/************************************************************************** * * Copyright 2007 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* Authors: Keith Whitwell */ #include "util/u_math.h" #include "util/u_memory.h" #include "draw/draw_context.h" #include "sp_context.h" #include "sp_state.h" static void * softpipe_create_blend_state(struct pipe_context *pipe, const struct pipe_blend_state *blend) { return mem_dup(blend, sizeof(*blend)); } static void softpipe_bind_blend_state(struct pipe_context *pipe, void *blend) { struct softpipe_context *softpipe = softpipe_context(pipe); draw_flush(softpipe->draw); softpipe->blend = (struct pipe_blend_state *)blend; softpipe->dirty |= SP_NEW_BLEND; } static void softpipe_delete_blend_state(struct pipe_context *pipe, void *blend) { FREE( blend ); } static void softpipe_set_blend_color(struct pipe_context *pipe, const struct pipe_blend_color *blend_color) { struct softpipe_context *softpipe = softpipe_context(pipe); unsigned i; draw_flush(softpipe->draw); softpipe->blend_color = *blend_color; /* save clamped color too */ for (i = 0; i < 4; i++) softpipe->blend_color_clamped.color[i] = SATURATE(blend_color->color[i]); softpipe->dirty |= SP_NEW_BLEND; } static void * softpipe_create_depth_stencil_state(struct pipe_context *pipe, const struct pipe_depth_stencil_alpha_state *depth_stencil) { return mem_dup(depth_stencil, sizeof(*depth_stencil)); } static void softpipe_bind_depth_stencil_state(struct pipe_context *pipe, void *depth_stencil) { struct softpipe_context *softpipe = softpipe_context(pipe); softpipe->depth_stencil = (struct pipe_depth_stencil_alpha_state *)depth_stencil; softpipe->dirty |= SP_NEW_DEPTH_STENCIL_ALPHA; } static void softpipe_delete_depth_stencil_state(struct pipe_context *pipe, void *depth) { FREE( depth ); } static void softpipe_set_stencil_ref(struct pipe_context *pipe, const struct pipe_stencil_ref *stencil_ref) { struct softpipe_context *softpipe = softpipe_context(pipe); softpipe->stencil_ref = *stencil_ref; softpipe->dirty |= SP_NEW_DEPTH_STENCIL_ALPHA; } static void softpipe_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask) { } void softpipe_init_blend_funcs(struct pipe_context *pipe) { pipe->create_blend_state = softpipe_create_blend_state; pipe->bind_blend_state = softpipe_bind_blend_state; pipe->delete_blend_state = softpipe_delete_blend_state; pipe->set_blend_color = softpipe_set_blend_color; pipe->create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state; pipe->bind_depth_stencil_alpha_state = softpipe_bind_depth_stencil_state; pipe->delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state; pipe->set_stencil_ref = softpipe_set_stencil_ref; pipe->set_sample_mask = softpipe_set_sample_mask; }