/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /************************************************************************************************** *** This file was autogenerated from GrRRectBlurEffect.fp; do not modify. **************************************************************************************************/ #include "GrRRectBlurEffect.h" #include "include/gpu/GrDirectContext.h" #include "include/gpu/GrRecordingContext.h" #include "src/core/SkAutoMalloc.h" #include "src/core/SkGpuBlurUtils.h" #include "src/core/SkRRectPriv.h" #include "src/gpu/GrCaps.h" #include "src/gpu/GrDirectContextPriv.h" #include "src/gpu/GrPaint.h" #include "src/gpu/GrProxyProvider.h" #include "src/gpu/GrRecordingContextPriv.h" #include "src/gpu/GrStyle.h" #include "src/gpu/GrSurfaceDrawContext.h" #include "src/gpu/GrThreadSafeCache.h" #include "src/gpu/SkGr.h" #include "src/gpu/effects/GrTextureEffect.h" static constexpr auto kBlurredRRectMaskOrigin = kTopLeft_GrSurfaceOrigin; static void make_blurred_rrect_key(GrUniqueKey* key, const SkRRect& rrectToDraw, float xformedSigma) { SkASSERT(!SkGpuBlurUtils::IsEffectivelyZeroSigma(xformedSigma)); static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); GrUniqueKey::Builder builder(key, kDomain, 9, "RoundRect Blur Mask"); builder[0] = SkScalarCeilToInt(xformedSigma - 1 / 6.0f); int index = 1; // TODO: this is overkill for _simple_ circular rrects for (auto c : {SkRRect::kUpperLeft_Corner, SkRRect::kUpperRight_Corner, SkRRect::kLowerRight_Corner, SkRRect::kLowerLeft_Corner}) { SkASSERT(SkScalarIsInt(rrectToDraw.radii(c).fX) && SkScalarIsInt(rrectToDraw.radii(c).fY)); builder[index++] = SkScalarCeilToInt(rrectToDraw.radii(c).fX); builder[index++] = SkScalarCeilToInt(rrectToDraw.radii(c).fY); } builder.finish(); } static bool fillin_view_on_gpu(GrDirectContext* dContext, const GrSurfaceProxyView& lazyView, sk_sp trampoline, const SkRRect& rrectToDraw, const SkISize& dimensions, float xformedSigma) { SkASSERT(!SkGpuBlurUtils::IsEffectivelyZeroSigma(xformedSigma)); // We cache blur masks. Use default surface props here so we can use the same cached mask // regardless of the final dst surface. SkSurfaceProps defaultSurfaceProps; std::unique_ptr rtc = GrSurfaceDrawContext::MakeWithFallback(dContext, GrColorType::kAlpha_8, nullptr, SkBackingFit::kExact, dimensions, defaultSurfaceProps, 1, GrMipmapped::kNo, GrProtected::kNo, kBlurredRRectMaskOrigin); if (!rtc) { return false; } GrPaint paint; rtc->clear(SK_PMColor4fTRANSPARENT); rtc->drawRRect(nullptr, std::move(paint), GrAA::kYes, SkMatrix::I(), rrectToDraw, GrStyle::SimpleFill()); GrSurfaceProxyView srcView = rtc->readSurfaceView(); SkASSERT(srcView.asTextureProxy()); auto rtc2 = SkGpuBlurUtils::GaussianBlur(dContext, std::move(srcView), rtc->colorInfo().colorType(), rtc->colorInfo().alphaType(), nullptr, SkIRect::MakeSize(dimensions), SkIRect::MakeSize(dimensions), xformedSigma, xformedSigma, SkTileMode::kClamp, SkBackingFit::kExact); if (!rtc2 || !rtc2->readSurfaceView()) { return false; } auto view = rtc2->readSurfaceView(); SkASSERT(view.swizzle() == lazyView.swizzle()); SkASSERT(view.origin() == lazyView.origin()); trampoline->fProxy = view.asTextureProxyRef(); return true; } // Evaluate the vertical blur at the specified 'y' value given the location of the top of the // rrect. static uint8_t eval_V(float top, int y, const uint8_t* integral, int integralSize, float sixSigma) { if (top < 0) { return 0; // an empty column } float fT = (top - y - 0.5f) * (integralSize / sixSigma); if (fT < 0) { return 255; } else if (fT >= integralSize - 1) { return 0; } int lower = (int)fT; float frac = fT - lower; SkASSERT(lower + 1 < integralSize); return integral[lower] * (1.0f - frac) + integral[lower + 1] * frac; } // Apply a gaussian 'kernel' horizontally at the specified 'x', 'y' location. static uint8_t eval_H(int x, int y, const std::vector& topVec, const float* kernel, int kernelSize, const uint8_t* integral, int integralSize, float sixSigma) { SkASSERT(0 <= x && x < (int)topVec.size()); SkASSERT(kernelSize % 2); float accum = 0.0f; int xSampleLoc = x - (kernelSize / 2); for (int i = 0; i < kernelSize; ++i, ++xSampleLoc) { if (xSampleLoc < 0 || xSampleLoc >= (int)topVec.size()) { continue; } accum += kernel[i] * eval_V(topVec[xSampleLoc], y, integral, integralSize, sixSigma); } return accum + 0.5f; } // Create a cpu-side blurred-rrect mask that is close to the version the gpu would've produced. // The match needs to be close bc the cpu- and gpu-generated version must be interchangeable. static GrSurfaceProxyView create_mask_on_cpu(GrRecordingContext* rContext, const SkRRect& rrectToDraw, const SkISize& dimensions, float xformedSigma) { SkASSERT(!SkGpuBlurUtils::IsEffectivelyZeroSigma(xformedSigma)); int radius = SkGpuBlurUtils::SigmaRadius(xformedSigma); int kernelSize = 2 * radius + 1; SkASSERT(kernelSize % 2); SkASSERT(dimensions.width() % 2); SkASSERT(dimensions.height() % 2); SkVector radii = rrectToDraw.getSimpleRadii(); SkASSERT(SkScalarNearlyEqual(radii.fX, radii.fY)); const int halfWidthPlus1 = (dimensions.width() / 2) + 1; const int halfHeightPlus1 = (dimensions.height() / 2) + 1; std::unique_ptr kernel(new float[kernelSize]); SkGpuBlurUtils::Compute1DGaussianKernel(kernel.get(), xformedSigma, radius); SkBitmap integral; if (!SkGpuBlurUtils::CreateIntegralTable(6 * xformedSigma, &integral)) { return {}; } SkBitmap result; if (!result.tryAllocPixels(SkImageInfo::MakeA8(dimensions.width(), dimensions.height()))) { return {}; } std::vector topVec; topVec.reserve(dimensions.width()); for (int x = 0; x < dimensions.width(); ++x) { if (x < rrectToDraw.rect().fLeft || x > rrectToDraw.rect().fRight) { topVec.push_back(-1); } else { if (x + 0.5f < rrectToDraw.rect().fLeft + radii.fX) { // in the circular section float xDist = rrectToDraw.rect().fLeft + radii.fX - x - 0.5f; float h = sqrtf(radii.fX * radii.fX - xDist * xDist); SkASSERT(0 <= h && h < radii.fY); topVec.push_back(rrectToDraw.rect().fTop + radii.fX - h + 3 * xformedSigma); } else { topVec.push_back(rrectToDraw.rect().fTop + 3 * xformedSigma); } } } for (int y = 0; y < halfHeightPlus1; ++y) { uint8_t* scanline = result.getAddr8(0, y); for (int x = 0; x < halfWidthPlus1; ++x) { scanline[x] = eval_H(x, y, topVec, kernel.get(), kernelSize, integral.getAddr8(0, 0), integral.width(), 6 * xformedSigma); scanline[dimensions.width() - x - 1] = scanline[x]; } memcpy(result.getAddr8(0, dimensions.height() - y - 1), scanline, result.rowBytes()); } result.setImmutable(); auto view = std::get<0>(GrMakeUncachedBitmapProxyView(rContext, result)); if (!view) { return {}; } SkASSERT(view.origin() == kBlurredRRectMaskOrigin); return view; } static std::unique_ptr find_or_create_rrect_blur_mask_fp( GrRecordingContext* rContext, const SkRRect& rrectToDraw, const SkISize& dimensions, float xformedSigma) { SkASSERT(!SkGpuBlurUtils::IsEffectivelyZeroSigma(xformedSigma)); GrUniqueKey key; make_blurred_rrect_key(&key, rrectToDraw, xformedSigma); auto threadSafeCache = rContext->priv().threadSafeCache(); // It seems like we could omit this matrix and modify the shader code to not normalize // the coords used to sample the texture effect. However, the "proxyDims" value in the // shader is not always the actual the proxy dimensions. This is because 'dimensions' here // was computed using integer corner radii as determined in // SkComputeBlurredRRectParams whereas the shader code uses the float radius to compute // 'proxyDims'. Why it draws correctly with these unequal values is a mystery for the ages. auto m = SkMatrix::Scale(dimensions.width(), dimensions.height()); GrSurfaceProxyView view; if (GrDirectContext* dContext = rContext->asDirectContext()) { // The gpu thread gets priority over the recording threads. If the gpu thread is first, // it crams a lazy proxy into the cache and then fills it in later. auto[lazyView, trampoline] = GrThreadSafeCache::CreateLazyView(dContext, GrColorType::kAlpha_8, dimensions, kBlurredRRectMaskOrigin, SkBackingFit::kExact); if (!lazyView) { return nullptr; } view = threadSafeCache->findOrAdd(key, lazyView); if (view != lazyView) { SkASSERT(view.asTextureProxy()); SkASSERT(view.origin() == kBlurredRRectMaskOrigin); return GrTextureEffect::Make(std::move(view), kPremul_SkAlphaType, m); } if (!fillin_view_on_gpu(dContext, lazyView, std::move(trampoline), rrectToDraw, dimensions, xformedSigma)) { // In this case something has gone disastrously wrong so set up to drop the draw // that needed this resource and reduce future pollution of the cache. threadSafeCache->remove(key); return nullptr; } } else { view = threadSafeCache->find(key); if (view) { SkASSERT(view.asTextureProxy()); SkASSERT(view.origin() == kBlurredRRectMaskOrigin); return GrTextureEffect::Make(std::move(view), kPremul_SkAlphaType, m); } view = create_mask_on_cpu(rContext, rrectToDraw, dimensions, xformedSigma); if (!view) { return nullptr; } view = threadSafeCache->add(key, view); } SkASSERT(view.asTextureProxy()); SkASSERT(view.origin() == kBlurredRRectMaskOrigin); return GrTextureEffect::Make(std::move(view), kPremul_SkAlphaType, m); } std::unique_ptr GrRRectBlurEffect::Make( std::unique_ptr inputFP, GrRecordingContext* context, float sigma, float xformedSigma, const SkRRect& srcRRect, const SkRRect& devRRect) { // Should've been caught up-stream #ifdef SK_DEBUG SkASSERTF(!SkRRectPriv::IsCircle(devRRect), "Unexpected circle. %d\n\t%s\n\t%s", SkRRectPriv::IsCircle(srcRRect), srcRRect.dumpToString(true).c_str(), devRRect.dumpToString(true).c_str()); SkASSERTF(!devRRect.isRect(), "Unexpected rect. %d\n\t%s\n\t%s", srcRRect.isRect(), srcRRect.dumpToString(true).c_str(), devRRect.dumpToString(true).c_str()); #endif // TODO: loosen this up if (!SkRRectPriv::IsSimpleCircular(devRRect)) { return nullptr; } if (SkGpuBlurUtils::IsEffectivelyZeroSigma(xformedSigma)) { return inputFP; } // Make sure we can successfully ninepatch this rrect -- the blur sigma has to be // sufficiently small relative to both the size of the corner radius and the // width (and height) of the rrect. SkRRect rrectToDraw; SkISize dimensions; SkScalar ignored[SkGpuBlurUtils::kBlurRRectMaxDivisions]; bool ninePatchable = SkGpuBlurUtils::ComputeBlurredRRectParams(srcRRect, devRRect, sigma, xformedSigma, &rrectToDraw, &dimensions, ignored, ignored, ignored, ignored); if (!ninePatchable) { return nullptr; } std::unique_ptr maskFP = find_or_create_rrect_blur_mask_fp(context, rrectToDraw, dimensions, xformedSigma); if (!maskFP) { return nullptr; } return std::unique_ptr( new GrRRectBlurEffect(std::move(inputFP), xformedSigma, devRRect.getBounds(), SkRRectPriv::GetSimpleRadii(devRRect).fX, std::move(maskFP))); } #include "src/core/SkUtils.h" #include "src/gpu/GrTexture.h" #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" #include "src/gpu/glsl/GrGLSLProgramBuilder.h" #include "src/sksl/SkSLCPP.h" #include "src/sksl/SkSLUtil.h" class GrGLSLRRectBlurEffect : public GrGLSLFragmentProcessor { public: GrGLSLRRectBlurEffect() {} void emitCode(EmitArgs& args) override { GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; const GrRRectBlurEffect& _outer = args.fFp.cast(); (void)_outer; auto sigma = _outer.sigma; (void)sigma; auto rect = _outer.rect; (void)rect; auto cornerRadius = _outer.cornerRadius; (void)cornerRadius; cornerRadiusVar = args.fUniformHandler->addUniform( &_outer, kFragment_GrShaderFlag, kHalf_GrSLType, "cornerRadius"); proxyRectVar = args.fUniformHandler->addUniform( &_outer, kFragment_GrShaderFlag, kFloat4_GrSLType, "proxyRect"); blurRadiusVar = args.fUniformHandler->addUniform( &_outer, kFragment_GrShaderFlag, kHalf_GrSLType, "blurRadius"); fragBuilder->codeAppendf( R"SkSL(float2 translatedFragPosFloat = sk_FragCoord.xy - %s.xy; float2 proxyCenter = (%s.zw - %s.xy) * 0.5; half edgeSize = (2.0 * %s + %s) + 0.5; translatedFragPosFloat -= proxyCenter; half2 fragDirection = half2(sign(translatedFragPosFloat)); translatedFragPosFloat = abs(translatedFragPosFloat); half2 translatedFragPosHalf = half2(translatedFragPosFloat - (proxyCenter - float(edgeSize))); translatedFragPosHalf = max(translatedFragPosHalf, 0.0); translatedFragPosHalf *= fragDirection; translatedFragPosHalf += half2(edgeSize); half2 proxyDims = half2(2.0 * edgeSize); half2 texCoord = translatedFragPosHalf / proxyDims;)SkSL", args.fUniformHandler->getUniformCStr(proxyRectVar), args.fUniformHandler->getUniformCStr(proxyRectVar), args.fUniformHandler->getUniformCStr(proxyRectVar), args.fUniformHandler->getUniformCStr(blurRadiusVar), args.fUniformHandler->getUniformCStr(cornerRadiusVar)); SkString _sample0 = this->invokeChild(0, args); SkString _coords1("float2(texCoord)"); SkString _sample1 = this->invokeChild(1, args, _coords1.c_str()); fragBuilder->codeAppendf( R"SkSL( return %s * %s.w; )SkSL", _sample0.c_str(), _sample1.c_str()); } private: void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override { const GrRRectBlurEffect& _outer = _proc.cast(); { pdman.set1f(cornerRadiusVar, (_outer.cornerRadius)); } auto sigma = _outer.sigma; (void)sigma; auto rect = _outer.rect; (void)rect; UniformHandle& cornerRadius = cornerRadiusVar; (void)cornerRadius; UniformHandle& proxyRect = proxyRectVar; (void)proxyRect; UniformHandle& blurRadius = blurRadiusVar; (void)blurRadius; float blurRadiusValue = 3.f * SkScalarCeilToScalar(sigma - 1 / 6.0f); pdman.set1f(blurRadius, blurRadiusValue); SkRect outset = rect; outset.outset(blurRadiusValue, blurRadiusValue); pdman.set4f(proxyRect, outset.fLeft, outset.fTop, outset.fRight, outset.fBottom); } UniformHandle proxyRectVar; UniformHandle blurRadiusVar; UniformHandle cornerRadiusVar; }; std::unique_ptr GrRRectBlurEffect::onMakeProgramImpl() const { return std::make_unique(); } void GrRRectBlurEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {} bool GrRRectBlurEffect::onIsEqual(const GrFragmentProcessor& other) const { const GrRRectBlurEffect& that = other.cast(); (void)that; if (sigma != that.sigma) return false; if (rect != that.rect) return false; if (cornerRadius != that.cornerRadius) return false; return true; } GrRRectBlurEffect::GrRRectBlurEffect(const GrRRectBlurEffect& src) : INHERITED(kGrRRectBlurEffect_ClassID, src.optimizationFlags()) , sigma(src.sigma) , rect(src.rect) , cornerRadius(src.cornerRadius) { this->cloneAndRegisterAllChildProcessors(src); } std::unique_ptr GrRRectBlurEffect::clone() const { return std::make_unique(*this); } #if GR_TEST_UTILS SkString GrRRectBlurEffect::onDumpInfo() const { return SkStringPrintf("(sigma=%f, rect=float4(%f, %f, %f, %f), cornerRadius=%f)", sigma, rect.left(), rect.top(), rect.right(), rect.bottom(), cornerRadius); } #endif GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRRectBlurEffect); #if GR_TEST_UTILS std::unique_ptr GrRRectBlurEffect::TestCreate(GrProcessorTestData* d) { SkScalar w = d->fRandom->nextRangeScalar(100.f, 1000.f); SkScalar h = d->fRandom->nextRangeScalar(100.f, 1000.f); SkScalar r = d->fRandom->nextRangeF(1.f, 9.f); SkScalar sigma = d->fRandom->nextRangeF(1.f, 10.f); SkRRect rrect; rrect.setRectXY(SkRect::MakeWH(w, h), r, r); return GrRRectBlurEffect::Make(d->inputFP(), d->context(), sigma, sigma, rrect, rrect); } #endif