// Copyright 2014 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CORE_FXGE_SKIA_FX_SKIA_DEVICE_H_ #define CORE_FXGE_SKIA_FX_SKIA_DEVICE_H_ #if defined _SKIA_SUPPORT_ || defined _SKIA_SUPPORT_PATHS_ #include #include #include "core/fxge/cfx_pathdata.h" #include "core/fxge/renderdevicedriver_iface.h" class CFX_ClipRgn; class SkCanvas; class SkMatrix; class SkPaint; class SkPath; class SkPictureRecorder; class SkiaState; class TextCharPos; struct SkIRect; class CFX_SkiaDeviceDriver final : public RenderDeviceDriverIface { public: CFX_SkiaDeviceDriver(const RetainPtr& pBitmap, bool bRgbByteOrder, const RetainPtr& pBackdropBitmap, bool bGroupKnockout); #ifdef _SKIA_SUPPORT_ explicit CFX_SkiaDeviceDriver(SkPictureRecorder* recorder); CFX_SkiaDeviceDriver(int size_x, int size_y); #endif ~CFX_SkiaDeviceDriver() override; /** Options */ DeviceType GetDeviceType() const override; int GetDeviceCaps(int caps_id) const override; /** Save and restore all graphic states */ void SaveState() override; void RestoreState(bool bKeepSaved) override; /** Set clipping path using filled region */ bool SetClip_PathFill( const CFX_PathData* pPathData, // path info const CFX_Matrix* pObject2Device, // optional transformation int fill_mode) override; // fill mode, WINDING or ALTERNATE /** Set clipping path using stroked region */ bool SetClip_PathStroke( const CFX_PathData* pPathData, // path info const CFX_Matrix* pObject2Device, // required transformation const CFX_GraphStateData* pGraphState) // graphic state, for pen attributes override; /** Draw a path */ bool DrawPath(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device, const CFX_GraphStateData* pGraphState, uint32_t fill_color, uint32_t stroke_color, int fill_mode, BlendMode blend_type) override; bool FillRectWithBlend(const FX_RECT& rect, uint32_t fill_color, BlendMode blend_type) override; /** Draw a single pixel (device dependant) line */ bool DrawCosmeticLine(const CFX_PointF& ptMoveTo, const CFX_PointF& ptLineTo, uint32_t color, BlendMode blend_type) override; bool GetClipBox(FX_RECT* pRect) override; /** Load device buffer into a DIB */ bool GetDIBits(const RetainPtr& pBitmap, int left, int top) override; RetainPtr GetBackDrop() override; bool SetDIBits(const RetainPtr& pBitmap, uint32_t color, const FX_RECT& src_rect, int dest_left, int dest_top, BlendMode blend_type) override; #ifdef _SKIA_SUPPORT_ bool SetBitsWithMask(const RetainPtr& pBitmap, const RetainPtr& pMask, int dest_left, int dest_top, int bitmap_alpha, BlendMode blend_type) override; #endif #ifdef _SKIA_SUPPORT_PATHS_ void SetClipMask(const FX_RECT& clipBox, const SkPath& skClipPath); #endif bool StretchDIBits(const RetainPtr& pBitmap, uint32_t color, int dest_left, int dest_top, int dest_width, int dest_height, const FX_RECT* pClipRect, const FXDIB_ResampleOptions& options, BlendMode blend_type) override; bool StartDIBits(const RetainPtr& pBitmap, int bitmap_alpha, uint32_t color, const CFX_Matrix& matrix, const FXDIB_ResampleOptions& options, std::unique_ptr* handle, BlendMode blend_type) override; bool ContinueDIBits(CFX_ImageRenderer* handle, PauseIndicatorIface* pPause) override; bool DrawBitsWithMask(const RetainPtr& pBitmap, const RetainPtr& pMask, int bitmap_alpha, const CFX_Matrix& matrix, BlendMode blend_type); bool DrawDeviceText(int nChars, const TextCharPos* pCharPos, CFX_Font* pFont, const CFX_Matrix& mtObject2Device, float font_size, uint32_t color) override; int GetDriverType() const override; bool DrawShading(const CPDF_ShadingPattern* pPattern, const CFX_Matrix* pMatrix, const FX_RECT& clip_rect, int alpha, bool bAlphaMode) override; virtual uint8_t* GetBuffer() const; void PaintStroke(SkPaint* spaint, const CFX_GraphStateData* pGraphState, const SkMatrix& matrix); void Clear(uint32_t color); void Flush() override; SkPictureRecorder* GetRecorder() const { return m_pRecorder; } void PreMultiply(); static void PreMultiply(const RetainPtr& pDIBitmap); SkCanvas* SkiaCanvas() { return m_pCanvas; } void DebugVerifyBitmapIsPreMultiplied() const; void Dump() const; bool GetGroupKnockout() const { return m_bGroupKnockout; } #ifdef _SKIA_SUPPORT_PATHS_ const CFX_ClipRgn* clip_region() const { return m_pClipRgn.get(); } const std::vector>& stack() const { return m_StateStack; } #endif private: RetainPtr m_pBitmap; RetainPtr m_pBackdropBitmap; SkCanvas* m_pCanvas; SkPictureRecorder* const m_pRecorder; std::unique_ptr m_pCache; #ifdef _SKIA_SUPPORT_PATHS_ std::unique_ptr m_pClipRgn; std::vector> m_StateStack; int m_FillFlags; bool m_bRgbByteOrder; #endif bool m_bGroupKnockout; }; #endif // defined _SKIA_SUPPORT_ || defined _SKIA_SUPPORT_PATHS_ #endif // CORE_FXGE_SKIA_FX_SKIA_DEVICE_H_