//===-- local_cache.h -------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef SCUDO_LOCAL_CACHE_H_ #define SCUDO_LOCAL_CACHE_H_ #include "internal_defs.h" #include "report.h" #include "stats.h" namespace scudo { template struct SizeClassAllocatorLocalCache { typedef typename SizeClassAllocator::SizeClassMap SizeClassMap; typedef typename SizeClassAllocator::CompactPtrT CompactPtrT; struct TransferBatch { static const u32 MaxNumCached = SizeClassMap::MaxNumCachedHint; void setFromArray(CompactPtrT *Array, u32 N) { DCHECK_LE(N, MaxNumCached); Count = N; memcpy(Batch, Array, sizeof(Batch[0]) * Count); } void clear() { Count = 0; } void add(CompactPtrT P) { DCHECK_LT(Count, MaxNumCached); Batch[Count++] = P; } void copyToArray(CompactPtrT *Array) const { memcpy(Array, Batch, sizeof(Batch[0]) * Count); } u32 getCount() const { return Count; } CompactPtrT get(u32 I) const { DCHECK_LE(I, Count); return Batch[I]; } static u32 getMaxCached(uptr Size) { return Min(MaxNumCached, SizeClassMap::getMaxCachedHint(Size)); } TransferBatch *Next; private: u32 Count; CompactPtrT Batch[MaxNumCached]; }; void initLinkerInitialized(GlobalStats *S, SizeClassAllocator *A) { Stats.initLinkerInitialized(); if (LIKELY(S)) S->link(&Stats); Allocator = A; } void init(GlobalStats *S, SizeClassAllocator *A) { memset(this, 0, sizeof(*this)); initLinkerInitialized(S, A); } void destroy(GlobalStats *S) { drain(); if (LIKELY(S)) S->unlink(&Stats); } void *allocate(uptr ClassId) { DCHECK_LT(ClassId, NumClasses); PerClass *C = &PerClassArray[ClassId]; if (C->Count == 0) { if (UNLIKELY(!refill(C, ClassId))) return nullptr; DCHECK_GT(C->Count, 0); } // We read ClassSize first before accessing Chunks because it's adjacent to // Count, while Chunks might be further off (depending on Count). That keeps // the memory accesses in close quarters. const uptr ClassSize = C->ClassSize; CompactPtrT CompactP = C->Chunks[--C->Count]; Stats.add(StatAllocated, ClassSize); Stats.sub(StatFree, ClassSize); return Allocator->decompactPtr(ClassId, CompactP); } void deallocate(uptr ClassId, void *P) { CHECK_LT(ClassId, NumClasses); PerClass *C = &PerClassArray[ClassId]; // We still have to initialize the cache in the event that the first heap // operation in a thread is a deallocation. initCacheMaybe(C); if (C->Count == C->MaxCount) drain(C, ClassId); // See comment in allocate() about memory accesses. const uptr ClassSize = C->ClassSize; C->Chunks[C->Count++] = Allocator->compactPtr(ClassId, reinterpret_cast(P)); Stats.sub(StatAllocated, ClassSize); Stats.add(StatFree, ClassSize); } bool isEmpty() const { for (uptr I = 0; I < NumClasses; ++I) if (PerClassArray[I].Count) return false; return true; } void drain() { // Drain BatchClassId last as createBatch can refill it. for (uptr I = 0; I < NumClasses; ++I) { if (I == BatchClassId) continue; while (PerClassArray[I].Count > 0) drain(&PerClassArray[I], I); } while (PerClassArray[BatchClassId].Count > 0) drain(&PerClassArray[BatchClassId], BatchClassId); DCHECK(isEmpty()); } TransferBatch *createBatch(uptr ClassId, void *B) { if (ClassId != BatchClassId) B = allocate(BatchClassId); return reinterpret_cast(B); } LocalStats &getStats() { return Stats; } private: static const uptr NumClasses = SizeClassMap::NumClasses; static const uptr BatchClassId = SizeClassMap::BatchClassId; struct PerClass { u32 Count; u32 MaxCount; // Note: ClassSize is zero for the transfer batch. uptr ClassSize; CompactPtrT Chunks[2 * TransferBatch::MaxNumCached]; }; PerClass PerClassArray[NumClasses] = {}; LocalStats Stats; SizeClassAllocator *Allocator = nullptr; ALWAYS_INLINE void initCacheMaybe(PerClass *C) { if (LIKELY(C->MaxCount)) return; initCache(); DCHECK_NE(C->MaxCount, 0U); } NOINLINE void initCache() { for (uptr I = 0; I < NumClasses; I++) { PerClass *P = &PerClassArray[I]; const uptr Size = SizeClassAllocator::getSizeByClassId(I); P->MaxCount = 2 * TransferBatch::getMaxCached(Size); if (I != BatchClassId) { P->ClassSize = Size; } else { // ClassSize in this struct is only used for malloc/free stats, which // should only track user allocations, not internal movements. P->ClassSize = 0; } } } void destroyBatch(uptr ClassId, void *B) { if (ClassId != BatchClassId) deallocate(BatchClassId, B); } NOINLINE bool refill(PerClass *C, uptr ClassId) { initCacheMaybe(C); TransferBatch *B = Allocator->popBatch(this, ClassId); if (UNLIKELY(!B)) return false; DCHECK_GT(B->getCount(), 0); C->Count = B->getCount(); B->copyToArray(C->Chunks); B->clear(); destroyBatch(ClassId, B); return true; } NOINLINE void drain(PerClass *C, uptr ClassId) { const u32 Count = Min(C->MaxCount / 2, C->Count); TransferBatch *B = createBatch(ClassId, Allocator->decompactPtr(ClassId, C->Chunks[0])); if (UNLIKELY(!B)) reportOutOfMemory(SizeClassAllocator::getSizeByClassId(BatchClassId)); B->setFromArray(&C->Chunks[0], Count); C->Count -= Count; for (uptr I = 0; I < C->Count; I++) C->Chunks[I] = C->Chunks[I + Count]; Allocator->pushBatch(ClassId, B); } }; } // namespace scudo #endif // SCUDO_LOCAL_CACHE_H_