/* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "SampleRateConverter.h" using namespace FLOWGRAPH_OUTER_NAMESPACE::flowgraph; using namespace resampler; SampleRateConverter::SampleRateConverter(int32_t channelCount, MultiChannelResampler &resampler) : FlowGraphFilter(channelCount) , mResampler(resampler) { setDataPulledAutomatically(false); } void SampleRateConverter::reset() { FlowGraphNode::reset(); mInputCursor = kInitialCallCount; } // Return true if there is a sample available. bool SampleRateConverter::isInputAvailable() { // If we have consumed all of the input data then go out and get some more. if (mInputCursor >= mNumValidInputFrames) { mInputCallCount++; mNumValidInputFrames = input.pullData(mInputCallCount, input.getFramesPerBuffer()); mInputCursor = 0; } return (mInputCursor < mNumValidInputFrames); } const float *SampleRateConverter::getNextInputFrame() { const float *inputBuffer = input.getBuffer(); return &inputBuffer[mInputCursor++ * input.getSamplesPerFrame()]; } int32_t SampleRateConverter::onProcess(int32_t numFrames) { float *outputBuffer = output.getBuffer(); int32_t channelCount = output.getSamplesPerFrame(); int framesLeft = numFrames; while (framesLeft > 0) { // Gather input samples as needed. if(mResampler.isWriteNeeded()) { if (isInputAvailable()) { const float *frame = getNextInputFrame(); mResampler.writeNextFrame(frame); } else { break; } } else { // Output frame is interpolated from input samples. mResampler.readNextFrame(outputBuffer); outputBuffer += channelCount; framesLeft--; } } return numFrames - framesLeft; }