// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PLATFORM_API_SCOPED_WAKE_LOCK_H_ #define PLATFORM_API_SCOPED_WAKE_LOCK_H_ #include #include "platform/api/serial_delete_ptr.h" #include "platform/api/task_runner.h" namespace openscreen { // Ensures that the device does not got to sleep. This is used, for example, // while Open Screen is communicating with peers over the network for things // like media streaming. // // The wake lock is RAII: It is automatically engaged when the ScopedWakeLock is // created and released when the ScopedWakeLock is destroyed. Open Screen code // may sometimes create multiple instances. In that case, the wake lock should // be engaged upon creating the first instance, and then held until all // instances have been destroyed. class ScopedWakeLock { public: static SerialDeletePtr Create(TaskRunner* task_runner); // Instances are not copied nor moved. ScopedWakeLock(const ScopedWakeLock&) = delete; ScopedWakeLock(ScopedWakeLock&&) = delete; ScopedWakeLock& operator=(const ScopedWakeLock&) = delete; ScopedWakeLock& operator=(ScopedWakeLock&&) = delete; ScopedWakeLock(); virtual ~ScopedWakeLock(); }; } // namespace openscreen #endif // PLATFORM_API_SCOPED_WAKE_LOCK_H_