// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FXGE_AGG_FX_AGG_DRIVER_H_ #define CORE_FXGE_AGG_FX_AGG_DRIVER_H_ #include #include #include "build/build_config.h" #include "core/fxge/renderdevicedriver_iface.h" #include "third_party/agg23/agg_clip_liang_barsky.h" #include "third_party/agg23/agg_path_storage.h" #include "third_party/agg23/agg_rasterizer_scanline_aa.h" class CFX_ClipRgn; class CFX_GraphStateData; class CFX_Matrix; class CFX_PathData; class CAgg_PathData { public: CAgg_PathData() {} ~CAgg_PathData() {} void BuildPath(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device); agg::path_storage m_PathData; }; class CFX_AggDeviceDriver final : public RenderDeviceDriverIface { public: CFX_AggDeviceDriver(const RetainPtr& pBitmap, bool bRgbByteOrder, const RetainPtr& pBackdropBitmap, bool bGroupKnockout); ~CFX_AggDeviceDriver() override; void InitPlatform(); void DestroyPlatform(); // RenderDeviceDriverIface: DeviceType GetDeviceType() const override; int GetDeviceCaps(int caps_id) const override; void SaveState() override; void RestoreState(bool bKeepSaved) override; bool SetClip_PathFill(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, int fill_mode) override; bool SetClip_PathStroke(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState) override; bool DrawPath(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_color, uint32_t stroke_color, int fill_mode, BlendMode blend_type) override; bool SetPixel(int x, int y, uint32_t color) override; bool FillRectWithBlend(const FX_RECT& rect, uint32_t fill_color, BlendMode blend_type) override; bool GetClipBox(FX_RECT* pRect) override; bool GetDIBits(const RetainPtr& pBitmap, int left, int top) override; RetainPtr GetBackDrop() override; bool SetDIBits(const RetainPtr& pBitmap, uint32_t argb, const FX_RECT& src_rect, int left, int top, BlendMode blend_type) override; bool StretchDIBits(const RetainPtr& pSource, uint32_t argb, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, const FXDIB_ResampleOptions& options, BlendMode blend_type) override; bool StartDIBits(const RetainPtr& pSource, int bitmap_alpha, uint32_t argb, const CFX_Matrix& matrix, const FXDIB_ResampleOptions& options, std::unique_ptr* handle, BlendMode blend_type) override; bool ContinueDIBits(CFX_ImageRenderer* handle, PauseIndicatorIface* pPause) override; bool DrawDeviceText(int nChars, const TextCharPos* pCharPos, CFX_Font* pFont, const CFX_Matrix& mtObject2Device, float font_size, uint32_t color) override; int GetDriverType() const override; bool RenderRasterizer(agg::rasterizer_scanline_aa& rasterizer, uint32_t color, bool bFullCover, bool bGroupKnockout); void SetClipMask(agg::rasterizer_scanline_aa& rasterizer); virtual uint8_t* GetBuffer() const; private: RetainPtr const m_pBitmap; std::unique_ptr m_pClipRgn; std::vector> m_StateStack; #if defined(OS_MACOSX) void* m_pPlatformGraphics = nullptr; #endif int m_FillFlags = 0; const bool m_bRgbByteOrder; const bool m_bGroupKnockout; RetainPtr m_pBackdropBitmap; }; #endif // CORE_FXGE_AGG_FX_AGG_DRIVER_H_