// Copyright 2019 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FPDFAPI_RENDER_CPDF_RENDERSHADING_H_ #define CORE_FPDFAPI_RENDER_CPDF_RENDERSHADING_H_ class CFX_Matrix; class CFX_RenderDevice; class CPDF_PageObject; class CPDF_RenderContext; class CPDF_RenderOptions; class CPDF_ShadingPattern; struct FX_RECT; class CPDF_RenderShading { public: static void Draw(CFX_RenderDevice* pDevice, CPDF_RenderContext* pContext, const CPDF_PageObject* pCurObj, const CPDF_ShadingPattern* pPattern, const CFX_Matrix& mtMatrix, const FX_RECT& clip_rect, int alpha, const CPDF_RenderOptions& options); CPDF_RenderShading() = delete; CPDF_RenderShading(const CPDF_RenderShading&) = delete; CPDF_RenderShading& operator=(const CPDF_RenderShading&) = delete; }; #endif // CORE_FPDFAPI_RENDER_CPDF_RENDERSHADING_H_