/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrMeshDrawOp_DEFINED #define GrMeshDrawOp_DEFINED #include "src/core/SkArenaAlloc.h" #include "src/gpu/GrAppliedClip.h" #include "src/gpu/GrDrawIndirectCommand.h" #include "src/gpu/GrGeometryProcessor.h" #include "src/gpu/GrSimpleMesh.h" #include "src/gpu/ops/GrDrawOp.h" #include class GrAtlasManager; class GrCaps; class GrStrikeCache; class GrOpFlushState; class GrSmallPathAtlasMgr; /** * Base class for mesh-drawing GrDrawOps. */ class GrMeshDrawOp : public GrDrawOp { public: /** Abstract interface that represents a destination for a GrMeshDrawOp. */ class Target; static bool CanUpgradeAAOnMerge(GrAAType aa1, GrAAType aa2) { return (aa1 == GrAAType::kNone && aa2 == GrAAType::kCoverage) || (aa1 == GrAAType::kCoverage && aa2 == GrAAType::kNone); } protected: GrMeshDrawOp(uint32_t classID); void createProgramInfo(const GrCaps* caps, SkArenaAlloc* arena, const GrSurfaceProxyView& writeView, GrAppliedClip&& appliedClip, const GrXferProcessor::DstProxyView& dstProxyView, GrXferBarrierFlags renderPassXferBarriers, GrLoadOp colorLoadOp) { this->onCreateProgramInfo(caps, arena, writeView, std::move(appliedClip), dstProxyView, renderPassXferBarriers, colorLoadOp); } void createProgramInfo(Target* target); /** Helper for rendering repeating meshes using a patterned index buffer. This class creates the space for the vertices and flushes the draws to the GrMeshDrawOp::Target. */ class PatternHelper { public: PatternHelper(Target*, GrPrimitiveType, size_t vertexStride, sk_sp indexBuffer, int verticesPerRepetition, int indicesPerRepetition, int repeatCount, int maxRepetitions); /** Called to issue draws to the GrMeshDrawOp::Target.*/ void recordDraw(Target*, const GrGeometryProcessor*) const; void recordDraw(Target*, const GrGeometryProcessor*, const GrSurfaceProxy* const primProcProxies[]) const; void* vertices() const { return fVertices; } GrSimpleMesh* mesh() { return fMesh; } protected: PatternHelper() = default; void init(Target*, GrPrimitiveType, size_t vertexStride, sk_sp indexBuffer, int verticesPerRepetition, int indicesPerRepetition, int repeatCount, int maxRepetitions); private: void* fVertices = nullptr; GrSimpleMesh* fMesh = nullptr; GrPrimitiveType fPrimitiveType; }; /** A specialization of InstanceHelper for quad rendering. * It only draws non-antialiased indexed quads. */ class QuadHelper : private PatternHelper { public: QuadHelper() = delete; QuadHelper(Target* target, size_t vertexStride, int quadsToDraw); using PatternHelper::mesh; using PatternHelper::recordDraw; using PatternHelper::vertices; private: using INHERITED = PatternHelper; }; static bool CombinedQuadCountWillOverflow(GrAAType aaType, bool willBeUpgradedToAA, int combinedQuadCount) { bool willBeAA = (aaType == GrAAType::kCoverage) || willBeUpgradedToAA; return combinedQuadCount > (willBeAA ? GrResourceProvider::MaxNumAAQuads() : GrResourceProvider::MaxNumNonAAQuads()); } virtual void onPrePrepareDraws(GrRecordingContext*, const GrSurfaceProxyView& writeView, GrAppliedClip*, const GrXferProcessor::DstProxyView&, GrXferBarrierFlags renderPassXferBarriers, GrLoadOp colorLoadOp); private: virtual GrProgramInfo* programInfo() = 0; // This method is responsible for creating all the programInfos required // by this op. virtual void onCreateProgramInfo(const GrCaps*, SkArenaAlloc*, const GrSurfaceProxyView& writeView, GrAppliedClip&&, const GrXferProcessor::DstProxyView&, GrXferBarrierFlags renderPassXferBarriers, GrLoadOp colorLoadOp) = 0; void onPrePrepare(GrRecordingContext* context, const GrSurfaceProxyView& writeView, GrAppliedClip* clip, const GrXferProcessor::DstProxyView& dstProxyView, GrXferBarrierFlags renderPassXferBarriers, GrLoadOp colorLoadOp) final { this->onPrePrepareDraws(context, writeView, clip, dstProxyView, renderPassXferBarriers, colorLoadOp); } void onPrepare(GrOpFlushState* state) final; virtual void onPrepareDraws(Target*) = 0; using INHERITED = GrDrawOp; }; class GrMeshDrawOp::Target { public: virtual ~Target() {} /** Adds a draw of a mesh. 'primProcProxies' must have * GrGeometryProcessor::numTextureSamplers() entries. Can be null if no samplers. */ virtual void recordDraw(const GrGeometryProcessor*, const GrSimpleMesh[], int meshCnt, const GrSurfaceProxy* const primProcProxies[], GrPrimitiveType) = 0; /** * Helper for drawing GrSimpleMesh(es) with zero primProc textures. */ void recordDraw(const GrGeometryProcessor* gp, const GrSimpleMesh meshes[], int meshCnt, GrPrimitiveType primitiveType) { this->recordDraw(gp, meshes, meshCnt, nullptr, primitiveType); } /** * Makes space for vertex data. The returned pointer is the location where vertex data * should be written. On return the buffer that will hold the data as well as an offset into * the buffer (in 'vertexSize' units) where the data will be placed. */ virtual void* makeVertexSpace(size_t vertexSize, int vertexCount, sk_sp*, int* startVertex) = 0; /** * Makes space for index data. The returned pointer is the location where index data * should be written. On return the buffer that will hold the data as well as an offset into * the buffer (in uint16_t units) where the data will be placed. */ virtual uint16_t* makeIndexSpace(int indexCount, sk_sp*, int* startIndex) = 0; /** * This is similar to makeVertexSpace. It allows the caller to use up to 'actualVertexCount' * vertices in the returned pointer, which may exceed 'minVertexCount'. * 'fallbackVertexCount' is the maximum number of vertices that should be allocated if a new * buffer is allocated on behalf of this request. */ virtual void* makeVertexSpaceAtLeast(size_t vertexSize, int minVertexCount, int fallbackVertexCount, sk_sp*, int* startVertex, int* actualVertexCount) = 0; /** * This is similar to makeIndexSpace. It allows the caller to use up to 'actualIndexCount' * indices in the returned pointer, which may exceed 'minIndexCount'. * 'fallbackIndexCount' is the maximum number of indices that should be allocated if a new * buffer is allocated on behalf of this request. */ virtual uint16_t* makeIndexSpaceAtLeast(int minIndexCount, int fallbackIndexCount, sk_sp*, int* startIndex, int* actualIndexCount) = 0; /** * Makes space for elements in a draw-indirect buffer. Upon success, the returned pointer is a * CPU mapping where the data should be written. */ virtual GrDrawIndirectWriter makeDrawIndirectSpace(int drawCount, sk_sp* buffer, size_t* offsetInBytes) = 0; /** * Makes space for elements in a draw-indexed-indirect buffer. Upon success, the returned * pointer is a CPU mapping where the data should be written. */ virtual GrDrawIndexedIndirectWriter makeDrawIndexedIndirectSpace(int drawCount, sk_sp*, size_t* offsetInBytes) = 0; /** Helpers for ops which over-allocate and then return excess data to the pool. */ virtual void putBackIndices(int indices) = 0; virtual void putBackVertices(int vertices, size_t vertexStride) = 0; virtual void putBackIndirectDraws(int count) = 0; virtual void putBackIndexedIndirectDraws(int count) = 0; GrSimpleMesh* allocMesh() { return this->allocator()->make(); } GrSimpleMesh* allocMeshes(int n) { return this->allocator()->makeArray(n); } const GrSurfaceProxy** allocPrimProcProxyPtrs(int n) { return this->allocator()->makeArray(n); } virtual GrRenderTargetProxy* rtProxy() const = 0; virtual const GrSurfaceProxyView& writeView() const = 0; virtual const GrAppliedClip* appliedClip() const = 0; virtual GrAppliedClip detachAppliedClip() = 0; virtual const GrXferProcessor::DstProxyView& dstProxyView() const = 0; virtual bool usesMSAASurface() const = 0; virtual GrXferBarrierFlags renderPassBarriers() const = 0; virtual GrLoadOp colorLoadOp() const = 0; virtual GrThreadSafeCache* threadSafeCache() const = 0; virtual GrResourceProvider* resourceProvider() const = 0; uint32_t contextUniqueID() const { return this->resourceProvider()->contextUniqueID(); } virtual GrStrikeCache* strikeCache() const = 0; virtual GrAtlasManager* atlasManager() const = 0; virtual GrSmallPathAtlasMgr* smallPathAtlasManager() const = 0; // This should be called during onPrepare of a GrOp. The caller should add any proxies to the // array it will use that it did not access during a call to visitProxies. This is usually the // case for atlases. virtual SkTArray* sampledProxyArray() = 0; virtual const GrCaps& caps() const = 0; virtual GrDeferredUploadTarget* deferredUploadTarget() = 0; virtual SkArenaAlloc* allocator() = 0; }; #endif