// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FPDFAPI_RENDER_CPDF_DEVICEBUFFER_H_ #define CORE_FPDFAPI_RENDER_CPDF_DEVICEBUFFER_H_ #include "core/fxcrt/fx_coordinates.h" #include "core/fxcrt/retain_ptr.h" #include "core/fxcrt/unowned_ptr.h" class CFX_DIBitmap; class CFX_RenderDevice; class CPDF_PageObject; class CPDF_RenderContext; class CPDF_DeviceBuffer { public: static CFX_Matrix CalculateMatrix(CFX_RenderDevice* pDevice, const FX_RECT& rect, int max_dpi, bool scale); CPDF_DeviceBuffer(CPDF_RenderContext* pContext, CFX_RenderDevice* pDevice, const FX_RECT& rect, const CPDF_PageObject* pObj, int max_dpi); ~CPDF_DeviceBuffer(); bool Initialize(); void OutputToDevice(); RetainPtr GetBitmap() const { return m_pBitmap; } const CFX_Matrix& GetMatrix() const { return m_Matrix; } private: UnownedPtr const m_pDevice; UnownedPtr const m_pContext; UnownedPtr const m_pObject; RetainPtr const m_pBitmap; const FX_RECT m_Rect; const CFX_Matrix m_Matrix; }; #endif // CORE_FPDFAPI_RENDER_CPDF_DEVICEBUFFER_H_