/* * Copyright 2003 VMware, Inc. * Copyright © 2007 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * @file intel_upload.c * * Batched upload via BOs. */ #include "main/macros.h" #include "brw_bufmgr.h" #include "brw_context.h" #include "intel_buffer_objects.h" void brw_upload_finish(struct brw_uploader *upload) { assert((upload->bo == NULL) == (upload->map == NULL)); if (!upload->bo) return; brw_bo_unmap(upload->bo); brw_bo_unreference(upload->bo); upload->bo = NULL; upload->map = NULL; upload->next_offset = 0; } /** * Interface for getting memory for uploading streamed data to the GPU * * In most cases, streamed data (for GPU state structures, for example) is * uploaded through brw_state_batch(), since that interface allows relocations * from the streamed space returned to other BOs. However, that interface has * the restriction that the amount of space allocated has to be "small". * * This interface, on the other hand, is able to handle arbitrary sized * allocation requests, though it will batch small allocations into the same * BO for efficiency and reduced memory footprint. * * \note The returned pointer is valid only until brw_upload_finish(). * * \param out_bo Pointer to a BO, which must point to a valid BO or NULL on * entry, and will have a reference to the new BO containing the state on * return. * * \param out_offset Offset within the buffer object that the data will land. */ void * brw_upload_space(struct brw_uploader *upload, uint32_t size, uint32_t alignment, struct brw_bo **out_bo, uint32_t *out_offset) { uint32_t offset; offset = ALIGN_NPOT(upload->next_offset, alignment); if (upload->bo && offset + size > upload->bo->size) { brw_upload_finish(upload); offset = 0; } assert((upload->bo == NULL) == (upload->map == NULL)); if (!upload->bo) { upload->bo = brw_bo_alloc(upload->bufmgr, "streamed data", MAX2(upload->default_size, size), BRW_MEMZONE_OTHER); upload->map = brw_bo_map(NULL, upload->bo, MAP_READ | MAP_WRITE | MAP_PERSISTENT | MAP_ASYNC); } upload->next_offset = offset + size; *out_offset = offset; if (*out_bo != upload->bo) { brw_bo_unreference(*out_bo); *out_bo = upload->bo; brw_bo_reference(upload->bo); } return upload->map + offset; } /** * Handy interface to upload some data to temporary GPU memory quickly. * * References to this memory should not be retained across batch flushes. */ void brw_upload_data(struct brw_uploader *upload, const void *data, uint32_t size, uint32_t alignment, struct brw_bo **out_bo, uint32_t *out_offset) { void *dst = brw_upload_space(upload, size, alignment, out_bo, out_offset); memcpy(dst, data, size); } void brw_upload_init(struct brw_uploader *upload, struct brw_bufmgr *bufmgr, unsigned default_size) { upload->bufmgr = bufmgr; upload->bo = NULL; upload->map = NULL; upload->next_offset = 0; upload->default_size = default_size; }