/* * Copyright (C) 2019 Collabora, Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors (Collabora): * Alyssa Rosenzweig * */ #include #include "util/u_math.h" #include "pan_encoder.h" /* Compute shaders are invoked with a gl_NumWorkGroups X/Y/Z triplet. Vertex * shaders, it turns out, are invoked with the same mechanism, with the triplet * (1, vertex_count, instance_count). * * Alongside this triplet is the gl_WorkGroupSize X/Y/Z triplet. * * Unfortunately, the packing for these triplet into the * mali_vertex_tiler_prefix is a little funky, using a dynamic bitfield. The * routines here exist to pack this */ void panfrost_pack_work_groups_compute( struct mali_invocation_packed *out, unsigned num_x, unsigned num_y, unsigned num_z, unsigned size_x, unsigned size_y, unsigned size_z, bool quirk_graphics) { uint32_t packed = 0; /* The values needing packing, in order, and the corresponding shifts. * Indicies into shift are off-by-one to make the logic easier */ unsigned shifts[7] = { 0 }; unsigned values[6] = { MALI_POSITIVE(size_x), MALI_POSITIVE(size_y), MALI_POSITIVE(size_z), MALI_POSITIVE(num_x), MALI_POSITIVE(num_y), MALI_POSITIVE(num_z), }; for (unsigned i = 0; i < 6; ++i) { /* OR it in, shifting as required */ packed |= (values[i] << shifts[i]); /* How many bits did we use? */ unsigned bit_count = util_logbase2_ceil(values[i] + 1); /* Set the next shift accordingly */ shifts[i + 1] = shifts[i] + bit_count; } pan_pack(out, INVOCATION, cfg) { cfg.invocations = packed; cfg.size_y_shift = shifts[1]; cfg.size_z_shift = shifts[2]; cfg.workgroups_x_shift = shifts[3]; cfg.workgroups_y_shift = shifts[4]; cfg.workgroups_z_shift = shifts[5]; /* Quirk: for non-instanced graphics, the blob sets * workgroups_z_shift = 32. This doesn't appear to matter to * the hardware, but it's good to be bit-identical. */ if (quirk_graphics && (num_z <= 1)) cfg.workgroups_z_shift = 32; /* Quirk: for graphics, >= 2. For compute, 2 without barriers * but equal to workgroups_x_shift with barriers */ cfg.unknown_shift = quirk_graphics ? 2 : cfg.workgroups_x_shift; } }