/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "src/gpu/GrClipStackClip.h" #include "include/gpu/GrDirectContext.h" #include "include/private/SkTo.h" #include "src/core/SkClipOpPriv.h" #include "src/core/SkTaskGroup.h" #include "src/core/SkTraceEvent.h" #include "src/gpu/GrAppliedClip.h" #include "src/gpu/GrAttachment.h" #include "src/gpu/GrDeferredProxyUploader.h" #include "src/gpu/GrDirectContextPriv.h" #include "src/gpu/GrDrawingManager.h" #include "src/gpu/GrGpuResourcePriv.h" #include "src/gpu/GrProxyProvider.h" #include "src/gpu/GrRecordingContextPriv.h" #include "src/gpu/GrSWMaskHelper.h" #include "src/gpu/GrStyle.h" #include "src/gpu/GrTextureProxy.h" #include "src/gpu/effects/GrBlendFragmentProcessor.h" #include "src/gpu/effects/GrRRectEffect.h" #include "src/gpu/effects/generated/GrDeviceSpaceEffect.h" #include "src/gpu/geometry/GrStyledShape.h" typedef SkClipStack::Element Element; typedef GrReducedClip::InitialState InitialState; typedef GrReducedClip::ElementList ElementList; const char GrClipStackClip::kMaskTestTag[] = "clip_mask"; GrClip::PreClipResult GrClipStackClip::preApply(const SkRect& drawBounds, GrAA aa) const { SkIRect deviceRect = SkIRect::MakeSize(fDeviceSize); SkRect rect = SkRect::Make(deviceRect); if (!rect.intersect(drawBounds) || (fStack && fStack->isEmpty(deviceRect))) { return Effect::kClippedOut; } else if (!fStack || fStack->isWideOpen()) { return Effect::kUnclipped; } PreClipResult result(Effect::kClipped); bool isAA; // SkClipStack does not have a way to distinguish "not a rrect" vs. "rrect that doesn't // intersect the draw", so pass in the device bounds and then check the returned shape for // intersection afterwards. if (fStack->isRRect(SkRect::Make(deviceRect), &result.fRRect, &isAA)) { if (!result.fRRect.getBounds().intersects(rect)) { return Effect::kClippedOut; } result.fIsRRect = true; result.fAA = GrAA(isAA); } return result; } SkIRect GrClipStackClip::getConservativeBounds() const { if (fStack) { SkRect devBounds; fStack->getConservativeBounds(0, 0, fDeviceSize.fWidth, fDeviceSize.fHeight, &devBounds); return devBounds.roundOut(); } else { return SkIRect::MakeSize(fDeviceSize); } } //////////////////////////////////////////////////////////////////////////////// // set up the draw state to enable the aa clipping mask. static std::unique_ptr create_fp_for_mask(GrSurfaceProxyView mask, const SkIRect& devBound, const GrCaps& caps) { GrSamplerState samplerState(GrSamplerState::WrapMode::kClampToBorder, GrSamplerState::Filter::kNearest); auto m = SkMatrix::Translate(-devBound.fLeft, -devBound.fTop); auto subset = SkRect::Make(devBound.size()); // We scissor to devBounds. The mask's texel centers are aligned to device space // pixel centers. Hence this domain of texture coordinates. auto domain = subset.makeInset(0.5, 0.5); auto fp = GrTextureEffect::MakeSubset(std::move(mask), kPremul_SkAlphaType, m, samplerState, subset, domain, caps); fp = GrBlendFragmentProcessor::Make(std::move(fp), nullptr, SkBlendMode::kDstIn); return GrDeviceSpaceEffect::Make(std::move(fp)); } // Does the path in 'element' require SW rendering? bool GrClipStackClip::PathNeedsSWRenderer(GrRecordingContext* context, const SkIRect& scissorRect, bool hasUserStencilSettings, const GrSurfaceDrawContext* surfaceDrawContext, const SkMatrix& viewMatrix, const Element* element, bool needsStencil) { if (Element::DeviceSpaceType::kRect == element->getDeviceSpaceType()) { // rects can always be drawn directly w/o using the software path // TODO: skip rrects once we're drawing them directly. return false; } else { // We shouldn't get here with an empty clip element. SkASSERT(Element::DeviceSpaceType::kEmpty != element->getDeviceSpaceType()); // the gpu alpha mask will draw the inverse paths as non-inverse to a temp buffer SkPath path; element->asDeviceSpacePath(&path); if (path.isInverseFillType()) { path.toggleInverseFillType(); } // We only use this method when rendering coverage clip masks. SkASSERT(surfaceDrawContext->numSamples() <= 1); auto aaType = (element->isAA()) ? GrAAType::kCoverage : GrAAType::kNone; GrPathRendererChain::DrawType type = needsStencil ? GrPathRendererChain::DrawType::kStencilAndColor : GrPathRendererChain::DrawType::kColor; GrStyledShape shape(path, GrStyle::SimpleFill()); GrPathRenderer::CanDrawPathArgs canDrawArgs; canDrawArgs.fCaps = context->priv().caps(); canDrawArgs.fProxy = surfaceDrawContext->asRenderTargetProxy(); canDrawArgs.fClipConservativeBounds = &scissorRect; canDrawArgs.fViewMatrix = &viewMatrix; canDrawArgs.fShape = &shape; canDrawArgs.fPaint = nullptr; canDrawArgs.fSurfaceProps = &surfaceDrawContext->surfaceProps(); canDrawArgs.fAAType = aaType; canDrawArgs.fHasUserStencilSettings = hasUserStencilSettings; // the 'false' parameter disallows use of the SW path renderer GrPathRenderer* pr = context->priv().drawingManager()->getPathRenderer(canDrawArgs, false, type); return SkToBool(!pr); } } /* * This method traverses the clip stack to see if the GrSoftwarePathRenderer * will be used on any element. If so, it returns true to indicate that the * entire clip should be rendered in SW and then uploaded en masse to the gpu. */ bool GrClipStackClip::UseSWOnlyPath(GrRecordingContext* context, bool hasUserStencilSettings, const GrSurfaceDrawContext* surfaceDrawContext, const GrReducedClip& reducedClip) { // TODO: right now it appears that GPU clip masks are strictly slower than software. We may // want to revisit this assumption once we can test with render target sorting. return true; // TODO: generalize this function so that when // a clip gets complex enough it can just be done in SW regardless // of whether it would invoke the GrSoftwarePathRenderer. // If stencil isn't supported, always use SW. if (!surfaceDrawContext->asRenderTargetProxy()->canUseStencil(*context->priv().caps())) { return true; } // Set the matrix so that rendered clip elements are transformed to mask space from clip // space. SkMatrix translate; translate.setTranslate(SkIntToScalar(-reducedClip.left()), SkIntToScalar(-reducedClip.top())); for (ElementList::Iter iter(reducedClip.maskElements()); iter.get(); iter.next()) { const Element* element = iter.get(); SkClipOp op = element->getOp(); bool invert = element->isInverseFilled(); bool needsStencil = invert || kIntersect_SkClipOp == op || kReverseDifference_SkClipOp == op; if (PathNeedsSWRenderer(context, reducedClip.scissor(), hasUserStencilSettings, surfaceDrawContext, translate, element, needsStencil)) { return true; } } return false; } //////////////////////////////////////////////////////////////////////////////// // sort out what kind of clip mask needs to be created: alpha, stencil, // scissor, or entirely software GrClip::Effect GrClipStackClip::apply(GrRecordingContext* context, GrSurfaceDrawContext* surfaceDrawContext, GrAAType aa, bool hasUserStencilSettings, GrAppliedClip* out, SkRect* bounds) const { SkASSERT(surfaceDrawContext->width() == fDeviceSize.fWidth && surfaceDrawContext->height() == fDeviceSize.fHeight); SkRect devBounds = SkRect::MakeIWH(fDeviceSize.fWidth, fDeviceSize.fHeight); if (!devBounds.intersect(*bounds)) { return Effect::kClippedOut; } if (!fStack || fStack->isWideOpen()) { return Effect::kUnclipped; } // An default count of 4 was chosen because of the common pattern in Blink of: // isect RR // diff RR // isect convex_poly // isect convex_poly // when drawing rounded div borders. constexpr int kMaxAnalyticElements = 4; int maxWindowRectangles = surfaceDrawContext->maxWindowRectangles(); int maxAnalyticElements = kMaxAnalyticElements; if (surfaceDrawContext->numSamples() > 1 || aa == GrAAType::kMSAA || hasUserStencilSettings) { // Disable analytic clips when we have MSAA. In MSAA we never conflate coverage and opacity. maxAnalyticElements = 0; // We disable MSAA when stencil isn't supported. SkASSERT(surfaceDrawContext->asRenderTargetProxy()->canUseStencil(*context->priv().caps())); } auto* ccpr = context->priv().drawingManager()->getCoverageCountingPathRenderer(); GrReducedClip reducedClip(*fStack, devBounds, context->priv().caps(), maxWindowRectangles, maxAnalyticElements, ccpr ? maxAnalyticElements : 0); if (InitialState::kAllOut == reducedClip.initialState() && reducedClip.maskElements().isEmpty()) { return Effect::kClippedOut; } Effect effect = Effect::kUnclipped; if (reducedClip.hasScissor() && !GrClip::IsInsideClip(reducedClip.scissor(), devBounds)) { out->hardClip().addScissor(reducedClip.scissor(), bounds); effect = Effect::kClipped; } if (!reducedClip.windowRectangles().empty()) { out->hardClip().addWindowRectangles(reducedClip.windowRectangles(), GrWindowRectsState::Mode::kExclusive); effect = Effect::kClipped; } if (!reducedClip.maskElements().isEmpty()) { if (!this->applyClipMask(context, surfaceDrawContext, reducedClip, hasUserStencilSettings, out)) { return Effect::kClippedOut; } effect = Effect::kClipped; } // The opsTask ID must not be looked up until AFTER producing the clip mask (if any). That step // can cause a flush or otherwise change which opstask our draw is going into. uint32_t opsTaskID = surfaceDrawContext->getOpsTask()->uniqueID(); auto [success, clipFPs] = reducedClip.finishAndDetachAnalyticElements(context, *fMatrixProvider, ccpr, opsTaskID); if (success) { out->addCoverageFP(std::move(clipFPs)); effect = Effect::kClipped; } else { effect = Effect::kClippedOut; } return effect; } bool GrClipStackClip::applyClipMask(GrRecordingContext* context, GrSurfaceDrawContext* surfaceDrawContext, const GrReducedClip& reducedClip, bool hasUserStencilSettings, GrAppliedClip* out) const { #ifdef SK_DEBUG SkASSERT(reducedClip.hasScissor()); SkIRect rtIBounds = SkIRect::MakeWH(surfaceDrawContext->width(), surfaceDrawContext->height()); const SkIRect& scissor = reducedClip.scissor(); SkASSERT(rtIBounds.contains(scissor)); // Mask shouldn't be larger than the RT. #endif if ((surfaceDrawContext->numSamples() <= 1 && reducedClip.maskRequiresAA()) || !surfaceDrawContext->asRenderTargetProxy()->canUseStencil(*context->priv().caps())) { GrSurfaceProxyView result; if (UseSWOnlyPath(context, hasUserStencilSettings, surfaceDrawContext, reducedClip)) { // The clip geometry is complex enough that it will be more efficient to create it // entirely in software result = this->createSoftwareClipMask(context, reducedClip, surfaceDrawContext); } else { result = this->createAlphaClipMask(context, reducedClip); } if (result) { // The mask's top left coord should be pinned to the rounded-out top left corner of // the clip's device space bounds. out->addCoverageFP(create_fp_for_mask(std::move(result), reducedClip.scissor(), *context->priv().caps())); return true; } // If alpha or software clip mask creation fails, fall through to the stencil code paths, // unless stencils are disallowed. if (!surfaceDrawContext->asRenderTargetProxy()->canUseStencil(*context->priv().caps())) { SkDebugf("WARNING: Clip mask requires stencil, but stencil unavailable. " "Clip will be ignored.\n"); return false; } } reducedClip.drawStencilClipMask(context, surfaceDrawContext); out->hardClip().addStencilClip(reducedClip.maskGenID()); return true; } //////////////////////////////////////////////////////////////////////////////// // Create a 8-bit clip mask in alpha static void create_clip_mask_key(uint32_t clipGenID, const SkIRect& bounds, int numAnalyticElements, GrUniqueKey* key) { static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); GrUniqueKey::Builder builder(key, kDomain, 4, GrClipStackClip::kMaskTestTag); builder[0] = clipGenID; // SkToS16 because image filters outset layers to a size indicated by the filter, which can // sometimes result in negative coordinates from device space. builder[1] = SkToS16(bounds.fLeft) | (SkToS16(bounds.fRight) << 16); builder[2] = SkToS16(bounds.fTop) | (SkToS16(bounds.fBottom) << 16); builder[3] = numAnalyticElements; } static void add_invalidate_on_pop_message(GrRecordingContext* context, const SkClipStack& stack, uint32_t clipGenID, const GrUniqueKey& clipMaskKey) { GrProxyProvider* proxyProvider = context->priv().proxyProvider(); SkClipStack::Iter iter(stack, SkClipStack::Iter::kTop_IterStart); while (const Element* element = iter.prev()) { if (element->getGenID() == clipGenID) { element->addResourceInvalidationMessage(proxyProvider, clipMaskKey); return; } } SkDEBUGFAIL("Gen ID was not found in stack."); } static constexpr auto kMaskOrigin = kTopLeft_GrSurfaceOrigin; static GrSurfaceProxyView find_mask(GrProxyProvider* provider, const GrUniqueKey& key) { return provider->findCachedProxyWithColorTypeFallback(key, kMaskOrigin, GrColorType::kAlpha_8, 1); } GrSurfaceProxyView GrClipStackClip::createAlphaClipMask(GrRecordingContext* context, const GrReducedClip& reducedClip) const { GrProxyProvider* proxyProvider = context->priv().proxyProvider(); GrUniqueKey key; create_clip_mask_key(reducedClip.maskGenID(), reducedClip.scissor(), reducedClip.numAnalyticElements(), &key); if (auto cachedView = find_mask(context->priv().proxyProvider(), key)) { return cachedView; } auto rtc = GrSurfaceDrawContext::MakeWithFallback( context, GrColorType::kAlpha_8, nullptr, SkBackingFit::kApprox, {reducedClip.width(), reducedClip.height()}, SkSurfaceProps(), 1, GrMipmapped::kNo, GrProtected::kNo, kMaskOrigin); if (!rtc) { return {}; } if (!reducedClip.drawAlphaClipMask(rtc.get())) { return {}; } GrSurfaceProxyView result = rtc->readSurfaceView(); if (!result || !result.asTextureProxy()) { return {}; } SkASSERT(result.origin() == kMaskOrigin); proxyProvider->assignUniqueKeyToProxy(key, result.asTextureProxy()); add_invalidate_on_pop_message(context, *fStack, reducedClip.maskGenID(), key); return result; } namespace { /** * Payload class for use with GrTDeferredProxyUploader. The clip mask code renders multiple * elements, each storing their own AA setting (and already transformed into device space). This * stores all of the information needed by the worker thread to draw all clip elements (see below, * in createSoftwareClipMask). */ class ClipMaskData { public: ClipMaskData(const GrReducedClip& reducedClip) : fScissor(reducedClip.scissor()) , fInitialState(reducedClip.initialState()) { for (ElementList::Iter iter(reducedClip.maskElements()); iter.get(); iter.next()) { fElements.addToTail(*iter.get()); } } const SkIRect& scissor() const { return fScissor; } InitialState initialState() const { return fInitialState; } const ElementList& elements() const { return fElements; } private: SkIRect fScissor; InitialState fInitialState; ElementList fElements; }; } // namespace static void draw_clip_elements_to_mask_helper(GrSWMaskHelper& helper, const ElementList& elements, const SkIRect& scissor, InitialState initialState) { // Set the matrix so that rendered clip elements are transformed to mask space from clip space. SkMatrix translate; translate.setTranslate(SkIntToScalar(-scissor.left()), SkIntToScalar(-scissor.top())); helper.clear(InitialState::kAllIn == initialState ? 0xFF : 0x00); for (ElementList::Iter iter(elements); iter.get(); iter.next()) { const Element* element = iter.get(); SkClipOp op = element->getOp(); GrAA aa = GrAA(element->isAA()); if (kIntersect_SkClipOp == op || kReverseDifference_SkClipOp == op) { // Intersect and reverse difference require modifying pixels outside of the geometry // that is being "drawn". In both cases we erase all the pixels outside of the geometry // but leave the pixels inside the geometry alone. For reverse difference we invert all // the pixels before clearing the ones outside the geometry. if (kReverseDifference_SkClipOp == op) { SkRect temp = SkRect::Make(scissor); // invert the entire scene helper.drawRect(temp, translate, SkRegion::kXOR_Op, GrAA::kNo, 0xFF); } SkPath clipPath; element->asDeviceSpacePath(&clipPath); clipPath.toggleInverseFillType(); helper.drawShape(GrShape(clipPath), translate, SkRegion::kReplace_Op, aa, 0x00); continue; } // The other ops (union, xor, diff) only affect pixels inside // the geometry so they can just be drawn normally if (Element::DeviceSpaceType::kRect == element->getDeviceSpaceType()) { helper.drawRect(element->getDeviceSpaceRect(), translate, (SkRegion::Op)op, aa, 0xFF); } else if (Element::DeviceSpaceType::kRRect == element->getDeviceSpaceType()) { helper.drawRRect(element->getDeviceSpaceRRect(), translate, (SkRegion::Op)op, aa, 0xFF); } else { SkPath path; element->asDeviceSpacePath(&path); helper.drawShape(GrShape(path), translate, (SkRegion::Op)op, aa, 0xFF); } } } GrSurfaceProxyView GrClipStackClip::createSoftwareClipMask( GrRecordingContext* context, const GrReducedClip& reducedClip, GrSurfaceDrawContext* surfaceDrawContext) const { GrUniqueKey key; create_clip_mask_key(reducedClip.maskGenID(), reducedClip.scissor(), reducedClip.numAnalyticElements(), &key); GrProxyProvider* proxyProvider = context->priv().proxyProvider(); if (auto cachedView = find_mask(proxyProvider, key)) { return cachedView; } // The mask texture may be larger than necessary. We round out the clip bounds and pin the top // left corner of the resulting rect to the top left of the texture. SkIRect maskSpaceIBounds = SkIRect::MakeWH(reducedClip.width(), reducedClip.height()); SkTaskGroup* taskGroup = nullptr; if (auto direct = context->asDirectContext()) { taskGroup = direct->priv().getTaskGroup(); } GrSurfaceProxyView view; if (taskGroup && surfaceDrawContext) { const GrCaps* caps = context->priv().caps(); // Create our texture proxy GrBackendFormat format = caps->getDefaultBackendFormat(GrColorType::kAlpha_8, GrRenderable::kNo); GrSwizzle swizzle = context->priv().caps()->getReadSwizzle(format, GrColorType::kAlpha_8); // MDB TODO: We're going to fill this proxy with an ASAP upload (which is out of order wrt // to ops), so it can't have any pending IO. auto proxy = proxyProvider->createProxy(format, maskSpaceIBounds.size(), GrRenderable::kNo, 1, GrMipmapped::kNo, SkBackingFit::kApprox, SkBudgeted::kYes, GrProtected::kNo); auto uploader = std::make_unique>(reducedClip); GrTDeferredProxyUploader* uploaderRaw = uploader.get(); auto drawAndUploadMask = [uploaderRaw, maskSpaceIBounds] { TRACE_EVENT0("skia.gpu", "Threaded SW Clip Mask Render"); GrSWMaskHelper helper(uploaderRaw->getPixels()); if (helper.init(maskSpaceIBounds)) { draw_clip_elements_to_mask_helper(helper, uploaderRaw->data().elements(), uploaderRaw->data().scissor(), uploaderRaw->data().initialState()); } else { SkDEBUGFAIL("Unable to allocate SW clip mask."); } uploaderRaw->signalAndFreeData(); }; taskGroup->add(std::move(drawAndUploadMask)); proxy->texPriv().setDeferredUploader(std::move(uploader)); view = {std::move(proxy), kMaskOrigin, swizzle}; } else { GrSWMaskHelper helper; if (!helper.init(maskSpaceIBounds)) { return {}; } draw_clip_elements_to_mask_helper(helper, reducedClip.maskElements(), reducedClip.scissor(), reducedClip.initialState()); view = helper.toTextureView(context, SkBackingFit::kApprox); } SkASSERT(view); SkASSERT(view.origin() == kMaskOrigin); proxyProvider->assignUniqueKeyToProxy(key, view.asTextureProxy()); add_invalidate_on_pop_message(context, *fStack, reducedClip.maskGenID(), key); return view; }