: %d", &id); assert(id < ARRAY_SIZE(ringbuffers)); } else if (startswith(line, " iova:")) { parseline(line, " iova: %"PRIx64, &ringbuffers[id].iova); } else if (startswith(line, " rptr:")) { parseline(line, " rptr: %d", &ringbuffers[id].rptr); } else if (startswith(line, " wptr:")) { parseline(line, " wptr: %d", &ringbuffers[id].wptr); } else if (startswith(line, " size:")) { parseline(line, " size: %d", &ringbuffers[id].size); } else if (startswith(line, " data: !!ascii85 |")) { ringbuffers[id].buf = popline_ascii85(ringbuffers[id].size / 4); add_buffer(ringbuffers[id].iova, ringbuffers[id].size, ringbuffers[id].buf); continue; } printf("%s", line); } } static bool valid_header(uint32_t pkt) { if (options.gpu_id >= 500) { return pkt_is_type4(pkt) || pkt_is_type7(pkt); } else { /* TODO maybe we can check validish looking pkt3 opc or pkt0 * register offset.. the cmds sent by kernel are usually * fairly limited (other than initialization) which confines * the search space a bit.. */ return true; } } static void dump_cmdstream(void) { uint64_t rb_base = regval64("CP_RB_BASE"); printf("got rb_base=%"PRIx64"\n", rb_base); options.ibs[1].base = regval64("CP_IB1_BASE"); options.ibs[1].rem = regval("CP_IB1_REM_SIZE"); options.ibs[2].base = regval64("CP_IB2_BASE"); options.ibs[2].rem = regval("CP_IB2_REM_SIZE"); /* Adjust remaining size to account for cmdstream slurped into ROQ * but not yet consumed by SQE * * TODO add support for earlier GPUs once we tease out the needed * registers.. see crashit.c in msmtest for hints. * * TODO it would be nice to be able to extract out register bitfields * by name rather than hard-coding this. */ if (is_a6xx()) { options.ibs[1].rem += regval("CP_CSQ_IB1_STAT") >> 16; options.ibs[2].rem += regval("CP_CSQ_IB2_STAT") >> 16; } printf("IB1: %"PRIx64", %u\n", options.ibs[1].base, options.ibs[1].rem); printf("IB2: %"PRIx64", %u\n", options.ibs[2].base, options.ibs[2].rem); /* now that we've got the regvals we want, reset register state * so we aren't seeing values from decode_registers(); */ reset_regs(); for (int id = 0; id < ARRAY_SIZE(ringbuffers); id++) { if (ringbuffers[id].iova != rb_base) continue; if (!ringbuffers[id].size) continue; printf("found ring!\n"); /* The kernel level ringbuffer (RB) wraps around, which * cffdec doesn't really deal with.. so figure out how * many dwords are unread */ unsigned ringszdw = ringbuffers[id].size >> 2; /* in dwords */ /* helper macro to deal with modulo size math: */ #define mod_add(b, v) ((ringszdw + (int)(b) + (int)(v)) % ringszdw) /* The rptr will (most likely) have moved past the IB to * userspace cmdstream, so back up a bit, and then advance * until we find a valid start of a packet.. this is going * to be less reliable on a4xx and before (pkt0/pkt3), * compared to pkt4/pkt7 with parity bits */ const int lookback = 12; unsigned rptr = mod_add(ringbuffers[id].rptr, -lookback); for (int idx = 0; idx < lookback; idx++) { if (valid_header(ringbuffers[id].buf[rptr])) break; rptr = mod_add(rptr, 1); } unsigned cmdszdw = mod_add(ringbuffers[id].wptr, -rptr); printf("got cmdszdw=%d\n", cmdszdw); uint32_t *buf = malloc(cmdszdw * 4); for (int idx = 0; idx < cmdszdw; idx++) { int p = mod_add(rptr, idx); buf[idx] = ringbuffers[id].buf[p]; } dump_commands(buf, cmdszdw, 0); free(buf); } } /* * Decode 'bos' (buffers) section: */ static void decode_bos(void) { uint32_t size = 0; uint64_t iova = 0; foreach_line_in_section (line) { if (startswith(line, " - iova:")) { parseline(line, " - iova: %"PRIx64, &iova); } else if (startswith(line, " size:")) { parseline(line, " size: %u", &size); } else if (startswith(line, " data: !!ascii85 |")) { uint32_t *buf = popline_ascii85(size / 4); if (verbose) dump_hex_ascii(buf, size, 1); add_buffer(iova, size, buf); continue; } printf("%s", line); } } /* * Decode registers section: */ static void dump_register(struct rnn *rnn, uint32_t offset, uint32_t value) { struct rnndecaddrinfo *info = rnn_reginfo(rnn, offset); if (info && info->typeinfo) { char *decoded = rnndec_decodeval(rnn->vc, info->typeinfo, value); printf("%s: %s\n", info->name, decoded); } else if (info) { printf("%s: %08x\n", info->name, value); } else { printf("<%04x>: %08x\n", offset, value); } } static void decode_gmu_registers(void) { foreach_line_in_section (line) { uint32_t offset, value; parseline(line, " - { offset: %x, value: %x }", &offset, &value); printf("\t%08x\t", value); dump_register(rnn_gmu, offset/4, value); } } static void decode_registers(void) { foreach_line_in_section (line) { uint32_t offset, value; parseline(line, " - { offset: %x, value: %x }", &offset, &value); reg_set(offset/4, value); printf("\t%08x", value); dump_register_val(offset/4, value, 0); } } /* similar to registers section, but for banked context regs: */ static void decode_clusters(void) { foreach_line_in_section (line) { if (startswith(line, " - cluster-name:") || startswith(line, " - context:")) { printf("%s", line); continue; } uint32_t offset, value; parseline(line, " - { offset: %x, value: %x }", &offset, &value); printf("\t%08x", value); dump_register_val(offset/4, value, 0); } } /* * Decode indexed-registers.. these aren't like normal registers, but a * sort of FIFO where successive reads pop out associated debug state. */ static void dump_cp_sqe_stat(uint32_t *stat) { printf("\t PC: %04x\n", stat[0]); stat++; if (is_a6xx() && valid_header(stat[0])) { if (pkt_is_type7(stat[0])) { unsigned opc = cp_type7_opcode(stat[0]); const char *name = pktname(opc); if (name) printf("\tPKT: %s\n", name); } else { /* Not sure if this case can happen: */ } } for (int i = 0; i < 16; i++) { printf("\t$%02x: %08x\t\t$%02x: %08x\n", i + 1, stat[i], i + 16 + 1, stat[i + 16]); } } static void dump_control_regs(uint32_t *regs) { if (!rnn_control) return; /* Control regs 0x100-0x17f are a scratch space to be used by the * firmware however it wants, unlike lower regs which involve some * fixed-function units. Therefore only these registers get dumped * directly. */ for (uint32_t i = 0; i < 0x80; i++) { printf("\t%08x\t", regs[i]); dump_register(rnn_control, i + 0x100, regs[i]); } } static void dump_cp_ucode_dbg(uint32_t *dbg) { /* Notes on the data: * There seems to be a section every 4096 DWORD's. The sections aren't * all the same size, so the rest of the 4096 DWORD's are filled with * mirrors of the actual data. */ for (int section = 0; section < 6; section++, dbg += 0x1000) { switch (section) { case 0: /* Contains scattered data from a630_sqe.fw: */ printf("\tSQE instruction cache:\n"); dump_hex_ascii(dbg, 4 * 0x400, 1); break; case 1: printf("\tUnknown 1:\n"); dump_hex_ascii(dbg, 4 * 0x80, 1); break; case 2: printf("\tUnknown 2:\n"); dump_hex_ascii(dbg, 4 * 0x200, 1); break; case 3: printf("\tUnknown 3:\n"); dump_hex_ascii(dbg, 4 * 0x80, 1); break; case 4: /* Don't bother printing this normally */ if (verbose) { printf("\tSQE packet jumptable contents:\n"); dump_hex_ascii(dbg, 4 * 0x80, 1); } break; case 5: printf("\tSQE scratch control regs:\n"); dump_control_regs(dbg); break; } } } static void dump_mem_pool_reg_write(unsigned reg, uint32_t data, unsigned context, bool pipe) { if (pipe) { struct rnndecaddrinfo *info = rnn_reginfo(rnn_pipe, reg); printf("\t\twrite %s (%02x) pipe\n", info->name, reg); if (!strcmp(info->typeinfo->name, "void")) { /* registers that ignore their payload */ } else { printf("\t\t\t"); dump_register(rnn_pipe, reg, data); } } else { printf("\t\twrite %s (%05x) context %d\n", regname(reg, 1), reg, context); dump_register_val(reg, data, 2); } } static void dump_mem_pool_chunk(const uint32_t *chunk) { struct __attribute__((packed)) { bool reg0_enabled : 1; bool reg1_enabled : 1; uint32_t data0 : 32; uint32_t data1 : 32; uint32_t reg0 : 18; uint32_t reg1 : 18; bool reg0_pipe : 1; bool reg1_pipe : 1; uint32_t reg0_context : 1; uint32_t reg1_context : 1; uint32_t padding : 22; } fields; memcpy(&fields, chunk, 4 * sizeof(uint32_t)); if (fields.reg0_enabled) { dump_mem_pool_reg_write(fields.reg0, fields.data0, fields.reg0_context, fields.reg0_pipe); } if (fields.reg1_enabled) { dump_mem_pool_reg_write(fields.reg1, fields.data1, fields.reg1_context, fields.reg1_pipe); } } static void dump_cp_mem_pool(uint32_t *mempool) { /* The mem pool is a shared pool of memory used for storing in-flight * register writes. There are 6 different queues, one for each * cluster. Writing to $data (or for some special registers, $addr) * pushes data onto the appropriate queue, and each queue is pulled * from by the appropriate cluster. The queues are thus written to * in-order, but may be read out-of-order. * * The queues are conceptually divided into 128-bit "chunks", and the * read and write pointers are in units of chunks. These chunks are * organized internally into 8-chunk "blocks", and memory is allocated * dynamically in terms of blocks. Each queue is represented as a * singly-linked list of blocks, as well as 3-bit start/end chunk * pointers that point within the first/last block. The next pointers * are located in a separate array, rather than inline. */ /* TODO: The firmware CP_MEM_POOL save/restore routines do something * like: * * cread $02, [ $00 + 0 ] * and $02, $02, 0x118 * ... * brne $02, 0, #label * mov $03, 0x2000 * mov $03, 0x1000 * label: * ... * * I think that control register 0 is the GPU version, and some * versions have a smaller mem pool. It seems some models have a mem * pool that's half the size, and a bunch of offsets are shifted * accordingly. Unfortunately the kernel driver's dumping code doesn't * seem to take this into account, even the downstream android driver, * and we don't know which versions 0x8, 0x10, or 0x100 correspond * to. Or maybe we can use CP_DBG_MEM_POOL_SIZE to figure this out? */ bool small_mem_pool = false; /* The array of next pointers for each block. */ const uint32_t *next_pointers = small_mem_pool ? &mempool[0x800] : &mempool[0x1000]; /* Maximum number of blocks in the pool, also the size of the pointers * array. */ const int num_blocks = small_mem_pool ? 0x30 : 0x80; /* Number of queues */ const unsigned num_queues = 6; /* Unfortunately the per-queue state is a little more complicated than * a simple pair of begin/end pointers. Instead of a single beginning * block, there are *two*, with the property that either the two are * equal or the second is the "next" of the first. Similarly there are * two end blocks. Thus the queue either looks like this: * * A -> B -> ... -> C -> D * * Or like this, or some combination: * * A/B -> ... -> C/D * * However, there's only one beginning/end chunk offset. Now the * question is, which of A or B is the actual start? I.e. is the chunk * offset an offset inside A or B? It depends. I'll show a typical read * cycle, starting here (read pointer marked with a *) with a chunk * offset of 0: * * A B * _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ * |_|_|_|_|_|_|_|_| -> |*|_|_|_|_|_|_|_| -> |_|_|_|_|_|_|_|_| * * Once the pointer advances far enough, the hardware decides to free * A, after which the read-side state looks like: * * (free) A/B * _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ * |_|_|_|_|_|_|_|_| |_|_|_|*|_|_|_|_| -> |_|_|_|_|_|_|_|_| * * Then after advancing the pointer a bit more, the hardware fetches * the "next" pointer for A and stores it in B: * * (free) A B * _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ * |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|*| -> |_|_|_|_|_|_|_|_| * * Then the read pointer advances into B, at which point we've come * back to the first state having advanced a whole block: * * (free) A B * _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ * |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_| -> |*|_|_|_|_|_|_|_| * * * There is a similar cycle for the write pointer. Now, the question * is, how do we know which state we're in? We need to know this to * know whether the pointer (*) is in A or B if they're different. It * seems like there should be some bit somewhere describing this, but * after lots of experimentation I've come up empty-handed. For now we * assume that if the pointer is in the first half, then we're in * either the first or second state and use B, and otherwise we're in * the second or third state and use A. So far I haven't seen anything * that violates this assumption. */ struct { uint32_t unk0; uint32_t padding0[7]; /* Mirrors of unk0 */ struct { uint32_t chunk : 3; uint32_t first_block : 32 - 3; } writer[6]; uint32_t padding1[2]; /* Mirrors of writer[4], writer[5] */ uint32_t unk1; uint32_t padding2[7]; /* Mirrors of unk1 */ uint32_t writer_second_block[6]; uint32_t padding3[2]; uint32_t unk2[6]; uint32_t padding4[2]; struct { uint32_t chunk : 3; uint32_t first_block : 32 - 3; } reader[6]; uint32_t padding5[2]; /* Mirrors of reader[4], reader[5] */ uint32_t unk3; uint32_t padding6[7]; /* Mirrors of unk3 */ uint32_t reader_second_block[6]; uint32_t padding7[2]; uint32_t block_count[6]; uint32_t padding[2]; uint32_t unk4; uint32_t padding9[7]; /* Mirrors of unk4 */ } data1; const uint32_t *data1_ptr = small_mem_pool ? &mempool[0xc00] : &mempool[0x1800]; memcpy(&data1, data1_ptr, sizeof(data1)); /* Based on the kernel, the first dword is the mem pool size (in * blocks?) and mirrors CP_MEM_POOL_DBG_SIZE. */ const uint32_t *data2_ptr = small_mem_pool ? &mempool[0x1000] : &mempool[0x2000]; const int data2_size = 0x60; /* This seems to be the size of each queue in chunks. */ const uint32_t *queue_sizes = &data2_ptr[0x18]; printf("\tdata2:\n"); dump_hex_ascii(data2_ptr, 4 * data2_size, 1); /* These seem to be some kind of counter of allocated/deallocated blocks */ if (verbose) { printf("\tunk0: %x\n", data1.unk0); printf("\tunk1: %x\n", data1.unk1); printf("\tunk3: %x\n", data1.unk3); printf("\tunk4: %x\n\n", data1.unk4); } for (int queue = 0; queue < num_queues; queue++) { const char *cluster_names[6] = { "FE", "SP_VS", "PC_VS", "GRAS", "SP_PS", "PS" }; printf("\tCLUSTER_%s:\n\n", cluster_names[queue]); if (verbose) { printf("\t\twriter_first_block: 0x%x\n", data1.writer[queue].first_block); printf("\t\twriter_second_block: 0x%x\n", data1.writer_second_block[queue]); printf("\t\twriter_chunk: %d\n", data1.writer[queue].chunk); printf("\t\treader_first_block: 0x%x\n", data1.reader[queue].first_block); printf("\t\treader_second_block: 0x%x\n", data1.reader_second_block[queue]); printf("\t\treader_chunk: %d\n", data1.reader[queue].chunk); printf("\t\tblock_count: %d\n", data1.block_count[queue]); printf("\t\tunk2: 0x%x\n", data1.unk2[queue]); printf("\t\tqueue_size: %d\n\n", queue_sizes[queue]); } uint32_t cur_chunk = data1.reader[queue].chunk; uint32_t cur_block = cur_chunk > 3 ? data1.reader[queue].first_block : data1.reader_second_block[queue]; uint32_t last_chunk = data1.writer[queue].chunk; uint32_t last_block = last_chunk > 3 ? data1.writer[queue].first_block : data1.writer_second_block[queue]; if (verbose) printf("\tblock %x\n", cur_block); if (cur_block >= num_blocks) { fprintf(stderr, "block %x too large\n", cur_block); exit(1); } unsigned calculated_queue_size = 0; while (cur_block != last_block || cur_chunk != last_chunk) { calculated_queue_size++; uint32_t *chunk_ptr = &mempool[cur_block * 0x20 + cur_chunk * 4]; dump_mem_pool_chunk(chunk_ptr); printf("\t%05x: %08x %08x %08x %08x\n", 4 * (cur_block * 0x20 + cur_chunk + 4), chunk_ptr[0], chunk_ptr[1], chunk_ptr[2], chunk_ptr[3]); cur_chunk++; if (cur_chunk == 8) { cur_block = next_pointers[cur_block]; if (verbose) printf("\tblock %x\n", cur_block); if (cur_block >= num_blocks) { fprintf(stderr, "block %x too large\n", cur_block); exit(1); } cur_chunk = 0; } } if (calculated_queue_size != queue_sizes[queue]) { printf("\t\tCALCULATED SIZE %d DOES NOT MATCH!\n", calculated_queue_size); } printf("\n"); } } static void decode_indexed_registers(void) { char *name = NULL; uint32_t sizedwords = 0; foreach_line_in_section (line) { if (startswith(line, " - regs-name:")) { free(name); parseline(line, " - regs-name: %ms", &name); } else if (startswith(line, " dwords:")) { parseline(line, " dwords: %u", &sizedwords); } else if (startswith(line, " data: !!ascii85 |")) { uint32_t *buf = popline_ascii85(sizedwords); /* some of the sections are pretty large, and are (at least * so far) not useful, so skip them if not in verbose mode: */ bool dump = verbose || !strcmp(name, "CP_SQE_STAT") || !strcmp(name, "CP_DRAW_STATE") || !strcmp(name, "CP_ROQ") || 0; if (!strcmp(name, "CP_SQE_STAT")) dump_cp_sqe_stat(buf); if (!strcmp(name, "CP_UCODE_DBG_DATA")) dump_cp_ucode_dbg(buf); if (!strcmp(name, "CP_MEMPOOL")) dump_cp_mem_pool(buf); if (dump) dump_hex_ascii(buf, 4 * sizedwords, 1); free(buf); continue; } printf("%s", line); } } /* * Decode shader-blocks: */ static void decode_shader_blocks(void) { char *type = NULL; uint32_t sizedwords = 0; foreach_line_in_section (line) { if (startswith(line, " - type:")) { free(type); parseline(line, " - type: %ms", &type); } else if (startswith(line, " size:")) { parseline(line, " size: %u", &sizedwords); } else if (startswith(line, " data: !!ascii85 |")) { uint32_t *buf = popline_ascii85(sizedwords); /* some of the sections are pretty large, and are (at least * so far) not useful, so skip them if not in verbose mode: */ bool dump = verbose || !strcmp(type, "A6XX_SP_INST_DATA") || !strcmp(type, "A6XX_HLSQ_INST_RAM") || 0; if (!strcmp(type, "A6XX_SP_INST_DATA") || !strcmp(type, "A6XX_HLSQ_INST_RAM")) { /* TODO this section actually contains multiple shaders * (or parts of shaders?), so perhaps we should search * for ends of shaders and decode each? */ try_disasm_a3xx(buf, sizedwords, 1, stdout, options.gpu_id); } if (dump) dump_hex_ascii(buf, 4 * sizedwords, 1); free(buf); continue; } printf("%s", line); } free(type); } /* * Decode debugbus section: */ static void decode_debugbus(void) { char *block = NULL; uint32_t sizedwords = 0; foreach_line_in_section (line) { if (startswith(line, " - debugbus-block:")) { free(block); parseline(line, " - debugbus-block: %ms", &block); } else if (startswith(line, " count:")) { parseline(line, " count: %u", &sizedwords); } else if (startswith(line, " data: !!ascii85 |")) { uint32_t *buf = popline_ascii85(sizedwords); /* some of the sections are pretty large, and are (at least * so far) not useful, so skip them if not in verbose mode: */ bool dump = verbose || 0; if (dump) dump_hex_ascii(buf, 4 * sizedwords, 1); free(buf); continue; } printf("%s", line); } } /* * Main crashdump decode loop: */ static void decode(void) { const char *line; while ((line = popline())) { printf("%s", line); if (startswith(line, "revision:")) { parseline(line, "revision: %u", &options.gpu_id); printf("Got gpu_id=%u\n", options.gpu_id); cffdec_init(&options); if (is_a6xx()) { rnn_gmu = rnn_new(!options.color); rnn_load_file(rnn_gmu, "adreno/a6xx_gmu.xml", "A6XX"); rnn_control = rnn_new(!options.color); rnn_load_file(rnn_control, "adreno/adreno_control_regs.xml", "A6XX_CONTROL_REG"); rnn_pipe = rnn_new(!options.color); rnn_load_file(rnn_pipe, "adreno/adreno_pipe_regs.xml", "A6XX_PIPE_REG"); } else if (is_a5xx()) { rnn_control = rnn_new(!options.color); rnn_load_file(rnn_control, "adreno/adreno_control_regs.xml", "A5XX_CONTROL_REG"); } else { rnn_control = NULL; } } else if (startswith(line, "bos:")) { decode_bos(); } else if (startswith(line, "ringbuffer:")) { decode_ringbuffer(); } else if (startswith(line, "registers:")) { decode_registers(); /* after we've recorded buffer contents, and CP register values, * we can take a stab at decoding the cmdstream: */ dump_cmdstream(); } else if (startswith(line, "registers-gmu:")) { decode_gmu_registers(); } else if (startswith(line, "indexed-registers:")) { decode_indexed_registers(); } else if (startswith(line, "shader-blocks:")) { decode_shader_blocks(); } else if (startswith(line, "clusters:")) { decode_clusters(); } else if (startswith(line, "debugbus:")) { decode_debugbus(); } } } /* * Usage and argument parsing: */ static void usage(void) { fprintf(stderr, "Usage:\n\n" "\tcrashdec [-achmsv] [-f FILE]\n\n" "Options:\n" "\t-a, --allregs - show all registers (including ones not written since\n" "\t previous draw) at each draw\n" "\t-c, --color - use colors\n" "\t-f, --file=FILE - read input from specified file (rather than stdin)\n" "\t-h, --help - this usage message\n" "\t-m, --markers - try to decode CP_NOP string markers\n" "\t-s, --summary - don't show individual register writes, but just show\n" "\t register values on draws\n" "\t-v, --verbose - dump more verbose output, including contents of\n" "\t less interesting buffers\n" "\n" ); exit(2); } static const struct option opts[] = { { .name = "allregs", .has_arg = 0, NULL, 'a' }, { .name = "color", .has_arg = 0, NULL, 'c' }, { .name = "file", .has_arg = 1, NULL, 'f' }, { .name = "help", .has_arg = 0, NULL, 'h' }, { .name = "markers", .has_arg = 0, NULL, 'm' }, { .name = "summary", .has_arg = 0, NULL, 's' }, { .name = "verbose", .has_arg = 0, NULL, 'v' }, {} }; static bool interactive; static void cleanup(void) { fflush(stdout); if (interactive) { pager_close(); } } int main(int argc, char **argv) { int c; interactive = isatty(STDOUT_FILENO); options.color = interactive; /* default to read from stdin: */ in = stdin; while ((c = getopt_long(argc, argv, "acf:hmsv", opts, NULL)) != -1) { switch (c) { case 'a': options.allregs = true; break; case 'c': options.color = true; break; case 'f': in = fopen(optarg, "r"); break; case 'm': options.decode_markers = true; break; case 's': options.summary = true; break; case 'v': verbose = true; break; case 'h': default: usage(); } } disasm_a3xx_set_debug(PRINT_RAW); if (interactive) { pager_open(); } atexit(cleanup); decode(); cleanup(); }