/* * Copyright 2020 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrDDLTask_DEFINED #define GrDDLTask_DEFINED #include "include/core/SkPoint.h" #include "src/gpu/GrRenderTask.h" class GrRenderTargetProxy; /** * This render task isolates the DDL's tasks from the rest of the DAG. This means that * the DDL's tasks cannot be reordered by the topological sort and are always executed * as a single block. * It almost entirely just forwards calls down to the DDL's render tasks. */ class GrDDLTask final : public GrRenderTask { public: GrDDLTask(GrDrawingManager*, sk_sp ddlTarget, sk_sp, SkIPoint offset); ~GrDDLTask() override; // The render tasks w/in the DDL don't appear in the DAG so need explicit notification // when they can free their contents. bool requiresExplicitCleanup() const override { return true; } void endFlush(GrDrawingManager*) override; void disown(GrDrawingManager*) override; private: bool onIsUsed(GrSurfaceProxy*) const override; void gatherProxyIntervals(GrResourceAllocator*) const override; ExpectedOutcome onMakeClosed(const GrCaps&, SkIRect* targetUpdateBounds) override; void gatherIDs(SkSTArray<8, uint32_t, true>* idArray) const override; void onPrePrepare(GrRecordingContext*) override { // This entry point is only called when a DDL is snapped off of a recorder. // Since DDL tasks should never recursively appear within a DDL this should never // be called. SkASSERT(0); } void onPrepare(GrOpFlushState*) override; bool onExecute(GrOpFlushState*) override; #if GR_TEST_UTILS void dump(const SkString& label, SkString indent, bool printDependencies, bool close) const final; const char* name() const final { return "DDL"; } #endif #ifdef SK_DEBUG void visitProxies_debugOnly(const GrOp::VisitProxyFunc& fn) const override {} #endif sk_sp fDDL; sk_sp fDDLTarget; SkIPoint fOffset; typedef GrRenderTask INHERITED; }; #endif