// Copyright 2016 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #include "core/fxge/renderdevicedriver_iface.h" #include "core/fxcrt/fx_coordinates.h" #include "core/fxge/cfx_pathdata.h" #include "core/fxge/dib/cfx_dibitmap.h" RenderDeviceDriverIface::~RenderDeviceDriverIface() {} bool RenderDeviceDriverIface::StartRendering() { return true; } void RenderDeviceDriverIface::EndRendering() {} bool RenderDeviceDriverIface::SetClip_PathStroke( const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState) { return false; } void RenderDeviceDriverIface::SetBaseClip(const FX_RECT& rect) {} bool RenderDeviceDriverIface::SetPixel(int x, int y, uint32_t color) { return false; } bool RenderDeviceDriverIface::FillRectWithBlend(const FX_RECT& rect, uint32_t fill_color, BlendMode blend_type) { return false; } bool RenderDeviceDriverIface::DrawCosmeticLine(const CFX_PointF& ptMoveTo, const CFX_PointF& ptLineTo, uint32_t color, BlendMode blend_type) { return false; } bool RenderDeviceDriverIface::GetDIBits(const RetainPtr& pBitmap, int left, int top) { return false; } RetainPtr RenderDeviceDriverIface::GetBackDrop() { return RetainPtr(); } bool RenderDeviceDriverIface::ContinueDIBits(CFX_ImageRenderer* handle, PauseIndicatorIface* pPause) { return false; } bool RenderDeviceDriverIface::DrawDeviceText(int nChars, const TextCharPos* pCharPos, CFX_Font* pFont, const CFX_Matrix& mtObject2Device, float font_size, uint32_t color) { return false; } int RenderDeviceDriverIface::GetDriverType() const { return 0; } void RenderDeviceDriverIface::ClearDriver() {} bool RenderDeviceDriverIface::DrawShading(const CPDF_ShadingPattern* pPattern, const CFX_Matrix* pMatrix, const FX_RECT& clip_rect, int alpha, bool bAlphaMode) { return false; } bool RenderDeviceDriverIface::SetBitsWithMask( const RetainPtr& pBitmap, const RetainPtr& pMask, int left, int top, int bitmap_alpha, BlendMode blend_type) { return false; } #if defined _SKIA_SUPPORT_ || _SKIA_SUPPORT_PATHS_ void RenderDeviceDriverIface::Flush() {} #endif