/* * Copyright 2020 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/effects/SkImageFilters.h" #include "modules/svg/include/SkSVGFeFlood.h" #include "modules/svg/include/SkSVGFilterContext.h" #include "modules/svg/include/SkSVGRenderContext.h" #include "modules/svg/include/SkSVGValue.h" SkColor SkSVGFeFlood::resolveFloodColor(const SkSVGRenderContext& ctx) const { const auto floodColor = this->getFloodColor(); const auto floodOpacity = this->getFloodOpacity(); // Uninherited presentation attributes should have a concrete value by now. if (!floodColor.isValue() || !floodOpacity.isValue()) { SkDebugf("unhandled: flood-color or flood-opacity has no value\n"); return SK_ColorBLACK; } const SkColor color = ctx.resolveSvgColor(*floodColor); return SkColorSetA(color, SkScalarRoundToInt(*floodOpacity * 255)); } sk_sp SkSVGFeFlood::onMakeImageFilter(const SkSVGRenderContext& ctx, const SkSVGFilterContext& fctx) const { return SkImageFilters::Shader(SkShaders::Color(resolveFloodColor(ctx)), this->resolveFilterSubregion(ctx, fctx)); }