/* * Copyright (C) 2016 Rob Clark * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark */ #include "util/list.h" #include "util/set.h" #include "util/hash_table.h" #include "util/u_string.h" #include "freedreno_batch.h" #include "freedreno_context.h" #include "freedreno_fence.h" #include "freedreno_resource.h" #include "freedreno_query_hw.h" static struct fd_ringbuffer * alloc_ring(struct fd_batch *batch, unsigned sz, enum fd_ringbuffer_flags flags) { struct fd_context *ctx = batch->ctx; /* if kernel is too old to support unlimited # of cmd buffers, we * have no option but to allocate large worst-case sizes so that * we don't need to grow the ringbuffer. Performance is likely to * suffer, but there is no good alternative. * * Otherwise if supported, allocate a growable ring with initial * size of zero. */ if ((fd_device_version(ctx->screen->dev) >= FD_VERSION_UNLIMITED_CMDS) && !(fd_mesa_debug & FD_DBG_NOGROW)){ flags |= FD_RINGBUFFER_GROWABLE; sz = 0; } return fd_submit_new_ringbuffer(batch->submit, sz, flags); } static void batch_init(struct fd_batch *batch) { struct fd_context *ctx = batch->ctx; batch->submit = fd_submit_new(ctx->pipe); if (batch->nondraw) { batch->gmem = alloc_ring(batch, 0x1000, FD_RINGBUFFER_PRIMARY); batch->draw = alloc_ring(batch, 0x100000, 0); } else { batch->gmem = alloc_ring(batch, 0x100000, FD_RINGBUFFER_PRIMARY); batch->draw = alloc_ring(batch, 0x100000, 0); /* a6xx+ re-uses draw rb for both draw and binning pass: */ if (ctx->screen->gpu_id < 600) { batch->binning = alloc_ring(batch, 0x100000, 0); } } batch->in_fence_fd = -1; batch->fence = fd_fence_create(batch); batch->cleared = 0; batch->fast_cleared = 0; batch->invalidated = 0; batch->restore = batch->resolve = 0; batch->needs_flush = false; batch->flushed = false; batch->gmem_reason = 0; batch->num_draws = 0; batch->num_vertices = 0; batch->num_bins_per_pipe = 0; batch->prim_strm_bits = 0; batch->draw_strm_bits = 0; batch->stage = FD_STAGE_NULL; fd_reset_wfi(batch); util_dynarray_init(&batch->draw_patches, NULL); util_dynarray_init(&batch->fb_read_patches, NULL); if (is_a2xx(ctx->screen)) { util_dynarray_init(&batch->shader_patches, NULL); util_dynarray_init(&batch->gmem_patches, NULL); } if (is_a3xx(ctx->screen)) util_dynarray_init(&batch->rbrc_patches, NULL); assert(batch->resources->entries == 0); util_dynarray_init(&batch->samples, NULL); list_inithead(&batch->log_chunks); } struct fd_batch * fd_batch_create(struct fd_context *ctx, bool nondraw) { struct fd_batch *batch = CALLOC_STRUCT(fd_batch); if (!batch) return NULL; DBG("%p", batch); pipe_reference_init(&batch->reference, 1); batch->ctx = ctx; batch->nondraw = nondraw; batch->resources = _mesa_set_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal); batch_init(batch); fd_screen_assert_locked(ctx->screen); if (BATCH_DEBUG) { _mesa_set_add(ctx->screen->live_batches, batch); } return batch; } static void batch_fini(struct fd_batch *batch) { DBG("%p", batch); pipe_resource_reference(&batch->query_buf, NULL); if (batch->in_fence_fd != -1) close(batch->in_fence_fd); /* in case batch wasn't flushed but fence was created: */ fd_fence_populate(batch->fence, 0, -1); fd_fence_ref(&batch->fence, NULL); fd_ringbuffer_del(batch->draw); fd_ringbuffer_del(batch->gmem); if (batch->binning) { fd_ringbuffer_del(batch->binning); batch->binning = NULL; } if (batch->prologue) { fd_ringbuffer_del(batch->prologue); batch->prologue = NULL; } if (batch->epilogue) { fd_ringbuffer_del(batch->epilogue); batch->epilogue = NULL; } if (batch->tile_setup) { fd_ringbuffer_del(batch->tile_setup); batch->tile_setup = NULL; } if (batch->tile_fini) { fd_ringbuffer_del(batch->tile_fini); batch->tile_fini = NULL; } if (batch->tessellation) { fd_bo_del(batch->tessfactor_bo); fd_bo_del(batch->tessparam_bo); fd_ringbuffer_del(batch->tess_addrs_constobj); } fd_submit_del(batch->submit); util_dynarray_fini(&batch->draw_patches); util_dynarray_fini(&batch->fb_read_patches); if (is_a2xx(batch->ctx->screen)) { util_dynarray_fini(&batch->shader_patches); util_dynarray_fini(&batch->gmem_patches); } if (is_a3xx(batch->ctx->screen)) util_dynarray_fini(&batch->rbrc_patches); while (batch->samples.size > 0) { struct fd_hw_sample *samp = util_dynarray_pop(&batch->samples, struct fd_hw_sample *); fd_hw_sample_reference(batch->ctx, &samp, NULL); } util_dynarray_fini(&batch->samples); assert(list_is_empty(&batch->log_chunks)); } static void batch_flush_reset_dependencies(struct fd_batch *batch, bool flush) { struct fd_batch_cache *cache = &batch->ctx->screen->batch_cache; struct fd_batch *dep; foreach_batch(dep, cache, batch->dependents_mask) { if (flush) fd_batch_flush(dep); fd_batch_reference(&dep, NULL); } batch->dependents_mask = 0; } static void batch_reset_resources_locked(struct fd_batch *batch) { fd_screen_assert_locked(batch->ctx->screen); set_foreach(batch->resources, entry) { struct fd_resource *rsc = (struct fd_resource *)entry->key; _mesa_set_remove(batch->resources, entry); debug_assert(rsc->batch_mask & (1 << batch->idx)); rsc->batch_mask &= ~(1 << batch->idx); if (rsc->write_batch == batch) fd_batch_reference_locked(&rsc->write_batch, NULL); } } static void batch_reset_resources(struct fd_batch *batch) { fd_screen_lock(batch->ctx->screen); batch_reset_resources_locked(batch); fd_screen_unlock(batch->ctx->screen); } static void batch_reset(struct fd_batch *batch) { DBG("%p", batch); batch_flush_reset_dependencies(batch, false); batch_reset_resources(batch); batch_fini(batch); batch_init(batch); } void fd_batch_reset(struct fd_batch *batch) { if (batch->needs_flush) batch_reset(batch); } void __fd_batch_destroy(struct fd_batch *batch) { struct fd_context *ctx = batch->ctx; DBG("%p", batch); fd_context_assert_locked(batch->ctx); if (BATCH_DEBUG) { _mesa_set_remove_key(ctx->screen->live_batches, batch); } fd_bc_invalidate_batch(batch, true); batch_reset_resources_locked(batch); debug_assert(batch->resources->entries == 0); _mesa_set_destroy(batch->resources, NULL); fd_context_unlock(ctx); batch_flush_reset_dependencies(batch, false); debug_assert(batch->dependents_mask == 0); util_copy_framebuffer_state(&batch->framebuffer, NULL); batch_fini(batch); free(batch); fd_context_lock(ctx); } void __fd_batch_describe(char* buf, const struct fd_batch *batch) { sprintf(buf, "fd_batch<%u>", batch->seqno); } static void batch_flush(struct fd_batch *batch) { DBG("%p: needs_flush=%d", batch, batch->needs_flush); if (batch->flushed) return; batch->needs_flush = false; /* close out the draw cmds by making sure any active queries are * paused: */ fd_batch_set_stage(batch, FD_STAGE_NULL); batch_flush_reset_dependencies(batch, true); batch->flushed = true; fd_fence_ref(&batch->ctx->last_fence, batch->fence); fd_gmem_render_tiles(batch); batch_reset_resources(batch); debug_assert(batch->reference.count > 0); fd_screen_lock(batch->ctx->screen); fd_bc_invalidate_batch(batch, false); fd_screen_unlock(batch->ctx->screen); } /* Get per-batch prologue */ struct fd_ringbuffer * fd_batch_get_prologue(struct fd_batch *batch) { if (!batch->prologue) batch->prologue = alloc_ring(batch, 0x1000, 0); return batch->prologue; } /* NOTE: could drop the last ref to batch * * @sync: synchronize with flush_queue, ensures batch is *actually* flushed * to kernel before this returns, as opposed to just being queued to be * flushed * @force: force a flush even if no rendering, mostly useful if you need * a fence to sync on */ void fd_batch_flush(struct fd_batch *batch) { struct fd_batch *tmp = NULL; /* NOTE: we need to hold an extra ref across the body of flush, * since the last ref to this batch could be dropped when cleaning * up used_resources */ fd_batch_reference(&tmp, batch); batch_flush(tmp); if (batch == batch->ctx->batch) { fd_batch_reference(&batch->ctx->batch, NULL); } fd_batch_reference(&tmp, NULL); } /* find a batches dependents mask, including recursive dependencies: */ static uint32_t recursive_dependents_mask(struct fd_batch *batch) { struct fd_batch_cache *cache = &batch->ctx->screen->batch_cache; struct fd_batch *dep; uint32_t dependents_mask = batch->dependents_mask; foreach_batch(dep, cache, batch->dependents_mask) dependents_mask |= recursive_dependents_mask(dep); return dependents_mask; } void fd_batch_add_dep(struct fd_batch *batch, struct fd_batch *dep) { fd_screen_assert_locked(batch->ctx->screen); if (batch->dependents_mask & (1 << dep->idx)) return; /* a loop should not be possible */ debug_assert(!((1 << batch->idx) & recursive_dependents_mask(dep))); struct fd_batch *other = NULL; fd_batch_reference_locked(&other, dep); batch->dependents_mask |= (1 << dep->idx); DBG("%p: added dependency on %p", batch, dep); } static void flush_write_batch(struct fd_resource *rsc) { struct fd_batch *b = NULL; fd_batch_reference_locked(&b, rsc->write_batch); fd_screen_unlock(b->ctx->screen); fd_batch_flush(b); fd_screen_lock(b->ctx->screen); fd_bc_invalidate_batch(b, false); fd_batch_reference_locked(&b, NULL); } static void fd_batch_add_resource(struct fd_batch *batch, struct fd_resource *rsc) { if (likely(fd_batch_references_resource(batch, rsc))) { debug_assert(_mesa_set_search(batch->resources, rsc)); return; } debug_assert(!_mesa_set_search(batch->resources, rsc)); _mesa_set_add(batch->resources, rsc); rsc->batch_mask |= (1 << batch->idx); } void fd_batch_resource_write(struct fd_batch *batch, struct fd_resource *rsc) { fd_screen_assert_locked(batch->ctx->screen); fd_batch_write_prep(batch, rsc); if (rsc->stencil) fd_batch_resource_write(batch, rsc->stencil); DBG("%p: write %p", batch, rsc); rsc->valid = true; /* note, invalidate write batch, to avoid further writes to rsc * resulting in a write-after-read hazard. */ /* if we are pending read or write by any other batch: */ if (unlikely(rsc->batch_mask & ~(1 << batch->idx))) { struct fd_batch_cache *cache = &batch->ctx->screen->batch_cache; struct fd_batch *dep; if (rsc->write_batch && rsc->write_batch != batch) flush_write_batch(rsc); foreach_batch(dep, cache, rsc->batch_mask) { struct fd_batch *b = NULL; if (dep == batch) continue; /* note that batch_add_dep could flush and unref dep, so * we need to hold a reference to keep it live for the * fd_bc_invalidate_batch() */ fd_batch_reference(&b, dep); fd_batch_add_dep(batch, b); fd_bc_invalidate_batch(b, false); fd_batch_reference_locked(&b, NULL); } } fd_batch_reference_locked(&rsc->write_batch, batch); fd_batch_add_resource(batch, rsc); } void fd_batch_resource_read_slowpath(struct fd_batch *batch, struct fd_resource *rsc) { fd_screen_assert_locked(batch->ctx->screen); if (rsc->stencil) fd_batch_resource_read(batch, rsc->stencil); DBG("%p: read %p", batch, rsc); /* If reading a resource pending a write, go ahead and flush the * writer. This avoids situations where we end up having to * flush the current batch in _resource_used() */ if (unlikely(rsc->write_batch && rsc->write_batch != batch)) flush_write_batch(rsc); fd_batch_add_resource(batch, rsc); } void fd_batch_check_size(struct fd_batch *batch) { debug_assert(!batch->flushed); if (unlikely(fd_mesa_debug & FD_DBG_FLUSH)) { fd_batch_flush(batch); return; } if (fd_device_version(batch->ctx->screen->dev) >= FD_VERSION_UNLIMITED_CMDS) return; struct fd_ringbuffer *ring = batch->draw; if ((ring->cur - ring->start) > (ring->size/4 - 0x1000)) fd_batch_flush(batch); } /* emit a WAIT_FOR_IDLE only if needed, ie. if there has not already * been one since last draw: */ void fd_wfi(struct fd_batch *batch, struct fd_ringbuffer *ring) { if (batch->needs_wfi) { if (batch->ctx->screen->gpu_id >= 500) OUT_WFI5(ring); else OUT_WFI(ring); batch->needs_wfi = false; } }