/* * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef BRW_PROGRAM_H #define BRW_PROGRAM_H #include "compiler/brw_compiler.h" #include "nir.h" #ifdef __cplusplus extern "C" { #endif struct brw_context; struct blob; struct blob_reader; enum brw_param_domain { BRW_PARAM_DOMAIN_BUILTIN = 0, BRW_PARAM_DOMAIN_PARAMETER, BRW_PARAM_DOMAIN_UNIFORM, BRW_PARAM_DOMAIN_IMAGE, }; #define BRW_PARAM(domain, val) (BRW_PARAM_DOMAIN_##domain << 24 | (val)) #define BRW_PARAM_DOMAIN(param) ((uint32_t)(param) >> 24) #define BRW_PARAM_VALUE(param) ((uint32_t)(param) & 0x00ffffff) #define BRW_PARAM_PARAMETER(idx, comp) \ BRW_PARAM(PARAMETER, ((idx) << 2) | (comp)) #define BRW_PARAM_PARAMETER_IDX(param) (BRW_PARAM_VALUE(param) >> 2) #define BRW_PARAM_PARAMETER_COMP(param) (BRW_PARAM_VALUE(param) & 0x3) #define BRW_PARAM_UNIFORM(idx) BRW_PARAM(UNIFORM, (idx)) #define BRW_PARAM_UNIFORM_IDX(param) BRW_PARAM_VALUE(param) #define BRW_PARAM_IMAGE(idx, offset) BRW_PARAM(IMAGE, ((idx) << 8) | (offset)) #define BRW_PARAM_IMAGE_IDX(value) (BRW_PARAM_VALUE(value) >> 8) #define BRW_PARAM_IMAGE_OFFSET(value) (BRW_PARAM_VALUE(value) & 0xf) struct nir_shader *brw_create_nir(struct brw_context *brw, const struct gl_shader_program *shader_prog, struct gl_program *prog, gl_shader_stage stage, bool is_scalar); void brw_nir_lower_resources(nir_shader *nir, struct gl_shader_program *shader_prog, struct gl_program *prog, const struct gen_device_info *devinfo); void brw_shader_gather_info(nir_shader *nir, struct gl_program *prog); void brw_setup_tex_for_precompile(const struct gen_device_info *devinfo, struct brw_sampler_prog_key_data *tex, const struct gl_program *prog); void brw_populate_base_prog_key(struct gl_context *ctx, const struct brw_program *prog, struct brw_base_prog_key *key); void brw_populate_default_base_prog_key(const struct gen_device_info *devinfo, const struct brw_program *prog, struct brw_base_prog_key *key); void brw_debug_recompile(struct brw_context *brw, gl_shader_stage stage, unsigned api_id, struct brw_base_prog_key *key); uint32_t brw_assign_common_binding_table_offsets(const struct gen_device_info *devinfo, const struct gl_program *prog, struct brw_stage_prog_data *stage_prog_data, uint32_t next_binding_table_offset); void brw_populate_default_key(const struct brw_compiler *compiler, union brw_any_prog_key *prog_key, struct gl_shader_program *sh_prog, struct gl_program *prog); void brw_stage_prog_data_free(const void *prog_data); void brw_dump_arb_asm(const char *stage, struct gl_program *prog); bool brw_vs_precompile(struct gl_context *ctx, struct gl_program *prog); bool brw_tcs_precompile(struct gl_context *ctx, struct gl_shader_program *shader_prog, struct gl_program *prog); bool brw_tes_precompile(struct gl_context *ctx, struct gl_shader_program *shader_prog, struct gl_program *prog); bool brw_gs_precompile(struct gl_context *ctx, struct gl_program *prog); bool brw_fs_precompile(struct gl_context *ctx, struct gl_program *prog); bool brw_cs_precompile(struct gl_context *ctx, struct gl_program *prog); GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); void brw_upload_tcs_prog(struct brw_context *brw); void brw_tcs_populate_key(struct brw_context *brw, struct brw_tcs_prog_key *key); void brw_tcs_populate_default_key(const struct brw_compiler *compiler, struct brw_tcs_prog_key *key, struct gl_shader_program *sh_prog, struct gl_program *prog); void brw_upload_tes_prog(struct brw_context *brw); void brw_tes_populate_key(struct brw_context *brw, struct brw_tes_prog_key *key); void brw_tes_populate_default_key(const struct brw_compiler *compiler, struct brw_tes_prog_key *key, struct gl_shader_program *sh_prog, struct gl_program *prog); void brw_write_blob_program_data(struct blob *binary, gl_shader_stage stage, const void *program, struct brw_stage_prog_data *prog_data); bool brw_read_blob_program_data(struct blob_reader *binary, struct gl_program *prog, gl_shader_stage stage, const uint8_t **program, struct brw_stage_prog_data *prog_data); #ifdef __cplusplus } /* extern "C" */ #endif #endif